Using JOGL in Java Web Start
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You can use JOGL in a Java Web Start application, which lets you launch a full-featured, standalone Java program from a web page. This page shows an example of how to do this. The example program just draws one triangle that fills a resizable window.
Base class
First, a base class that we've used before here. This class draws one triangle, abstracting out all the pure OpenGL calls that don't depend on the choice of window toolkit.
package name.wadewalker.jogl2tests.onetriangle; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.glu.GLU; public class OneTriangle { protected static void setup( GL2 gl2, int width, int height ) { gl2.glMatrixMode( GL2.GL_PROJECTION ); gl2.glLoadIdentity(); // coordinate system origin at lower left with width and height same as the window GLU glu = new GLU(); glu.gluOrtho2D( 0.0f, width, 0.0f, height ); gl2.glMatrixMode( GL2.GL_MODELVIEW ); gl2.glLoadIdentity(); gl2.glViewport( 0, 0, width, height ); } protected static void render( GL2 gl2, int width, int height ) { gl2.glClear( GL.GL_COLOR_BUFFER_BIT ); // draw a triangle filling the window gl2.glLoadIdentity(); gl2.glBegin( GL.GL_TRIANGLES ); gl2.glColor3f( 1, 0, 0 ); gl2.glVertex2f( 0, 0 ); gl2.glColor3f( 0, 1, 0 ); gl2.glVertex2f( width, 0 ); gl2.glColor3f( 0, 0, 1 ); gl2.glVertex2f( width / 2, height ); gl2.glEnd(); } }
Drawing a triangle with AWT
Now, a class that draws the triangle in an AWT Frame. Java Web Start can use any Java windowing toolkit, we've just chosen this one for convenience.
package name.wadewalker.jogl2tests.onetriangle; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.GLCapabilities; import javax.media.opengl.awt.GLCanvas; import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; /** * A minimal program that draws with JOGL in an AWT Frame. * * @author Wade Walker */ public class OneTriangleAWT { static { // setting this true causes window events not to get sent on Linux if you run from inside Eclipse GLProfile.initSingleton( false ); } public static void main( String [] args ) { GLProfile glprofile = GLProfile.getDefault(); GLCapabilities glcapabilities = new GLCapabilities( glprofile ); final GLCanvas glcanvas = new GLCanvas( glcapabilities ); glcanvas.addGLEventListener( new GLEventListener() { @Override public void reshape( GLAutoDrawable glautodrawable, int x, int y, int width, int height ) { OneTriangle.setup( glautodrawable.getGL().getGL2(), width, height ); } @Override public void init( GLAutoDrawable glautodrawable ) { } @Override public void dispose( GLAutoDrawable glautodrawable ) { } @Override public void display( GLAutoDrawable glautodrawable ) { OneTriangle.render( glautodrawable.getGL().getGL2(), glautodrawable.getWidth(), glautodrawable.getHeight() ); } }); final Frame frame = new Frame( "One Triangle AWT" ); frame.add( glcanvas ); frame.addWindowListener( new WindowAdapter() { public void windowClosing( WindowEvent windowevent ) { frame.remove( glcanvas ); frame.dispose(); System.exit( 0 ); } }); frame.setSize( 640, 480 ); frame.setVisible( true ); } }