Ardor3D Overview: Difference between revisions
(Created page with 'Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments. Ardor3D was created September 23rd, 2008 as a fork of [htt…') |
No edit summary |
||
Line 1: | Line 1: | ||
Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments. | Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments. | ||
Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by Joshua Slack (Renanse) and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014. | Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by [http://blog.renanse.com Joshua Slack (Renanse)] and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014. | ||
The version 1.0 is the first version actively maintained by JogAmp's community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp's community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp's Ardor3D Continuation in order to avoid any confusion with the "official" unmaintained version. | The version 1.0 is the first version actively maintained by JogAmp's community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp's community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp's Ardor3D Continuation in order to avoid any confusion with the "official" unmaintained version. |
Revision as of 09:33, 2 August 2014
Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.
Ardor3D was created September 23rd, 2008 as a fork of JMonkeyEngine by Joshua Slack (Renanse) and Rikard Herlitz (MrCoder). It was developed by Ardor Labs and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.
The version 1.0 is the first version actively maintained by JogAmp's community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp's community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp's Ardor3D Continuation in order to avoid any confusion with the "official" unmaintained version.