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	<id>https://jogamp.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ardor3D_Overview</id>
	<title>Ardor3D Overview - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://jogamp.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Ardor3D_Overview"/>
	<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;action=history"/>
	<updated>2026-04-21T13:16:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=2159&amp;oldid=prev</id>
		<title>Sgothel at 17:14, 10 July 2023</title>
		<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=2159&amp;oldid=prev"/>
		<updated>2023-07-10T17:14:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:14, 10 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively developed and maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is preferably called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively developed and maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is preferably called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Ardor3D Tutorial|Tutorial]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://jogamp.org/deployment/ardor3d/javadoc/ API Documentation]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Ardor3D FAQ|FAQ]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sgothel</name></author>
	</entry>
	<entry>
		<id>https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=2146&amp;oldid=prev</id>
		<title>Gouessej at 08:08, 10 April 2023</title>
		<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=2146&amp;oldid=prev"/>
		<updated>2023-04-10T08:08:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:08, 10 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop (GNU Linux, Mac OS X, OpenIndiana, Windows) and mobile (Android) environments. The sub-project ardor3d-android was based on [https://developer.android.com/guide/topics/graphics/opengl.html Android OpenGL ES].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop (GNU Linux, Mac OS X, OpenIndiana, Windows) and mobile (Android) environments. The sub-project ardor3d-android was based on [https://developer.android.com/guide/topics/graphics/opengl.html Android OpenGL ES].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by [http://blog.renanse.com Joshua Slack (Renanse)] and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by [http://blog.renanse.com Joshua Slack (Renanse)] and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. He restarted it some years later&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively developed and maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is preferably called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively developed and maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is preferably called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gouessej</name></author>
	</entry>
	<entry>
		<id>https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1524&amp;oldid=prev</id>
		<title>Gouessej at 14:35, 2 August 2014</title>
		<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1524&amp;oldid=prev"/>
		<updated>2014-08-02T14:35:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:35, 2 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(GNU Linux, Mac OS X, OpenIndiana, Windows) &lt;/ins&gt;and mobile (Android) environments&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The sub-project ardor3d-android was based on [https://developer.android.com/guide/topics/graphics/opengl.html Android OpenGL ES]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by [http://blog.renanse.com Joshua Slack (Renanse)] and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by [http://blog.renanse.com Joshua Slack (Renanse)] and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively maintained by JogAmp&#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp&#039;s Ardor3D Continuation in order to avoid any confusion with the &quot;official&quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed and &lt;/ins&gt;maintained by JogAmp&#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preferably &lt;/ins&gt;called JogAmp&#039;s Ardor3D Continuation in order to avoid any confusion with the &quot;official&quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gouessej</name></author>
	</entry>
	<entry>
		<id>https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1510&amp;oldid=prev</id>
		<title>Gouessej at 08:33, 2 August 2014</title>
		<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1510&amp;oldid=prev"/>
		<updated>2014-08-02T08:33:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:33, 2 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by Joshua Slack (Renanse) and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://blog.renanse.com &lt;/ins&gt;Joshua Slack (Renanse)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/ins&gt;and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The version 1.0 is the first version actively maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gouessej</name></author>
	</entry>
	<entry>
		<id>https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1509&amp;oldid=prev</id>
		<title>Gouessej: Created page with &#039;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.  Ardor3D was created September 23rd, 2008 as a fork of [htt…&#039;</title>
		<link rel="alternate" type="text/html" href="https://jogamp.org/wiki/index.php?title=Ardor3D_Overview&amp;diff=1509&amp;oldid=prev"/>
		<updated>2014-08-02T08:25:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.  Ardor3D was created September 23rd, 2008 as a fork of [htt…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.&lt;br /&gt;
&lt;br /&gt;
Ardor3D was created September 23rd, 2008 as a fork of [http://www.jmonkeyengine.org JMonkeyEngine] by Joshua Slack (Renanse) and Rikard Herlitz (MrCoder). It was developed by [http://www.ardorlabs.com Ardor Labs] and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.&lt;br /&gt;
&lt;br /&gt;
The version 1.0 is the first version actively maintained by JogAmp&amp;#039;s community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp&amp;#039;s community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp&amp;#039;s Ardor3D Continuation in order to avoid any confusion with the &amp;quot;official&amp;quot; unmaintained version.&lt;/div&gt;</summary>
		<author><name>Gouessej</name></author>
	</entry>
</feed>