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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT" skipped="0" tests="1" time="4.743" timestamp="2025-08-31T00:07:06">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT" name="test01" time="4.058" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756598826171 ms III - Start
SLOCK [T main @ 1756598826171 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.init.0 0x16d04d3d: tileRendererInUse null, GearsES2[obj 0x16d04d3d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x16d04d3d on Thread[#1,main,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60 (4.60 NVIDIA)
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x16d04d3d created: GearsObj[0x639c2c1d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x16d04d3d created: GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x16d04d3d created: GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#1,main,5,main] GearsES2.init.X 0x16d04d3d FIN GearsES2[obj 0x16d04d3d isInit true, usesShared false, 1 GearsObj[0x639c2c1d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x51399530, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#1,main,5,main] GearsES2.reshape 0x16d04d3d 0/0 256x256 of 256x256, swapInterval -1, drawable 0x107ce, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#1,main,5,main] GearsES2.display 0x16d04d3d 256x256, swapInterval -1, drawable 0x107ce
FBOD1 FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x16d04d3d isInit true, usesShared false, 1 GearsObj[0x639c2c1d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5fe94a96, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x51399530, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null][init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@223d2c72[init true], ], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Caps      GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/32, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x1, obj 0x411f53a0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b2ea799], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2b71e916],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 256x256, samples 0/32, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x2, obj 0x28701274], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x36fc695d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x13c9d689],
	Surface   GDISurface[ displayHandle 0x0
, surfaceHandle 0x0
, size 256x256
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x3754a4bf], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <62379589, 4afcd809>[count 0, qsz 0, owner <NULL>]
, GDIDummyUpstreamSurfaceHook[pixel 256x256]
, upstreamSurface false ]], 
	Context: WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)], options 0x7c05, this 0x3febb011, handle 0x10002, isShared true, jogamp.opengl.gl4.GL4bcImpl@175c2241,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Caps      GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/32, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x1, obj 0x411f53a0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b2ea799], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2b71e916],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 256x256, samples 0/32, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x2, obj 0x28701274], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x36fc695d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x13c9d689],
	Surface   GDISurface[ displayHandle 0x0
, surfaceHandle 0x0
, size 256x256
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x3754a4bf], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <62379589, 4afcd809>[count 0, qsz 0, owner <NULL>]
, GDIDummyUpstreamSurfaceHook[pixel 256x256]
, upstreamSurface false ]]] , 
	UpstreamWidget: GLWindow[
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[138/161 256x256 wu, 256x256 pixel] handle 0x3a02cc, surfaceHandle 0x0, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49]], monitors: [Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], pfdID 8, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5b7a5baa, ], 
  MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@776aec5c, ], 
  PointerGestures default true, custom 1 [PinchZoom[1stTouch true, in false, has false, zoom 1.0], ], 
  KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1d296da, ], 
  windowLock <7c7a06ec, 75d4a5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
	Context: WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)], options 0x7c05, this 0x7f0a1aef, handle 0x20000, isShared true, jogamp.opengl.gl4.GL4bcImpl@557caf28,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Surface   jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[138/161 256x256 wu, 256x256 pixel] handle 0x3a02cc, surfaceHandle 0x0, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49]], monitors: [Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], pfdID 8, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5b7a5baa, ], 
  MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@776aec5c, ], 
  PointerGestures default true, custom 1 [PinchZoom[1stTouch true, in false, has false, zoom 1.0], ], 
  KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1d296da, ], 
  windowLock <7c7a06ec, 75d4a5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]] , 
	Window: jogamp.newt.driver.windows.WindowDriver[State [visible, focused, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, unsticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[138/161 256x256 wu, 256x256 pixel] handle 0x3a02cc, surfaceHandle 0x0, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49]], monitors: [Monitor[Id 0x0 [name '\\.\DISPLAY1\Monitor0', handle 0x10001, primary], 521 x 293 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 168]]], 
  Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5bf0d49], idx 0], pfdID 8, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5b7a5baa, ], 
  MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@776aec5c, ], 
  PointerGestures default true, custom 1 [PinchZoom[1stTouch true, in false, has false, zoom 1.0], ], 
  KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1d296da, ], 
  windowLock <7c7a06ec, 75d4a5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
Thread[#1,main,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#1,main,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60 (4.60 NVIDIA)
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 4, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  5, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  6, source]]
Thread[#1,main,5,main] RedSquareES2.init FIN
Thread[#1,main,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval -1, drawable 0x601082a, tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.reshape FIN
FBOD2 FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@c730b35[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@206a70ef[init true], ], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Caps      GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/32, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x3, obj 0x6025e1b6], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x40a4337a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x22ff4249],
	FBO back  write 4, FBO[name r/w 4/4, init true, bound false, size 256x256, samples 0/32, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x4, obj 0x4c402120], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d1ef81a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x327514f],
	Surface   GDISurface[ displayHandle 0x0
, surfaceHandle 0x0
, size 256x256
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5b12b668], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1165b38, 4c12331b>[count 0, qsz 0, owner <NULL>]
, GDIDummyUpstreamSurfaceHook[pixel 256x256]
, upstreamSurface false ]], 
	Context: WindowsWGLContext [Version 4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6 (4.6.0 NVIDIA 391.35), vendor 391.35 (NVIDIA 391.35)], options 0x7c05, this 0x45752059, handle 0x10003, isShared true, jogamp.opengl.gl4.GL4bcImpl@7586beff,
	 quirks: [NoDoubleBufferedBitmap, NoSurfacelessCtx],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5ad20ee3,
	Handle    0x0,
	Caps      GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/32, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x3, obj 0x6025e1b6], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x40a4337a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x22ff4249],
	FBO back  write 4, FBO[name r/w 4/4, init true, bound false, size 256x256, samples 0/32, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 256x256, name 0x4, obj 0x4c402120], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d1ef81a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x327514f],
	Surface   GDISurface[ displayHandle 0x0
, surfaceHandle 0x0
, size 256x256
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x64f658e5], obj 0x5b12b668], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1165b38, 4c12331b>[count 0, qsz 0, owner <NULL>]
, GDIDummyUpstreamSurfaceHook[pixel 256x256]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
XXX: 256x256, c 1
NW chosen: GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window pos/siz: 138/161 256x256, [ l 8, r 8 - t 31, b 8 - 16x39]
Thread[#32,main-FPSAnimator#00-Timer0,5,main] GearsES2.reshape 0x16d04d3d 0/0 256x256 of 256x256, swapInterval -1, drawable 0x107ce, msaa false, tileRendererInUse null
XXX: 256x256, c 2
>> GearsES2 0x16d04d3d, angle 1.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval -1, drawable 0x107ce, tileRendererInUse null
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape FIN
XXX: 256x256, c 3
XXX: 256x256, c 4
XXX: 256x256, c 5
XXX: 256x256, c 6
XXX: 256x256, c 7
XXX: 256x256, c 8
main-Animator#01: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
XXX: 256x256, c 9
window resized: 138/161 512x512
XXX: 512x512, c 1
Thread[#32,main-FPSAnimator#00-Timer0,5,main] GearsES2.reshape 0x16d04d3d 0/0 512x512 of 512x512, swapInterval -1, drawable 0x107ce, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 3.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape 0/0 512x512 of 512x512, swapInterval -1, drawable 0x1078d, tileRendererInUse null
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape FIN
XXX: 512x512, c 2
XXX: 512x512, c 3
XXX: 512x512, c 4
XXX: 512x512, c 5
XXX: 512x512, c 6
XXX: 512x512, c 7
XXX: 512x512, c 8
main-Animator#01: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0512x0512.png
XXX: 512x512, c 9
window resized: 138/161 768x768
XXX: 768x768, c 1
XXX: 768x768, c 2
Thread[#32,main-FPSAnimator#00-Timer0,5,main] GearsES2.reshape 0x16d04d3d 0/0 768x768 of 768x768, swapInterval -1, drawable 0x107ce, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 6.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape 0/0 768x768 of 768x768, swapInterval -1, drawable 0x1078d, tileRendererInUse null
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape FIN
XXX: 768x768, c 3
XXX: 768x768, c 4
XXX: 768x768, c 5
XXX: 768x768, c 6
XXX: 768x768, c 7
XXX: 768x768, c 8
main-Animator#01: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0768x0768.png
XXX: 768x768, c 9
window resized: 138/161 1024x1024
Thread[#32,main-FPSAnimator#00-Timer0,5,main] GearsES2.reshape 0x16d04d3d 0/0 1024x1024 of 1024x1024, swapInterval -1, drawable 0x1078d, msaa false, tileRendererInUse null
>> GearsES2 0x16d04d3d, angle 9.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024 of 1024x1024, swapInterval -1, drawable 0x107ce, tileRendererInUse null
Thread[#32,main-FPSAnimator#00-Timer0,5,main] RedSquareES2.reshape FIN
Thread[#1,main,5,main] GearsES2.dispose 0x16d04d3d: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x16d04d3d FIN
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756598830259 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1756598830259 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
]]></system-err>
</testsuite>
