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<testsuite errors="0" failures="0" hostname="jogamp03.goethel.localnet" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" skipped="0" tests="3" time="10.246" timestamp="2025-08-31T00:13:16">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test01ShaderStatePerformanceDouble" time="6.445" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test11ShaderStateValidationSP1Linked" time="1.726" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT" name="test12ShaderStateValidationSP1Unlinked" time="1.417" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756599196731 ms III - Start
SLOCK [T main @ 1756599196733 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test01ShaderStatePerformanceDouble
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
MacOSXCGLContext [Version 4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)], options 0x4c05, this 0x7c204e2, handle 0x600002d0a000, isShared false, jogamp.opengl.gl4.GL4bcImpl@6e0d410f,
	 quirks: [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync],
	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ab5145,
	Handle    0x7fd418c16f80,
	Surface   jogamp.newt.driver.macosx.WindowDriver[State [visible, autopos, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[64/64 480x480 wu, 480x480 pixel] handle 0x7fd41702cf00, surfaceHandle 0x7fd418c16f80, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x4f8f3f70], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x4f8f3f70]], monitors: [Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]]], 
  Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x4f8f3f70], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <6fbc3130, 597ee708>[count 1, qsz 0, owner <Thread-1>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 1.048s: 600f, 572.5 fps, 1 ms/f
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test01ShaderStatePerformanceDouble
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test11ShaderStateValidationSP1Linked
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
MacOSXCGLContext [Version 4.1 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)], options 0x4c25, this 0x2c34f934, handle 0x600002d6ee80, isShared false, jogamp.opengl.gl4.GL4bcImpl@12d3a4e9,
	 quirks: [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync],
	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ab5145,
	Handle    0x7fd417046b70,
	Surface   jogamp.newt.driver.macosx.WindowDriver[State [visible, autopos, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[64/64 480x480 wu, 480x480 pixel] handle 0x7fd417033500, surfaceHandle 0x7fd417046b70, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x240237d2], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x240237d2]], monitors: [Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]]], 
  Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x240237d2], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <25a65b77, 2ed0fbae>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], mode NSOPENGL] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 3, stride 12b 3c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 4, stride 16b 4c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 3, stride 12b 3c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 4, stride 16b 4c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
screen #4
screen #10
screen #20
screen #30
screen #40
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test11ShaderStateValidationSP1Linked
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test12ShaderStateValidationSP1Unlinked
CCC01: GLProfile.initSingleton(); START
CCC01: GLProfile.initSingleton(); DONE 
CCC01: Win + Ctx creation incl 1st makeCurrent.
MacOSXCGLContext [Version 4.1 (Core profile, arb, debug, compat[ES2, ES3], FBO, hardware) - 4.1 INTEL-18.8.6 [GL 4.1 (4.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)], options 0x4c25, this 0x5af97850, handle 0x600002d067c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@5ef60048,
	 quirks: [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync],
	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ab5145,
	Handle    0x7fd417039520,
	Surface   jogamp.newt.driver.macosx.WindowDriver[State [visible, autopos, repositionable, resizable], supported [visible, child, focused, undecor, aontop, aonbottom, sticky, repositionable, resizable, max[h, v], fullscreen[true], pointer[visible, confined]]; Window[64/64 480x480 wu, 480x480 pixel] handle 0x7fd4172168d0, surfaceHandle 0x7fd417039520, children 0; ParentWindow null (handle 0x0), 
  NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1080 ] [pixels], [ 0 / 0  1920 x 1080 ] [window], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x1d548a08], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x1d548a08]], monitors: [Monitor[Id 0x33584401 [primary], 518 x 291 mm, pixelScale [1.0, 1.0], viewport[pixel [ 0 / 0  1920 x 1080 ], window [ 0 / 0  1920 x 1080 ]], orig [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 108]]], 
  Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x3a1a85bb], obj 0x1d548a08], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]], 
  WrappedSurface null, 
  SurfaceUpdatedListeners num 0 [], 
  WindowListeners num 0 [], 
  MouseListeners num 0 [], 
  PointerGestures default true, custom 0 [], 
  KeyListeners num 0 [], 
  windowLock <16aa0a0a, 780cb77>[count 1, qsz 0, owner <main>], surfaceLockCount 1]], mode NSOPENGL] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 3, stride 12b 3c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 4, stride 16b 4c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 3, stride 12b 3c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, compsPerElem 4, stride 16b 4c, initElemCount 4, mappedElemCount 0, sealed true, elements 4 cnt, [0 pos .. 4 rem .. 4 lim .. 4 cap], mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
screen #4
screen #10
screen #20
screen #30
screen #40
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - test12ShaderStateValidationSP1Unlinked
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756599206345 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1756599206346 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
]]></system-err>
</testsuite>
