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  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test01CreateVisibleDestroy" time="4.718" />
  <testcase classname="com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT" name="test02aReparentTop2WinReparentRecreate" time="6.86" />
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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756599922565 ms III - Start
SLOCK [T main @ 1756599922567 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
XXX VISIBLE.1 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init.0 0x3e8c3cb: tileRendererInUse null, GearsES2[obj 0x3e8c3cb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3e8c3cb on Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x3e8c3cb created: GearsObj[0x3362d2ff, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3e8c3cb created: GearsObj[0x522eb81f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3e8c3cb created: GearsObj[0x522eb81f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init.X 0x3e8c3cb FIN GearsES2[obj 0x3e8c3cb isInit true, usesShared false, 1 GearsObj[0x3362d2ff, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x522eb81f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6da1910d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Frames for window1.setVisible(true): A1: 3, B1: 3
XXX VISIBLE.1 -> FALSE
XXX VISIBLE.2 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 1.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.2 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 2.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.3 -> FALSE
XXX VISIBLE.4 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.4 -> FALSE
XXX VISIBLE.5 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 3.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.5 -> FALSE
XXX VISIBLE.6 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 3.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.6 -> FALSE
XXX VISIBLE.7 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 4.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.7 -> FALSE
XXX VISIBLE.8 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 4.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.8 -> FALSE
XXX VISIBLE.9 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.9 -> FALSE
XXX VISIBLE.10 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 5.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 1, B1: 1
XXX VISIBLE.10 -> FALSE
XXX VISIBLE.3 -> TRUE
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6f7f0, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 6.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af6f7f0
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af6b980, tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A2: 1, B2: 1
Frames for animator.start(): A3: 45, B3: 45
Frames for animator.resume(): A4: 2, B4: 1
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x3e8c3cb: tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose 0x3e8c3cb FIN
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#28,main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
XXX VISIBLE.4 -> TRUE
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init.0 0x3e8c3cb: tileRendererInUse null, GearsES2[obj 0x3e8c3cb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3e8c3cb on Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x3e8c3cb created: GearsObj[0x59960c98, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3e8c3cb created: GearsObj[0x455ac37b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3e8c3cb created: GearsObj[0x455ac37b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init.X 0x3e8c3cb FIN GearsES2[obj 0x3e8c3cb isInit true, usesShared false, 1 GearsObj[0x59960c98, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x455ac37b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x81b5848, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0x3e8c3cb 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af85070, msaa false, tileRendererInUse null
>> GearsES2 0x3e8c3cb, angle 30.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af85070
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45b822e10, tileRendererInUse null
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af85070
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 0x3e8c3cb 320x240, swapInterval 1, drawable 0x7fc45af85070
Frames for window1.setVisible(true) recreate: A5: 3, B5: 3
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x3e8c3cb: tileRendererInUse null
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose 0x3e8c3cb FIN
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#33,main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test01CreateVisibleDestroy
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45ba3b770, tileRendererInUse null
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 3, B1: -1
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init.0 0x5afa3c9: tileRendererInUse null, GearsES2[obj 0x5afa3c9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5afa3c9 on Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x5afa3c9 created: GearsObj[0x33b72aa0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5afa3c9 created: GearsObj[0x608877e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5afa3c9 created: GearsObj[0x608877e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init.X 0x5afa3c9 FIN GearsES2[obj 0x5afa3c9 isInit true, usesShared false, 1 GearsObj[0x33b72aa0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x608877e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x456c4ecc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba4d960, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 0x5afa3c9 320x240, swapInterval 1, drawable 0x7fc45ba4d960
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 0x5afa3c9 320x240, swapInterval 1, drawable 0x7fc45ba4d960
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 0x5afa3c9 320x240, swapInterval 1, drawable 0x7fc45ba4d960
Frames for window2.setVisible(true): A2: 3, B2: 3
Thread[#38,main-Animator#03,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba4d960, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 37
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba50cc0, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(2) 0
Thread[#38,main-Animator#03,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba50cc0, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A10: 117, B10: 18
Thread[#38,main-Animator#03,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba50cc0, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 69.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af8c900, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 88.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#38,main-Animator#03,5,main] GearsES2.reshape 0x5afa3c9 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af8c900, msaa false, tileRendererInUse null
>> GearsES2 0x5afa3c9, angle 88.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A11: 229, B11: 24
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose 0x5afa3c9: tileRendererInUse null
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose 0x5afa3c9 FIN
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#35,main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02aReparentTop2WinReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af8a0f0, tileRendererInUse null
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN
Frames for window1.setVisible(true): A1: 3, B1: -1
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init.0 0x5e2c3d18: tileRendererInUse null, GearsES2[obj 0x5e2c3d18 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5e2c3d18 on Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x5e2c3d18 created: GearsObj[0x67596043, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5e2c3d18 created: GearsObj[0x5ba2ce2d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5e2c3d18 created: GearsObj[0x5ba2ce2d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init.X 0x5e2c3d18 FIN GearsES2[obj 0x5e2c3d18 isInit true, usesShared false, 1 GearsObj[0x67596043, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5ba2ce2d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5f1c13e, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x5e2c3d18 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af89140, msaa false, tileRendererInUse null
>> GearsES2 0x5e2c3d18, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x5e2c3d18 320x240, swapInterval 1, drawable 0x7fc45af89140
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x5e2c3d18 320x240, swapInterval 1, drawable 0x7fc45af89140
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x5e2c3d18 320x240, swapInterval 1, drawable 0x7fc45af89140
Frames for window2.setVisible(true): A2: 3, B2: 3
Thread[#41,main-Animator#05,5,main] GearsES2.reshape 0x5e2c3d18 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af89140, msaa false, tileRendererInUse null
>> GearsES2 0x5e2c3d18, angle 20.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames(1) 37
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x5e2c3d18 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af89140, msaa false, tileRendererInUse null
>> GearsES2 0x5e2c3d18, angle 38.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x5e2c3d18 320x240, swapInterval 1, drawable 0x7fc45af89140
Frames(2) 1
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A10: 118, B10: 3
Thread[#41,main-Animator#05,5,main] GearsES2.reshape 0x5e2c3d18 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af89140, msaa false, tileRendererInUse null
>> GearsES2 0x5e2c3d18, angle 58.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0x5e2c3d18 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af89140, msaa false, tileRendererInUse null
>> GearsES2 0x5e2c3d18, angle 77.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 0x5e2c3d18 320x240, swapInterval 1, drawable 0x7fc45af89140
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A11: 230, B11: 3
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose 0x5e2c3d18: tileRendererInUse null
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose 0x5e2c3d18 FIN
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#39,main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test02bReparentTop2WinReparentNative
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init.0 0x5b218417: tileRendererInUse null, GearsES2[obj 0x5b218417 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5b218417 on Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x5b218417 created: GearsObj[0x1aab65bb, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5b218417 created: GearsObj[0x370fcff5, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5b218417 created: GearsObj[0x370fcff5, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init.X 0x5b218417 FIN GearsES2[obj 0x5b218417 isInit true, usesShared false, 1 GearsObj[0x1aab65bb, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x370fcff5, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4be514d9, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b826db0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 0x5b218417 320x240, swapInterval 1, drawable 0x7fc45b826db0
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
	null
	ShaderProgram[id=10, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=19, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af80050, tileRendererInUse null
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 0x5b218417 320x240, swapInterval 1, drawable 0x7fc45b826db0
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 0x5b218417 320x240, swapInterval 1, drawable 0x7fc45b826db0
Frames for window1.setVisible(true): A1: 3, B1: 3
Thread[#44,main-Animator#07,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b826db0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 20.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba4c4a0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 39.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#44,main-Animator#07,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba4c4a0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 39.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.top(parent, true), ACTION_NATIVE_CREATION: A10: 117, B10: 20
Thread[#44,main-Animator#07,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45ba4c4a0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 72.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6b6a0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 92.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#44,main-Animator#07,5,main] GearsES2.reshape 0x5b218417 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45af6b6a0, msaa false, tileRendererInUse null
>> GearsES2 0x5b218417, angle 92.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Frames for reparentWindow.child(parent, true), ACTION_NATIVE_CREATION: A11: 229, B11: 23
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose 0x5b218417: tileRendererInUse null
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose 0x5b218417 FIN
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#42,main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03aReparentWin2TopReparentRecreate
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init.0 0x413d1baf: tileRendererInUse null, GearsES2[obj 0x413d1baf isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x413d1baf on Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x413d1baf created: GearsObj[0x318a1b01, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x413d1baf created: GearsObj[0x654d243a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x413d1baf created: GearsObj[0x654d243a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init.X 0x413d1baf FIN GearsES2[obj 0x413d1baf isInit true, usesShared false, 1 GearsObj[0x318a1b01, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x654d243a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x606f43a3, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x413d1baf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b822e10, msaa false, tileRendererInUse null
>> GearsES2 0x413d1baf, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x413d1baf 320x240, swapInterval 1, drawable 0x7fc45b822e10
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     2.1 (Compat profile, arb, compat[], FBO, hardware) - 2.1 INTEL-18.8.6 [GL 2.1 (2.1 INTEL-18.8.6), vendor 18.8.6 (INTEL-18.8.6)]
Quirks         [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel Inc.
GL_RENDERER    Intel Iris OpenGL Engine
GL_VERSION     2.1 INTEL-18.8.6
GLSL           true, has-compiler-func: true, version: 1.20 / 1.20 (1.20)
GL FBO: basic true, full true
GL_EXTENSIONS  128
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
	null
	ShaderProgram[id=12, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=23, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init FIN
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0x7fc45af81ff0, tileRendererInUse null
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape FIN
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x413d1baf 320x240, swapInterval 1, drawable 0x7fc45b822e10
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x413d1baf 320x240, swapInterval 1, drawable 0x7fc45b822e10
Frames for window1.setVisible(true): A1: 3, B1: 3
Thread[#49,main-Animator#09,5,main] GearsES2.reshape 0x413d1baf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b822e10, msaa false, tileRendererInUse null
>> GearsES2 0x413d1baf, angle 20.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x413d1baf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b822e10, msaa false, tileRendererInUse null
>> GearsES2 0x413d1baf, angle 39.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x413d1baf 320x240, swapInterval 1, drawable 0x7fc45b822e10
Frames for reparentWindow.top(parent, false), ACTION_NATIVE_REPARENTING: A10: 117, B10: 3
Thread[#49,main-Animator#09,5,main] GearsES2.reshape 0x413d1baf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b822e10, msaa false, tileRendererInUse null
>> GearsES2 0x413d1baf, angle 59.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0x413d1baf 0/0 320x240 of 320x240, swapInterval 1, drawable 0x7fc45b822e10, msaa false, tileRendererInUse null
>> GearsES2 0x413d1baf, angle 79.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 0x413d1baf 320x240, swapInterval 1, drawable 0x7fc45b822e10
Frames for reparentWindow.child(parent, false), ACTION_NATIVE_REPARENTING: A11: 229, B11: 3
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose 0x413d1baf: tileRendererInUse null
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose 0x413d1baf FIN
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#47,main-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - test03bReparentWin2TopReparentNative
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1756599955279 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1756599955279 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
