1package com.jogamp.opengl;
4import com.jogamp.opengl.*;
5import com.jogamp.gluegen.runtime.*;
7import com.jogamp.opengl.GL4;
8import com.jogamp.opengl.GL4bc;
9import com.jogamp.opengl.GL3bc;
26 public static final boolean DEBUG = jogamp.opengl.Debug.debug(
"DebugGL4bc");
29 if (downstreamGL4bc ==
null) {
30 throw new IllegalArgumentException(
"null downstreamGL4bc");
32 this.downstreamGL4bc = downstreamGL4bc;
39 return downstreamGL4bc;
94 if(
isGL2() ) {
return this; }
101 throw new GLException(
"Not a GL2ES1 implementation");
107 throw new GLException(
"Not a GL2ES2 implementation");
113 throw new GLException(
"Not a GL2ES3 implementation");
119 throw new GLException(
"Not a GL2GL3 implementation");
124 if(
isGL3() ) {
return this; }
131 throw new GLException(
"Not a GL3ES3 implementation");
136 if(
isGL3bc() ) {
return this; }
137 throw new GLException(
"Not a GL3bc implementation");
142 if(
isGL4() ) {
return this; }
149 throw new GLException(
"Not a GL4ES3 implementation");
154 if(
isGL4bc() ) {
return this; }
155 throw new GLException(
"Not a GL4bc implementation");
160 throw new GLException(
"Not a GLES1 implementation");
165 throw new GLException(
"Not a GLES2 implementation");
170 throw new GLException(
"Not a GLES3 implementation");
201 downstreamGL4bc.
glAccum(arg0,arg1);
202 final int err = checkGLError();
204 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
205 "glAccum", arg0, arg1);
213 final int err = checkGLError();
215 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X)",
216 "glAcquireKeyedMutexWin32EXT", arg0, arg1, arg2);
225 final int err = checkGLError();
227 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
228 "glActiveShaderProgram", arg0, arg1);
236 final int err = checkGLError();
238 writeGLError(err,
"%s(<int> 0x%X)",
239 "glActiveStencilFaceEXT", arg0);
247 final int err = checkGLError();
249 writeGLError(err,
"%s(<int> 0x%X)",
250 "glActiveTexture", arg0);
258 final int err = checkGLError();
260 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
261 "glAlphaFunc", arg0, arg1);
269 final int err = checkGLError();
271 writeGLError(err,
"%s(<int> 0x%X)",
272 "glAlphaToCoverageDitherControlNV", arg0);
280 final int err = checkGLError();
282 writeGLError(err,
"%s()",
283 "glApplyFramebufferAttachmentCMAAINTEL");
291 final int err = checkGLError();
293 writeGLError(err,
"%s(<int> 0x%X)",
294 "glApplyTextureEXT", arg0);
302 final int err = checkGLError();
304 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
305 "glAreTexturesResident", arg0, arg2, arg4);
314 final int err = checkGLError();
316 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
317 "glAreTexturesResident", arg0, arg1, arg2);
326 final int err = checkGLError();
328 writeGLError(err,
"%s(<int> 0x%X)",
329 "glArrayElement", arg0);
333 public int glAsyncCopyBufferSubDataNVX(
int arg0,
int[] arg1,
int arg2,
long[] arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9,
long arg10,
long arg11,
int arg12,
int[] arg13,
int arg14,
long[] arg15,
int arg16)
336 int _res = downstreamGL4bc.
glAsyncCopyBufferSubDataNVX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16);
337 final int err = checkGLError();
339 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
340 "glAsyncCopyBufferSubDataNVX", arg0, arg2, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg14, arg16);
345 public int glAsyncCopyBufferSubDataNVX(
int arg0,java.nio.IntBuffer arg1,java.nio.LongBuffer arg2,
int arg3,
int arg4,
int arg5,
int arg6,
long arg7,
long arg8,
long arg9,
int arg10,java.nio.IntBuffer arg11,java.nio.LongBuffer arg12)
348 int _res = downstreamGL4bc.
glAsyncCopyBufferSubDataNVX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12);
349 final int err = checkGLError();
351 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
352 "glAsyncCopyBufferSubDataNVX", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
357 public int glAsyncCopyImageSubDataNVX(
int arg0,
int[] arg1,
int arg2,
long[] arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14,
int arg15,
int arg16,
int arg17,
int arg18,
int arg19,
int arg20,
int arg21,
int arg22,
int[] arg23,
int arg24,
long[] arg25,
int arg26)
360 int _res = downstreamGL4bc.
glAsyncCopyImageSubDataNVX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16,arg17,arg18,arg19,arg20,arg21,arg22,arg23,arg24,arg25,arg26);
361 final int err = checkGLError();
363 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
364 "glAsyncCopyImageSubDataNVX", arg0, arg2, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20, arg21, arg22, arg24, arg26);
369 public int glAsyncCopyImageSubDataNVX(
int arg0,java.nio.IntBuffer arg1,java.nio.LongBuffer arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14,
int arg15,
int arg16,
int arg17,
int arg18,
int arg19,
int arg20,java.nio.IntBuffer arg21,java.nio.LongBuffer arg22)
372 int _res = downstreamGL4bc.
glAsyncCopyImageSubDataNVX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16,arg17,arg18,arg19,arg20,arg21,arg22);
373 final int err = checkGLError();
375 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
376 "glAsyncCopyImageSubDataNVX", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20, arg21, arg22);
385 final int err = checkGLError();
387 writeGLError(err,
"%s(<long> %s, <long> %s)",
388 "glAttachObjectARB", arg0, arg1);
396 final int err = checkGLError();
398 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
399 "glAttachShader", arg0, arg1);
407 insideBeginEndPair =
true;
415 final int err = checkGLError();
417 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
418 "glBeginConditionalRender", arg0, arg1);
426 final int err = checkGLError();
428 writeGLError(err,
"%s(<int> 0x%X)",
429 "glBeginConditionalRenderNVX", arg0);
437 final int err = checkGLError();
439 writeGLError(err,
"%s(<int> 0x%X)",
440 "glBeginOcclusionQueryNV", arg0);
448 final int err = checkGLError();
450 writeGLError(err,
"%s(<int> 0x%X)",
451 "glBeginPerfQueryINTEL", arg0);
459 final int err = checkGLError();
461 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
462 "glBeginQuery", arg0, arg1);
470 final int err = checkGLError();
472 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
473 "glBeginQueryIndexed", arg0, arg1, arg2);
481 final int err = checkGLError();
483 writeGLError(err,
"%s(<int> 0x%X)",
484 "glBeginTransformFeedback", arg0);
492 final int err = checkGLError();
494 writeGLError(err,
"%s()",
495 "glBeginVertexShaderEXT");
503 final int err = checkGLError();
505 writeGLError(err,
"%s(<int> 0x%X)",
506 "glBeginVideoCaptureNV", arg0);
514 final int err = checkGLError();
516 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
517 "glBindAttribLocation", arg0, arg1, arg2);
525 final int err = checkGLError();
527 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
528 "glBindBuffer", arg0, arg1);
536 final int err = checkGLError();
538 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
539 "glBindBufferBase", arg0, arg1, arg2);
547 final int err = checkGLError();
549 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
550 "glBindBufferRange", arg0, arg1, arg2, arg3, arg4);
558 final int err = checkGLError();
560 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
561 "glBindBuffersBase", arg0, arg1, arg2, arg4);
569 final int err = checkGLError();
571 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
572 "glBindBuffersBase", arg0, arg1, arg2, arg3);
576 public void glBindBuffersRange(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,com.jogamp.common.nio.PointerBuffer arg5,com.jogamp.common.nio.PointerBuffer arg6)
580 final int err = checkGLError();
582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s)",
583 "glBindBuffersRange", arg0, arg1, arg2, arg4, arg5, arg6);
587 public void glBindBuffersRange(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,com.jogamp.common.nio.PointerBuffer arg4,com.jogamp.common.nio.PointerBuffer arg5)
591 final int err = checkGLError();
593 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s)",
594 "glBindBuffersRange", arg0, arg1, arg2, arg3, arg4, arg5);
602 final int err = checkGLError();
604 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
605 "glBindFragDataLocation", arg0, arg1, arg2);
613 final int err = checkGLError();
615 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
616 "glBindFragDataLocationIndexed", arg0, arg1, arg2, arg3);
624 final int err = checkGLError();
626 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
627 "glBindFramebuffer", arg0, arg1);
635 final int err = checkGLError();
637 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
638 "glBindImageTexture", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
646 final int err = checkGLError();
648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
649 "glBindImageTextures", arg0, arg1, arg3);
657 final int err = checkGLError();
659 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
660 "glBindImageTextures", arg0, arg1, arg2);
668 final int err = checkGLError();
670 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
671 "glBindLightParameterEXT", arg0, arg1);
680 final int err = checkGLError();
682 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
683 "glBindMaterialParameterEXT", arg0, arg1);
692 final int err = checkGLError();
694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
695 "glBindMultiTextureEXT", arg0, arg1, arg2);
703 final int err = checkGLError();
705 writeGLError(err,
"%s(<int> 0x%X)",
706 "glBindParameterEXT", arg0);
715 final int err = checkGLError();
717 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
718 "glBindProgramARB", arg0, arg1);
726 final int err = checkGLError();
728 writeGLError(err,
"%s(<int> 0x%X)",
729 "glBindProgramPipeline", arg0);
737 final int err = checkGLError();
739 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
740 "glBindRenderbuffer", arg0, arg1);
748 final int err = checkGLError();
750 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
751 "glBindSampler", arg0, arg1);
759 final int err = checkGLError();
761 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
762 "glBindSamplers", arg0, arg1, arg2);
770 final int err = checkGLError();
772 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
773 "glBindSamplers", arg0, arg1, arg3);
781 final int err = checkGLError();
783 writeGLError(err,
"%s(<int> 0x%X)",
784 "glBindShadingRateImageNV", arg0);
792 final int err = checkGLError();
794 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
795 "glBindTexGenParameterEXT", arg0, arg1, arg2);
804 final int err = checkGLError();
806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
807 "glBindTexture", arg0, arg1);
815 final int err = checkGLError();
817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
818 "glBindTextureUnit", arg0, arg1);
826 final int err = checkGLError();
828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
829 "glBindTextureUnitParameterEXT", arg0, arg1);
838 final int err = checkGLError();
840 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
841 "glBindTextures", arg0, arg1, arg2);
849 final int err = checkGLError();
851 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
852 "glBindTextures", arg0, arg1, arg3);
860 final int err = checkGLError();
862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
863 "glBindTransformFeedback", arg0, arg1);
871 final int err = checkGLError();
873 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
874 "glBindTransformFeedbackNV", arg0, arg1);
882 final int err = checkGLError();
884 writeGLError(err,
"%s(<int> 0x%X)",
885 "glBindVertexArray", arg0);
893 final int err = checkGLError();
895 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
896 "glBindVertexBuffer", arg0, arg1, arg2, arg3);
900 public void glBindVertexBuffers(
int arg0,
int arg1,
int[] arg2,
int arg3,com.jogamp.common.nio.PointerBuffer arg4,
int[] arg5,
int arg6)
904 final int err = checkGLError();
906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X)",
907 "glBindVertexBuffers", arg0, arg1, arg3, arg4, arg6);
911 public void glBindVertexBuffers(
int arg0,
int arg1,java.nio.IntBuffer arg2,com.jogamp.common.nio.PointerBuffer arg3,java.nio.IntBuffer arg4)
915 final int err = checkGLError();
917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s)",
918 "glBindVertexBuffers", arg0, arg1, arg2, arg3, arg4);
926 final int err = checkGLError();
928 writeGLError(err,
"%s(<int> 0x%X)",
929 "glBindVertexShaderEXT", arg0);
937 final int err = checkGLError();
939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
940 "glBindVideoCaptureStreamBufferNV", arg0, arg1, arg2, arg3);
948 final int err = checkGLError();
950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
951 "glBindVideoCaptureStreamTextureNV", arg0, arg1, arg2, arg3, arg4);
955 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
byte[] arg6,
int arg7)
958 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
959 final int err = checkGLError();
961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <[B>, <int> 0x%X)",
962 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
966 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,java.nio.ByteBuffer arg6)
969 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
970 final int err = checkGLError();
972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <java.nio.ByteBuffer> %s)",
973 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
977 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
long arg6)
980 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
981 final int err = checkGLError();
983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <long> %s)",
984 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
992 final int err = checkGLError();
994 writeGLError(err,
"%s()",
1003 final int err = checkGLError();
1005 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
1006 "glBlendColor", arg0, arg1, arg2, arg3);
1014 final int err = checkGLError();
1016 writeGLError(err,
"%s(<int> 0x%X)",
1017 "glBlendEquation", arg0);
1025 final int err = checkGLError();
1027 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1028 "glBlendEquationIndexedAMD", arg0, arg1);
1036 final int err = checkGLError();
1038 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1039 "glBlendEquationSeparate", arg0, arg1);
1047 final int err = checkGLError();
1049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1050 "glBlendEquationSeparateIndexedAMD", arg0, arg1, arg2);
1058 final int err = checkGLError();
1060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1061 "glBlendEquationSeparatei", arg0, arg1, arg2);
1069 final int err = checkGLError();
1071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1072 "glBlendEquationi", arg0, arg1);
1080 final int err = checkGLError();
1082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1083 "glBlendFunc", arg0, arg1);
1091 final int err = checkGLError();
1093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1094 "glBlendFuncIndexedAMD", arg0, arg1, arg2);
1102 final int err = checkGLError();
1104 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1105 "glBlendFuncSeparate", arg0, arg1, arg2, arg3);
1113 final int err = checkGLError();
1115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1116 "glBlendFuncSeparateIndexedAMD", arg0, arg1, arg2, arg3, arg4);
1124 final int err = checkGLError();
1126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1127 "glBlendFuncSeparatei", arg0, arg1, arg2, arg3, arg4);
1135 final int err = checkGLError();
1137 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1138 "glBlendFunci", arg0, arg1, arg2);
1142 public void glBlitFramebuffer(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9)
1145 downstreamGL4bc.
glBlitFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
1146 final int err = checkGLError();
1148 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1149 "glBlitFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
1153 public void glBlitFramebufferLayerEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11)
1156 downstreamGL4bc.
glBlitFramebufferLayerEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
1157 final int err = checkGLError();
1159 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1160 "glBlitFramebufferLayerEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
1168 final int err = checkGLError();
1170 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1171 "glBlitFramebufferLayersEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
1175 public void glBlitNamedFramebuffer(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11)
1178 downstreamGL4bc.
glBlitNamedFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
1179 final int err = checkGLError();
1181 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1182 "glBlitNamedFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
1190 final int err = checkGLError();
1192 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
1193 "glBufferAddressRangeNV", arg0, arg1, arg2, arg3);
1201 final int err = checkGLError();
1203 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
1204 "glBufferAttachMemoryNV", arg0, arg1, arg2);
1212 final int err = checkGLError();
1214 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
1215 "glBufferData", arg0, arg1, arg2, arg3);
1223 final int err = checkGLError();
1225 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
1226 "glBufferPageCommitmentARB", arg0, arg1, arg2, arg3);
1234 final int err = checkGLError();
1236 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <long> %s, <boolean> %s)",
1237 "glBufferPageCommitmentMemNV", arg0, arg1, arg2, arg3, arg4, arg5);
1245 final int err = checkGLError();
1247 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1248 "glBufferParameteri", arg0, arg1, arg2);
1256 final int err = checkGLError();
1258 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
1259 "glBufferStorage", arg0, arg1, arg2, arg3);
1267 final int err = checkGLError();
1269 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
1270 "glBufferStorageExternalEXT", arg0, arg1, arg2, arg3, arg4);
1278 final int err = checkGLError();
1280 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <long> %s)",
1281 "glBufferStorageMemEXT", arg0, arg1, arg2, arg3);
1289 final int err = checkGLError();
1291 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
1292 "glBufferSubData", arg0, arg1, arg2, arg3);
1300 final int err = checkGLError();
1302 writeGLError(err,
"%s(<int> 0x%X)",
1303 "glCallCommandListNV", arg0);
1311 final int err = checkGLError();
1313 writeGLError(err,
"%s(<int> 0x%X)",
1314 "glCallList", arg0);
1322 final int err = checkGLError();
1324 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1325 "glCallLists", arg0, arg1, arg2);
1333 final int err = checkGLError();
1335 writeGLError(err,
"%s(<int> 0x%X)",
1336 "glCheckFramebufferStatus", arg0);
1345 final int err = checkGLError();
1347 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1348 "glCheckNamedFramebufferStatus", arg0, arg1);
1357 final int err = checkGLError();
1359 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1360 "glCheckNamedFramebufferStatusEXT", arg0, arg1);
1369 final int err = checkGLError();
1371 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1372 "glClampColor", arg0, arg1);
1379 downstreamGL4bc.
glClear(arg0);
1380 final int err = checkGLError();
1382 writeGLError(err,
"%s(<int> 0x%X)",
1391 final int err = checkGLError();
1393 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
1394 "glClearAccum", arg0, arg1, arg2, arg3);
1402 final int err = checkGLError();
1404 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1405 "glClearBufferData", arg0, arg1, arg2, arg3, arg4);
1413 final int err = checkGLError();
1415 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1416 "glClearBufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
1424 final int err = checkGLError();
1426 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <int> 0x%X)",
1427 "glClearBufferfi", arg0, arg1, arg2, arg3);
1435 final int err = checkGLError();
1437 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
1438 "glClearBufferfv", arg0, arg1, arg3);
1446 final int err = checkGLError();
1448 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
1449 "glClearBufferfv", arg0, arg1, arg2);
1457 final int err = checkGLError();
1459 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1460 "glClearBufferiv", arg0, arg1, arg2);
1468 final int err = checkGLError();
1470 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1471 "glClearBufferiv", arg0, arg1, arg3);
1479 final int err = checkGLError();
1481 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1482 "glClearBufferuiv", arg0, arg1, arg3);
1490 final int err = checkGLError();
1492 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1493 "glClearBufferuiv", arg0, arg1, arg2);
1501 final int err = checkGLError();
1503 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
1504 "glClearColor", arg0, arg1, arg2, arg3);
1512 final int err = checkGLError();
1514 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1515 "glClearColorIi", arg0, arg1, arg2, arg3);
1523 final int err = checkGLError();
1525 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1526 "glClearColorIui", arg0, arg1, arg2, arg3);
1534 final int err = checkGLError();
1536 writeGLError(err,
"%s(<double> %s)",
1537 "glClearDepth", arg0);
1545 final int err = checkGLError();
1547 writeGLError(err,
"%s(<float> %s)",
1548 "glClearDepthf", arg0);
1556 final int err = checkGLError();
1558 writeGLError(err,
"%s(<float> %s)",
1559 "glClearIndex", arg0);
1567 final int err = checkGLError();
1569 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1570 "glClearNamedBufferData", arg0, arg1, arg2, arg3, arg4);
1578 final int err = checkGLError();
1580 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1581 "glClearNamedBufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
1589 final int err = checkGLError();
1591 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s, <int> 0x%X)",
1592 "glClearNamedFramebufferfi", arg0, arg1, arg2, arg3, arg4);
1600 final int err = checkGLError();
1602 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
1603 "glClearNamedFramebufferfv", arg0, arg1, arg2, arg4);
1611 final int err = checkGLError();
1613 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
1614 "glClearNamedFramebufferfv", arg0, arg1, arg2, arg3);
1622 final int err = checkGLError();
1624 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1625 "glClearNamedFramebufferiv", arg0, arg1, arg2, arg4);
1633 final int err = checkGLError();
1635 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1636 "glClearNamedFramebufferiv", arg0, arg1, arg2, arg3);
1644 final int err = checkGLError();
1646 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1647 "glClearNamedFramebufferuiv", arg0, arg1, arg2, arg4);
1655 final int err = checkGLError();
1657 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1658 "glClearNamedFramebufferuiv", arg0, arg1, arg2, arg3);
1666 final int err = checkGLError();
1668 writeGLError(err,
"%s(<int> 0x%X)",
1669 "glClearStencil", arg0);
1677 final int err = checkGLError();
1679 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1680 "glClearTexImage", arg0, arg1, arg2, arg3, arg4);
1684 public void glClearTexSubImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
1687 downstreamGL4bc.
glClearTexSubImage(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
1688 final int err = checkGLError();
1690 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1691 "glClearTexSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
1699 final int err = checkGLError();
1701 writeGLError(err,
"%s(<int> 0x%X)",
1702 "glClientActiveTexture", arg0);
1710 final int err = checkGLError();
1712 writeGLError(err,
"%s(<int> 0x%X)",
1713 "glClientAttribDefaultEXT", arg0);
1721 final int err = checkGLError();
1723 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
1724 "glClientWaitSemaphoreui64NVX", arg0, arg2, arg4);
1732 final int err = checkGLError();
1734 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
1735 "glClientWaitSemaphoreui64NVX", arg0, arg1, arg2);
1743 final int err = checkGLError();
1745 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <long> %s)",
1746 "glClientWaitSync", arg0, arg1, arg2);
1755 final int err = checkGLError();
1757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1758 "glClipControl", arg0, arg1);
1766 final int err = checkGLError();
1768 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
1769 "glClipPlane", arg0, arg2);
1777 final int err = checkGLError();
1779 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
1780 "glClipPlane", arg0, arg1);
1788 final int err = checkGLError();
1790 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
1791 "glClipPlanef", arg0, arg2);
1799 final int err = checkGLError();
1801 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
1802 "glClipPlanef", arg0, arg1);
1809 downstreamGL4bc.
glColor3b(arg0,arg1,arg2);
1810 final int err = checkGLError();
1812 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
1813 "glColor3b", arg0, arg1, arg2);
1821 final int err = checkGLError();
1823 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
1824 "glColor3bv", arg1);
1832 final int err = checkGLError();
1834 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
1835 "glColor3bv", arg0);
1842 downstreamGL4bc.
glColor3d(arg0,arg1,arg2);
1843 final int err = checkGLError();
1845 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
1846 "glColor3d", arg0, arg1, arg2);
1854 final int err = checkGLError();
1856 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
1857 "glColor3dv", arg0);
1865 final int err = checkGLError();
1867 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
1868 "glColor3dv", arg1);
1875 downstreamGL4bc.
glColor3f(arg0,arg1,arg2);
1876 final int err = checkGLError();
1878 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
1879 "glColor3f", arg0, arg1, arg2);
1887 final int err = checkGLError();
1889 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
1890 "glColor3fv", arg1);
1898 final int err = checkGLError();
1900 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
1901 "glColor3fv", arg0);
1908 downstreamGL4bc.
glColor3h(arg0,arg1,arg2);
1909 final int err = checkGLError();
1911 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
1912 "glColor3h", arg0, arg1, arg2);
1920 final int err = checkGLError();
1922 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
1923 "glColor3hv", arg1);
1931 final int err = checkGLError();
1933 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
1934 "glColor3hv", arg0);
1941 downstreamGL4bc.
glColor3i(arg0,arg1,arg2);
1942 final int err = checkGLError();
1944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1945 "glColor3i", arg0, arg1, arg2);
1953 final int err = checkGLError();
1955 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
1956 "glColor3iv", arg0);
1964 final int err = checkGLError();
1966 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
1967 "glColor3iv", arg1);
1974 downstreamGL4bc.
glColor3s(arg0,arg1,arg2);
1975 final int err = checkGLError();
1977 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
1978 "glColor3s", arg0, arg1, arg2);
1986 final int err = checkGLError();
1988 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
1989 "glColor3sv", arg1);
1997 final int err = checkGLError();
1999 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2000 "glColor3sv", arg0);
2008 final int err = checkGLError();
2010 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
2011 "glColor3ub", arg0, arg1, arg2);
2019 final int err = checkGLError();
2021 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
2022 "glColor3ubv", arg0);
2030 final int err = checkGLError();
2032 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
2033 "glColor3ubv", arg1);
2041 final int err = checkGLError();
2043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
2044 "glColor3ui", arg0, arg1, arg2);
2052 final int err = checkGLError();
2054 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
2055 "glColor3uiv", arg1);
2063 final int err = checkGLError();
2065 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
2066 "glColor3uiv", arg0);
2074 final int err = checkGLError();
2076 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
2077 "glColor3us", arg0, arg1, arg2);
2085 final int err = checkGLError();
2087 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2088 "glColor3usv", arg1);
2096 final int err = checkGLError();
2098 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2099 "glColor3usv", arg0);
2103 public void glColor4b(
byte arg0,
byte arg1,
byte arg2,
byte arg3)
2106 downstreamGL4bc.
glColor4b(arg0,arg1,arg2,arg3);
2107 final int err = checkGLError();
2109 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
2110 "glColor4b", arg0, arg1, arg2, arg3);
2118 final int err = checkGLError();
2120 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
2121 "glColor4bv", arg1);
2129 final int err = checkGLError();
2131 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
2132 "glColor4bv", arg0);
2136 public void glColor4d(
double arg0,
double arg1,
double arg2,
double arg3)
2139 downstreamGL4bc.
glColor4d(arg0,arg1,arg2,arg3);
2140 final int err = checkGLError();
2142 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
2143 "glColor4d", arg0, arg1, arg2, arg3);
2151 final int err = checkGLError();
2153 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
2154 "glColor4dv", arg0);
2162 final int err = checkGLError();
2164 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
2165 "glColor4dv", arg1);
2169 public void glColor4f(
float arg0,
float arg1,
float arg2,
float arg3)
2172 downstreamGL4bc.
glColor4f(arg0,arg1,arg2,arg3);
2173 final int err = checkGLError();
2175 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
2176 "glColor4f", arg0, arg1, arg2, arg3);
2184 final int err = checkGLError();
2186 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
2187 "glColor4fv", arg0);
2195 final int err = checkGLError();
2197 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
2198 "glColor4fv", arg1);
2202 public void glColor4h(
short arg0,
short arg1,
short arg2,
short arg3)
2205 downstreamGL4bc.
glColor4h(arg0,arg1,arg2,arg3);
2206 final int err = checkGLError();
2208 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2209 "glColor4h", arg0, arg1, arg2, arg3);
2217 final int err = checkGLError();
2219 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2220 "glColor4hv", arg1);
2228 final int err = checkGLError();
2230 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2231 "glColor4hv", arg0);
2238 downstreamGL4bc.
glColor4i(arg0,arg1,arg2,arg3);
2239 final int err = checkGLError();
2241 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2242 "glColor4i", arg0, arg1, arg2, arg3);
2250 final int err = checkGLError();
2252 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
2253 "glColor4iv", arg1);
2261 final int err = checkGLError();
2263 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
2264 "glColor4iv", arg0);
2268 public void glColor4s(
short arg0,
short arg1,
short arg2,
short arg3)
2271 downstreamGL4bc.
glColor4s(arg0,arg1,arg2,arg3);
2272 final int err = checkGLError();
2274 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2275 "glColor4s", arg0, arg1, arg2, arg3);
2283 final int err = checkGLError();
2285 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2286 "glColor4sv", arg1);
2294 final int err = checkGLError();
2296 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2297 "glColor4sv", arg0);
2304 downstreamGL4bc.
glColor4ub(arg0,arg1,arg2,arg3);
2305 final int err = checkGLError();
2307 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
2308 "glColor4ub", arg0, arg1, arg2, arg3);
2316 final int err = checkGLError();
2318 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
2319 "glColor4ubv", arg1);
2327 final int err = checkGLError();
2329 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
2330 "glColor4ubv", arg0);
2337 downstreamGL4bc.
glColor4ui(arg0,arg1,arg2,arg3);
2338 final int err = checkGLError();
2340 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2341 "glColor4ui", arg0, arg1, arg2, arg3);
2349 final int err = checkGLError();
2351 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
2352 "glColor4uiv", arg0);
2360 final int err = checkGLError();
2362 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
2363 "glColor4uiv", arg1);
2367 public void glColor4us(
short arg0,
short arg1,
short arg2,
short arg3)
2370 downstreamGL4bc.
glColor4us(arg0,arg1,arg2,arg3);
2371 final int err = checkGLError();
2373 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2374 "glColor4us", arg0, arg1, arg2, arg3);
2382 final int err = checkGLError();
2384 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2385 "glColor4usv", arg0);
2393 final int err = checkGLError();
2395 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2396 "glColor4usv", arg1);
2404 final int err = checkGLError();
2406 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
2407 "glColorFormatNV", arg0, arg1, arg2);
2411 public void glColorMask(
boolean arg0,
boolean arg1,
boolean arg2,
boolean arg3)
2415 final int err = checkGLError();
2417 writeGLError(err,
"%s(<boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2418 "glColorMask", arg0, arg1, arg2, arg3);
2426 final int err = checkGLError();
2428 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2429 "glColorMaskIndexed", arg0, arg1, arg2, arg3, arg4);
2433 public void glColorMaski(
int arg0,
boolean arg1,
boolean arg2,
boolean arg3,
boolean arg4)
2436 downstreamGL4bc.
glColorMaski(arg0,arg1,arg2,arg3,arg4);
2437 final int err = checkGLError();
2439 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2440 "glColorMaski", arg0, arg1, arg2, arg3, arg4);
2448 final int err = checkGLError();
2450 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2451 "glColorMaterial", arg0, arg1);
2459 final int err = checkGLError();
2461 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2462 "glColorP3ui", arg0, arg1);
2470 final int err = checkGLError();
2472 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
2473 "glColorP3uiv", arg0, arg1);
2481 final int err = checkGLError();
2483 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
2484 "glColorP3uiv", arg0, arg2);
2492 final int err = checkGLError();
2494 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2495 "glColorP4ui", arg0, arg1);
2503 final int err = checkGLError();
2505 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
2506 "glColorP4uiv", arg0, arg2);
2514 final int err = checkGLError();
2516 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
2517 "glColorP4uiv", arg0, arg1);
2525 final int err = checkGLError();
2527 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2528 "glColorPointer", arg0, arg1, arg2, arg3);
2536 final int err = checkGLError();
2538 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
2539 "glColorPointer", arg0);
2547 final int err = checkGLError();
2549 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2550 "glColorPointer", arg0, arg1, arg2, arg3);
2554 public void glColorSubTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
2558 final int err = checkGLError();
2560 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2561 "glColorSubTable", arg0, arg1, arg2, arg3, arg4, arg5);
2569 final int err = checkGLError();
2571 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2572 "glColorSubTable", arg0, arg1, arg2, arg3, arg4, arg5);
2576 public void glColorTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
2579 downstreamGL4bc.
glColorTable(arg0,arg1,arg2,arg3,arg4,arg5);
2580 final int err = checkGLError();
2582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2583 "glColorTable", arg0, arg1, arg2, arg3, arg4, arg5);
2587 public void glColorTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
2590 downstreamGL4bc.
glColorTable(arg0,arg1,arg2,arg3,arg4,arg5);
2591 final int err = checkGLError();
2593 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2594 "glColorTable", arg0, arg1, arg2, arg3, arg4, arg5);
2602 final int err = checkGLError();
2604 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
2605 "glColorTableParameterfv", arg0, arg1, arg2);
2613 final int err = checkGLError();
2615 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
2616 "glColorTableParameterfv", arg0, arg1, arg3);
2624 final int err = checkGLError();
2626 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
2627 "glColorTableParameteriv", arg0, arg1, arg3);
2635 final int err = checkGLError();
2637 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
2638 "glColorTableParameteriv", arg0, arg1, arg2);
2646 final int err = checkGLError();
2648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2649 "glCommandListSegmentsNV", arg0, arg1);
2657 final int err = checkGLError();
2659 writeGLError(err,
"%s(<int> 0x%X)",
2660 "glCompileCommandListNV", arg0);
2668 final int err = checkGLError();
2670 writeGLError(err,
"%s(<int> 0x%X)",
2671 "glCompileShader", arg0);
2679 final int err = checkGLError();
2681 writeGLError(err,
"%s(<long> %s)",
2682 "glCompileShaderARB", arg0);
2690 final int err = checkGLError();
2692 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
2693 "glCompileShaderIncludeARB", arg0, arg1, arg4);
2701 final int err = checkGLError();
2703 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
2704 "glCompileShaderIncludeARB", arg0, arg1, arg3);
2712 final int err = checkGLError();
2714 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2715 "glCompressedMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2723 final int err = checkGLError();
2725 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2726 "glCompressedMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2734 final int err = checkGLError();
2736 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2737 "glCompressedMultiTexImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2745 final int err = checkGLError();
2747 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2748 "glCompressedMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2756 final int err = checkGLError();
2758 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2759 "glCompressedMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2763 public void glCompressedMultiTexSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
2766 downstreamGL4bc.
glCompressedMultiTexSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
2767 final int err = checkGLError();
2769 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2770 "glCompressedMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
2778 final int err = checkGLError();
2780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2781 "glCompressedTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2789 final int err = checkGLError();
2791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2792 "glCompressedTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2800 final int err = checkGLError();
2802 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2803 "glCompressedTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2811 final int err = checkGLError();
2813 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2814 "glCompressedTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2818 public void glCompressedTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
2822 final int err = checkGLError();
2824 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2825 "glCompressedTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2833 final int err = checkGLError();
2835 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2836 "glCompressedTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2844 final int err = checkGLError();
2846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2847 "glCompressedTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2855 final int err = checkGLError();
2857 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2858 "glCompressedTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2866 final int err = checkGLError();
2868 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2869 "glCompressedTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2877 final int err = checkGLError();
2879 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2880 "glCompressedTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2884 public void glCompressedTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
2887 downstreamGL4bc.
glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2888 final int err = checkGLError();
2890 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2891 "glCompressedTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2895 public void glCompressedTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
2898 downstreamGL4bc.
glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2899 final int err = checkGLError();
2901 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2902 "glCompressedTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2910 final int err = checkGLError();
2912 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2913 "glCompressedTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2921 final int err = checkGLError();
2923 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2924 "glCompressedTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2932 final int err = checkGLError();
2934 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2935 "glCompressedTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2943 final int err = checkGLError();
2945 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2946 "glCompressedTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2954 final int err = checkGLError();
2956 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2957 "glCompressedTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2965 final int err = checkGLError();
2967 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2968 "glCompressedTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2976 final int err = checkGLError();
2978 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2979 "glCompressedTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2983 public void glCompressedTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
2986 downstreamGL4bc.
glCompressedTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2987 final int err = checkGLError();
2989 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2990 "glCompressedTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2994 public void glCompressedTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
2997 downstreamGL4bc.
glCompressedTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
2998 final int err = checkGLError();
3000 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
3001 "glCompressedTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
3009 final int err = checkGLError();
3011 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
3012 "glConservativeRasterParameterfNV", arg0, arg1);
3020 final int err = checkGLError();
3022 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
3023 "glConservativeRasterParameteriNV", arg0, arg1);
3031 final int err = checkGLError();
3033 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
3034 "glConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4, arg5);
3042 final int err = checkGLError();
3044 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
3045 "glConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4, arg5);
3053 final int err = checkGLError();
3055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
3056 "glConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3064 final int err = checkGLError();
3066 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
3067 "glConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3075 final int err = checkGLError();
3077 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
3078 "glConvolutionParameterf", arg0, arg1, arg2);
3086 final int err = checkGLError();
3088 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
3089 "glConvolutionParameterfv", arg0, arg1, arg2);
3097 final int err = checkGLError();
3099 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
3100 "glConvolutionParameterfv", arg0, arg1, arg3);
3108 final int err = checkGLError();
3110 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
3111 "glConvolutionParameteri", arg0, arg1, arg2);
3119 final int err = checkGLError();
3121 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3122 "glConvolutionParameteriv", arg0, arg1, arg2);
3130 final int err = checkGLError();
3132 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3133 "glConvolutionParameteriv", arg0, arg1, arg3);
3141 final int err = checkGLError();
3143 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
3144 "glCopyBufferSubData", arg0, arg1, arg2, arg3, arg4);
3152 final int err = checkGLError();
3154 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3155 "glCopyColorSubTable", arg0, arg1, arg2, arg3, arg4);
3163 final int err = checkGLError();
3165 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3166 "glCopyColorTable", arg0, arg1, arg2, arg3, arg4);
3174 final int err = checkGLError();
3176 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3177 "glCopyConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4);
3185 final int err = checkGLError();
3187 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3188 "glCopyConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5);
3192 public void glCopyImageSubData(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14)
3195 downstreamGL4bc.
glCopyImageSubData(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14);
3196 final int err = checkGLError();
3198 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3199 "glCopyImageSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14);
3203 public void glCopyImageSubDataNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14)
3206 downstreamGL4bc.
glCopyImageSubDataNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14);
3207 final int err = checkGLError();
3209 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3210 "glCopyImageSubDataNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14);
3218 final int err = checkGLError();
3220 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3221 "glCopyMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3229 final int err = checkGLError();
3231 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3232 "glCopyMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3240 final int err = checkGLError();
3242 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3243 "glCopyMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3251 final int err = checkGLError();
3253 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3254 "glCopyMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3262 final int err = checkGLError();
3264 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3265 "glCopyMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
3273 final int err = checkGLError();
3275 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
3276 "glCopyNamedBufferSubData", arg0, arg1, arg2, arg3, arg4);
3283 downstreamGL4bc.
glCopyPixels(arg0,arg1,arg2,arg3,arg4);
3284 final int err = checkGLError();
3286 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3287 "glCopyPixels", arg0, arg1, arg2, arg3, arg4);
3295 final int err = checkGLError();
3297 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3298 "glCopyTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3302 public void glCopyTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
3306 final int err = checkGLError();
3308 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3309 "glCopyTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3317 final int err = checkGLError();
3319 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3320 "glCopyTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5);
3328 final int err = checkGLError();
3330 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3331 "glCopyTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3335 public void glCopyTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8)
3339 final int err = checkGLError();
3341 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3342 "glCopyTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3350 final int err = checkGLError();
3352 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3353 "glCopyTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3361 final int err = checkGLError();
3363 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3364 "glCopyTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3372 final int err = checkGLError();
3374 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3375 "glCopyTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5);
3383 final int err = checkGLError();
3385 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3386 "glCopyTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3394 final int err = checkGLError();
3396 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3397 "glCopyTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3405 final int err = checkGLError();
3407 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3408 "glCopyTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3416 final int err = checkGLError();
3418 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3419 "glCopyTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3427 final int err = checkGLError();
3429 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3430 "glCopyTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
3438 final int err = checkGLError();
3440 writeGLError(err,
"%s(<int> 0x%X)",
3441 "glCoverageModulationNV", arg0);
3449 final int err = checkGLError();
3451 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
3452 "glCoverageModulationTableNV", arg0, arg1);
3460 final int err = checkGLError();
3462 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
3463 "glCoverageModulationTableNV", arg0, arg2);
3471 final int err = checkGLError();
3473 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3474 "glCreateBuffers", arg0, arg2);
3482 final int err = checkGLError();
3484 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3485 "glCreateBuffers", arg0, arg1);
3493 final int err = checkGLError();
3495 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3496 "glCreateCommandListsNV", arg0, arg1);
3504 final int err = checkGLError();
3506 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3507 "glCreateCommandListsNV", arg0, arg2);
3515 final int err = checkGLError();
3517 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3518 "glCreateFramebuffers", arg0, arg1);
3526 final int err = checkGLError();
3528 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3529 "glCreateFramebuffers", arg0, arg2);
3537 final int err = checkGLError();
3539 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3540 "glCreateMemoryObjectsEXT", arg0, arg2);
3548 final int err = checkGLError();
3550 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3551 "glCreateMemoryObjectsEXT", arg0, arg1);
3559 final int err = checkGLError();
3561 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3562 "glCreatePerfQueryINTEL", arg0, arg2);
3570 final int err = checkGLError();
3572 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3573 "glCreatePerfQueryINTEL", arg0, arg1);
3581 final int err = checkGLError();
3583 writeGLError(err,
"%s()",
3593 final int err = checkGLError();
3595 writeGLError(err,
"%s()",
3596 "glCreateProgramObjectARB");
3605 final int err = checkGLError();
3607 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3608 "glCreateProgramPipelines", arg0, arg2);
3616 final int err = checkGLError();
3618 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3619 "glCreateProgramPipelines", arg0, arg1);
3627 final int err = checkGLError();
3629 writeGLError(err,
"%s()",
3630 "glCreateProgressFenceNVX");
3639 final int err = checkGLError();
3641 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3642 "glCreateQueries", arg0, arg1, arg2);
3650 final int err = checkGLError();
3652 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3653 "glCreateQueries", arg0, arg1, arg3);
3661 final int err = checkGLError();
3663 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3664 "glCreateRenderbuffers", arg0, arg2);
3672 final int err = checkGLError();
3674 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3675 "glCreateRenderbuffers", arg0, arg1);
3683 final int err = checkGLError();
3685 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3686 "glCreateSamplers", arg0, arg2);
3694 final int err = checkGLError();
3696 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3697 "glCreateSamplers", arg0, arg1);
3705 final int err = checkGLError();
3707 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3708 "glCreateSemaphoresNV", arg0, arg1);
3716 final int err = checkGLError();
3718 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3719 "glCreateSemaphoresNV", arg0, arg2);
3727 final int err = checkGLError();
3729 writeGLError(err,
"%s(<int> 0x%X)",
3730 "glCreateShader", arg0);
3739 final int err = checkGLError();
3741 writeGLError(err,
"%s(<int> 0x%X)",
3742 "glCreateShaderObjectARB", arg0);
3751 final int err = checkGLError();
3753 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>)",
3754 "glCreateShaderProgramv", arg0, arg1);
3763 final int err = checkGLError();
3765 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3766 "glCreateStatesNV", arg0, arg1);
3774 final int err = checkGLError();
3776 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3777 "glCreateStatesNV", arg0, arg2);
3785 final int err = checkGLError();
3787 writeGLError(err,
"%s(<long> %s, <long> %s, <int> 0x%X)",
3788 "glCreateSyncFromCLeventARB", arg0, arg1, arg2);
3797 final int err = checkGLError();
3799 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3800 "glCreateTextures", arg0, arg1, arg2);
3808 final int err = checkGLError();
3810 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3811 "glCreateTextures", arg0, arg1, arg3);
3819 final int err = checkGLError();
3821 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3822 "glCreateTransformFeedbacks", arg0, arg2);
3830 final int err = checkGLError();
3832 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3833 "glCreateTransformFeedbacks", arg0, arg1);
3841 final int err = checkGLError();
3843 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3844 "glCreateVertexArrays", arg0, arg1);
3852 final int err = checkGLError();
3854 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3855 "glCreateVertexArrays", arg0, arg2);
3863 final int err = checkGLError();
3865 writeGLError(err,
"%s(<int> 0x%X)",
3866 "glCullFace", arg0);
3874 final int err = checkGLError();
3876 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
3877 "glCullParameterdvEXT", arg0, arg1);
3885 final int err = checkGLError();
3887 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
3888 "glCullParameterdvEXT", arg0, arg2);
3896 final int err = checkGLError();
3898 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
3899 "glCullParameterfvEXT", arg0, arg2);
3907 final int err = checkGLError();
3909 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
3910 "glCullParameterfvEXT", arg0, arg1);
3918 final int err = checkGLError();
3920 writeGLError(err,
"%s(<int> 0x%X)",
3921 "glCurrentPaletteMatrixARB", arg0);
3929 final int err = checkGLError();
3931 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <boolean> %s)",
3932 "glDebugMessageControl", arg0, arg1, arg2, arg3, arg4, arg5);
3940 final int err = checkGLError();
3942 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <boolean> %s)",
3943 "glDebugMessageControl", arg0, arg1, arg2, arg3, arg5, arg6);
3951 final int err = checkGLError();
3953 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <boolean> %s)",
3954 "glDebugMessageEnableAMD", arg0, arg1, arg2, arg3, arg4);
3962 final int err = checkGLError();
3964 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <boolean> %s)",
3965 "glDebugMessageEnableAMD", arg0, arg1, arg2, arg4, arg5);
3973 final int err = checkGLError();
3975 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
3976 "glDebugMessageInsert", arg0, arg1, arg2, arg3, arg4, arg5);
3984 final int err = checkGLError();
3986 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
3987 "glDebugMessageInsertAMD", arg0, arg1, arg2, arg3, arg4);
3995 final int err = checkGLError();
3997 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3998 "glDeleteBuffers", arg0, arg2);
4006 final int err = checkGLError();
4008 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4009 "glDeleteBuffers", arg0, arg1);
4017 final int err = checkGLError();
4019 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4020 "glDeleteCommandListsNV", arg0, arg1);
4028 final int err = checkGLError();
4030 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4031 "glDeleteCommandListsNV", arg0, arg2);
4039 final int err = checkGLError();
4041 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4042 "glDeleteFramebuffers", arg0, arg1);
4050 final int err = checkGLError();
4052 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4053 "glDeleteFramebuffers", arg0, arg2);
4061 final int err = checkGLError();
4063 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4064 "glDeleteLists", arg0, arg1);
4072 final int err = checkGLError();
4074 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4075 "glDeleteMemoryObjectsEXT", arg0, arg1);
4083 final int err = checkGLError();
4085 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4086 "glDeleteMemoryObjectsEXT", arg0, arg2);
4094 final int err = checkGLError();
4096 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
4097 "glDeleteNamedStringARB", arg0, arg1);
4105 final int err = checkGLError();
4107 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
4108 "glDeleteNamesAMD", arg0, arg1, arg2);
4116 final int err = checkGLError();
4118 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
4119 "glDeleteNamesAMD", arg0, arg1, arg3);
4127 final int err = checkGLError();
4129 writeGLError(err,
"%s(<long> %s)",
4130 "glDeleteObjectARB", arg0);
4138 final int err = checkGLError();
4140 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4141 "glDeleteOcclusionQueriesNV", arg0, arg2);
4149 final int err = checkGLError();
4151 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4152 "glDeleteOcclusionQueriesNV", arg0, arg1);
4160 final int err = checkGLError();
4162 writeGLError(err,
"%s(<int> 0x%X)",
4163 "glDeletePerfQueryINTEL", arg0);
4171 final int err = checkGLError();
4173 writeGLError(err,
"%s(<int> 0x%X)",
4174 "glDeleteProgram", arg0);
4182 final int err = checkGLError();
4184 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4185 "glDeleteProgramPipelines", arg0, arg1);
4193 final int err = checkGLError();
4195 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4196 "glDeleteProgramPipelines", arg0, arg2);
4204 final int err = checkGLError();
4206 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4207 "glDeleteProgramsARB", arg0, arg2);
4215 final int err = checkGLError();
4217 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4218 "glDeleteProgramsARB", arg0, arg1);
4226 final int err = checkGLError();
4228 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4229 "glDeleteQueries", arg0, arg1);
4237 final int err = checkGLError();
4239 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4240 "glDeleteQueries", arg0, arg2);
4248 final int err = checkGLError();
4250 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4251 "glDeleteQueryResourceTagNV", arg0, arg1);
4259 final int err = checkGLError();
4261 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4262 "glDeleteQueryResourceTagNV", arg0, arg2);
4270 final int err = checkGLError();
4272 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4273 "glDeleteRenderbuffers", arg0, arg1);
4281 final int err = checkGLError();
4283 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4284 "glDeleteRenderbuffers", arg0, arg2);
4292 final int err = checkGLError();
4294 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4295 "glDeleteSamplers", arg0, arg2);
4303 final int err = checkGLError();
4305 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4306 "glDeleteSamplers", arg0, arg1);
4314 final int err = checkGLError();
4316 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4317 "glDeleteSemaphoresEXT", arg0, arg1);
4325 final int err = checkGLError();
4327 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4328 "glDeleteSemaphoresEXT", arg0, arg2);
4336 final int err = checkGLError();
4338 writeGLError(err,
"%s(<int> 0x%X)",
4339 "glDeleteShader", arg0);
4347 final int err = checkGLError();
4349 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4350 "glDeleteStatesNV", arg0, arg1);
4358 final int err = checkGLError();
4360 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4361 "glDeleteStatesNV", arg0, arg2);
4369 final int err = checkGLError();
4371 writeGLError(err,
"%s(<long> %s)",
4372 "glDeleteSync", arg0);
4380 final int err = checkGLError();
4382 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4383 "glDeleteTextures", arg0, arg1);
4391 final int err = checkGLError();
4393 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4394 "glDeleteTextures", arg0, arg2);
4402 final int err = checkGLError();
4404 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4405 "glDeleteTransformFeedbacks", arg0, arg2);
4413 final int err = checkGLError();
4415 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4416 "glDeleteTransformFeedbacks", arg0, arg1);
4424 final int err = checkGLError();
4426 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4427 "glDeleteTransformFeedbacksNV", arg0, arg2);
4435 final int err = checkGLError();
4437 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4438 "glDeleteTransformFeedbacksNV", arg0, arg1);
4446 final int err = checkGLError();
4448 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4449 "glDeleteVertexArrays", arg0, arg1);
4457 final int err = checkGLError();
4459 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4460 "glDeleteVertexArrays", arg0, arg2);
4468 final int err = checkGLError();
4470 writeGLError(err,
"%s(<int> 0x%X)",
4471 "glDeleteVertexShaderEXT", arg0);
4479 final int err = checkGLError();
4481 writeGLError(err,
"%s(<double> %s, <double> %s)",
4482 "glDepthBoundsEXT", arg0, arg1);
4490 final int err = checkGLError();
4492 writeGLError(err,
"%s(<int> 0x%X)",
4493 "glDepthFunc", arg0);
4501 final int err = checkGLError();
4503 writeGLError(err,
"%s(<boolean> %s)",
4504 "glDepthMask", arg0);
4512 final int err = checkGLError();
4514 writeGLError(err,
"%s(<double> %s, <double> %s)",
4515 "glDepthRange", arg0, arg1);
4523 final int err = checkGLError();
4525 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
4526 "glDepthRangeArraydv", arg0, arg1, arg3);
4534 final int err = checkGLError();
4536 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
4537 "glDepthRangeArraydv", arg0, arg1, arg2);
4545 final int err = checkGLError();
4547 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
4548 "glDepthRangeArrayv", arg0, arg1, arg2);
4556 final int err = checkGLError();
4558 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
4559 "glDepthRangeArrayv", arg0, arg1, arg3);
4567 final int err = checkGLError();
4569 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
4570 "glDepthRangeIndexed", arg0, arg1, arg2);
4578 final int err = checkGLError();
4580 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
4581 "glDepthRangeIndexedd", arg0, arg1, arg2);
4589 final int err = checkGLError();
4591 writeGLError(err,
"%s(<float> %s, <float> %s)",
4592 "glDepthRangef", arg0, arg1);
4600 final int err = checkGLError();
4602 writeGLError(err,
"%s(<long> %s, <long> %s)",
4603 "glDetachObjectARB", arg0, arg1);
4611 final int err = checkGLError();
4613 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4614 "glDetachShader", arg0, arg1);
4622 final int err = checkGLError();
4624 writeGLError(err,
"%s(<int> 0x%X)",
4633 final int err = checkGLError();
4635 writeGLError(err,
"%s(<int> 0x%X)",
4636 "glDisableClientState", arg0);
4644 final int err = checkGLError();
4646 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4647 "glDisableClientStateIndexedEXT", arg0, arg1);
4655 final int err = checkGLError();
4657 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4658 "glDisableClientStateiEXT", arg0, arg1);
4666 final int err = checkGLError();
4668 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4669 "glDisableIndexed", arg0, arg1);
4677 final int err = checkGLError();
4679 writeGLError(err,
"%s(<int> 0x%X)",
4680 "glDisableVariantClientStateEXT", arg0);
4688 final int err = checkGLError();
4690 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4691 "glDisableVertexArrayAttrib", arg0, arg1);
4699 final int err = checkGLError();
4701 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4702 "glDisableVertexArrayAttribEXT", arg0, arg1);
4710 final int err = checkGLError();
4712 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4713 "glDisableVertexArrayEXT", arg0, arg1);
4721 final int err = checkGLError();
4723 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4724 "glDisableVertexAttribAPPLE", arg0, arg1);
4732 final int err = checkGLError();
4734 writeGLError(err,
"%s(<int> 0x%X)",
4735 "glDisableVertexAttribArray", arg0);
4743 final int err = checkGLError();
4745 writeGLError(err,
"%s(<int> 0x%X)",
4746 "glDisableVertexAttribArrayARB", arg0);
4754 final int err = checkGLError();
4756 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4757 "glDisablei", arg0, arg1);
4765 final int err = checkGLError();
4767 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4768 "glDispatchCompute", arg0, arg1, arg2);
4776 final int err = checkGLError();
4778 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4779 "glDispatchComputeGroupSizeARB", arg0, arg1, arg2, arg3, arg4, arg5);
4787 final int err = checkGLError();
4789 writeGLError(err,
"%s(<long> %s)",
4790 "glDispatchComputeIndirect", arg0);
4798 final int err = checkGLError();
4800 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4801 "glDrawArrays", arg0, arg1, arg2);
4809 final int err = checkGLError();
4811 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
4812 "glDrawArraysIndirect", arg0, arg1);
4820 final int err = checkGLError();
4822 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
4823 "glDrawArraysIndirect", arg0, arg1);
4831 final int err = checkGLError();
4833 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4834 "glDrawArraysInstanced", arg0, arg1, arg2, arg3);
4842 final int err = checkGLError();
4844 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4845 "glDrawArraysInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4);
4853 final int err = checkGLError();
4855 writeGLError(err,
"%s(<int> 0x%X)",
4856 "glDrawBuffer", arg0);
4864 final int err = checkGLError();
4866 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4867 "glDrawBuffers", arg0, arg2);
4875 final int err = checkGLError();
4877 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4878 "glDrawBuffers", arg0, arg1);
4886 final int err = checkGLError();
4888 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4889 "glDrawBuffersATI", arg0, arg1);
4897 final int err = checkGLError();
4899 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4900 "glDrawBuffersATI", arg0, arg2);
4908 final int err = checkGLError();
4910 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4911 "glDrawCommandsAddressNV", arg0, arg2, arg4, arg5);
4919 final int err = checkGLError();
4921 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4922 "glDrawCommandsAddressNV", arg0, arg1, arg2, arg3);
4926 public void glDrawCommandsNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,java.nio.IntBuffer arg3,
int arg4)
4930 final int err = checkGLError();
4932 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4933 "glDrawCommandsNV", arg0, arg1, arg2, arg3, arg4);
4937 public void glDrawCommandsNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,
int[] arg3,
int arg4,
int arg5)
4941 final int err = checkGLError();
4943 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <int> 0x%X)",
4944 "glDrawCommandsNV", arg0, arg1, arg2, arg4, arg5);
4952 final int err = checkGLError();
4954 writeGLError(err,
"%s(<java.nio.LongBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4955 "glDrawCommandsStatesAddressNV", arg0, arg1, arg2, arg3, arg4);
4963 final int err = checkGLError();
4965 writeGLError(err,
"%s(<[J>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4966 "glDrawCommandsStatesAddressNV", arg1, arg3, arg5, arg7, arg8);
4970 public void glDrawCommandsStatesNV(
int arg0,com.jogamp.common.nio.PointerBuffer arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int arg8)
4974 final int err = checkGLError();
4976 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4977 "glDrawCommandsStatesNV", arg0, arg1, arg3, arg5, arg7, arg8);
4981 public void glDrawCommandsStatesNV(
int arg0,com.jogamp.common.nio.PointerBuffer arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,
int arg5)
4985 final int err = checkGLError();
4987 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4988 "glDrawCommandsStatesNV", arg0, arg1, arg2, arg3, arg4, arg5);
4996 final int err = checkGLError();
4998 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
4999 "glDrawElements", arg0, arg1, arg2, arg3);
5007 final int err = checkGLError();
5009 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
5010 "glDrawElements", arg0, arg1, arg2, arg3);
5018 final int err = checkGLError();
5020 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
5021 "glDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4);
5029 final int err = checkGLError();
5031 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
5032 "glDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4);
5040 final int err = checkGLError();
5042 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
5043 "glDrawElementsIndirect", arg0, arg1, arg2);
5051 final int err = checkGLError();
5053 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
5054 "glDrawElementsIndirect", arg0, arg1, arg2);
5062 final int err = checkGLError();
5064 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
5065 "glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
5073 final int err = checkGLError();
5075 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
5076 "glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
5084 final int err = checkGLError();
5086 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
5087 "glDrawElementsInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5);
5095 final int err = checkGLError();
5097 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
5098 "glDrawElementsInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5);
5106 final int err = checkGLError();
5108 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
5109 "glDrawElementsInstancedBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
5117 final int err = checkGLError();
5119 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
5120 "glDrawElementsInstancedBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
5128 final int err = checkGLError();
5130 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5131 "glDrawElementsInstancedBaseVertexBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
5139 final int err = checkGLError();
5141 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5142 "glDrawElementsInstancedBaseVertexBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
5150 final int err = checkGLError();
5152 writeGLError(err,
"%s(<long> %s)",
5153 "glDrawMeshTasksIndirectNV", arg0);
5161 final int err = checkGLError();
5163 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5164 "glDrawMeshTasksNV", arg0, arg1);
5168 public void glDrawPixels(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
5171 downstreamGL4bc.
glDrawPixels(arg0,arg1,arg2,arg3,arg4);
5172 final int err = checkGLError();
5174 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
5175 "glDrawPixels", arg0, arg1, arg2, arg3, arg4);
5182 downstreamGL4bc.
glDrawPixels(arg0,arg1,arg2,arg3,arg4);
5183 final int err = checkGLError();
5185 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
5186 "glDrawPixels", arg0, arg1, arg2, arg3, arg4);
5194 final int err = checkGLError();
5196 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
5197 "glDrawRangeElements", arg0, arg1, arg2, arg3, arg4, arg5);
5205 final int err = checkGLError();
5207 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
5208 "glDrawRangeElements", arg0, arg1, arg2, arg3, arg4, arg5);
5216 final int err = checkGLError();
5218 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
5219 "glDrawRangeElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
5227 final int err = checkGLError();
5229 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
5230 "glDrawRangeElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
5234 public void glDrawTextureNV(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10)
5237 downstreamGL4bc.
glDrawTextureNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
5238 final int err = checkGLError();
5240 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
5241 "glDrawTextureNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
5249 final int err = checkGLError();
5251 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5252 "glDrawTransformFeedback", arg0, arg1);
5260 final int err = checkGLError();
5262 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5263 "glDrawTransformFeedbackInstanced", arg0, arg1, arg2);
5271 final int err = checkGLError();
5273 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5274 "glDrawTransformFeedbackNV", arg0, arg1);
5282 final int err = checkGLError();
5284 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5285 "glDrawTransformFeedbackStream", arg0, arg1, arg2);
5293 final int err = checkGLError();
5295 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5296 "glDrawTransformFeedbackStreamInstanced", arg0, arg1, arg2, arg3);
5300 public void glDrawVkImageNV(
long arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10)
5303 downstreamGL4bc.
glDrawVkImageNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
5304 final int err = checkGLError();
5306 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
5307 "glDrawVkImageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
5315 final int err = checkGLError();
5317 writeGLError(err,
"%s(<boolean> %s)",
5318 "glEdgeFlag", arg0);
5326 final int err = checkGLError();
5328 writeGLError(err,
"%s(<int> 0x%X)",
5329 "glEdgeFlagFormatNV", arg0);
5337 final int err = checkGLError();
5339 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
5340 "glEdgeFlagPointer", arg0, arg1);
5348 final int err = checkGLError();
5350 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
5351 "glEdgeFlagPointer", arg0, arg1);
5359 final int err = checkGLError();
5361 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
5362 "glEdgeFlagv", arg1);
5370 final int err = checkGLError();
5372 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
5373 "glEdgeFlagv", arg0);
5381 final int err = checkGLError();
5383 writeGLError(err,
"%s(<int> 0x%X)",
5392 final int err = checkGLError();
5394 writeGLError(err,
"%s(<int> 0x%X)",
5395 "glEnableClientState", arg0);
5403 final int err = checkGLError();
5405 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5406 "glEnableClientStateIndexedEXT", arg0, arg1);
5414 final int err = checkGLError();
5416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5417 "glEnableClientStateiEXT", arg0, arg1);
5425 final int err = checkGLError();
5427 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5428 "glEnableIndexed", arg0, arg1);
5436 final int err = checkGLError();
5438 writeGLError(err,
"%s(<int> 0x%X)",
5439 "glEnableVariantClientStateEXT", arg0);
5447 final int err = checkGLError();
5449 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5450 "glEnableVertexArrayAttrib", arg0, arg1);
5458 final int err = checkGLError();
5460 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5461 "glEnableVertexArrayAttribEXT", arg0, arg1);
5469 final int err = checkGLError();
5471 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5472 "glEnableVertexArrayEXT", arg0, arg1);
5480 final int err = checkGLError();
5482 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5483 "glEnableVertexAttribAPPLE", arg0, arg1);
5491 final int err = checkGLError();
5493 writeGLError(err,
"%s(<int> 0x%X)",
5494 "glEnableVertexAttribArray", arg0);
5502 final int err = checkGLError();
5504 writeGLError(err,
"%s(<int> 0x%X)",
5505 "glEnableVertexAttribArrayARB", arg0);
5513 final int err = checkGLError();
5515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5516 "glEnablei", arg0, arg1);
5523 downstreamGL4bc.
glEnd();
5524 insideBeginEndPair =
false;
5525 final int err = checkGLError();
5527 writeGLError(err,
"%s()",
5536 final int err = checkGLError();
5538 writeGLError(err,
"%s()",
5539 "glEndConditionalRender");
5547 final int err = checkGLError();
5549 writeGLError(err,
"%s()",
5550 "glEndConditionalRenderNVX");
5558 final int err = checkGLError();
5560 writeGLError(err,
"%s()",
5569 final int err = checkGLError();
5571 writeGLError(err,
"%s()",
5572 "glEndOcclusionQueryNV");
5580 final int err = checkGLError();
5582 writeGLError(err,
"%s(<int> 0x%X)",
5583 "glEndPerfQueryINTEL", arg0);
5591 final int err = checkGLError();
5593 writeGLError(err,
"%s(<int> 0x%X)",
5594 "glEndQuery", arg0);
5602 final int err = checkGLError();
5604 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5605 "glEndQueryIndexed", arg0, arg1);
5613 final int err = checkGLError();
5615 writeGLError(err,
"%s()",
5616 "glEndTransformFeedback");
5624 final int err = checkGLError();
5626 writeGLError(err,
"%s()",
5627 "glEndVertexShaderEXT");
5635 final int err = checkGLError();
5637 writeGLError(err,
"%s(<int> 0x%X)",
5638 "glEndVideoCaptureNV", arg0);
5646 final int err = checkGLError();
5648 writeGLError(err,
"%s(<double> %s)",
5649 "glEvalCoord1d", arg0);
5657 final int err = checkGLError();
5659 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
5660 "glEvalCoord1dv", arg1);
5668 final int err = checkGLError();
5670 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
5671 "glEvalCoord1dv", arg0);
5679 final int err = checkGLError();
5681 writeGLError(err,
"%s(<float> %s)",
5682 "glEvalCoord1f", arg0);
5690 final int err = checkGLError();
5692 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
5693 "glEvalCoord1fv", arg0);
5701 final int err = checkGLError();
5703 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
5704 "glEvalCoord1fv", arg1);
5712 final int err = checkGLError();
5714 writeGLError(err,
"%s(<double> %s, <double> %s)",
5715 "glEvalCoord2d", arg0, arg1);
5723 final int err = checkGLError();
5725 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
5726 "glEvalCoord2dv", arg1);
5734 final int err = checkGLError();
5736 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
5737 "glEvalCoord2dv", arg0);
5745 final int err = checkGLError();
5747 writeGLError(err,
"%s(<float> %s, <float> %s)",
5748 "glEvalCoord2f", arg0, arg1);
5756 final int err = checkGLError();
5758 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
5759 "glEvalCoord2fv", arg0);
5767 final int err = checkGLError();
5769 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
5770 "glEvalCoord2fv", arg1);
5778 final int err = checkGLError();
5780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5781 "glEvalMapsNV", arg0, arg1);
5789 final int err = checkGLError();
5791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5792 "glEvalMesh1", arg0, arg1, arg2);
5799 downstreamGL4bc.
glEvalMesh2(arg0,arg1,arg2,arg3,arg4);
5800 final int err = checkGLError();
5802 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5803 "glEvalMesh2", arg0, arg1, arg2, arg3, arg4);
5811 final int err = checkGLError();
5813 writeGLError(err,
"%s(<int> 0x%X)",
5814 "glEvalPoint1", arg0);
5822 final int err = checkGLError();
5824 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5825 "glEvalPoint2", arg0, arg1);
5833 final int err = checkGLError();
5835 writeGLError(err,
"%s()",
5836 "glEvaluateDepthValuesARB");
5844 final int err = checkGLError();
5846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5847 "glExtractComponentEXT", arg0, arg1, arg2);
5855 final int err = checkGLError();
5857 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
5858 "glFeedbackBuffer", arg0, arg1, arg2);
5865 long _res = downstreamGL4bc.
glFenceSync(arg0,arg1);
5866 final int err = checkGLError();
5868 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5869 "glFenceSync", arg0, arg1);
5878 final int err = checkGLError();
5880 writeGLError(err,
"%s()",
5889 final int err = checkGLError();
5891 writeGLError(err,
"%s()",
5892 "glFinishTextureSUNX");
5900 final int err = checkGLError();
5902 writeGLError(err,
"%s()",
5911 final int err = checkGLError();
5913 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5914 "glFlushMappedBufferRange", arg0, arg1, arg2);
5922 final int err = checkGLError();
5924 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5925 "glFlushMappedNamedBufferRange", arg0, arg1, arg2);
5933 final int err = checkGLError();
5935 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5936 "glFlushMappedNamedBufferRangeEXT", arg0, arg1, arg2);
5944 final int err = checkGLError();
5946 writeGLError(err,
"%s(<int> 0x%X)",
5947 "glFlushPixelDataRangeNV", arg0);
5955 final int err = checkGLError();
5957 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
5958 "glFlushVertexArrayRangeAPPLE", arg0, arg1);
5966 final int err = checkGLError();
5968 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5969 "glFogCoordFormatNV", arg0, arg1);
5977 final int err = checkGLError();
5979 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
5980 "glFogCoordPointer", arg0, arg1, arg2);
5988 final int err = checkGLError();
5990 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
5991 "glFogCoordPointer", arg0, arg1, arg2);
5999 final int err = checkGLError();
6001 writeGLError(err,
"%s(<double> %s)",
6002 "glFogCoordd", arg0);
6010 final int err = checkGLError();
6012 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
6013 "glFogCoorddv", arg1);
6021 final int err = checkGLError();
6023 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
6024 "glFogCoorddv", arg0);
6032 final int err = checkGLError();
6034 writeGLError(err,
"%s(<float> %s)",
6035 "glFogCoordf", arg0);
6043 final int err = checkGLError();
6045 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
6046 "glFogCoordfv", arg1);
6054 final int err = checkGLError();
6056 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
6057 "glFogCoordfv", arg0);
6065 final int err = checkGLError();
6067 writeGLError(err,
"%s(<short> %s)",
6068 "glFogCoordh", arg0);
6076 final int err = checkGLError();
6078 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
6079 "glFogCoordhv", arg0);
6087 final int err = checkGLError();
6089 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
6090 "glFogCoordhv", arg1);
6097 downstreamGL4bc.
glFogf(arg0,arg1);
6098 final int err = checkGLError();
6100 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
6101 "glFogf", arg0, arg1);
6105 public void glFogfv(
int arg0,
float[] arg1,
int arg2)
6108 downstreamGL4bc.
glFogfv(arg0,arg1,arg2);
6109 final int err = checkGLError();
6111 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
6112 "glFogfv", arg0, arg2);
6116 public void glFogfv(
int arg0,java.nio.FloatBuffer arg1)
6119 downstreamGL4bc.
glFogfv(arg0,arg1);
6120 final int err = checkGLError();
6122 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
6123 "glFogfv", arg0, arg1);
6130 downstreamGL4bc.
glFogi(arg0,arg1);
6131 final int err = checkGLError();
6133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6134 "glFogi", arg0, arg1);
6138 public void glFogiv(
int arg0,java.nio.IntBuffer arg1)
6141 downstreamGL4bc.
glFogiv(arg0,arg1);
6142 final int err = checkGLError();
6144 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6145 "glFogiv", arg0, arg1);
6152 downstreamGL4bc.
glFogiv(arg0,arg1,arg2);
6153 final int err = checkGLError();
6155 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6156 "glFogiv", arg0, arg2);
6164 final int err = checkGLError();
6166 writeGLError(err,
"%s(<int> 0x%X)",
6167 "glFragmentCoverageColorNV", arg0);
6175 final int err = checkGLError();
6177 writeGLError(err,
"%s()",
6178 "glFrameTerminatorGREMEDY");
6186 final int err = checkGLError();
6188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6189 "glFramebufferDrawBufferEXT", arg0, arg1);
6197 final int err = checkGLError();
6199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6200 "glFramebufferDrawBuffersEXT", arg0, arg1, arg2);
6208 final int err = checkGLError();
6210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6211 "glFramebufferDrawBuffersEXT", arg0, arg1, arg3);
6219 final int err = checkGLError();
6221 writeGLError(err,
"%s()",
6222 "glFramebufferFetchBarrierEXT");
6230 final int err = checkGLError();
6232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
6233 "glFramebufferParameteri", arg0, arg1, arg2);
6241 final int err = checkGLError();
6243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6244 "glFramebufferReadBufferEXT", arg0, arg1);
6252 final int err = checkGLError();
6254 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6255 "glFramebufferRenderbuffer", arg0, arg1, arg2, arg3);
6263 final int err = checkGLError();
6265 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
6266 "glFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg3);
6274 final int err = checkGLError();
6276 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
6277 "glFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg4);
6285 final int err = checkGLError();
6287 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
6288 "glFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg4);
6296 final int err = checkGLError();
6298 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
6299 "glFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3);
6307 final int err = checkGLError();
6309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
6310 "glFramebufferSamplePositionsfvAMD", arg0, arg1, arg2, arg4);
6318 final int err = checkGLError();
6320 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
6321 "glFramebufferSamplePositionsfvAMD", arg0, arg1, arg2, arg3);
6329 final int err = checkGLError();
6331 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6332 "glFramebufferTexture", arg0, arg1, arg2, arg3);
6340 final int err = checkGLError();
6342 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6343 "glFramebufferTexture1D", arg0, arg1, arg2, arg3, arg4);
6351 final int err = checkGLError();
6353 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6354 "glFramebufferTexture2D", arg0, arg1, arg2, arg3, arg4);
6362 final int err = checkGLError();
6364 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6365 "glFramebufferTexture3D", arg0, arg1, arg2, arg3, arg4, arg5);
6373 final int err = checkGLError();
6375 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6376 "glFramebufferTextureARB", arg0, arg1, arg2, arg3);
6384 final int err = checkGLError();
6386 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6387 "glFramebufferTextureEXT", arg0, arg1, arg2, arg3);
6395 final int err = checkGLError();
6397 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6398 "glFramebufferTextureFaceARB", arg0, arg1, arg2, arg3, arg4);
6406 final int err = checkGLError();
6408 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6409 "glFramebufferTextureFaceEXT", arg0, arg1, arg2, arg3, arg4);
6417 final int err = checkGLError();
6419 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6420 "glFramebufferTextureLayer", arg0, arg1, arg2, arg3, arg4);
6428 final int err = checkGLError();
6430 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6431 "glFramebufferTextureLayerARB", arg0, arg1, arg2, arg3, arg4);
6439 final int err = checkGLError();
6441 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6442 "glFramebufferTextureMultiviewOVR", arg0, arg1, arg2, arg3, arg4, arg5);
6450 final int err = checkGLError();
6452 writeGLError(err,
"%s(<int> 0x%X)",
6453 "glFrontFace", arg0);
6457 public void glFrustum(
double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
6460 downstreamGL4bc.
glFrustum(arg0,arg1,arg2,arg3,arg4,arg5);
6461 final int err = checkGLError();
6463 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
6464 "glFrustum", arg0, arg1, arg2, arg3, arg4, arg5);
6468 public void glFrustumf(
float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
6471 downstreamGL4bc.
glFrustumf(arg0,arg1,arg2,arg3,arg4,arg5);
6472 final int err = checkGLError();
6474 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
6475 "glFrustumf", arg0, arg1, arg2, arg3, arg4, arg5);
6483 final int err = checkGLError();
6485 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6486 "glGenBuffers", arg0, arg1);
6494 final int err = checkGLError();
6496 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6497 "glGenBuffers", arg0, arg2);
6505 final int err = checkGLError();
6507 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6508 "glGenFramebuffers", arg0, arg1);
6516 final int err = checkGLError();
6518 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6519 "glGenFramebuffers", arg0, arg2);
6527 final int err = checkGLError();
6529 writeGLError(err,
"%s(<int> 0x%X)",
6530 "glGenLists", arg0);
6539 final int err = checkGLError();
6541 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6542 "glGenNamesAMD", arg0, arg1, arg2);
6550 final int err = checkGLError();
6552 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6553 "glGenNamesAMD", arg0, arg1, arg3);
6561 final int err = checkGLError();
6563 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6564 "glGenOcclusionQueriesNV", arg0, arg2);
6572 final int err = checkGLError();
6574 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6575 "glGenOcclusionQueriesNV", arg0, arg1);
6583 final int err = checkGLError();
6585 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6586 "glGenProgramPipelines", arg0, arg2);
6594 final int err = checkGLError();
6596 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6597 "glGenProgramPipelines", arg0, arg1);
6605 final int err = checkGLError();
6607 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6608 "glGenProgramsARB", arg0, arg1);
6616 final int err = checkGLError();
6618 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6619 "glGenProgramsARB", arg0, arg2);
6627 final int err = checkGLError();
6629 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6630 "glGenQueries", arg0, arg1);
6638 final int err = checkGLError();
6640 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6641 "glGenQueries", arg0, arg2);
6649 final int err = checkGLError();
6651 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6652 "glGenQueryResourceTagNV", arg0, arg2);
6660 final int err = checkGLError();
6662 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6663 "glGenQueryResourceTagNV", arg0, arg1);
6671 final int err = checkGLError();
6673 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6674 "glGenRenderbuffers", arg0, arg2);
6682 final int err = checkGLError();
6684 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6685 "glGenRenderbuffers", arg0, arg1);
6693 final int err = checkGLError();
6695 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6696 "glGenSamplers", arg0, arg2);
6704 final int err = checkGLError();
6706 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6707 "glGenSamplers", arg0, arg1);
6715 final int err = checkGLError();
6717 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6718 "glGenSemaphoresEXT", arg0, arg1);
6726 final int err = checkGLError();
6728 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6729 "glGenSemaphoresEXT", arg0, arg2);
6737 final int err = checkGLError();
6739 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6740 "glGenSymbolsEXT", arg0, arg1, arg2, arg3);
6749 final int err = checkGLError();
6751 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6752 "glGenTextures", arg0, arg1);
6760 final int err = checkGLError();
6762 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6763 "glGenTextures", arg0, arg2);
6771 final int err = checkGLError();
6773 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6774 "glGenTransformFeedbacks", arg0, arg1);
6782 final int err = checkGLError();
6784 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6785 "glGenTransformFeedbacks", arg0, arg2);
6793 final int err = checkGLError();
6795 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6796 "glGenTransformFeedbacksNV", arg0, arg2);
6804 final int err = checkGLError();
6806 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6807 "glGenTransformFeedbacksNV", arg0, arg1);
6815 final int err = checkGLError();
6817 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6818 "glGenVertexArrays", arg0, arg1);
6826 final int err = checkGLError();
6828 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6829 "glGenVertexArrays", arg0, arg2);
6837 final int err = checkGLError();
6839 writeGLError(err,
"%s(<int> 0x%X)",
6840 "glGenVertexShadersEXT", arg0);
6849 final int err = checkGLError();
6851 writeGLError(err,
"%s(<int> 0x%X)",
6852 "glGenerateMipmap", arg0);
6860 final int err = checkGLError();
6862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6863 "glGenerateMultiTexMipmapEXT", arg0, arg1);
6871 final int err = checkGLError();
6873 writeGLError(err,
"%s(<int> 0x%X)",
6874 "glGenerateTextureMipmap", arg0);
6882 final int err = checkGLError();
6884 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6885 "glGenerateTextureMipmapEXT", arg0, arg1);
6893 final int err = checkGLError();
6895 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6896 "glGetActiveAtomicCounterBufferiv", arg0, arg1, arg2, arg3);
6904 final int err = checkGLError();
6906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6907 "glGetActiveAtomicCounterBufferiv", arg0, arg1, arg2, arg4);
6911 public void glGetActiveAttrib(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
6914 downstreamGL4bc.
glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
6915 final int err = checkGLError();
6917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6918 "glGetActiveAttrib", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
6922 public void glGetActiveAttrib(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
6926 final int err = checkGLError();
6928 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6929 "glGetActiveAttrib", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
6937 final int err = checkGLError();
6939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6940 "glGetActiveSubroutineName", arg0, arg1, arg2, arg3, arg4, arg5);
6948 final int err = checkGLError();
6950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6951 "glGetActiveSubroutineName", arg0, arg1, arg2, arg3, arg5, arg7);
6959 final int err = checkGLError();
6961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6962 "glGetActiveSubroutineUniformName", arg0, arg1, arg2, arg3, arg4, arg5);
6970 final int err = checkGLError();
6972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6973 "glGetActiveSubroutineUniformName", arg0, arg1, arg2, arg3, arg5, arg7);
6981 final int err = checkGLError();
6983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6984 "glGetActiveSubroutineUniformiv", arg0, arg1, arg2, arg3, arg5);
6992 final int err = checkGLError();
6994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6995 "glGetActiveSubroutineUniformiv", arg0, arg1, arg2, arg3, arg4);
6999 public void glGetActiveUniform(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
7003 final int err = checkGLError();
7005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7006 "glGetActiveUniform", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
7010 public void glGetActiveUniform(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
7013 downstreamGL4bc.
glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
7014 final int err = checkGLError();
7016 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7017 "glGetActiveUniform", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
7021 public void glGetActiveUniformARB(
long arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
7024 downstreamGL4bc.
glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
7025 final int err = checkGLError();
7027 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7028 "glGetActiveUniformARB", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
7032 public void glGetActiveUniformARB(
long arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
7036 final int err = checkGLError();
7038 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7039 "glGetActiveUniformARB", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
7047 final int err = checkGLError();
7049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7050 "glGetActiveUniformBlockName", arg0, arg1, arg2, arg3, arg4);
7058 final int err = checkGLError();
7060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7061 "glGetActiveUniformBlockName", arg0, arg1, arg2, arg4, arg6);
7069 final int err = checkGLError();
7071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7072 "glGetActiveUniformBlockiv", arg0, arg1, arg2, arg3);
7080 final int err = checkGLError();
7082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7083 "glGetActiveUniformBlockiv", arg0, arg1, arg2, arg4);
7091 final int err = checkGLError();
7093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7094 "glGetActiveUniformName", arg0, arg1, arg2, arg3, arg4);
7102 final int err = checkGLError();
7104 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7105 "glGetActiveUniformName", arg0, arg1, arg2, arg4, arg6);
7113 final int err = checkGLError();
7115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7116 "glGetActiveUniformsiv", arg0, arg1, arg3, arg4, arg6);
7124 final int err = checkGLError();
7126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
7127 "glGetActiveUniformsiv", arg0, arg1, arg2, arg3, arg4);
7135 final int err = checkGLError();
7137 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
7138 "glGetAttachedObjectsARB", arg0, arg1, arg2, arg3);
7146 final int err = checkGLError();
7148 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
7149 "glGetAttachedObjectsARB", arg0, arg1, arg3, arg5);
7157 final int err = checkGLError();
7159 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
7160 "glGetAttachedShaders", arg0, arg1, arg3, arg5);
7168 final int err = checkGLError();
7170 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
7171 "glGetAttachedShaders", arg0, arg1, arg2, arg3);
7179 final int err = checkGLError();
7181 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
7182 "glGetAttribLocation", arg0, arg1);
7191 final int err = checkGLError();
7193 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
7194 "glGetBooleanIndexedv", arg0, arg1, arg2);
7202 final int err = checkGLError();
7204 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
7205 "glGetBooleanIndexedv", arg0, arg1, arg3);
7213 final int err = checkGLError();
7215 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
7216 "glGetBooleani_v", arg0, arg1, arg2);
7224 final int err = checkGLError();
7226 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
7227 "glGetBooleani_v", arg0, arg1, arg3);
7235 final int err = checkGLError();
7237 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
7238 "glGetBooleanv", arg0, arg1);
7246 final int err = checkGLError();
7248 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
7249 "glGetBooleanv", arg0, arg2);
7257 final int err = checkGLError();
7259 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
7260 "glGetBufferParameteri64v", arg0, arg1, arg3);
7268 final int err = checkGLError();
7270 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
7271 "glGetBufferParameteri64v", arg0, arg1, arg2);
7279 final int err = checkGLError();
7281 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7282 "glGetBufferParameteriv", arg0, arg1, arg2);
7290 final int err = checkGLError();
7292 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7293 "glGetBufferParameteriv", arg0, arg1, arg3);
7301 final int err = checkGLError();
7303 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
7304 "glGetBufferParameterui64vNV", arg0, arg1, arg2);
7312 final int err = checkGLError();
7314 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
7315 "glGetBufferParameterui64vNV", arg0, arg1, arg3);
7323 final int err = checkGLError();
7325 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
7326 "glGetBufferSubData", arg0, arg1, arg2, arg3);
7334 final int err = checkGLError();
7336 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
7337 "glGetClipPlane", arg0, arg2);
7345 final int err = checkGLError();
7347 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
7348 "glGetClipPlane", arg0, arg1);
7356 final int err = checkGLError();
7358 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
7359 "glGetClipPlanef", arg0, arg2);
7367 final int err = checkGLError();
7369 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
7370 "glGetClipPlanef", arg0, arg1);
7378 final int err = checkGLError();
7380 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7381 "glGetColorTable", arg0, arg1, arg2, arg3);
7389 final int err = checkGLError();
7391 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
7392 "glGetColorTable", arg0, arg1, arg2, arg3);
7400 final int err = checkGLError();
7402 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7403 "glGetColorTableParameterfv", arg0, arg1, arg3);
7411 final int err = checkGLError();
7413 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7414 "glGetColorTableParameterfv", arg0, arg1, arg2);
7422 final int err = checkGLError();
7424 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7425 "glGetColorTableParameteriv", arg0, arg1, arg3);
7433 final int err = checkGLError();
7435 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7436 "glGetColorTableParameteriv", arg0, arg1, arg2);
7444 final int err = checkGLError();
7446 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
7447 "glGetCommandHeaderNV", arg0, arg1);
7456 final int err = checkGLError();
7458 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7459 "glGetCompressedMultiTexImageEXT", arg0, arg1, arg2, arg3);
7467 final int err = checkGLError();
7469 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
7470 "glGetCompressedTexImage", arg0, arg1, arg2);
7478 final int err = checkGLError();
7480 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7481 "glGetCompressedTexImage", arg0, arg1, arg2);
7489 final int err = checkGLError();
7491 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7492 "glGetCompressedTextureImage", arg0, arg1, arg2, arg3);
7500 final int err = checkGLError();
7502 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7503 "glGetCompressedTextureImageEXT", arg0, arg1, arg2, arg3);
7511 final int err = checkGLError();
7513 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7514 "glGetCompressedTextureSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
7522 final int err = checkGLError();
7524 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
7525 "glGetConvolutionFilter", arg0, arg1, arg2, arg3);
7533 final int err = checkGLError();
7535 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7536 "glGetConvolutionFilter", arg0, arg1, arg2, arg3);
7544 final int err = checkGLError();
7546 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7547 "glGetConvolutionParameterfv", arg0, arg1, arg3);
7555 final int err = checkGLError();
7557 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7558 "glGetConvolutionParameterfv", arg0, arg1, arg2);
7566 final int err = checkGLError();
7568 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7569 "glGetConvolutionParameteriv", arg0, arg1, arg3);
7577 final int err = checkGLError();
7579 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7580 "glGetConvolutionParameteriv", arg0, arg1, arg2);
7588 final int err = checkGLError();
7590 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
7591 "glGetCoverageModulationTableNV", arg0, arg2);
7599 final int err = checkGLError();
7601 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
7602 "glGetCoverageModulationTableNV", arg0, arg1);
7606 public int glGetDebugMessageLog(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.IntBuffer arg6,java.nio.ByteBuffer arg7)
7610 final int err = checkGLError();
7612 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7613 "glGetDebugMessageLog", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
7618 public int glGetDebugMessageLog(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11,
byte[] arg12,
int arg13)
7621 int _res = downstreamGL4bc.
glGetDebugMessageLog(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13);
7622 final int err = checkGLError();
7624 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7625 "glGetDebugMessageLog", arg0, arg1, arg3, arg5, arg7, arg9, arg11, arg13);
7630 public int glGetDebugMessageLogAMD(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
byte[] arg10,
int arg11)
7633 int _res = downstreamGL4bc.
glGetDebugMessageLogAMD(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
7634 final int err = checkGLError();
7636 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7637 "glGetDebugMessageLogAMD", arg0, arg1, arg3, arg5, arg7, arg9, arg11);
7642 public int glGetDebugMessageLogAMD(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
7646 final int err = checkGLError();
7648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7649 "glGetDebugMessageLogAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
7658 final int err = checkGLError();
7660 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7661 "glGetDoubleIndexedvEXT", arg0, arg1, arg2);
7669 final int err = checkGLError();
7671 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7672 "glGetDoubleIndexedvEXT", arg0, arg1, arg3);
7680 final int err = checkGLError();
7682 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7683 "glGetDoublei_v", arg0, arg1, arg3);
7691 final int err = checkGLError();
7693 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7694 "glGetDoublei_v", arg0, arg1, arg2);
7702 final int err = checkGLError();
7704 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7705 "glGetDoublei_vEXT", arg0, arg1, arg3);
7713 final int err = checkGLError();
7715 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7716 "glGetDoublei_vEXT", arg0, arg1, arg2);
7724 final int err = checkGLError();
7726 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
7727 "glGetDoublev", arg0, arg2);
7735 final int err = checkGLError();
7737 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
7738 "glGetDoublev", arg0, arg1);
7746 final int err = checkGLError();
7748 writeGLError(err,
"%s()",
7758 final int err = checkGLError();
7760 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
7761 "glGetFirstPerfQueryIdINTEL", arg0);
7769 final int err = checkGLError();
7771 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
7772 "glGetFirstPerfQueryIdINTEL", arg1);
7780 final int err = checkGLError();
7782 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7783 "glGetFloatIndexedvEXT", arg0, arg1, arg2);
7791 final int err = checkGLError();
7793 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7794 "glGetFloatIndexedvEXT", arg0, arg1, arg3);
7802 final int err = checkGLError();
7804 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7805 "glGetFloati_v", arg0, arg1, arg2);
7813 final int err = checkGLError();
7815 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7816 "glGetFloati_v", arg0, arg1, arg3);
7824 final int err = checkGLError();
7826 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7827 "glGetFloati_vEXT", arg0, arg1, arg2);
7835 final int err = checkGLError();
7837 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7838 "glGetFloati_vEXT", arg0, arg1, arg3);
7846 final int err = checkGLError();
7848 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
7849 "glGetFloatv", arg0, arg2);
7857 final int err = checkGLError();
7859 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
7860 "glGetFloatv", arg0, arg1);
7868 final int err = checkGLError();
7870 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
7871 "glGetFragDataIndex", arg0, arg1);
7880 final int err = checkGLError();
7882 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
7883 "glGetFragDataLocation", arg0, arg1);
7892 final int err = checkGLError();
7894 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7895 "glGetFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg4);
7903 final int err = checkGLError();
7905 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7906 "glGetFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg3);
7914 final int err = checkGLError();
7916 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7917 "glGetFramebufferParameterfvAMD", arg0, arg1, arg2, arg3, arg4, arg5);
7925 final int err = checkGLError();
7927 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7928 "glGetFramebufferParameterfvAMD", arg0, arg1, arg2, arg3, arg4, arg6);
7936 final int err = checkGLError();
7938 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7939 "glGetFramebufferParameteriv", arg0, arg1, arg3);
7947 final int err = checkGLError();
7949 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7950 "glGetFramebufferParameteriv", arg0, arg1, arg2);
7958 final int err = checkGLError();
7960 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7961 "glGetFramebufferParameterivEXT", arg0, arg1, arg2);
7969 final int err = checkGLError();
7971 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7972 "glGetFramebufferParameterivEXT", arg0, arg1, arg3);
7980 final int err = checkGLError();
7982 writeGLError(err,
"%s()",
7983 "glGetGraphicsResetStatus");
7992 final int err = checkGLError();
7994 writeGLError(err,
"%s(<int> 0x%X)",
7995 "glGetHandleARB", arg0);
8004 final int err = checkGLError();
8006 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <long> %s)",
8007 "glGetHistogram", arg0, arg1, arg2, arg3, arg4);
8011 public void glGetHistogram(
int arg0,
boolean arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
8015 final int err = checkGLError();
8017 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8018 "glGetHistogram", arg0, arg1, arg2, arg3, arg4);
8026 final int err = checkGLError();
8028 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8029 "glGetHistogramParameterfv", arg0, arg1, arg3);
8037 final int err = checkGLError();
8039 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8040 "glGetHistogramParameterfv", arg0, arg1, arg2);
8048 final int err = checkGLError();
8050 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8051 "glGetHistogramParameteriv", arg0, arg1, arg3);
8059 final int err = checkGLError();
8061 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8062 "glGetHistogramParameteriv", arg0, arg1, arg2);
8070 final int err = checkGLError();
8072 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X)",
8073 "glGetImageHandleARB", arg0, arg1, arg2, arg3, arg4);
8082 final int err = checkGLError();
8084 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
8085 "glGetInfoLogARB", arg0, arg1, arg3, arg5);
8089 public void glGetInfoLogARB(
long arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
8093 final int err = checkGLError();
8095 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
8096 "glGetInfoLogARB", arg0, arg1, arg2, arg3);
8104 final int err = checkGLError();
8106 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
8107 "glGetInteger64i_v", arg0, arg1, arg2);
8115 final int err = checkGLError();
8117 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
8118 "glGetInteger64i_v", arg0, arg1, arg3);
8126 final int err = checkGLError();
8128 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
8129 "glGetInteger64v", arg0, arg1);
8137 final int err = checkGLError();
8139 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
8140 "glGetInteger64v", arg0, arg2);
8148 final int err = checkGLError();
8150 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8151 "glGetIntegerIndexedv", arg0, arg1, arg2);
8159 final int err = checkGLError();
8161 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8162 "glGetIntegerIndexedv", arg0, arg1, arg3);
8170 final int err = checkGLError();
8172 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8173 "glGetIntegeri_v", arg0, arg1, arg2);
8181 final int err = checkGLError();
8183 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8184 "glGetIntegeri_v", arg0, arg1, arg3);
8192 final int err = checkGLError();
8194 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
8195 "glGetIntegerui64i_vNV", arg0, arg1, arg3);
8203 final int err = checkGLError();
8205 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
8206 "glGetIntegerui64i_vNV", arg0, arg1, arg2);
8214 final int err = checkGLError();
8216 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
8217 "glGetIntegerui64vNV", arg0, arg2);
8225 final int err = checkGLError();
8227 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
8228 "glGetIntegerui64vNV", arg0, arg1);
8236 final int err = checkGLError();
8238 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
8239 "glGetIntegerv", arg0, arg1);
8247 final int err = checkGLError();
8249 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
8250 "glGetIntegerv", arg0, arg2);
8258 final int err = checkGLError();
8260 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
8261 "glGetInternalformati64v", arg0, arg1, arg2, arg3, arg4);
8269 final int err = checkGLError();
8271 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
8272 "glGetInternalformati64v", arg0, arg1, arg2, arg3, arg5);
8280 final int err = checkGLError();
8282 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8283 "glGetInternalformativ", arg0, arg1, arg2, arg3, arg4);
8291 final int err = checkGLError();
8293 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8294 "glGetInternalformativ", arg0, arg1, arg2, arg3, arg5);
8302 final int err = checkGLError();
8304 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
8305 "glGetInvariantBooleanvEXT", arg0, arg1, arg2);
8313 final int err = checkGLError();
8315 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
8316 "glGetInvariantBooleanvEXT", arg0, arg1, arg3);
8324 final int err = checkGLError();
8326 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8327 "glGetInvariantFloatvEXT", arg0, arg1, arg3);
8335 final int err = checkGLError();
8337 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8338 "glGetInvariantFloatvEXT", arg0, arg1, arg2);
8346 final int err = checkGLError();
8348 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8349 "glGetInvariantIntegervEXT", arg0, arg1, arg3);
8357 final int err = checkGLError();
8359 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8360 "glGetInvariantIntegervEXT", arg0, arg1, arg2);
8368 final int err = checkGLError();
8370 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8371 "glGetLightfv", arg0, arg1, arg2);
8379 final int err = checkGLError();
8381 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8382 "glGetLightfv", arg0, arg1, arg3);
8390 final int err = checkGLError();
8392 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8393 "glGetLightiv", arg0, arg1, arg3);
8401 final int err = checkGLError();
8403 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8404 "glGetLightiv", arg0, arg1, arg2);
8412 final int err = checkGLError();
8414 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
8415 "glGetLocalConstantBooleanvEXT", arg0, arg1, arg2);
8423 final int err = checkGLError();
8425 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
8426 "glGetLocalConstantBooleanvEXT", arg0, arg1, arg3);
8434 final int err = checkGLError();
8436 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8437 "glGetLocalConstantFloatvEXT", arg0, arg1, arg3);
8445 final int err = checkGLError();
8447 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8448 "glGetLocalConstantFloatvEXT", arg0, arg1, arg2);
8456 final int err = checkGLError();
8458 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8459 "glGetLocalConstantIntegervEXT", arg0, arg1, arg3);
8467 final int err = checkGLError();
8469 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8470 "glGetLocalConstantIntegervEXT", arg0, arg1, arg2);
8478 final int err = checkGLError();
8480 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8481 "glGetMapAttribParameterfvNV", arg0, arg1, arg2, arg4);
8489 final int err = checkGLError();
8491 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8492 "glGetMapAttribParameterfvNV", arg0, arg1, arg2, arg3);
8500 final int err = checkGLError();
8502 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8503 "glGetMapAttribParameterivNV", arg0, arg1, arg2, arg4);
8511 final int err = checkGLError();
8513 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8514 "glGetMapAttribParameterivNV", arg0, arg1, arg2, arg3);
8522 final int err = checkGLError();
8524 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.Buffer> %s)",
8525 "glGetMapControlPointsNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
8533 final int err = checkGLError();
8535 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8536 "glGetMapParameterfvNV", arg0, arg1, arg2);
8544 final int err = checkGLError();
8546 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8547 "glGetMapParameterfvNV", arg0, arg1, arg3);
8555 final int err = checkGLError();
8557 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8558 "glGetMapParameterivNV", arg0, arg1, arg3);
8566 final int err = checkGLError();
8568 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8569 "glGetMapParameterivNV", arg0, arg1, arg2);
8576 downstreamGL4bc.
glGetMapdv(arg0,arg1,arg2,arg3);
8577 final int err = checkGLError();
8579 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
8580 "glGetMapdv", arg0, arg1, arg3);
8584 public void glGetMapdv(
int arg0,
int arg1,java.nio.DoubleBuffer arg2)
8588 final int err = checkGLError();
8590 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
8591 "glGetMapdv", arg0, arg1, arg2);
8598 downstreamGL4bc.
glGetMapfv(arg0,arg1,arg2,arg3);
8599 final int err = checkGLError();
8601 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8602 "glGetMapfv", arg0, arg1, arg3);
8606 public void glGetMapfv(
int arg0,
int arg1,java.nio.FloatBuffer arg2)
8610 final int err = checkGLError();
8612 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8613 "glGetMapfv", arg0, arg1, arg2);
8620 downstreamGL4bc.
glGetMapiv(arg0,arg1,arg2,arg3);
8621 final int err = checkGLError();
8623 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8624 "glGetMapiv", arg0, arg1, arg3);
8628 public void glGetMapiv(
int arg0,
int arg1,java.nio.IntBuffer arg2)
8632 final int err = checkGLError();
8634 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8635 "glGetMapiv", arg0, arg1, arg2);
8643 final int err = checkGLError();
8645 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8646 "glGetMaterialfv", arg0, arg1, arg3);
8654 final int err = checkGLError();
8656 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8657 "glGetMaterialfv", arg0, arg1, arg2);
8665 final int err = checkGLError();
8667 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8668 "glGetMaterialiv", arg0, arg1, arg3);
8676 final int err = checkGLError();
8678 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8679 "glGetMaterialiv", arg0, arg1, arg2);
8687 final int err = checkGLError();
8689 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8690 "glGetMemoryObjectDetachedResourcesuivNV", arg0, arg1, arg2, arg3, arg4);
8698 final int err = checkGLError();
8700 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8701 "glGetMemoryObjectDetachedResourcesuivNV", arg0, arg1, arg2, arg3, arg5);
8709 final int err = checkGLError();
8711 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8712 "glGetMemoryObjectParameterivEXT", arg0, arg1, arg3);
8720 final int err = checkGLError();
8722 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8723 "glGetMemoryObjectParameterivEXT", arg0, arg1, arg2);
8727 public void glGetMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
8730 downstreamGL4bc.
glGetMinmax(arg0,arg1,arg2,arg3,arg4);
8731 final int err = checkGLError();
8733 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8734 "glGetMinmax", arg0, arg1, arg2, arg3, arg4);
8738 public void glGetMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,
long arg4)
8741 downstreamGL4bc.
glGetMinmax(arg0,arg1,arg2,arg3,arg4);
8742 final int err = checkGLError();
8744 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <long> %s)",
8745 "glGetMinmax", arg0, arg1, arg2, arg3, arg4);
8753 final int err = checkGLError();
8755 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8756 "glGetMinmaxParameterfv", arg0, arg1, arg3);
8764 final int err = checkGLError();
8766 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8767 "glGetMinmaxParameterfv", arg0, arg1, arg2);
8775 final int err = checkGLError();
8777 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8778 "glGetMinmaxParameteriv", arg0, arg1, arg3);
8786 final int err = checkGLError();
8788 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8789 "glGetMinmaxParameteriv", arg0, arg1, arg2);
8797 final int err = checkGLError();
8799 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8800 "glGetMultiTexEnvfvEXT", arg0, arg1, arg2, arg4);
8808 final int err = checkGLError();
8810 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8811 "glGetMultiTexEnvfvEXT", arg0, arg1, arg2, arg3);
8819 final int err = checkGLError();
8821 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8822 "glGetMultiTexEnvivEXT", arg0, arg1, arg2, arg3);
8830 final int err = checkGLError();
8832 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8833 "glGetMultiTexEnvivEXT", arg0, arg1, arg2, arg4);
8841 final int err = checkGLError();
8843 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
8844 "glGetMultiTexGendvEXT", arg0, arg1, arg2, arg4);
8852 final int err = checkGLError();
8854 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
8855 "glGetMultiTexGendvEXT", arg0, arg1, arg2, arg3);
8863 final int err = checkGLError();
8865 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8866 "glGetMultiTexGenfvEXT", arg0, arg1, arg2, arg3);
8874 final int err = checkGLError();
8876 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8877 "glGetMultiTexGenfvEXT", arg0, arg1, arg2, arg4);
8885 final int err = checkGLError();
8887 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8888 "glGetMultiTexGenivEXT", arg0, arg1, arg2, arg3);
8896 final int err = checkGLError();
8898 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8899 "glGetMultiTexGenivEXT", arg0, arg1, arg2, arg4);
8907 final int err = checkGLError();
8909 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8910 "glGetMultiTexImageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
8918 final int err = checkGLError();
8920 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8921 "glGetMultiTexLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg5);
8929 final int err = checkGLError();
8931 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8932 "glGetMultiTexLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg4);
8940 final int err = checkGLError();
8942 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8943 "glGetMultiTexLevelParameterivEXT", arg0, arg1, arg2, arg3, arg5);
8951 final int err = checkGLError();
8953 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8954 "glGetMultiTexLevelParameterivEXT", arg0, arg1, arg2, arg3, arg4);
8962 final int err = checkGLError();
8964 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8965 "glGetMultiTexParameterIivEXT", arg0, arg1, arg2, arg4);
8973 final int err = checkGLError();
8975 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8976 "glGetMultiTexParameterIivEXT", arg0, arg1, arg2, arg3);
8984 final int err = checkGLError();
8986 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8987 "glGetMultiTexParameterIuivEXT", arg0, arg1, arg2, arg3);
8995 final int err = checkGLError();
8997 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8998 "glGetMultiTexParameterIuivEXT", arg0, arg1, arg2, arg4);
9006 final int err = checkGLError();
9008 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9009 "glGetMultiTexParameterfvEXT", arg0, arg1, arg2, arg4);
9017 final int err = checkGLError();
9019 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9020 "glGetMultiTexParameterfvEXT", arg0, arg1, arg2, arg3);
9028 final int err = checkGLError();
9030 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9031 "glGetMultiTexParameterivEXT", arg0, arg1, arg2, arg3);
9039 final int err = checkGLError();
9041 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9042 "glGetMultiTexParameterivEXT", arg0, arg1, arg2, arg4);
9050 final int err = checkGLError();
9052 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9053 "glGetMultisamplefv", arg0, arg1, arg3);
9061 final int err = checkGLError();
9063 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9064 "glGetMultisamplefv", arg0, arg1, arg2);
9072 final int err = checkGLError();
9074 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9075 "glGetMultisamplefvNV", arg0, arg1, arg2);
9083 final int err = checkGLError();
9085 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9086 "glGetMultisamplefvNV", arg0, arg1, arg3);
9094 final int err = checkGLError();
9096 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
9097 "glGetNamedBufferParameteri64v", arg0, arg1, arg3);
9105 final int err = checkGLError();
9107 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
9108 "glGetNamedBufferParameteri64v", arg0, arg1, arg2);
9116 final int err = checkGLError();
9118 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9119 "glGetNamedBufferParameteriv", arg0, arg1, arg3);
9127 final int err = checkGLError();
9129 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9130 "glGetNamedBufferParameteriv", arg0, arg1, arg2);
9138 final int err = checkGLError();
9140 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9141 "glGetNamedBufferParameterivEXT", arg0, arg1, arg2);
9149 final int err = checkGLError();
9151 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9152 "glGetNamedBufferParameterivEXT", arg0, arg1, arg3);
9160 final int err = checkGLError();
9162 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
9163 "glGetNamedBufferParameterui64vNV", arg0, arg1, arg2);
9171 final int err = checkGLError();
9173 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
9174 "glGetNamedBufferParameterui64vNV", arg0, arg1, arg3);
9182 final int err = checkGLError();
9184 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
9185 "glGetNamedBufferPointerv", arg0, arg1, arg2);
9193 final int err = checkGLError();
9195 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
9196 "glGetNamedBufferSubData", arg0, arg1, arg2, arg3);
9204 final int err = checkGLError();
9206 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
9207 "glGetNamedBufferSubDataEXT", arg0, arg1, arg2, arg3);
9215 final int err = checkGLError();
9217 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9218 "glGetNamedFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg4);
9226 final int err = checkGLError();
9228 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9229 "glGetNamedFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg3);
9237 final int err = checkGLError();
9239 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9240 "glGetNamedFramebufferAttachmentParameterivEXT", arg0, arg1, arg2, arg4);
9248 final int err = checkGLError();
9250 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9251 "glGetNamedFramebufferAttachmentParameterivEXT", arg0, arg1, arg2, arg3);
9259 final int err = checkGLError();
9261 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9262 "glGetNamedFramebufferParameterfvAMD", arg0, arg1, arg2, arg3, arg4, arg6);
9270 final int err = checkGLError();
9272 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9273 "glGetNamedFramebufferParameterfvAMD", arg0, arg1, arg2, arg3, arg4, arg5);
9281 final int err = checkGLError();
9283 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9284 "glGetNamedFramebufferParameteriv", arg0, arg1, arg2);
9292 final int err = checkGLError();
9294 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9295 "glGetNamedFramebufferParameteriv", arg0, arg1, arg3);
9303 final int err = checkGLError();
9305 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9306 "glGetNamedProgramLocalParameterIivEXT", arg0, arg1, arg2, arg4);
9314 final int err = checkGLError();
9316 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9317 "glGetNamedProgramLocalParameterIivEXT", arg0, arg1, arg2, arg3);
9325 final int err = checkGLError();
9327 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9328 "glGetNamedProgramLocalParameterIuivEXT", arg0, arg1, arg2, arg3);
9336 final int err = checkGLError();
9338 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9339 "glGetNamedProgramLocalParameterIuivEXT", arg0, arg1, arg2, arg4);
9347 final int err = checkGLError();
9349 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
9350 "glGetNamedProgramLocalParameterdvEXT", arg0, arg1, arg2, arg3);
9358 final int err = checkGLError();
9360 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
9361 "glGetNamedProgramLocalParameterdvEXT", arg0, arg1, arg2, arg4);
9369 final int err = checkGLError();
9371 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9372 "glGetNamedProgramLocalParameterfvEXT", arg0, arg1, arg2, arg3);
9380 final int err = checkGLError();
9382 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9383 "glGetNamedProgramLocalParameterfvEXT", arg0, arg1, arg2, arg4);
9391 final int err = checkGLError();
9393 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
9394 "glGetNamedProgramStringEXT", arg0, arg1, arg2, arg3);
9402 final int err = checkGLError();
9404 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9405 "glGetNamedProgramivEXT", arg0, arg1, arg2, arg3);
9413 final int err = checkGLError();
9415 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9416 "glGetNamedProgramivEXT", arg0, arg1, arg2, arg4);
9424 final int err = checkGLError();
9426 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9427 "glGetNamedRenderbufferParameteriv", arg0, arg1, arg2);
9435 final int err = checkGLError();
9437 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9438 "glGetNamedRenderbufferParameteriv", arg0, arg1, arg3);
9446 final int err = checkGLError();
9448 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9449 "glGetNamedRenderbufferParameterivEXT", arg0, arg1, arg3);
9457 final int err = checkGLError();
9459 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9460 "glGetNamedRenderbufferParameterivEXT", arg0, arg1, arg2);
9464 public void glGetNamedStringARB(
int arg0,java.lang.String arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.ByteBuffer arg4)
9468 final int err = checkGLError();
9470 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9471 "glGetNamedStringARB", arg0, arg1, arg2, arg3, arg4);
9475 public void glGetNamedStringARB(
int arg0,java.lang.String arg1,
int arg2,
int[] arg3,
int arg4,
byte[] arg5,
int arg6)
9479 final int err = checkGLError();
9481 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9482 "glGetNamedStringARB", arg0, arg1, arg2, arg4, arg6);
9490 final int err = checkGLError();
9492 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9493 "glGetNamedStringivARB", arg0, arg1, arg2, arg3);
9501 final int err = checkGLError();
9503 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <[I>, <int> 0x%X)",
9504 "glGetNamedStringivARB", arg0, arg1, arg2, arg4);
9512 final int err = checkGLError();
9514 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
9515 "glGetNextPerfQueryIdINTEL", arg0, arg2);
9523 final int err = checkGLError();
9525 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
9526 "glGetNextPerfQueryIdINTEL", arg0, arg1);
9530 public void glGetObjectLabel(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
byte[] arg5,
int arg6)
9534 final int err = checkGLError();
9536 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9537 "glGetObjectLabel", arg0, arg1, arg2, arg4, arg6);
9541 public void glGetObjectLabel(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.ByteBuffer arg4)
9545 final int err = checkGLError();
9547 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9548 "glGetObjectLabel", arg0, arg1, arg2, arg3, arg4);
9556 final int err = checkGLError();
9558 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[F>, <int> 0x%X)",
9559 "glGetObjectParameterfvARB", arg0, arg1, arg3);
9567 final int err = checkGLError();
9569 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9570 "glGetObjectParameterfvARB", arg0, arg1, arg2);
9578 final int err = checkGLError();
9580 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9581 "glGetObjectParameterivAPPLE", arg0, arg1, arg2, arg3);
9589 final int err = checkGLError();
9591 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9592 "glGetObjectParameterivAPPLE", arg0, arg1, arg2, arg4);
9600 final int err = checkGLError();
9602 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X)",
9603 "glGetObjectParameterivARB", arg0, arg1, arg3);
9611 final int err = checkGLError();
9613 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9614 "glGetObjectParameterivARB", arg0, arg1, arg2);
9618 public void glGetObjectPtrLabel(java.nio.Buffer arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
9622 final int err = checkGLError();
9624 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9625 "glGetObjectPtrLabel", arg0, arg1, arg2, arg3);
9633 final int err = checkGLError();
9635 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9636 "glGetObjectPtrLabel", arg0, arg1, arg3, arg5);
9644 final int err = checkGLError();
9646 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9647 "glGetOcclusionQueryivNV", arg0, arg1, arg2);
9655 final int err = checkGLError();
9657 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9658 "glGetOcclusionQueryivNV", arg0, arg1, arg3);
9666 final int err = checkGLError();
9668 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9669 "glGetOcclusionQueryuivNV", arg0, arg1, arg2);
9677 final int err = checkGLError();
9679 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9680 "glGetOcclusionQueryuivNV", arg0, arg1, arg3);
9684 public void glGetPerfCounterInfoINTEL(
int arg0,
int arg1,
int arg2,java.nio.ByteBuffer arg3,
int arg4,java.nio.ByteBuffer arg5,java.nio.IntBuffer arg6,java.nio.IntBuffer arg7,java.nio.IntBuffer arg8,java.nio.IntBuffer arg9,java.nio.LongBuffer arg10)
9687 downstreamGL4bc.
glGetPerfCounterInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
9688 final int err = checkGLError();
9690 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s, <int> 0x%X, <java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
9691 "glGetPerfCounterInfoINTEL", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
9695 public void glGetPerfCounterInfoINTEL(
int arg0,
int arg1,
int arg2,
byte[] arg3,
int arg4,
int arg5,
byte[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11,
int[] arg12,
int arg13,
int[] arg14,
int arg15,
long[] arg16,
int arg17)
9698 downstreamGL4bc.
glGetPerfCounterInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16,arg17);
9699 final int err = checkGLError();
9701 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
9702 "glGetPerfCounterInfoINTEL", arg0, arg1, arg2, arg4, arg5, arg7, arg9, arg11, arg13, arg15, arg17);
9710 final int err = checkGLError();
9712 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <[I>, <int> 0x%X)",
9713 "glGetPerfQueryDataINTEL", arg0, arg1, arg2, arg3, arg5);
9721 final int err = checkGLError();
9723 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.IntBuffer> %s)",
9724 "glGetPerfQueryDataINTEL", arg0, arg1, arg2, arg3, arg4);
9732 final int err = checkGLError();
9734 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s)",
9735 "glGetPerfQueryIdByNameINTEL", arg0, arg1);
9743 final int err = checkGLError();
9745 writeGLError(err,
"%s(<[B>, <int> 0x%X, <[I>, <int> 0x%X)",
9746 "glGetPerfQueryIdByNameINTEL", arg1, arg3);
9750 public void glGetPerfQueryInfoINTEL(
int arg0,
int arg1,java.nio.ByteBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.IntBuffer arg6)
9754 final int err = checkGLError();
9756 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
9757 "glGetPerfQueryInfoINTEL", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
9761 public void glGetPerfQueryInfoINTEL(
int arg0,
int arg1,
byte[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11)
9764 downstreamGL4bc.
glGetPerfQueryInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
9765 final int err = checkGLError();
9767 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
9768 "glGetPerfQueryInfoINTEL", arg0, arg1, arg3, arg5, arg7, arg9, arg11);
9776 final int err = checkGLError();
9778 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
9779 "glGetPixelMapfv", arg0, arg1);
9787 final int err = checkGLError();
9789 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
9790 "glGetPixelMapfv", arg0, arg2);
9798 final int err = checkGLError();
9800 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9801 "glGetPixelMapfv", arg0, arg1);
9809 final int err = checkGLError();
9811 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
9812 "glGetPixelMapuiv", arg0, arg1);
9820 final int err = checkGLError();
9822 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
9823 "glGetPixelMapuiv", arg0, arg2);
9831 final int err = checkGLError();
9833 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9834 "glGetPixelMapuiv", arg0, arg1);
9842 final int err = checkGLError();
9844 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
9845 "glGetPixelMapusv", arg0, arg2);
9853 final int err = checkGLError();
9855 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
9856 "glGetPixelMapusv", arg0, arg1);
9864 final int err = checkGLError();
9866 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9867 "glGetPixelMapusv", arg0, arg1);
9875 final int err = checkGLError();
9877 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9878 "glGetPixelTransformParameterfvEXT", arg0, arg1, arg2);
9886 final int err = checkGLError();
9888 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9889 "glGetPixelTransformParameterfvEXT", arg0, arg1, arg3);
9897 final int err = checkGLError();
9899 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9900 "glGetPixelTransformParameterivEXT", arg0, arg1, arg3);
9908 final int err = checkGLError();
9910 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9911 "glGetPixelTransformParameterivEXT", arg0, arg1, arg2);
9919 final int err = checkGLError();
9921 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
9922 "glGetPointeri_vEXT", arg0, arg1, arg2);
9930 final int err = checkGLError();
9932 writeGLError(err,
"%s(<long> %s)",
9933 "glGetPolygonStipple", arg0);
9941 final int err = checkGLError();
9943 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
9944 "glGetPolygonStipple", arg0);
9952 final int err = checkGLError();
9954 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
9955 "glGetPolygonStipple", arg1);
9959 public void glGetProgramBinary(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.Buffer arg4)
9963 final int err = checkGLError();
9965 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.Buffer> %s)",
9966 "glGetProgramBinary", arg0, arg1, arg2, arg3, arg4);
9970 public void glGetProgramBinary(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,java.nio.Buffer arg6)
9974 final int err = checkGLError();
9976 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <java.nio.Buffer> %s)",
9977 "glGetProgramBinary", arg0, arg1, arg3, arg5, arg6);
9985 final int err = checkGLError();
9987 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9988 "glGetProgramEnvParameterIivNV", arg0, arg1, arg2);
9996 final int err = checkGLError();
9998 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9999 "glGetProgramEnvParameterIivNV", arg0, arg1, arg3);
10007 final int err = checkGLError();
10009 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10010 "glGetProgramEnvParameterIuivNV", arg0, arg1, arg3);
10018 final int err = checkGLError();
10020 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10021 "glGetProgramEnvParameterIuivNV", arg0, arg1, arg2);
10029 final int err = checkGLError();
10031 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
10032 "glGetProgramEnvParameterdvARB", arg0, arg1, arg2);
10040 final int err = checkGLError();
10042 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
10043 "glGetProgramEnvParameterdvARB", arg0, arg1, arg3);
10051 final int err = checkGLError();
10053 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10054 "glGetProgramEnvParameterfvARB", arg0, arg1, arg2);
10062 final int err = checkGLError();
10064 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10065 "glGetProgramEnvParameterfvARB", arg0, arg1, arg3);
10073 final int err = checkGLError();
10075 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10076 "glGetProgramInfoLog", arg0, arg1, arg2, arg3);
10084 final int err = checkGLError();
10086 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10087 "glGetProgramInfoLog", arg0, arg1, arg3, arg5);
10095 final int err = checkGLError();
10097 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10098 "glGetProgramInterfaceiv", arg0, arg1, arg2, arg4);
10106 final int err = checkGLError();
10108 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10109 "glGetProgramInterfaceiv", arg0, arg1, arg2, arg3);
10117 final int err = checkGLError();
10119 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10120 "glGetProgramLocalParameterIivNV", arg0, arg1, arg2);
10128 final int err = checkGLError();
10130 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10131 "glGetProgramLocalParameterIivNV", arg0, arg1, arg3);
10139 final int err = checkGLError();
10141 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10142 "glGetProgramLocalParameterIuivNV", arg0, arg1, arg3);
10150 final int err = checkGLError();
10152 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10153 "glGetProgramLocalParameterIuivNV", arg0, arg1, arg2);
10161 final int err = checkGLError();
10163 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
10164 "glGetProgramLocalParameterdvARB", arg0, arg1, arg2);
10172 final int err = checkGLError();
10174 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
10175 "glGetProgramLocalParameterdvARB", arg0, arg1, arg3);
10183 final int err = checkGLError();
10185 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10186 "glGetProgramLocalParameterfvARB", arg0, arg1, arg2);
10194 final int err = checkGLError();
10196 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10197 "glGetProgramLocalParameterfvARB", arg0, arg1, arg3);
10205 final int err = checkGLError();
10207 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10208 "glGetProgramPipelineInfoLog", arg0, arg1, arg3, arg5);
10216 final int err = checkGLError();
10218 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10219 "glGetProgramPipelineInfoLog", arg0, arg1, arg2, arg3);
10227 final int err = checkGLError();
10229 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10230 "glGetProgramPipelineiv", arg0, arg1, arg2);
10238 final int err = checkGLError();
10240 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10241 "glGetProgramPipelineiv", arg0, arg1, arg3);
10249 final int err = checkGLError();
10251 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
10252 "glGetProgramResourceIndex", arg0, arg1, arg2);
10261 final int err = checkGLError();
10263 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
10264 "glGetProgramResourceIndex", arg0, arg1, arg3);
10273 final int err = checkGLError();
10275 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
10276 "glGetProgramResourceLocation", arg0, arg1, arg3);
10285 final int err = checkGLError();
10287 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
10288 "glGetProgramResourceLocation", arg0, arg1, arg2);
10297 final int err = checkGLError();
10299 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
10300 "glGetProgramResourceLocationIndex", arg0, arg1, arg3);
10309 final int err = checkGLError();
10311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
10312 "glGetProgramResourceLocationIndex", arg0, arg1, arg2);
10321 final int err = checkGLError();
10323 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10324 "glGetProgramResourceName", arg0, arg1, arg2, arg3, arg4, arg5);
10332 final int err = checkGLError();
10334 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10335 "glGetProgramResourceName", arg0, arg1, arg2, arg3, arg5, arg7);
10339 public void glGetProgramResourceiv(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.IntBuffer arg4,
int arg5,java.nio.IntBuffer arg6,java.nio.IntBuffer arg7)
10343 final int err = checkGLError();
10345 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
10346 "glGetProgramResourceiv", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
10350 public void glGetProgramResourceiv(
int arg0,
int arg1,
int arg2,
int arg3,
int[] arg4,
int arg5,
int arg6,
int[] arg7,
int arg8,
int[] arg9,
int arg10)
10353 downstreamGL4bc.
glGetProgramResourceiv(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
10354 final int err = checkGLError();
10356 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
10357 "glGetProgramResourceiv", arg0, arg1, arg2, arg3, arg5, arg6, arg8, arg10);
10365 final int err = checkGLError();
10367 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10368 "glGetProgramStageiv", arg0, arg1, arg2, arg3);
10376 final int err = checkGLError();
10378 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10379 "glGetProgramStageiv", arg0, arg1, arg2, arg4);
10387 final int err = checkGLError();
10389 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
10390 "glGetProgramStringARB", arg0, arg1, arg2);
10398 final int err = checkGLError();
10400 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10401 "glGetProgramSubroutineParameteruivNV", arg0, arg1, arg3);
10409 final int err = checkGLError();
10411 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10412 "glGetProgramSubroutineParameteruivNV", arg0, arg1, arg2);
10420 final int err = checkGLError();
10422 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10423 "glGetProgramiv", arg0, arg1, arg3);
10431 final int err = checkGLError();
10433 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10434 "glGetProgramiv", arg0, arg1, arg2);
10442 final int err = checkGLError();
10444 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10445 "glGetProgramivARB", arg0, arg1, arg2);
10453 final int err = checkGLError();
10455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10456 "glGetProgramivARB", arg0, arg1, arg3);
10464 final int err = checkGLError();
10466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10467 "glGetQueryBufferObjecti64v", arg0, arg1, arg2, arg3);
10475 final int err = checkGLError();
10477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10478 "glGetQueryBufferObjectiv", arg0, arg1, arg2, arg3);
10486 final int err = checkGLError();
10488 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10489 "glGetQueryBufferObjectui64v", arg0, arg1, arg2, arg3);
10497 final int err = checkGLError();
10499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10500 "glGetQueryBufferObjectuiv", arg0, arg1, arg2, arg3);
10508 final int err = checkGLError();
10510 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10511 "glGetQueryIndexediv", arg0, arg1, arg2, arg4);
10519 final int err = checkGLError();
10521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10522 "glGetQueryIndexediv", arg0, arg1, arg2, arg3);
10530 final int err = checkGLError();
10532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10533 "glGetQueryObjecti64v", arg0, arg1, arg3);
10541 final int err = checkGLError();
10543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10544 "glGetQueryObjecti64v", arg0, arg1, arg2);
10552 final int err = checkGLError();
10554 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10555 "glGetQueryObjecti64vEXT", arg0, arg1, arg2);
10563 final int err = checkGLError();
10565 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10566 "glGetQueryObjecti64vEXT", arg0, arg1, arg3);
10574 final int err = checkGLError();
10576 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10577 "glGetQueryObjectiv", arg0, arg1, arg2);
10585 final int err = checkGLError();
10587 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10588 "glGetQueryObjectiv", arg0, arg1, arg3);
10596 final int err = checkGLError();
10598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10599 "glGetQueryObjectui64v", arg0, arg1, arg3);
10607 final int err = checkGLError();
10609 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10610 "glGetQueryObjectui64v", arg0, arg1, arg2);
10618 final int err = checkGLError();
10620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10621 "glGetQueryObjectui64vEXT", arg0, arg1, arg2);
10629 final int err = checkGLError();
10631 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10632 "glGetQueryObjectui64vEXT", arg0, arg1, arg3);
10640 final int err = checkGLError();
10642 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10643 "glGetQueryObjectuiv", arg0, arg1, arg2);
10651 final int err = checkGLError();
10653 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10654 "glGetQueryObjectuiv", arg0, arg1, arg3);
10662 final int err = checkGLError();
10664 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10665 "glGetQueryiv", arg0, arg1, arg3);
10673 final int err = checkGLError();
10675 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10676 "glGetQueryiv", arg0, arg1, arg2);
10684 final int err = checkGLError();
10686 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10687 "glGetRenderbufferParameteriv", arg0, arg1, arg3);
10695 final int err = checkGLError();
10697 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10698 "glGetRenderbufferParameteriv", arg0, arg1, arg2);
10706 final int err = checkGLError();
10708 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10709 "glGetSamplerParameterIiv", arg0, arg1, arg3);
10717 final int err = checkGLError();
10719 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10720 "glGetSamplerParameterIiv", arg0, arg1, arg2);
10728 final int err = checkGLError();
10730 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10731 "glGetSamplerParameterIuiv", arg0, arg1, arg2);
10739 final int err = checkGLError();
10741 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10742 "glGetSamplerParameterIuiv", arg0, arg1, arg3);
10750 final int err = checkGLError();
10752 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10753 "glGetSamplerParameterfv", arg0, arg1, arg3);
10761 final int err = checkGLError();
10763 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10764 "glGetSamplerParameterfv", arg0, arg1, arg2);
10772 final int err = checkGLError();
10774 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10775 "glGetSamplerParameteriv", arg0, arg1, arg2);
10783 final int err = checkGLError();
10785 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10786 "glGetSamplerParameteriv", arg0, arg1, arg3);
10794 final int err = checkGLError();
10796 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10797 "glGetSemaphoreParameterivNV", arg0, arg1, arg2);
10805 final int err = checkGLError();
10807 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10808 "glGetSemaphoreParameterivNV", arg0, arg1, arg3);
10816 final int err = checkGLError();
10818 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10819 "glGetSemaphoreParameterui64vEXT", arg0, arg1, arg3);
10827 final int err = checkGLError();
10829 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10830 "glGetSemaphoreParameterui64vEXT", arg0, arg1, arg2);
10834 public void glGetSeparableFilter(
int arg0,
int arg1,
int arg2,java.nio.Buffer arg3,java.nio.Buffer arg4,java.nio.Buffer arg5)
10838 final int err = checkGLError();
10840 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
10841 "glGetSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5);
10849 final int err = checkGLError();
10851 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
10852 "glGetSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5);
10860 final int err = checkGLError();
10862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10863 "glGetShaderInfoLog", arg0, arg1, arg3, arg5);
10871 final int err = checkGLError();
10873 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10874 "glGetShaderInfoLog", arg0, arg1, arg2, arg3);
10882 final int err = checkGLError();
10884 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
10885 "glGetShaderPrecisionFormat", arg0, arg1, arg2, arg3);
10893 final int err = checkGLError();
10895 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
10896 "glGetShaderPrecisionFormat", arg0, arg1, arg3, arg5);
10904 final int err = checkGLError();
10906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10907 "glGetShaderSource", arg0, arg1, arg2, arg3);
10915 final int err = checkGLError();
10917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10918 "glGetShaderSource", arg0, arg1, arg3, arg5);
10926 final int err = checkGLError();
10928 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10929 "glGetShaderSourceARB", arg0, arg1, arg3, arg5);
10937 final int err = checkGLError();
10939 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10940 "glGetShaderSourceARB", arg0, arg1, arg2, arg3);
10948 final int err = checkGLError();
10950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10951 "glGetShaderiv", arg0, arg1, arg3);
10959 final int err = checkGLError();
10961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10962 "glGetShaderiv", arg0, arg1, arg2);
10970 final int err = checkGLError();
10972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10973 "glGetShadingRateImagePaletteNV", arg0, arg1, arg2);
10981 final int err = checkGLError();
10983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10984 "glGetShadingRateImagePaletteNV", arg0, arg1, arg3);
10992 final int err = checkGLError();
10994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10995 "glGetShadingRateSampleLocationivNV", arg0, arg1, arg2, arg4);
11003 final int err = checkGLError();
11005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11006 "glGetShadingRateSampleLocationivNV", arg0, arg1, arg2, arg3);
11014 final int err = checkGLError();
11016 writeGLError(err,
"%s(<int> 0x%X)",
11017 "glGetStageIndexNV", arg0);
11025 java.lang.String _res = downstreamGL4bc.
glGetString(arg0);
11026 final int err = checkGLError();
11028 writeGLError(err,
"%s(<int> 0x%X)",
11029 "glGetString", arg0);
11037 java.lang.String _res = downstreamGL4bc.
glGetStringi(arg0,arg1);
11038 final int err = checkGLError();
11040 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11041 "glGetStringi", arg0, arg1);
11050 final int err = checkGLError();
11052 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
11053 "glGetSubroutineIndex", arg0, arg1, arg2);
11062 final int err = checkGLError();
11064 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
11065 "glGetSubroutineUniformLocation", arg0, arg1, arg2);
11070 public void glGetSynciv(
long arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6)
11073 downstreamGL4bc.
glGetSynciv(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
11074 final int err = checkGLError();
11076 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
11077 "glGetSynciv", arg0, arg1, arg2, arg4, arg6);
11081 public void glGetSynciv(
long arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4)
11084 downstreamGL4bc.
glGetSynciv(arg0,arg1,arg2,arg3,arg4);
11085 final int err = checkGLError();
11087 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
11088 "glGetSynciv", arg0, arg1, arg2, arg3, arg4);
11096 final int err = checkGLError();
11098 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11099 "glGetTexEnvfv", arg0, arg1, arg2);
11107 final int err = checkGLError();
11109 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11110 "glGetTexEnvfv", arg0, arg1, arg3);
11118 final int err = checkGLError();
11120 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11121 "glGetTexEnviv", arg0, arg1, arg3);
11129 final int err = checkGLError();
11131 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11132 "glGetTexEnviv", arg0, arg1, arg2);
11140 final int err = checkGLError();
11142 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
11143 "glGetTexGendv", arg0, arg1, arg2);
11151 final int err = checkGLError();
11153 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
11154 "glGetTexGendv", arg0, arg1, arg3);
11162 final int err = checkGLError();
11164 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11165 "glGetTexGenfv", arg0, arg1, arg2);
11173 final int err = checkGLError();
11175 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11176 "glGetTexGenfv", arg0, arg1, arg3);
11184 final int err = checkGLError();
11186 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11187 "glGetTexGeniv", arg0, arg1, arg3);
11195 final int err = checkGLError();
11197 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11198 "glGetTexGeniv", arg0, arg1, arg2);
11206 final int err = checkGLError();
11208 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
11209 "glGetTexImage", arg0, arg1, arg2, arg3, arg4);
11217 final int err = checkGLError();
11219 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
11220 "glGetTexImage", arg0, arg1, arg2, arg3, arg4);
11228 final int err = checkGLError();
11230 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11231 "glGetTexLevelParameterfv", arg0, arg1, arg2, arg4);
11239 final int err = checkGLError();
11241 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11242 "glGetTexLevelParameterfv", arg0, arg1, arg2, arg3);
11250 final int err = checkGLError();
11252 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11253 "glGetTexLevelParameteriv", arg0, arg1, arg2, arg4);
11261 final int err = checkGLError();
11263 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11264 "glGetTexLevelParameteriv", arg0, arg1, arg2, arg3);
11272 final int err = checkGLError();
11274 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11275 "glGetTexParameterIiv", arg0, arg1, arg3);
11283 final int err = checkGLError();
11285 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11286 "glGetTexParameterIiv", arg0, arg1, arg2);
11294 final int err = checkGLError();
11296 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11297 "glGetTexParameterIuiv", arg0, arg1, arg2);
11305 final int err = checkGLError();
11307 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11308 "glGetTexParameterIuiv", arg0, arg1, arg3);
11316 final int err = checkGLError();
11318 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11319 "glGetTexParameterfv", arg0, arg1, arg3);
11327 final int err = checkGLError();
11329 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11330 "glGetTexParameterfv", arg0, arg1, arg2);
11338 final int err = checkGLError();
11340 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11341 "glGetTexParameteriv", arg0, arg1, arg2);
11349 final int err = checkGLError();
11351 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11352 "glGetTexParameteriv", arg0, arg1, arg3);
11360 final int err = checkGLError();
11362 writeGLError(err,
"%s(<int> 0x%X)",
11363 "glGetTextureHandleARB", arg0);
11372 final int err = checkGLError();
11374 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
11375 "glGetTextureImage", arg0, arg1, arg2, arg3, arg4, arg5);
11383 final int err = checkGLError();
11385 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
11386 "glGetTextureImageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
11394 final int err = checkGLError();
11396 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11397 "glGetTextureLevelParameterfv", arg0, arg1, arg2, arg4);
11405 final int err = checkGLError();
11407 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11408 "glGetTextureLevelParameterfv", arg0, arg1, arg2, arg3);
11416 final int err = checkGLError();
11418 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11419 "glGetTextureLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg4);
11427 final int err = checkGLError();
11429 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11430 "glGetTextureLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg5);
11438 final int err = checkGLError();
11440 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11441 "glGetTextureLevelParameteriv", arg0, arg1, arg2, arg4);
11449 final int err = checkGLError();
11451 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11452 "glGetTextureLevelParameteriv", arg0, arg1, arg2, arg3);
11460 final int err = checkGLError();
11462 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11463 "glGetTextureLevelParameterivEXT", arg0, arg1, arg2, arg3, arg5);
11471 final int err = checkGLError();
11473 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11474 "glGetTextureLevelParameterivEXT", arg0, arg1, arg2, arg3, arg4);
11482 final int err = checkGLError();
11484 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11485 "glGetTextureParameterIiv", arg0, arg1, arg3);
11493 final int err = checkGLError();
11495 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11496 "glGetTextureParameterIiv", arg0, arg1, arg2);
11504 final int err = checkGLError();
11506 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11507 "glGetTextureParameterIivEXT", arg0, arg1, arg2, arg3);
11515 final int err = checkGLError();
11517 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11518 "glGetTextureParameterIivEXT", arg0, arg1, arg2, arg4);
11526 final int err = checkGLError();
11528 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11529 "glGetTextureParameterIuiv", arg0, arg1, arg2);
11537 final int err = checkGLError();
11539 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11540 "glGetTextureParameterIuiv", arg0, arg1, arg3);
11548 final int err = checkGLError();
11550 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11551 "glGetTextureParameterIuivEXT", arg0, arg1, arg2, arg4);
11559 final int err = checkGLError();
11561 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11562 "glGetTextureParameterIuivEXT", arg0, arg1, arg2, arg3);
11570 final int err = checkGLError();
11572 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11573 "glGetTextureParameterfv", arg0, arg1, arg3);
11581 final int err = checkGLError();
11583 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11584 "glGetTextureParameterfv", arg0, arg1, arg2);
11592 final int err = checkGLError();
11594 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11595 "glGetTextureParameterfvEXT", arg0, arg1, arg2, arg3);
11603 final int err = checkGLError();
11605 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11606 "glGetTextureParameterfvEXT", arg0, arg1, arg2, arg4);
11614 final int err = checkGLError();
11616 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11617 "glGetTextureParameteriv", arg0, arg1, arg2);
11625 final int err = checkGLError();
11627 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11628 "glGetTextureParameteriv", arg0, arg1, arg3);
11636 final int err = checkGLError();
11638 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11639 "glGetTextureParameterivEXT", arg0, arg1, arg2, arg3);
11647 final int err = checkGLError();
11649 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11650 "glGetTextureParameterivEXT", arg0, arg1, arg2, arg4);
11658 final int err = checkGLError();
11660 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11661 "glGetTextureSamplerHandleARB", arg0, arg1);
11666 public void glGetTextureSubImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
11669 downstreamGL4bc.
glGetTextureSubImage(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
11670 final int err = checkGLError();
11672 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
11673 "glGetTextureSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
11677 public void glGetTransformFeedbackVarying(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
11681 final int err = checkGLError();
11683 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
11684 "glGetTransformFeedbackVarying", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
11688 public void glGetTransformFeedbackVarying(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
11691 downstreamGL4bc.
glGetTransformFeedbackVarying(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
11692 final int err = checkGLError();
11694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
11695 "glGetTransformFeedbackVarying", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
11703 final int err = checkGLError();
11705 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11706 "glGetTransformFeedbacki64_v", arg0, arg1, arg2, arg4);
11714 final int err = checkGLError();
11716 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11717 "glGetTransformFeedbacki64_v", arg0, arg1, arg2, arg3);
11725 final int err = checkGLError();
11727 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11728 "glGetTransformFeedbacki_v", arg0, arg1, arg2, arg4);
11736 final int err = checkGLError();
11738 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11739 "glGetTransformFeedbacki_v", arg0, arg1, arg2, arg3);
11747 final int err = checkGLError();
11749 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11750 "glGetTransformFeedbackiv", arg0, arg1, arg2);
11758 final int err = checkGLError();
11760 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11761 "glGetTransformFeedbackiv", arg0, arg1, arg3);
11769 final int err = checkGLError();
11771 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
11772 "glGetUniformBlockIndex", arg0, arg1);
11781 final int err = checkGLError();
11783 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11784 "glGetUniformBufferSizeEXT", arg0, arg1);
11793 final int err = checkGLError();
11795 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
11796 "glGetUniformIndices", arg0, arg1, arg4);
11804 final int err = checkGLError();
11806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
11807 "glGetUniformIndices", arg0, arg1, arg3);
11815 final int err = checkGLError();
11817 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
11818 "glGetUniformLocation", arg0, arg1);
11827 final int err = checkGLError();
11829 writeGLError(err,
"%s(<long> %s, <java.lang.String> %s)",
11830 "glGetUniformLocationARB", arg0, arg1);
11839 final int err = checkGLError();
11841 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11842 "glGetUniformOffsetEXT", arg0, arg1);
11851 final int err = checkGLError();
11853 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11854 "glGetUniformSubroutineuiv", arg0, arg1, arg3);
11862 final int err = checkGLError();
11864 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11865 "glGetUniformSubroutineuiv", arg0, arg1, arg2);
11873 final int err = checkGLError();
11875 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
11876 "glGetUniformdv", arg0, arg1, arg2);
11884 final int err = checkGLError();
11886 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
11887 "glGetUniformdv", arg0, arg1, arg3);
11895 final int err = checkGLError();
11897 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11898 "glGetUniformfv", arg0, arg1, arg2);
11906 final int err = checkGLError();
11908 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11909 "glGetUniformfv", arg0, arg1, arg3);
11917 final int err = checkGLError();
11919 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[F>, <int> 0x%X)",
11920 "glGetUniformfvARB", arg0, arg1, arg3);
11928 final int err = checkGLError();
11930 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11931 "glGetUniformfvARB", arg0, arg1, arg2);
11939 final int err = checkGLError();
11941 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11942 "glGetUniformi64vARB", arg0, arg1, arg3);
11950 final int err = checkGLError();
11952 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11953 "glGetUniformi64vARB", arg0, arg1, arg2);
11961 final int err = checkGLError();
11963 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11964 "glGetUniformi64vNV", arg0, arg1, arg3);
11972 final int err = checkGLError();
11974 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11975 "glGetUniformi64vNV", arg0, arg1, arg2);
11983 final int err = checkGLError();
11985 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11986 "glGetUniformiv", arg0, arg1, arg3);
11994 final int err = checkGLError();
11996 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11997 "glGetUniformiv", arg0, arg1, arg2);
12005 final int err = checkGLError();
12007 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X)",
12008 "glGetUniformivARB", arg0, arg1, arg3);
12016 final int err = checkGLError();
12018 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
12019 "glGetUniformivARB", arg0, arg1, arg2);
12027 final int err = checkGLError();
12029 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12030 "glGetUniformui64vARB", arg0, arg1, arg3);
12038 final int err = checkGLError();
12040 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12041 "glGetUniformui64vARB", arg0, arg1, arg2);
12049 final int err = checkGLError();
12051 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12052 "glGetUniformui64vNV", arg0, arg1, arg2);
12060 final int err = checkGLError();
12062 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12063 "glGetUniformui64vNV", arg0, arg1, arg3);
12071 final int err = checkGLError();
12073 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12074 "glGetUniformuiv", arg0, arg1, arg3);
12082 final int err = checkGLError();
12084 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12085 "glGetUniformuiv", arg0, arg1, arg2);
12093 final int err = checkGLError();
12095 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
12096 "glGetUnsignedBytei_vEXT", arg0, arg1, arg2);
12104 final int err = checkGLError();
12106 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
12107 "glGetUnsignedBytei_vEXT", arg0, arg1, arg3);
12115 final int err = checkGLError();
12117 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
12118 "glGetUnsignedBytevEXT", arg0, arg1);
12126 final int err = checkGLError();
12128 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
12129 "glGetUnsignedBytevEXT", arg0, arg2);
12137 final int err = checkGLError();
12139 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
12140 "glGetVariantBooleanvEXT", arg0, arg1, arg2);
12148 final int err = checkGLError();
12150 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
12151 "glGetVariantBooleanvEXT", arg0, arg1, arg3);
12159 final int err = checkGLError();
12161 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12162 "glGetVariantFloatvEXT", arg0, arg1, arg3);
12170 final int err = checkGLError();
12172 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12173 "glGetVariantFloatvEXT", arg0, arg1, arg2);
12181 final int err = checkGLError();
12183 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12184 "glGetVariantIntegervEXT", arg0, arg1, arg3);
12192 final int err = checkGLError();
12194 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12195 "glGetVariantIntegervEXT", arg0, arg1, arg2);
12203 final int err = checkGLError();
12205 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12206 "glGetVertexArrayIndexed64iv", arg0, arg1, arg2, arg4);
12214 final int err = checkGLError();
12216 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12217 "glGetVertexArrayIndexed64iv", arg0, arg1, arg2, arg3);
12225 final int err = checkGLError();
12227 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12228 "glGetVertexArrayIndexediv", arg0, arg1, arg2, arg4);
12236 final int err = checkGLError();
12238 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12239 "glGetVertexArrayIndexediv", arg0, arg1, arg2, arg3);
12247 final int err = checkGLError();
12249 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12250 "glGetVertexArrayIntegeri_vEXT", arg0, arg1, arg2, arg3);
12258 final int err = checkGLError();
12260 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12261 "glGetVertexArrayIntegeri_vEXT", arg0, arg1, arg2, arg4);
12269 final int err = checkGLError();
12271 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12272 "glGetVertexArrayIntegervEXT", arg0, arg1, arg2);
12280 final int err = checkGLError();
12282 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12283 "glGetVertexArrayIntegervEXT", arg0, arg1, arg3);
12291 final int err = checkGLError();
12293 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
12294 "glGetVertexArrayPointeri_vEXT", arg0, arg1, arg2, arg3);
12302 final int err = checkGLError();
12304 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
12305 "glGetVertexArrayPointervEXT", arg0, arg1, arg2);
12313 final int err = checkGLError();
12315 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12316 "glGetVertexArrayiv", arg0, arg1, arg2);
12324 final int err = checkGLError();
12326 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12327 "glGetVertexArrayiv", arg0, arg1, arg3);
12335 final int err = checkGLError();
12337 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12338 "glGetVertexAttribIiv", arg0, arg1, arg2);
12346 final int err = checkGLError();
12348 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12349 "glGetVertexAttribIiv", arg0, arg1, arg3);
12357 final int err = checkGLError();
12359 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12360 "glGetVertexAttribIuiv", arg0, arg1, arg3);
12368 final int err = checkGLError();
12370 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12371 "glGetVertexAttribIuiv", arg0, arg1, arg2);
12379 final int err = checkGLError();
12381 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12382 "glGetVertexAttribLdv", arg0, arg1, arg2);
12390 final int err = checkGLError();
12392 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12393 "glGetVertexAttribLdv", arg0, arg1, arg3);
12401 final int err = checkGLError();
12403 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12404 "glGetVertexAttribLi64vNV", arg0, arg1, arg2);
12412 final int err = checkGLError();
12414 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12415 "glGetVertexAttribLi64vNV", arg0, arg1, arg3);
12423 final int err = checkGLError();
12425 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12426 "glGetVertexAttribLui64vARB", arg0, arg1, arg3);
12434 final int err = checkGLError();
12436 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12437 "glGetVertexAttribLui64vARB", arg0, arg1, arg2);
12445 final int err = checkGLError();
12447 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12448 "glGetVertexAttribLui64vNV", arg0, arg1, arg2);
12456 final int err = checkGLError();
12458 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12459 "glGetVertexAttribLui64vNV", arg0, arg1, arg3);
12467 final int err = checkGLError();
12469 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12470 "glGetVertexAttribdv", arg0, arg1, arg2);
12478 final int err = checkGLError();
12480 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12481 "glGetVertexAttribdv", arg0, arg1, arg3);
12489 final int err = checkGLError();
12491 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12492 "glGetVertexAttribdvARB", arg0, arg1, arg3);
12500 final int err = checkGLError();
12502 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12503 "glGetVertexAttribdvARB", arg0, arg1, arg2);
12511 final int err = checkGLError();
12513 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12514 "glGetVertexAttribfv", arg0, arg1, arg3);
12522 final int err = checkGLError();
12524 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12525 "glGetVertexAttribfv", arg0, arg1, arg2);
12533 final int err = checkGLError();
12535 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12536 "glGetVertexAttribfvARB", arg0, arg1, arg2);
12544 final int err = checkGLError();
12546 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12547 "glGetVertexAttribfvARB", arg0, arg1, arg3);
12555 final int err = checkGLError();
12557 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12558 "glGetVertexAttribiv", arg0, arg1, arg2);
12566 final int err = checkGLError();
12568 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12569 "glGetVertexAttribiv", arg0, arg1, arg3);
12577 final int err = checkGLError();
12579 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12580 "glGetVertexAttribivARB", arg0, arg1, arg2);
12588 final int err = checkGLError();
12590 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12591 "glGetVertexAttribivARB", arg0, arg1, arg3);
12599 final int err = checkGLError();
12601 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12602 "glGetVideoCaptureStreamdvNV", arg0, arg1, arg2, arg3);
12610 final int err = checkGLError();
12612 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12613 "glGetVideoCaptureStreamdvNV", arg0, arg1, arg2, arg4);
12621 final int err = checkGLError();
12623 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12624 "glGetVideoCaptureStreamfvNV", arg0, arg1, arg2, arg4);
12632 final int err = checkGLError();
12634 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12635 "glGetVideoCaptureStreamfvNV", arg0, arg1, arg2, arg3);
12643 final int err = checkGLError();
12645 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12646 "glGetVideoCaptureStreamivNV", arg0, arg1, arg2, arg4);
12654 final int err = checkGLError();
12656 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12657 "glGetVideoCaptureStreamivNV", arg0, arg1, arg2, arg3);
12665 final int err = checkGLError();
12667 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12668 "glGetVideoCaptureivNV", arg0, arg1, arg3);
12676 final int err = checkGLError();
12678 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12679 "glGetVideoCaptureivNV", arg0, arg1, arg2);
12687 final int err = checkGLError();
12689 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
12690 "glGetVkProcAddrNV", arg1);
12699 final int err = checkGLError();
12701 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
12702 "glGetVkProcAddrNV", arg0);
12711 final int err = checkGLError();
12713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12714 "glGetnColorTable", arg0, arg1, arg2, arg3, arg4);
12722 final int err = checkGLError();
12724 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12725 "glGetnCompressedTexImage", arg0, arg1, arg2, arg3);
12733 final int err = checkGLError();
12735 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12736 "glGetnConvolutionFilter", arg0, arg1, arg2, arg3, arg4);
12740 public void glGetnHistogram(
int arg0,
boolean arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12744 final int err = checkGLError();
12746 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12747 "glGetnHistogram", arg0, arg1, arg2, arg3, arg4, arg5);
12751 public void glGetnMapdv(
int arg0,
int arg1,
int arg2,
double[] arg3,
int arg4)
12754 downstreamGL4bc.
glGetnMapdv(arg0,arg1,arg2,arg3,arg4);
12755 final int err = checkGLError();
12757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12758 "glGetnMapdv", arg0, arg1, arg2, arg4);
12762 public void glGetnMapdv(
int arg0,
int arg1,
int arg2,java.nio.DoubleBuffer arg3)
12765 downstreamGL4bc.
glGetnMapdv(arg0,arg1,arg2,arg3);
12766 final int err = checkGLError();
12768 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12769 "glGetnMapdv", arg0, arg1, arg2, arg3);
12776 downstreamGL4bc.
glGetnMapfv(arg0,arg1,arg2,arg3,arg4);
12777 final int err = checkGLError();
12779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12780 "glGetnMapfv", arg0, arg1, arg2, arg4);
12784 public void glGetnMapfv(
int arg0,
int arg1,
int arg2,java.nio.FloatBuffer arg3)
12787 downstreamGL4bc.
glGetnMapfv(arg0,arg1,arg2,arg3);
12788 final int err = checkGLError();
12790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12791 "glGetnMapfv", arg0, arg1, arg2, arg3);
12795 public void glGetnMapiv(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3)
12798 downstreamGL4bc.
glGetnMapiv(arg0,arg1,arg2,arg3);
12799 final int err = checkGLError();
12801 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12802 "glGetnMapiv", arg0, arg1, arg2, arg3);
12809 downstreamGL4bc.
glGetnMapiv(arg0,arg1,arg2,arg3,arg4);
12810 final int err = checkGLError();
12812 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12813 "glGetnMapiv", arg0, arg1, arg2, arg4);
12817 public void glGetnMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12820 downstreamGL4bc.
glGetnMinmax(arg0,arg1,arg2,arg3,arg4,arg5);
12821 final int err = checkGLError();
12823 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12824 "glGetnMinmax", arg0, arg1, arg2, arg3, arg4, arg5);
12832 final int err = checkGLError();
12834 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12835 "glGetnPixelMapfv", arg0, arg1, arg2);
12843 final int err = checkGLError();
12845 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12846 "glGetnPixelMapfv", arg0, arg1, arg3);
12854 final int err = checkGLError();
12856 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12857 "glGetnPixelMapuiv", arg0, arg1, arg3);
12865 final int err = checkGLError();
12867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12868 "glGetnPixelMapuiv", arg0, arg1, arg2);
12876 final int err = checkGLError();
12878 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
12879 "glGetnPixelMapusv", arg0, arg1, arg3);
12887 final int err = checkGLError();
12889 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
12890 "glGetnPixelMapusv", arg0, arg1, arg2);
12898 final int err = checkGLError();
12900 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
12901 "glGetnPolygonStipple", arg0, arg2);
12909 final int err = checkGLError();
12911 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
12912 "glGetnPolygonStipple", arg0, arg1);
12916 public void glGetnSeparableFilter(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.Buffer arg4,
int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7)
12920 final int err = checkGLError();
12922 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
12923 "glGetnSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
12927 public void glGetnTexImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12931 final int err = checkGLError();
12933 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12934 "glGetnTexImage", arg0, arg1, arg2, arg3, arg4, arg5);
12942 final int err = checkGLError();
12944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12945 "glGetnUniformdv", arg0, arg1, arg2, arg3);
12953 final int err = checkGLError();
12955 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12956 "glGetnUniformdv", arg0, arg1, arg2, arg4);
12964 final int err = checkGLError();
12966 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12967 "glGetnUniformfv", arg0, arg1, arg2, arg4);
12975 final int err = checkGLError();
12977 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12978 "glGetnUniformfv", arg0, arg1, arg2, arg3);
12986 final int err = checkGLError();
12988 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12989 "glGetnUniformi64vARB", arg0, arg1, arg2, arg4);
12997 final int err = checkGLError();
12999 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
13000 "glGetnUniformi64vARB", arg0, arg1, arg2, arg3);
13008 final int err = checkGLError();
13010 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
13011 "glGetnUniformiv", arg0, arg1, arg2, arg3);
13019 final int err = checkGLError();
13021 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
13022 "glGetnUniformiv", arg0, arg1, arg2, arg4);
13030 final int err = checkGLError();
13032 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
13033 "glGetnUniformui64vARB", arg0, arg1, arg2, arg3);
13041 final int err = checkGLError();
13043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
13044 "glGetnUniformui64vARB", arg0, arg1, arg2, arg4);
13052 final int err = checkGLError();
13054 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
13055 "glGetnUniformuiv", arg0, arg1, arg2, arg4);
13063 final int err = checkGLError();
13065 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
13066 "glGetnUniformuiv", arg0, arg1, arg2, arg3);
13073 downstreamGL4bc.
glHint(arg0,arg1);
13074 final int err = checkGLError();
13076 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13077 "glHint", arg0, arg1);
13084 downstreamGL4bc.
glHistogram(arg0,arg1,arg2,arg3);
13085 final int err = checkGLError();
13087 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
13088 "glHistogram", arg0, arg1, arg2, arg3);
13096 final int err = checkGLError();
13098 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
13099 "glImportMemoryFdEXT", arg0, arg1, arg2, arg3);
13107 final int err = checkGLError();
13109 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <java.nio.Buffer> %s)",
13110 "glImportMemoryWin32HandleEXT", arg0, arg1, arg2, arg3);
13118 final int err = checkGLError();
13120 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <java.nio.Buffer> %s)",
13121 "glImportMemoryWin32NameEXT", arg0, arg1, arg2, arg3);
13129 final int err = checkGLError();
13131 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
13132 "glImportSemaphoreFdEXT", arg0, arg1, arg2);
13140 final int err = checkGLError();
13142 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
13143 "glImportSemaphoreWin32HandleEXT", arg0, arg1, arg2);
13151 final int err = checkGLError();
13153 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
13154 "glImportSemaphoreWin32NameEXT", arg0, arg1, arg2);
13162 final int err = checkGLError();
13164 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X)",
13165 "glImportSyncEXT", arg0, arg1, arg2);
13174 final int err = checkGLError();
13176 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13177 "glIndexFormatNV", arg0, arg1);
13185 final int err = checkGLError();
13187 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
13188 "glIndexFuncEXT", arg0, arg1);
13196 final int err = checkGLError();
13198 writeGLError(err,
"%s(<int> 0x%X)",
13199 "glIndexMask", arg0);
13207 final int err = checkGLError();
13209 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13210 "glIndexMaterialEXT", arg0, arg1);
13218 final int err = checkGLError();
13220 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
13221 "glIndexPointer", arg0, arg1, arg2);
13229 final int err = checkGLError();
13231 writeGLError(err,
"%s(<double> %s)",
13240 final int err = checkGLError();
13242 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
13243 "glIndexdv", arg0);
13251 final int err = checkGLError();
13253 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
13254 "glIndexdv", arg1);
13262 final int err = checkGLError();
13264 writeGLError(err,
"%s(<float> %s)",
13273 final int err = checkGLError();
13275 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
13276 "glIndexfv", arg0);
13284 final int err = checkGLError();
13286 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
13287 "glIndexfv", arg1);
13295 final int err = checkGLError();
13297 writeGLError(err,
"%s(<int> 0x%X)",
13306 final int err = checkGLError();
13308 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
13309 "glIndexiv", arg1);
13317 final int err = checkGLError();
13319 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
13320 "glIndexiv", arg0);
13328 final int err = checkGLError();
13330 writeGLError(err,
"%s(<short> %s)",
13339 final int err = checkGLError();
13341 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
13342 "glIndexsv", arg1);
13350 final int err = checkGLError();
13352 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
13353 "glIndexsv", arg0);
13361 final int err = checkGLError();
13363 writeGLError(err,
"%s(<byte> %s)",
13364 "glIndexub", arg0);
13372 final int err = checkGLError();
13374 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
13375 "glIndexubv", arg1);
13383 final int err = checkGLError();
13385 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
13386 "glIndexubv", arg0);
13394 final int err = checkGLError();
13396 writeGLError(err,
"%s()",
13405 final int err = checkGLError();
13407 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
13408 "glInsertComponentEXT", arg0, arg1, arg2);
13416 final int err = checkGLError();
13418 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
13419 "glInterleavedArrays", arg0, arg1, arg2);
13427 final int err = checkGLError();
13429 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
13430 "glInterleavedArrays", arg0, arg1, arg2);
13438 final int err = checkGLError();
13440 writeGLError(err,
"%s(<int> 0x%X)",
13441 "glInvalidateBufferData", arg0);
13449 final int err = checkGLError();
13451 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
13452 "glInvalidateBufferSubData", arg0, arg1, arg2);
13460 final int err = checkGLError();
13462 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
13463 "glInvalidateFramebuffer", arg0, arg1, arg3);
13471 final int err = checkGLError();
13473 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
13474 "glInvalidateFramebuffer", arg0, arg1, arg2);
13482 final int err = checkGLError();
13484 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
13485 "glInvalidateNamedFramebufferData", arg0, arg1, arg3);
13493 final int err = checkGLError();
13495 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
13496 "glInvalidateNamedFramebufferData", arg0, arg1, arg2);
13504 final int err = checkGLError();
13506 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13507 "glInvalidateNamedFramebufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
13515 final int err = checkGLError();
13517 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13518 "glInvalidateNamedFramebufferSubData", arg0, arg1, arg3, arg4, arg5, arg6, arg7);
13526 final int err = checkGLError();
13528 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13529 "glInvalidateSubFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
13537 final int err = checkGLError();
13539 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13540 "glInvalidateSubFramebuffer", arg0, arg1, arg3, arg4, arg5, arg6, arg7);
13548 final int err = checkGLError();
13550 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13551 "glInvalidateTexImage", arg0, arg1);
13559 final int err = checkGLError();
13561 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13562 "glInvalidateTexSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
13569 boolean _res = downstreamGL4bc.
glIsBuffer(arg0);
13570 final int err = checkGLError();
13572 writeGLError(err,
"%s(<int> 0x%X)",
13573 "glIsBuffer", arg0);
13582 final int err = checkGLError();
13584 writeGLError(err,
"%s(<int> 0x%X)",
13585 "glIsBufferResidentNV", arg0);
13594 final int err = checkGLError();
13596 writeGLError(err,
"%s(<int> 0x%X)",
13597 "glIsCommandListNV", arg0);
13605 boolean _res = downstreamGL4bc.
glIsEnabled(arg0);
13606 final int err = checkGLError();
13608 writeGLError(err,
"%s(<int> 0x%X)",
13609 "glIsEnabled", arg0);
13618 final int err = checkGLError();
13620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13621 "glIsEnabledIndexed", arg0, arg1);
13629 boolean _res = downstreamGL4bc.
glIsEnabledi(arg0,arg1);
13630 final int err = checkGLError();
13632 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13633 "glIsEnabledi", arg0, arg1);
13642 final int err = checkGLError();
13644 writeGLError(err,
"%s(<int> 0x%X)",
13645 "glIsFramebuffer", arg0);
13654 final int err = checkGLError();
13656 writeGLError(err,
"%s(<long> %s)",
13657 "glIsImageHandleResidentARB", arg0);
13665 boolean _res = downstreamGL4bc.
glIsList(arg0);
13666 final int err = checkGLError();
13668 writeGLError(err,
"%s(<int> 0x%X)",
13678 final int err = checkGLError();
13680 writeGLError(err,
"%s(<int> 0x%X)",
13681 "glIsMemoryObjectEXT", arg0);
13689 boolean _res = downstreamGL4bc.
glIsNameAMD(arg0,arg1);
13690 final int err = checkGLError();
13692 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13693 "glIsNameAMD", arg0, arg1);
13702 final int err = checkGLError();
13704 writeGLError(err,
"%s(<int> 0x%X)",
13705 "glIsNamedBufferResidentNV", arg0);
13714 final int err = checkGLError();
13716 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
13717 "glIsNamedStringARB", arg0, arg1);
13726 final int err = checkGLError();
13728 writeGLError(err,
"%s(<int> 0x%X)",
13729 "glIsOcclusionQueryNV", arg0);
13737 boolean _res = downstreamGL4bc.
glIsProgram(arg0);
13738 final int err = checkGLError();
13740 writeGLError(err,
"%s(<int> 0x%X)",
13741 "glIsProgram", arg0);
13750 final int err = checkGLError();
13752 writeGLError(err,
"%s(<int> 0x%X)",
13753 "glIsProgramARB", arg0);
13762 final int err = checkGLError();
13764 writeGLError(err,
"%s(<int> 0x%X)",
13765 "glIsProgramPipeline", arg0);
13773 boolean _res = downstreamGL4bc.
glIsQuery(arg0);
13774 final int err = checkGLError();
13776 writeGLError(err,
"%s(<int> 0x%X)",
13777 "glIsQuery", arg0);
13786 final int err = checkGLError();
13788 writeGLError(err,
"%s(<int> 0x%X)",
13789 "glIsRenderbuffer", arg0);
13797 boolean _res = downstreamGL4bc.
glIsSampler(arg0);
13798 final int err = checkGLError();
13800 writeGLError(err,
"%s(<int> 0x%X)",
13801 "glIsSampler", arg0);
13810 final int err = checkGLError();
13812 writeGLError(err,
"%s(<int> 0x%X)",
13813 "glIsSemaphoreEXT", arg0);
13821 boolean _res = downstreamGL4bc.
glIsShader(arg0);
13822 final int err = checkGLError();
13824 writeGLError(err,
"%s(<int> 0x%X)",
13825 "glIsShader", arg0);
13833 boolean _res = downstreamGL4bc.
glIsStateNV(arg0);
13834 final int err = checkGLError();
13836 writeGLError(err,
"%s(<int> 0x%X)",
13837 "glIsStateNV", arg0);
13845 boolean _res = downstreamGL4bc.
glIsSync(arg0);
13846 final int err = checkGLError();
13848 writeGLError(err,
"%s(<long> %s)",
13857 boolean _res = downstreamGL4bc.
glIsTexture(arg0);
13858 final int err = checkGLError();
13860 writeGLError(err,
"%s(<int> 0x%X)",
13861 "glIsTexture", arg0);
13870 final int err = checkGLError();
13872 writeGLError(err,
"%s(<long> %s)",
13873 "glIsTextureHandleResidentARB", arg0);
13882 final int err = checkGLError();
13884 writeGLError(err,
"%s(<int> 0x%X)",
13885 "glIsTransformFeedback", arg0);
13894 final int err = checkGLError();
13896 writeGLError(err,
"%s(<int> 0x%X)",
13897 "glIsTransformFeedbackNV", arg0);
13906 final int err = checkGLError();
13908 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13909 "glIsVariantEnabledEXT", arg0, arg1);
13918 final int err = checkGLError();
13920 writeGLError(err,
"%s(<int> 0x%X)",
13921 "glIsVertexArray", arg0);
13930 final int err = checkGLError();
13932 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13933 "glIsVertexAttribEnabledAPPLE", arg0, arg1);
13938 public void glLGPUCopyImageSubDataNVX(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14,
int arg15,
int arg16)
13941 downstreamGL4bc.
glLGPUCopyImageSubDataNVX(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16);
13942 final int err = checkGLError();
13944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13945 "glLGPUCopyImageSubDataNVX", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16);
13953 final int err = checkGLError();
13955 writeGLError(err,
"%s()",
13956 "glLGPUInterlockNVX");
13964 final int err = checkGLError();
13966 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
13967 "glLGPUNamedBufferSubDataNVX", arg0, arg1, arg2, arg3, arg4);
13975 final int err = checkGLError();
13977 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
13978 "glLightModelf", arg0, arg1);
13986 final int err = checkGLError();
13988 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
13989 "glLightModelfv", arg0, arg2);
13997 final int err = checkGLError();
13999 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14000 "glLightModelfv", arg0, arg1);
14008 final int err = checkGLError();
14010 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14011 "glLightModeli", arg0, arg1);
14019 final int err = checkGLError();
14021 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
14022 "glLightModeliv", arg0, arg2);
14030 final int err = checkGLError();
14032 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
14033 "glLightModeliv", arg0, arg1);
14040 downstreamGL4bc.
glLightf(arg0,arg1,arg2);
14041 final int err = checkGLError();
14043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
14044 "glLightf", arg0, arg1, arg2);
14051 downstreamGL4bc.
glLightfv(arg0,arg1,arg2,arg3);
14052 final int err = checkGLError();
14054 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14055 "glLightfv", arg0, arg1, arg3);
14059 public void glLightfv(
int arg0,
int arg1,java.nio.FloatBuffer arg2)
14062 downstreamGL4bc.
glLightfv(arg0,arg1,arg2);
14063 final int err = checkGLError();
14065 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14066 "glLightfv", arg0, arg1, arg2);
14073 downstreamGL4bc.
glLighti(arg0,arg1,arg2);
14074 final int err = checkGLError();
14076 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
14077 "glLighti", arg0, arg1, arg2);
14084 downstreamGL4bc.
glLightiv(arg0,arg1,arg2,arg3);
14085 final int err = checkGLError();
14087 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
14088 "glLightiv", arg0, arg1, arg3);
14092 public void glLightiv(
int arg0,
int arg1,java.nio.IntBuffer arg2)
14095 downstreamGL4bc.
glLightiv(arg0,arg1,arg2);
14096 final int err = checkGLError();
14098 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
14099 "glLightiv", arg0, arg1, arg2);
14107 final int err = checkGLError();
14109 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
14110 "glLineStipple", arg0, arg1);
14118 final int err = checkGLError();
14120 writeGLError(err,
"%s(<float> %s)",
14121 "glLineWidth", arg0);
14129 final int err = checkGLError();
14131 writeGLError(err,
"%s(<int> 0x%X)",
14132 "glLinkProgram", arg0);
14140 final int err = checkGLError();
14142 writeGLError(err,
"%s(<long> %s)",
14143 "glLinkProgramARB", arg0);
14151 final int err = checkGLError();
14153 writeGLError(err,
"%s(<int> 0x%X)",
14154 "glListBase", arg0);
14158 public void glListDrawCommandsStatesClientNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,
int arg6)
14162 final int err = checkGLError();
14164 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
14165 "glListDrawCommandsStatesClientNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14173 final int err = checkGLError();
14175 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
14176 "glListDrawCommandsStatesClientNV", arg0, arg1, arg2, arg4, arg6, arg8, arg9);
14184 final int err = checkGLError();
14186 writeGLError(err,
"%s()",
14195 final int err = checkGLError();
14197 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
14198 "glLoadMatrixd", arg1);
14206 final int err = checkGLError();
14208 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
14209 "glLoadMatrixd", arg0);
14217 final int err = checkGLError();
14219 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
14220 "glLoadMatrixf", arg1);
14228 final int err = checkGLError();
14230 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
14231 "glLoadMatrixf", arg0);
14239 final int err = checkGLError();
14241 writeGLError(err,
"%s(<int> 0x%X)",
14242 "glLoadName", arg0);
14250 final int err = checkGLError();
14252 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
14253 "glLoadTransposeMatrixd", arg1);
14261 final int err = checkGLError();
14263 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
14264 "glLoadTransposeMatrixd", arg0);
14272 final int err = checkGLError();
14274 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
14275 "glLoadTransposeMatrixf", arg1);
14283 final int err = checkGLError();
14285 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
14286 "glLoadTransposeMatrixf", arg0);
14294 final int err = checkGLError();
14296 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14297 "glLockArraysEXT", arg0, arg1);
14305 final int err = checkGLError();
14307 writeGLError(err,
"%s(<int> 0x%X)",
14308 "glLogicOp", arg0);
14316 final int err = checkGLError();
14318 writeGLError(err,
"%s(<int> 0x%X)",
14319 "glMakeBufferNonResidentNV", arg0);
14327 final int err = checkGLError();
14329 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14330 "glMakeBufferResidentNV", arg0, arg1);
14338 final int err = checkGLError();
14340 writeGLError(err,
"%s(<long> %s)",
14341 "glMakeImageHandleNonResidentARB", arg0);
14349 final int err = checkGLError();
14351 writeGLError(err,
"%s(<long> %s, <int> 0x%X)",
14352 "glMakeImageHandleResidentARB", arg0, arg1);
14360 final int err = checkGLError();
14362 writeGLError(err,
"%s(<int> 0x%X)",
14363 "glMakeNamedBufferNonResidentNV", arg0);
14371 final int err = checkGLError();
14373 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14374 "glMakeNamedBufferResidentNV", arg0, arg1);
14382 final int err = checkGLError();
14384 writeGLError(err,
"%s(<long> %s)",
14385 "glMakeTextureHandleNonResidentARB", arg0);
14393 final int err = checkGLError();
14395 writeGLError(err,
"%s(<long> %s)",
14396 "glMakeTextureHandleResidentARB", arg0);
14400 public void glMap1d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,java.nio.DoubleBuffer arg5)
14403 downstreamGL4bc.
glMap1d(arg0,arg1,arg2,arg3,arg4,arg5);
14404 final int err = checkGLError();
14406 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14407 "glMap1d", arg0, arg1, arg2, arg3, arg4, arg5);
14411 public void glMap1d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double[] arg5,
int arg6)
14414 downstreamGL4bc.
glMap1d(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
14415 final int err = checkGLError();
14417 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14418 "glMap1d", arg0, arg1, arg2, arg3, arg4, arg6);
14422 public void glMap1f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,java.nio.FloatBuffer arg5)
14425 downstreamGL4bc.
glMap1f(arg0,arg1,arg2,arg3,arg4,arg5);
14426 final int err = checkGLError();
14428 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14429 "glMap1f", arg0, arg1, arg2, arg3, arg4, arg5);
14433 public void glMap1f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float[] arg5,
int arg6)
14436 downstreamGL4bc.
glMap1f(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
14437 final int err = checkGLError();
14439 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14440 "glMap1f", arg0, arg1, arg2, arg3, arg4, arg6);
14444 public void glMap2d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,java.nio.DoubleBuffer arg9)
14447 downstreamGL4bc.
glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
14448 final int err = checkGLError();
14450 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14451 "glMap2d", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
14455 public void glMap2d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
double[] arg9,
int arg10)
14458 downstreamGL4bc.
glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14459 final int err = checkGLError();
14461 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14462 "glMap2d", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg10);
14466 public void glMap2f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,java.nio.FloatBuffer arg9)
14469 downstreamGL4bc.
glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
14470 final int err = checkGLError();
14472 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14473 "glMap2f", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
14477 public void glMap2f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
float[] arg9,
int arg10)
14480 downstreamGL4bc.
glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14481 final int err = checkGLError();
14483 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14484 "glMap2f", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg10);
14491 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapBuffer(arg0,arg1);
14492 final int err = checkGLError();
14494 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14495 "glMapBuffer", arg0, arg1);
14503 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapBufferRange(arg0,arg1,arg2,arg3);
14504 final int err = checkGLError();
14506 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
14507 "glMapBufferRange", arg0, arg1, arg2, arg3);
14512 public void glMapControlPointsNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
boolean arg7,java.nio.Buffer arg8)
14516 final int err = checkGLError();
14518 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.Buffer> %s)",
14519 "glMapControlPointsNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
14527 final int err = checkGLError();
14529 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
14530 "glMapGrid1d", arg0, arg1, arg2);
14538 final int err = checkGLError();
14540 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
14541 "glMapGrid1f", arg0, arg1, arg2);
14545 public void glMapGrid2d(
int arg0,
double arg1,
double arg2,
int arg3,
double arg4,
double arg5)
14548 downstreamGL4bc.
glMapGrid2d(arg0,arg1,arg2,arg3,arg4,arg5);
14549 final int err = checkGLError();
14551 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <double> %s, <double> %s)",
14552 "glMapGrid2d", arg0, arg1, arg2, arg3, arg4, arg5);
14556 public void glMapGrid2f(
int arg0,
float arg1,
float arg2,
int arg3,
float arg4,
float arg5)
14559 downstreamGL4bc.
glMapGrid2f(arg0,arg1,arg2,arg3,arg4,arg5);
14560 final int err = checkGLError();
14562 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <float> %s, <float> %s)",
14563 "glMapGrid2f", arg0, arg1, arg2, arg3, arg4, arg5);
14571 final int err = checkGLError();
14573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14574 "glMapNamedBuffer", arg0, arg1);
14583 final int err = checkGLError();
14585 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14586 "glMapNamedBufferEXT", arg0, arg1);
14595 final int err = checkGLError();
14597 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
14598 "glMapNamedBufferRange", arg0, arg1, arg2, arg3);
14607 final int err = checkGLError();
14609 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
14610 "glMapNamedBufferRangeEXT", arg0, arg1, arg2, arg3);
14619 final int err = checkGLError();
14621 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14622 "glMapParameterfvNV", arg0, arg1, arg2);
14630 final int err = checkGLError();
14632 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14633 "glMapParameterfvNV", arg0, arg1, arg3);
14641 final int err = checkGLError();
14643 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
14644 "glMapParameterivNV", arg0, arg1, arg3);
14652 final int err = checkGLError();
14654 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
14655 "glMapParameterivNV", arg0, arg1, arg2);
14659 public java.nio.ByteBuffer
glMapTexture2DINTEL(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6)
14662 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapTexture2DINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
14663 final int err = checkGLError();
14665 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
14666 "glMapTexture2DINTEL", arg0, arg1, arg2, arg4, arg6);
14671 public java.nio.ByteBuffer
glMapTexture2DINTEL(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4)
14674 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapTexture2DINTEL(arg0,arg1,arg2,arg3,arg4);
14675 final int err = checkGLError();
14677 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
14678 "glMapTexture2DINTEL", arg0, arg1, arg2, arg3, arg4);
14687 final int err = checkGLError();
14689 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14690 "glMapVertexAttrib1dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
14698 final int err = checkGLError();
14700 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14701 "glMapVertexAttrib1dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14709 final int err = checkGLError();
14711 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14712 "glMapVertexAttrib1fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14720 final int err = checkGLError();
14722 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14723 "glMapVertexAttrib1fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
14727 public void glMapVertexAttrib2dAPPLE(
int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,java.nio.DoubleBuffer arg10)
14730 downstreamGL4bc.
glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14731 final int err = checkGLError();
14733 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14734 "glMapVertexAttrib2dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
14738 public void glMapVertexAttrib2dAPPLE(
int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,
double[] arg10,
int arg11)
14741 downstreamGL4bc.
glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
14742 final int err = checkGLError();
14744 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14745 "glMapVertexAttrib2dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg11);
14749 public void glMapVertexAttrib2fAPPLE(
int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,java.nio.FloatBuffer arg10)
14752 downstreamGL4bc.
glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14753 final int err = checkGLError();
14755 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14756 "glMapVertexAttrib2fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
14760 public void glMapVertexAttrib2fAPPLE(
int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,
float[] arg10,
int arg11)
14763 downstreamGL4bc.
glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
14764 final int err = checkGLError();
14766 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14767 "glMapVertexAttrib2fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg11);
14775 final int err = checkGLError();
14777 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
14778 "glMaterialf", arg0, arg1, arg2);
14786 final int err = checkGLError();
14788 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14789 "glMaterialfv", arg0, arg1, arg3);
14797 final int err = checkGLError();
14799 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14800 "glMaterialfv", arg0, arg1, arg2);
14808 final int err = checkGLError();
14810 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
14811 "glMateriali", arg0, arg1, arg2);
14819 final int err = checkGLError();
14821 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
14822 "glMaterialiv", arg0, arg1, arg3);
14830 final int err = checkGLError();
14832 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
14833 "glMaterialiv", arg0, arg1, arg2);
14837 public void glMatrixFrustumEXT(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5,
double arg6)
14841 final int err = checkGLError();
14843 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
14844 "glMatrixFrustumEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14852 final int err = checkGLError();
14854 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
14855 "glMatrixIndexPointerARB", arg0, arg1, arg2, arg3);
14863 final int err = checkGLError();
14865 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
14866 "glMatrixIndexPointerARB", arg0, arg1, arg2, arg3);
14874 final int err = checkGLError();
14876 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
14877 "glMatrixIndexubvARB", arg0, arg1);
14885 final int err = checkGLError();
14887 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
14888 "glMatrixIndexubvARB", arg0, arg2);
14896 final int err = checkGLError();
14898 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
14899 "glMatrixIndexuivARB", arg0, arg1);
14907 final int err = checkGLError();
14909 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
14910 "glMatrixIndexuivARB", arg0, arg2);
14918 final int err = checkGLError();
14920 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
14921 "glMatrixIndexusvARB", arg0, arg2);
14929 final int err = checkGLError();
14931 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
14932 "glMatrixIndexusvARB", arg0, arg1);
14940 final int err = checkGLError();
14942 writeGLError(err,
"%s(<int> 0x%X)",
14943 "glMatrixLoadIdentityEXT", arg0);
14951 final int err = checkGLError();
14953 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
14954 "glMatrixLoadTransposedEXT", arg0, arg2);
14962 final int err = checkGLError();
14964 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14965 "glMatrixLoadTransposedEXT", arg0, arg1);
14973 final int err = checkGLError();
14975 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14976 "glMatrixLoadTransposefEXT", arg0, arg1);
14984 final int err = checkGLError();
14986 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
14987 "glMatrixLoadTransposefEXT", arg0, arg2);
14995 final int err = checkGLError();
14997 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14998 "glMatrixLoaddEXT", arg0, arg1);
15006 final int err = checkGLError();
15008 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15009 "glMatrixLoaddEXT", arg0, arg2);
15017 final int err = checkGLError();
15019 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15020 "glMatrixLoadfEXT", arg0, arg2);
15028 final int err = checkGLError();
15030 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15031 "glMatrixLoadfEXT", arg0, arg1);
15039 final int err = checkGLError();
15041 writeGLError(err,
"%s(<int> 0x%X)",
15042 "glMatrixMode", arg0);
15050 final int err = checkGLError();
15052 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15053 "glMatrixMultTransposedEXT", arg0, arg2);
15061 final int err = checkGLError();
15063 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15064 "glMatrixMultTransposedEXT", arg0, arg1);
15072 final int err = checkGLError();
15074 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15075 "glMatrixMultTransposefEXT", arg0, arg1);
15083 final int err = checkGLError();
15085 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15086 "glMatrixMultTransposefEXT", arg0, arg2);
15094 final int err = checkGLError();
15096 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15097 "glMatrixMultdEXT", arg0, arg1);
15105 final int err = checkGLError();
15107 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15108 "glMatrixMultdEXT", arg0, arg2);
15116 final int err = checkGLError();
15118 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15119 "glMatrixMultfEXT", arg0, arg2);
15127 final int err = checkGLError();
15129 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15130 "glMatrixMultfEXT", arg0, arg1);
15134 public void glMatrixOrthoEXT(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5,
double arg6)
15138 final int err = checkGLError();
15140 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
15141 "glMatrixOrthoEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
15149 final int err = checkGLError();
15151 writeGLError(err,
"%s(<int> 0x%X)",
15152 "glMatrixPopEXT", arg0);
15160 final int err = checkGLError();
15162 writeGLError(err,
"%s(<int> 0x%X)",
15163 "glMatrixPushEXT", arg0);
15171 final int err = checkGLError();
15173 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
15174 "glMatrixRotatedEXT", arg0, arg1, arg2, arg3, arg4);
15182 final int err = checkGLError();
15184 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
15185 "glMatrixRotatefEXT", arg0, arg1, arg2, arg3, arg4);
15193 final int err = checkGLError();
15195 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
15196 "glMatrixScaledEXT", arg0, arg1, arg2, arg3);
15204 final int err = checkGLError();
15206 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
15207 "glMatrixScalefEXT", arg0, arg1, arg2, arg3);
15215 final int err = checkGLError();
15217 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
15218 "glMatrixTranslatedEXT", arg0, arg1, arg2, arg3);
15226 final int err = checkGLError();
15228 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
15229 "glMatrixTranslatefEXT", arg0, arg1, arg2, arg3);
15237 final int err = checkGLError();
15239 writeGLError(err,
"%s(<int> 0x%X)",
15240 "glMaxShaderCompilerThreadsARB", arg0);
15248 final int err = checkGLError();
15250 writeGLError(err,
"%s(<int> 0x%X)",
15251 "glMaxShaderCompilerThreadsKHR", arg0);
15259 final int err = checkGLError();
15261 writeGLError(err,
"%s(<int> 0x%X)",
15262 "glMemoryBarrier", arg0);
15270 final int err = checkGLError();
15272 writeGLError(err,
"%s(<int> 0x%X)",
15273 "glMemoryBarrierByRegion", arg0);
15281 final int err = checkGLError();
15283 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15284 "glMemoryObjectParameterivEXT", arg0, arg1, arg3);
15292 final int err = checkGLError();
15294 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15295 "glMemoryObjectParameterivEXT", arg0, arg1, arg2);
15303 final int err = checkGLError();
15305 writeGLError(err,
"%s(<float> %s)",
15306 "glMinSampleShading", arg0);
15313 downstreamGL4bc.
glMinmax(arg0,arg1,arg2);
15314 final int err = checkGLError();
15316 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s)",
15317 "glMinmax", arg0, arg1, arg2);
15325 final int err = checkGLError();
15327 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
15328 "glMultMatrixd", arg1);
15336 final int err = checkGLError();
15338 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
15339 "glMultMatrixd", arg0);
15347 final int err = checkGLError();
15349 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
15350 "glMultMatrixf", arg0);
15358 final int err = checkGLError();
15360 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
15361 "glMultMatrixf", arg1);
15369 final int err = checkGLError();
15371 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
15372 "glMultTransposeMatrixd", arg0);
15380 final int err = checkGLError();
15382 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
15383 "glMultTransposeMatrixd", arg1);
15391 final int err = checkGLError();
15393 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
15394 "glMultTransposeMatrixf", arg0);
15402 final int err = checkGLError();
15404 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
15405 "glMultTransposeMatrixf", arg1);
15413 final int err = checkGLError();
15415 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
15416 "glMultiDrawArrays", arg0, arg1, arg2, arg3);
15424 final int err = checkGLError();
15426 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
15427 "glMultiDrawArrays", arg0, arg2, arg4, arg5);
15435 final int err = checkGLError();
15437 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
15438 "glMultiDrawArraysIndirect", arg0, arg1, arg2, arg3);
15446 final int err = checkGLError();
15448 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
15449 "glMultiDrawArraysIndirect", arg0, arg1, arg2, arg3);
15457 final int err = checkGLError();
15459 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
15460 "glMultiDrawArraysIndirectAMD", arg0, arg1, arg2, arg3);
15468 final int err = checkGLError();
15470 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15471 "glMultiDrawArraysIndirectBindlessCountNV", arg0, arg1, arg2, arg3, arg4, arg5);
15479 final int err = checkGLError();
15481 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15482 "glMultiDrawArraysIndirectBindlessNV", arg0, arg1, arg2, arg3, arg4);
15490 final int err = checkGLError();
15492 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <long> %s, <int> 0x%X, <int> 0x%X)",
15493 "glMultiDrawArraysIndirectCount", arg0, arg1, arg2, arg3, arg4);
15497 public void glMultiDrawElements(
int arg0,java.nio.IntBuffer arg1,
int arg2,com.jogamp.common.nio.PointerBuffer arg3,
int arg4)
15501 final int err = checkGLError();
15503 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <int> 0x%X)",
15504 "glMultiDrawElements", arg0, arg1, arg2, arg3, arg4);
15512 final int err = checkGLError();
15514 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
15515 "glMultiDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
15523 final int err = checkGLError();
15525 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
15526 "glMultiDrawElementsIndirect", arg0, arg1, arg2, arg3, arg4);
15534 final int err = checkGLError();
15536 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
15537 "glMultiDrawElementsIndirectAMD", arg0, arg1, arg2, arg3, arg4);
15545 final int err = checkGLError();
15547 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15548 "glMultiDrawElementsIndirectBindlessCountNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
15556 final int err = checkGLError();
15558 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15559 "glMultiDrawElementsIndirectBindlessNV", arg0, arg1, arg2, arg3, arg4, arg5);
15567 final int err = checkGLError();
15569 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <long> %s, <int> 0x%X, <int> 0x%X)",
15570 "glMultiDrawElementsIndirectCount", arg0, arg1, arg2, arg3, arg4, arg5);
15578 final int err = checkGLError();
15580 writeGLError(err,
"%s(<long> %s, <long> %s, <int> 0x%X, <int> 0x%X)",
15581 "glMultiDrawMeshTasksIndirectCountNV", arg0, arg1, arg2, arg3);
15589 final int err = checkGLError();
15591 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X)",
15592 "glMultiDrawMeshTasksIndirectNV", arg0, arg1, arg2);
15600 final int err = checkGLError();
15602 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15603 "glMultiTexBufferEXT", arg0, arg1, arg2, arg3);
15611 final int err = checkGLError();
15613 writeGLError(err,
"%s(<int> 0x%X, <byte> %s)",
15614 "glMultiTexCoord1bOES", arg0, arg1);
15622 final int err = checkGLError();
15624 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
15625 "glMultiTexCoord1bvOES", arg0, arg2);
15633 final int err = checkGLError();
15635 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
15636 "glMultiTexCoord1bvOES", arg0, arg1);
15644 final int err = checkGLError();
15646 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
15647 "glMultiTexCoord1d", arg0, arg1);
15655 final int err = checkGLError();
15657 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15658 "glMultiTexCoord1dv", arg0, arg1);
15666 final int err = checkGLError();
15668 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15669 "glMultiTexCoord1dv", arg0, arg2);
15677 final int err = checkGLError();
15679 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
15680 "glMultiTexCoord1f", arg0, arg1);
15688 final int err = checkGLError();
15690 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15691 "glMultiTexCoord1fv", arg0, arg1);
15699 final int err = checkGLError();
15701 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15702 "glMultiTexCoord1fv", arg0, arg2);
15710 final int err = checkGLError();
15712 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
15713 "glMultiTexCoord1h", arg0, arg1);
15721 final int err = checkGLError();
15723 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15724 "glMultiTexCoord1hv", arg0, arg2);
15732 final int err = checkGLError();
15734 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15735 "glMultiTexCoord1hv", arg0, arg1);
15743 final int err = checkGLError();
15745 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
15746 "glMultiTexCoord1i", arg0, arg1);
15754 final int err = checkGLError();
15756 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15757 "glMultiTexCoord1iv", arg0, arg2);
15765 final int err = checkGLError();
15767 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15768 "glMultiTexCoord1iv", arg0, arg1);
15776 final int err = checkGLError();
15778 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
15779 "glMultiTexCoord1s", arg0, arg1);
15787 final int err = checkGLError();
15789 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15790 "glMultiTexCoord1sv", arg0, arg2);
15798 final int err = checkGLError();
15800 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15801 "glMultiTexCoord1sv", arg0, arg1);
15809 final int err = checkGLError();
15811 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s)",
15812 "glMultiTexCoord2bOES", arg0, arg1, arg2);
15820 final int err = checkGLError();
15822 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
15823 "glMultiTexCoord2bvOES", arg0, arg2);
15831 final int err = checkGLError();
15833 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
15834 "glMultiTexCoord2bvOES", arg0, arg1);
15842 final int err = checkGLError();
15844 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
15845 "glMultiTexCoord2d", arg0, arg1, arg2);
15853 final int err = checkGLError();
15855 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15856 "glMultiTexCoord2dv", arg0, arg1);
15864 final int err = checkGLError();
15866 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15867 "glMultiTexCoord2dv", arg0, arg2);
15875 final int err = checkGLError();
15877 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
15878 "glMultiTexCoord2f", arg0, arg1, arg2);
15886 final int err = checkGLError();
15888 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15889 "glMultiTexCoord2fv", arg0, arg1);
15897 final int err = checkGLError();
15899 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15900 "glMultiTexCoord2fv", arg0, arg2);
15908 final int err = checkGLError();
15910 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
15911 "glMultiTexCoord2h", arg0, arg1, arg2);
15919 final int err = checkGLError();
15921 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15922 "glMultiTexCoord2hv", arg0, arg2);
15930 final int err = checkGLError();
15932 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15933 "glMultiTexCoord2hv", arg0, arg1);
15941 final int err = checkGLError();
15943 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15944 "glMultiTexCoord2i", arg0, arg1, arg2);
15952 final int err = checkGLError();
15954 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15955 "glMultiTexCoord2iv", arg0, arg1);
15963 final int err = checkGLError();
15965 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15966 "glMultiTexCoord2iv", arg0, arg2);
15974 final int err = checkGLError();
15976 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
15977 "glMultiTexCoord2s", arg0, arg1, arg2);
15985 final int err = checkGLError();
15987 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15988 "glMultiTexCoord2sv", arg0, arg1);
15996 final int err = checkGLError();
15998 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15999 "glMultiTexCoord2sv", arg0, arg2);
16007 final int err = checkGLError();
16009 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s)",
16010 "glMultiTexCoord3bOES", arg0, arg1, arg2, arg3);
16018 final int err = checkGLError();
16020 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
16021 "glMultiTexCoord3bvOES", arg0, arg1);
16029 final int err = checkGLError();
16031 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
16032 "glMultiTexCoord3bvOES", arg0, arg2);
16040 final int err = checkGLError();
16042 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
16043 "glMultiTexCoord3d", arg0, arg1, arg2, arg3);
16051 final int err = checkGLError();
16053 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
16054 "glMultiTexCoord3dv", arg0, arg2);
16062 final int err = checkGLError();
16064 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
16065 "glMultiTexCoord3dv", arg0, arg1);
16073 final int err = checkGLError();
16075 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
16076 "glMultiTexCoord3f", arg0, arg1, arg2, arg3);
16084 final int err = checkGLError();
16086 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
16087 "glMultiTexCoord3fv", arg0, arg1);
16095 final int err = checkGLError();
16097 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
16098 "glMultiTexCoord3fv", arg0, arg2);
16106 final int err = checkGLError();
16108 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
16109 "glMultiTexCoord3h", arg0, arg1, arg2, arg3);
16117 final int err = checkGLError();
16119 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
16120 "glMultiTexCoord3hv", arg0, arg1);
16128 final int err = checkGLError();
16130 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
16131 "glMultiTexCoord3hv", arg0, arg2);
16139 final int err = checkGLError();
16141 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16142 "glMultiTexCoord3i", arg0, arg1, arg2, arg3);
16150 final int err = checkGLError();
16152 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
16153 "glMultiTexCoord3iv", arg0, arg2);
16161 final int err = checkGLError();
16163 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
16164 "glMultiTexCoord3iv", arg0, arg1);
16172 final int err = checkGLError();
16174 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
16175 "glMultiTexCoord3s", arg0, arg1, arg2, arg3);
16183 final int err = checkGLError();
16185 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
16186 "glMultiTexCoord3sv", arg0, arg1);
16194 final int err = checkGLError();
16196 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
16197 "glMultiTexCoord3sv", arg0, arg2);
16205 final int err = checkGLError();
16207 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
16208 "glMultiTexCoord4bOES", arg0, arg1, arg2, arg3, arg4);
16216 final int err = checkGLError();
16218 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
16219 "glMultiTexCoord4bvOES", arg0, arg1);
16227 final int err = checkGLError();
16229 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
16230 "glMultiTexCoord4bvOES", arg0, arg2);
16238 final int err = checkGLError();
16240 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
16241 "glMultiTexCoord4d", arg0, arg1, arg2, arg3, arg4);
16249 final int err = checkGLError();
16251 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
16252 "glMultiTexCoord4dv", arg0, arg2);
16260 final int err = checkGLError();
16262 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
16263 "glMultiTexCoord4dv", arg0, arg1);
16271 final int err = checkGLError();
16273 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
16274 "glMultiTexCoord4f", arg0, arg1, arg2, arg3, arg4);
16282 final int err = checkGLError();
16284 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
16285 "glMultiTexCoord4fv", arg0, arg1);
16293 final int err = checkGLError();
16295 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
16296 "glMultiTexCoord4fv", arg0, arg2);
16304 final int err = checkGLError();
16306 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
16307 "glMultiTexCoord4h", arg0, arg1, arg2, arg3, arg4);
16315 final int err = checkGLError();
16317 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
16318 "glMultiTexCoord4hv", arg0, arg1);
16326 final int err = checkGLError();
16328 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
16329 "glMultiTexCoord4hv", arg0, arg2);
16337 final int err = checkGLError();
16339 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16340 "glMultiTexCoord4i", arg0, arg1, arg2, arg3, arg4);
16348 final int err = checkGLError();
16350 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
16351 "glMultiTexCoord4iv", arg0, arg1);
16359 final int err = checkGLError();
16361 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
16362 "glMultiTexCoord4iv", arg0, arg2);
16370 final int err = checkGLError();
16372 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
16373 "glMultiTexCoord4s", arg0, arg1, arg2, arg3, arg4);
16381 final int err = checkGLError();
16383 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
16384 "glMultiTexCoord4sv", arg0, arg1);
16392 final int err = checkGLError();
16394 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
16395 "glMultiTexCoord4sv", arg0, arg2);
16403 final int err = checkGLError();
16405 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16406 "glMultiTexCoordP1ui", arg0, arg1, arg2);
16414 final int err = checkGLError();
16416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16417 "glMultiTexCoordP1uiv", arg0, arg1, arg3);
16425 final int err = checkGLError();
16427 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16428 "glMultiTexCoordP1uiv", arg0, arg1, arg2);
16436 final int err = checkGLError();
16438 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16439 "glMultiTexCoordP2ui", arg0, arg1, arg2);
16447 final int err = checkGLError();
16449 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16450 "glMultiTexCoordP2uiv", arg0, arg1, arg2);
16458 final int err = checkGLError();
16460 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16461 "glMultiTexCoordP2uiv", arg0, arg1, arg3);
16469 final int err = checkGLError();
16471 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16472 "glMultiTexCoordP3ui", arg0, arg1, arg2);
16480 final int err = checkGLError();
16482 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16483 "glMultiTexCoordP3uiv", arg0, arg1, arg3);
16491 final int err = checkGLError();
16493 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16494 "glMultiTexCoordP3uiv", arg0, arg1, arg2);
16502 final int err = checkGLError();
16504 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16505 "glMultiTexCoordP4ui", arg0, arg1, arg2);
16513 final int err = checkGLError();
16515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16516 "glMultiTexCoordP4uiv", arg0, arg1, arg2);
16524 final int err = checkGLError();
16526 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16527 "glMultiTexCoordP4uiv", arg0, arg1, arg3);
16535 final int err = checkGLError();
16537 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16538 "glMultiTexCoordPointerEXT", arg0, arg1, arg2, arg3, arg4);
16546 final int err = checkGLError();
16548 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
16549 "glMultiTexEnvfEXT", arg0, arg1, arg2, arg3);
16557 final int err = checkGLError();
16559 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16560 "glMultiTexEnvfvEXT", arg0, arg1, arg2, arg4);
16568 final int err = checkGLError();
16570 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16571 "glMultiTexEnvfvEXT", arg0, arg1, arg2, arg3);
16579 final int err = checkGLError();
16581 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16582 "glMultiTexEnviEXT", arg0, arg1, arg2, arg3);
16590 final int err = checkGLError();
16592 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16593 "glMultiTexEnvivEXT", arg0, arg1, arg2, arg3);
16601 final int err = checkGLError();
16603 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16604 "glMultiTexEnvivEXT", arg0, arg1, arg2, arg4);
16612 final int err = checkGLError();
16614 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <double> %s)",
16615 "glMultiTexGendEXT", arg0, arg1, arg2, arg3);
16623 final int err = checkGLError();
16625 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
16626 "glMultiTexGendvEXT", arg0, arg1, arg2, arg4);
16634 final int err = checkGLError();
16636 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
16637 "glMultiTexGendvEXT", arg0, arg1, arg2, arg3);
16645 final int err = checkGLError();
16647 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
16648 "glMultiTexGenfEXT", arg0, arg1, arg2, arg3);
16656 final int err = checkGLError();
16658 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16659 "glMultiTexGenfvEXT", arg0, arg1, arg2, arg4);
16667 final int err = checkGLError();
16669 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16670 "glMultiTexGenfvEXT", arg0, arg1, arg2, arg3);
16678 final int err = checkGLError();
16680 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16681 "glMultiTexGeniEXT", arg0, arg1, arg2, arg3);
16689 final int err = checkGLError();
16691 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16692 "glMultiTexGenivEXT", arg0, arg1, arg2, arg3);
16700 final int err = checkGLError();
16702 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16703 "glMultiTexGenivEXT", arg0, arg1, arg2, arg4);
16707 public void glMultiTexImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
16711 final int err = checkGLError();
16713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16714 "glMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
16718 public void glMultiTexImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
16722 final int err = checkGLError();
16724 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16725 "glMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
16729 public void glMultiTexImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
16732 downstreamGL4bc.
glMultiTexImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
16733 final int err = checkGLError();
16735 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16736 "glMultiTexImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
16744 final int err = checkGLError();
16746 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16747 "glMultiTexParameterIivEXT", arg0, arg1, arg2, arg4);
16755 final int err = checkGLError();
16757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16758 "glMultiTexParameterIivEXT", arg0, arg1, arg2, arg3);
16766 final int err = checkGLError();
16768 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16769 "glMultiTexParameterIuivEXT", arg0, arg1, arg2, arg4);
16777 final int err = checkGLError();
16779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16780 "glMultiTexParameterIuivEXT", arg0, arg1, arg2, arg3);
16788 final int err = checkGLError();
16790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
16791 "glMultiTexParameterfEXT", arg0, arg1, arg2, arg3);
16799 final int err = checkGLError();
16801 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16802 "glMultiTexParameterfvEXT", arg0, arg1, arg2, arg4);
16810 final int err = checkGLError();
16812 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16813 "glMultiTexParameterfvEXT", arg0, arg1, arg2, arg3);
16821 final int err = checkGLError();
16823 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16824 "glMultiTexParameteriEXT", arg0, arg1, arg2, arg3);
16832 final int err = checkGLError();
16834 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16835 "glMultiTexParameterivEXT", arg0, arg1, arg2, arg3);
16843 final int err = checkGLError();
16845 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16846 "glMultiTexParameterivEXT", arg0, arg1, arg2, arg4);
16854 final int err = checkGLError();
16856 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16857 "glMultiTexRenderbufferEXT", arg0, arg1, arg2);
16865 final int err = checkGLError();
16867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16868 "glMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
16872 public void glMultiTexSubImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
16876 final int err = checkGLError();
16878 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16879 "glMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
16883 public void glMultiTexSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
16886 downstreamGL4bc.
glMultiTexSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
16887 final int err = checkGLError();
16889 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16890 "glMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
16898 final int err = checkGLError();
16900 writeGLError(err,
"%s()",
16901 "glMulticastBarrierNV");
16905 public void glMulticastBlitFramebufferNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11)
16908 downstreamGL4bc.
glMulticastBlitFramebufferNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
16909 final int err = checkGLError();
16911 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16912 "glMulticastBlitFramebufferNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
16920 final int err = checkGLError();
16922 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
16923 "glMulticastBufferSubDataNV", arg0, arg1, arg2, arg3, arg4);
16931 final int err = checkGLError();
16933 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
16934 "glMulticastCopyBufferSubDataNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
16938 public void glMulticastCopyImageSubDataNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14,
int arg15,
int arg16)
16941 downstreamGL4bc.
glMulticastCopyImageSubDataNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16);
16942 final int err = checkGLError();
16944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16945 "glMulticastCopyImageSubDataNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16);
16953 final int err = checkGLError();
16955 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16956 "glMulticastFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3, arg5);
16964 final int err = checkGLError();
16966 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16967 "glMulticastFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3, arg4);
16975 final int err = checkGLError();
16977 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
16978 "glMulticastGetQueryObjecti64vNV", arg0, arg1, arg2, arg4);
16986 final int err = checkGLError();
16988 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
16989 "glMulticastGetQueryObjecti64vNV", arg0, arg1, arg2, arg3);
16997 final int err = checkGLError();
16999 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17000 "glMulticastGetQueryObjectivNV", arg0, arg1, arg2, arg3);
17008 final int err = checkGLError();
17010 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17011 "glMulticastGetQueryObjectivNV", arg0, arg1, arg2, arg4);
17019 final int err = checkGLError();
17021 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
17022 "glMulticastGetQueryObjectui64vNV", arg0, arg1, arg2, arg3);
17030 final int err = checkGLError();
17032 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
17033 "glMulticastGetQueryObjectui64vNV", arg0, arg1, arg2, arg4);
17041 final int err = checkGLError();
17043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17044 "glMulticastGetQueryObjectuivNV", arg0, arg1, arg2, arg3);
17052 final int err = checkGLError();
17054 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17055 "glMulticastGetQueryObjectuivNV", arg0, arg1, arg2, arg4);
17063 final int err = checkGLError();
17065 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17066 "glMulticastScissorArrayvNVX", arg0, arg1, arg2, arg3);
17074 final int err = checkGLError();
17076 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17077 "glMulticastScissorArrayvNVX", arg0, arg1, arg2, arg4);
17085 final int err = checkGLError();
17087 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17088 "glMulticastViewportArrayvNVX", arg0, arg1, arg2, arg4);
17096 final int err = checkGLError();
17098 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17099 "glMulticastViewportArrayvNVX", arg0, arg1, arg2, arg3);
17107 final int err = checkGLError();
17109 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s)",
17110 "glMulticastViewportPositionWScaleNVX", arg0, arg1, arg2, arg3);
17118 final int err = checkGLError();
17120 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17121 "glMulticastWaitSyncNV", arg0, arg1);
17129 final int err = checkGLError();
17131 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
17132 "glNamedBufferAttachMemoryNV", arg0, arg1, arg2);
17140 final int err = checkGLError();
17142 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
17143 "glNamedBufferData", arg0, arg1, arg2, arg3);
17151 final int err = checkGLError();
17153 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
17154 "glNamedBufferDataEXT", arg0, arg1, arg2, arg3);
17162 final int err = checkGLError();
17164 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
17165 "glNamedBufferPageCommitmentARB", arg0, arg1, arg2, arg3);
17173 final int err = checkGLError();
17175 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
17176 "glNamedBufferPageCommitmentEXT", arg0, arg1, arg2, arg3);
17184 final int err = checkGLError();
17186 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <long> %s, <boolean> %s)",
17187 "glNamedBufferPageCommitmentMemNV", arg0, arg1, arg2, arg3, arg4, arg5);
17195 final int err = checkGLError();
17197 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
17198 "glNamedBufferStorage", arg0, arg1, arg2, arg3);
17206 final int err = checkGLError();
17208 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
17209 "glNamedBufferStorageEXT", arg0, arg1, arg2, arg3);
17217 final int err = checkGLError();
17219 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
17220 "glNamedBufferStorageExternalEXT", arg0, arg1, arg2, arg3, arg4);
17228 final int err = checkGLError();
17230 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <long> %s)",
17231 "glNamedBufferStorageMemEXT", arg0, arg1, arg2, arg3);
17239 final int err = checkGLError();
17241 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
17242 "glNamedBufferSubData", arg0, arg1, arg2, arg3);
17250 final int err = checkGLError();
17252 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
17253 "glNamedBufferSubDataEXT", arg0, arg1, arg2, arg3);
17261 final int err = checkGLError();
17263 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
17264 "glNamedCopyBufferSubDataEXT", arg0, arg1, arg2, arg3, arg4);
17272 final int err = checkGLError();
17274 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17275 "glNamedFramebufferDrawBuffer", arg0, arg1);
17283 final int err = checkGLError();
17285 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17286 "glNamedFramebufferDrawBuffers", arg0, arg1, arg3);
17294 final int err = checkGLError();
17296 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17297 "glNamedFramebufferDrawBuffers", arg0, arg1, arg2);
17305 final int err = checkGLError();
17307 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
17308 "glNamedFramebufferParameteri", arg0, arg1, arg2);
17316 final int err = checkGLError();
17318 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17319 "glNamedFramebufferReadBuffer", arg0, arg1);
17327 final int err = checkGLError();
17329 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17330 "glNamedFramebufferRenderbuffer", arg0, arg1, arg2, arg3);
17338 final int err = checkGLError();
17340 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17341 "glNamedFramebufferRenderbufferEXT", arg0, arg1, arg2, arg3);
17349 final int err = checkGLError();
17351 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17352 "glNamedFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg4);
17360 final int err = checkGLError();
17362 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17363 "glNamedFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg3);
17371 final int err = checkGLError();
17373 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17374 "glNamedFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg4);
17382 final int err = checkGLError();
17384 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17385 "glNamedFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3);
17393 final int err = checkGLError();
17395 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17396 "glNamedFramebufferSamplePositionsfvAMD", arg0, arg1, arg2, arg4);
17404 final int err = checkGLError();
17406 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17407 "glNamedFramebufferSamplePositionsfvAMD", arg0, arg1, arg2, arg3);
17415 final int err = checkGLError();
17417 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17418 "glNamedFramebufferTexture", arg0, arg1, arg2, arg3);
17426 final int err = checkGLError();
17428 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17429 "glNamedFramebufferTexture1DEXT", arg0, arg1, arg2, arg3, arg4);
17437 final int err = checkGLError();
17439 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17440 "glNamedFramebufferTexture2DEXT", arg0, arg1, arg2, arg3, arg4);
17448 final int err = checkGLError();
17450 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17451 "glNamedFramebufferTexture3DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
17459 final int err = checkGLError();
17461 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17462 "glNamedFramebufferTextureEXT", arg0, arg1, arg2, arg3);
17470 final int err = checkGLError();
17472 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17473 "glNamedFramebufferTextureFaceEXT", arg0, arg1, arg2, arg3, arg4);
17481 final int err = checkGLError();
17483 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17484 "glNamedFramebufferTextureLayer", arg0, arg1, arg2, arg3, arg4);
17492 final int err = checkGLError();
17494 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17495 "glNamedFramebufferTextureLayerEXT", arg0, arg1, arg2, arg3, arg4);
17503 final int err = checkGLError();
17505 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17506 "glNamedFramebufferTextureMultiviewOVR", arg0, arg1, arg2, arg3, arg4, arg5);
17514 final int err = checkGLError();
17516 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
17517 "glNamedProgramLocalParameter4dEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
17525 final int err = checkGLError();
17527 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
17528 "glNamedProgramLocalParameter4dvEXT", arg0, arg1, arg2, arg3);
17536 final int err = checkGLError();
17538 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
17539 "glNamedProgramLocalParameter4dvEXT", arg0, arg1, arg2, arg4);
17547 final int err = checkGLError();
17549 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
17550 "glNamedProgramLocalParameter4fEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
17558 final int err = checkGLError();
17560 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17561 "glNamedProgramLocalParameter4fvEXT", arg0, arg1, arg2, arg4);
17569 final int err = checkGLError();
17571 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17572 "glNamedProgramLocalParameter4fvEXT", arg0, arg1, arg2, arg3);
17580 final int err = checkGLError();
17582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17583 "glNamedProgramLocalParameterI4iEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
17591 final int err = checkGLError();
17593 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17594 "glNamedProgramLocalParameterI4ivEXT", arg0, arg1, arg2, arg4);
17602 final int err = checkGLError();
17604 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17605 "glNamedProgramLocalParameterI4ivEXT", arg0, arg1, arg2, arg3);
17613 final int err = checkGLError();
17615 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17616 "glNamedProgramLocalParameterI4uiEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
17624 final int err = checkGLError();
17626 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17627 "glNamedProgramLocalParameterI4uivEXT", arg0, arg1, arg2, arg3);
17635 final int err = checkGLError();
17637 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17638 "glNamedProgramLocalParameterI4uivEXT", arg0, arg1, arg2, arg4);
17646 final int err = checkGLError();
17648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17649 "glNamedProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3, arg4);
17657 final int err = checkGLError();
17659 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17660 "glNamedProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3, arg5);
17668 final int err = checkGLError();
17670 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17671 "glNamedProgramLocalParametersI4ivEXT", arg0, arg1, arg2, arg3, arg4);
17679 final int err = checkGLError();
17681 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17682 "glNamedProgramLocalParametersI4ivEXT", arg0, arg1, arg2, arg3, arg5);
17690 final int err = checkGLError();
17692 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17693 "glNamedProgramLocalParametersI4uivEXT", arg0, arg1, arg2, arg3, arg4);
17701 final int err = checkGLError();
17703 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17704 "glNamedProgramLocalParametersI4uivEXT", arg0, arg1, arg2, arg3, arg5);
17712 final int err = checkGLError();
17714 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
17715 "glNamedProgramStringEXT", arg0, arg1, arg2, arg3, arg4);
17723 final int err = checkGLError();
17725 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17726 "glNamedRenderbufferStorage", arg0, arg1, arg2, arg3);
17734 final int err = checkGLError();
17736 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17737 "glNamedRenderbufferStorageEXT", arg0, arg1, arg2, arg3);
17745 final int err = checkGLError();
17747 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17748 "glNamedRenderbufferStorageMultisample", arg0, arg1, arg2, arg3, arg4);
17756 final int err = checkGLError();
17758 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17759 "glNamedRenderbufferStorageMultisampleAdvancedAMD", arg0, arg1, arg2, arg3, arg4, arg5);
17767 final int err = checkGLError();
17769 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17770 "glNamedRenderbufferStorageMultisampleCoverageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
17778 final int err = checkGLError();
17780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17781 "glNamedRenderbufferStorageMultisampleEXT", arg0, arg1, arg2, arg3, arg4);
17785 public void glNamedStringARB(
int arg0,
int arg1,java.lang.String arg2,
int arg3,java.lang.String arg4)
17789 final int err = checkGLError();
17791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.lang.String> %s)",
17792 "glNamedStringARB", arg0, arg1, arg2, arg3, arg4);
17800 final int err = checkGLError();
17802 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17803 "glNewList", arg0, arg1);
17811 final int err = checkGLError();
17813 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
17814 "glNormal3b", arg0, arg1, arg2);
17822 final int err = checkGLError();
17824 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
17825 "glNormal3bv", arg0);
17833 final int err = checkGLError();
17835 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
17836 "glNormal3bv", arg1);
17844 final int err = checkGLError();
17846 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
17847 "glNormal3d", arg0, arg1, arg2);
17855 final int err = checkGLError();
17857 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
17858 "glNormal3dv", arg0);
17866 final int err = checkGLError();
17868 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
17869 "glNormal3dv", arg1);
17877 final int err = checkGLError();
17879 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
17880 "glNormal3f", arg0, arg1, arg2);
17888 final int err = checkGLError();
17890 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
17891 "glNormal3fv", arg1);
17899 final int err = checkGLError();
17901 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
17902 "glNormal3fv", arg0);
17910 final int err = checkGLError();
17912 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
17913 "glNormal3h", arg0, arg1, arg2);
17921 final int err = checkGLError();
17923 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
17924 "glNormal3hv", arg1);
17932 final int err = checkGLError();
17934 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
17935 "glNormal3hv", arg0);
17943 final int err = checkGLError();
17945 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
17946 "glNormal3i", arg0, arg1, arg2);
17954 final int err = checkGLError();
17956 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
17957 "glNormal3iv", arg1);
17965 final int err = checkGLError();
17967 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
17968 "glNormal3iv", arg0);
17976 final int err = checkGLError();
17978 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
17979 "glNormal3s", arg0, arg1, arg2);
17987 final int err = checkGLError();
17989 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
17990 "glNormal3sv", arg0);
17998 final int err = checkGLError();
18000 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
18001 "glNormal3sv", arg1);
18009 final int err = checkGLError();
18011 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18012 "glNormalFormatNV", arg0, arg1);
18020 final int err = checkGLError();
18022 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18023 "glNormalP3ui", arg0, arg1);
18031 final int err = checkGLError();
18033 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
18034 "glNormalP3uiv", arg0, arg1);
18042 final int err = checkGLError();
18044 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
18045 "glNormalP3uiv", arg0, arg2);
18053 final int err = checkGLError();
18055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
18056 "glNormalPointer", arg0, arg1, arg2);
18064 final int err = checkGLError();
18066 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
18067 "glNormalPointer", arg0);
18075 final int err = checkGLError();
18077 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18078 "glNormalPointer", arg0, arg1, arg2);
18086 final int err = checkGLError();
18088 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
18089 "glObjectLabel", arg0, arg1, arg2, arg4);
18097 final int err = checkGLError();
18099 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
18100 "glObjectLabel", arg0, arg1, arg2, arg3);
18108 final int err = checkGLError();
18110 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <[B>, <int> 0x%X)",
18111 "glObjectPtrLabel", arg0, arg1, arg3);
18119 final int err = checkGLError();
18121 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <java.nio.ByteBuffer> %s)",
18122 "glObjectPtrLabel", arg0, arg1, arg2);
18130 final int err = checkGLError();
18132 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18133 "glObjectPurgeableAPPLE", arg0, arg1, arg2);
18142 final int err = checkGLError();
18144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18145 "glObjectUnpurgeableAPPLE", arg0, arg1, arg2);
18150 public void glOrtho(
double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
18153 downstreamGL4bc.
glOrtho(arg0,arg1,arg2,arg3,arg4,arg5);
18154 final int err = checkGLError();
18156 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
18157 "glOrtho", arg0, arg1, arg2, arg3, arg4, arg5);
18161 public void glOrthof(
float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
18164 downstreamGL4bc.
glOrthof(arg0,arg1,arg2,arg3,arg4,arg5);
18165 final int err = checkGLError();
18167 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
18168 "glOrthof", arg0, arg1, arg2, arg3, arg4, arg5);
18176 final int err = checkGLError();
18178 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
18179 "glPNTrianglesfATI", arg0, arg1);
18187 final int err = checkGLError();
18189 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18190 "glPNTrianglesiATI", arg0, arg1);
18198 final int err = checkGLError();
18200 writeGLError(err,
"%s(<float> %s)",
18201 "glPassThrough", arg0);
18209 final int err = checkGLError();
18211 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
18212 "glPatchParameterfv", arg0, arg1);
18220 final int err = checkGLError();
18222 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
18223 "glPatchParameterfv", arg0, arg2);
18231 final int err = checkGLError();
18233 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18234 "glPatchParameteri", arg0, arg1);
18242 final int err = checkGLError();
18244 writeGLError(err,
"%s()",
18245 "glPauseTransformFeedback");
18253 final int err = checkGLError();
18255 writeGLError(err,
"%s()",
18256 "glPauseTransformFeedbackNV");
18264 final int err = checkGLError();
18266 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
18267 "glPixelDataRangeNV", arg0, arg1, arg2);
18275 final int err = checkGLError();
18277 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18278 "glPixelMapfv", arg0, arg1, arg2);
18286 final int err = checkGLError();
18288 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18289 "glPixelMapfv", arg0, arg1, arg3);
18297 final int err = checkGLError();
18299 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18300 "glPixelMapfv", arg0, arg1, arg2);
18308 final int err = checkGLError();
18310 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18311 "glPixelMapuiv", arg0, arg1, arg3);
18319 final int err = checkGLError();
18321 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18322 "glPixelMapuiv", arg0, arg1, arg2);
18330 final int err = checkGLError();
18332 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18333 "glPixelMapuiv", arg0, arg1, arg2);
18341 final int err = checkGLError();
18343 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
18344 "glPixelMapusv", arg0, arg1, arg3);
18352 final int err = checkGLError();
18354 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18355 "glPixelMapusv", arg0, arg1, arg2);
18363 final int err = checkGLError();
18365 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
18366 "glPixelMapusv", arg0, arg1, arg2);
18374 final int err = checkGLError();
18376 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
18377 "glPixelStoref", arg0, arg1);
18385 final int err = checkGLError();
18387 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18388 "glPixelStorei", arg0, arg1);
18396 final int err = checkGLError();
18398 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
18399 "glPixelTransferf", arg0, arg1);
18407 final int err = checkGLError();
18409 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18410 "glPixelTransferi", arg0, arg1);
18418 final int err = checkGLError();
18420 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
18421 "glPixelTransformParameterfEXT", arg0, arg1, arg2);
18429 final int err = checkGLError();
18431 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18432 "glPixelTransformParameterfvEXT", arg0, arg1, arg2);
18440 final int err = checkGLError();
18442 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18443 "glPixelTransformParameterfvEXT", arg0, arg1, arg3);
18451 final int err = checkGLError();
18453 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18454 "glPixelTransformParameteriEXT", arg0, arg1, arg2);
18462 final int err = checkGLError();
18464 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18465 "glPixelTransformParameterivEXT", arg0, arg1, arg3);
18473 final int err = checkGLError();
18475 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18476 "glPixelTransformParameterivEXT", arg0, arg1, arg2);
18484 final int err = checkGLError();
18486 writeGLError(err,
"%s(<float> %s, <float> %s)",
18487 "glPixelZoom", arg0, arg1);
18495 final int err = checkGLError();
18497 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
18498 "glPointParameterf", arg0, arg1);
18506 final int err = checkGLError();
18508 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
18509 "glPointParameterfv", arg0, arg2);
18517 final int err = checkGLError();
18519 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
18520 "glPointParameterfv", arg0, arg1);
18528 final int err = checkGLError();
18530 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18531 "glPointParameteri", arg0, arg1);
18539 final int err = checkGLError();
18541 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
18542 "glPointParameteriv", arg0, arg1);
18550 final int err = checkGLError();
18552 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
18553 "glPointParameteriv", arg0, arg2);
18561 final int err = checkGLError();
18563 writeGLError(err,
"%s(<float> %s)",
18564 "glPointSize", arg0);
18572 final int err = checkGLError();
18574 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
18575 "glPolygonMode", arg0, arg1);
18583 final int err = checkGLError();
18585 writeGLError(err,
"%s(<float> %s, <float> %s)",
18586 "glPolygonOffset", arg0, arg1);
18594 final int err = checkGLError();
18596 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
18597 "glPolygonOffsetClamp", arg0, arg1, arg2);
18605 final int err = checkGLError();
18607 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
18608 "glPolygonOffsetClampEXT", arg0, arg1, arg2);
18616 final int err = checkGLError();
18618 writeGLError(err,
"%s(<long> %s)",
18619 "glPolygonStipple", arg0);
18627 final int err = checkGLError();
18629 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
18630 "glPolygonStipple", arg0);
18638 final int err = checkGLError();
18640 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
18641 "glPolygonStipple", arg1);
18649 final int err = checkGLError();
18651 writeGLError(err,
"%s()",
18660 final int err = checkGLError();
18662 writeGLError(err,
"%s()",
18663 "glPopClientAttrib");
18671 final int err = checkGLError();
18673 writeGLError(err,
"%s()",
18674 "glPopDebugGroup");
18682 final int err = checkGLError();
18684 writeGLError(err,
"%s()",
18693 final int err = checkGLError();
18695 writeGLError(err,
"%s()",
18704 final int err = checkGLError();
18706 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
18707 "glPrimitiveBoundingBox", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
18715 final int err = checkGLError();
18717 writeGLError(err,
"%s(<int> 0x%X)",
18718 "glPrimitiveRestartIndex", arg0);
18726 final int err = checkGLError();
18728 writeGLError(err,
"%s(<int> 0x%X)",
18729 "glPrimitiveRestartIndexNV", arg0);
18737 final int err = checkGLError();
18739 writeGLError(err,
"%s()",
18740 "glPrimitiveRestartNV");
18748 final int err = checkGLError();
18750 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[F>, <int> 0x%X)",
18751 "glPrioritizeTextures", arg0, arg2, arg4);
18759 final int err = checkGLError();
18761 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.FloatBuffer> %s)",
18762 "glPrioritizeTextures", arg0, arg1, arg2);
18770 final int err = checkGLError();
18772 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
18773 "glProgramBinary", arg0, arg1, arg2, arg3);
18781 final int err = checkGLError();
18783 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18784 "glProgramBufferParametersIivNV", arg0, arg1, arg2, arg3, arg4);
18792 final int err = checkGLError();
18794 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18795 "glProgramBufferParametersIivNV", arg0, arg1, arg2, arg3, arg5);
18803 final int err = checkGLError();
18805 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18806 "glProgramBufferParametersIuivNV", arg0, arg1, arg2, arg3, arg5);
18814 final int err = checkGLError();
18816 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18817 "glProgramBufferParametersIuivNV", arg0, arg1, arg2, arg3, arg4);
18825 final int err = checkGLError();
18827 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18828 "glProgramBufferParametersfvNV", arg0, arg1, arg2, arg3, arg5);
18836 final int err = checkGLError();
18838 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18839 "glProgramBufferParametersfvNV", arg0, arg1, arg2, arg3, arg4);
18847 final int err = checkGLError();
18849 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
18850 "glProgramEnvParameter4dARB", arg0, arg1, arg2, arg3, arg4, arg5);
18858 final int err = checkGLError();
18860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18861 "glProgramEnvParameter4dvARB", arg0, arg1, arg2);
18869 final int err = checkGLError();
18871 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18872 "glProgramEnvParameter4dvARB", arg0, arg1, arg3);
18880 final int err = checkGLError();
18882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
18883 "glProgramEnvParameter4fARB", arg0, arg1, arg2, arg3, arg4, arg5);
18891 final int err = checkGLError();
18893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18894 "glProgramEnvParameter4fvARB", arg0, arg1, arg3);
18902 final int err = checkGLError();
18904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18905 "glProgramEnvParameter4fvARB", arg0, arg1, arg2);
18913 final int err = checkGLError();
18915 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18916 "glProgramEnvParameterI4iNV", arg0, arg1, arg2, arg3, arg4, arg5);
18924 final int err = checkGLError();
18926 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18927 "glProgramEnvParameterI4ivNV", arg0, arg1, arg3);
18935 final int err = checkGLError();
18937 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18938 "glProgramEnvParameterI4ivNV", arg0, arg1, arg2);
18946 final int err = checkGLError();
18948 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18949 "glProgramEnvParameterI4uiNV", arg0, arg1, arg2, arg3, arg4, arg5);
18957 final int err = checkGLError();
18959 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18960 "glProgramEnvParameterI4uivNV", arg0, arg1, arg2);
18968 final int err = checkGLError();
18970 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18971 "glProgramEnvParameterI4uivNV", arg0, arg1, arg3);
18979 final int err = checkGLError();
18981 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18982 "glProgramEnvParameters4fvEXT", arg0, arg1, arg2, arg3);
18990 final int err = checkGLError();
18992 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18993 "glProgramEnvParameters4fvEXT", arg0, arg1, arg2, arg4);
19001 final int err = checkGLError();
19003 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19004 "glProgramEnvParametersI4ivNV", arg0, arg1, arg2, arg4);
19012 final int err = checkGLError();
19014 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19015 "glProgramEnvParametersI4ivNV", arg0, arg1, arg2, arg3);
19023 final int err = checkGLError();
19025 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19026 "glProgramEnvParametersI4uivNV", arg0, arg1, arg2, arg4);
19034 final int err = checkGLError();
19036 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19037 "glProgramEnvParametersI4uivNV", arg0, arg1, arg2, arg3);
19045 final int err = checkGLError();
19047 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
19048 "glProgramLocalParameter4dARB", arg0, arg1, arg2, arg3, arg4, arg5);
19056 final int err = checkGLError();
19058 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19059 "glProgramLocalParameter4dvARB", arg0, arg1, arg3);
19067 final int err = checkGLError();
19069 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19070 "glProgramLocalParameter4dvARB", arg0, arg1, arg2);
19078 final int err = checkGLError();
19080 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
19081 "glProgramLocalParameter4fARB", arg0, arg1, arg2, arg3, arg4, arg5);
19089 final int err = checkGLError();
19091 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19092 "glProgramLocalParameter4fvARB", arg0, arg1, arg3);
19100 final int err = checkGLError();
19102 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19103 "glProgramLocalParameter4fvARB", arg0, arg1, arg2);
19111 final int err = checkGLError();
19113 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19114 "glProgramLocalParameterI4iNV", arg0, arg1, arg2, arg3, arg4, arg5);
19122 final int err = checkGLError();
19124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19125 "glProgramLocalParameterI4ivNV", arg0, arg1, arg2);
19133 final int err = checkGLError();
19135 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19136 "glProgramLocalParameterI4ivNV", arg0, arg1, arg3);
19144 final int err = checkGLError();
19146 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19147 "glProgramLocalParameterI4uiNV", arg0, arg1, arg2, arg3, arg4, arg5);
19155 final int err = checkGLError();
19157 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19158 "glProgramLocalParameterI4uivNV", arg0, arg1, arg2);
19166 final int err = checkGLError();
19168 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19169 "glProgramLocalParameterI4uivNV", arg0, arg1, arg3);
19177 final int err = checkGLError();
19179 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19180 "glProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3);
19188 final int err = checkGLError();
19190 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19191 "glProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg4);
19199 final int err = checkGLError();
19201 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19202 "glProgramLocalParametersI4ivNV", arg0, arg1, arg2, arg3);
19210 final int err = checkGLError();
19212 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19213 "glProgramLocalParametersI4ivNV", arg0, arg1, arg2, arg4);
19221 final int err = checkGLError();
19223 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19224 "glProgramLocalParametersI4uivNV", arg0, arg1, arg2, arg3);
19232 final int err = checkGLError();
19234 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19235 "glProgramLocalParametersI4uivNV", arg0, arg1, arg2, arg4);
19243 final int err = checkGLError();
19245 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
19246 "glProgramParameteri", arg0, arg1, arg2);
19254 final int err = checkGLError();
19256 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
19257 "glProgramParameteriARB", arg0, arg1, arg2);
19265 final int err = checkGLError();
19267 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
19268 "glProgramStringARB", arg0, arg1, arg2, arg3);
19276 final int err = checkGLError();
19278 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19279 "glProgramSubroutineParametersuivNV", arg0, arg1, arg3);
19287 final int err = checkGLError();
19289 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19290 "glProgramSubroutineParametersuivNV", arg0, arg1, arg2);
19298 final int err = checkGLError();
19300 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
19301 "glProgramUniform1d", arg0, arg1, arg2);
19309 final int err = checkGLError();
19311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
19312 "glProgramUniform1dEXT", arg0, arg1, arg2);
19320 final int err = checkGLError();
19322 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19323 "glProgramUniform1dv", arg0, arg1, arg2, arg3);
19331 final int err = checkGLError();
19333 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19334 "glProgramUniform1dv", arg0, arg1, arg2, arg4);
19342 final int err = checkGLError();
19344 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19345 "glProgramUniform1dvEXT", arg0, arg1, arg2, arg3);
19353 final int err = checkGLError();
19355 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19356 "glProgramUniform1dvEXT", arg0, arg1, arg2, arg4);
19364 final int err = checkGLError();
19366 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
19367 "glProgramUniform1f", arg0, arg1, arg2);
19375 final int err = checkGLError();
19377 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19378 "glProgramUniform1fv", arg0, arg1, arg2, arg3);
19386 final int err = checkGLError();
19388 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19389 "glProgramUniform1fv", arg0, arg1, arg2, arg4);
19397 final int err = checkGLError();
19399 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
19400 "glProgramUniform1i", arg0, arg1, arg2);
19408 final int err = checkGLError();
19410 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
19411 "glProgramUniform1i64ARB", arg0, arg1, arg2);
19419 final int err = checkGLError();
19421 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
19422 "glProgramUniform1i64NV", arg0, arg1, arg2);
19430 final int err = checkGLError();
19432 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19433 "glProgramUniform1i64vARB", arg0, arg1, arg2, arg3);
19441 final int err = checkGLError();
19443 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19444 "glProgramUniform1i64vARB", arg0, arg1, arg2, arg4);
19452 final int err = checkGLError();
19454 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19455 "glProgramUniform1i64vNV", arg0, arg1, arg2, arg3);
19463 final int err = checkGLError();
19465 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19466 "glProgramUniform1i64vNV", arg0, arg1, arg2, arg4);
19474 final int err = checkGLError();
19476 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19477 "glProgramUniform1iv", arg0, arg1, arg2, arg3);
19485 final int err = checkGLError();
19487 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19488 "glProgramUniform1iv", arg0, arg1, arg2, arg4);
19496 final int err = checkGLError();
19498 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
19499 "glProgramUniform1ui", arg0, arg1, arg2);
19507 final int err = checkGLError();
19509 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
19510 "glProgramUniform1ui64ARB", arg0, arg1, arg2);
19518 final int err = checkGLError();
19520 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
19521 "glProgramUniform1ui64NV", arg0, arg1, arg2);
19529 final int err = checkGLError();
19531 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19532 "glProgramUniform1ui64vARB", arg0, arg1, arg2, arg4);
19540 final int err = checkGLError();
19542 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19543 "glProgramUniform1ui64vARB", arg0, arg1, arg2, arg3);
19551 final int err = checkGLError();
19553 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19554 "glProgramUniform1ui64vNV", arg0, arg1, arg2, arg4);
19562 final int err = checkGLError();
19564 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19565 "glProgramUniform1ui64vNV", arg0, arg1, arg2, arg3);
19573 final int err = checkGLError();
19575 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19576 "glProgramUniform1uiv", arg0, arg1, arg2, arg3);
19584 final int err = checkGLError();
19586 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19587 "glProgramUniform1uiv", arg0, arg1, arg2, arg4);
19595 final int err = checkGLError();
19597 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s)",
19598 "glProgramUniform2d", arg0, arg1, arg2, arg3);
19606 final int err = checkGLError();
19608 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s)",
19609 "glProgramUniform2dEXT", arg0, arg1, arg2, arg3);
19617 final int err = checkGLError();
19619 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19620 "glProgramUniform2dv", arg0, arg1, arg2, arg4);
19628 final int err = checkGLError();
19630 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19631 "glProgramUniform2dv", arg0, arg1, arg2, arg3);
19639 final int err = checkGLError();
19641 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19642 "glProgramUniform2dvEXT", arg0, arg1, arg2, arg4);
19650 final int err = checkGLError();
19652 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19653 "glProgramUniform2dvEXT", arg0, arg1, arg2, arg3);
19661 final int err = checkGLError();
19663 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s)",
19664 "glProgramUniform2f", arg0, arg1, arg2, arg3);
19672 final int err = checkGLError();
19674 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19675 "glProgramUniform2fv", arg0, arg1, arg2, arg3);
19683 final int err = checkGLError();
19685 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19686 "glProgramUniform2fv", arg0, arg1, arg2, arg4);
19694 final int err = checkGLError();
19696 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19697 "glProgramUniform2i", arg0, arg1, arg2, arg3);
19705 final int err = checkGLError();
19707 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
19708 "glProgramUniform2i64ARB", arg0, arg1, arg2, arg3);
19716 final int err = checkGLError();
19718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
19719 "glProgramUniform2i64NV", arg0, arg1, arg2, arg3);
19727 final int err = checkGLError();
19729 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19730 "glProgramUniform2i64vARB", arg0, arg1, arg2, arg4);
19738 final int err = checkGLError();
19740 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19741 "glProgramUniform2i64vARB", arg0, arg1, arg2, arg3);
19749 final int err = checkGLError();
19751 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19752 "glProgramUniform2i64vNV", arg0, arg1, arg2, arg3);
19760 final int err = checkGLError();
19762 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19763 "glProgramUniform2i64vNV", arg0, arg1, arg2, arg4);
19771 final int err = checkGLError();
19773 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19774 "glProgramUniform2iv", arg0, arg1, arg2, arg4);
19782 final int err = checkGLError();
19784 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19785 "glProgramUniform2iv", arg0, arg1, arg2, arg3);
19793 final int err = checkGLError();
19795 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19796 "glProgramUniform2ui", arg0, arg1, arg2, arg3);
19804 final int err = checkGLError();
19806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
19807 "glProgramUniform2ui64ARB", arg0, arg1, arg2, arg3);
19815 final int err = checkGLError();
19817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
19818 "glProgramUniform2ui64NV", arg0, arg1, arg2, arg3);
19826 final int err = checkGLError();
19828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19829 "glProgramUniform2ui64vARB", arg0, arg1, arg2, arg4);
19837 final int err = checkGLError();
19839 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19840 "glProgramUniform2ui64vARB", arg0, arg1, arg2, arg3);
19848 final int err = checkGLError();
19850 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19851 "glProgramUniform2ui64vNV", arg0, arg1, arg2, arg3);
19859 final int err = checkGLError();
19861 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19862 "glProgramUniform2ui64vNV", arg0, arg1, arg2, arg4);
19870 final int err = checkGLError();
19872 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19873 "glProgramUniform2uiv", arg0, arg1, arg2, arg4);
19881 final int err = checkGLError();
19883 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19884 "glProgramUniform2uiv", arg0, arg1, arg2, arg3);
19892 final int err = checkGLError();
19894 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s)",
19895 "glProgramUniform3d", arg0, arg1, arg2, arg3, arg4);
19903 final int err = checkGLError();
19905 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s)",
19906 "glProgramUniform3dEXT", arg0, arg1, arg2, arg3, arg4);
19914 final int err = checkGLError();
19916 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19917 "glProgramUniform3dv", arg0, arg1, arg2, arg4);
19925 final int err = checkGLError();
19927 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19928 "glProgramUniform3dv", arg0, arg1, arg2, arg3);
19936 final int err = checkGLError();
19938 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19939 "glProgramUniform3dvEXT", arg0, arg1, arg2, arg4);
19947 final int err = checkGLError();
19949 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19950 "glProgramUniform3dvEXT", arg0, arg1, arg2, arg3);
19958 final int err = checkGLError();
19960 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s)",
19961 "glProgramUniform3f", arg0, arg1, arg2, arg3, arg4);
19969 final int err = checkGLError();
19971 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19972 "glProgramUniform3fv", arg0, arg1, arg2, arg3);
19980 final int err = checkGLError();
19982 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19983 "glProgramUniform3fv", arg0, arg1, arg2, arg4);
19991 final int err = checkGLError();
19993 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19994 "glProgramUniform3i", arg0, arg1, arg2, arg3, arg4);
20002 final int err = checkGLError();
20004 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
20005 "glProgramUniform3i64ARB", arg0, arg1, arg2, arg3, arg4);
20013 final int err = checkGLError();
20015 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
20016 "glProgramUniform3i64NV", arg0, arg1, arg2, arg3, arg4);
20024 final int err = checkGLError();
20026 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20027 "glProgramUniform3i64vARB", arg0, arg1, arg2, arg4);
20035 final int err = checkGLError();
20037 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20038 "glProgramUniform3i64vARB", arg0, arg1, arg2, arg3);
20046 final int err = checkGLError();
20048 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20049 "glProgramUniform3i64vNV", arg0, arg1, arg2, arg4);
20057 final int err = checkGLError();
20059 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20060 "glProgramUniform3i64vNV", arg0, arg1, arg2, arg3);
20068 final int err = checkGLError();
20070 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
20071 "glProgramUniform3iv", arg0, arg1, arg2, arg3);
20079 final int err = checkGLError();
20081 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
20082 "glProgramUniform3iv", arg0, arg1, arg2, arg4);
20090 final int err = checkGLError();
20092 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20093 "glProgramUniform3ui", arg0, arg1, arg2, arg3, arg4);
20101 final int err = checkGLError();
20103 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
20104 "glProgramUniform3ui64ARB", arg0, arg1, arg2, arg3, arg4);
20112 final int err = checkGLError();
20114 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
20115 "glProgramUniform3ui64NV", arg0, arg1, arg2, arg3, arg4);
20123 final int err = checkGLError();
20125 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20126 "glProgramUniform3ui64vARB", arg0, arg1, arg2, arg3);
20134 final int err = checkGLError();
20136 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20137 "glProgramUniform3ui64vARB", arg0, arg1, arg2, arg4);
20145 final int err = checkGLError();
20147 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20148 "glProgramUniform3ui64vNV", arg0, arg1, arg2, arg4);
20156 final int err = checkGLError();
20158 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20159 "glProgramUniform3ui64vNV", arg0, arg1, arg2, arg3);
20167 final int err = checkGLError();
20169 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
20170 "glProgramUniform3uiv", arg0, arg1, arg2, arg3);
20178 final int err = checkGLError();
20180 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
20181 "glProgramUniform3uiv", arg0, arg1, arg2, arg4);
20189 final int err = checkGLError();
20191 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
20192 "glProgramUniform4d", arg0, arg1, arg2, arg3, arg4, arg5);
20200 final int err = checkGLError();
20202 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
20203 "glProgramUniform4dEXT", arg0, arg1, arg2, arg3, arg4, arg5);
20211 final int err = checkGLError();
20213 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
20214 "glProgramUniform4dv", arg0, arg1, arg2, arg3);
20222 final int err = checkGLError();
20224 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
20225 "glProgramUniform4dv", arg0, arg1, arg2, arg4);
20233 final int err = checkGLError();
20235 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
20236 "glProgramUniform4dvEXT", arg0, arg1, arg2, arg3);
20244 final int err = checkGLError();
20246 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
20247 "glProgramUniform4dvEXT", arg0, arg1, arg2, arg4);
20255 final int err = checkGLError();
20257 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
20258 "glProgramUniform4f", arg0, arg1, arg2, arg3, arg4, arg5);
20266 final int err = checkGLError();
20268 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
20269 "glProgramUniform4fv", arg0, arg1, arg2, arg3);
20277 final int err = checkGLError();
20279 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
20280 "glProgramUniform4fv", arg0, arg1, arg2, arg4);
20288 final int err = checkGLError();
20290 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20291 "glProgramUniform4i", arg0, arg1, arg2, arg3, arg4, arg5);
20299 final int err = checkGLError();
20301 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
20302 "glProgramUniform4i64ARB", arg0, arg1, arg2, arg3, arg4, arg5);
20310 final int err = checkGLError();
20312 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
20313 "glProgramUniform4i64NV", arg0, arg1, arg2, arg3, arg4, arg5);
20321 final int err = checkGLError();
20323 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20324 "glProgramUniform4i64vARB", arg0, arg1, arg2, arg3);
20332 final int err = checkGLError();
20334 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20335 "glProgramUniform4i64vARB", arg0, arg1, arg2, arg4);
20343 final int err = checkGLError();
20345 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20346 "glProgramUniform4i64vNV", arg0, arg1, arg2, arg3);
20354 final int err = checkGLError();
20356 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20357 "glProgramUniform4i64vNV", arg0, arg1, arg2, arg4);
20365 final int err = checkGLError();
20367 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
20368 "glProgramUniform4iv", arg0, arg1, arg2, arg4);
20376 final int err = checkGLError();
20378 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
20379 "glProgramUniform4iv", arg0, arg1, arg2, arg3);
20387 final int err = checkGLError();
20389 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20390 "glProgramUniform4ui", arg0, arg1, arg2, arg3, arg4, arg5);
20398 final int err = checkGLError();
20400 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
20401 "glProgramUniform4ui64ARB", arg0, arg1, arg2, arg3, arg4, arg5);
20409 final int err = checkGLError();
20411 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
20412 "glProgramUniform4ui64NV", arg0, arg1, arg2, arg3, arg4, arg5);
20420 final int err = checkGLError();
20422 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20423 "glProgramUniform4ui64vARB", arg0, arg1, arg2, arg3);
20431 final int err = checkGLError();
20433 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20434 "glProgramUniform4ui64vARB", arg0, arg1, arg2, arg4);
20442 final int err = checkGLError();
20444 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20445 "glProgramUniform4ui64vNV", arg0, arg1, arg2, arg4);
20453 final int err = checkGLError();
20455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20456 "glProgramUniform4ui64vNV", arg0, arg1, arg2, arg3);
20464 final int err = checkGLError();
20466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
20467 "glProgramUniform4uiv", arg0, arg1, arg2, arg3);
20475 final int err = checkGLError();
20477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
20478 "glProgramUniform4uiv", arg0, arg1, arg2, arg4);
20486 final int err = checkGLError();
20488 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
20489 "glProgramUniformHandleui64ARB", arg0, arg1, arg2);
20497 final int err = checkGLError();
20499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20500 "glProgramUniformHandleui64vARB", arg0, arg1, arg2, arg4);
20508 final int err = checkGLError();
20510 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20511 "glProgramUniformHandleui64vARB", arg0, arg1, arg2, arg3);
20519 final int err = checkGLError();
20521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20522 "glProgramUniformMatrix2dv", arg0, arg1, arg2, arg3, arg4);
20530 final int err = checkGLError();
20532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20533 "glProgramUniformMatrix2dv", arg0, arg1, arg2, arg3, arg5);
20541 final int err = checkGLError();
20543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20544 "glProgramUniformMatrix2dvEXT", arg0, arg1, arg2, arg3, arg5);
20552 final int err = checkGLError();
20554 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20555 "glProgramUniformMatrix2dvEXT", arg0, arg1, arg2, arg3, arg4);
20563 final int err = checkGLError();
20565 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20566 "glProgramUniformMatrix2fv", arg0, arg1, arg2, arg3, arg5);
20574 final int err = checkGLError();
20576 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20577 "glProgramUniformMatrix2fv", arg0, arg1, arg2, arg3, arg4);
20585 final int err = checkGLError();
20587 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20588 "glProgramUniformMatrix2x3dv", arg0, arg1, arg2, arg3, arg5);
20596 final int err = checkGLError();
20598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20599 "glProgramUniformMatrix2x3dv", arg0, arg1, arg2, arg3, arg4);
20607 final int err = checkGLError();
20609 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20610 "glProgramUniformMatrix2x3dvEXT", arg0, arg1, arg2, arg3, arg4);
20618 final int err = checkGLError();
20620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20621 "glProgramUniformMatrix2x3dvEXT", arg0, arg1, arg2, arg3, arg5);
20629 final int err = checkGLError();
20631 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20632 "glProgramUniformMatrix2x3fv", arg0, arg1, arg2, arg3, arg5);
20640 final int err = checkGLError();
20642 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20643 "glProgramUniformMatrix2x3fv", arg0, arg1, arg2, arg3, arg4);
20651 final int err = checkGLError();
20653 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20654 "glProgramUniformMatrix2x4dv", arg0, arg1, arg2, arg3, arg4);
20662 final int err = checkGLError();
20664 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20665 "glProgramUniformMatrix2x4dv", arg0, arg1, arg2, arg3, arg5);
20673 final int err = checkGLError();
20675 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20676 "glProgramUniformMatrix2x4dvEXT", arg0, arg1, arg2, arg3, arg5);
20684 final int err = checkGLError();
20686 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20687 "glProgramUniformMatrix2x4dvEXT", arg0, arg1, arg2, arg3, arg4);
20695 final int err = checkGLError();
20697 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20698 "glProgramUniformMatrix2x4fv", arg0, arg1, arg2, arg3, arg5);
20706 final int err = checkGLError();
20708 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20709 "glProgramUniformMatrix2x4fv", arg0, arg1, arg2, arg3, arg4);
20717 final int err = checkGLError();
20719 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20720 "glProgramUniformMatrix3dv", arg0, arg1, arg2, arg3, arg4);
20728 final int err = checkGLError();
20730 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20731 "glProgramUniformMatrix3dv", arg0, arg1, arg2, arg3, arg5);
20739 final int err = checkGLError();
20741 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20742 "glProgramUniformMatrix3dvEXT", arg0, arg1, arg2, arg3, arg4);
20750 final int err = checkGLError();
20752 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20753 "glProgramUniformMatrix3dvEXT", arg0, arg1, arg2, arg3, arg5);
20761 final int err = checkGLError();
20763 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20764 "glProgramUniformMatrix3fv", arg0, arg1, arg2, arg3, arg5);
20772 final int err = checkGLError();
20774 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20775 "glProgramUniformMatrix3fv", arg0, arg1, arg2, arg3, arg4);
20783 final int err = checkGLError();
20785 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20786 "glProgramUniformMatrix3x2dv", arg0, arg1, arg2, arg3, arg4);
20794 final int err = checkGLError();
20796 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20797 "glProgramUniformMatrix3x2dv", arg0, arg1, arg2, arg3, arg5);
20805 final int err = checkGLError();
20807 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20808 "glProgramUniformMatrix3x2dvEXT", arg0, arg1, arg2, arg3, arg4);
20816 final int err = checkGLError();
20818 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20819 "glProgramUniformMatrix3x2dvEXT", arg0, arg1, arg2, arg3, arg5);
20827 final int err = checkGLError();
20829 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20830 "glProgramUniformMatrix3x2fv", arg0, arg1, arg2, arg3, arg5);
20838 final int err = checkGLError();
20840 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20841 "glProgramUniformMatrix3x2fv", arg0, arg1, arg2, arg3, arg4);
20849 final int err = checkGLError();
20851 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20852 "glProgramUniformMatrix3x4dv", arg0, arg1, arg2, arg3, arg5);
20860 final int err = checkGLError();
20862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20863 "glProgramUniformMatrix3x4dv", arg0, arg1, arg2, arg3, arg4);
20871 final int err = checkGLError();
20873 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20874 "glProgramUniformMatrix3x4dvEXT", arg0, arg1, arg2, arg3, arg4);
20882 final int err = checkGLError();
20884 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20885 "glProgramUniformMatrix3x4dvEXT", arg0, arg1, arg2, arg3, arg5);
20893 final int err = checkGLError();
20895 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20896 "glProgramUniformMatrix3x4fv", arg0, arg1, arg2, arg3, arg5);
20904 final int err = checkGLError();
20906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20907 "glProgramUniformMatrix3x4fv", arg0, arg1, arg2, arg3, arg4);
20915 final int err = checkGLError();
20917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20918 "glProgramUniformMatrix4dv", arg0, arg1, arg2, arg3, arg5);
20926 final int err = checkGLError();
20928 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20929 "glProgramUniformMatrix4dv", arg0, arg1, arg2, arg3, arg4);
20937 final int err = checkGLError();
20939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20940 "glProgramUniformMatrix4dvEXT", arg0, arg1, arg2, arg3, arg5);
20948 final int err = checkGLError();
20950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20951 "glProgramUniformMatrix4dvEXT", arg0, arg1, arg2, arg3, arg4);
20959 final int err = checkGLError();
20961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20962 "glProgramUniformMatrix4fv", arg0, arg1, arg2, arg3, arg5);
20970 final int err = checkGLError();
20972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20973 "glProgramUniformMatrix4fv", arg0, arg1, arg2, arg3, arg4);
20981 final int err = checkGLError();
20983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20984 "glProgramUniformMatrix4x2dv", arg0, arg1, arg2, arg3, arg5);
20992 final int err = checkGLError();
20994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20995 "glProgramUniformMatrix4x2dv", arg0, arg1, arg2, arg3, arg4);
21003 final int err = checkGLError();
21005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
21006 "glProgramUniformMatrix4x2dvEXT", arg0, arg1, arg2, arg3, arg4);
21014 final int err = checkGLError();
21016 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
21017 "glProgramUniformMatrix4x2dvEXT", arg0, arg1, arg2, arg3, arg5);
21025 final int err = checkGLError();
21027 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
21028 "glProgramUniformMatrix4x2fv", arg0, arg1, arg2, arg3, arg5);
21036 final int err = checkGLError();
21038 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
21039 "glProgramUniformMatrix4x2fv", arg0, arg1, arg2, arg3, arg4);
21047 final int err = checkGLError();
21049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
21050 "glProgramUniformMatrix4x3dv", arg0, arg1, arg2, arg3, arg5);
21058 final int err = checkGLError();
21060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
21061 "glProgramUniformMatrix4x3dv", arg0, arg1, arg2, arg3, arg4);
21069 final int err = checkGLError();
21071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
21072 "glProgramUniformMatrix4x3dvEXT", arg0, arg1, arg2, arg3, arg4);
21080 final int err = checkGLError();
21082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
21083 "glProgramUniformMatrix4x3dvEXT", arg0, arg1, arg2, arg3, arg5);
21091 final int err = checkGLError();
21093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
21094 "glProgramUniformMatrix4x3fv", arg0, arg1, arg2, arg3, arg4);
21102 final int err = checkGLError();
21104 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
21105 "glProgramUniformMatrix4x3fv", arg0, arg1, arg2, arg3, arg5);
21113 final int err = checkGLError();
21115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
21116 "glProgramUniformui64NV", arg0, arg1, arg2);
21124 final int err = checkGLError();
21126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
21127 "glProgramUniformui64vNV", arg0, arg1, arg2, arg4);
21135 final int err = checkGLError();
21137 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
21138 "glProgramUniformui64vNV", arg0, arg1, arg2, arg3);
21146 final int err = checkGLError();
21148 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21149 "glProgramVertexLimitNV", arg0, arg1);
21157 final int err = checkGLError();
21159 writeGLError(err,
"%s(<int> 0x%X)",
21160 "glProvokingVertex", arg0);
21168 final int err = checkGLError();
21170 writeGLError(err,
"%s(<int> 0x%X)",
21171 "glProvokingVertexEXT", arg0);
21179 final int err = checkGLError();
21181 writeGLError(err,
"%s(<int> 0x%X)",
21182 "glPushAttrib", arg0);
21190 final int err = checkGLError();
21192 writeGLError(err,
"%s(<int> 0x%X)",
21193 "glPushClientAttrib", arg0);
21201 final int err = checkGLError();
21203 writeGLError(err,
"%s(<int> 0x%X)",
21204 "glPushClientAttribDefaultEXT", arg0);
21212 final int err = checkGLError();
21214 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
21215 "glPushDebugGroup", arg0, arg1, arg2, arg3);
21223 final int err = checkGLError();
21225 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
21226 "glPushDebugGroup", arg0, arg1, arg2, arg4);
21234 final int err = checkGLError();
21236 writeGLError(err,
"%s()",
21245 final int err = checkGLError();
21247 writeGLError(err,
"%s(<int> 0x%X)",
21248 "glPushName", arg0);
21256 final int err = checkGLError();
21258 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21259 "glQueryCounter", arg0, arg1);
21267 final int err = checkGLError();
21269 writeGLError(err,
"%s(<[I>, <int> 0x%X, <[I>, <int> 0x%X)",
21270 "glQueryMatrixxOES", arg1, arg3);
21279 final int err = checkGLError();
21281 writeGLError(err,
"%s(<java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
21282 "glQueryMatrixxOES", arg0, arg1);
21291 final int err = checkGLError();
21293 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21294 "glQueryObjectParameteruiAMD", arg0, arg1, arg2, arg3);
21302 final int err = checkGLError();
21304 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21305 "glQueryResourceNV", arg0, arg1, arg2, arg3);
21314 final int err = checkGLError();
21316 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21317 "glQueryResourceNV", arg0, arg1, arg2, arg4);
21326 final int err = checkGLError();
21328 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
21329 "glQueryResourceTagNV", arg0, arg1);
21337 final int err = checkGLError();
21339 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
21340 "glQueryResourceTagNV", arg0, arg2);
21348 final int err = checkGLError();
21350 writeGLError(err,
"%s(<double> %s, <double> %s)",
21351 "glRasterPos2d", arg0, arg1);
21359 final int err = checkGLError();
21361 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
21362 "glRasterPos2dv", arg1);
21370 final int err = checkGLError();
21372 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
21373 "glRasterPos2dv", arg0);
21381 final int err = checkGLError();
21383 writeGLError(err,
"%s(<float> %s, <float> %s)",
21384 "glRasterPos2f", arg0, arg1);
21392 final int err = checkGLError();
21394 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
21395 "glRasterPos2fv", arg0);
21403 final int err = checkGLError();
21405 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
21406 "glRasterPos2fv", arg1);
21414 final int err = checkGLError();
21416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21417 "glRasterPos2i", arg0, arg1);
21425 final int err = checkGLError();
21427 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
21428 "glRasterPos2iv", arg1);
21436 final int err = checkGLError();
21438 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
21439 "glRasterPos2iv", arg0);
21447 final int err = checkGLError();
21449 writeGLError(err,
"%s(<short> %s, <short> %s)",
21450 "glRasterPos2s", arg0, arg1);
21458 final int err = checkGLError();
21460 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21461 "glRasterPos2sv", arg1);
21469 final int err = checkGLError();
21471 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21472 "glRasterPos2sv", arg0);
21480 final int err = checkGLError();
21482 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
21483 "glRasterPos3d", arg0, arg1, arg2);
21491 final int err = checkGLError();
21493 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
21494 "glRasterPos3dv", arg0);
21502 final int err = checkGLError();
21504 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
21505 "glRasterPos3dv", arg1);
21513 final int err = checkGLError();
21515 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
21516 "glRasterPos3f", arg0, arg1, arg2);
21524 final int err = checkGLError();
21526 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
21527 "glRasterPos3fv", arg1);
21535 final int err = checkGLError();
21537 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
21538 "glRasterPos3fv", arg0);
21546 final int err = checkGLError();
21548 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21549 "glRasterPos3i", arg0, arg1, arg2);
21557 final int err = checkGLError();
21559 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
21560 "glRasterPos3iv", arg0);
21568 final int err = checkGLError();
21570 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
21571 "glRasterPos3iv", arg1);
21579 final int err = checkGLError();
21581 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
21582 "glRasterPos3s", arg0, arg1, arg2);
21590 final int err = checkGLError();
21592 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21593 "glRasterPos3sv", arg1);
21601 final int err = checkGLError();
21603 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21604 "glRasterPos3sv", arg0);
21612 final int err = checkGLError();
21614 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
21615 "glRasterPos4d", arg0, arg1, arg2, arg3);
21623 final int err = checkGLError();
21625 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
21626 "glRasterPos4dv", arg0);
21634 final int err = checkGLError();
21636 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
21637 "glRasterPos4dv", arg1);
21645 final int err = checkGLError();
21647 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
21648 "glRasterPos4f", arg0, arg1, arg2, arg3);
21656 final int err = checkGLError();
21658 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
21659 "glRasterPos4fv", arg1);
21667 final int err = checkGLError();
21669 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
21670 "glRasterPos4fv", arg0);
21678 final int err = checkGLError();
21680 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21681 "glRasterPos4i", arg0, arg1, arg2, arg3);
21689 final int err = checkGLError();
21691 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
21692 "glRasterPos4iv", arg1);
21700 final int err = checkGLError();
21702 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
21703 "glRasterPos4iv", arg0);
21711 final int err = checkGLError();
21713 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
21714 "glRasterPos4s", arg0, arg1, arg2, arg3);
21722 final int err = checkGLError();
21724 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21725 "glRasterPos4sv", arg0);
21733 final int err = checkGLError();
21735 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21736 "glRasterPos4sv", arg1);
21744 final int err = checkGLError();
21746 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s)",
21747 "glRasterSamplesEXT", arg0, arg1);
21755 final int err = checkGLError();
21757 writeGLError(err,
"%s(<int> 0x%X)",
21758 "glReadBuffer", arg0);
21762 public void glReadPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6)
21765 downstreamGL4bc.
glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
21766 final int err = checkGLError();
21768 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
21769 "glReadPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
21773 public void glReadPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
21776 downstreamGL4bc.
glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
21777 final int err = checkGLError();
21779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
21780 "glReadPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
21784 public void glReadnPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,java.nio.Buffer arg7)
21787 downstreamGL4bc.
glReadnPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
21788 final int err = checkGLError();
21790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
21791 "glReadnPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
21795 public void glRectd(
double arg0,
double arg1,
double arg2,
double arg3)
21798 downstreamGL4bc.
glRectd(arg0,arg1,arg2,arg3);
21799 final int err = checkGLError();
21801 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
21802 "glRectd", arg0, arg1, arg2, arg3);
21806 public void glRectdv(
double[] arg0,
int arg1,
double[] arg2,
int arg3)
21809 downstreamGL4bc.
glRectdv(arg0,arg1,arg2,arg3);
21810 final int err = checkGLError();
21812 writeGLError(err,
"%s(<[D>, <int> 0x%X, <[D>, <int> 0x%X)",
21813 "glRectdv", arg1, arg3);
21817 public void glRectdv(java.nio.DoubleBuffer arg0,java.nio.DoubleBuffer arg1)
21820 downstreamGL4bc.
glRectdv(arg0,arg1);
21821 final int err = checkGLError();
21823 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s, <java.nio.DoubleBuffer> %s)",
21824 "glRectdv", arg0, arg1);
21828 public void glRectf(
float arg0,
float arg1,
float arg2,
float arg3)
21831 downstreamGL4bc.
glRectf(arg0,arg1,arg2,arg3);
21832 final int err = checkGLError();
21834 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
21835 "glRectf", arg0, arg1, arg2, arg3);
21839 public void glRectfv(
float[] arg0,
int arg1,
float[] arg2,
int arg3)
21842 downstreamGL4bc.
glRectfv(arg0,arg1,arg2,arg3);
21843 final int err = checkGLError();
21845 writeGLError(err,
"%s(<[F>, <int> 0x%X, <[F>, <int> 0x%X)",
21846 "glRectfv", arg1, arg3);
21850 public void glRectfv(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1)
21853 downstreamGL4bc.
glRectfv(arg0,arg1);
21854 final int err = checkGLError();
21856 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s, <java.nio.FloatBuffer> %s)",
21857 "glRectfv", arg0, arg1);
21861 public void glRecti(
int arg0,
int arg1,
int arg2,
int arg3)
21864 downstreamGL4bc.
glRecti(arg0,arg1,arg2,arg3);
21865 final int err = checkGLError();
21867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21868 "glRecti", arg0, arg1, arg2, arg3);
21872 public void glRectiv(
int[] arg0,
int arg1,
int[] arg2,
int arg3)
21875 downstreamGL4bc.
glRectiv(arg0,arg1,arg2,arg3);
21876 final int err = checkGLError();
21878 writeGLError(err,
"%s(<[I>, <int> 0x%X, <[I>, <int> 0x%X)",
21879 "glRectiv", arg1, arg3);
21883 public void glRectiv(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1)
21886 downstreamGL4bc.
glRectiv(arg0,arg1);
21887 final int err = checkGLError();
21889 writeGLError(err,
"%s(<java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
21890 "glRectiv", arg0, arg1);
21894 public void glRects(
short arg0,
short arg1,
short arg2,
short arg3)
21897 downstreamGL4bc.
glRects(arg0,arg1,arg2,arg3);
21898 final int err = checkGLError();
21900 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
21901 "glRects", arg0, arg1, arg2, arg3);
21905 public void glRectsv(
short[] arg0,
int arg1,
short[] arg2,
int arg3)
21908 downstreamGL4bc.
glRectsv(arg0,arg1,arg2,arg3);
21909 final int err = checkGLError();
21911 writeGLError(err,
"%s(<[S>, <int> 0x%X, <[S>, <int> 0x%X)",
21912 "glRectsv", arg1, arg3);
21916 public void glRectsv(java.nio.ShortBuffer arg0,java.nio.ShortBuffer arg1)
21919 downstreamGL4bc.
glRectsv(arg0,arg1);
21920 final int err = checkGLError();
21922 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s, <java.nio.ShortBuffer> %s)",
21923 "glRectsv", arg0, arg1);
21931 final int err = checkGLError();
21933 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
21934 "glReleaseKeyedMutexWin32EXT", arg0, arg1);
21943 final int err = checkGLError();
21945 writeGLError(err,
"%s()",
21946 "glReleaseShaderCompiler");
21954 final int err = checkGLError();
21956 writeGLError(err,
"%s(<int> 0x%X)",
21957 "glRenderGpuMaskNV", arg0);
21965 final int err = checkGLError();
21967 writeGLError(err,
"%s(<int> 0x%X)",
21968 "glRenderMode", arg0);
21977 final int err = checkGLError();
21979 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21980 "glRenderbufferStorage", arg0, arg1, arg2, arg3);
21988 final int err = checkGLError();
21990 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21991 "glRenderbufferStorageMultisample", arg0, arg1, arg2, arg3, arg4);
21999 final int err = checkGLError();
22001 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22002 "glRenderbufferStorageMultisampleAdvancedAMD", arg0, arg1, arg2, arg3, arg4, arg5);
22010 final int err = checkGLError();
22012 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22013 "glRenderbufferStorageMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5);
22021 final int err = checkGLError();
22023 writeGLError(err,
"%s(<int> 0x%X)",
22024 "glResetHistogram", arg0);
22032 final int err = checkGLError();
22034 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22035 "glResetMemoryObjectParameterNV", arg0, arg1);
22043 final int err = checkGLError();
22045 writeGLError(err,
"%s(<int> 0x%X)",
22046 "glResetMinmax", arg0);
22054 final int err = checkGLError();
22056 writeGLError(err,
"%s()",
22057 "glResolveDepthValuesNV");
22065 final int err = checkGLError();
22067 writeGLError(err,
"%s()",
22068 "glResumeTransformFeedback");
22076 final int err = checkGLError();
22078 writeGLError(err,
"%s()",
22079 "glResumeTransformFeedbackNV");
22083 public void glRotated(
double arg0,
double arg1,
double arg2,
double arg3)
22086 downstreamGL4bc.
glRotated(arg0,arg1,arg2,arg3);
22087 final int err = checkGLError();
22089 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
22090 "glRotated", arg0, arg1, arg2, arg3);
22094 public void glRotatef(
float arg0,
float arg1,
float arg2,
float arg3)
22097 downstreamGL4bc.
glRotatef(arg0,arg1,arg2,arg3);
22098 final int err = checkGLError();
22100 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
22101 "glRotatef", arg0, arg1, arg2, arg3);
22109 final int err = checkGLError();
22111 writeGLError(err,
"%s(<float> %s, <boolean> %s)",
22112 "glSampleCoverage", arg0, arg1);
22120 final int err = checkGLError();
22122 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22123 "glSampleMaskIndexedNV", arg0, arg1);
22131 final int err = checkGLError();
22133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22134 "glSampleMaski", arg0, arg1);
22142 final int err = checkGLError();
22144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22145 "glSamplerParameterIiv", arg0, arg1, arg3);
22153 final int err = checkGLError();
22155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22156 "glSamplerParameterIiv", arg0, arg1, arg2);
22164 final int err = checkGLError();
22166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22167 "glSamplerParameterIuiv", arg0, arg1, arg2);
22175 final int err = checkGLError();
22177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22178 "glSamplerParameterIuiv", arg0, arg1, arg3);
22186 final int err = checkGLError();
22188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
22189 "glSamplerParameterf", arg0, arg1, arg2);
22197 final int err = checkGLError();
22199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
22200 "glSamplerParameterfv", arg0, arg1, arg3);
22208 final int err = checkGLError();
22210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
22211 "glSamplerParameterfv", arg0, arg1, arg2);
22219 final int err = checkGLError();
22221 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22222 "glSamplerParameteri", arg0, arg1, arg2);
22230 final int err = checkGLError();
22232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22233 "glSamplerParameteriv", arg0, arg1, arg2);
22241 final int err = checkGLError();
22243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22244 "glSamplerParameteriv", arg0, arg1, arg3);
22251 downstreamGL4bc.
glScaled(arg0,arg1,arg2);
22252 final int err = checkGLError();
22254 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
22255 "glScaled", arg0, arg1, arg2);
22262 downstreamGL4bc.
glScalef(arg0,arg1,arg2);
22263 final int err = checkGLError();
22265 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
22266 "glScalef", arg0, arg1, arg2);
22273 downstreamGL4bc.
glScissor(arg0,arg1,arg2,arg3);
22274 final int err = checkGLError();
22276 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22277 "glScissor", arg0, arg1, arg2, arg3);
22285 final int err = checkGLError();
22287 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22288 "glScissorArrayv", arg0, arg1, arg2);
22296 final int err = checkGLError();
22298 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22299 "glScissorArrayv", arg0, arg1, arg3);
22307 final int err = checkGLError();
22309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22310 "glScissorExclusiveArrayvNV", arg0, arg1, arg3);
22318 final int err = checkGLError();
22320 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22321 "glScissorExclusiveArrayvNV", arg0, arg1, arg2);
22329 final int err = checkGLError();
22331 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22332 "glScissorExclusiveNV", arg0, arg1, arg2, arg3);
22340 final int err = checkGLError();
22342 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22343 "glScissorIndexed", arg0, arg1, arg2, arg3, arg4);
22351 final int err = checkGLError();
22353 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22354 "glScissorIndexedv", arg0, arg2);
22362 final int err = checkGLError();
22364 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22365 "glScissorIndexedv", arg0, arg1);
22373 final int err = checkGLError();
22375 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
22376 "glSecondaryColor3b", arg0, arg1, arg2);
22384 final int err = checkGLError();
22386 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22387 "glSecondaryColor3bv", arg1);
22395 final int err = checkGLError();
22397 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22398 "glSecondaryColor3bv", arg0);
22406 final int err = checkGLError();
22408 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
22409 "glSecondaryColor3d", arg0, arg1, arg2);
22417 final int err = checkGLError();
22419 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
22420 "glSecondaryColor3dv", arg0);
22428 final int err = checkGLError();
22430 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
22431 "glSecondaryColor3dv", arg1);
22439 final int err = checkGLError();
22441 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
22442 "glSecondaryColor3f", arg0, arg1, arg2);
22450 final int err = checkGLError();
22452 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
22453 "glSecondaryColor3fv", arg1);
22461 final int err = checkGLError();
22463 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
22464 "glSecondaryColor3fv", arg0);
22472 final int err = checkGLError();
22474 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
22475 "glSecondaryColor3h", arg0, arg1, arg2);
22483 final int err = checkGLError();
22485 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22486 "glSecondaryColor3hv", arg1);
22494 final int err = checkGLError();
22496 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22497 "glSecondaryColor3hv", arg0);
22505 final int err = checkGLError();
22507 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22508 "glSecondaryColor3i", arg0, arg1, arg2);
22516 final int err = checkGLError();
22518 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22519 "glSecondaryColor3iv", arg0);
22527 final int err = checkGLError();
22529 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22530 "glSecondaryColor3iv", arg1);
22538 final int err = checkGLError();
22540 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
22541 "glSecondaryColor3s", arg0, arg1, arg2);
22549 final int err = checkGLError();
22551 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22552 "glSecondaryColor3sv", arg1);
22560 final int err = checkGLError();
22562 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22563 "glSecondaryColor3sv", arg0);
22571 final int err = checkGLError();
22573 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
22574 "glSecondaryColor3ub", arg0, arg1, arg2);
22582 final int err = checkGLError();
22584 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22585 "glSecondaryColor3ubv", arg1);
22593 final int err = checkGLError();
22595 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22596 "glSecondaryColor3ubv", arg0);
22604 final int err = checkGLError();
22606 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22607 "glSecondaryColor3ui", arg0, arg1, arg2);
22615 final int err = checkGLError();
22617 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22618 "glSecondaryColor3uiv", arg1);
22626 final int err = checkGLError();
22628 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22629 "glSecondaryColor3uiv", arg0);
22637 final int err = checkGLError();
22639 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
22640 "glSecondaryColor3us", arg0, arg1, arg2);
22648 final int err = checkGLError();
22650 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22651 "glSecondaryColor3usv", arg1);
22659 final int err = checkGLError();
22661 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22662 "glSecondaryColor3usv", arg0);
22670 final int err = checkGLError();
22672 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22673 "glSecondaryColorFormatNV", arg0, arg1, arg2);
22681 final int err = checkGLError();
22683 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22684 "glSecondaryColorP3ui", arg0, arg1);
22692 final int err = checkGLError();
22694 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22695 "glSecondaryColorP3uiv", arg0, arg1);
22703 final int err = checkGLError();
22705 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22706 "glSecondaryColorP3uiv", arg0, arg2);
22714 final int err = checkGLError();
22716 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
22717 "glSecondaryColorPointer", arg0, arg1, arg2, arg3);
22725 final int err = checkGLError();
22727 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
22728 "glSecondaryColorPointer", arg0, arg1, arg2, arg3);
22736 final int err = checkGLError();
22738 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22739 "glSelectBuffer", arg0, arg1);
22747 final int err = checkGLError();
22749 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
22750 "glSemaphoreParameterivNV", arg0, arg1, arg2);
22758 final int err = checkGLError();
22760 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22761 "glSemaphoreParameterivNV", arg0, arg1, arg3);
22769 final int err = checkGLError();
22771 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
22772 "glSemaphoreParameterui64vEXT", arg0, arg1, arg3);
22780 final int err = checkGLError();
22782 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
22783 "glSemaphoreParameterui64vEXT", arg0, arg1, arg2);
22791 final int err = checkGLError();
22793 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
22794 "glSeparableFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
22798 public void glSeparableFilter2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7)
22802 final int err = checkGLError();
22804 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
22805 "glSeparableFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
22813 final int err = checkGLError();
22815 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
22816 "glSetInvariantEXT", arg0, arg1, arg2);
22824 final int err = checkGLError();
22826 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
22827 "glSetLocalConstantEXT", arg0, arg1, arg2);
22835 final int err = checkGLError();
22837 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
22838 "glSetMultisamplefvAMD", arg0, arg1, arg3);
22846 final int err = checkGLError();
22848 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
22849 "glSetMultisamplefvAMD", arg0, arg1, arg2);
22857 final int err = checkGLError();
22859 writeGLError(err,
"%s(<int> 0x%X)",
22860 "glShadeModel", arg0);
22864 public void glShaderBinary(
int arg0,
int[] arg1,
int arg2,
int arg3,java.nio.Buffer arg4,
int arg5)
22868 final int err = checkGLError();
22870 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
22871 "glShaderBinary", arg0, arg2, arg3, arg4, arg5);
22875 public void glShaderBinary(
int arg0,java.nio.IntBuffer arg1,
int arg2,java.nio.Buffer arg3,
int arg4)
22879 final int err = checkGLError();
22881 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
22882 "glShaderBinary", arg0, arg1, arg2, arg3, arg4);
22890 final int err = checkGLError();
22892 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22893 "glShaderOp1EXT", arg0, arg1, arg2);
22901 final int err = checkGLError();
22903 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22904 "glShaderOp2EXT", arg0, arg1, arg2, arg3);
22912 final int err = checkGLError();
22914 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22915 "glShaderOp3EXT", arg0, arg1, arg2, arg3, arg4);
22919 public void glShaderSource(
int arg0,
int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3)
22923 final int err = checkGLError();
22925 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
22926 "glShaderSource", arg0, arg1, arg3);
22930 public void glShaderSource(
int arg0,
int arg1,java.lang.String[] arg2,
int[] arg3,
int arg4)
22934 final int err = checkGLError();
22936 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
22937 "glShaderSource", arg0, arg1, arg4);
22945 final int err = checkGLError();
22947 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
22948 "glShaderSourceARB", arg0, arg1, arg3);
22956 final int err = checkGLError();
22958 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
22959 "glShaderSourceARB", arg0, arg1, arg4);
22967 final int err = checkGLError();
22969 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22970 "glShaderStorageBlockBinding", arg0, arg1, arg2);
22978 final int err = checkGLError();
22980 writeGLError(err,
"%s(<boolean> %s)",
22981 "glShadingRateImageBarrierNV", arg0);
22989 final int err = checkGLError();
22991 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
22992 "glShadingRateImagePaletteNV", arg0, arg1, arg2, arg4);
23000 final int err = checkGLError();
23002 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23003 "glShadingRateImagePaletteNV", arg0, arg1, arg2, arg3);
23011 final int err = checkGLError();
23013 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23014 "glShadingRateSampleOrderCustomNV", arg0, arg1, arg2);
23022 final int err = checkGLError();
23024 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23025 "glShadingRateSampleOrderCustomNV", arg0, arg1, arg3);
23033 final int err = checkGLError();
23035 writeGLError(err,
"%s(<int> 0x%X)",
23036 "glShadingRateSampleOrderNV", arg0);
23040 public void glSignalSemaphoreEXT(
int arg0,
int arg1,java.nio.IntBuffer arg2,
int arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5)
23044 final int err = checkGLError();
23046 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
23047 "glSignalSemaphoreEXT", arg0, arg1, arg2, arg3, arg4, arg5);
23051 public void glSignalSemaphoreEXT(
int arg0,
int arg1,
int[] arg2,
int arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8)
23055 final int err = checkGLError();
23057 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
23058 "glSignalSemaphoreEXT", arg0, arg1, arg3, arg4, arg6, arg8);
23066 final int err = checkGLError();
23068 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
23069 "glSignalSemaphoreui64NVX", arg0, arg1, arg2, arg3);
23077 final int err = checkGLError();
23079 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
23080 "glSignalSemaphoreui64NVX", arg0, arg1, arg3, arg5);
23088 final int err = checkGLError();
23090 writeGLError(err,
"%s(<long> %s)",
23091 "glSignalVkFenceNV", arg0);
23099 final int err = checkGLError();
23101 writeGLError(err,
"%s(<long> %s)",
23102 "glSignalVkSemaphoreNV", arg0);
23106 public void glSpecializeShader(
int arg0,
byte[] arg1,
int arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7)
23110 final int err = checkGLError();
23112 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
23113 "glSpecializeShader", arg0, arg2, arg3, arg5, arg7);
23117 public void glSpecializeShader(
int arg0,java.nio.ByteBuffer arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4)
23121 final int err = checkGLError();
23123 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
23124 "glSpecializeShader", arg0, arg1, arg2, arg3, arg4);
23132 final int err = checkGLError();
23134 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23135 "glStateCaptureNV", arg0, arg1);
23143 final int err = checkGLError();
23145 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23146 "glStencilClearTagEXT", arg0, arg1);
23154 final int err = checkGLError();
23156 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23157 "glStencilFunc", arg0, arg1, arg2);
23165 final int err = checkGLError();
23167 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23168 "glStencilFuncSeparate", arg0, arg1, arg2, arg3);
23176 final int err = checkGLError();
23178 writeGLError(err,
"%s(<int> 0x%X)",
23179 "glStencilMask", arg0);
23187 final int err = checkGLError();
23189 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23190 "glStencilMaskSeparate", arg0, arg1);
23198 final int err = checkGLError();
23200 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23201 "glStencilOp", arg0, arg1, arg2);
23209 final int err = checkGLError();
23211 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23212 "glStencilOpSeparate", arg0, arg1, arg2, arg3);
23220 final int err = checkGLError();
23222 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23223 "glStencilOpValueAMD", arg0, arg1);
23231 final int err = checkGLError();
23233 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
23234 "glStringMarkerGREMEDY", arg0, arg1);
23242 final int err = checkGLError();
23244 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23245 "glSubpixelPrecisionBiasNV", arg0, arg1);
23249 public void glSwizzleEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
23252 downstreamGL4bc.
glSwizzleEXT(arg0,arg1,arg2,arg3,arg4,arg5);
23253 final int err = checkGLError();
23255 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23256 "glSwizzleEXT", arg0, arg1, arg2, arg3, arg4, arg5);
23264 final int err = checkGLError();
23266 writeGLError(err,
"%s(<int> 0x%X)",
23267 "glSyncTextureINTEL", arg0);
23275 final int err = checkGLError();
23277 writeGLError(err,
"%s(<float> %s)",
23278 "glTessellationFactorAMD", arg0);
23286 final int err = checkGLError();
23288 writeGLError(err,
"%s(<int> 0x%X)",
23289 "glTessellationModeAMD", arg0);
23297 final int err = checkGLError();
23299 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
23300 "glTexAttachMemoryNV", arg0, arg1, arg2);
23308 final int err = checkGLError();
23310 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23311 "glTexBuffer", arg0, arg1, arg2);
23319 final int err = checkGLError();
23321 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
23322 "glTexBufferRange", arg0, arg1, arg2, arg3, arg4);
23330 final int err = checkGLError();
23332 writeGLError(err,
"%s(<byte> %s)",
23333 "glTexCoord1bOES", arg0);
23341 final int err = checkGLError();
23343 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
23344 "glTexCoord1bvOES", arg1);
23352 final int err = checkGLError();
23354 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
23355 "glTexCoord1bvOES", arg0);
23363 final int err = checkGLError();
23365 writeGLError(err,
"%s(<double> %s)",
23366 "glTexCoord1d", arg0);
23374 final int err = checkGLError();
23376 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
23377 "glTexCoord1dv", arg1);
23385 final int err = checkGLError();
23387 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
23388 "glTexCoord1dv", arg0);
23396 final int err = checkGLError();
23398 writeGLError(err,
"%s(<float> %s)",
23399 "glTexCoord1f", arg0);
23407 final int err = checkGLError();
23409 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
23410 "glTexCoord1fv", arg0);
23418 final int err = checkGLError();
23420 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
23421 "glTexCoord1fv", arg1);
23429 final int err = checkGLError();
23431 writeGLError(err,
"%s(<short> %s)",
23432 "glTexCoord1h", arg0);
23440 final int err = checkGLError();
23442 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23443 "glTexCoord1hv", arg0);
23451 final int err = checkGLError();
23453 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23454 "glTexCoord1hv", arg1);
23462 final int err = checkGLError();
23464 writeGLError(err,
"%s(<int> 0x%X)",
23465 "glTexCoord1i", arg0);
23473 final int err = checkGLError();
23475 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
23476 "glTexCoord1iv", arg0);
23484 final int err = checkGLError();
23486 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
23487 "glTexCoord1iv", arg1);
23495 final int err = checkGLError();
23497 writeGLError(err,
"%s(<short> %s)",
23498 "glTexCoord1s", arg0);
23506 final int err = checkGLError();
23508 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23509 "glTexCoord1sv", arg0);
23517 final int err = checkGLError();
23519 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23520 "glTexCoord1sv", arg1);
23528 final int err = checkGLError();
23530 writeGLError(err,
"%s(<byte> %s, <byte> %s)",
23531 "glTexCoord2bOES", arg0, arg1);
23539 final int err = checkGLError();
23541 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
23542 "glTexCoord2bvOES", arg0);
23550 final int err = checkGLError();
23552 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
23553 "glTexCoord2bvOES", arg1);
23561 final int err = checkGLError();
23563 writeGLError(err,
"%s(<double> %s, <double> %s)",
23564 "glTexCoord2d", arg0, arg1);
23572 final int err = checkGLError();
23574 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
23575 "glTexCoord2dv", arg1);
23583 final int err = checkGLError();
23585 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
23586 "glTexCoord2dv", arg0);
23594 final int err = checkGLError();
23596 writeGLError(err,
"%s(<float> %s, <float> %s)",
23597 "glTexCoord2f", arg0, arg1);
23605 final int err = checkGLError();
23607 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
23608 "glTexCoord2fv", arg0);
23616 final int err = checkGLError();
23618 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
23619 "glTexCoord2fv", arg1);
23627 final int err = checkGLError();
23629 writeGLError(err,
"%s(<short> %s, <short> %s)",
23630 "glTexCoord2h", arg0, arg1);
23638 final int err = checkGLError();
23640 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23641 "glTexCoord2hv", arg0);
23649 final int err = checkGLError();
23651 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23652 "glTexCoord2hv", arg1);
23660 final int err = checkGLError();
23662 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23663 "glTexCoord2i", arg0, arg1);
23671 final int err = checkGLError();
23673 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
23674 "glTexCoord2iv", arg1);
23682 final int err = checkGLError();
23684 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
23685 "glTexCoord2iv", arg0);
23693 final int err = checkGLError();
23695 writeGLError(err,
"%s(<short> %s, <short> %s)",
23696 "glTexCoord2s", arg0, arg1);
23704 final int err = checkGLError();
23706 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23707 "glTexCoord2sv", arg0);
23715 final int err = checkGLError();
23717 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23718 "glTexCoord2sv", arg1);
23726 final int err = checkGLError();
23728 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
23729 "glTexCoord3bOES", arg0, arg1, arg2);
23737 final int err = checkGLError();
23739 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
23740 "glTexCoord3bvOES", arg0);
23748 final int err = checkGLError();
23750 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
23751 "glTexCoord3bvOES", arg1);
23759 final int err = checkGLError();
23761 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
23762 "glTexCoord3d", arg0, arg1, arg2);
23770 final int err = checkGLError();
23772 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
23773 "glTexCoord3dv", arg0);
23781 final int err = checkGLError();
23783 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
23784 "glTexCoord3dv", arg1);
23792 final int err = checkGLError();
23794 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
23795 "glTexCoord3f", arg0, arg1, arg2);
23803 final int err = checkGLError();
23805 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
23806 "glTexCoord3fv", arg0);
23814 final int err = checkGLError();
23816 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
23817 "glTexCoord3fv", arg1);
23825 final int err = checkGLError();
23827 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
23828 "glTexCoord3h", arg0, arg1, arg2);
23836 final int err = checkGLError();
23838 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23839 "glTexCoord3hv", arg1);
23847 final int err = checkGLError();
23849 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23850 "glTexCoord3hv", arg0);
23858 final int err = checkGLError();
23860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23861 "glTexCoord3i", arg0, arg1, arg2);
23869 final int err = checkGLError();
23871 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
23872 "glTexCoord3iv", arg0);
23880 final int err = checkGLError();
23882 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
23883 "glTexCoord3iv", arg1);
23891 final int err = checkGLError();
23893 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
23894 "glTexCoord3s", arg0, arg1, arg2);
23902 final int err = checkGLError();
23904 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
23905 "glTexCoord3sv", arg1);
23913 final int err = checkGLError();
23915 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
23916 "glTexCoord3sv", arg0);
23924 final int err = checkGLError();
23926 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
23927 "glTexCoord4bOES", arg0, arg1, arg2, arg3);
23935 final int err = checkGLError();
23937 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
23938 "glTexCoord4bvOES", arg0);
23946 final int err = checkGLError();
23948 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
23949 "glTexCoord4bvOES", arg1);
23957 final int err = checkGLError();
23959 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
23960 "glTexCoord4d", arg0, arg1, arg2, arg3);
23968 final int err = checkGLError();
23970 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
23971 "glTexCoord4dv", arg0);
23979 final int err = checkGLError();
23981 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
23982 "glTexCoord4dv", arg1);
23990 final int err = checkGLError();
23992 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
23993 "glTexCoord4f", arg0, arg1, arg2, arg3);
24001 final int err = checkGLError();
24003 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
24004 "glTexCoord4fv", arg0);
24012 final int err = checkGLError();
24014 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
24015 "glTexCoord4fv", arg1);
24023 final int err = checkGLError();
24025 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
24026 "glTexCoord4h", arg0, arg1, arg2, arg3);
24034 final int err = checkGLError();
24036 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
24037 "glTexCoord4hv", arg1);
24045 final int err = checkGLError();
24047 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
24048 "glTexCoord4hv", arg0);
24056 final int err = checkGLError();
24058 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24059 "glTexCoord4i", arg0, arg1, arg2, arg3);
24067 final int err = checkGLError();
24069 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
24070 "glTexCoord4iv", arg1);
24078 final int err = checkGLError();
24080 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
24081 "glTexCoord4iv", arg0);
24089 final int err = checkGLError();
24091 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
24092 "glTexCoord4s", arg0, arg1, arg2, arg3);
24100 final int err = checkGLError();
24102 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
24103 "glTexCoord4sv", arg1);
24111 final int err = checkGLError();
24113 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
24114 "glTexCoord4sv", arg0);
24122 final int err = checkGLError();
24124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24125 "glTexCoordFormatNV", arg0, arg1, arg2);
24133 final int err = checkGLError();
24135 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24136 "glTexCoordP1ui", arg0, arg1);
24144 final int err = checkGLError();
24146 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
24147 "glTexCoordP1uiv", arg0, arg2);
24155 final int err = checkGLError();
24157 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
24158 "glTexCoordP1uiv", arg0, arg1);
24166 final int err = checkGLError();
24168 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24169 "glTexCoordP2ui", arg0, arg1);
24177 final int err = checkGLError();
24179 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
24180 "glTexCoordP2uiv", arg0, arg2);
24188 final int err = checkGLError();
24190 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
24191 "glTexCoordP2uiv", arg0, arg1);
24199 final int err = checkGLError();
24201 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24202 "glTexCoordP3ui", arg0, arg1);
24210 final int err = checkGLError();
24212 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
24213 "glTexCoordP3uiv", arg0, arg1);
24221 final int err = checkGLError();
24223 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
24224 "glTexCoordP3uiv", arg0, arg2);
24232 final int err = checkGLError();
24234 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24235 "glTexCoordP4ui", arg0, arg1);
24243 final int err = checkGLError();
24245 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
24246 "glTexCoordP4uiv", arg0, arg2);
24254 final int err = checkGLError();
24256 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
24257 "glTexCoordP4uiv", arg0, arg1);
24265 final int err = checkGLError();
24267 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24268 "glTexCoordPointer", arg0, arg1, arg2, arg3);
24276 final int err = checkGLError();
24278 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
24279 "glTexCoordPointer", arg0);
24287 final int err = checkGLError();
24289 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24290 "glTexCoordPointer", arg0, arg1, arg2, arg3);
24297 downstreamGL4bc.
glTexEnvf(arg0,arg1,arg2);
24298 final int err = checkGLError();
24300 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
24301 "glTexEnvf", arg0, arg1, arg2);
24309 final int err = checkGLError();
24311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24312 "glTexEnvfv", arg0, arg1, arg2);
24319 downstreamGL4bc.
glTexEnvfv(arg0,arg1,arg2,arg3);
24320 final int err = checkGLError();
24322 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24323 "glTexEnvfv", arg0, arg1, arg3);
24330 downstreamGL4bc.
glTexEnvi(arg0,arg1,arg2);
24331 final int err = checkGLError();
24333 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24334 "glTexEnvi", arg0, arg1, arg2);
24341 downstreamGL4bc.
glTexEnviv(arg0,arg1,arg2,arg3);
24342 final int err = checkGLError();
24344 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24345 "glTexEnviv", arg0, arg1, arg3);
24353 final int err = checkGLError();
24355 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24356 "glTexEnviv", arg0, arg1, arg2);
24363 downstreamGL4bc.
glTexGend(arg0,arg1,arg2);
24364 final int err = checkGLError();
24366 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
24367 "glTexGend", arg0, arg1, arg2);
24375 final int err = checkGLError();
24377 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
24378 "glTexGendv", arg0, arg1, arg2);
24385 downstreamGL4bc.
glTexGendv(arg0,arg1,arg2,arg3);
24386 final int err = checkGLError();
24388 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
24389 "glTexGendv", arg0, arg1, arg3);
24396 downstreamGL4bc.
glTexGenf(arg0,arg1,arg2);
24397 final int err = checkGLError();
24399 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
24400 "glTexGenf", arg0, arg1, arg2);
24407 downstreamGL4bc.
glTexGenfv(arg0,arg1,arg2,arg3);
24408 final int err = checkGLError();
24410 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24411 "glTexGenfv", arg0, arg1, arg3);
24419 final int err = checkGLError();
24421 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24422 "glTexGenfv", arg0, arg1, arg2);
24429 downstreamGL4bc.
glTexGeni(arg0,arg1,arg2);
24430 final int err = checkGLError();
24432 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24433 "glTexGeni", arg0, arg1, arg2);
24440 downstreamGL4bc.
glTexGeniv(arg0,arg1,arg2,arg3);
24441 final int err = checkGLError();
24443 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24444 "glTexGeniv", arg0, arg1, arg3);
24452 final int err = checkGLError();
24454 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24455 "glTexGeniv", arg0, arg1, arg2);
24459 public void glTexImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
long arg7)
24462 downstreamGL4bc.
glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
24463 final int err = checkGLError();
24465 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24466 "glTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24470 public void glTexImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,java.nio.Buffer arg7)
24473 downstreamGL4bc.
glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
24474 final int err = checkGLError();
24476 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24477 "glTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24481 public void glTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
24484 downstreamGL4bc.
glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
24485 final int err = checkGLError();
24487 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24488 "glTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24492 public void glTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
24495 downstreamGL4bc.
glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
24496 final int err = checkGLError();
24498 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24499 "glTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24507 final int err = checkGLError();
24509 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24510 "glTexImage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
24518 final int err = checkGLError();
24520 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24521 "glTexImage2DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24525 public void glTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9)
24528 downstreamGL4bc.
glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
24529 final int err = checkGLError();
24531 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24532 "glTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
24536 public void glTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
24539 downstreamGL4bc.
glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
24540 final int err = checkGLError();
24542 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24543 "glTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
24551 final int err = checkGLError();
24553 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24554 "glTexImage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24562 final int err = checkGLError();
24564 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24565 "glTexImage3DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24573 final int err = checkGLError();
24575 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24576 "glTexPageCommitmentARB", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24580 public void glTexPageCommitmentMemNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10,
boolean arg11)
24583 downstreamGL4bc.
glTexPageCommitmentMemNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
24584 final int err = checkGLError();
24586 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <boolean> %s)",
24587 "glTexPageCommitmentMemNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
24595 final int err = checkGLError();
24597 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24598 "glTexParameterIiv", arg0, arg1, arg2);
24606 final int err = checkGLError();
24608 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24609 "glTexParameterIiv", arg0, arg1, arg3);
24617 final int err = checkGLError();
24619 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24620 "glTexParameterIuiv", arg0, arg1, arg2);
24628 final int err = checkGLError();
24630 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24631 "glTexParameterIuiv", arg0, arg1, arg3);
24639 final int err = checkGLError();
24641 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
24642 "glTexParameterf", arg0, arg1, arg2);
24650 final int err = checkGLError();
24652 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24653 "glTexParameterfv", arg0, arg1, arg3);
24661 final int err = checkGLError();
24663 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24664 "glTexParameterfv", arg0, arg1, arg2);
24672 final int err = checkGLError();
24674 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24675 "glTexParameteri", arg0, arg1, arg2);
24683 final int err = checkGLError();
24685 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24686 "glTexParameteriv", arg0, arg1, arg2);
24694 final int err = checkGLError();
24696 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24697 "glTexParameteriv", arg0, arg1, arg3);
24705 final int err = checkGLError();
24707 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24708 "glTexRenderbufferNV", arg0, arg1);
24716 final int err = checkGLError();
24718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24719 "glTexStorage1D", arg0, arg1, arg2, arg3);
24727 final int err = checkGLError();
24729 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24730 "glTexStorage2D", arg0, arg1, arg2, arg3, arg4);
24738 final int err = checkGLError();
24740 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24741 "glTexStorage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
24749 final int err = checkGLError();
24751 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24752 "glTexStorage3D", arg0, arg1, arg2, arg3, arg4, arg5);
24760 final int err = checkGLError();
24762 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24763 "glTexStorage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24771 final int err = checkGLError();
24773 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24774 "glTexStorageMem1DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
24782 final int err = checkGLError();
24784 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24785 "glTexStorageMem2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24793 final int err = checkGLError();
24795 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
24796 "glTexStorageMem2DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24804 final int err = checkGLError();
24806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24807 "glTexStorageMem3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24815 final int err = checkGLError();
24817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
24818 "glTexStorageMem3DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24826 final int err = checkGLError();
24828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24829 "glTexStorageSparseAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24833 public void glTexSubImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6)
24837 final int err = checkGLError();
24839 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24840 "glTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24848 final int err = checkGLError();
24850 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24851 "glTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24855 public void glTexSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
24858 downstreamGL4bc.
glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
24859 final int err = checkGLError();
24861 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24862 "glTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24866 public void glTexSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
24869 downstreamGL4bc.
glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
24870 final int err = checkGLError();
24872 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24873 "glTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24877 public void glTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
24880 downstreamGL4bc.
glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
24881 final int err = checkGLError();
24883 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24884 "glTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
24888 public void glTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
24891 downstreamGL4bc.
glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
24892 final int err = checkGLError();
24894 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24895 "glTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
24903 final int err = checkGLError();
24905 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
24906 "glTextureAttachMemoryNV", arg0, arg1, arg2);
24914 final int err = checkGLError();
24916 writeGLError(err,
"%s()",
24917 "glTextureBarrier");
24925 final int err = checkGLError();
24927 writeGLError(err,
"%s()",
24928 "glTextureBarrierNV");
24936 final int err = checkGLError();
24938 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24939 "glTextureBuffer", arg0, arg1, arg2);
24947 final int err = checkGLError();
24949 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24950 "glTextureBufferEXT", arg0, arg1, arg2, arg3);
24958 final int err = checkGLError();
24960 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
24961 "glTextureBufferRange", arg0, arg1, arg2, arg3, arg4);
24969 final int err = checkGLError();
24971 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
24972 "glTextureBufferRangeEXT", arg0, arg1, arg2, arg3, arg4, arg5);
24976 public void glTextureImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
24980 final int err = checkGLError();
24982 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24983 "glTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24987 public void glTextureImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
24991 final int err = checkGLError();
24993 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24994 "glTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24998 public void glTextureImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9)
25002 final int err = checkGLError();
25004 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25005 "glTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
25009 public void glTextureImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
25013 final int err = checkGLError();
25015 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25016 "glTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
25024 final int err = checkGLError();
25026 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25027 "glTextureImage2DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25035 final int err = checkGLError();
25037 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25038 "glTextureImage2DMultisampleNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25042 public void glTextureImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
25045 downstreamGL4bc.
glTextureImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
25046 final int err = checkGLError();
25048 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25049 "glTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
25053 public void glTextureImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
25056 downstreamGL4bc.
glTextureImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
25057 final int err = checkGLError();
25059 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25060 "glTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
25068 final int err = checkGLError();
25070 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25071 "glTextureImage3DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
25079 final int err = checkGLError();
25081 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25082 "glTextureImage3DMultisampleNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25090 final int err = checkGLError();
25092 writeGLError(err,
"%s(<int> 0x%X)",
25093 "glTextureLightEXT", arg0);
25101 final int err = checkGLError();
25103 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
25104 "glTextureMaterialEXT", arg0, arg1);
25112 final int err = checkGLError();
25114 writeGLError(err,
"%s(<int> 0x%X)",
25115 "glTextureNormalEXT", arg0);
25123 final int err = checkGLError();
25125 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25126 "glTexturePageCommitmentEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
25130 public void glTexturePageCommitmentMemNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10,
boolean arg11)
25133 downstreamGL4bc.
glTexturePageCommitmentMemNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
25134 final int err = checkGLError();
25136 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <boolean> %s)",
25137 "glTexturePageCommitmentMemNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
25145 final int err = checkGLError();
25147 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25148 "glTextureParameterIiv", arg0, arg1, arg3);
25156 final int err = checkGLError();
25158 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25159 "glTextureParameterIiv", arg0, arg1, arg2);
25167 final int err = checkGLError();
25169 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25170 "glTextureParameterIivEXT", arg0, arg1, arg2, arg4);
25178 final int err = checkGLError();
25180 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25181 "glTextureParameterIivEXT", arg0, arg1, arg2, arg3);
25189 final int err = checkGLError();
25191 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25192 "glTextureParameterIuiv", arg0, arg1, arg3);
25200 final int err = checkGLError();
25202 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25203 "glTextureParameterIuiv", arg0, arg1, arg2);
25211 final int err = checkGLError();
25213 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25214 "glTextureParameterIuivEXT", arg0, arg1, arg2, arg4);
25222 final int err = checkGLError();
25224 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25225 "glTextureParameterIuivEXT", arg0, arg1, arg2, arg3);
25233 final int err = checkGLError();
25235 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
25236 "glTextureParameterf", arg0, arg1, arg2);
25244 final int err = checkGLError();
25246 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
25247 "glTextureParameterfEXT", arg0, arg1, arg2, arg3);
25255 final int err = checkGLError();
25257 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25258 "glTextureParameterfv", arg0, arg1, arg3);
25266 final int err = checkGLError();
25268 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25269 "glTextureParameterfv", arg0, arg1, arg2);
25277 final int err = checkGLError();
25279 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25280 "glTextureParameterfvEXT", arg0, arg1, arg2, arg4);
25288 final int err = checkGLError();
25290 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25291 "glTextureParameterfvEXT", arg0, arg1, arg2, arg3);
25299 final int err = checkGLError();
25301 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
25302 "glTextureParameteri", arg0, arg1, arg2);
25310 final int err = checkGLError();
25312 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25313 "glTextureParameteriEXT", arg0, arg1, arg2, arg3);
25321 final int err = checkGLError();
25323 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25324 "glTextureParameteriv", arg0, arg1, arg3);
25332 final int err = checkGLError();
25334 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25335 "glTextureParameteriv", arg0, arg1, arg2);
25343 final int err = checkGLError();
25345 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25346 "glTextureParameterivEXT", arg0, arg1, arg2, arg3);
25354 final int err = checkGLError();
25356 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25357 "glTextureParameterivEXT", arg0, arg1, arg2, arg4);
25365 final int err = checkGLError();
25367 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25368 "glTextureRangeAPPLE", arg0, arg1, arg2);
25376 final int err = checkGLError();
25378 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
25379 "glTextureRenderbufferEXT", arg0, arg1, arg2);
25387 final int err = checkGLError();
25389 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25390 "glTextureStorage1D", arg0, arg1, arg2, arg3);
25398 final int err = checkGLError();
25400 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25401 "glTextureStorage1DEXT", arg0, arg1, arg2, arg3, arg4);
25409 final int err = checkGLError();
25411 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25412 "glTextureStorage2D", arg0, arg1, arg2, arg3, arg4);
25420 final int err = checkGLError();
25422 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25423 "glTextureStorage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
25431 final int err = checkGLError();
25433 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25434 "glTextureStorage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
25442 final int err = checkGLError();
25444 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25445 "glTextureStorage2DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25453 final int err = checkGLError();
25455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25456 "glTextureStorage3D", arg0, arg1, arg2, arg3, arg4, arg5);
25464 final int err = checkGLError();
25466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25467 "glTextureStorage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25475 final int err = checkGLError();
25477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25478 "glTextureStorage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25486 final int err = checkGLError();
25488 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
25489 "glTextureStorage3DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25497 final int err = checkGLError();
25499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25500 "glTextureStorageMem1DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
25508 final int err = checkGLError();
25510 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25511 "glTextureStorageMem2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25519 final int err = checkGLError();
25521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
25522 "glTextureStorageMem2DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25530 final int err = checkGLError();
25532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25533 "glTextureStorageMem3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25541 final int err = checkGLError();
25543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
25544 "glTextureStorageMem3DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
25552 final int err = checkGLError();
25554 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25555 "glTextureStorageSparseAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25563 final int err = checkGLError();
25565 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25566 "glTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25574 final int err = checkGLError();
25576 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25577 "glTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
25585 final int err = checkGLError();
25587 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25588 "glTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25596 final int err = checkGLError();
25598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25599 "glTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25603 public void glTextureSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
25607 final int err = checkGLError();
25609 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25610 "glTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
25614 public void glTextureSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
25618 final int err = checkGLError();
25620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25621 "glTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
25629 final int err = checkGLError();
25631 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25632 "glTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
25636 public void glTextureSubImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
25640 final int err = checkGLError();
25642 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25643 "glTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
25647 public void glTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
25650 downstreamGL4bc.
glTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
25651 final int err = checkGLError();
25653 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25654 "glTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
25658 public void glTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
25661 downstreamGL4bc.
glTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
25662 final int err = checkGLError();
25664 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25665 "glTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
25669 public void glTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
long arg11)
25672 downstreamGL4bc.
glTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
25673 final int err = checkGLError();
25675 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
25676 "glTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
25680 public void glTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
25683 downstreamGL4bc.
glTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
25684 final int err = checkGLError();
25686 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
25687 "glTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
25691 public void glTextureView(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
25694 downstreamGL4bc.
glTextureView(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
25695 final int err = checkGLError();
25697 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25698 "glTextureView", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
25706 final int err = checkGLError();
25708 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
25709 "glTransformFeedbackBufferBase", arg0, arg1, arg2);
25717 final int err = checkGLError();
25719 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
25720 "glTransformFeedbackBufferRange", arg0, arg1, arg2, arg3, arg4);
25728 final int err = checkGLError();
25730 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <int> 0x%X)",
25731 "glTransformFeedbackVaryings", arg0, arg1, arg3);
25739 final int err = checkGLError();
25741 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
25742 "glTranslated", arg0, arg1, arg2);
25750 final int err = checkGLError();
25752 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
25753 "glTranslatef", arg0, arg1, arg2);
25761 final int err = checkGLError();
25763 writeGLError(err,
"%s(<com.jogamp.opengl.GLUniformData> %s)",
25764 "glUniform", arg0);
25772 final int err = checkGLError();
25774 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
25775 "glUniform1d", arg0, arg1);
25783 final int err = checkGLError();
25785 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
25786 "glUniform1dv", arg0, arg1, arg3);
25794 final int err = checkGLError();
25796 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
25797 "glUniform1dv", arg0, arg1, arg2);
25805 final int err = checkGLError();
25807 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
25808 "glUniform1f", arg0, arg1);
25816 final int err = checkGLError();
25818 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
25819 "glUniform1fARB", arg0, arg1);
25827 final int err = checkGLError();
25829 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25830 "glUniform1fv", arg0, arg1, arg3);
25838 final int err = checkGLError();
25840 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25841 "glUniform1fv", arg0, arg1, arg2);
25849 final int err = checkGLError();
25851 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25852 "glUniform1fvARB", arg0, arg1, arg3);
25860 final int err = checkGLError();
25862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25863 "glUniform1fvARB", arg0, arg1, arg2);
25871 final int err = checkGLError();
25873 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
25874 "glUniform1i", arg0, arg1);
25882 final int err = checkGLError();
25884 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
25885 "glUniform1i64ARB", arg0, arg1);
25893 final int err = checkGLError();
25895 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
25896 "glUniform1i64NV", arg0, arg1);
25904 final int err = checkGLError();
25906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25907 "glUniform1i64vARB", arg0, arg1, arg2);
25915 final int err = checkGLError();
25917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25918 "glUniform1i64vARB", arg0, arg1, arg3);
25926 final int err = checkGLError();
25928 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25929 "glUniform1i64vNV", arg0, arg1, arg3);
25937 final int err = checkGLError();
25939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25940 "glUniform1i64vNV", arg0, arg1, arg2);
25948 final int err = checkGLError();
25950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
25951 "glUniform1iARB", arg0, arg1);
25959 final int err = checkGLError();
25961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25962 "glUniform1iv", arg0, arg1, arg3);
25970 final int err = checkGLError();
25972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25973 "glUniform1iv", arg0, arg1, arg2);
25981 final int err = checkGLError();
25983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25984 "glUniform1ivARB", arg0, arg1, arg2);
25992 final int err = checkGLError();
25994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25995 "glUniform1ivARB", arg0, arg1, arg3);
26003 final int err = checkGLError();
26005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
26006 "glUniform1ui", arg0, arg1);
26014 final int err = checkGLError();
26016 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
26017 "glUniform1ui64ARB", arg0, arg1);
26025 final int err = checkGLError();
26027 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
26028 "glUniform1ui64NV", arg0, arg1);
26036 final int err = checkGLError();
26038 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26039 "glUniform1ui64vARB", arg0, arg1, arg3);
26047 final int err = checkGLError();
26049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26050 "glUniform1ui64vARB", arg0, arg1, arg2);
26058 final int err = checkGLError();
26060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26061 "glUniform1ui64vNV", arg0, arg1, arg2);
26069 final int err = checkGLError();
26071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26072 "glUniform1ui64vNV", arg0, arg1, arg3);
26080 final int err = checkGLError();
26082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26083 "glUniform1uiv", arg0, arg1, arg2);
26091 final int err = checkGLError();
26093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26094 "glUniform1uiv", arg0, arg1, arg3);
26102 final int err = checkGLError();
26104 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
26105 "glUniform2d", arg0, arg1, arg2);
26113 final int err = checkGLError();
26115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
26116 "glUniform2dv", arg0, arg1, arg2);
26124 final int err = checkGLError();
26126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
26127 "glUniform2dv", arg0, arg1, arg3);
26135 final int err = checkGLError();
26137 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
26138 "glUniform2f", arg0, arg1, arg2);
26146 final int err = checkGLError();
26148 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
26149 "glUniform2fARB", arg0, arg1, arg2);
26157 final int err = checkGLError();
26159 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26160 "glUniform2fv", arg0, arg1, arg3);
26168 final int err = checkGLError();
26170 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26171 "glUniform2fv", arg0, arg1, arg2);
26179 final int err = checkGLError();
26181 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26182 "glUniform2fvARB", arg0, arg1, arg3);
26190 final int err = checkGLError();
26192 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26193 "glUniform2fvARB", arg0, arg1, arg2);
26201 final int err = checkGLError();
26203 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
26204 "glUniform2i", arg0, arg1, arg2);
26212 final int err = checkGLError();
26214 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
26215 "glUniform2i64ARB", arg0, arg1, arg2);
26223 final int err = checkGLError();
26225 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
26226 "glUniform2i64NV", arg0, arg1, arg2);
26234 final int err = checkGLError();
26236 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26237 "glUniform2i64vARB", arg0, arg1, arg2);
26245 final int err = checkGLError();
26247 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26248 "glUniform2i64vARB", arg0, arg1, arg3);
26256 final int err = checkGLError();
26258 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26259 "glUniform2i64vNV", arg0, arg1, arg2);
26267 final int err = checkGLError();
26269 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26270 "glUniform2i64vNV", arg0, arg1, arg3);
26278 final int err = checkGLError();
26280 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
26281 "glUniform2iARB", arg0, arg1, arg2);
26289 final int err = checkGLError();
26291 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26292 "glUniform2iv", arg0, arg1, arg2);
26300 final int err = checkGLError();
26302 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26303 "glUniform2iv", arg0, arg1, arg3);
26311 final int err = checkGLError();
26313 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26314 "glUniform2ivARB", arg0, arg1, arg3);
26322 final int err = checkGLError();
26324 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26325 "glUniform2ivARB", arg0, arg1, arg2);
26333 final int err = checkGLError();
26335 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
26336 "glUniform2ui", arg0, arg1, arg2);
26344 final int err = checkGLError();
26346 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
26347 "glUniform2ui64ARB", arg0, arg1, arg2);
26355 final int err = checkGLError();
26357 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
26358 "glUniform2ui64NV", arg0, arg1, arg2);
26366 final int err = checkGLError();
26368 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26369 "glUniform2ui64vARB", arg0, arg1, arg2);
26377 final int err = checkGLError();
26379 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26380 "glUniform2ui64vARB", arg0, arg1, arg3);
26388 final int err = checkGLError();
26390 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26391 "glUniform2ui64vNV", arg0, arg1, arg3);
26399 final int err = checkGLError();
26401 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26402 "glUniform2ui64vNV", arg0, arg1, arg2);
26410 final int err = checkGLError();
26412 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26413 "glUniform2uiv", arg0, arg1, arg3);
26421 final int err = checkGLError();
26423 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26424 "glUniform2uiv", arg0, arg1, arg2);
26431 downstreamGL4bc.
glUniform3d(arg0,arg1,arg2,arg3);
26432 final int err = checkGLError();
26434 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
26435 "glUniform3d", arg0, arg1, arg2, arg3);
26443 final int err = checkGLError();
26445 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
26446 "glUniform3dv", arg0, arg1, arg2);
26454 final int err = checkGLError();
26456 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
26457 "glUniform3dv", arg0, arg1, arg3);
26464 downstreamGL4bc.
glUniform3f(arg0,arg1,arg2,arg3);
26465 final int err = checkGLError();
26467 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
26468 "glUniform3f", arg0, arg1, arg2, arg3);
26476 final int err = checkGLError();
26478 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
26479 "glUniform3fARB", arg0, arg1, arg2, arg3);
26487 final int err = checkGLError();
26489 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26490 "glUniform3fv", arg0, arg1, arg2);
26498 final int err = checkGLError();
26500 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26501 "glUniform3fv", arg0, arg1, arg3);
26509 final int err = checkGLError();
26511 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26512 "glUniform3fvARB", arg0, arg1, arg3);
26520 final int err = checkGLError();
26522 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26523 "glUniform3fvARB", arg0, arg1, arg2);
26530 downstreamGL4bc.
glUniform3i(arg0,arg1,arg2,arg3);
26531 final int err = checkGLError();
26533 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26534 "glUniform3i", arg0, arg1, arg2, arg3);
26542 final int err = checkGLError();
26544 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
26545 "glUniform3i64ARB", arg0, arg1, arg2, arg3);
26553 final int err = checkGLError();
26555 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
26556 "glUniform3i64NV", arg0, arg1, arg2, arg3);
26564 final int err = checkGLError();
26566 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26567 "glUniform3i64vARB", arg0, arg1, arg3);
26575 final int err = checkGLError();
26577 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26578 "glUniform3i64vARB", arg0, arg1, arg2);
26586 final int err = checkGLError();
26588 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26589 "glUniform3i64vNV", arg0, arg1, arg3);
26597 final int err = checkGLError();
26599 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26600 "glUniform3i64vNV", arg0, arg1, arg2);
26608 final int err = checkGLError();
26610 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26611 "glUniform3iARB", arg0, arg1, arg2, arg3);
26619 final int err = checkGLError();
26621 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26622 "glUniform3iv", arg0, arg1, arg3);
26630 final int err = checkGLError();
26632 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26633 "glUniform3iv", arg0, arg1, arg2);
26641 final int err = checkGLError();
26643 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26644 "glUniform3ivARB", arg0, arg1, arg3);
26652 final int err = checkGLError();
26654 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26655 "glUniform3ivARB", arg0, arg1, arg2);
26663 final int err = checkGLError();
26665 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26666 "glUniform3ui", arg0, arg1, arg2, arg3);
26674 final int err = checkGLError();
26676 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
26677 "glUniform3ui64ARB", arg0, arg1, arg2, arg3);
26685 final int err = checkGLError();
26687 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
26688 "glUniform3ui64NV", arg0, arg1, arg2, arg3);
26696 final int err = checkGLError();
26698 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26699 "glUniform3ui64vARB", arg0, arg1, arg3);
26707 final int err = checkGLError();
26709 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26710 "glUniform3ui64vARB", arg0, arg1, arg2);
26718 final int err = checkGLError();
26720 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26721 "glUniform3ui64vNV", arg0, arg1, arg3);
26729 final int err = checkGLError();
26731 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26732 "glUniform3ui64vNV", arg0, arg1, arg2);
26740 final int err = checkGLError();
26742 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26743 "glUniform3uiv", arg0, arg1, arg2);
26751 final int err = checkGLError();
26753 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26754 "glUniform3uiv", arg0, arg1, arg3);
26758 public void glUniform4d(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
26761 downstreamGL4bc.
glUniform4d(arg0,arg1,arg2,arg3,arg4);
26762 final int err = checkGLError();
26764 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
26765 "glUniform4d", arg0, arg1, arg2, arg3, arg4);
26773 final int err = checkGLError();
26775 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
26776 "glUniform4dv", arg0, arg1, arg3);
26784 final int err = checkGLError();
26786 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
26787 "glUniform4dv", arg0, arg1, arg2);
26791 public void glUniform4f(
int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
26794 downstreamGL4bc.
glUniform4f(arg0,arg1,arg2,arg3,arg4);
26795 final int err = checkGLError();
26797 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
26798 "glUniform4f", arg0, arg1, arg2, arg3, arg4);
26806 final int err = checkGLError();
26808 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
26809 "glUniform4fARB", arg0, arg1, arg2, arg3, arg4);
26817 final int err = checkGLError();
26819 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26820 "glUniform4fv", arg0, arg1, arg2);
26828 final int err = checkGLError();
26830 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26831 "glUniform4fv", arg0, arg1, arg3);
26839 final int err = checkGLError();
26841 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
26842 "glUniform4fvARB", arg0, arg1, arg2);
26850 final int err = checkGLError();
26852 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
26853 "glUniform4fvARB", arg0, arg1, arg3);
26860 downstreamGL4bc.
glUniform4i(arg0,arg1,arg2,arg3,arg4);
26861 final int err = checkGLError();
26863 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26864 "glUniform4i", arg0, arg1, arg2, arg3, arg4);
26872 final int err = checkGLError();
26874 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
26875 "glUniform4i64ARB", arg0, arg1, arg2, arg3, arg4);
26883 final int err = checkGLError();
26885 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
26886 "glUniform4i64NV", arg0, arg1, arg2, arg3, arg4);
26894 final int err = checkGLError();
26896 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26897 "glUniform4i64vARB", arg0, arg1, arg3);
26905 final int err = checkGLError();
26907 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26908 "glUniform4i64vARB", arg0, arg1, arg2);
26916 final int err = checkGLError();
26918 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26919 "glUniform4i64vNV", arg0, arg1, arg3);
26927 final int err = checkGLError();
26929 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26930 "glUniform4i64vNV", arg0, arg1, arg2);
26938 final int err = checkGLError();
26940 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26941 "glUniform4iARB", arg0, arg1, arg2, arg3, arg4);
26949 final int err = checkGLError();
26951 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26952 "glUniform4iv", arg0, arg1, arg2);
26960 final int err = checkGLError();
26962 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26963 "glUniform4iv", arg0, arg1, arg3);
26971 final int err = checkGLError();
26973 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26974 "glUniform4ivARB", arg0, arg1, arg2);
26982 final int err = checkGLError();
26984 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26985 "glUniform4ivARB", arg0, arg1, arg3);
26992 downstreamGL4bc.
glUniform4ui(arg0,arg1,arg2,arg3,arg4);
26993 final int err = checkGLError();
26995 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
26996 "glUniform4ui", arg0, arg1, arg2, arg3, arg4);
27004 final int err = checkGLError();
27006 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
27007 "glUniform4ui64ARB", arg0, arg1, arg2, arg3, arg4);
27015 final int err = checkGLError();
27017 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
27018 "glUniform4ui64NV", arg0, arg1, arg2, arg3, arg4);
27026 final int err = checkGLError();
27028 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
27029 "glUniform4ui64vARB", arg0, arg1, arg3);
27037 final int err = checkGLError();
27039 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
27040 "glUniform4ui64vARB", arg0, arg1, arg2);
27048 final int err = checkGLError();
27050 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
27051 "glUniform4ui64vNV", arg0, arg1, arg2);
27059 final int err = checkGLError();
27061 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
27062 "glUniform4ui64vNV", arg0, arg1, arg3);
27070 final int err = checkGLError();
27072 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
27073 "glUniform4uiv", arg0, arg1, arg3);
27081 final int err = checkGLError();
27083 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
27084 "glUniform4uiv", arg0, arg1, arg2);
27092 final int err = checkGLError();
27094 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27095 "glUniformBlockBinding", arg0, arg1, arg2);
27103 final int err = checkGLError();
27105 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27106 "glUniformBufferEXT", arg0, arg1, arg2);
27114 final int err = checkGLError();
27116 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
27117 "glUniformHandleui64ARB", arg0, arg1);
27125 final int err = checkGLError();
27127 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
27128 "glUniformHandleui64vARB", arg0, arg1, arg2);
27136 final int err = checkGLError();
27138 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
27139 "glUniformHandleui64vARB", arg0, arg1, arg3);
27147 final int err = checkGLError();
27149 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27150 "glUniformMatrix2dv", arg0, arg1, arg2, arg4);
27158 final int err = checkGLError();
27160 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27161 "glUniformMatrix2dv", arg0, arg1, arg2, arg3);
27169 final int err = checkGLError();
27171 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27172 "glUniformMatrix2fv", arg0, arg1, arg2, arg3);
27180 final int err = checkGLError();
27182 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27183 "glUniformMatrix2fv", arg0, arg1, arg2, arg4);
27191 final int err = checkGLError();
27193 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27194 "glUniformMatrix2fvARB", arg0, arg1, arg2, arg3);
27202 final int err = checkGLError();
27204 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27205 "glUniformMatrix2fvARB", arg0, arg1, arg2, arg4);
27213 final int err = checkGLError();
27215 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27216 "glUniformMatrix2x3dv", arg0, arg1, arg2, arg3);
27224 final int err = checkGLError();
27226 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27227 "glUniformMatrix2x3dv", arg0, arg1, arg2, arg4);
27235 final int err = checkGLError();
27237 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27238 "glUniformMatrix2x3fv", arg0, arg1, arg2, arg3);
27246 final int err = checkGLError();
27248 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27249 "glUniformMatrix2x3fv", arg0, arg1, arg2, arg4);
27257 final int err = checkGLError();
27259 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27260 "glUniformMatrix2x4dv", arg0, arg1, arg2, arg3);
27268 final int err = checkGLError();
27270 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27271 "glUniformMatrix2x4dv", arg0, arg1, arg2, arg4);
27279 final int err = checkGLError();
27281 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27282 "glUniformMatrix2x4fv", arg0, arg1, arg2, arg3);
27290 final int err = checkGLError();
27292 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27293 "glUniformMatrix2x4fv", arg0, arg1, arg2, arg4);
27301 final int err = checkGLError();
27303 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27304 "glUniformMatrix3dv", arg0, arg1, arg2, arg3);
27312 final int err = checkGLError();
27314 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27315 "glUniformMatrix3dv", arg0, arg1, arg2, arg4);
27323 final int err = checkGLError();
27325 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27326 "glUniformMatrix3fv", arg0, arg1, arg2, arg3);
27334 final int err = checkGLError();
27336 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27337 "glUniformMatrix3fv", arg0, arg1, arg2, arg4);
27345 final int err = checkGLError();
27347 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27348 "glUniformMatrix3fvARB", arg0, arg1, arg2, arg3);
27356 final int err = checkGLError();
27358 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27359 "glUniformMatrix3fvARB", arg0, arg1, arg2, arg4);
27367 final int err = checkGLError();
27369 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27370 "glUniformMatrix3x2dv", arg0, arg1, arg2, arg3);
27378 final int err = checkGLError();
27380 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27381 "glUniformMatrix3x2dv", arg0, arg1, arg2, arg4);
27389 final int err = checkGLError();
27391 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27392 "glUniformMatrix3x2fv", arg0, arg1, arg2, arg3);
27400 final int err = checkGLError();
27402 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27403 "glUniformMatrix3x2fv", arg0, arg1, arg2, arg4);
27411 final int err = checkGLError();
27413 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27414 "glUniformMatrix3x4dv", arg0, arg1, arg2, arg4);
27422 final int err = checkGLError();
27424 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27425 "glUniformMatrix3x4dv", arg0, arg1, arg2, arg3);
27433 final int err = checkGLError();
27435 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27436 "glUniformMatrix3x4fv", arg0, arg1, arg2, arg4);
27444 final int err = checkGLError();
27446 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27447 "glUniformMatrix3x4fv", arg0, arg1, arg2, arg3);
27455 final int err = checkGLError();
27457 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27458 "glUniformMatrix4dv", arg0, arg1, arg2, arg3);
27466 final int err = checkGLError();
27468 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27469 "glUniformMatrix4dv", arg0, arg1, arg2, arg4);
27477 final int err = checkGLError();
27479 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27480 "glUniformMatrix4fv", arg0, arg1, arg2, arg3);
27488 final int err = checkGLError();
27490 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27491 "glUniformMatrix4fv", arg0, arg1, arg2, arg4);
27499 final int err = checkGLError();
27501 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27502 "glUniformMatrix4fvARB", arg0, arg1, arg2, arg4);
27510 final int err = checkGLError();
27512 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27513 "glUniformMatrix4fvARB", arg0, arg1, arg2, arg3);
27521 final int err = checkGLError();
27523 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27524 "glUniformMatrix4x2dv", arg0, arg1, arg2, arg4);
27532 final int err = checkGLError();
27534 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27535 "glUniformMatrix4x2dv", arg0, arg1, arg2, arg3);
27543 final int err = checkGLError();
27545 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27546 "glUniformMatrix4x2fv", arg0, arg1, arg2, arg3);
27554 final int err = checkGLError();
27556 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27557 "glUniformMatrix4x2fv", arg0, arg1, arg2, arg4);
27565 final int err = checkGLError();
27567 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
27568 "glUniformMatrix4x3dv", arg0, arg1, arg2, arg4);
27576 final int err = checkGLError();
27578 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
27579 "glUniformMatrix4x3dv", arg0, arg1, arg2, arg3);
27587 final int err = checkGLError();
27589 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
27590 "glUniformMatrix4x3fv", arg0, arg1, arg2, arg3);
27598 final int err = checkGLError();
27600 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
27601 "glUniformMatrix4x3fv", arg0, arg1, arg2, arg4);
27609 final int err = checkGLError();
27611 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
27612 "glUniformSubroutinesuiv", arg0, arg1, arg2);
27620 final int err = checkGLError();
27622 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
27623 "glUniformSubroutinesuiv", arg0, arg1, arg3);
27631 final int err = checkGLError();
27633 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
27634 "glUniformui64NV", arg0, arg1);
27642 final int err = checkGLError();
27644 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
27645 "glUniformui64vNV", arg0, arg1, arg3);
27653 final int err = checkGLError();
27655 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
27656 "glUniformui64vNV", arg0, arg1, arg2);
27664 final int err = checkGLError();
27666 writeGLError(err,
"%s()",
27667 "glUnlockArraysEXT");
27675 final int err = checkGLError();
27677 writeGLError(err,
"%s(<int> 0x%X)",
27678 "glUnmapBuffer", arg0);
27687 final int err = checkGLError();
27689 writeGLError(err,
"%s(<int> 0x%X)",
27690 "glUnmapNamedBuffer", arg0);
27699 final int err = checkGLError();
27701 writeGLError(err,
"%s(<int> 0x%X)",
27702 "glUnmapNamedBufferEXT", arg0);
27711 final int err = checkGLError();
27713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
27714 "glUnmapTexture2DINTEL", arg0, arg1);
27722 final int err = checkGLError();
27724 writeGLError(err,
"%s(<int> 0x%X)",
27725 "glUploadGpuMaskNVX", arg0);
27733 final int err = checkGLError();
27735 writeGLError(err,
"%s(<int> 0x%X)",
27736 "glUseProgram", arg0);
27744 final int err = checkGLError();
27746 writeGLError(err,
"%s(<long> %s)",
27747 "glUseProgramObjectARB", arg0);
27755 final int err = checkGLError();
27757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27758 "glUseProgramStages", arg0, arg1, arg2);
27766 final int err = checkGLError();
27768 writeGLError(err,
"%s()",
27777 final int err = checkGLError();
27779 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
27780 "glVDPAUGetSurfaceivNV", arg0, arg1, arg2, arg4, arg6);
27788 final int err = checkGLError();
27790 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
27791 "glVDPAUGetSurfaceivNV", arg0, arg1, arg2, arg3, arg4);
27799 final int err = checkGLError();
27801 writeGLError(err,
"%s(<java.nio.Buffer> %s, <java.nio.Buffer> %s)",
27802 "glVDPAUInitNV", arg0, arg1);
27810 final int err = checkGLError();
27812 writeGLError(err,
"%s(<long> %s)",
27813 "glVDPAUIsSurfaceNV", arg0);
27822 final int err = checkGLError();
27824 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
27825 "glVDPAUMapSurfacesNV", arg0, arg1);
27833 final int err = checkGLError();
27835 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
27836 "glVDPAURegisterOutputSurfaceNV", arg0, arg1, arg2, arg4);
27845 final int err = checkGLError();
27847 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
27848 "glVDPAURegisterOutputSurfaceNV", arg0, arg1, arg2, arg3);
27857 final int err = checkGLError();
27859 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
27860 "glVDPAURegisterVideoSurfaceNV", arg0, arg1, arg2, arg4);
27869 final int err = checkGLError();
27871 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
27872 "glVDPAURegisterVideoSurfaceNV", arg0, arg1, arg2, arg3);
27881 final int err = checkGLError();
27883 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <boolean> %s)",
27884 "glVDPAURegisterVideoSurfaceWithPictureStructureNV", arg0, arg1, arg2, arg4, arg5);
27893 final int err = checkGLError();
27895 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <boolean> %s)",
27896 "glVDPAURegisterVideoSurfaceWithPictureStructureNV", arg0, arg1, arg2, arg3, arg4);
27905 final int err = checkGLError();
27907 writeGLError(err,
"%s(<long> %s, <int> 0x%X)",
27908 "glVDPAUSurfaceAccessNV", arg0, arg1);
27916 final int err = checkGLError();
27918 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
27919 "glVDPAUUnmapSurfacesNV", arg0, arg1);
27927 final int err = checkGLError();
27929 writeGLError(err,
"%s(<long> %s)",
27930 "glVDPAUUnregisterSurfaceNV", arg0);
27938 final int err = checkGLError();
27940 writeGLError(err,
"%s(<int> 0x%X)",
27941 "glValidateProgram", arg0);
27949 final int err = checkGLError();
27951 writeGLError(err,
"%s(<long> %s)",
27952 "glValidateProgramARB", arg0);
27960 final int err = checkGLError();
27962 writeGLError(err,
"%s(<int> 0x%X)",
27963 "glValidateProgramPipeline", arg0);
27971 final int err = checkGLError();
27973 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
27974 "glVariantPointerEXT", arg0, arg1, arg2, arg3);
27982 final int err = checkGLError();
27984 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27985 "glVariantPointerEXT", arg0, arg1, arg2, arg3);
27993 final int err = checkGLError();
27995 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
27996 "glVariantbvEXT", arg0, arg1);
28004 final int err = checkGLError();
28006 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28007 "glVariantbvEXT", arg0, arg2);
28015 final int err = checkGLError();
28017 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
28018 "glVariantdvEXT", arg0, arg2);
28026 final int err = checkGLError();
28028 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
28029 "glVariantdvEXT", arg0, arg1);
28037 final int err = checkGLError();
28039 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
28040 "glVariantfvEXT", arg0, arg2);
28048 final int err = checkGLError();
28050 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
28051 "glVariantfvEXT", arg0, arg1);
28059 final int err = checkGLError();
28061 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28062 "glVariantivEXT", arg0, arg1);
28070 final int err = checkGLError();
28072 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28073 "glVariantivEXT", arg0, arg2);
28081 final int err = checkGLError();
28083 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28084 "glVariantsvEXT", arg0, arg1);
28092 final int err = checkGLError();
28094 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28095 "glVariantsvEXT", arg0, arg2);
28103 final int err = checkGLError();
28105 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28106 "glVariantubvEXT", arg0, arg1);
28114 final int err = checkGLError();
28116 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28117 "glVariantubvEXT", arg0, arg2);
28125 final int err = checkGLError();
28127 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28128 "glVariantuivEXT", arg0, arg2);
28136 final int err = checkGLError();
28138 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28139 "glVariantuivEXT", arg0, arg1);
28147 final int err = checkGLError();
28149 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28150 "glVariantusvEXT", arg0, arg2);
28158 final int err = checkGLError();
28160 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28161 "glVariantusvEXT", arg0, arg1);
28169 final int err = checkGLError();
28171 writeGLError(err,
"%s(<byte> %s, <byte> %s)",
28172 "glVertex2bOES", arg0, arg1);
28180 final int err = checkGLError();
28182 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
28183 "glVertex2bvOES", arg0);
28191 final int err = checkGLError();
28193 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
28194 "glVertex2bvOES", arg1);
28202 final int err = checkGLError();
28204 writeGLError(err,
"%s(<double> %s, <double> %s)",
28205 "glVertex2d", arg0, arg1);
28213 final int err = checkGLError();
28215 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
28216 "glVertex2dv", arg1);
28224 final int err = checkGLError();
28226 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
28227 "glVertex2dv", arg0);
28235 final int err = checkGLError();
28237 writeGLError(err,
"%s(<float> %s, <float> %s)",
28238 "glVertex2f", arg0, arg1);
28246 final int err = checkGLError();
28248 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
28249 "glVertex2fv", arg1);
28257 final int err = checkGLError();
28259 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
28260 "glVertex2fv", arg0);
28268 final int err = checkGLError();
28270 writeGLError(err,
"%s(<short> %s, <short> %s)",
28271 "glVertex2h", arg0, arg1);
28279 final int err = checkGLError();
28281 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28282 "glVertex2hv", arg0);
28290 final int err = checkGLError();
28292 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28293 "glVertex2hv", arg1);
28301 final int err = checkGLError();
28303 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
28304 "glVertex2i", arg0, arg1);
28312 final int err = checkGLError();
28314 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
28315 "glVertex2iv", arg0);
28323 final int err = checkGLError();
28325 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
28326 "glVertex2iv", arg1);
28334 final int err = checkGLError();
28336 writeGLError(err,
"%s(<short> %s, <short> %s)",
28337 "glVertex2s", arg0, arg1);
28345 final int err = checkGLError();
28347 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28348 "glVertex2sv", arg0);
28356 final int err = checkGLError();
28358 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28359 "glVertex2sv", arg1);
28367 final int err = checkGLError();
28369 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
28370 "glVertex3bOES", arg0, arg1, arg2);
28378 final int err = checkGLError();
28380 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
28381 "glVertex3bvOES", arg1);
28389 final int err = checkGLError();
28391 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
28392 "glVertex3bvOES", arg0);
28400 final int err = checkGLError();
28402 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
28403 "glVertex3d", arg0, arg1, arg2);
28411 final int err = checkGLError();
28413 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
28414 "glVertex3dv", arg1);
28422 final int err = checkGLError();
28424 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
28425 "glVertex3dv", arg0);
28433 final int err = checkGLError();
28435 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
28436 "glVertex3f", arg0, arg1, arg2);
28444 final int err = checkGLError();
28446 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
28447 "glVertex3fv", arg1);
28455 final int err = checkGLError();
28457 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
28458 "glVertex3fv", arg0);
28466 final int err = checkGLError();
28468 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
28469 "glVertex3h", arg0, arg1, arg2);
28477 final int err = checkGLError();
28479 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28480 "glVertex3hv", arg0);
28488 final int err = checkGLError();
28490 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28491 "glVertex3hv", arg1);
28499 final int err = checkGLError();
28501 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
28502 "glVertex3i", arg0, arg1, arg2);
28510 final int err = checkGLError();
28512 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
28513 "glVertex3iv", arg1);
28521 final int err = checkGLError();
28523 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
28524 "glVertex3iv", arg0);
28532 final int err = checkGLError();
28534 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
28535 "glVertex3s", arg0, arg1, arg2);
28543 final int err = checkGLError();
28545 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28546 "glVertex3sv", arg0);
28554 final int err = checkGLError();
28556 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28557 "glVertex3sv", arg1);
28565 final int err = checkGLError();
28567 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
28568 "glVertex4bOES", arg0, arg1, arg2, arg3);
28576 final int err = checkGLError();
28578 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
28579 "glVertex4bvOES", arg1);
28587 final int err = checkGLError();
28589 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
28590 "glVertex4bvOES", arg0);
28594 public void glVertex4d(
double arg0,
double arg1,
double arg2,
double arg3)
28597 downstreamGL4bc.
glVertex4d(arg0,arg1,arg2,arg3);
28598 final int err = checkGLError();
28600 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
28601 "glVertex4d", arg0, arg1, arg2, arg3);
28609 final int err = checkGLError();
28611 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
28612 "glVertex4dv", arg0);
28620 final int err = checkGLError();
28622 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
28623 "glVertex4dv", arg1);
28630 downstreamGL4bc.
glVertex4f(arg0,arg1,arg2,arg3);
28631 final int err = checkGLError();
28633 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
28634 "glVertex4f", arg0, arg1, arg2, arg3);
28642 final int err = checkGLError();
28644 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
28645 "glVertex4fv", arg1);
28653 final int err = checkGLError();
28655 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
28656 "glVertex4fv", arg0);
28663 downstreamGL4bc.
glVertex4h(arg0,arg1,arg2,arg3);
28664 final int err = checkGLError();
28666 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
28667 "glVertex4h", arg0, arg1, arg2, arg3);
28675 final int err = checkGLError();
28677 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28678 "glVertex4hv", arg1);
28686 final int err = checkGLError();
28688 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28689 "glVertex4hv", arg0);
28696 downstreamGL4bc.
glVertex4i(arg0,arg1,arg2,arg3);
28697 final int err = checkGLError();
28699 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
28700 "glVertex4i", arg0, arg1, arg2, arg3);
28708 final int err = checkGLError();
28710 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
28711 "glVertex4iv", arg0);
28719 final int err = checkGLError();
28721 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
28722 "glVertex4iv", arg1);
28729 downstreamGL4bc.
glVertex4s(arg0,arg1,arg2,arg3);
28730 final int err = checkGLError();
28732 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
28733 "glVertex4s", arg0, arg1, arg2, arg3);
28741 final int err = checkGLError();
28743 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
28744 "glVertex4sv", arg1);
28752 final int err = checkGLError();
28754 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
28755 "glVertex4sv", arg0);
28763 final int err = checkGLError();
28765 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
28766 "glVertexArrayAttribBinding", arg0, arg1, arg2);
28774 final int err = checkGLError();
28776 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
28777 "glVertexArrayAttribFormat", arg0, arg1, arg2, arg3, arg4, arg5);
28785 final int err = checkGLError();
28787 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
28788 "glVertexArrayAttribIFormat", arg0, arg1, arg2, arg3, arg4);
28796 final int err = checkGLError();
28798 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
28799 "glVertexArrayAttribLFormat", arg0, arg1, arg2, arg3, arg4);
28807 final int err = checkGLError();
28809 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
28810 "glVertexArrayBindVertexBufferEXT", arg0, arg1, arg2, arg3, arg4);
28818 final int err = checkGLError();
28820 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
28821 "glVertexArrayBindingDivisor", arg0, arg1, arg2);
28829 final int err = checkGLError();
28831 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28832 "glVertexArrayColorOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
28840 final int err = checkGLError();
28842 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28843 "glVertexArrayEdgeFlagOffsetEXT", arg0, arg1, arg2, arg3);
28851 final int err = checkGLError();
28853 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
28854 "glVertexArrayElementBuffer", arg0, arg1);
28862 final int err = checkGLError();
28864 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28865 "glVertexArrayFogCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4);
28873 final int err = checkGLError();
28875 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28876 "glVertexArrayIndexOffsetEXT", arg0, arg1, arg2, arg3, arg4);
28884 final int err = checkGLError();
28886 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28887 "glVertexArrayMultiTexCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
28895 final int err = checkGLError();
28897 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28898 "glVertexArrayNormalOffsetEXT", arg0, arg1, arg2, arg3, arg4);
28906 final int err = checkGLError();
28908 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
28909 "glVertexArrayParameteriAPPLE", arg0, arg1);
28917 final int err = checkGLError();
28919 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
28920 "glVertexArrayRangeAPPLE", arg0, arg1);
28928 final int err = checkGLError();
28930 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28931 "glVertexArraySecondaryColorOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
28939 final int err = checkGLError();
28941 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28942 "glVertexArrayTexCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
28950 final int err = checkGLError();
28952 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
28953 "glVertexArrayVertexAttribBindingEXT", arg0, arg1, arg2);
28961 final int err = checkGLError();
28963 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
28964 "glVertexArrayVertexAttribDivisorEXT", arg0, arg1, arg2);
28972 final int err = checkGLError();
28974 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
28975 "glVertexArrayVertexAttribFormatEXT", arg0, arg1, arg2, arg3, arg4, arg5);
28983 final int err = checkGLError();
28985 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
28986 "glVertexArrayVertexAttribIFormatEXT", arg0, arg1, arg2, arg3, arg4);
28994 final int err = checkGLError();
28996 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
28997 "glVertexArrayVertexAttribIOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
29005 final int err = checkGLError();
29007 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29008 "glVertexArrayVertexAttribLFormatEXT", arg0, arg1, arg2, arg3, arg4);
29016 final int err = checkGLError();
29018 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
29019 "glVertexArrayVertexAttribLOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
29027 final int err = checkGLError();
29029 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
29030 "glVertexArrayVertexAttribOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
29038 final int err = checkGLError();
29040 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
29041 "glVertexArrayVertexBindingDivisorEXT", arg0, arg1, arg2);
29049 final int err = checkGLError();
29051 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
29052 "glVertexArrayVertexBuffer", arg0, arg1, arg2, arg3, arg4);
29060 final int err = checkGLError();
29062 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X)",
29063 "glVertexArrayVertexBuffers", arg0, arg1, arg2, arg4, arg5, arg7);
29067 public void glVertexArrayVertexBuffers(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,com.jogamp.common.nio.PointerBuffer arg4,java.nio.IntBuffer arg5)
29071 final int err = checkGLError();
29073 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s)",
29074 "glVertexArrayVertexBuffers", arg0, arg1, arg2, arg3, arg4, arg5);
29082 final int err = checkGLError();
29084 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
29085 "glVertexArrayVertexOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
29093 final int err = checkGLError();
29095 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
29096 "glVertexAttrib1d", arg0, arg1);
29104 final int err = checkGLError();
29106 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
29107 "glVertexAttrib1dARB", arg0, arg1);
29115 final int err = checkGLError();
29117 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29118 "glVertexAttrib1dv", arg0, arg2);
29126 final int err = checkGLError();
29128 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29129 "glVertexAttrib1dv", arg0, arg1);
29137 final int err = checkGLError();
29139 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29140 "glVertexAttrib1dvARB", arg0, arg2);
29148 final int err = checkGLError();
29150 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29151 "glVertexAttrib1dvARB", arg0, arg1);
29159 final int err = checkGLError();
29161 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
29162 "glVertexAttrib1f", arg0, arg1);
29170 final int err = checkGLError();
29172 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
29173 "glVertexAttrib1fARB", arg0, arg1);
29181 final int err = checkGLError();
29183 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29184 "glVertexAttrib1fv", arg0, arg1);
29192 final int err = checkGLError();
29194 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29195 "glVertexAttrib1fv", arg0, arg2);
29203 final int err = checkGLError();
29205 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29206 "glVertexAttrib1fvARB", arg0, arg2);
29214 final int err = checkGLError();
29216 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29217 "glVertexAttrib1fvARB", arg0, arg1);
29225 final int err = checkGLError();
29227 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
29228 "glVertexAttrib1h", arg0, arg1);
29236 final int err = checkGLError();
29238 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29239 "glVertexAttrib1hv", arg0, arg1);
29247 final int err = checkGLError();
29249 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29250 "glVertexAttrib1hv", arg0, arg2);
29258 final int err = checkGLError();
29260 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
29261 "glVertexAttrib1s", arg0, arg1);
29269 final int err = checkGLError();
29271 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
29272 "glVertexAttrib1sARB", arg0, arg1);
29280 final int err = checkGLError();
29282 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29283 "glVertexAttrib1sv", arg0, arg1);
29291 final int err = checkGLError();
29293 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29294 "glVertexAttrib1sv", arg0, arg2);
29302 final int err = checkGLError();
29304 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29305 "glVertexAttrib1svARB", arg0, arg2);
29313 final int err = checkGLError();
29315 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29316 "glVertexAttrib1svARB", arg0, arg1);
29324 final int err = checkGLError();
29326 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
29327 "glVertexAttrib2d", arg0, arg1, arg2);
29335 final int err = checkGLError();
29337 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
29338 "glVertexAttrib2dARB", arg0, arg1, arg2);
29346 final int err = checkGLError();
29348 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29349 "glVertexAttrib2dv", arg0, arg1);
29357 final int err = checkGLError();
29359 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29360 "glVertexAttrib2dv", arg0, arg2);
29368 final int err = checkGLError();
29370 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29371 "glVertexAttrib2dvARB", arg0, arg1);
29379 final int err = checkGLError();
29381 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29382 "glVertexAttrib2dvARB", arg0, arg2);
29390 final int err = checkGLError();
29392 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
29393 "glVertexAttrib2f", arg0, arg1, arg2);
29401 final int err = checkGLError();
29403 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
29404 "glVertexAttrib2fARB", arg0, arg1, arg2);
29412 final int err = checkGLError();
29414 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29415 "glVertexAttrib2fv", arg0, arg1);
29423 final int err = checkGLError();
29425 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29426 "glVertexAttrib2fv", arg0, arg2);
29434 final int err = checkGLError();
29436 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29437 "glVertexAttrib2fvARB", arg0, arg1);
29445 final int err = checkGLError();
29447 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29448 "glVertexAttrib2fvARB", arg0, arg2);
29456 final int err = checkGLError();
29458 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
29459 "glVertexAttrib2h", arg0, arg1, arg2);
29467 final int err = checkGLError();
29469 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29470 "glVertexAttrib2hv", arg0, arg2);
29478 final int err = checkGLError();
29480 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29481 "glVertexAttrib2hv", arg0, arg1);
29489 final int err = checkGLError();
29491 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
29492 "glVertexAttrib2s", arg0, arg1, arg2);
29500 final int err = checkGLError();
29502 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
29503 "glVertexAttrib2sARB", arg0, arg1, arg2);
29511 final int err = checkGLError();
29513 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29514 "glVertexAttrib2sv", arg0, arg2);
29522 final int err = checkGLError();
29524 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29525 "glVertexAttrib2sv", arg0, arg1);
29533 final int err = checkGLError();
29535 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29536 "glVertexAttrib2svARB", arg0, arg2);
29544 final int err = checkGLError();
29546 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29547 "glVertexAttrib2svARB", arg0, arg1);
29555 final int err = checkGLError();
29557 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
29558 "glVertexAttrib3d", arg0, arg1, arg2, arg3);
29566 final int err = checkGLError();
29568 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
29569 "glVertexAttrib3dARB", arg0, arg1, arg2, arg3);
29577 final int err = checkGLError();
29579 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29580 "glVertexAttrib3dv", arg0, arg1);
29588 final int err = checkGLError();
29590 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29591 "glVertexAttrib3dv", arg0, arg2);
29599 final int err = checkGLError();
29601 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29602 "glVertexAttrib3dvARB", arg0, arg2);
29610 final int err = checkGLError();
29612 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29613 "glVertexAttrib3dvARB", arg0, arg1);
29621 final int err = checkGLError();
29623 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
29624 "glVertexAttrib3f", arg0, arg1, arg2, arg3);
29632 final int err = checkGLError();
29634 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
29635 "glVertexAttrib3fARB", arg0, arg1, arg2, arg3);
29643 final int err = checkGLError();
29645 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29646 "glVertexAttrib3fv", arg0, arg1);
29654 final int err = checkGLError();
29656 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29657 "glVertexAttrib3fv", arg0, arg2);
29665 final int err = checkGLError();
29667 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
29668 "glVertexAttrib3fvARB", arg0, arg1);
29676 final int err = checkGLError();
29678 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
29679 "glVertexAttrib3fvARB", arg0, arg2);
29687 final int err = checkGLError();
29689 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
29690 "glVertexAttrib3h", arg0, arg1, arg2, arg3);
29698 final int err = checkGLError();
29700 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29701 "glVertexAttrib3hv", arg0, arg2);
29709 final int err = checkGLError();
29711 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29712 "glVertexAttrib3hv", arg0, arg1);
29720 final int err = checkGLError();
29722 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
29723 "glVertexAttrib3s", arg0, arg1, arg2, arg3);
29731 final int err = checkGLError();
29733 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
29734 "glVertexAttrib3sARB", arg0, arg1, arg2, arg3);
29742 final int err = checkGLError();
29744 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29745 "glVertexAttrib3sv", arg0, arg2);
29753 final int err = checkGLError();
29755 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29756 "glVertexAttrib3sv", arg0, arg1);
29764 final int err = checkGLError();
29766 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29767 "glVertexAttrib3svARB", arg0, arg1);
29775 final int err = checkGLError();
29777 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29778 "glVertexAttrib3svARB", arg0, arg2);
29786 final int err = checkGLError();
29788 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29789 "glVertexAttrib4Nbv", arg0, arg1);
29797 final int err = checkGLError();
29799 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29800 "glVertexAttrib4Nbv", arg0, arg2);
29808 final int err = checkGLError();
29810 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29811 "glVertexAttrib4NbvARB", arg0, arg2);
29819 final int err = checkGLError();
29821 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29822 "glVertexAttrib4NbvARB", arg0, arg1);
29830 final int err = checkGLError();
29832 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29833 "glVertexAttrib4Niv", arg0, arg1);
29841 final int err = checkGLError();
29843 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29844 "glVertexAttrib4Niv", arg0, arg2);
29852 final int err = checkGLError();
29854 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29855 "glVertexAttrib4NivARB", arg0, arg2);
29863 final int err = checkGLError();
29865 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29866 "glVertexAttrib4NivARB", arg0, arg1);
29874 final int err = checkGLError();
29876 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29877 "glVertexAttrib4Nsv", arg0, arg2);
29885 final int err = checkGLError();
29887 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29888 "glVertexAttrib4Nsv", arg0, arg1);
29896 final int err = checkGLError();
29898 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29899 "glVertexAttrib4NsvARB", arg0, arg1);
29907 final int err = checkGLError();
29909 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29910 "glVertexAttrib4NsvARB", arg0, arg2);
29918 final int err = checkGLError();
29920 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
29921 "glVertexAttrib4Nub", arg0, arg1, arg2, arg3, arg4);
29929 final int err = checkGLError();
29931 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
29932 "glVertexAttrib4NubARB", arg0, arg1, arg2, arg3, arg4);
29940 final int err = checkGLError();
29942 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29943 "glVertexAttrib4Nubv", arg0, arg1);
29951 final int err = checkGLError();
29953 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29954 "glVertexAttrib4Nubv", arg0, arg2);
29962 final int err = checkGLError();
29964 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29965 "glVertexAttrib4NubvARB", arg0, arg2);
29973 final int err = checkGLError();
29975 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29976 "glVertexAttrib4NubvARB", arg0, arg1);
29984 final int err = checkGLError();
29986 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29987 "glVertexAttrib4Nuiv", arg0, arg1);
29995 final int err = checkGLError();
29997 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29998 "glVertexAttrib4Nuiv", arg0, arg2);
30006 final int err = checkGLError();
30008 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30009 "glVertexAttrib4NuivARB", arg0, arg1);
30017 final int err = checkGLError();
30019 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30020 "glVertexAttrib4NuivARB", arg0, arg2);
30028 final int err = checkGLError();
30030 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30031 "glVertexAttrib4Nusv", arg0, arg1);
30039 final int err = checkGLError();
30041 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30042 "glVertexAttrib4Nusv", arg0, arg2);
30050 final int err = checkGLError();
30052 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30053 "glVertexAttrib4NusvARB", arg0, arg1);
30061 final int err = checkGLError();
30063 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30064 "glVertexAttrib4NusvARB", arg0, arg2);
30072 final int err = checkGLError();
30074 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30075 "glVertexAttrib4bv", arg0, arg1);
30083 final int err = checkGLError();
30085 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30086 "glVertexAttrib4bv", arg0, arg2);
30094 final int err = checkGLError();
30096 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30097 "glVertexAttrib4bvARB", arg0, arg2);
30105 final int err = checkGLError();
30107 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30108 "glVertexAttrib4bvARB", arg0, arg1);
30116 final int err = checkGLError();
30118 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
30119 "glVertexAttrib4d", arg0, arg1, arg2, arg3, arg4);
30127 final int err = checkGLError();
30129 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
30130 "glVertexAttrib4dARB", arg0, arg1, arg2, arg3, arg4);
30138 final int err = checkGLError();
30140 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30141 "glVertexAttrib4dv", arg0, arg1);
30149 final int err = checkGLError();
30151 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30152 "glVertexAttrib4dv", arg0, arg2);
30160 final int err = checkGLError();
30162 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30163 "glVertexAttrib4dvARB", arg0, arg1);
30171 final int err = checkGLError();
30173 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30174 "glVertexAttrib4dvARB", arg0, arg2);
30182 final int err = checkGLError();
30184 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
30185 "glVertexAttrib4f", arg0, arg1, arg2, arg3, arg4);
30193 final int err = checkGLError();
30195 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
30196 "glVertexAttrib4fARB", arg0, arg1, arg2, arg3, arg4);
30204 final int err = checkGLError();
30206 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
30207 "glVertexAttrib4fv", arg0, arg1);
30215 final int err = checkGLError();
30217 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
30218 "glVertexAttrib4fv", arg0, arg2);
30226 final int err = checkGLError();
30228 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
30229 "glVertexAttrib4fvARB", arg0, arg1);
30237 final int err = checkGLError();
30239 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
30240 "glVertexAttrib4fvARB", arg0, arg2);
30248 final int err = checkGLError();
30250 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
30251 "glVertexAttrib4h", arg0, arg1, arg2, arg3, arg4);
30259 final int err = checkGLError();
30261 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30262 "glVertexAttrib4hv", arg0, arg1);
30270 final int err = checkGLError();
30272 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30273 "glVertexAttrib4hv", arg0, arg2);
30281 final int err = checkGLError();
30283 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30284 "glVertexAttrib4iv", arg0, arg2);
30292 final int err = checkGLError();
30294 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30295 "glVertexAttrib4iv", arg0, arg1);
30303 final int err = checkGLError();
30305 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30306 "glVertexAttrib4ivARB", arg0, arg1);
30314 final int err = checkGLError();
30316 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30317 "glVertexAttrib4ivARB", arg0, arg2);
30325 final int err = checkGLError();
30327 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
30328 "glVertexAttrib4s", arg0, arg1, arg2, arg3, arg4);
30336 final int err = checkGLError();
30338 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
30339 "glVertexAttrib4sARB", arg0, arg1, arg2, arg3, arg4);
30347 final int err = checkGLError();
30349 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30350 "glVertexAttrib4sv", arg0, arg1);
30358 final int err = checkGLError();
30360 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30361 "glVertexAttrib4sv", arg0, arg2);
30369 final int err = checkGLError();
30371 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30372 "glVertexAttrib4svARB", arg0, arg2);
30380 final int err = checkGLError();
30382 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30383 "glVertexAttrib4svARB", arg0, arg1);
30391 final int err = checkGLError();
30393 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30394 "glVertexAttrib4ubv", arg0, arg1);
30402 final int err = checkGLError();
30404 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30405 "glVertexAttrib4ubv", arg0, arg2);
30413 final int err = checkGLError();
30415 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30416 "glVertexAttrib4ubvARB", arg0, arg1);
30424 final int err = checkGLError();
30426 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30427 "glVertexAttrib4ubvARB", arg0, arg2);
30435 final int err = checkGLError();
30437 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30438 "glVertexAttrib4uiv", arg0, arg2);
30446 final int err = checkGLError();
30448 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30449 "glVertexAttrib4uiv", arg0, arg1);
30457 final int err = checkGLError();
30459 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30460 "glVertexAttrib4uivARB", arg0, arg1);
30468 final int err = checkGLError();
30470 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30471 "glVertexAttrib4uivARB", arg0, arg2);
30479 final int err = checkGLError();
30481 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30482 "glVertexAttrib4usv", arg0, arg2);
30490 final int err = checkGLError();
30492 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30493 "glVertexAttrib4usv", arg0, arg1);
30501 final int err = checkGLError();
30503 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30504 "glVertexAttrib4usvARB", arg0, arg2);
30512 final int err = checkGLError();
30514 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30515 "glVertexAttrib4usvARB", arg0, arg1);
30523 final int err = checkGLError();
30525 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30526 "glVertexAttribBinding", arg0, arg1);
30534 final int err = checkGLError();
30536 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30537 "glVertexAttribDivisor", arg0, arg1);
30545 final int err = checkGLError();
30547 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30548 "glVertexAttribFormat", arg0, arg1, arg2, arg3, arg4);
30556 final int err = checkGLError();
30558 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30559 "glVertexAttribFormatNV", arg0, arg1, arg2, arg3, arg4);
30567 final int err = checkGLError();
30569 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30570 "glVertexAttribI1i", arg0, arg1);
30578 final int err = checkGLError();
30580 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30581 "glVertexAttribI1iv", arg0, arg1);
30589 final int err = checkGLError();
30591 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30592 "glVertexAttribI1iv", arg0, arg2);
30600 final int err = checkGLError();
30602 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30603 "glVertexAttribI1ui", arg0, arg1);
30611 final int err = checkGLError();
30613 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30614 "glVertexAttribI1uiv", arg0, arg1);
30622 final int err = checkGLError();
30624 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30625 "glVertexAttribI1uiv", arg0, arg2);
30633 final int err = checkGLError();
30635 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
30636 "glVertexAttribI2i", arg0, arg1, arg2);
30644 final int err = checkGLError();
30646 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30647 "glVertexAttribI2iv", arg0, arg2);
30655 final int err = checkGLError();
30657 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30658 "glVertexAttribI2iv", arg0, arg1);
30666 final int err = checkGLError();
30668 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
30669 "glVertexAttribI2ui", arg0, arg1, arg2);
30677 final int err = checkGLError();
30679 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30680 "glVertexAttribI2uiv", arg0, arg2);
30688 final int err = checkGLError();
30690 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30691 "glVertexAttribI2uiv", arg0, arg1);
30699 final int err = checkGLError();
30701 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30702 "glVertexAttribI3i", arg0, arg1, arg2, arg3);
30710 final int err = checkGLError();
30712 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30713 "glVertexAttribI3iv", arg0, arg1);
30721 final int err = checkGLError();
30723 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30724 "glVertexAttribI3iv", arg0, arg2);
30732 final int err = checkGLError();
30734 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30735 "glVertexAttribI3ui", arg0, arg1, arg2, arg3);
30743 final int err = checkGLError();
30745 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30746 "glVertexAttribI3uiv", arg0, arg1);
30754 final int err = checkGLError();
30756 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30757 "glVertexAttribI3uiv", arg0, arg2);
30765 final int err = checkGLError();
30767 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30768 "glVertexAttribI4bv", arg0, arg1);
30776 final int err = checkGLError();
30778 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30779 "glVertexAttribI4bv", arg0, arg2);
30787 final int err = checkGLError();
30789 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30790 "glVertexAttribI4i", arg0, arg1, arg2, arg3, arg4);
30798 final int err = checkGLError();
30800 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30801 "glVertexAttribI4iv", arg0, arg2);
30809 final int err = checkGLError();
30811 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30812 "glVertexAttribI4iv", arg0, arg1);
30820 final int err = checkGLError();
30822 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30823 "glVertexAttribI4sv", arg0, arg1);
30831 final int err = checkGLError();
30833 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30834 "glVertexAttribI4sv", arg0, arg2);
30842 final int err = checkGLError();
30844 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
30845 "glVertexAttribI4ubv", arg0, arg2);
30853 final int err = checkGLError();
30855 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
30856 "glVertexAttribI4ubv", arg0, arg1);
30864 final int err = checkGLError();
30866 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30867 "glVertexAttribI4ui", arg0, arg1, arg2, arg3, arg4);
30875 final int err = checkGLError();
30877 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30878 "glVertexAttribI4uiv", arg0, arg1);
30886 final int err = checkGLError();
30888 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30889 "glVertexAttribI4uiv", arg0, arg2);
30897 final int err = checkGLError();
30899 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
30900 "glVertexAttribI4usv", arg0, arg2);
30908 final int err = checkGLError();
30910 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
30911 "glVertexAttribI4usv", arg0, arg1);
30919 final int err = checkGLError();
30921 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30922 "glVertexAttribIFormat", arg0, arg1, arg2, arg3);
30930 final int err = checkGLError();
30932 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30933 "glVertexAttribIFormatNV", arg0, arg1, arg2, arg3);
30941 final int err = checkGLError();
30943 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
30944 "glVertexAttribIPointer", arg0, arg1, arg2, arg3, arg4);
30952 final int err = checkGLError();
30954 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
30955 "glVertexAttribIPointer", arg0, arg1, arg2, arg3, arg4);
30963 final int err = checkGLError();
30965 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
30966 "glVertexAttribL1d", arg0, arg1);
30974 final int err = checkGLError();
30976 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30977 "glVertexAttribL1dv", arg0, arg2);
30985 final int err = checkGLError();
30987 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30988 "glVertexAttribL1dv", arg0, arg1);
30996 final int err = checkGLError();
30998 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
30999 "glVertexAttribL1i64NV", arg0, arg1);
31007 final int err = checkGLError();
31009 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31010 "glVertexAttribL1i64vNV", arg0, arg2);
31018 final int err = checkGLError();
31020 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31021 "glVertexAttribL1i64vNV", arg0, arg1);
31029 final int err = checkGLError();
31031 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
31032 "glVertexAttribL1ui64ARB", arg0, arg1);
31040 final int err = checkGLError();
31042 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
31043 "glVertexAttribL1ui64NV", arg0, arg1);
31051 final int err = checkGLError();
31053 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31054 "glVertexAttribL1ui64vARB", arg0, arg2);
31062 final int err = checkGLError();
31064 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31065 "glVertexAttribL1ui64vARB", arg0, arg1);
31073 final int err = checkGLError();
31075 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31076 "glVertexAttribL1ui64vNV", arg0, arg2);
31084 final int err = checkGLError();
31086 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31087 "glVertexAttribL1ui64vNV", arg0, arg1);
31095 final int err = checkGLError();
31097 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
31098 "glVertexAttribL2d", arg0, arg1, arg2);
31106 final int err = checkGLError();
31108 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
31109 "glVertexAttribL2dv", arg0, arg2);
31117 final int err = checkGLError();
31119 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
31120 "glVertexAttribL2dv", arg0, arg1);
31128 final int err = checkGLError();
31130 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
31131 "glVertexAttribL2i64NV", arg0, arg1, arg2);
31139 final int err = checkGLError();
31141 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31142 "glVertexAttribL2i64vNV", arg0, arg1);
31150 final int err = checkGLError();
31152 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31153 "glVertexAttribL2i64vNV", arg0, arg2);
31161 final int err = checkGLError();
31163 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
31164 "glVertexAttribL2ui64NV", arg0, arg1, arg2);
31172 final int err = checkGLError();
31174 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31175 "glVertexAttribL2ui64vNV", arg0, arg2);
31183 final int err = checkGLError();
31185 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31186 "glVertexAttribL2ui64vNV", arg0, arg1);
31194 final int err = checkGLError();
31196 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
31197 "glVertexAttribL3d", arg0, arg1, arg2, arg3);
31205 final int err = checkGLError();
31207 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
31208 "glVertexAttribL3dv", arg0, arg1);
31216 final int err = checkGLError();
31218 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
31219 "glVertexAttribL3dv", arg0, arg2);
31227 final int err = checkGLError();
31229 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
31230 "glVertexAttribL3i64NV", arg0, arg1, arg2, arg3);
31238 final int err = checkGLError();
31240 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31241 "glVertexAttribL3i64vNV", arg0, arg1);
31249 final int err = checkGLError();
31251 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31252 "glVertexAttribL3i64vNV", arg0, arg2);
31260 final int err = checkGLError();
31262 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
31263 "glVertexAttribL3ui64NV", arg0, arg1, arg2, arg3);
31271 final int err = checkGLError();
31273 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31274 "glVertexAttribL3ui64vNV", arg0, arg1);
31282 final int err = checkGLError();
31284 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31285 "glVertexAttribL3ui64vNV", arg0, arg2);
31293 final int err = checkGLError();
31295 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
31296 "glVertexAttribL4d", arg0, arg1, arg2, arg3, arg4);
31304 final int err = checkGLError();
31306 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
31307 "glVertexAttribL4dv", arg0, arg1);
31315 final int err = checkGLError();
31317 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
31318 "glVertexAttribL4dv", arg0, arg2);
31326 final int err = checkGLError();
31328 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
31329 "glVertexAttribL4i64NV", arg0, arg1, arg2, arg3, arg4);
31337 final int err = checkGLError();
31339 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31340 "glVertexAttribL4i64vNV", arg0, arg1);
31348 final int err = checkGLError();
31350 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31351 "glVertexAttribL4i64vNV", arg0, arg2);
31359 final int err = checkGLError();
31361 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
31362 "glVertexAttribL4ui64NV", arg0, arg1, arg2, arg3, arg4);
31370 final int err = checkGLError();
31372 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
31373 "glVertexAttribL4ui64vNV", arg0, arg1);
31381 final int err = checkGLError();
31383 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
31384 "glVertexAttribL4ui64vNV", arg0, arg2);
31392 final int err = checkGLError();
31394 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
31395 "glVertexAttribLFormat", arg0, arg1, arg2, arg3);
31403 final int err = checkGLError();
31405 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
31406 "glVertexAttribLFormatNV", arg0, arg1, arg2, arg3);
31414 final int err = checkGLError();
31416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
31417 "glVertexAttribLPointer", arg0, arg1, arg2, arg3, arg4);
31425 final int err = checkGLError();
31427 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
31428 "glVertexAttribLPointer", arg0, arg1, arg2, arg3, arg4);
31436 final int err = checkGLError();
31438 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
31439 "glVertexAttribP1ui", arg0, arg1, arg2, arg3);
31447 final int err = checkGLError();
31449 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
31450 "glVertexAttribP1uiv", arg0, arg1, arg2, arg4);
31458 final int err = checkGLError();
31460 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
31461 "glVertexAttribP1uiv", arg0, arg1, arg2, arg3);
31469 final int err = checkGLError();
31471 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
31472 "glVertexAttribP2ui", arg0, arg1, arg2, arg3);
31480 final int err = checkGLError();
31482 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
31483 "glVertexAttribP2uiv", arg0, arg1, arg2, arg4);
31491 final int err = checkGLError();
31493 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
31494 "glVertexAttribP2uiv", arg0, arg1, arg2, arg3);
31502 final int err = checkGLError();
31504 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
31505 "glVertexAttribP3ui", arg0, arg1, arg2, arg3);
31513 final int err = checkGLError();
31515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
31516 "glVertexAttribP3uiv", arg0, arg1, arg2, arg3);
31524 final int err = checkGLError();
31526 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
31527 "glVertexAttribP3uiv", arg0, arg1, arg2, arg4);
31535 final int err = checkGLError();
31537 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
31538 "glVertexAttribP4ui", arg0, arg1, arg2, arg3);
31546 final int err = checkGLError();
31548 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
31549 "glVertexAttribP4uiv", arg0, arg1, arg2, arg4);
31557 final int err = checkGLError();
31559 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
31560 "glVertexAttribP4uiv", arg0, arg1, arg2, arg3);
31568 final int err = checkGLError();
31570 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
31571 "glVertexAttribParameteriAMD", arg0, arg1, arg2);
31579 final int err = checkGLError();
31581 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <java.nio.Buffer> %s)",
31582 "glVertexAttribPointer", arg0, arg1, arg2, arg3, arg4, arg5);
31590 final int err = checkGLError();
31592 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
31593 "glVertexAttribPointer", arg0, arg1, arg2, arg3, arg4, arg5);
31601 final int err = checkGLError();
31603 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
31604 "glVertexAttribPointer", arg0);
31612 final int err = checkGLError();
31614 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <java.nio.Buffer> %s)",
31615 "glVertexAttribPointerARB", arg0, arg1, arg2, arg3, arg4, arg5);
31623 final int err = checkGLError();
31625 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
31626 "glVertexAttribPointerARB", arg0, arg1, arg2, arg3, arg4, arg5);
31634 final int err = checkGLError();
31636 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
31637 "glVertexAttribs1hv", arg0, arg1, arg3);
31645 final int err = checkGLError();
31647 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
31648 "glVertexAttribs1hv", arg0, arg1, arg2);
31656 final int err = checkGLError();
31658 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
31659 "glVertexAttribs2hv", arg0, arg1, arg2);
31667 final int err = checkGLError();
31669 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
31670 "glVertexAttribs2hv", arg0, arg1, arg3);
31678 final int err = checkGLError();
31680 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
31681 "glVertexAttribs3hv", arg0, arg1, arg2);
31689 final int err = checkGLError();
31691 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
31692 "glVertexAttribs3hv", arg0, arg1, arg3);
31700 final int err = checkGLError();
31702 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
31703 "glVertexAttribs4hv", arg0, arg1, arg3);
31711 final int err = checkGLError();
31713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
31714 "glVertexAttribs4hv", arg0, arg1, arg2);
31722 final int err = checkGLError();
31724 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31725 "glVertexBindingDivisor", arg0, arg1);
31733 final int err = checkGLError();
31735 writeGLError(err,
"%s(<int> 0x%X)",
31736 "glVertexBlendARB", arg0);
31744 final int err = checkGLError();
31746 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
31747 "glVertexFormatNV", arg0, arg1, arg2);
31755 final int err = checkGLError();
31757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31758 "glVertexP2ui", arg0, arg1);
31766 final int err = checkGLError();
31768 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
31769 "glVertexP2uiv", arg0, arg1);
31777 final int err = checkGLError();
31779 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
31780 "glVertexP2uiv", arg0, arg2);
31788 final int err = checkGLError();
31790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31791 "glVertexP3ui", arg0, arg1);
31799 final int err = checkGLError();
31801 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
31802 "glVertexP3uiv", arg0, arg2);
31810 final int err = checkGLError();
31812 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
31813 "glVertexP3uiv", arg0, arg1);
31821 final int err = checkGLError();
31823 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31824 "glVertexP4ui", arg0, arg1);
31832 final int err = checkGLError();
31834 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
31835 "glVertexP4uiv", arg0, arg1);
31843 final int err = checkGLError();
31845 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
31846 "glVertexP4uiv", arg0, arg2);
31854 final int err = checkGLError();
31856 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
31857 "glVertexPointer", arg0);
31865 final int err = checkGLError();
31867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
31868 "glVertexPointer", arg0, arg1, arg2, arg3);
31876 final int err = checkGLError();
31878 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
31879 "glVertexPointer", arg0, arg1, arg2, arg3);
31887 final int err = checkGLError();
31889 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
31890 "glVertexWeightPointerEXT", arg0, arg1, arg2, arg3);
31898 final int err = checkGLError();
31900 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
31901 "glVertexWeightPointerEXT", arg0, arg1, arg2, arg3);
31909 final int err = checkGLError();
31911 writeGLError(err,
"%s(<float> %s)",
31912 "glVertexWeightfEXT", arg0);
31920 final int err = checkGLError();
31922 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
31923 "glVertexWeightfvEXT", arg1);
31931 final int err = checkGLError();
31933 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
31934 "glVertexWeightfvEXT", arg0);
31942 final int err = checkGLError();
31944 writeGLError(err,
"%s(<short> %s)",
31945 "glVertexWeighth", arg0);
31953 final int err = checkGLError();
31955 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
31956 "glVertexWeighthv", arg1);
31964 final int err = checkGLError();
31966 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
31967 "glVertexWeighthv", arg0);
31975 final int err = checkGLError();
31977 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
31978 "glVideoCaptureNV", arg0, arg2, arg4);
31987 final int err = checkGLError();
31989 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
31990 "glVideoCaptureNV", arg0, arg1, arg2);
31999 final int err = checkGLError();
32001 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
32002 "glVideoCaptureStreamParameterdvNV", arg0, arg1, arg2, arg4);
32010 final int err = checkGLError();
32012 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
32013 "glVideoCaptureStreamParameterdvNV", arg0, arg1, arg2, arg3);
32021 final int err = checkGLError();
32023 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
32024 "glVideoCaptureStreamParameterfvNV", arg0, arg1, arg2, arg3);
32032 final int err = checkGLError();
32034 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
32035 "glVideoCaptureStreamParameterfvNV", arg0, arg1, arg2, arg4);
32043 final int err = checkGLError();
32045 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
32046 "glVideoCaptureStreamParameterivNV", arg0, arg1, arg2, arg3);
32054 final int err = checkGLError();
32056 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
32057 "glVideoCaptureStreamParameterivNV", arg0, arg1, arg2, arg4);
32064 downstreamGL4bc.
glViewport(arg0,arg1,arg2,arg3);
32065 final int err = checkGLError();
32067 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
32068 "glViewport", arg0, arg1, arg2, arg3);
32076 final int err = checkGLError();
32078 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
32079 "glViewportArrayv", arg0, arg1, arg3);
32087 final int err = checkGLError();
32089 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
32090 "glViewportArrayv", arg0, arg1, arg2);
32098 final int err = checkGLError();
32100 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
32101 "glViewportIndexedf", arg0, arg1, arg2, arg3, arg4);
32109 final int err = checkGLError();
32111 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
32112 "glViewportIndexedfv", arg0, arg1);
32120 final int err = checkGLError();
32122 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
32123 "glViewportIndexedfv", arg0, arg2);
32131 final int err = checkGLError();
32133 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
32134 "glViewportPositionWScaleNV", arg0, arg1, arg2);
32142 final int err = checkGLError();
32144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
32145 "glViewportSwizzleNV", arg0, arg1, arg2, arg3, arg4);
32149 public void glWaitSemaphoreEXT(
int arg0,
int arg1,java.nio.IntBuffer arg2,
int arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5)
32153 final int err = checkGLError();
32155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
32156 "glWaitSemaphoreEXT", arg0, arg1, arg2, arg3, arg4, arg5);
32160 public void glWaitSemaphoreEXT(
int arg0,
int arg1,
int[] arg2,
int arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8)
32164 final int err = checkGLError();
32166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
32167 "glWaitSemaphoreEXT", arg0, arg1, arg3, arg4, arg6, arg8);
32175 final int err = checkGLError();
32177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
32178 "glWaitSemaphoreui64NVX", arg0, arg1, arg3, arg5);
32186 final int err = checkGLError();
32188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
32189 "glWaitSemaphoreui64NVX", arg0, arg1, arg2, arg3);
32197 final int err = checkGLError();
32199 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <long> %s)",
32200 "glWaitSync", arg0, arg1, arg2);
32208 final int err = checkGLError();
32210 writeGLError(err,
"%s(<long> %s)",
32211 "glWaitVkSemaphoreNV", arg0);
32219 final int err = checkGLError();
32221 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
32222 "glWeightPointerARB", arg0, arg1, arg2, arg3);
32230 final int err = checkGLError();
32232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
32233 "glWeightPointerARB", arg0, arg1, arg2, arg3);
32241 final int err = checkGLError();
32243 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
32244 "glWeightbvARB", arg0, arg1);
32252 final int err = checkGLError();
32254 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
32255 "glWeightbvARB", arg0, arg2);
32263 final int err = checkGLError();
32265 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
32266 "glWeightdvARB", arg0, arg2);
32274 final int err = checkGLError();
32276 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
32277 "glWeightdvARB", arg0, arg1);
32285 final int err = checkGLError();
32287 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
32288 "glWeightfvARB", arg0, arg2);
32296 final int err = checkGLError();
32298 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
32299 "glWeightfvARB", arg0, arg1);
32307 final int err = checkGLError();
32309 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
32310 "glWeightivARB", arg0, arg2);
32318 final int err = checkGLError();
32320 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
32321 "glWeightivARB", arg0, arg1);
32329 final int err = checkGLError();
32331 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
32332 "glWeightsvARB", arg0, arg1);
32340 final int err = checkGLError();
32342 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
32343 "glWeightsvARB", arg0, arg2);
32351 final int err = checkGLError();
32353 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
32354 "glWeightubvARB", arg0, arg2);
32362 final int err = checkGLError();
32364 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
32365 "glWeightubvARB", arg0, arg1);
32373 final int err = checkGLError();
32375 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
32376 "glWeightuivARB", arg0, arg2);
32384 final int err = checkGLError();
32386 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
32387 "glWeightuivARB", arg0, arg1);
32395 final int err = checkGLError();
32397 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
32398 "glWeightusvARB", arg0, arg1);
32406 final int err = checkGLError();
32408 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
32409 "glWeightusvARB", arg0, arg2);
32417 final int err = checkGLError();
32419 writeGLError(err,
"%s(<double> %s, <double> %s)",
32420 "glWindowPos2d", arg0, arg1);
32428 final int err = checkGLError();
32430 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
32431 "glWindowPos2dv", arg0);
32439 final int err = checkGLError();
32441 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
32442 "glWindowPos2dv", arg1);
32450 final int err = checkGLError();
32452 writeGLError(err,
"%s(<float> %s, <float> %s)",
32453 "glWindowPos2f", arg0, arg1);
32461 final int err = checkGLError();
32463 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
32464 "glWindowPos2fv", arg1);
32472 final int err = checkGLError();
32474 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
32475 "glWindowPos2fv", arg0);
32483 final int err = checkGLError();
32485 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
32486 "glWindowPos2i", arg0, arg1);
32494 final int err = checkGLError();
32496 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
32497 "glWindowPos2iv", arg1);
32505 final int err = checkGLError();
32507 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
32508 "glWindowPos2iv", arg0);
32516 final int err = checkGLError();
32518 writeGLError(err,
"%s(<short> %s, <short> %s)",
32519 "glWindowPos2s", arg0, arg1);
32527 final int err = checkGLError();
32529 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
32530 "glWindowPos2sv", arg1);
32538 final int err = checkGLError();
32540 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
32541 "glWindowPos2sv", arg0);
32549 final int err = checkGLError();
32551 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
32552 "glWindowPos3d", arg0, arg1, arg2);
32560 final int err = checkGLError();
32562 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
32563 "glWindowPos3dv", arg0);
32571 final int err = checkGLError();
32573 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
32574 "glWindowPos3dv", arg1);
32582 final int err = checkGLError();
32584 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
32585 "glWindowPos3f", arg0, arg1, arg2);
32593 final int err = checkGLError();
32595 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
32596 "glWindowPos3fv", arg1);
32604 final int err = checkGLError();
32606 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
32607 "glWindowPos3fv", arg0);
32615 final int err = checkGLError();
32617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
32618 "glWindowPos3i", arg0, arg1, arg2);
32626 final int err = checkGLError();
32628 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
32629 "glWindowPos3iv", arg0);
32637 final int err = checkGLError();
32639 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
32640 "glWindowPos3iv", arg1);
32648 final int err = checkGLError();
32650 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
32651 "glWindowPos3s", arg0, arg1, arg2);
32659 final int err = checkGLError();
32661 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
32662 "glWindowPos3sv", arg0);
32670 final int err = checkGLError();
32672 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
32673 "glWindowPos3sv", arg1);
32681 final int err = checkGLError();
32683 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
32684 "glWindowRectanglesEXT", arg0, arg1, arg2);
32692 final int err = checkGLError();
32694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
32695 "glWindowRectanglesEXT", arg0, arg1, arg3);
32703 final int err = checkGLError();
32705 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
32706 "glWriteMaskEXT", arg0, arg1, arg2, arg3, arg4, arg5);
32722 return downstreamGL4bc.
hasGLSL();
32742 return downstreamGL4bc.
isGL2();
32747 return downstreamGL4bc.
isGL2ES1();
32752 return downstreamGL4bc.
isGL2ES2();
32757 return downstreamGL4bc.
isGL2ES3();
32762 return downstreamGL4bc.
isGL2GL3();
32767 return downstreamGL4bc.
isGL3();
32772 return downstreamGL4bc.
isGL3ES3();
32777 return downstreamGL4bc.
isGL3bc();
32787 return downstreamGL4bc.
isGL4();
32792 return downstreamGL4bc.
isGL4ES3();
32797 return downstreamGL4bc.
isGL4bc();
32807 return downstreamGL4bc.
isGLES();
32812 return downstreamGL4bc.
isGLES1();
32817 return downstreamGL4bc.
isGLES2();
32827 return downstreamGL4bc.
isGLES3();
32847 return downstreamGL4bc.
isGLcore();
32884 final int err = checkGLError();
32886 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
32887 "mapBuffer", arg0, arg1);
32896 final int err = checkGLError();
32898 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
32899 "mapBufferRange", arg0, arg1, arg2, arg3);
32908 final int err = checkGLError();
32910 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
32911 "mapNamedBuffer", arg0, arg1);
32925 final int err = checkGLError();
32927 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
32928 "mapNamedBufferRange", arg0, arg1, arg2, arg3);
32944 StringBuilder sb =
new StringBuilder();
32945 sb.append(
"DebugGL4bc [this 0x"+Integer.toHexString(hashCode())+
" implementing com.jogamp.opengl.GL4bc,\n\t");
32946 sb.append(
" downstream: "+downstreamGL4bc.toString()+
"\n\t]");
32947 return sb.toString();
32949 private int checkGLError() {
32954 private void writeGLError(
int err, String fmt, Object... args)
32956 StringBuilder buf =
new StringBuilder();
32957 buf.append(Thread.currentThread().toString());
32958 buf.append(
" glGetError() returned the following error codes after a call to ");
32959 buf.append(String.format(fmt, args));
32964 int recursionDepth = 10;
32973 case GL_NO_ERROR:
throw new InternalError(
"Should not be treating GL_NO_ERROR as error");
32974 default: buf.append(
"Unknown glGetError() return value: ");
32976 buf.append(
"( " + err +
" 0x"+Integer.toHexString(err).toUpperCase() +
"), ");
32981 private boolean insideBeginEndPair =
false;
32983 private void checkContext() {
32985 if (currentContext ==
null) {
32986 throw new GLException(
"No OpenGL context is current on this thread");
32988 if ((_context !=
null) && (_context != currentContext)) {
32989 throw new GLException(
"This GL object is being incorrectly used with a different GLContext than that which created it");
32994 private GL4bc downstreamGL4bc;
com.jogamp.opengl.GLBufferStorage mapBuffer(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBuffer(..) implementation.
void glVertexAttrib3dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3dvARB}(GLuint index,...
void glTexCoordP2uiv(int arg0, java.nio.IntBuffer arg1)
void glSamplerParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glEndList()
Entry point to C language function: void {@native glEndList}() Part of GL_VERSION_1_0
void glNormal3fv(java.nio.FloatBuffer arg0)
void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glGetMultiTexLevelParameterfvEXT}(GLenum texunit,...
void glTexCoord3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glTexCoord3h}(GLhalfNV s, GLhalfNV t,...
void glVertexAttribL1ui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1ui64ARB}(GLuint index,...
void glMatrixMultTransposedEXT(int arg0, java.nio.DoubleBuffer arg1)
int glClientWaitSync(long arg0, int arg1, long arg2)
Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync,...
void glBlendEquationSeparatei(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendEquationSeparatei}(GLuint buf,...
void glMultTransposeMatrixf(java.nio.FloatBuffer arg0)
void glVertexAttribL2dv(int arg0, java.nio.DoubleBuffer arg1)
void glIndexubv(java.nio.ByteBuffer arg0)
void glBufferAddressRangeNV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glBufferAddressRangeNV}(GLenum pname,...
void glBindTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindTextures}(GLuint first, GLsizei count,...
void glMultiDrawElementsIndirectBindlessNV(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4, int arg5)
void glMultiTexCoord1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1dv}(GLenum target,...
void glTexCoord1bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1bvOES}(const GLbyte * coords) Part of...
void glVertexP2uiv(int arg0, java.nio.IntBuffer arg1)
void glNamedFramebufferTexture2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTexture2DEXT}(GLuint framebuffer...
boolean glIsProgram(int arg0)
Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program) Part of GL_ES_...
void glGetProgramBinary(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttrib3fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3fvARB}(GLuint index,...
void glMultiTexCoord4hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4hv}(GLenum target,...
void glGetQueryObjectui64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id,...
void glGetColorTable(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program,...
void glRectfv(float[] arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2) ...
void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterfvNV}(GLuint video_ca...
void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGenfvEXT}(GLenum texunit,...
void glProgramUniform3ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3ui64NV}(GLuint program,...
void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname,...
void glVertexAttrib1sARB(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1sARB}(GLuint index,...
void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glVertexAttribI1ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1ui}(GLuint index,...
com.jogamp.opengl.GL2GL3 getGL2GL3()
Casts this object to the GL2GL3 interface.
com.jogamp.opengl.GLES3 getGLES3()
Casts this object to the GLES3 interface.
void glLoadTransposeMatrixf(java.nio.FloatBuffer arg0)
void glDeleteBuffers(int arg0, java.nio.IntBuffer arg1)
void glDeleteTextures(int arg0, java.nio.IntBuffer arg1)
void glNamedBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glMakeImageHandleResidentARB(long arg0, int arg1)
Entry point to C language function: void {@native glMakeImageHandleResidentARB}(GLuint64 handle,...
void glInvalidateSubFramebuffer(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, int arg4, int arg5, int arg6)
void glIndexiv(java.nio.IntBuffer arg0)
void glGetCompressedMultiTexImageEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glVertexAttrib4h(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4h}(GLuint index,...
void glVertex4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertex4h}(GLhalfNV x, GLhalfNV y,...
void glVertex3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3fv}(const GLfloat * v) Part of GL_VERSI...
void glColor3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glColor3d}(GLdouble red, GLdouble green,...
void glVertex2sv(java.nio.ShortBuffer arg0)
void glEnablei(int arg0, int arg1)
Entry point to C language function: void {@native glEnablei}(GLenum target, GLuint index) Part of ...
int glGetDebugMessageLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6, java.nio.ByteBuffer arg7)
void glCreateFramebuffers(int arg0, java.nio.IntBuffer arg1)
void glActiveStencilFaceEXT(int arg0)
Entry point to C language function: void {@native glActiveStencilFaceEXT}(GLenum face) Part of GL_...
void glColor3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glColor3f}(GLfloat red, GLfloat green,...
void glSignalVkFenceNV(long arg0)
Entry point to C language function: void {@native glSignalVkFenceNV}(GLuint64 vkFence) Part of GL_...
void glTextureBuffer(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureBuffer}(GLuint texture,...
void glBufferData(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glCreateRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterfvEXT}(GLuint texture,...
void glGenProgramsARB(int arg0, java.nio.IntBuffer arg1)
void glDeletePerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glDeletePerfQueryINTEL}(GLuint queryHandle) Part...
void glNormalP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glDrawArrays(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first,...
void glPushDebugGroup(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3)
void glVertexAttribI4bv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index,...
void glDrawBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) P...
void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uivEXT}(GLuint progr...
void glTextureParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler,...
void glVertexPointer(com.jogamp.opengl.GLArrayData arg0)
boolean isGLcore()
Indicates whether this GL object uses a GL core profile.
void glProgramUniform1f(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glProgramUniform1f}(GLuint program,...
void glRasterPos3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glRasterPos3f}(GLfloat x, GLfloat y,...
void glDeleteLists(int arg0, int arg1)
Entry point to C language function: void {@native glDeleteLists}(GLuint list, GLsizei range) Part ...
java.nio.ByteBuffer glMapNamedBufferRangeEXT(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapNamedBufferRangeEXT}(GLuint buffer,...
void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glShaderOp2EXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glShaderOp2EXT}(GLenum op, GLuint res,...
void glGetProgramResourceName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glGetMinmaxParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMinmaxParameterfv}(GLenum target,...
void glGetMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname,...
void glMultiTexCoord1hv(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib2svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2svARB}(GLuint index,...
void glGetColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2dv(int arg0, java.nio.DoubleBuffer arg1)
void glFogfv(int arg0, java.nio.FloatBuffer arg1)
void glWindowPos3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glWindowPos3d}(GLdouble x, GLdouble y,...
void glGetMultisamplefv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glCopyTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glCopyTextureSubImage3DEXT}(GLuint texture,...
void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
void glWindowPos2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2iv}(const GLint * v) Part of GL_VERS...
boolean glIsEnabled(int arg0)
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_ES_VERS...
boolean glIsTexture(int arg0)
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_...
void glColorPointer(int arg0, int arg1, int arg2, long arg3)
void glPixelTransformParameterfEXT(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glPixelTransformParameterfEXT}(GLenum target,...
void glClearNamedFramebufferuiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glBindBuffersRange(int arg0, int arg1, int arg2, int[] arg3, int arg4, com.jogamp.common.nio.PointerBuffer arg5, com.jogamp.common.nio.PointerBuffer arg6)
void glPopAttrib()
Entry point to C language function: void {@native glPopAttrib}() Part of GL_VERSION_1_0
void glWeightusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glWeightusvARB}(GLint size, const GLushort * weigh...
void glGetInteger64i_v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTexCoord4bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4bvOES}(const GLbyte * coords) Part of...
void glGenQueries(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of G...
void glUniform3uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetQueryObjecti64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexBufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexBufferEXT}(GLenum texunit,...
void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib1h(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1h}(GLuint index,...
void glProgramUniformHandleui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniformHandleui64vARB}(GLuint program,...
void glCopyMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyMultiTexSubImage2DEXT}(GLenum texunit,...
void glNamedBufferStorageExternalEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3, int arg4)
void glReadnPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location,...
void glClearNamedFramebufferfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferfv}(GLuint framebuffer,...
com.jogamp.opengl.GLBufferStorage mapNamedBufferRangeEXT(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRangeEXT(....
void glCopyColorTable(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyColorTable}(GLenum target,...
void glSecondaryColorFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColorFormatNV}(GLint size,...
void glImportSemaphoreWin32HandleEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glBeginVideoCaptureNV(int arg0)
Entry point to C language function: void {@native glBeginVideoCaptureNV}(GLuint video_capture_slot) ...
void glColor3uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor3uiv}(const GLuint * v) Part of GL_VERSIO...
void glResetHistogram(int arg0)
Entry point to C language function: void {@native glResetHistogram}(GLenum target) Part of GL_ARB_...
void glGetTexParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4NuivARB(int arg0, java.nio.IntBuffer arg1)
void glVariantbvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVariantbvEXT}(GLuint id, const GLbyte * addr) ...
void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program,...
void glVertexAttrib4Niv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index,...
void glPushAttrib(int arg0)
Entry point to C language function: void {@native glPushAttrib}(GLbitfield mask) Part of GL_VERSIO...
void glMultiDrawElementsIndirect(int arg0, int arg1, long arg2, int arg3, int arg4)
Entry point to C language function: void {@native glMultiDrawElementsIndirect}(GLenum mode,...
void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParametersI4uivNV}(GLenum target,...
void glGetnUniformdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program,...
boolean glIsVariantEnabledEXT(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsVariantEnabledEXT}(GLuint id,...
void glVertexAttribL3ui64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glVertexAttribL3ui64NV}(GLuint index,...
void glMatrixPopEXT(int arg0)
Entry point to C language function: void {@native glMatrixPopEXT}(GLenum mode) Part of GL_EXT_dire...
void glGetMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSetMultisamplefvAMD(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMatrixTranslatefEXT(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMatrixTranslatefEXT}(GLenum mode,...
void glVertexAttrib2s(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2s}(GLuint index,...
void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3dvEXT}(GLuint program,...
void glOrthof(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
Multiply the current matrix with the orthogonal matrix.
void glGetNamedBufferSubDataEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glViewportArrayv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glViewportArrayv}(GLuint first,...
void glDebugMessageControl(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, boolean arg5)
void glVertexAttribL1ui64vARB(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1ui64vARB}(GLuint index,...
void glTexStorageMem2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTexStorageMem2DEXT}(GLenum target,...
void glUniform2i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMulticastGetQueryObjectui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glDrawTextureNV(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10)
Entry point to C language function: void {@native glDrawTextureNV}(GLuint texture,...
void glTexCoord1hv(java.nio.ShortBuffer arg0)
void glTextureMaterialEXT(int arg0, int arg1)
Entry point to C language function: void {@native glTextureMaterialEXT}(GLenum face,...
void glFramebufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glFramebufferParameteri}(GLenum target,...
void glVertex4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4iv}(const GLint * v) Part of GL_VERSION...
void glUniform3ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui64vARB}(GLint location,...
void glGetnUniformui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGenivEXT}(GLenum texunit,...
void glNormal3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glSecondaryColor3bv(java.nio.ByteBuffer arg0)
void glTranslated(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glTranslated}(GLdouble x, GLdouble y,...
void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program,...
void glCompressedTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetVariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantFloatvEXT}(GLuint id,...
void glListBase(int arg0)
Entry point to C language function: void {@native glListBase}(GLuint base) Part of GL_VERSION_1_0
void glDrawElementsInstancedBaseInstance(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode,...
void glProgramUniform3ui64ARB(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3ui64ARB}(GLuint program,...
void glTextureImage2DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureImage2DMultisampleNV}(GLuint texture,...
void glBlendEquation(int arg0)
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERS...
void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamfvNV}(GLuint video_capture_...
void glNamedFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferTextureEXT}(GLuint framebuffer,...
void glWindowPos2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2fv}(const GLfloat * v) Part of GL_VE...
void glMulticastGetQueryObjectui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastGetQueryObjectui64vNV}(GLuint gpu,...
void glMulticastBarrierNV()
Entry point to C language function: void {@native glMulticastBarrierNV}() Part of GL_NV_gpu_multic...
void glCreateTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCompressedTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
int glQueryMatrixxOES(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1)
void glFlush()
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0,...
void glUniform3fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count,...
void glDispatchComputeGroupSizeARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDispatchComputeGroupSizeARB}(GLuint num_groups_x...
void glGetQueryObjectiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname,...
void glBindShadingRateImageNV(int arg0)
Entry point to C language function: void {@native glBindShadingRateImageNV}(GLuint texture) Part o...
void glTexCoord1d(double arg0)
Entry point to C language function: void {@native glTexCoord1d}(GLdouble s) Part of GL_VERSION_1_0
void glVertexArrayIndexOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayIndexOffsetEXT}(GLuint vaobj,...
void glTextureParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCullParameterdvEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glCullParameterdvEXT}(GLenum pname,...
void glUniform1ui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1ui64NV}(GLint location,...
void glUniform4iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glInvalidateFramebuffer(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDebugMessageInsertAMD(int arg0, int arg1, int arg2, int arg3, java.lang.String arg4)
void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamdvNV}(GLuint video_capture_...
void glGetMultiTexImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetTextureSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glVertexAttrib2sARB(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2sARB}(GLuint index,...
void glVertexP2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glLightfv(int arg0, int arg1, float[] arg2, int arg3)
void glCreateFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateFramebuffers}(GLsizei n,...
void glCreateTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glShadingRateImagePaletteNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetDoubleIndexedvEXT(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, java.nio.FloatBuffer arg5)
void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParametersI4uivNV}(GLenum target,...
void glScissorIndexed(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glScissorIndexed}(GLuint index,...
boolean glUnmapNamedBufferEXT(int arg0)
Entry point to C language function: GLboolean {@native glUnmapNamedBufferEXT}(GLuint buffer) Part ...
boolean glIsNamedBufferResidentNV(int arg0)
Entry point to C language function: GLboolean {@native glIsNamedBufferResidentNV}(GLuint buffer) P...
void glMulticastBlitFramebufferNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
Entry point to C language function: void {@native glMulticastBlitFramebufferNV}(GLuint srcGpu,...
void glSecondaryColorP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target,...
com.jogamp.opengl.GLES2 getGLES2()
Casts this object to the GLES2 interface.
void glBindRenderbuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target,...
void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glGetProgramStringARB(int arg0, int arg1, java.nio.Buffer arg2)
void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4dvEXT}(GLuint program,...
void glGetColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform3i64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3i64NV}(GLuint program,...
void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterivEXT}(GLenum texunit,...
void glTexCoord1h(short arg0)
Entry point to C language function: void {@native glTexCoord1h}(GLhalfNV s) Part of GL_NV_half_flo...
void glCullParameterfvEXT(int arg0, java.nio.FloatBuffer arg1)
void glSignalVkSemaphoreNV(long arg0)
Entry point to C language function: void {@native glSignalVkSemaphoreNV}(GLuint64 vkSemaphore) Par...
void glGetNamedFramebufferParameterfvAMD(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.FloatBuffer arg5)
void glPixelTransformParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramEnvParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameter4fvARB}(GLenum target,...
void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexEnvivEXT}(GLenum texunit,...
int glGetProgramResourceIndex(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
boolean glIsEnabledIndexed(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsEnabledIndexed}(GLenum target,...
void glVertexAttribI4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index,...
void glMemoryObjectParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetProgramInterfaceiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiDrawArraysIndirect(int arg0, java.nio.Buffer arg1, int arg2, int arg3)
java.nio.ByteBuffer glMapTexture2DINTEL(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glMultiTexCoordP2uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib1sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index,...
void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGendvEXT}(GLenum texunit,...
void glCompressedMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttribL2i64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glVertexAttribL2i64NV}(GLuint index,...
void glVariantPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetQueryBufferObjectiv(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectiv}(GLuint id,...
void glSubpixelPrecisionBiasNV(int arg0, int arg1)
Entry point to C language function: void {@native glSubpixelPrecisionBiasNV}(GLuint xbits,...
void glPopClientAttrib()
Entry point to C language function: void {@native glPopClientAttrib}() Part of GL_VERSION_1_1
void glUniform2uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawBuffers(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord4bOES(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glMultiTexCoord4bOES}(GLenum texture,...
void glGetBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target,...
void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, double[] arg5, int arg6)
Entry point to C language function: void {@native glMap1d}(GLenum target, GLdouble u1,...
void glSecondaryColor3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3iv}(const GLint * v) Part of GL...
void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, boolean arg4)
void glGetClipPlanef(int arg0, java.nio.FloatBuffer arg1)
void glCreateSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateSamplers}(GLsizei n, GLuint * samplers) ...
boolean glIsSemaphoreEXT(int arg0)
Entry point to C language function: GLboolean {@native glIsSemaphoreEXT}(GLuint semaphore) Part of...
void glUniform3ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTextureLayer(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target,...
void glTextureParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterIuiv}(GLuint texture,...
void glGetVertexAttribIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index,...
void glProgramLocalParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTextureStorageMem2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTextureStorageMem2DEXT}(GLuint texture,...
void glColor4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4sv}(const GLshort * v) Part of GL_VERSIO...
void glVertexAttribL1ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4uivEXT}(GLuint prog...
void glGetVertexAttribfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribfvARB}(GLuint index,...
void glCompressedTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
java.lang.String glGetStringi(int arg0, int arg1)
Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name,...
int glGetUniformBufferSizeEXT(int arg0, int arg1)
Entry point to C language function: GLint {@native glGetUniformBufferSizeEXT}(GLuint program,...
void glProgramUniform4fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program,...
void glProgramUniform2ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2ui64vARB}(GLuint program,...
void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glUniform3ui64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3ui64NV}(GLint location,...
void glVertexAttrib4NbvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NbvARB}(GLuint index,...
void glTexCoord2hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2hv}(const GLhalfNV * v) Part of GL_NV...
void glVertex3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3dv}(const GLdouble * v) Part of GL_VERS...
void glMultiTexCoord3bOES(int arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glMultiTexCoord3bOES}(GLenum texture,...
void glGetObjectParameterivARB(long arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, java.nio.Buffer arg6)
void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glGetProgramResourceiv(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, int arg6, int[] arg7, int arg8, int[] arg9, int arg10)
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program,...
void glTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glProgramEnvParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameterI4ivNV}(GLenum target,...
void glVariantusvEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVariantusvEXT}(GLuint id, const GLushort * addr)...
void glTexPageCommitmentMemNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10, boolean arg11)
Entry point to C language function: void {@native glTexPageCommitmentMemNV}(GLenum target,...
void glGetMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location,...
void glProgramEnvParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramEnvParameter4dARB}(GLenum target,...
void glProgramUniform1ui64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1ui64ARB}(GLuint program,...
void glLighti(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glLighti}(GLenum light, GLenum pname,...
void glTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTextureSubImage1DEXT}(GLuint texture,...
void glVertexArrayVertexAttribIOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayVertexAttribIOffsetEXT}(GLuint vaobj,...
void glGetActiveUniformsiv(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, java.nio.IntBuffer arg4)
void glGenBuffers(int arg0, java.nio.IntBuffer arg1)
void glGetProgramEnvParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterdvARB}(GLenum target,...
void glSecondaryColor3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3bv}(const GLbyte * v) Part of G...
void glVertexAttrib4NsvARB(int arg0, java.nio.ShortBuffer arg1)
void glGetIntegerui64i_vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexCoord4sv(int arg0, java.nio.ShortBuffer arg1)
void glMatrixMultTransposefEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultTransposefEXT}(GLenum mode,...
void glGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
void glProgramVertexLimitNV(int arg0, int arg1)
Entry point to C language function: void {@native glProgramVertexLimitNV}(GLenum target,...
void glRasterPos3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3dv}(const GLdouble * v) Part of GL_V...
void glDrawTransformFeedbackStreamInstanced(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mod...
void glTextureStorage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture,...
void glFogCoordd(double arg0)
Entry point to C language function: void {@native glFogCoordd}(GLdouble coord) Part of GL_VERSION_...
void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterIuivEXT}(GLenum texunit,...
void glFramebufferTextureFaceARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target,...
void glGetShaderInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader,...
void glPrimitiveRestartIndex(int arg0)
Entry point to C language function: void {@native glPrimitiveRestartIndex}(GLuint index) Part of G...
void glDrawVkImageNV(long arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10)
Entry point to C language function: void {@native glDrawVkImageNV}(GLuint64 vkImage,...
void glEvalCoord1dv(java.nio.DoubleBuffer arg0)
boolean isGL3()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
void glTextureParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
boolean glIsMemoryObjectEXT(int arg0)
Entry point to C language function: GLboolean {@native glIsMemoryObjectEXT}(GLuint memoryObject) P...
void glCompressedMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glClipPlanef(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glClipPlanef}(GLenum plane, const GLfloat * equati...
void glProgramUniform2d(int arg0, int arg1, double arg2, double arg3)
Entry point to C language function: void {@native glProgramUniform2d}(GLuint program,...
void glDrawBuffersATI(int arg0, java.nio.IntBuffer arg1)
void glGetObjectLabel(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier,...
void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1i64vNV}(GLuint program,...
void glGetBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glTextureStorage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureStorage3DMultisample}(GLuint texture,...
void glGetOcclusionQueryuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetOcclusionQueryuivNV}(GLuint id,...
void glEdgeFlagFormatNV(int arg0)
Entry point to C language function: void {@native glEdgeFlagFormatNV}(GLsizei stride) Part of GL_N...
void glDeleteRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glGetQueryBufferObjectuiv(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectuiv}(GLuint id,...
void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glTexCoord4fv(java.nio.FloatBuffer arg0)
void glTexCoordP4uiv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glPushClientAttribDefaultEXT(int arg0)
Entry point to C language function: void {@native glPushClientAttribDefaultEXT}(GLbitfield mask) P...
void glMatrixLoadTransposefEXT(int arg0, java.nio.FloatBuffer arg1)
void glGetProgramResourceiv(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, int arg5, java.nio.IntBuffer arg6, java.nio.IntBuffer arg7)
void glGetActiveUniformARB(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
boolean isGLES32Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality.
void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glColorTable}(GLenum target, GLenum internalformat...
void glGetMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribL1i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1i64vNV}(GLuint index,...
void glGenTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTransformFeedbacksNV}(GLsizei n,...
void glVertex2bvOES(java.nio.ByteBuffer arg0)
void glTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTexCoordP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glGetProgramLocalParameterIuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexGendv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glTexGendv}(GLenum coord, GLenum pname,...
void glBlendFunc(int arg0, int arg1)
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Par...
int glCreateShader(int arg0)
Entry point to C language function: GLuint {@native glCreateShader}(GLenum type) Part of GL_ES_VER...
void glGetnUniformfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glMultiTexCoord2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glMultiTexCoord2d}(GLenum target,...
void glGetTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname,...
void glSecondaryColor3uiv(java.nio.IntBuffer arg0)
void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double[] arg6, int arg7)
Entry point to C language function: void {@native glMapVertexAttrib1dAPPLE}(GLuint index,...
void glGetSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler,...
int glGetCommandHeaderNV(int arg0, int arg1)
Entry point to C language function: GLuint {@native glGetCommandHeaderNV}(GLenum tokenID,...
void glGetOcclusionQueryuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glObjectPtrLabel(java.nio.Buffer arg0, int arg1, byte[] arg2, int arg3)
void glLinkProgram(int arg0)
Entry point to C language function: void {@native glLinkProgram}(GLuint program) Part of GL_ES_VER...
void glPixelMapuiv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glClipPlanef(int arg0, java.nio.FloatBuffer arg1)
void glUniform4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glUniform4fARB}(GLint location,...
void glProgramUniform1i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1i64vARB}(GLuint program,...
void glGetProgramPipelineiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline,...
void glGenQueryResourceTagNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenQueryResourceTagNV}(GLsizei n,...
long glGetVkProcAddrNV(byte[] arg0, int arg1)
Entry point to C language function: GLVULKANPROCNV {@native glGetVkProcAddrNV}(const GLchar * name) ...
void glSetMultisamplefvAMD(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname,...
void glConvolutionParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glConvolutionParameterf}(GLenum target,...
void glWriteMaskEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glWriteMaskEXT}(GLuint res, GLuint in,...
void glGetTransformFeedbacki64_v(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetTransformFeedbacki64_v}(GLuint xfb,...
void glBlitFramebufferLayersEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glBlitFramebufferLayersEXT}(GLint srcX0,...
void glProgramUniform2uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program,...
void glGetShaderPrecisionFormat(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype,...
void glClampColor(int arg0, int arg1)
Entry point to C language function: void {@native glClampColor}(GLenum target, GLenum clamp) Part ...
void glGetIntegerIndexedv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegerIndexedv}(GLenum target,...
void glUniform3ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTextureImage3DMultisampleCoverageNV}(GLuint text...
int glGetUniformLocation(int arg0, java.lang.String arg1)
void glAccum(int arg0, float arg1)
Entry point to C language function: void {@native glAccum}(GLenum op, GLfloat value) Part of GL_VE...
void glViewportIndexedfv(int arg0, java.nio.FloatBuffer arg1)
void glTexCoord2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2fv}(const GLfloat * v) Part of GL_VER...
void glRasterPos4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4sv}(const GLshort * v) Part of GL_VE...
void glCopyPixels(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyPixels}(GLint x, GLint y,...
void glGetVertexAttribiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3dvEXT}(GLuint program,...
boolean isGLES31Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality.
boolean hasFullFBOSupport()
Returns true if full FBO support is available, otherwise false.
void glFogCoordPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glGetBooleanv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetIntegerIndexedv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureBufferRangeEXT(int arg0, int arg1, int arg2, int arg3, long arg4, long arg5)
Entry point to C language function: void {@native glTextureBufferRangeEXT}(GLuint texture,...
void glVertexAttrib4Niv(int arg0, java.nio.IntBuffer arg1)
void glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target,...
void glGetLightfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname,...
void glGetNamedFramebufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4ui64vARB}(GLuint program,...
void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glGetTexParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetLightiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetLightiv}(GLenum light, GLenum pname,...
void glNamedFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glVertexAttribI2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2ui}(GLuint index,...
void glRasterPos4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRasterPos4i}(GLint x, GLint y,...
void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertex2hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2hv}(const GLhalfNV * v) Part of GL_NV_h...
void glTextureStorageSparseAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glTextureStorageSparseAMD}(GLuint texture,...
void glGetFloati_v(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index,...
void glGetUniformIndices(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glObjectLabel(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3)
void glColorP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glColorP4ui}(GLenum type, GLuint color) Part of ...
void glLoadMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glLoadMatrixd}(const GLdouble * m) Part of GL_VE...
void glClearNamedFramebufferiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetNamedBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameteriv}(GLuint buffer,...
void glDepthRangeArrayv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttribL1i64NV(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1i64NV}(GLuint index,...
void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterivEXT}(GLenum texunit,...
void glMultiDrawElementsIndirectAMD(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4)
void glVertex4fv(java.nio.FloatBuffer arg0)
void glEvalPoint1(int arg0)
Entry point to C language function: void {@native glEvalPoint1}(GLint i) Part of GL_VERSION_1_0
void glVertexAttribPointer(com.jogamp.opengl.GLArrayData arg0)
void glGetQueryObjectiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program,...
void glNamedStringARB(int arg0, int arg1, java.lang.String arg2, int arg3, java.lang.String arg4)
void glColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glIndexd(double arg0)
Entry point to C language function: void {@native glIndexd}(GLdouble c) Part of GL_VERSION_1_0
void glTexCoord1bvOES(java.nio.ByteBuffer arg0)
void glVertexAttribL3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index,...
void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetMinmax}(GLenum target, GLboolean reset,...
void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterivNV}(GLuint video_ca...
void glUniform4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4fvARB}(GLint location,...
void glVertexAttribI4ubv(int arg0, java.nio.ByteBuffer arg1)
void glVariantbvEXT(int arg0, java.nio.ByteBuffer arg1)
void glVertex2d(double arg0, double arg1)
Entry point to C language function: void {@native glVertex2d}(GLdouble x, GLdouble y) Part of GL_V...
void glGetActiveAttrib(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glGenSemaphoresEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenSemaphoresEXT}(GLsizei n, GLuint * semaphores...
java.nio.ByteBuffer glMapBuffer(int arg0, int arg1)
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Par...
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
void glMulticastViewportPositionWScaleNVX(int arg0, int arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMulticastViewportPositionWScaleNVX}(GLuint gpu,...
void glTexCoord4bOES(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glTexCoord4bOES}(GLbyte s, GLbyte t,...
void glCreateMemoryObjectsEXT(int arg0, java.nio.IntBuffer arg1)
void glMatrixIndexuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexuivARB}(GLint size,...
void glColor4hv(java.nio.ShortBuffer arg0)
void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glCompressedMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glGenQueryResourceTagNV(int arg0, java.nio.IntBuffer arg1)
void glProgramStringARB(int arg0, int arg1, int arg2, java.lang.String arg3)
void glUniform2fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2fvARB}(GLint location,...
void glGetMinmaxParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCompileShaderARB(long arg0)
Entry point to C language function: void {@native glCompileShaderARB}(GLhandleARB shaderObj) Part ...
void glViewportSwizzleNV(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glViewportSwizzleNV}(GLuint index,...
void glUniform3ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttrib1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index,...
void glVertexP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP3ui}(GLenum type, GLuint value) Part of...
void glGetVertexArrayIndexediv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetVertexAttribfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetUniformiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformiv}(GLuint program,...
void glTexCoord1fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1fv}(const GLfloat * v) Part of GL_VER...
void glPixelStorei(int arg0, int arg1)
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part o...
com.jogamp.opengl.GLContext getContext()
Returns the GLContext associated which this GL object.
void glGetVertexAttribIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glWindowRectanglesEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttrib2d}(GLuint index,...
void glTextureNormalEXT(int arg0)
Entry point to C language function: void {@native glTextureNormalEXT}(GLenum mode) Part of GL_EXT_...
void glDeleteRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
void glRectdv(java.nio.DoubleBuffer arg0, java.nio.DoubleBuffer arg1)
void glGetSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler,...
void glRasterPos2iv(java.nio.IntBuffer arg0)
void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, java.nio.DoubleBuffer arg10)
void glMultiTexCoord4s(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glMultiTexCoord4s}(GLenum target,...
void glVertex3sv(java.nio.ShortBuffer arg0)
void glPixelStoref(int arg0, float arg1)
Entry point to C language function: void {@native glPixelStoref}(GLenum pname, GLfloat param) Part...
void glNewList(int arg0, int arg1)
Entry point to C language function: void {@native glNewList}(GLuint list, GLenum mode) Part of GL_...
void glGetShaderSourceARB(long arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderSourceARB}(GLhandleARB obj,...
int getDefaultReadBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
void glUniform1ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ui64vARB}(GLint location,...
void glUniform4i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4i64vARB}(GLint location,...
void glGetPixelMapusv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
long glVDPAURegisterVideoSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glPrioritizeTextures(int arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2)
void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertexAttrib3f}(GLuint index,...
void glImportSemaphoreWin32NameEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glNormal3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3bv}(const GLbyte * v) Part of GL_VERSIO...
void glGetQueryObjecti64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id,...
void glProgramUniform3uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glPixelTransformParameterivEXT}(GLenum target,...
void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos4fv(java.nio.FloatBuffer arg0)
void glProgramUniform1dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glSecondaryColor3us(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3us}(GLushort red,...
void glMulticastGetQueryObjectivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glDeleteObjectARB(long arg0)
Entry point to C language function: void {@native glDeleteObjectARB}(GLhandleARB obj) Part of GL_A...
void glInvalidateBufferSubData(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glInvalidateBufferSubData}(GLuint buffer,...
void glIndexfv(java.nio.FloatBuffer arg0)
void glMulticastCopyBufferSubDataNV(int arg0, int arg1, int arg2, int arg3, long arg4, long arg5, long arg6)
Entry point to C language function: void {@native glMulticastCopyBufferSubDataNV}(GLuint readGpu,...
void glMultiTexCoord1fv(int arg0, java.nio.FloatBuffer arg1)
void glGetInteger64v(int arg0, java.nio.LongBuffer arg1)
void glProgramUniform2iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program,...
void glTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttrib4sv(int arg0, java.nio.ShortBuffer arg1)
void glColor4uiv(java.nio.IntBuffer arg0)
void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2fvARB}(GLint location,...
void glDrawElementsInstanced(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode,...
void glColor3ub(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glColor3ub}(GLubyte red, GLubyte green,...
void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glGetShaderiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexGenf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexGenf}(GLenum coord, GLenum pname,...
void glTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTextureImage2DEXT}(GLuint texture,...
void glPixelMapuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformHandleui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glProgramLocalParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameterI4ivNV}(GLenum target,...
void glGetRenderbufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayMultiTexCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayMultiTexCoordOffsetEXT}(GLuint vaobj,...
void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4fvARB}(GLint location,...
void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameterivEXT}(GLu...
void glUniform4fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetTextureLevelParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetNamedStringARB(int arg0, java.lang.String arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
void glFeedbackBuffer(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexFormatNV}(GLint size, GLenum type,...
void glVertexArrayTexCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayTexCoordOffsetEXT}(GLuint vaobj,...
void glVertexAttribI3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index,...
void glSecondaryColorPointer(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glSecondaryColorPointer}(GLint size,...
int glCreateProgressFenceNVX()
Entry point to C language function: GLuint {@native glCreateProgressFenceNVX}() Part of GL_NVX_pro...
void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVertexWeightPointerEXT}(GLint size,...
void glMulticastGetQueryObjectuivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastGetQueryObjectuivNV}(GLuint gpu,...
void glClearBufferSubData(int arg0, int arg1, long arg2, long arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glWindowPos3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3sv}(const GLshort * v) Part of GL_VE...
void glVertexAttribs4hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs4hv}(GLuint index,...
void glGetVertexArrayIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexArrayIntegervEXT}(GLuint vaobj,...
void glVertexAttribL2ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2ui64vNV}(GLuint index,...
void glSecondaryColor3uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3uiv}(const GLuint * v) Part of ...
void glVertexAttrib4Nbv(int arg0, java.nio.ByteBuffer arg1)
void glVertexAttribI3uiv(int arg0, java.nio.IntBuffer arg1)
void glTextureStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture,...
void glBlendFuncIndexedAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendFuncIndexedAMD}(GLuint buf,...
void glDepthRangeArraydv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glDepthRangeArraydv}(GLuint first,...
void glVertexArrayVertexAttribFormatEXT(int arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5)
Entry point to C language function: void {@native glVertexArrayVertexAttribFormatEXT}(GLuint vaobj,...
void glActiveTexture(int arg0)
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_V...
void glVertexAttrib4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttrib4d}(GLuint index,...
void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIivEXT}(GLuint prog...
void glVertexP4uiv(int arg0, java.nio.IntBuffer arg1)
void glGetTransformFeedbacki_v(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMultiTexCoord3bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3bvOES}(GLenum texture,...
void glTextureParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTextureParameterf}(GLuint texture,...
void glCopyBufferSubData(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget,...
void glProgramEnvParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramEnvParameter4fARB}(GLenum target,...
void glEnableVariantClientStateEXT(int arg0)
Entry point to C language function: void {@native glEnableVariantClientStateEXT}(GLuint id) Part o...
void glGenRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetSeparableFilter(int arg0, int arg1, int arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glGetSeparableFilter}(GLenum target,...
void glUniform3fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3fvARB}(GLint location,...
boolean isTextureFormatBGRA8888Available()
void glMultiTexCoord3fv(int arg0, java.nio.FloatBuffer arg1)
void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glIndexFuncEXT(int arg0, float arg1)
Entry point to C language function: void {@native glIndexFuncEXT}(GLenum func, GLclampf ref) Part ...
void glFinishTextureSUNX()
Entry point to C language function: void {@native glFinishTextureSUNX}() Part of GL_SUNX_constant_...
void glMultiTexCoord4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target,...
void glUniform1i64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1i64ARB}(GLint location,...
void glVertexAttribP2ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index,...
void glMultiTexCoord2sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2sv}(GLenum target,...
void glVertexAttrib4usvARB(int arg0, java.nio.ShortBuffer arg1)
void glGetMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapfv}(GLenum target, GLenum query,...
void glTexStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels,...
boolean isFunctionAvailable(java.lang.String arg0)
void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fvEXT}(GLuint program...
void glMakeTextureHandleResidentARB(long arg0)
Entry point to C language function: void {@native glMakeTextureHandleResidentARB}(GLuint64 handle) ...
void glMultiTexCoordP1uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTextureSubImage2DEXT}(GLuint texture,...
void glVariantdvEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVariantdvEXT}(GLuint id, const GLdouble * addr) ...
void glVertexAttribI4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index,...
void glLightModeliv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glLightModeliv}(GLenum pname, const GLint * params...
void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniform2ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glDeleteSamplers(int arg0, java.nio.IntBuffer arg1)
void glWindowPos2dv(java.nio.DoubleBuffer arg0)
void glMultiTexCoord2dv(int arg0, java.nio.DoubleBuffer arg1)
void glTextureImage3DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureImage3DMultisampleNV}(GLuint texture,...
void glMultiDrawElementsIndirectBindlessCountNV(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4, int arg5, int arg6)
void glMultiTexCoord2iv(int arg0, java.nio.IntBuffer arg1)
void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glMulticastBufferSubDataNV(int arg0, int arg1, long arg2, long arg3, java.nio.Buffer arg4)
com.jogamp.opengl.GL getGL()
Casts this object to the GL interface.
void glNamedProgramLocalParameterI4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4iEXT}(GLuint program...
void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glSampleMaski(int arg0, int arg1)
Entry point to C language function: void {@native glSampleMaski}(GLuint index, GLbitfield mask) Pa...
void glDrawPixels(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glNamedProgramLocalParameter4fEXT(int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, float arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fEXT}(GLuint program,...
void glAlphaFunc(int arg0, float arg1)
Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref) Part of ...
void glGetPerfQueryIdByNameINTEL(java.nio.ByteBuffer arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program,...
void glBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTransformFeedbackVaryings(int arg0, int arg1, java.lang.String[] arg2, int arg3)
void glNormal3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3sv}(const GLshort * v) Part of GL_VERSI...
void glTexStorageMem1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glTexStorageMem1DEXT}(GLenum target,...
void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program,...
void glGetShaderPrecisionFormat(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3)
void glIndexdv(double[] arg0, int arg1)
Entry point to C language function: void {@native glIndexdv}(const GLdouble * c) Part of GL_VERSIO...
void glPopDebugGroup()
Entry point to C language function: void {@native glPopDebugGroup}() Part of GL_KHR_debug,...
void glTexStorageMem3DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTexStorageMem3DMultisampleEXT}(GLenum target,...
void glClearNamedFramebufferfi(int arg0, int arg1, int arg2, float arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferfi}(GLuint framebuffer,...
void glFrontFace(int arg0)
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_...
void glVertexAttrib4fvARB(int arg0, java.nio.FloatBuffer arg1)
void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glMultiDrawElementsIndirectCount(int arg0, int arg1, java.nio.Buffer arg2, long arg3, int arg4, int arg5)
void glFramebufferReadBufferEXT(int arg0, int arg1)
Entry point to C language function: void {@native glFramebufferReadBufferEXT}(GLuint framebuffer,...
void glProgramLocalParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramLocalParameterI4iNV}(GLenum target,...
void glNormal3bv(java.nio.ByteBuffer arg0)
void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVertexAttrib2hv(int arg0, java.nio.ShortBuffer arg1)
void glVertexWeightfEXT(float arg0)
Entry point to C language function: void {@native glVertexWeightfEXT}(GLfloat weight) Part of GL_E...
void glGetnUniformui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformui64vARB}(GLuint program,...
void glGetBooleani_v(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target,...
void glGetUniformuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program,...
void glGetIntegeri_v(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target,...
void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetNamedBufferPointerv(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glMultTransposeMatrixf(float[] arg0, int arg1)
Entry point to C language function: void {@native glMultTransposeMatrixf}(const GLfloat * m) Part ...
void glUniformui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniformui64NV}(GLint location,...
void glDisable(int arg0)
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0...
void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glMultiTexCoord2fv(int arg0, java.nio.FloatBuffer arg1)
void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterfvEXT}(GLuint progr...
void glSecondaryColor3usv(java.nio.ShortBuffer arg0)
void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glVertexArrayVertexAttribIFormatEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexAttribIFormatEXT}(GLuint vaobj,...
void glTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname,...
void glVertexAttribIFormatNV(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribIFormatNV}(GLuint index,...
long glVDPAURegisterOutputSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
void glRenderbufferStorageMultisampleAdvancedAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleAdvancedAMD}(GLenu...
void glRasterPos3sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord1d(int arg0, double arg1)
Entry point to C language function: void {@native glMultiTexCoord1d}(GLenum target,...
void glProgramUniform2fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glLoadName(int arg0)
Entry point to C language function: void {@native glLoadName}(GLuint name) Part of GL_VERSION_1_0
void glTexCoord4bvOES(java.nio.ByteBuffer arg0)
void glClearColorIi(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glClearColorIi}(GLint red, GLint green,...
void glGetNamedBufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glClientWaitSemaphoreui64NVX(int arg0, java.nio.IntBuffer arg1, java.nio.LongBuffer arg2)
void glColorMaterial(int arg0, int arg1)
Entry point to C language function: void {@native glColorMaterial}(GLenum face, GLenum mode) Part ...
void glConservativeRasterParameterfNV(int arg0, float arg1)
Entry point to C language function: void {@native glConservativeRasterParameterfNV}(GLenum pname,...
void glGetFirstPerfQueryIdINTEL(int[] arg0, int arg1)
Entry point to C language function: void {@native glGetFirstPerfQueryIdINTEL}(GLuint * queryId) Pa...
boolean isNPOTTextureAvailable()
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
void glIndexdv(java.nio.DoubleBuffer arg0)
void glUniform1i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1i64vNV}(GLint location,...
void glGetDoublei_vEXT(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMultiDrawArrays(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int arg5)
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode,...
void glIndexMaterialEXT(int arg0, int arg1)
Entry point to C language function: void {@native glIndexMaterialEXT}(GLenum face,...
void glCopyTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target,...
com.jogamp.opengl.GL2ES3 getGL2ES3()
Casts this object to the GL2ES3 interface.
void glBindImageTexture(int arg0, int arg1, int arg2, boolean arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glBindImageTexture}(GLuint unit,...
void glVertexAttribI4ubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index,...
void glVertexAttrib4Nusv(int arg0, java.nio.ShortBuffer arg1)
void glWindowPos3dv(java.nio.DoubleBuffer arg0)
void glBindProgramPipeline(int arg0)
Entry point to C language function: void {@native glBindProgramPipeline}(GLuint pipeline) Part of ...
void glTexCoord2hv(java.nio.ShortBuffer arg0)
void glSamplerParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler,...
void glGetConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetConvolutionParameteriv}(GLenum target,...
void glPushName(int arg0)
Entry point to C language function: void {@native glPushName}(GLuint name) Part of GL_VERSION_1_0
void glVertex3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertex3h}(GLhalfNV x, GLhalfNV y,...
void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program,...
void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVariantusvEXT(int arg0, java.nio.ShortBuffer arg1)
void glGetnPolygonStipple(int arg0, java.nio.ByteBuffer arg1)
void glSetLocalConstantEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glFogCoordfv(float[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoordfv}(const GLfloat * coord) Part of GL_...
void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program,...
void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetProgramEnvParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glGetProgramResourceLocation(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glProgramUniform4i64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4i64NV}(GLuint program,...
void glVDPAUUnregisterSurfaceNV(long arg0)
Entry point to C language function: void {@native glVDPAUUnregisterSurfaceNV}(GLvdpauSurfaceNV surfa...
boolean glIsShader(int arg0)
Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader) Part of GL_ES_VE...
void glTexCoord2f(float arg0, float arg1)
Entry point to C language function: void {@native glTexCoord2f}(GLfloat s, GLfloat t) Part of GL_V...
void glColorP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glCopyConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyConvolutionFilter2D}(GLenum target,...
void glUniformSubroutinesuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexCoord2dv(java.nio.DoubleBuffer arg0)
void glRasterPos2f(float arg0, float arg1)
Entry point to C language function: void {@native glRasterPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glInvalidateBufferData(int arg0)
Entry point to C language function: void {@native glInvalidateBufferData}(GLuint buffer) Part of G...
void glClearBufferiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGenSemaphoresEXT(int arg0, java.nio.IntBuffer arg1)
void glScissorArrayv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count,...
void glIndexsv(java.nio.ShortBuffer arg0)
int glQueryMatrixxOES(int[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: GLbitfield {@native glQueryMatrixxOES}(GLfixed * mantissa,...
void glSecondaryColor3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColor3ui}(GLuint red,...
void glViewportIndexedf(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index,...
void glProgramUniform1i64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1i64ARB}(GLuint program,...
void glClipPlane(int arg0, java.nio.DoubleBuffer arg1)
void glFogiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib1hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1hv}(GLuint index,...
void glVertexArrayElementBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glVertexArrayElementBuffer}(GLuint vaobj,...
void glDeleteTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTransformFeedbacksNV}(GLsizei n,...
void glPNTrianglesiATI(int arg0, int arg1)
Entry point to C language function: void {@native glPNTrianglesiATI}(GLenum pname,...
void glGetFramebufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayEdgeFlagOffsetEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVertexArrayEdgeFlagOffsetEXT}(GLuint vaobj,...
void glGetMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4usv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index,...
void glPrimitiveBoundingBox(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
Entry point to C language function: void {@native glPrimitiveBoundingBox}(GLfloat minX,...
void glVertexAttribL1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index,...
void glBlendBarrier()
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2,...
void glImportMemoryFdEXT(int arg0, long arg1, int arg2, int arg3)
Entry point to C language function: void {@native glImportMemoryFdEXT}(GLuint memory,...
void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedRenderbufferParameterivEXT}(GLuint rende...
void glMultiTexCoord3bvOES(int arg0, java.nio.ByteBuffer arg1)
void glTextureLightEXT(int arg0)
Entry point to C language function: void {@native glTextureLightEXT}(GLenum pname) Part of GL_EXT_...
void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPolygonStipple(byte[] arg0, int arg1)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glDeleteProgramsARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteProgramsARB}(GLsizei n,...
void glMultMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glMultMatrixd}(const GLdouble * m) Part of GL_VE...
void glGetnPixelMapuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform3dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glRenderbufferStorageMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleCoverageNV}(GLenum...
void glWeightsvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glWeightsvARB}(GLint size, const GLshort * weights...
void glDisableClientStateiEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableClientStateiEXT}(GLenum array,...
void glUniformHandleui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniformHandleui64vARB}(GLint location,...
void glVertexAttrib1dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1dvARB}(GLuint index,...
void glProgramUniform1ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glDisableClientState(int arg0)
void glSecondaryColor3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glSecondaryColor3f}(GLfloat red,...
void glColor3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor3iv}(const GLint * v) Part of GL_VERSION_...
void glQueryResourceTagNV(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glQueryResourceTagNV}(GLint tagId,...
void glVertexAttribL1d(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttribL1d}(GLuint index,...
void glVertexAttrib4dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4dvARB}(GLuint index,...
void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4ui64vNV}(GLuint program,...
boolean isVBOElementArrayBound()
void glFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glBindSamplers(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target,...
void glVertexAttribI2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index,...
void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glInitNames()
Entry point to C language function: void {@native glInitNames}() Part of GL_VERSION_1_0
void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetTextureLevelParameterivEXT}(GLuint texture,...
void glUniform4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x,...
void glIndexubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glIndexubv}(const GLubyte * c) Part of GL_VERSIO...
void glWeightPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
boolean glIsCommandListNV(int arg0)
Entry point to C language function: GLboolean {@native glIsCommandListNV}(GLuint list) Part of GL_...
int glGetUniformBlockIndex(int arg0, java.lang.String arg1)
void glEvalCoord1dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord1dv}(const GLdouble * u) Part of GL_V...
void glWindowPos3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glWindowPos3f}(GLfloat x, GLfloat y,...
void glTextureParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glTexImage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexImage3DMultisample}(GLenum target,...
void glWeightubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glWeightubvARB}(GLint size, const GLubyte * weight...
void glVertexP3uiv(int arg0, java.nio.IntBuffer arg1)
void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program,...
void glTexCoordPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glGetTextureLevelParameterfvEXT}(GLuint texture,...
void glGetUnsignedBytevEXT(int arg0, java.nio.ByteBuffer arg1)
void glUniform3ui64ARB(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3ui64ARB}(GLint location,...
void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMapAttribParameterfvNV}(GLenum target,...
void glPopMatrix()
Pop the current matrix from it's stack.
void glGetVertexAttribLui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLui64vARB}(GLuint index,...
void glPolygonOffset(float arg0, float arg1)
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor,...
void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program,...
void glUniform2i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetUniformui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, java.nio.Buffer arg8)
void glVertexAttribI4usv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index,...
void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program,...
void glGetNamedFramebufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedFramebufferParameteriv}(GLuint framebuff...
void glMultiTexCoord4bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4bvOES}(GLenum texture,...
void glVertexP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
void glProgramUniform1fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glGetnPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapfv}(GLenum map, GLsizei bufSize,...
void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location,...
void glStencilOpSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face,...
void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location,...
void glCreateQueries(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glCreateQueries}(GLenum target,...
void glMultiTexCoord2bvOES(int arg0, java.nio.ByteBuffer arg1)
void glSecondaryColor3iv(java.nio.IntBuffer arg0)
void glGetShadingRateImagePaletteNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetShadingRateImagePaletteNV}(GLuint viewport,...
void glIndexf(float arg0)
Entry point to C language function: void {@native glIndexf}(GLfloat c) Part of GL_VERSION_1_0
void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2ui64vNV}(GLuint program,...
void glDepthBoundsEXT(double arg0, double arg1)
Entry point to C language function: void {@native glDepthBoundsEXT}(GLclampd zmin,...
void glGenNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGenNamesAMD}(GLenum identifier,...
void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glVDPAUGetSurfaceivNV}(GLvdpauSurfaceNV surface,...
void glDeleteSemaphoresEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteSemaphoresEXT}(GLsizei n,...
void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location,...
void glProgramUniform4f(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramUniform4f}(GLuint program,...
void glGetTextureLevelParameterfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetBufferParameterui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameteriv}(GLuint texture,...
void glVertexAttrib3h(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3h}(GLuint index,...
void glSpecializeShader(int arg0, java.nio.ByteBuffer arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glVertex4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4dv}(const GLdouble * v) Part of GL_VERS...
void glGenSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) ...
void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
void glTextureParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawElementsInstancedBaseVertexBaseInstance(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5, int arg6)
void glWindowPos2fv(java.nio.FloatBuffer arg0)
void glUniform2ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ui64vNV}(GLint location,...
void glGenerateMipmap(int arg0)
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_V...
void glDisableClientStateIndexedEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableClientStateIndexedEXT}(GLenum array,...
boolean isGLES3()
Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile.
void glMultiTexCoord4bvOES(int arg0, java.nio.ByteBuffer arg1)
void glQueryCounter(int arg0, int arg1)
Entry point to C language function: void {@native glQueryCounter}(GLuint id, GLenum target) Part o...
void glProgramUniform1i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glLineWidth(float arg0)
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_E...
void glMultiTexCoord4h(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glMultiTexCoord4h}(GLenum target,...
boolean isGL2ES3()
Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile.
void glUniform1fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glBindTexGenParameterEXT(int arg0, int arg1, int arg2)
Entry point to C language function: GLuint {@native glBindTexGenParameterEXT}(GLenum unit,...
void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index,...
void glLGPUNamedBufferSubDataNVX(int arg0, int arg1, long arg2, long arg3, java.nio.Buffer arg4)
void glColor4dv(java.nio.DoubleBuffer arg0)
void glEnableVertexAttribArrayARB(int arg0)
Entry point to C language function: void {@native glEnableVertexAttribArrayARB}(GLuint index) Part...
void glGetVertexAttribIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index,...
void glVertexAttrib4Nsv(int arg0, java.nio.ShortBuffer arg1)
void glColor4ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glColor4ui}(GLuint red, GLuint green,...
void glMultiDrawArrays(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3)
void glNamedFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
void glTextureParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureParameteri}(GLuint texture,...
void glShadingRateSampleOrderCustomNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glShadingRateSampleOrderCustomNV}(GLenum rate,...
void glRasterPos3iv(java.nio.IntBuffer arg0)
void glGetProgramLocalParameterIivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord4fv(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttribParameteriAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribParameteriAMD}(GLuint index,...
void glGetFloati_vEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloati_vEXT}(GLenum pname,...
void glMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glDrawElementsIndirect(int arg0, int arg1, java.nio.Buffer arg2)
void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib4NivARB(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord1iv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform1uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program,...
void glRenderGpuMaskNV(int arg0)
Entry point to C language function: void {@native glRenderGpuMaskNV}(GLbitfield mask) Part of GL_N...
void glGetInteger64i_v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target,...
void glGetVariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glVertexAttribL1ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1ui64vNV}(GLuint index,...
void glMultiTexCoord2h(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glMultiTexCoord2h}(GLenum target,...
void glGetInfoLogARB(long arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetInfoLogARB}(GLhandleARB obj,...
void glGenerateMultiTexMipmapEXT(int arg0, int arg1)
Entry point to C language function: void {@native glGenerateMultiTexMipmapEXT}(GLenum texunit,...
void glEnable(int arg0)
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0,...
void glVertexArrayVertexAttribLFormatEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexAttribLFormatEXT}(GLuint vaobj,...
boolean glIsFramebuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part o...
void glNamedBufferSubDataEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glVertexAttrib4NubARB(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glVertexAttrib4NubARB}(GLuint index,...
void glBeginQuery(int arg0, int arg1)
Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id) Part of ...
void glGetQueryObjecti64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetnUniformiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform3uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program,...
void glUniform3ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0,...
void glTexturePageCommitmentEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTexturePageCommitmentEXT}(GLuint texture,...
void glPauseTransformFeedbackNV()
Entry point to C language function: void {@native glPauseTransformFeedbackNV}() Part of GL_NV_tran...
void glVertex3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3iv}(const GLint * v) Part of GL_VERSION...
void glProgramUniform3d(int arg0, int arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glProgramUniform3d}(GLuint program,...
void glTexCoord3bOES(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glTexCoord3bOES}(GLbyte s, GLbyte t,...
com.jogamp.opengl.GL2ES1 getGL2ES1()
Casts this object to the GL2ES1 interface.
void glIndexFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glIndexFormatNV}(GLenum type, GLsizei stride) Pa...
void glVertexAttribBinding(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex,...
void glConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glConvolutionParameterfv}(GLenum target,...
void glProgramUniform1ui64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1ui64NV}(GLuint program,...
void glGetNextPerfQueryIdINTEL(int arg0, java.nio.IntBuffer arg1)
void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, java.nio.FloatBuffer arg6)
void glProgramLocalParameterI4ivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler,...
void glVertexArrayColorOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayColorOffsetEXT}(GLuint vaobj,...
void glPointParameterfv(int arg0, java.nio.FloatBuffer arg1)
boolean glVDPAUIsSurfaceNV(long arg0)
Entry point to C language function: GLboolean {@native glVDPAUIsSurfaceNV}(GLvdpauSurfaceNV surface)...
void glGetShaderSourceARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glRasterPos4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRasterPos4d}(GLdouble x, GLdouble y,...
void glRasterPos4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4dv}(const GLdouble * v) Part of GL_V...
void glColor4us(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4us}(GLushort red, GLushort green,...
void glFlushMappedNamedBufferRangeEXT(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedNamedBufferRangeEXT}(GLuint buffer,...
void glInvalidateNamedFramebufferSubData(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, int arg4, int arg5, int arg6)
void glRotated(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRotated}(GLdouble angle, GLdouble x,...
void glGetTexGendv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGendv}(GLenum coord, GLenum pname,...
void glCreateSemaphoresNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateSemaphoresNV}(GLsizei n,...
void glTexCoord3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glTexCoord3d}(GLdouble s, GLdouble t,...
void glTexStorageSparseAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glTexStorageSparseAMD}(GLenum target,...
void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glSamplerParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glWaitSync(long arg0, int arg1, long arg2)
Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags,...
void glCallLists(int arg0, int arg1, java.nio.Buffer arg2)
void glGenTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glEvalMesh2(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glEvalMesh2}(GLenum mode, GLint i1,...
void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint index,...
void glBufferStorage(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glUploadGpuMaskNVX(int arg0)
Entry point to C language function: void {@native glUploadGpuMaskNVX}(GLbitfield mask) Part of GL_...
void glLoadTransposeMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glLoadTransposeMatrixd}(const GLdouble * m) Part...
void glBeginConditionalRenderNVX(int arg0)
Entry point to C language function: void {@native glBeginConditionalRenderNVX}(GLuint id) Part of ...
void glGetVertexAttribLdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVertexAttrib4uivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4uivARB}(GLuint index,...
void glMultiTexParameterfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexParameterfEXT}(GLenum texunit,...
void glNamedBufferPageCommitmentMemNV(int arg0, long arg1, long arg2, int arg3, long arg4, boolean arg5)
Entry point to C language function: void {@native glNamedBufferPageCommitmentMemNV}(GLuint buffer,...
void glDrawArraysInstanced(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode,...
void glWeightdvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glWeightdvARB}(GLint size, const GLdouble * weight...
void glCreateStatesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateStatesNV}(GLsizei n, GLuint * states) Pa...
void glVertexAttribL2i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2i64vNV}(GLuint index,...
void glColorPointer(com.jogamp.opengl.GLArrayData arg0)
void glGetTextureParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2fvARB(int arg0, java.nio.FloatBuffer arg1)
void glUniform2ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ui64vARB}(GLint location,...
void glMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetLocalConstantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glCoverageModulationNV(int arg0)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
boolean isGL3bc()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
void glTexCoord4dv(java.nio.DoubleBuffer arg0)
void glFogCoordPointer(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glFogCoordPointer}(GLenum type,...
void glProgramEnvParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glColor4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4s}(GLshort red, GLshort green,...
void glUniform3ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui64vNV}(GLint location,...
void glVertex3fv(java.nio.FloatBuffer arg0)
int glAsyncCopyImageSubDataNVX(int arg0, int[] arg1, int arg2, long[] arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14, int arg15, int arg16, int arg17, int arg18, int arg19, int arg20, int arg21, int arg22, int[] arg23, int arg24, long[] arg25, int arg26)
Entry point to C language function: GLuint {@native glAsyncCopyImageSubDataNVX}(GLsizei waitSemaphor...
boolean glAreTexturesResident(int arg0, int[] arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: GLboolean {@native glAreTexturesResident}(GLsizei n,...
boolean glIsNamedStringARB(int arg0, java.lang.String arg1)
void glMulticastViewportArrayvNVX(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastViewportArrayvNVX}(GLuint gpu,...
void glMatrixIndexPointerARB(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glMatrixIndexPointerARB}(GLint size,...
void glVDPAUMapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
void glGetClipPlane(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glGetClipPlane}(GLenum plane, GLdouble * equation)...
void glNamedFramebufferTextureLayerEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureLayerEXT}(GLuint framebuf...
void glGenQueries(int arg0, java.nio.IntBuffer arg1)
boolean isPBOUnpackBound()
void glGetIntegerui64vNV(int arg0, java.nio.LongBuffer arg1)
void glBindFragDataLocationIndexed(int arg0, int arg1, int arg2, java.lang.String arg3)
void glVertexAttribL3i64vNV(int arg0, java.nio.LongBuffer arg1)
void glDrawBuffer(int arg0)
Entry point to C language function: void {@native glDrawBuffer}(GLenum mode) Part of GL_VERSION_1_...
void glSecondaryColor3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3h}(GLhalfNV red,...
void glDepthRange(double arg0, double arg1)
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef...
void glGetVertexArrayiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPolygonOffsetClamp(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glPolygonOffsetClamp}(GLfloat factor,...
void glVertexArrayFogCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayFogCoordOffsetEXT}(GLuint vaobj,...
void glMultiTexCoordP1uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glCreateSamplers(int arg0, java.nio.IntBuffer arg1)
void glTexImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexImage2DMultisampleCoverageNV}(GLenum target,...
void glMultiTexGenfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexGenfEXT}(GLenum texunit,...
void glGetSynciv(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname,...
boolean isGLES3Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, java.nio.FloatBuffer arg9)
void glGetPerfQueryDataINTEL(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.IntBuffer arg4)
void glNamedFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureFaceEXT}(GLuint framebuff...
void glMatrixRotatefEXT(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glMatrixRotatefEXT}(GLenum mode,...
void glColor4ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor4ubv}(const GLubyte * v) Part of GL_VERSI...
boolean glUnmapNamedBuffer(int arg0)
Entry point to C language function: GLboolean {@native glUnmapNamedBuffer}(GLuint buffer) Part of ...
void glWindowPos2d(double arg0, double arg1)
Entry point to C language function: void {@native glWindowPos2d}(GLdouble x, GLdouble y) Part of G...
void glVertexAttribI2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2i}(GLuint index,...
void glGetnSeparableFilter(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7)
void glProgramUniform4iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glNamedBufferPageCommitmentEXT(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glNamedBufferPageCommitmentEXT}(GLuint buffer,...
void glGetPixelMapusv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
void glPassThrough(float arg0)
Entry point to C language function: void {@native glPassThrough}(GLfloat token) Part of GL_VERSION...
void glFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureFaceEXT}(GLenum target,...
void glTexCoord1hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1hv}(const GLhalfNV * v) Part of GL_NV...
void glWindowPos2i(int arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2i}(GLint x, GLint y) Part of GL_VERS...
boolean hasGLSL()
Indicates whether this GL object supports GLSL.
void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIuivEXT}(GLuint pro...
void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index,...
void glUniform2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2i}(GLint location, GLint v0,...
void glGetClipPlane(int arg0, java.nio.DoubleBuffer arg1)
long glImportSyncEXT(int arg0, long arg1, int arg2)
Entry point to C language function: GLsync {@native glImportSyncEXT}(GLenum external_sync_type,...
void glNamedFramebufferSamplePositionsfvAMD(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferSamplePositionsfvAMD}(GLuint fra...
void glFogCoordhv(java.nio.ShortBuffer arg0)
void glDetachShader(int arg0, int arg1)
Entry point to C language function: void {@native glDetachShader}(GLuint program,...
void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttribs2hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glMatrixOrthoEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glMatrixOrthoEXT}(GLenum mode, GLdouble left,...
void glCreateTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateTransformFeedbacks}(GLsizei n,...
void glGetProgramInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program,...
void glVariantuivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVariantuivEXT}(GLuint id, const GLuint * addr) ...
void glWindowPos3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glWindowPos3i}(GLint x, GLint y,...
void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterIivEXT}(GLuint texture,...
void glVertexArrayAttribFormat(int arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5)
Entry point to C language function: void {@native glVertexArrayAttribFormat}(GLuint vaobj,...
void glGetUniformfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformfv}(GLuint program,...
void glGetMapdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapdv}(GLenum target, GLenum query,...
void glColor4f(float arg0, float arg1, float arg2, float arg3)
void glNamedBufferStorageEXT(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glMatrixIndexubvARB(int arg0, java.nio.ByteBuffer arg1)
void glTextureStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture,...
void glVertex4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertex4s}(GLshort x, GLshort y,...
void glSecondaryColor3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColor3i}(GLint red, GLint green,...
void glTexCoord4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTexCoord4i}(GLint s, GLint t,...
boolean glAreTexturesResident(int arg0, java.nio.IntBuffer arg1, java.nio.ByteBuffer arg2)
void glProgramUniform2ui64ARB(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2ui64ARB}(GLuint program,...
void glMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glMapParameterfvNV}(GLenum target,...
void glRectd(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRectd}(GLdouble x1, GLdouble y1,...
void glIndexfv(float[] arg0, int arg1)
Entry point to C language function: void {@native glIndexfv}(const GLfloat * c) Part of GL_VERSION...
void glProgramUniform4iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program,...
int glGetDebugMessageLog(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, byte[] arg12, int arg13)
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count,...
void glVertexAttrib2dARB(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttrib2dARB}(GLuint index,...
void glVertexAttribL2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttribL2d}(GLuint index,...
void glCopyMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyMultiTexImage2DEXT}(GLenum texunit,...
void glCallList(int arg0)
Entry point to C language function: void {@native glCallList}(GLuint list) Part of GL_VERSION_1_0
void glMemoryBarrier(int arg0)
Entry point to C language function: void {@native glMemoryBarrier}(GLbitfield barriers) Part of GL...
void glVariantfvEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVariantfvEXT}(GLuint id, const GLfloat * addr) ...
void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2dvEXT}(GLuint program,...
void glUniformui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glTexCoordPointer(int arg0, int arg1, int arg2, long arg3)
void glTextureBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTextureBufferRange}(GLuint texture,...
void glSecondaryColorP3uiv(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord2hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2hv}(GLenum target,...
void glVertexAttrib3dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glGetProgramStageiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
boolean glAcquireKeyedMutexWin32EXT(int arg0, long arg1, int arg2)
Entry point to C language function: GLboolean {@native glAcquireKeyedMutexWin32EXT}(GLuint memory,...
void glNormal3sv(java.nio.ShortBuffer arg0)
void glVertexAttrib3fv(int arg0, java.nio.FloatBuffer arg1)
void glPointParameterfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname,...
void glEnd()
Entry point to C language function: void {@native glEnd}() Part of GL_VERSION_1_0
void glMultiTexCoord3hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3hv}(GLenum target,...
void glGenOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenOcclusionQueriesNV}(GLsizei n,...
void glGetnUniformuiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexCoord3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3sv}(const GLshort * v) Part of GL_VER...
void glGenerateTextureMipmap(int arg0)
Entry point to C language function: void {@native glGenerateTextureMipmap}(GLuint texture) Part of...
void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target,...
void glTextureStorage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTextureStorage2DMultisample}(GLuint texture,...
void glGetProgramiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramiv}(GLuint program,...
void glBegin(int arg0)
Entry point to C language function: void {@native glBegin}(GLenum mode) Part of GL_VERSION_1_0
void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetNamedBufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameterivEXT}(GLuint buffer,...
void glNamedFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferTexture}(GLuint framebuffer,...
void glVertexAttrib1fvARB(int arg0, java.nio.FloatBuffer arg1)
boolean glIsTransformFeedback(int arg0)
Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id) Part of G...
void glRasterPos3fv(java.nio.FloatBuffer arg0)
void glQueryObjectParameteruiAMD(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glQueryObjectParameteruiAMD}(GLenum target,...
void glGetTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname,...
void glClearNamedFramebufferiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferiv}(GLuint framebuffer,...
void glGetMultisamplefv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname,...
void glTexCoord4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glTexCoord4h}(GLhalfNV s, GLhalfNV t,...
void glGetTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMulticastScissorArrayvNVX(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastScissorArrayvNVX}(GLuint gpu,...
void glUniform3fARB(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glUniform3fARB}(GLint location,...
void glVertexAttrib4hv(int arg0, java.nio.ShortBuffer arg1)
void glMinSampleShading(float arg0)
Entry point to C language function: void {@native glMinSampleShading}(GLfloat value) Part of GL_ES...
void glVertexAttribI2iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index,...
java.nio.ByteBuffer glMapNamedBufferEXT(int arg0, int arg1)
Entry point to C language function: void * {@native glMapNamedBufferEXT}(GLuint buffer,...
void glNamedBufferData(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glGetUniformSubroutineuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCopyMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyMultiTexImage1DEXT}(GLenum texunit,...
void glProvokingVertex(int arg0)
Entry point to C language function: void {@native glProvokingVertex}(GLenum mode) Part of GL_ARB_p...
void glMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRectsv(java.nio.ShortBuffer arg0, java.nio.ShortBuffer arg1)
void glPixelDataRangeNV(int arg0, int arg1, java.nio.Buffer arg2)
void glGetInvariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVariantivEXT(int arg0, java.nio.IntBuffer arg1)
void glFogCoordfv(java.nio.FloatBuffer arg0)
void glBlendFuncSeparateIndexedAMD(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBlendFuncSeparateIndexedAMD}(GLuint buf,...
void glUniform1iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMakeNamedBufferNonResidentNV(int arg0)
Entry point to C language function: void {@native glMakeNamedBufferNonResidentNV}(GLuint buffer) P...
void glMulticastGetQueryObjectuivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetVertexArrayIndexed64iv(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertex3bOES(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glVertex3bOES}(GLbyte x, GLbyte y,...
void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetnTexImage(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glVertexAttrib4dv(int arg0, java.nio.DoubleBuffer arg1)
void glGetSynciv(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glMultiTexCoord1i(int arg0, int arg1)
Entry point to C language function: void {@native glMultiTexCoord1i}(GLenum target,...
void glVertexArraySecondaryColorOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArraySecondaryColorOffsetEXT}(GLuint vaobj...
void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location,...
void glEnableVertexAttribArray(int arg0)
Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index) Part of...
void glArrayElement(int arg0)
Entry point to C language function: void {@native glArrayElement}(GLint i) Part of GL_VERSION_1_1,...
void glPrimitiveRestartNV()
Entry point to C language function: void {@native glPrimitiveRestartNV}() Part of GL_NV_primitive_...
void glTexPageCommitmentARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTexPageCommitmentARB}(GLenum target,...
void glColor3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColor3ui}(GLuint red, GLuint green,...
void glCopyTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyTexSubImage1D}(GLenum target,...
void glPixelMapusv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glTexCoord1sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1sv}(const GLshort * v) Part of GL_VER...
void glCreateBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateBuffers}(GLsizei n, GLuint * buffers) Pa...
void glConservativeRasterParameteriNV(int arg0, int arg1)
Entry point to C language function: void {@native glConservativeRasterParameteriNV}(GLenum pname,...
void glConvolutionParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glConvolutionParameteri}(GLenum target,...
com.jogamp.opengl.GL3ES3 getGL3ES3()
Casts this object to the GL3ES3 interface.
void glGetMapdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
void glUseProgramObjectARB(long arg0)
Entry point to C language function: void {@native glUseProgramObjectARB}(GLhandleARB programObj) P...
void glVertexAttribs3hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs3hv}(GLuint index,...
void glSecondaryColor3fv(java.nio.FloatBuffer arg0)
void glVertex3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glMultiTexCoord1fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1fv}(GLenum target,...
void glTexStorage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTexStorage2DMultisample}(GLenum target,...
void glBufferStorageMemEXT(int arg0, long arg1, int arg2, long arg3)
Entry point to C language function: void {@native glBufferStorageMemEXT}(GLenum target,...
void glUniform1fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count,...
void glGetVertexAttribLi64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLi64vNV}(GLuint index,...
void glGetMemoryObjectDetachedResourcesuivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetMemoryObjectDetachedResourcesuivNV}(GLuint me...
void glBeginVertexShaderEXT()
Entry point to C language function: void {@native glBeginVertexShaderEXT}() Part of GL_EXT_vertex_...
void glColor3ubv(java.nio.ByteBuffer arg0)
void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program,...
void glMultiTexCoord1iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1iv}(GLenum target,...
void glMatrixIndexuivARB(int arg0, java.nio.IntBuffer arg1)
void glFogCoordFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glFogCoordFormatNV}(GLenum type,...
void glFogCoordh(short arg0)
Entry point to C language function: void {@native glFogCoordh}(GLhalfNV fog) Part of GL_NV_half_fl...
void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program,...
void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui64vNV}(GLuint program,...
void glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glDrawPixels}(GLsizei width, GLsizei height,...
void glMultiTexCoordP2uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
boolean isGLES2()
Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile.
void glSamplerParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
void glPointParameterf(int arg0, float arg1)
Entry point to C language function: void {@native glPointParameterf}(GLenum pname,...
void glUniform1ui(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0) Part of...
void glCompressedTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glPixelMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexCoord2iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2iv}(GLenum target,...
void glFrameTerminatorGREMEDY()
Entry point to C language function: void {@native glFrameTerminatorGREMEDY}() Part of GL_GREMEDY_f...
void glGetNamedBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer,...
void glGetVertexArrayPointervEXT(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTextureSubImage1D}(GLuint texture,...
void glCompileCommandListNV(int arg0)
Entry point to C language function: void {@native glCompileCommandListNV}(GLuint list) Part of GL_...
void glClearBufferiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer,...
void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glGetnPolygonStipple(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glGetnPolygonStipple}(GLsizei bufSize,...
void glVertexAttrib4Nubv(int arg0, java.nio.ByteBuffer arg1)
void glUniform4uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count,...
void glClearDepth(double arg0)
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf...
void glGetPerfQueryDataINTEL(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int[] arg4, int arg5)
void glShaderOp1EXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glShaderOp1EXT}(GLenum op, GLuint res,...
void glTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target,...
void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glEdgeFlagv(java.nio.ByteBuffer arg0)
void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersIuivNV}(GLenum target,...
void glTexBuffer(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexBuffer}(GLenum target, GLenum internalformat,...
void glTextureStorage3DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureStorage3DMultisampleEXT}(GLuint texture,...
void glScissorIndexedv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index,...
void glMultiTexCoord4dv(int arg0, java.nio.DoubleBuffer arg1)
void glGenBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
void glEvalCoord2d(double arg0, double arg1)
Entry point to C language function: void {@native glEvalCoord2d}(GLdouble u, GLdouble v) Part of G...
void glProgramUniform2dEXT(int arg0, int arg1, double arg2, double arg3)
Entry point to C language function: void {@native glProgramUniform2dEXT}(GLuint program,...
void glMatrixLoaddEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoaddEXT}(GLenum mode, const GLdouble * m)...
void glNamedRenderbufferStorageEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedRenderbufferStorageEXT}(GLuint renderbuffer...
void glNamedCopyBufferSubDataEXT(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glNamedCopyBufferSubDataEXT}(GLuint readBuffer,...
void glGetNamedProgramStringEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glTextureBarrier()
Entry point to C language function: void {@native glTextureBarrier}() Part of GL_VERSION_4_5,...
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, java.nio.ByteBuffer arg6)
void glNamedFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNamedFramebufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glNamedFramebufferParameteri}(GLuint framebuffer,...
void glClipControl(int arg0, int arg1)
Entry point to C language function: void {@native glClipControl}(GLenum origin, GLenum depth) Part...
com.jogamp.opengl.GLES1 getGLES1()
Casts this object to the GLES1 interface.
void glVertexAttrib1sv(int arg0, java.nio.ShortBuffer arg1)
void glDrawTransformFeedback(int arg0, int arg1)
Entry point to C language function: void {@native glDrawTransformFeedback}(GLenum mode,...
void glVertexAttribI3iv(int arg0, java.nio.IntBuffer arg1)
void glVertex2bOES(byte arg0, byte arg1)
Entry point to C language function: void {@native glVertex2bOES}(GLbyte x, GLbyte y) Part of GL_OE...
void glBlendEquationi(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationi}(GLuint buf, GLenum mode) Part ...
void glTexParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexParameteri}(GLenum target,...
int getDefaultDrawBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
int glGetUniformLocationARB(long arg0, java.lang.String arg1)
void glVertexAttribL1ui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1ui64NV}(GLuint index,...
int getDefaultDrawFramebuffer()
Return the default draw framebuffer name.
void glTexGend(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glTexGend}(GLenum coord, GLenum pname,...
void glAttachObjectARB(long arg0, long arg1)
Entry point to C language function: void {@native glAttachObjectARB}(GLhandleARB containerObj,...
void glTexCoord2h(short arg0, short arg1)
Entry point to C language function: void {@native glTexCoord2h}(GLhalfNV s, GLhalfNV t) Part of GL...
void glPointParameteriv(int arg0, java.nio.IntBuffer arg1)
void glCopyColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyColorSubTable}(GLenum target,...
void glGetMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapParameterfvNV}(GLenum target,...
int glGetProgramResourceLocation(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program,...
void glGetNamedBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
boolean isGLES1()
Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile.
void glEndTransformFeedback()
Entry point to C language function: void {@native glEndTransformFeedback}() Part of GL_ES_VERSION_...
void glTexCoord2bOES(byte arg0, byte arg1)
Entry point to C language function: void {@native glTexCoord2bOES}(GLbyte s, GLbyte t) Part of GL_...
boolean hasBasicFBOSupport()
Returns true if basic FBO support is available, otherwise false.
void glWindowPos2f(float arg0, float arg1)
Entry point to C language function: void {@native glWindowPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glVertexAttrib3hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3hv}(GLuint index,...
void glClearNamedBufferSubData(int arg0, int arg1, long arg2, long arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterIivEXT}(GLenum texunit,...
void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glTexCoord3dv(java.nio.DoubleBuffer arg0)
void glVariantubvEXT(int arg0, java.nio.ByteBuffer arg1)
void glLightModeliv(int arg0, java.nio.IntBuffer arg1)
void glFlushVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1)
void glStencilOp(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail,...
void glGetBooleanIndexedv(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glInsertComponentEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glInsertComponentEXT}(GLuint res,...
void glDeleteVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n,...
void glUniform3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x,...
void glGetSamplerParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLogicOp(int arg0)
Entry point to C language function: void {@native glLogicOp}(GLenum opcode) Part of GL_VERSION_ES_...
void glGetShadingRateSampleLocationivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glColor3sv(java.nio.ShortBuffer arg0)
void glDisableVertexAttribArray(int arg0)
Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index) Part o...
void glDeleteCommandListsNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteCommandListsNV}(GLsizei n,...
void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dvEXT}(GLuint program,...
void glGetUniformfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetVertexArrayIntegeri_vEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIntegeri_vEXT}(GLuint vaobj,...
void glColor4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor4iv}(const GLint * v) Part of GL_VERSION_...
com.jogamp.opengl.GLBufferStorage mapBufferRange(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBufferRange(....
void glGetnMapiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapiv}(GLenum target, GLenum query,...
void glVertexAttribL1dv(int arg0, java.nio.DoubleBuffer arg1)
void glEnableClientStateiEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableClientStateiEXT}(GLenum array,...
void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGenfvEXT}(GLenum texunit,...
void glGetnCompressedTexImage(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, java.nio.DoubleBuffer arg5)
void glGetConvolutionFilter(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetConvolutionFilter}(GLenum target,...
void glTexCoord2bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2bvOES}(const GLbyte * coords) Part of...
void glBindBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part...
void glVertexAttrib4fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4fvARB}(GLuint index,...
void glSecondaryColor3ub(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glSecondaryColor3ub}(GLubyte red,...
com.jogamp.opengl.GL getRootGL()
Returns the implementing root instance, considering a wrapped pipelined hierarchy,...
void glGetActiveUniform(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glGetActiveUniformName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program,...
void glTexCoord3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3fv}(const GLfloat * v) Part of GL_VER...
void glMapGrid1d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glMapGrid1d}(GLint un, GLdouble u1,...
void glTextureParameteriEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureParameteriEXT}(GLuint texture,...
void glMateriali(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMateriali}(GLenum face, GLenum pname,...
void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetProgramLocalParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterfvARB}(GLenum target,...
void glUniform4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4i64NV}(GLint location,...
void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glRasterPos3i}(GLint x, GLint y,...
void glGetAttachedObjectsARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.LongBuffer arg3)
void glSemaphoreParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSemaphoreParameterivNV}(GLuint semaphore,...
void glGetQueryIndexediv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMatrixMultTransposefEXT(int arg0, java.nio.FloatBuffer arg1)
void glGenerateTextureMipmapEXT(int arg0, int arg1)
Entry point to C language function: void {@native glGenerateTextureMipmapEXT}(GLuint texture,...
void glBlendEquationSeparate(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB,...
void glMultiDrawMeshTasksIndirectNV(long arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiDrawMeshTasksIndirectNV}(GLintptr indirect,...
void glSamplerParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSecondaryColor3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3hv}(const GLhalfNV * v) Part of...
void glGetVertexAttribLui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLui64vNV}(GLuint index,...
void glProgramEnvParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameter4dvARB}(GLenum target,...
void glVertexAttrib4NusvARB(int arg0, java.nio.ShortBuffer arg1)
void glMultiTexCoordP1ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP1ui}(GLenum texture,...
boolean isExtensionAvailable(java.lang.String arg0)
void glGetProgramEnvParameterIuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGetSubroutineIndex(int arg0, int arg1, java.lang.String arg2)
void glClearAccum(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glClearAccum}(GLfloat red, GLfloat green,...
void glColor4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glColor4d}(GLdouble red, GLdouble green,...
void glUniform4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4ui64NV}(GLint location,...
void glGetInvariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantBooleanvEXT}(GLuint id,...
void glGetVertexArrayIntegeri_vEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glWindowPos3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3iv}(const GLint * v) Part of GL_VERS...
void glGetnUniformfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
void glColorP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glColorP3ui}(GLenum type, GLuint color) Part of ...
void glGetAttachedShaders(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program,...
void glGetVertexAttribivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribivARB}(GLuint index,...
void glFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvARB}(GLenum target,...
void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glMultiTexCoordP4uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteQueries(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) ...
void glMultiTexCoord2sv(int arg0, java.nio.ShortBuffer arg1)
void glUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4i}(GLint location, GLint v0,...
void glDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5)
void glDeleteFramebuffers(int arg0, java.nio.IntBuffer arg1)
void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glShadingRateImagePaletteNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glShadingRateImagePaletteNV}(GLuint viewport,...
void glVertexAttribs2hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs2hv}(GLuint index,...
void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glRectiv(int[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glRectiv}(const GLint * v1, const GLint * v2) Pa...
void glTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname,...
void glGetTextureParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLGPUCopyImageSubDataNVX(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14, int arg15, int arg16)
Entry point to C language function: void {@native glLGPUCopyImageSubDataNVX}(GLuint sourceGpu,...
void glProgramUniform3dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program,...
void glVertexAttrib3s(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3s}(GLuint index,...
void glGetTextureImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGenSamplers(int arg0, java.nio.IntBuffer arg1)
void glNamedBufferAttachMemoryNV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glNamedBufferAttachMemoryNV}(GLuint buffer,...
void glEnableIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glEnableIndexed}(GLenum target,...
void glBlendEquationSeparateIndexedAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendEquationSeparateIndexedAMD}(GLuint buf,...
void glTexCoord1dv(java.nio.DoubleBuffer arg0)
void glUniform3fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform4i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glBeginTransformFeedback(int arg0)
Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode) ...
void glSecondaryColor3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3fv}(const GLfloat * v) Part of ...
void glTexCoord4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4iv}(const GLint * v) Part of GL_VERSI...
void glUniform3i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex3iv(java.nio.IntBuffer arg0)
void glGetUniformivARB(long arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformivARB}(GLhandleARB programObj,...
com.jogamp.opengl.GLBufferStorage mapNamedBuffer(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBuffer(....
void glUniform4ui64ARB(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4ui64ARB}(GLint location,...
void glGetLocalConstantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantBooleanvEXT}(GLuint id,...
void glBlendFuncSeparatei(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBlendFuncSeparatei}(GLuint buf,...
void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGenivEXT}(GLenum texunit,...
void glMakeBufferNonResidentNV(int arg0)
Entry point to C language function: void {@native glMakeBufferNonResidentNV}(GLenum target) Part o...
void glUniform4dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count,...
void glRenderbufferStorageMultisample(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target,...
void glGenTextures(int arg0, java.nio.IntBuffer arg1)
void glCopyTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureImage2DEXT}(GLuint texture,...
void glClearColor(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green,...
void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glUniform4ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ui64vNV}(GLint location,...
void glGetVertexAttribiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index,...
void glCopyTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureSubImage3D}(GLuint texture,...
void glListDrawCommandsStatesClientNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, int arg9)
void glCopyTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTextureImage1DEXT}(GLuint texture,...
int glGetFragDataLocation(int arg0, java.lang.String arg1)
void glUniform2fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDeleteOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1)
void glRasterPos2d(double arg0, double arg1)
Entry point to C language function: void {@native glRasterPos2d}(GLdouble x, GLdouble y) Part of G...
void glEnableClientState(int arg0)
void glGetUniformfvARB(long arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformfvARB}(GLhandleARB programObj,...
void glDrawElementsInstanced(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5, int arg6)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode,...
void glUniform4i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glNormal3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glNormal3i}(GLint nx, GLint ny,...
void glMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dvEXT}(GLuint program...
void glVertexArrayVertexBuffers(int arg0, int arg1, int arg2, int[] arg3, int arg4, com.jogamp.common.nio.PointerBuffer arg5, int[] arg6, int arg7)
void glValidateProgramPipeline(int arg0)
Entry point to C language function: void {@native glValidateProgramPipeline}(GLuint pipeline) Part...
void glVertexAttrib4ubv(int arg0, java.nio.ByteBuffer arg1)
void glConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCopyTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureSubImage2DEXT}(GLuint texture,...
void glImportMemoryWin32NameEXT(int arg0, long arg1, int arg2, java.nio.Buffer arg3)
void glVertexAttrib4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index,...
void glDeleteSync(long arg0)
Entry point to C language function: void {@native glDeleteSync}(GLsync sync) Part of GL_ES_VERSION...
void glClearBufferData(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glProgramUniform1uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glViewportPositionWScaleNV(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glViewportPositionWScaleNV}(GLuint index,...
void glIndexsv(short[] arg0, int arg1)
Entry point to C language function: void {@native glIndexsv}(const GLshort * c) Part of GL_VERSION...
void glResumeTransformFeedbackNV()
Entry point to C language function: void {@native glResumeTransformFeedbackNV}() Part of GL_NV_tra...
void glGetQueryObjecti64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id,...
void glGetColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetColorTableParameteriv}(GLenum target,...
void glNamedProgramLocalParameter4dEXT(int arg0, int arg1, int arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dEXT}(GLuint program,...
void glCompressedMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
com.jogamp.opengl.GLBufferStorage getBufferStorage(int arg0)
void glCreateTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glCreateTextures}(GLenum target,...
void glGetVertexAttribdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glSignalSemaphoreEXT(int arg0, int arg1, int[] arg2, int arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8)
Entry point to C language function: void {@native glSignalSemaphoreEXT}(GLuint semaphore,...
void glGetSamplerParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertexArrayVertexAttribBindingEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexAttribBindingEXT}(GLuint vaobj,...
void glVertexAttrib4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glVertexAttrib4fARB}(GLuint index,...
int getBoundFramebuffer(int arg0)
Return the framebuffer name bound to this context, see GL#glBindFramebuffer(int, int).
boolean glIsTextureHandleResidentARB(long arg0)
Entry point to C language function: GLboolean {@native glIsTextureHandleResidentARB}(GLuint64 handle...
boolean glIsImageHandleResidentARB(long arg0)
Entry point to C language function: GLboolean {@native glIsImageHandleResidentARB}(GLuint64 handle) ...
void glGetUniformi64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glPatchParameteri(int arg0, int arg1)
Entry point to C language function: void {@native glPatchParameteri}(GLenum pname,...
int glGetAttribLocation(int arg0, java.lang.String arg1)
com.jogamp.opengl.GL4ES3 getGL4ES3()
Casts this object to the GL4ES3 interface.
void glLoadTransposeMatrixf(float[] arg0, int arg1)
Entry point to C language function: void {@native glLoadTransposeMatrixf}(const GLfloat * m) Part ...
void glWaitSemaphoreEXT(int arg0, int arg1, int[] arg2, int arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8)
Entry point to C language function: void {@native glWaitSemaphoreEXT}(GLuint semaphore,...
void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2i64vNV}(GLuint program,...
void glVDPAUInitNV(java.nio.Buffer arg0, java.nio.Buffer arg1)
void glDepthRangeIndexedd(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glDepthRangeIndexedd}(GLuint index,...
void glGetUniformi64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformi64vNV}(GLuint program,...
boolean glIsStateNV(int arg0)
Entry point to C language function: GLboolean {@native glIsStateNV}(GLuint state) Part of GL_NV_co...
void glUniform4ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetnUniformdv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glMatrixPushEXT(int arg0)
Entry point to C language function: void {@native glMatrixPushEXT}(GLenum mode) Part of GL_EXT_dir...
void glDisableVertexArrayEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayEXT}(GLuint vaobj,...
void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target,...
void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index,...
void glProgramUniform1dEXT(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glProgramUniform1dEXT}(GLuint program,...
void glUniform1iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count,...
int glBindLightParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindLightParameterEXT}(GLenum light,...
void glGetnUniformi64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformi64vARB}(GLuint program,...
void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
int glVideoCaptureNV(int arg0, int[] arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: GLenum {@native glVideoCaptureNV}(GLuint video_capture_slot,...
void glMultiTexCoord3h(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glMultiTexCoord3h}(GLenum target,...
void glUniform2i64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2i64NV}(GLint location,...
void glVertexAttrib1f(int arg0, float arg1)
Entry point to C language function: void {@native glVertexAttrib1f}(GLuint index,...
void glEvalCoord1fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord1fv}(const GLfloat * u) Part of GL_VE...
void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramivEXT}(GLuint program,...
void glTexCoord1iv(java.nio.IntBuffer arg0)
void glHint(int arg0, int arg1)
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_E...
void glGetnMapfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glEvalCoord2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord2fv}(const GLfloat * u) Part of GL_VE...
boolean glIsTransformFeedbackNV(int arg0)
Entry point to C language function: GLboolean {@native glIsTransformFeedbackNV}(GLuint id) Part of...
void glEdgeFlag(boolean arg0)
Entry point to C language function: void {@native glEdgeFlag}(GLboolean flag) Part of GL_VERSION_1...
void glRasterPos2s(short arg0, short arg1)
Entry point to C language function: void {@native glRasterPos2s}(GLshort x, GLshort y) Part of GL_...
void glGetTransformFeedbackiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4bv(int arg0, java.nio.ByteBuffer arg1)
void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glRasterPos2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2dv}(const GLdouble * v) Part of GL_V...
void glNamedFramebufferTexture3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedFramebufferTexture3DEXT}(GLuint framebuffer...
void glVertexAttribL2ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target,...
void glUniform1ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib1svARB(int arg0, java.nio.ShortBuffer arg1)
void glDispatchCompute(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x,...
void glColor4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glColor4i}(GLint red, GLint green,...
DebugGL4bc(GL4bc downstreamGL4bc)
void glRasterPos4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4fv}(const GLfloat * v) Part of GL_VE...
void glRectsv(short[] arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glRectsv}(const GLshort * v1, const GLshort * v2) ...
void glUniform2uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count,...
void glUniform4uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPushDebugGroup(int arg0, int arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source,...
void glWindowPos3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glWindowPos3s}(GLshort x, GLshort y,...
void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glSignalSemaphoreEXT(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5)
void glVertexWeightfvEXT(java.nio.FloatBuffer arg0)
void glMakeBufferResidentNV(int arg0, int arg1)
Entry point to C language function: void {@native glMakeBufferResidentNV}(GLenum target,...
void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
int glGetError()
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0,...
void glTexCoord1iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1iv}(const GLint * v) Part of GL_VERSI...
void glSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler,...
void glLightiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glLightiv}(GLenum light, GLenum pname,...
void glVertexAttrib4uivARB(int arg0, java.nio.IntBuffer arg1)
void glDisablei(int arg0, int arg1)
Entry point to C language function: void {@native glDisablei}(GLenum target, GLuint index) Part of...
void glProgramEnvParameterI4uivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4i64ARB(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4i64ARB}(GLuint program,...
void glPushClientAttrib(int arg0)
Entry point to C language function: void {@native glPushClientAttrib}(GLbitfield mask) Part of GL_...
void glVertex2fv(java.nio.FloatBuffer arg0)
void glShadingRateSampleOrderNV(int arg0)
Entry point to C language function: void {@native glShadingRateSampleOrderNV}(GLenum order) Part o...
void glLightModelf(int arg0, float arg1)
Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param) Part...
void glProgramUniformui64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniformui64NV}(GLuint program,...
void glUniform1i64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1i64NV}(GLint location,...
void glGetCompressedTexImage(int arg0, int arg1, java.nio.Buffer arg2)
void glGetMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glClearStencil(int arg0)
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2...
void glTexStorage1D(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels,...
void glProgramUniform4dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP4ui}(GLenum type, GLuint value) Part of...
void glTextureParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterIiv}(GLuint texture,...
void glGetVariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform1iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glSelectBuffer(int arg0, java.nio.IntBuffer arg1)
void glVertex4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4sv}(const GLshort * v) Part of GL_VERSI...
void glRasterPos3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3sv}(const GLshort * v) Part of GL_VE...
void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetSemaphoreParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSemaphoreParameterivNV}(GLuint semaphore,...
void glMultiTexRenderbufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexRenderbufferEXT}(GLenum texunit,...
void glVertexAttribL1i64vNV(int arg0, java.nio.LongBuffer arg1)
void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glBindTexture(int arg0, int arg1)
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Pa...
int glGetProgramResourceLocationIndex(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndex}(GLuint program...
void glColor4ubv(java.nio.ByteBuffer arg0)
void glTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterivEXT}(GLuint texture,...
void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program,...
void glGetProgramPipelineInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glColor3uiv(java.nio.IntBuffer arg0)
void glGetOcclusionQueryivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
int glCheckNamedFramebufferStatus(int arg0, int arg1)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatus}(GLuint framebuffe...
void glWeightbvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glWeightbvARB}(GLint size, const GLbyte * weights)...
void glCullParameterfvEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glCullParameterfvEXT}(GLenum pname,...
void glWaitSemaphoreEXT(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5)
void glVertexAttrib2fARB(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertexAttrib2fARB}(GLuint index,...
void glFogfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params) P...
void glMatrixLoadTransposedEXT(int arg0, java.nio.DoubleBuffer arg1)
void glPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glWindowPos2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2dv}(const GLdouble * v) Part of GL_V...
void glVertexAttrib4iv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glDeleteOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteOcclusionQueriesNV}(GLsizei n,...
com.jogamp.opengl.GL2ES2 getGL2ES2()
Casts this object to the GL2ES2 interface.
void glSecondaryColorP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColorP3ui}(GLenum type,...
void glMultiDrawArraysIndirectCount(int arg0, java.nio.Buffer arg1, long arg2, int arg3, int arg4)
void glGetProgramiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target,...
void glClipPlane(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glClipPlane}(GLenum plane, const GLdouble * equati...
void glTexCoord1fv(java.nio.FloatBuffer arg0)
void glDrawCommandsAddressNV(int arg0, long[] arg1, int arg2, int[] arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawCommandsAddressNV}(GLenum primitiveMode,...
void glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, java.nio.Buffer arg5)
void glProgramUniform3fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program,...
void glFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
void glValidateProgram(int arg0)
Entry point to C language function: void {@native glValidateProgram}(GLuint program) Part of GL_ES...
void glGetUnsignedBytei_vEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glGetQueryiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname,...
void glGetHistogramParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
boolean glIsProgramPipeline(int arg0)
Entry point to C language function: GLboolean {@native glIsProgramPipeline}(GLuint pipeline) Part ...
void glTexParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexParameterf}(GLenum target,...
void glGetMultisamplefvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index,...
void glMultiDrawArraysIndirect(int arg0, long arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiDrawArraysIndirect}(GLenum mode,...
void glWindowPos2s(short arg0, short arg1)
Entry point to C language function: void {@native glWindowPos2s}(GLshort x, GLshort y) Part of GL_...
void glGetObjectParameterivARB(long arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetObjectParameterivARB}(GLhandleARB obj,...
void glEnableVertexArrayAttrib(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayAttrib}(GLuint vaobj,...
void glSemaphoreParameterui64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glSemaphoreParameterui64vEXT}(GLuint semaphore,...
void glColor3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3hv}(const GLhalfNV * v) Part of GL_NV_ha...
int glRenderMode(int arg0)
Entry point to C language function: GLint {@native glRenderMode}(GLenum mode) Part of GL_VERSION_1...
void glPixelMapfv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
void glProgramUniform4uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program,...
void glNormal3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3dv}(const GLdouble * v) Part of GL_VERS...
void glGetDoubleIndexedvEXT(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoubleIndexedvEXT}(GLenum target,...
void glCreateQueries(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformHandleui64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniformHandleui64ARB}(GLuint program,...
void glGetPolygonStipple(java.nio.ByteBuffer arg0)
int getBoundBuffer(int arg0)
void glDepthRangef(float arg0, float arg1)
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_...
void glApplyTextureEXT(int arg0)
Entry point to C language function: void {@native glApplyTextureEXT}(GLenum mode) Part of GL_EXT_l...
void glUseProgram(int arg0)
Entry point to C language function: void {@native glUseProgram}(GLuint program) Part of GL_ES_VERS...
void glTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLightiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteTransformFeedbacksNV(int arg0, java.nio.IntBuffer arg1)
void glVertex3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertex3f}(GLfloat x, GLfloat y,...
void glStencilOpValueAMD(int arg0, int arg1)
Entry point to C language function: void {@native glStencilOpValueAMD}(GLenum face,...
void glDebugMessageControl(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source,...
void glWeightsvARB(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib3sv(int arg0, java.nio.ShortBuffer arg1)
void glBindVideoCaptureStreamTextureNV(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBindVideoCaptureStreamTextureNV}(GLuint video_ca...
void glPixelMapusv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glGetFloatIndexedvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program,...
void glInvalidateNamedFramebufferData(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glInvalidateNamedFramebufferData}(GLuint framebuff...
void glUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniformui64vNV}(GLint location,...
void glMemoryObjectParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMemoryObjectParameterivEXT}(GLuint memoryObject,...
void glViewportIndexedfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index,...
void glGetNamedRenderbufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayVertexBindingDivisorEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexBindingDivisorEXT}(GLuint vaobj...
void glTexturePageCommitmentMemNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10, boolean arg11)
Entry point to C language function: void {@native glTexturePageCommitmentMemNV}(GLuint texture,...
void glBindBufferBase(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBindBufferBase}(GLenum target,...
void glGetSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler,...
void glCompressedTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTexEnvf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname,...
void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location,...
void glLoadMatrixf(float[] arg0, int arg1)
Load the current matrix w/ the provided one.
void glClearIndex(float arg0)
Entry point to C language function: void {@native glClearIndex}(GLfloat c) Part of GL_VERSION_1_0
void glMatrixLoadTransposefEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadTransposefEXT}(GLenum mode,...
void glGetUniformdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformdv}(GLuint program,...
void glVertexAttrib4usv(int arg0, java.nio.ShortBuffer arg1)
void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramSubroutineParameteruivNV}(GLenum targe...
void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glUniform2ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ivARB}(GLint location,...
void glGetUniformSubroutineuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype,...
void glDeleteNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glDeleteNamesAMD}(GLenum identifier,...
long glGetTextureSamplerHandleARB(int arg0, int arg1)
Entry point to C language function: GLuint64 {@native glGetTextureSamplerHandleARB}(GLuint texture,...
void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterivEXT}(GLuint texture,...
void glRasterPos3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3iv}(const GLint * v) Part of GL_VERS...
void glMatrixMultdEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultdEXT}(GLenum mode, const GLdouble * m)...
void glUniform(com.jogamp.opengl.GLUniformData arg0)
void glDeleteFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
void glGetNamedBufferParameterui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glCoverageModulationTableNV(int arg0, java.nio.FloatBuffer arg1)
void glGetBooleani_v(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTextureImage3DEXT}(GLuint texture,...
void glBufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBufferParameteri}(GLenum target,...
void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target,...
void glResetMemoryObjectParameterNV(int arg0, int arg1)
Entry point to C language function: void {@native glResetMemoryObjectParameterNV}(GLuint memory,...
void glTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTexCoordP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoord1f(int arg0, float arg1)
Entry point to C language function: void {@native glMultiTexCoord1f}(GLenum target,...
void glFogi(int arg0, int arg1)
Entry point to C language function: void {@native glFogi}(GLenum pname, GLint param) Part of GL_VE...
void glProgramEnvParameterI4ivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPixelTransferi(int arg0, int arg1)
Entry point to C language function: void {@native glPixelTransferi}(GLenum pname,...
void glColor3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3h}(GLhalfNV red, GLhalfNV green,...
void glProgramSubroutineParametersuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramSubroutineParametersuivNV}(GLenum target,...
void glUniform1ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glNormal3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glNormal3b}(GLbyte nx, GLbyte ny,...
void glPrioritizeTextures(int arg0, int[] arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glPrioritizeTextures}(GLsizei n,...
void glLineStipple(int arg0, short arg1)
Entry point to C language function: void {@native glLineStipple}(GLint factor, GLushort pattern) P...
void glProgramLocalParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameter4fvARB}(GLenum target,...
void glCompileShaderIncludeARB(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glDeleteStatesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteStatesNV}(GLsizei n, const GLuint * states...
void glVertexAttrib1d(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttrib1d}(GLuint index,...
void glMultiTexCoord3fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3fv}(GLenum target,...
void glMultiTexGendvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexAttrib4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glVertexAttrib4f}(GLuint index,...
void glFogCoorddv(java.nio.DoubleBuffer arg0)
void glVertex2dv(java.nio.DoubleBuffer arg0)
void glMultiTexCoord2s(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glMultiTexCoord2s}(GLenum target,...
void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glWaitVkSemaphoreNV(long arg0)
Entry point to C language function: void {@native glWaitVkSemaphoreNV}(GLuint64 vkSemaphore) Part ...
void glSwizzleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glSwizzleEXT}(GLuint res, GLuint in,...
void glVertexAttrib2fv(int arg0, java.nio.FloatBuffer arg1)
void glTexCoord3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glTexCoord3s}(GLshort s, GLshort t,...
void glTexCoordP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP3ui}(GLenum type, GLuint coords) Part...
void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexCoordFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexCoordFormatNV}(GLint size,...
void glDetachObjectARB(long arg0, long arg1)
Entry point to C language function: void {@native glDetachObjectARB}(GLhandleARB containerObj,...
void glVertexAttribI4usv(int arg0, java.nio.ShortBuffer arg1)
void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float[] arg6, int arg7)
Entry point to C language function: void {@native glMapVertexAttrib1fAPPLE}(GLuint index,...
void glMakeNamedBufferResidentNV(int arg0, int arg1)
Entry point to C language function: void {@native glMakeNamedBufferResidentNV}(GLuint buffer,...
void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5)
void glDeleteProgram(int arg0)
Entry point to C language function: void {@native glDeleteProgram}(GLuint program) Part of GL_ES_V...
void glDeleteStatesNV(int arg0, java.nio.IntBuffer arg1)
void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterIuivEXT}(GLenum texunit,...
void glVertexAttribI1uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index,...
void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6, long arg7)
Entry point to C language function: void {@native glSeparableFilter2D}(GLenum target,...
void glCopyImageSubData(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
Entry point to C language function: void {@native glCopyImageSubData}(GLuint srcName,...
void glColor4bv(java.nio.ByteBuffer arg0)
void glTextureStorageMem3DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTextureStorageMem3DMultisampleEXT}(GLuint textur...
long glGetTextureHandleARB(int arg0)
Entry point to C language function: GLuint64 {@native glGetTextureHandleARB}(GLuint texture) Part ...
void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glVertexAttribL3ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3ui64vNV}(GLuint index,...
void glWeightbvARB(int arg0, java.nio.ByteBuffer arg1)
void glProgramUniform3fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glCopyConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyConvolutionFilter1D}(GLenum target,...
void glLoadIdentity()
Load the current matrix with the identity matrix.
void glVertexAttribDivisor(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
void glPolygonStipple(java.nio.ByteBuffer arg0)
void glVertexAttribL4ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4ui64vNV}(GLuint index,...
void glCompressedMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glPrimitiveRestartIndexNV(int arg0)
Entry point to C language function: void {@native glPrimitiveRestartIndexNV}(GLuint index) Part of...
void glVertexAttribL4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribL4i64NV}(GLuint index,...
void glMatrixMultdEXT(int arg0, java.nio.DoubleBuffer arg1)
void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dvEXT}(GLuint program,...
void glTexStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels,...
void glGetMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMaterialiv}(GLenum face, GLenum pname,...
void glTexCoord3bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3bvOES}(const GLbyte * coords) Part of...
void glVertexAttrib4ubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ubvARB}(GLuint index,...
void glSecondaryColor3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glSecondaryColor3b}(GLbyte red,...
void glGenVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) P...
void glGetProgramEnvParameterIivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetBooleanv(int arg0, java.nio.ByteBuffer arg1)
void glVertexArrayVertexBuffer(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexBuffer}(GLuint vaobj,...
void glBufferAttachMemoryNV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glBufferAttachMemoryNV}(GLenum target,...
void glCompressedTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glBindBuffersBase(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glBindBuffersBase}(GLenum target,...
void glGetConvolutionFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glFrustum(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
void glObjectLabel(int arg0, int arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier,...
void glVertexAttrib4NuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NuivARB}(GLuint index,...
void glGetTextureImage(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glBeginOcclusionQueryNV(int arg0)
Entry point to C language function: void {@native glBeginOcclusionQueryNV}(GLuint id) Part of GL_N...
void glGenTransformFeedbacksNV(int arg0, java.nio.IntBuffer arg1)
void glGetnUniformiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5)
void glTextureStorage1D(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture,...
void glTexCoord1sv(java.nio.ShortBuffer arg0)
void glCreateMemoryObjectsEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateMemoryObjectsEXT}(GLsizei n,...
void glRasterPos4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glRasterPos4f}(GLfloat x, GLfloat y,...
void glTexCoord2s(short arg0, short arg1)
Entry point to C language function: void {@native glTexCoord2s}(GLshort s, GLshort t) Part of GL_V...
void glCompressedTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glDisableVertexAttribAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexAttribAPPLE}(GLuint index,...
void glGetTransformFeedbacki_v(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTransformFeedbacki_v}(GLuint xfb,...
boolean isVBOArrayBound()
void glMapGrid2d(int arg0, double arg1, double arg2, int arg3, double arg4, double arg5)
Entry point to C language function: void {@native glMapGrid2d}(GLint un, GLdouble u1,...
void glVertex3bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3bvOES}(const GLbyte * coords) Part of G...
void glIndexs(short arg0)
Entry point to C language function: void {@native glIndexs}(GLshort c) Part of GL_VERSION_1_0
void glTexCoord3iv(java.nio.IntBuffer arg0)
java.nio.ByteBuffer glMapBufferRange(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target,...
void glColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glColorTableParameterfv}(GLenum target,...
void glGetLocalConstantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantIntegervEXT}(GLuint id,...
void glNamedFramebufferTextureMultiviewOVR(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedFramebufferTextureMultiviewOVR}(GLuint fram...
void glMatrixMultfEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultfEXT}(GLenum mode, const GLfloat * m) ...
void glGetQueryObjectuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetUniformdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetFramebufferParameterfvAMD(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.FloatBuffer arg5)
void glTexImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTexImage3DMultisampleCoverageNV}(GLenum target,...
void glCopyImageSubDataNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
Entry point to C language function: void {@native glCopyImageSubDataNV}(GLuint srcName,...
void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetHistogram}(GLenum target, GLboolean reset,...
void glGenRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
void glVertexAttrib4ubvARB(int arg0, java.nio.ByteBuffer arg1)
void glGenFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
void glIndexiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glIndexiv}(const GLint * c) Part of GL_VERSION_1...
long glVDPAURegisterVideoSurfaceWithPictureStructureNV(java.nio.Buffer arg0, int arg1, int arg2, int[] arg3, int arg4, boolean arg5)
void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glVertexAttrib1fARB(int arg0, float arg1)
Entry point to C language function: void {@native glVertexAttrib1fARB}(GLuint index,...
void glMultiTexCoord2fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2fv}(GLenum target,...
void glGetNamedFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetMinmaxParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMinmaxParameteriv}(GLenum target,...
void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterdvNV}(GLuint video_ca...
void glUniform4iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count,...
com.jogamp.opengl.GL3 getGL3()
Casts this object to the GL3 interface.
void glProgramUniform2dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glIndexi(int arg0)
Entry point to C language function: void {@native glIndexi}(GLint c) Part of GL_VERSION_1_0
void glGetTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname,...
void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glTexCoordP2ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP2ui}(GLenum type, GLuint coords) Part...
void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location,...
void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMapAttribParameterivNV}(GLenum target,...
void glColor4usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4usv}(const GLushort * v) Part of GL_VERS...
void glSecondaryColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetShaderInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glProgramUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramUniform4i}(GLuint program,...
void glEnableVertexArrayEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayEXT}(GLuint vaobj,...
void glVertexAttrib4bv(int arg0, java.nio.ByteBuffer arg1)
void glUniform4i64ARB(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4i64ARB}(GLint location,...
void glSecondaryColor3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3sv}(const GLshort * v) Part of ...
void glTexCoord2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2dv}(const GLdouble * v) Part of GL_VE...
void glTextureStorageMem2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTextureStorageMem2DMultisampleEXT}(GLuint textur...
void glUseProgramStages(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUseProgramStages}(GLuint pipeline,...
void setSwapInterval(int arg0)
Set the swap interval of the current context and attached onscreen GLDrawable.
void glExtractComponentEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glExtractComponentEXT}(GLuint res,...
void glVertexAttrib4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index,...
void glGetUniformIndices(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glMultiTexCoord2hv(int arg0, java.nio.ShortBuffer arg1)
java.nio.ByteBuffer glMapNamedBufferRange(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapNamedBufferRange}(GLuint buffer,...
void glGetnConvolutionFilter(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glCopyNamedBufferSubData(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glCopyNamedBufferSubData}(GLuint readBuffer,...
void glGetProgramLocalParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glEndVertexShaderEXT()
Entry point to C language function: void {@native glEndVertexShaderEXT}() Part of GL_EXT_vertex_sh...
void glInvalidateTexSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateTexSubImage}(GLuint texture,...
void glTextureView(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
void glFramebufferDrawBuffersEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index,...
void glPatchParameterfv(int arg0, java.nio.FloatBuffer arg1)
void glRasterPos3dv(java.nio.DoubleBuffer arg0)
void glBindTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4Nuiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index,...
int glCreateProgram()
Entry point to C language function: GLuint {@native glCreateProgram}() Part of GL_ES_VERSION_2_0,...
void glTextureImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureImage2DMultisampleCoverageNV}(GLuint text...
void glTexCoord3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3iv}(const GLint * v) Part of GL_VERSI...
void glProgramUniform2ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetQueryiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4NsvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NsvARB}(GLuint index,...
void glVertexBindingDivisor(int arg0, int arg1)
Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex,...
void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTexImage(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glProgramLocalParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramLocalParameter4dARB}(GLenum target,...
void glEdgeFlagPointer(int arg0, long arg1)
Entry point to C language function: void {@native glEdgeFlagPointer}(GLsizei stride,...
void glGetTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSignalSemaphoreui64NVX(int arg0, int arg1, int[] arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glSignalSemaphoreui64NVX}(GLuint signalGpu,...
void glScissorIndexedv(int arg0, java.nio.IntBuffer arg1)
void glTexCoord1s(short arg0)
Entry point to C language function: void {@native glTexCoord1s}(GLshort s) Part of GL_VERSION_1_0
void glDrawCommandsStatesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int arg8)
void glMatrixIndexPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glUniform1i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTextureSubImage2D}(GLuint texture,...
void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glClearTexImage(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glVertexAttrib2sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index,...
void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glUniform3i64ARB(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3i64ARB}(GLint location,...
void glColor3fv(java.nio.FloatBuffer arg0)
boolean isGL4ES3()
Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e.
void glProgramUniform3i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i64vARB}(GLuint program,...
void glSecondaryColor3ubv(java.nio.ByteBuffer arg0)
void glVariantPointerEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVariantPointerEXT}(GLuint id,...
void glPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glStateCaptureNV(int arg0, int arg1)
Entry point to C language function: void {@native glStateCaptureNV}(GLuint state,...
void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, java.nio.DoubleBuffer arg6)
void glWindowPos2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2sv}(const GLshort * v) Part of GL_VE...
void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glTexCoord2fv(java.nio.FloatBuffer arg0)
void glDeleteNamesAMD(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4ui64ARB(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4ui64ARB}(GLuint program,...
void glVertexAttrib3dv(int arg0, java.nio.DoubleBuffer arg1)
void glDrawBuffersATI(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDrawBuffersATI}(GLsizei n, const GLenum * bufs) ...
void glTexCoord1dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1dv}(const GLdouble * v) Part of GL_VE...
void glNamedFramebufferSamplePositionsfvAMD(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
boolean isGL2ES1()
Indicates whether this GL object conforms to a GL2ES1 compatible profile.
void glGetFramebufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetFramebufferParameterivEXT}(GLuint framebuffer...
void glTexCoord3fv(java.nio.FloatBuffer arg0)
int glGenSymbolsEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: GLuint {@native glGenSymbolsEXT}(GLenum datatype,...
void glProgramUniformui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glFrustumf(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
Multiply the current matrix with the frustum matrix.
void glDrawTransformFeedbackStream(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawTransformFeedbackStream}(GLenum mode,...
void glMatrixScalefEXT(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMatrixScalefEXT}(GLenum mode,...
void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glConvolutionFilter1D}(GLenum target,...
long glGetUniformOffsetEXT(int arg0, int arg1)
Entry point to C language function: GLintptr {@native glGetUniformOffsetEXT}(GLuint program,...
void glGetnUniformi64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glProgramUniform2i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2i64vARB}(GLuint program,...
void glUniform4ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ui64vARB}(GLint location,...
void glFramebufferSamplePositionsfvAMD(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glFramebufferSamplePositionsfvAMD}(GLenum target,...
void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4i64vNV}(GLuint program,...
void glVertexAttribI1uiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttribL3dv(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttrib1dARB(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttrib1dARB}(GLuint index,...
void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
void glTexCoord2iv(java.nio.IntBuffer arg0)
void glTexCoord2i(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2i}(GLint s, GLint t) Part of GL_VERSI...
void glNormal3dv(java.nio.DoubleBuffer arg0)
void glVertexAttribFormat(int arg0, int arg1, int arg2, boolean arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex,...
void glMultiTexCoord3sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3sv}(GLenum target,...
void glProgramLocalParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameterI4uivNV}(GLenum target,...
void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
boolean isGL2GL3()
Indicates whether this GL object conforms to a GL2GL3 compatible profile.
void glVariantfvEXT(int arg0, java.nio.FloatBuffer arg1)
void glBindProgramARB(int arg0, int arg1)
Entry point to C language function: void {@native glBindProgramARB}(GLenum target,...
void glBindFragDataLocation(int arg0, int arg1, java.lang.String arg2)
void glNamedFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvARB}(GLuint fra...
void glVertexArrayAttribIFormat(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayAttribIFormat}(GLuint vaobj,...
void glGetnPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapusv}(GLenum map, GLsizei bufSize,...
void glVertex4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4hv}(const GLhalfNV * v) Part of GL_NV_h...
void glGetNamedRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedRenderbufferParameteriv}(GLuint renderbu...
void glGetBufferParameteri64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target,...
void glTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glDisableVertexAttribArrayARB(int arg0)
Entry point to C language function: void {@native glDisableVertexAttribArrayARB}(GLuint index) Par...
void glGetCompressedTextureImage(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glMultiTexCoord3sv(int arg0, java.nio.ShortBuffer arg1)
void glTexAttachMemoryNV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glTexAttachMemoryNV}(GLenum target,...
void glDeleteShader(int arg0)
Entry point to C language function: void {@native glDeleteShader}(GLuint shader) Part of GL_ES_VER...
void glWindowPos3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3fv}(const GLfloat * v) Part of GL_VE...
void glColor4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glColor4fv}(const GLfloat * v) Part of GL_VERSIO...
void glClearBufferuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer,...
void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, double[] arg10, int arg11)
Entry point to C language function: void {@native glMapVertexAttrib2dAPPLE}(GLuint index,...
void glDeleteProgramsARB(int arg0, java.nio.IntBuffer arg1)
void glDeleteMemoryObjectsEXT(int arg0, java.nio.IntBuffer arg1)
void glGenProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n,...
void glUniform1ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ui64vNV}(GLint location,...
void glMaxShaderCompilerThreadsARB(int arg0)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsARB}(GLuint count) Par...
void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
void glGetPerfCounterInfoINTEL(int arg0, int arg1, int arg2, byte[] arg3, int arg4, int arg5, byte[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, int[] arg12, int arg13, int[] arg14, int arg15, long[] arg16, int arg17)
Entry point to C language function: void {@native glGetPerfCounterInfoINTEL}(GLuint queryId,...
void glTranslatef(float arg0, float arg1, float arg2)
Translate the current matrix.
void glMapGrid2f(int arg0, float arg1, float arg2, int arg3, float arg4, float arg5)
Entry point to C language function: void {@native glMapGrid2f}(GLint un, GLfloat u1,...
void glBindMultiTextureEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBindMultiTextureEXT}(GLenum texunit,...
void glVertexAttrib4svARB(int arg0, java.nio.ShortBuffer arg1)
void glUniform3iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMulticastGetQueryObjectivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastGetQueryObjectivNV}(GLuint gpu,...
void glLightModelfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * para...
void glClearBufferfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer,...
boolean isGL4bc()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
void glSemaphoreParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glBlitFramebuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0,...
void glNormalPointer(com.jogamp.opengl.GLArrayData arg0)
void glVertexAttrib3dARB(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttrib3dARB}(GLuint index,...
void glGetBufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
boolean glIsOcclusionQueryNV(int arg0)
Entry point to C language function: GLboolean {@native glIsOcclusionQueryNV}(GLuint id) Part of GL...
void glGetPixelMapuiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glVertexAttribL4dv(int arg0, java.nio.DoubleBuffer arg1)
void glEndQuery(int arg0)
Entry point to C language function: void {@native glEndQuery}(GLenum target) Part of GL_VERSION_1_...
void glGenTextures(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
void glReleaseShaderCompiler()
Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well.
void glTextureStorage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture,...
void glUniform2ui64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2ui64NV}(GLint location,...
void glVertexAttribI1i(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1i}(GLuint index,...
void glCreateProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateProgramPipelines}(GLsizei n,...
void glVertexAttribI1iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index,...
void glMultiTexCoord1hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1hv}(GLenum target,...
void glGenVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glMulticastCopyImageSubDataNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14, int arg15, int arg16)
Entry point to C language function: void {@native glMulticastCopyImageSubDataNV}(GLuint srcGpu,...
void glWindowPos3sv(java.nio.ShortBuffer arg0)
void glImportSemaphoreFdEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glImportSemaphoreFdEXT}(GLuint semaphore,...
void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glRecti(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRecti}(GLint x1, GLint y1, GLint x2,...
void glNormalFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glNormalFormatNV}(GLenum type, GLsizei stride) P...
void glCreateVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glGetInternalformati64v(int arg0, int arg1, int arg2, int arg3, java.nio.LongBuffer arg4)
void glCreateCommandListsNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateCommandListsNV}(GLsizei n,...
void glDeleteVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glGetTextureParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterIiv}(GLuint texture,...
void glUniform3dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count,...
void glProgramUniform4uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetUnsignedBytevEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glGetUnsignedBytevEXT}(GLenum pname,...
void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParameters4fvEXT}(GLenum target,...
void glBeginPerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glBeginPerfQueryINTEL}(GLuint queryHandle) Part ...
void glGetFloatIndexedvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloatIndexedvEXT}(GLenum target,...
void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glBlendFunci(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendFunci}(GLuint buf, GLenum src,...
void glLightModelfv(int arg0, java.nio.FloatBuffer arg1)
void glTexImage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTexImage2DMultisample}(GLenum target,...
void glProgramEnvParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttrib4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index,...
void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
void glVertexAttrib4bvARB(int arg0, java.nio.ByteBuffer arg1)
void glVertexAttrib3svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3svARB}(GLuint index,...
void glGetInvariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantIntegervEXT}(GLuint id,...
void glVertexArrayVertexAttribDivisorEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexAttribDivisorEXT}(GLuint vaobj,...
void glMultiTexCoord4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4dv}(GLenum target,...
void glGenFramebuffers(int arg0, java.nio.IntBuffer arg1)
java.lang.Object getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL,...
void glMultMatrixd(java.nio.DoubleBuffer arg0)
void glGetAttachedShaders(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3)
void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterfvEXT}(GLuint texture,...
void glColor4iv(java.nio.IntBuffer arg0)
void glTextureParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterfv}(GLuint texture,...
void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, float[] arg5, int arg6)
Entry point to C language function: void {@native glMap1f}(GLenum target, GLfloat u1,...
void glTexCoord4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glTexCoord4f}(GLfloat s, GLfloat t,...
void glUniform1uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count,...
void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dvEXT}(GLuint program,...
int glQueryResourceNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: GLint {@native glQueryResourceNV}(GLenum queryType,...
void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertex4iv(java.nio.IntBuffer arg0)
boolean glIsList(int arg0)
Entry point to C language function: GLboolean {@native glIsList}(GLuint list) Part of GL_VERSION_1...
void glVertex2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2sv}(const GLshort * v) Part of GL_VERSI...
void glProgramUniform3dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glUniform1ui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1ui64ARB}(GLint location,...
void glPNTrianglesfATI(int arg0, float arg1)
Entry point to C language function: void {@native glPNTrianglesfATI}(GLenum pname,...
void glMultMatrixf(java.nio.FloatBuffer arg0)
Multiply the current matrix: [c] = [c] x [m].
int glGetFragDataIndex(int arg0, java.lang.String arg1)
void glCallCommandListNV(int arg0)
Entry point to C language function: void {@native glCallCommandListNV}(GLuint list) Part of GL_NV_...
void glGetLocalConstantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertex3bvOES(java.nio.ByteBuffer arg0)
void glGetLocalConstantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantFloatvEXT}(GLuint id,...
int glBindMaterialParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindMaterialParameterEXT}(GLenum face,...
void glGetMapiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMatrixLoaddEXT(int arg0, java.nio.DoubleBuffer arg1)
void glMultiTexCoord4hv(int arg0, java.nio.ShortBuffer arg1)
void glColor3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glColor3fv}(const GLfloat * v) Part of GL_VERSIO...
void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform1fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program,...
void glTexCoord4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glTexCoord4s}(GLshort s, GLshort t,...
void glGetProgramLocalParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterIuivNV}(GLenum target,...
void glProgramLocalParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameter4dvARB}(GLenum target,...
void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glShaderSource(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glUniform1dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetProgramLocalParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetUniformivARB(long arg0, int arg1, java.nio.IntBuffer arg2)
void glTexCoord4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4dv}(const GLdouble * v) Part of GL_VE...
void glGetTextureParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glGetDebugMessageLogAMD(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glVertexAttrib3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index,...
void glMatrixTranslatedEXT(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMatrixTranslatedEXT}(GLenum mode,...
void glSampleMaskIndexedNV(int arg0, int arg1)
Entry point to C language function: void {@native glSampleMaskIndexedNV}(GLuint index,...
void glUniform3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat v0,...
void glTexStorage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexStorage3DMultisample}(GLenum target,...
void glVertexAttrib4Nusv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index,...
void glEvalCoord2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord2dv}(const GLdouble * u) Part of GL_V...
void glGetTexImage(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level,...
void glClientAttribDefaultEXT(int arg0)
Entry point to C language function: void {@native glClientAttribDefaultEXT}(GLbitfield mask) Part ...
void glDrawCommandsStatesAddressNV(java.nio.LongBuffer arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, int arg4)
void glNormal3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3iv}(const GLint * v) Part of GL_VERSION...
void glVertexArrayVertexAttribOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int arg6, long arg7)
Entry point to C language function: void {@native glVertexArrayVertexAttribOffsetEXT}(GLuint vaobj,...
void glDrawArraysIndirect(int arg0, long arg1)
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode,...
void glUniform1fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTexCoord1f(float arg0)
Entry point to C language function: void {@native glTexCoord1f}(GLfloat s) Part of GL_VERSION_1_0
void glVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1)
void glFinish()
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0,...
void glGetTextureParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterIuiv}(GLuint texture,...
void glVertexAttrib3fARB(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertexAttrib3fARB}(GLuint index,...
void glGetIntegerui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value,...
void glGetVertexArrayIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4Nbv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index,...
void glUniform1dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count,...
void glGetMapiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapiv}(GLenum target, GLenum query,...
void glDrawCommandsStatesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, int arg5)
void glVertexAttribL3i64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glVertexAttribL3i64NV}(GLuint index,...
void glVertexAttrib2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertexAttrib2f}(GLuint index,...
void glGetVertexAttribLui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetFloati_v(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexArrayParameteriAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glVertexArrayParameteriAPPLE}(GLenum pname,...
void glUniform4ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ivARB}(GLint location,...
void glNormal3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny,...
void glMatrixIndexusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexusvARB}(GLint size,...
void glGetUniformiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertex2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2fv}(const GLfloat * v) Part of GL_VERSI...
void glGetTextureParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetSamplerParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
java.nio.ByteBuffer glMapTexture2DINTEL(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void * {@native glMapTexture2DINTEL}(GLuint texture,...
void glVertex4bvOES(java.nio.ByteBuffer arg0)
int glVideoCaptureNV(int arg0, java.nio.IntBuffer arg1, java.nio.LongBuffer arg2)
void glMultiTexCoordP4uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glEndQueryIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glEndQueryIndexed}(GLenum target,...
void glBeginQueryIndexed(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBeginQueryIndexed}(GLenum target,...
void glColor3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor3bv}(const GLbyte * v) Part of GL_VERSION...
void glVertexAttribL3i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3i64vNV}(GLuint index,...
void glShaderSourceARB(long arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glVertexAttrib4bv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index,...
void glVertexAttrib4ivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ivARB}(GLuint index,...
void glGetHistogramParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetHistogramParameteriv}(GLenum target,...
void glVDPAUFiniNV()
Entry point to C language function: void {@native glVDPAUFiniNV}() Part of GL_NV_vdpau_interop
boolean isGL2()
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
void glPixelTransformParameteriEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glPixelTransformParameteriEXT}(GLenum target,...
void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetQueryObjectui64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id,...
void glGetProgramPipelineiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribLui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex3hv(java.nio.ShortBuffer arg0)
void glGetnUniformuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glUniform1fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1fvARB}(GLint location,...
void glDrawCommandsStatesAddressNV(long[] arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int arg8)
Entry point to C language function: void {@native glDrawCommandsStatesAddressNV}(const GLuint64 * in...
void glDepthFunc(int arg0)
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_...
void glMultiTexCoord3s(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glMultiTexCoord3s}(GLenum target,...
void glGetNamedBufferParameteri64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glCopyMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyMultiTexSubImage1DEXT}(GLenum texunit,...
void glGetProgramEnvParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterIuivNV}(GLenum target,...
com.jogamp.opengl.GLProfile getGLProfile()
Returns the GLProfile associated with this GL object.
void glTexCoordP1uiv(int arg0, java.nio.IntBuffer arg1)
void glBindBuffersBase(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetIntegerv(int arg0, int[] arg1, int arg2)
void glAlphaToCoverageDitherControlNV(int arg0)
Entry point to C language function: void {@native glAlphaToCoverageDitherControlNV}(GLenum mode) P...
void glProgramUniform3ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapParameterivNV}(GLenum target,...
void glNamedBufferStorage(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glVertex2iv(java.nio.IntBuffer arg0)
void glTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterfvEXT}(GLenum texunit,...
void glRasterPos2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2fv}(const GLfloat * v) Part of GL_VE...
void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location,...
void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParameters4fvEXT}(GLuint progra...
void glSamplerParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler,...
long glCreateShaderObjectARB(int arg0)
Entry point to C language function: GLhandleARB {@native glCreateShaderObjectARB}(GLenum shaderType)...
void glFogCoordhv(short[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoordhv}(const GLhalfNV * fog) Part of GL_N...
void glColor3ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor3ubv}(const GLubyte * v) Part of GL_VERSI...
void glGetUniformfvARB(long arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetnColorTable(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glGetObjectLabel(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glStencilClearTagEXT(int arg0, int arg1)
Entry point to C language function: void {@native glStencilClearTagEXT}(GLsizei stencilTagBits,...
void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glDrawElementsBaseVertex(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode,...
void glWaitSemaphoreui64NVX(int arg0, int arg1, int[] arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glWaitSemaphoreui64NVX}(GLuint waitGpu,...
void glProgramUniform2uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program,...
void glUniform1fARB(int arg0, float arg1)
Entry point to C language function: void {@native glUniform1fARB}(GLint location,...
void glVertexArrayVertexBuffers(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, com.jogamp.common.nio.PointerBuffer arg4, java.nio.IntBuffer arg5)
void glNormal3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glNormal3s}(GLshort nx, GLshort ny,...
void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname,...
void glTexBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTexBufferRange}(GLenum target,...
void glTextureParameterfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glTextureParameterfEXT}(GLuint texture,...
void glVertexAttribL4i64vNV(int arg0, java.nio.LongBuffer arg1)
void glBindSamplers(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindSamplers}(GLuint first, GLsizei count,...
void glFramebufferTexture3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target,...
void glProgramUniform1dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program,...
void glVertexAttrib4NubvARB(int arg0, java.nio.ByteBuffer arg1)
void glFramebufferSamplePositionsfvAMD(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glVertexAttrib3sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index,...
void glUniform2ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glGetColorTable(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetColorTable}(GLenum target,...
void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, java.nio.FloatBuffer arg10)
void glVertexWeighth(short arg0)
Entry point to C language function: void {@native glVertexWeighth}(GLhalfNV weight) Part of GL_NV_...
void glGetDoublei_vEXT(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoublei_vEXT}(GLenum pname,...
void glMultiTexCoord1bOES(int arg0, byte arg1)
Entry point to C language function: void {@native glMultiTexCoord1bOES}(GLenum texture,...
void glNamedRenderbufferStorageMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleEXT}(GLuint r...
boolean glIsNameAMD(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsNameAMD}(GLenum identifier,...
void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program,...
final GL getDownstreamGL()
Returns the downstream GL instance in case this is a wrapping pipeline, otherwise null.
void glVertexAttribL3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttribL3d}(GLuint index,...
void glGetVariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexEnvivEXT}(GLenum texunit,...
void glVertexAttrib3fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index,...
void glMatrixMultfEXT(int arg0, java.nio.FloatBuffer arg1)
void glColor3dv(java.nio.DoubleBuffer arg0)
void glFramebufferDrawBufferEXT(int arg0, int arg1)
Entry point to C language function: void {@native glFramebufferDrawBufferEXT}(GLuint framebuffer,...
void glBindTextureUnit(int arg0, int arg1)
Entry point to C language function: void {@native glBindTextureUnit}(GLuint unit,...
void glTextureBufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureBufferEXT}(GLuint texture,...
void glVertexAttribLFormatNV(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribLFormatNV}(GLuint index,...
void glBufferStorageExternalEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3, int arg4)
void glFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTexture}(GLenum target,...
void glPolygonMode(int arg0, int arg1)
Entry point to C language function: void {@native glPolygonMode}(GLenum face, GLenum mode) Part of...
void glDrawCommandsNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, int[] arg3, int arg4, int arg5)
void glGetBooleanIndexedv(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetBooleanIndexedv}(GLenum target,...
void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNamedFramebufferDrawBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffer}(GLuint framebuffer,...
int glCreateShaderProgramv(int arg0, int arg1, java.lang.String[] arg2)
void glScissorExclusiveArrayvNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode,...
void glVertex2bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2bvOES}(const GLbyte * coords) Part of G...
void glMultiTexCoord4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glMultiTexCoord4d}(GLenum target,...
void glVertexWeighthv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertexWeighthv}(const GLhalfNV * weight) Part ...
void glMultiTexCoordP3uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double[] arg9, int arg10)
Entry point to C language function: void {@native glMap2d}(GLenum target, GLdouble u1,...
void glVertexAttrib3fvARB(int arg0, java.nio.FloatBuffer arg1)
void glResetMinmax(int arg0)
Entry point to C language function: void {@native glResetMinmax}(GLenum target) Part of GL_ARB_ima...
void glMultiTexCoord3dv(int arg0, java.nio.DoubleBuffer arg1)
void glScissor(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width,...
void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program,...
void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
boolean glIsEnabledi(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsEnabledi}(GLenum target,...
void glVertexAttribLFormat(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribLFormat}(GLuint attribindex,...
void glTextureAttachMemoryNV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glTextureAttachMemoryNV}(GLuint texture,...
void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glColor3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3s}(GLshort red, GLshort green,...
void glColor3iv(java.nio.IntBuffer arg0)
void glUnmapTexture2DINTEL(int arg0, int arg1)
Entry point to C language function: void {@native glUnmapTexture2DINTEL}(GLuint texture,...
void glMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMaterialiv}(GLenum face, GLenum pname,...
void glGetMemoryObjectDetachedResourcesuivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertexAttribL4i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4i64vNV}(GLuint index,...
void glProgramEnvParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramEnvParameterI4uiNV}(GLenum target,...
void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersfvNV}(GLenum target,...
void glFlushMappedBufferRange(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target,...
void glTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glGetDoublei_v(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetDoublei_v(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index,...
void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target,...
void glFragmentCoverageColorNV(int arg0)
Entry point to C language function: void {@native glFragmentCoverageColorNV}(GLuint color) Part of...
void glTexCoord2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2iv}(const GLint * v) Part of GL_VERSI...
void glLightf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname,...
void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dvEXT}(GLuint program,...
void glVertexAttrib2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index,...
void glNamedBufferDataEXT(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glColor4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glColor4dv}(const GLdouble * v) Part of GL_VERSI...
void glColor4b(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glColor4b}(GLbyte red, GLbyte green,...
void glConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexAttrib3svARB(int arg0, java.nio.ShortBuffer arg1)
void glNamedRenderbufferStorageMultisampleAdvancedAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleAdvancedAMD}(...
void glGetProgramEnvParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttrib4dARB(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttrib4dARB}(GLuint index,...
void glUniform2dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count,...
void glShadeModel(int arg0)
void glProgramEnvParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameterI4uivNV}(GLenum target,...
void glLoadMatrixd(java.nio.DoubleBuffer arg0)
void glVertexAttrib4NubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NubvARB}(GLuint index,...
void glGetInvariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glPixelZoom(float arg0, float arg1)
Entry point to C language function: void {@native glPixelZoom}(GLfloat xfactor, GLfloat yfactor) P...
void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target,...
void glBindVertexArray(int arg0)
Entry point to C language function: void {@native glBindVertexArray}(GLuint array) Part of GL_ARB_...
void glBindTransformFeedbackNV(int arg0, int arg1)
Entry point to C language function: void {@native glBindTransformFeedbackNV}(GLenum target,...
void glSecondaryColor3ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3ubv}(const GLubyte * v) Part of...
void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category,...
void glVertexAttribI4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index,...
void glGetFirstPerfQueryIdINTEL(java.nio.IntBuffer arg0)
void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glMulticastFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glMulticastFramebufferSampleLocationsfvNV}(GLuint ...
void glWindowPos3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3dv}(const GLdouble * v) Part of GL_V...
void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetProgramivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGetProgramResourceIndex(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program,...
void glTexCoord3bvOES(java.nio.ByteBuffer arg0)
void glVertexAttrib2dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2dvARB}(GLuint index,...
void glMultiTexParameteriEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexParameteriEXT}(GLenum texunit,...
void glMatrixIndexusvARB(int arg0, java.nio.ShortBuffer arg1)
void glBlitFramebufferLayerEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
Entry point to C language function: void {@native glBlitFramebufferLayerEXT}(GLint srcX0,...
void glTexStorageMem3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTexStorageMem3DEXT}(GLenum target,...
void glDebugMessageInsert(int arg0, int arg1, int arg2, int arg3, int arg4, java.lang.String arg5)
void glMatrixLoadIdentityEXT(int arg0)
Entry point to C language function: void {@native glMatrixLoadIdentityEXT}(GLenum mode) Part of GL...
void glSpecializeShader(int arg0, byte[] arg1, int arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7)
Entry point to C language function: void {@native glSpecializeShader}(GLuint shader,...
void glWeightPointerARB(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glWeightPointerARB}(GLint size,...
void glFogiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glFogiv}(GLenum pname, const GLint * params) Par...
void glTexCoord4hv(java.nio.ShortBuffer arg0)
void glVertexAttribP4ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index,...
void glDeleteQueryResourceTagNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteQueryResourceTagNV}(GLsizei n,...
void glVertexArrayVertexAttribLOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayVertexAttribLOffsetEXT}(GLuint vaobj,...
void glInvalidateNamedFramebufferData(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
boolean isGL3ES3()
Indicates whether this GL object conforms to a GL3ES3 compatible profile.
void glInvalidateFramebuffer(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target,...
void glDrawMeshTasksIndirectNV(long arg0)
Entry point to C language function: void {@native glDrawMeshTasksIndirectNV}(GLintptr indirect) Pa...
void glTexParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGenVertexShadersEXT(int arg0)
Entry point to C language function: GLuint {@native glGenVertexShadersEXT}(GLuint range) Part of G...
void glResumeTransformFeedback()
Entry point to C language function: void {@native glResumeTransformFeedback}() Part of GL_ARB_tran...
void glDispatchComputeIndirect(long arg0)
Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect) Pa...
void glCreatePerfQueryINTEL(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program,...
void glCreatePerfQueryINTEL(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreatePerfQueryINTEL}(GLuint queryId,...
void glGetInfoLogARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glTessellationModeAMD(int arg0)
Entry point to C language function: void {@native glTessellationModeAMD}(GLenum mode) Part of GL_A...
void glMultiDrawMeshTasksIndirectCountNV(long arg0, long arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiDrawMeshTasksIndirectCountNV}(GLintptr indi...
void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttrib2hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2hv}(GLuint index,...
void glVertexAttribL3ui64vNV(int arg0, java.nio.LongBuffer arg1)
boolean glIsSync(long arg0)
Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync) Part of GL_ES_VERSIO...
void glGetVariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantIntegervEXT}(GLuint id,...
void glLGPUInterlockNVX()
Entry point to C language function: void {@native glLGPUInterlockNVX}() Part of GL_NVX_linked_gpu_...
void glVertexPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glCreateProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glTexEnvi(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname,...
void glColor3bv(java.nio.ByteBuffer arg0)
void glTessellationFactorAMD(float arg0)
Entry point to C language function: void {@native glTessellationFactorAMD}(GLfloat factor) Part of...
void glProgramUniform4dEXT(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramUniform4dEXT}(GLuint program,...
void glVertex2h(short arg0, short arg1)
Entry point to C language function: void {@native glVertex2h}(GLhalfNV x, GLhalfNV y) Part of GL_N...
void glRasterPos2sv(java.nio.ShortBuffer arg0)
void glVertexP2ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP2ui}(GLenum type, GLuint value) Part of...
void glTexCoordP1ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP1ui}(GLenum type, GLuint coords) Part...
void glWeightuivARB(int arg0, java.nio.IntBuffer arg1)
void glGenTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n,...
void glGetVertexAttribLdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index,...
void glProgramUniform1i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramUniform1i}(GLuint program,...
void glUniformBufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniformBufferEXT}(GLuint program,...
void glNamedFramebufferDrawBuffers(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNormalPointer(int arg0, int arg1, long arg2)
void glGetObjectParameterfvARB(long arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetObjectParameterfvARB}(GLhandleARB obj,...
void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index,...
void glScaled(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glScaled}(GLdouble x, GLdouble y,...
void glDrawCommandsAddressNV(int arg0, java.nio.LongBuffer arg1, java.nio.IntBuffer arg2, int arg3)
void glSemaphoreParameterui64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glQueryResourceTagNV(int arg0, java.nio.ByteBuffer arg1)
void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glMultiTexCoord2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2i}(GLenum target,...
void glProgramUniform3ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui64vARB}(GLuint program,...
void glProgramUniform1ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramUniform1ui}(GLuint program,...
void glGetnMinmax(int arg0, boolean arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetInvariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
int glObjectPurgeableAPPLE(int arg0, int arg1, int arg2)
Entry point to C language function: GLenum {@native glObjectPurgeableAPPLE}(GLenum objectType,...
java.lang.String glGetString(int arg0)
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_...
void glVertexAttrib4Nub(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glVertexAttrib4Nub}(GLuint index,...
void glConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glConvolutionParameteriv}(GLenum target,...
void glUniform2i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2i64vNV}(GLint location,...
void glGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
void glDrawElements(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetUniformi64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformi64vARB}(GLuint program,...
void glTexCoord2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2sv}(const GLshort * v) Part of GL_VER...
void glGetFloatv(int arg0, java.nio.FloatBuffer arg1)
Copy the named matrix into the given storage.
short glGetStageIndexNV(int arg0)
Entry point to C language function: GLushort {@native glGetStageIndexNV}(GLenum shadertype) Part o...
void glGetProgramEnvParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterfvARB}(GLenum target,...
void glMakeTextureHandleNonResidentARB(long arg0)
Entry point to C language function: void {@native glMakeTextureHandleNonResidentARB}(GLuint64 handle...
void glMultiTexCoordPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glUnlockArraysEXT()
Entry point to C language function: void {@native glUnlockArraysEXT}() Part of GL_EXT_compiled_ver...
void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index,...
void glUniform3fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexGeniEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexGeniEXT}(GLenum texunit,...
void glVertexAttrib4fv(int arg0, java.nio.FloatBuffer arg1)
void glDisableVertexArrayAttrib(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayAttrib}(GLuint vaobj,...
void glFogCoordf(float arg0)
Entry point to C language function: void {@native glFogCoordf}(GLfloat coord) Part of GL_VERSION_1...
void glMultiTexCoordP3uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetnMapfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapfv}(GLenum target, GLenum query,...
void glProvokingVertexEXT(int arg0)
Entry point to C language function: void {@native glProvokingVertexEXT}(GLenum mode) Part of GL_EX...
void glEvalCoord2dv(java.nio.DoubleBuffer arg0)
int glGetProgramResourceLocationIndex(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glTextureStorage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture,...
void glUniform2iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertex4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertex4d}(GLdouble x, GLdouble y,...
void glCompileShader(int arg0)
Entry point to C language function: void {@native glCompileShader}(GLuint shader) Part of GL_ES_VE...
void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParametersI4ivNV}(GLenum target,...
void glVertexAttrib1fv(int arg0, java.nio.FloatBuffer arg1)
void glMatrixLoadTransposedEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadTransposedEXT}(GLenum mode,...
void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level,...
void glUniform3i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3i64vARB}(GLint location,...
void glViewport(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width,...
void glMatrixLoadfEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadfEXT}(GLenum mode, const GLfloat * m) ...
void glBindBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glBindBufferRange}(GLenum target,...
void glColor3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glColor3b}(GLbyte red, GLbyte green,...
void glColor3usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3usv}(const GLushort * v) Part of GL_VERS...
void glUniform1f(int arg0, float arg1)
Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat v0) Part of...
void glCreateSemaphoresNV(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program,...
void glGetLightiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMulticastFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glBindVertexShaderEXT(int arg0)
Entry point to C language function: void {@native glBindVertexShaderEXT}(GLuint id) Part of GL_EXT...
void glGetPixelMapfv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program,...
void glVertexAttrib1svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1svARB}(GLuint index,...
void glBufferPageCommitmentMemNV(int arg0, long arg1, long arg2, int arg3, long arg4, boolean arg5)
Entry point to C language function: void {@native glBufferPageCommitmentMemNV}(GLenum target,...
void glColor3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColor3i}(GLint red, GLint green,...
void glGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
void glUniform1i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1i64vARB}(GLint location,...
void glStencilMask(int arg0)
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSIO...
void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
boolean isGL3core()
Indicates whether this GL object uses a GL3 core profile.
void glSecondaryColor3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3s}(GLshort red,...
void glWeightdvARB(int arg0, java.nio.DoubleBuffer arg1)
void glWeightfvARB(int arg0, java.nio.FloatBuffer arg1)
int glGenLists(int arg0)
Entry point to C language function: GLuint {@native glGenLists}(GLsizei range) Part of GL_VERSION_...
void glProgramUniform2i64ARB(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2i64ARB}(GLuint program,...
void glGetObjectPtrLabel(java.nio.Buffer arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glGetVertexAttribLi64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glColorTableParameteriv}(GLenum target,...
void glVertexAttrib4NivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NivARB}(GLuint index,...
void glGetnMapdv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glCommandListSegmentsNV(int arg0, int arg1)
Entry point to C language function: void {@native glCommandListSegmentsNV}(GLuint list,...
void glNamedProgramLocalParameterI4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uiEXT}(GLuint progra...
void glMultiTexCoord1bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1bvOES}(GLenum texture,...
void glVertexAttrib2dvARB(int arg0, java.nio.DoubleBuffer arg1)
int glBindParameterEXT(int arg0)
Entry point to C language function: GLuint {@native glBindParameterEXT}(GLenum value) Part of GL_E...
void glGetNamedFramebufferParameterfvAMD(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5, int arg6)
Entry point to C language function: void {@native glGetNamedFramebufferParameterfvAMD}(GLuint frameb...
void glDeleteSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count,...
void glLoadMatrixf(java.nio.FloatBuffer arg0)
Load the current matrix w/ the provided one.
void glVertexAttribI1iv(int arg0, java.nio.IntBuffer arg1)
void glDrawElementsIndirect(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode,...
void glFramebufferDrawBuffersEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glFramebufferDrawBuffersEXT}(GLuint framebuffer,...
void glMultiTexCoordP2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP2ui}(GLenum texture,...
void glGetVariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantBooleanvEXT}(GLuint id,...
void glProgramUniform1ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1ui64vARB}(GLuint program,...
void glColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexRenderbufferNV(int arg0, int arg1)
Entry point to C language function: void {@native glTexRenderbufferNV}(GLenum target,...
void glObjectPtrLabel(java.nio.Buffer arg0, int arg1, java.nio.ByteBuffer arg2)
void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glGetInvariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantFloatvEXT}(GLuint id,...
void glGetMemoryObjectParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMemoryObjectParameterivEXT}(GLuint memoryObje...
void glDeleteQueryResourceTagNV(int arg0, java.nio.IntBuffer arg1)
void glMakeImageHandleNonResidentARB(long arg0)
Entry point to C language function: void {@native glMakeImageHandleNonResidentARB}(GLuint64 handle) ...
void glCompressedTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location,...
void glVertexAttrib1hv(int arg0, java.nio.ShortBuffer arg1)
void glMemoryBarrierByRegion(int arg0)
Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers) Pa...
void glTexStorageMem2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTexStorageMem2DMultisampleEXT}(GLenum target,...
void glStencilMaskSeparate(int arg0, int arg1)
Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face,...
void glWindowPos2sv(java.nio.ShortBuffer arg0)
void glBindAttribLocation(int arg0, int arg1, java.lang.String arg2)
void glVertexAttrib4bvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4bvARB}(GLuint index,...
void glTexCoord4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glTexCoord4d}(GLdouble s, GLdouble t,...
void glGetSemaphoreParameterui64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetSemaphoreParameterui64vEXT}(GLuint semaphore,...
void glColorFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColorFormatNV}(GLint size, GLenum type,...
void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
void glGetProgramInterfaceiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program,...
com.jogamp.opengl.GL3bc getGL3bc()
Casts this object to the GL3bc interface.
void glTexCoord2sv(java.nio.ShortBuffer arg0)
void glVertexAttribs1hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs1hv}(GLuint index,...
void glVertexAttrib4fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index,...
void glTexGeni(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexGeni}(GLenum coord, GLenum pname,...
void glGetVertexAttribdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index,...
void glGetNamedFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameteriv}(GLuint...
void glProgramUniform1i64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1i64NV}(GLuint program,...
void glGetShaderiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname,...
void glNormal3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glNormal3h}(GLhalfNV nx, GLhalfNV ny,...
void glVariantsvEXT(int arg0, java.nio.ShortBuffer arg1)
void glProgramUniform4ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glDeleteNamedStringARB(int arg0, java.lang.String arg1)
void glFogf(int arg0, float arg1)
Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param) Part of GL_...
void glNamedBufferPageCommitmentARB(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glNamedBufferPageCommitmentARB}(GLuint buffer,...
void glTexCoordP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP4ui}(GLenum type, GLuint coords) Part...
void glVertexAttrib4svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4svARB}(GLuint index,...
void glVertexArrayBindVertexBufferEXT(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayBindVertexBufferEXT}(GLuint vaobj,...
void glGetFloati_vEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos2i(int arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2i}(GLint x, GLint y) Part of GL_VERS...
void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetMultiTexLevelParameterivEXT}(GLenum texunit,...
void glGenOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1)
void glDeleteTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glDeleteVertexShaderEXT(int arg0)
Entry point to C language function: void {@native glDeleteVertexShaderEXT}(GLuint id) Part of GL_E...
void glMultiTexCoord4iv(int arg0, java.nio.IntBuffer arg1)
void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location,...
void glFlushPixelDataRangeNV(int arg0)
Entry point to C language function: void {@native glFlushPixelDataRangeNV}(GLenum target) Part of ...
void glTextureParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glMultiTexCoord1s(int arg0, short arg1)
Entry point to C language function: void {@native glMultiTexCoord1s}(GLenum target,...
void glGetPixelTransformParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMatrixMode(int arg0)
Sets the current matrix mode.
void glImportMemoryWin32HandleEXT(int arg0, long arg1, int arg2, java.nio.Buffer arg3)
void glApplyFramebufferAttachmentCMAAINTEL()
Entry point to C language function: void {@native glApplyFramebufferAttachmentCMAAINTEL}() Part of...
void glUniform3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3i}(GLint location, GLint v0,...
void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program,...
void glTexCoordP1uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glSignalSemaphoreui64NVX(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.LongBuffer arg3)
void glColorP4uiv(int arg0, java.nio.IntBuffer arg1)
void glVertex3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertex3d}(GLdouble x, GLdouble y,...
void glLightModeli(int arg0, int arg1)
Entry point to C language function: void {@native glLightModeli}(GLenum pname, GLint param) Part o...
void glCreateCommandListsNV(int arg0, java.nio.IntBuffer arg1)
void glGetQueryBufferObjecti64v(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjecti64v}(GLuint id,...
void glGetShaderSource(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glClearTexSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glVertexArrayVertexOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayVertexOffsetEXT}(GLuint vaobj,...
void glVertexAttribL1ui64vARB(int arg0, java.nio.LongBuffer arg1)
void glVertexAttrib1dv(int arg0, java.nio.DoubleBuffer arg1)
void glGetMemoryObjectParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform2iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count,...
void glMultiTexCoord3iv(int arg0, java.nio.IntBuffer arg1)
void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4ivEXT}(GLuint progr...
void glTexCoord1bOES(byte arg0)
Entry point to C language function: void {@native glTexCoord1bOES}(GLbyte s) Part of GL_OES_byte_c...
void glGetActiveUniform(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program,...
void glClientWaitSemaphoreui64NVX(int arg0, int[] arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glClientWaitSemaphoreui64NVX}(GLsizei fenceObjectC...
void glViewportArrayv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexCoord3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMultiTexCoord3f}(GLenum target,...
int getDefaultReadFramebuffer()
Return the default read framebuffer name.
void glEvaluateDepthValuesARB()
Entry point to C language function: void {@native glEvaluateDepthValuesARB}() Part of GL_ARB_sampl...
void glUniform3i64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3i64NV}(GLint location,...
void glPixelTransformParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexWeightfvEXT(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertexWeightfvEXT}(const GLfloat * weight) Par...
void glVertexAttribs3hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glEvalCoord1d(double arg0)
Entry point to C language function: void {@native glEvalCoord1d}(GLdouble u) Part of GL_VERSION_1_...
void glVariantsvEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVariantsvEXT}(GLuint id, const GLshort * addr) ...
void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2dvEXT}(GLuint program,...
void glProgramUniform2fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program,...
void glProgramUniform2f(int arg0, int arg1, float arg2, float arg3)
Entry point to C language function: void {@native glProgramUniform2f}(GLuint program,...
void glMulticastWaitSyncNV(int arg0, int arg1)
Entry point to C language function: void {@native glMulticastWaitSyncNV}(GLuint signalGpu,...
void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target,...
void glMultiDrawArraysIndirectBindlessNV(int arg0, java.nio.Buffer arg1, int arg2, int arg3, int arg4)
void glGetTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawTransformFeedbackInstanced(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode,...
void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterIivEXT}(GLenum texunit,...
void glGetVertexArrayPointeri_vEXT(int arg0, int arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3)
void glProgramUniform3dEXT(int arg0, int arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glProgramUniform3dEXT}(GLuint program,...
void glVertex2f(float arg0, float arg1)
Entry point to C language function: void {@native glVertex2f}(GLfloat x, GLfloat y) Part of GL_VER...
void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target,...
void glVertexP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glStencilFunc(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref,...
void glGetDoublev(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) P...
void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glGetVertexArrayiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexArrayiv}(GLuint vaobj,...
void glAttachShader(int arg0, int arg1)
Entry point to C language function: void {@native glAttachShader}(GLuint program,...
void glGetVideoCaptureivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVideoCaptureivNV}(GLuint video_capture_slot,...
void glWindowPos2iv(java.nio.IntBuffer arg0)
void glProgramUniform3iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetnMapdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapdv}(GLenum target, GLenum query,...
void glGetPerfQueryInfoINTEL(int arg0, int arg1, byte[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11)
Entry point to C language function: void {@native glGetPerfQueryInfoINTEL}(GLuint queryId,...
void glScissorExclusiveArrayvNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glScissorExclusiveArrayvNV}(GLuint first,...
void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glConvolutionFilter2D}(GLenum target,...
void glUniform3iARB(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3iARB}(GLint location,...
void glVertexArrayBindingDivisor(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayBindingDivisor}(GLuint vaobj,...
void glTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterIivEXT}(GLuint texture,...
void glGetVertexAttribivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glTexCoord3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexCoord3i}(GLint s, GLint t,...
void glUniform1iARB(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1iARB}(GLint location,...
void glTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNamedFramebufferReadBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glNamedFramebufferReadBuffer}(GLuint framebuffer,...
void glUniform4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat v0,...
void glListDrawCommandsStatesClientNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, int arg6)
void glVertexAttribIFormat(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex,...
void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location,...
void glSecondaryColor3sv(java.nio.ShortBuffer arg0)
void glShaderSourceARB(long arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glColor4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4h}(GLhalfNV red, GLhalfNV green,...
void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexEnvfvEXT}(GLenum texunit,...
void glNormalPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glTexCoord2d(double arg0, double arg1)
Entry point to C language function: void {@native glTexCoord2d}(GLdouble s, GLdouble t) Part of GL...
void glBindImageTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDisableIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glDisableIndexed}(GLenum target,...
void glColor4bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor4bv}(const GLbyte * v) Part of GL_VERSION...
void glClear(int arg0)
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_...
void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glBlendEquationIndexedAMD(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationIndexedAMD}(GLuint buf,...
void glProgramLocalParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramLocalParameter4fARB}(GLenum target,...
void glMatrixScaledEXT(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMatrixScaledEXT}(GLenum mode,...
void glSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler,...
void glDrawElementsInstancedBaseInstance(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5)
void glScissorArrayv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target,...
void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program,...
void glGetProgramEnvParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterIivNV}(GLenum target,...
void glGetQueryBufferObjectui64v(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectui64v}(GLuint id,...
boolean glIsVertexArray(int arg0)
Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array) Part of GL_A...
void glGetQueryObjectuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id,...
void glVertex4dv(java.nio.DoubleBuffer arg0)
void glTexCoord1i(int arg0)
Entry point to C language function: void {@native glTexCoord1i}(GLint s) Part of GL_VERSION_1_0
void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program,...
void glMatrixLoadfEXT(int arg0, java.nio.FloatBuffer arg1)
void glProgramUniform4d(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramUniform4d}(GLuint program,...
void glMatrixMultTransposedEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultTransposedEXT}(GLenum mode,...
void glRasterPos3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glRasterPos3d}(GLdouble x, GLdouble y,...
void glVertexAttrib2fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2fvARB}(GLuint index,...
void glUniformHandleui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniformHandleui64ARB}(GLint location,...
boolean isGL4core()
Indicates whether this GL object uses a GL4 core profile.
void glUniform2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x,...
void glVertexAttribs4hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersIivNV}(GLenum target,...
void glGetPixelMapuiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttrib3d}(GLuint index,...
void glActiveShaderProgram(int arg0, int arg1)
Entry point to C language function: void {@native glActiveShaderProgram}(GLuint pipeline,...
void glRasterPos2fv(java.nio.FloatBuffer arg0)
void glBindVertexBuffer(int arg0, int arg1, long arg2, int arg3)
Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex,...
void glUniform3uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count,...
void glUniform2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0,...
void glGetVertexAttribdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glRasterPos3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3fv}(const GLfloat * v) Part of GL_VE...
void glClientActiveTexture(int arg0)
Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture) Part of G...
void glRectiv(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1)
void glGetTextureLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureLevelParameteriv}(GLuint texture,...
void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1dvEXT}(GLuint program,...
void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTextureParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameteriv}(GLuint texture,...
void glTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glCopyTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTextureSubImage2D}(GLuint texture,...
void glRectf(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glRectf}(GLfloat x1, GLfloat y1,...
void glCullFace(int arg0)
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2...
void glMultMatrixf(float[] arg0, int arg1)
Multiply the current matrix: [c] = [c] x [m].
int glQueryResourceNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertex4bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4bvOES}(const GLbyte * coords) Part of G...
void glNamedRenderbufferStorageMultisample(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisample}(GLuint rend...
void glGetPixelMapfv(int arg0, java.nio.FloatBuffer arg1)
void glClearColorIui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glClearColorIui}(GLuint red, GLuint green,...
boolean glIsQuery(int arg0)
Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id) Part of GL_VERSION_1_...
void glBindFramebuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target,...
void glDisableVariantClientStateEXT(int arg0)
Entry point to C language function: void {@native glDisableVariantClientStateEXT}(GLuint id) Part ...
void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target,...
void glMultiTexGendEXT(int arg0, int arg1, int arg2, double arg3)
Entry point to C language function: void {@native glMultiTexGendEXT}(GLenum texunit,...
void glVertexAttrib1dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glBindVertexBuffers(int arg0, int arg1, int[] arg2, int arg3, com.jogamp.common.nio.PointerBuffer arg4, int[] arg5, int arg6)
void glMatrixIndexubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexubvARB}(GLint size,...
void glDrawTransformFeedbackNV(int arg0, int arg1)
Entry point to C language function: void {@native glDrawTransformFeedbackNV}(GLenum mode,...
void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, java.nio.DoubleBuffer arg9)
void glNamedFramebufferTexture1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTexture1DEXT}(GLuint framebuffer...
void glDrawElementsBaseVertex(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glNormal3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3fv}(const GLfloat * v) Part of GL_VERSI...
void glFramebufferTexture1D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTexture1D}(GLenum target,...
void glGetPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetPixelTransformParameterivEXT}(GLenum target,...
void glPointParameteriv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname,...
void glUniform1uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGenProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord1dv(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttribI2iv(int arg0, java.nio.IntBuffer arg1)
void glFramebufferFetchBarrierEXT()
Entry point to C language function: void {@native glFramebufferFetchBarrierEXT}() Part of GL_EXT_s...
void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode,...
void glLockArraysEXT(int arg0, int arg1)
Entry point to C language function: void {@native glLockArraysEXT}(GLint first, GLsizei count) Par...
long glGetHandleARB(int arg0)
Entry point to C language function: GLhandleARB {@native glGetHandleARB}(GLenum pname) Part of GL_...
void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3fvARB}(GLint location,...
void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1ui64vNV}(GLuint program,...
void glPointSize(float arg0)
Entry point to C language function: void {@native glPointSize}(GLfloat size) Part of GL_VERSION_ES...
void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glGetPerfQueryInfoINTEL(int arg0, int arg1, java.nio.ByteBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6)
void glTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertex2hv(java.nio.ShortBuffer arg0)
void glCopyTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyTextureSubImage1D}(GLuint texture,...
void glBlitNamedFramebuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
Entry point to C language function: void {@native glBlitNamedFramebuffer}(GLuint readFramebuffer,...
boolean glUnmapBuffer(int arg0)
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VE...
void glDeleteCommandListsNV(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMultiDrawElementsBaseVertex(int arg0, java.nio.IntBuffer arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3, int arg4, java.nio.IntBuffer arg5)
void glDepthMask(boolean arg0)
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSI...
void glGetnMapiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glEdgeFlagPointer(int arg0, java.nio.Buffer arg1)
void glMultiDrawArraysIndirectAMD(int arg0, java.nio.Buffer arg1, int arg2, int arg3)
void glTexParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTextureLayerARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target,...
void glVertex2s(short arg0, short arg1)
Entry point to C language function: void {@native glVertex2s}(GLshort x, GLshort y) Part of GL_VER...
void glGetSamplerParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord1sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1sv}(GLenum target,...
void glMultiTexEnvfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexEnvfEXT}(GLenum texunit,...
void glNamedFramebufferRenderbufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferRenderbufferEXT}(GLuint framebuf...
void glGetVertexAttribfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index,...
void glUniformHandleui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniform3ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui}(GLuint program,...
void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterIuivEXT}(GLuint texture,...
void glGetUniformi64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glSecondaryColor3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glSecondaryColor3d}(GLdouble red,...
void glRasterPos2dv(java.nio.DoubleBuffer arg0)
void glMultiDrawElements(int arg0, java.nio.IntBuffer arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3, int arg4)
void glTexCoordPointer(com.jogamp.opengl.GLArrayData arg0)
void glVertex2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2iv}(const GLint * v) Part of GL_VERSION...
void glGetMultisamplefvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMultisamplefvNV}(GLenum pname,...
void glGetNamedBufferParameteri64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameteri64v}(GLuint buffer,...
void glClearNamedFramebufferfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glCurrentPaletteMatrixARB(int arg0)
Entry point to C language function: void {@native glCurrentPaletteMatrixARB}(GLint index) Part of ...
void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTextureParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoord3i}(GLenum target,...
void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glColor3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3sv}(const GLshort * v) Part of GL_VERSIO...
void glVariantdvEXT(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttrib4Nuiv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dvEXT}(GLuint program,...
void glGetnPixelMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glCompressedMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glGetProgramPipelineInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline,...
void glBindVertexBuffers(int arg0, int arg1, java.nio.IntBuffer arg2, com.jogamp.common.nio.PointerBuffer arg3, java.nio.IntBuffer arg4)
void glGetMinmaxParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2sv}(const GLshort * v) Part of GL_VE...
void glVertexAttribI2uiv(int arg0, java.nio.IntBuffer arg1)
void glSecondaryColor3usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3usv}(const GLushort * v) Part o...
void glProgramUniform4dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program,...
void glGetVideoCaptureivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform1d(int arg0, double arg1)
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x) Part of...
void glNormalP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glNormalP3ui}(GLenum type, GLuint coords) Part o...
void glGetPolygonStipple(byte[] arg0, int arg1)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glVertex4hv(java.nio.ShortBuffer arg0)
void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glColor4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glVertexAttrib2fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index,...
void glIndexub(byte arg0)
Entry point to C language function: void {@native glIndexub}(GLubyte c) Part of GL_VERSION_1_1
java.lang.Object getExtension(java.lang.String arg0)
void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glProgramUniform2ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glProgramUniform2ui}(GLuint program,...
void glUniformSubroutinesuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype,...
void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParametersI4ivNV}(GLenum target,...
void glGetActiveAttrib(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program,...
void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glUniform1i(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1i}(GLint location, GLint v0) Part of G...
void glUniform3iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count,...
void glUniform2i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2i64vARB}(GLint location,...
void glCreateBuffers(int arg0, java.nio.IntBuffer arg1)
void glGetVertexArrayIndexed64iv(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIndexed64iv}(GLuint vaobj,...
void glColorP3uiv(int arg0, java.nio.IntBuffer arg1)
void glScissorExclusiveNV(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glScissorExclusiveNV}(GLint x, GLint y,...
void glProgramUniform2i64NV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2i64NV}(GLuint program,...
void glUniform2ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetUniformui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glClearBufferfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawMeshTasksNV(int arg0, int arg1)
Entry point to C language function: void {@native glDrawMeshTasksNV}(GLuint first,...
void glSecondaryColor3dv(java.nio.DoubleBuffer arg0)
void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level,...
void glBindVideoCaptureStreamBufferNV(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glBindVideoCaptureStreamBufferNV}(GLuint video_cap...
void glWindowRectanglesEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glWindowRectanglesEXT}(GLenum mode,...
void glDrawElementsInstancedBaseVertexBaseInstance(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLe...
void glMultiTexCoord1sv(int arg0, java.nio.ShortBuffer arg1)
void glBindImageTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindImageTextures}(GLuint first,...
void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamivNV}(GLuint video_capture_...
void glVertexAttrib4uiv(int arg0, java.nio.IntBuffer arg1)
void glGetCompressedTextureSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttrib2h(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2h}(GLuint index,...
void glEnableClientStateIndexedEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableClientStateIndexedEXT}(GLenum array,...
void glShaderBinary(int arg0, java.nio.IntBuffer arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glGetPixelMapuiv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glTexCoord2bvOES(java.nio.ByteBuffer arg0)
void glDrawArraysInstancedBaseInstance(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glDrawArraysInstancedBaseInstance}(GLenum mode,...
void glShadingRateImageBarrierNV(boolean arg0)
Entry point to C language function: void {@native glShadingRateImageBarrierNV}(GLboolean synchronize...
void glColor3usv(java.nio.ShortBuffer arg0)
void glVertex4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4fv}(const GLfloat * v) Part of GL_VERSI...
void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB,...
void glWeightuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glWeightuivARB}(GLint size, const GLuint * weights...
void glProgramLocalParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramLocalParameterI4uiNV}(GLenum target,...
void glUniform2dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
int glAsyncCopyImageSubDataNVX(int arg0, java.nio.IntBuffer arg1, java.nio.LongBuffer arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14, int arg15, int arg16, int arg17, int arg18, int arg19, int arg20, java.nio.IntBuffer arg21, java.nio.LongBuffer arg22)
void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMapGrid1f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glMapGrid1f}(GLint un, GLfloat u1,...
void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
int glGetDebugMessageLogAMD(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, byte[] arg10, int arg11)
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count,...
void glTexCoord3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3dv}(const GLdouble * v) Part of GL_VE...
void glMultTransposeMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glMultTransposeMatrixd}(const GLdouble * m) Part...
int glBindTextureUnitParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindTextureUnitParameterEXT}(GLenum unit,...
void glTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTextureImage1DEXT}(GLuint texture,...
void glGetPerfCounterInfoINTEL(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3, int arg4, java.nio.ByteBuffer arg5, java.nio.IntBuffer arg6, java.nio.IntBuffer arg7, java.nio.IntBuffer arg8, java.nio.IntBuffer arg9, java.nio.LongBuffer arg10)
void glRasterPos3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glRasterPos3s}(GLshort x, GLshort y,...
static final boolean DEBUG
void glMulticastGetQueryObjecti64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glMulticastGetQueryObjecti64vNV}(GLuint gpu,...
void glVertexAttribI3iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index,...
void glMultiTexCoord4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glMultiTexCoord4i}(GLenum target,...
void glTexCoord4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4hv}(const GLhalfNV * v) Part of GL_NV...
int glAsyncCopyBufferSubDataNVX(int arg0, int[] arg1, int arg2, long[] arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9, long arg10, long arg11, int arg12, int[] arg13, int arg14, long[] arg15, int arg16)
Entry point to C language function: GLuint {@native glAsyncCopyBufferSubDataNVX}(GLsizei waitSemapho...
void glEvalMesh1(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glEvalMesh1}(GLenum mode, GLint i1,...
void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNormalP3uiv(int arg0, java.nio.IntBuffer arg1)
void glGetFloatv(int arg0, float[] arg1, int arg2)
Copy the named matrix to the given storage at offset.
void glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green,...
void glProgramUniform4fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glVDPAUUnmapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
void glGetShaderSource(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader,...
void glNamedBufferStorageMemEXT(int arg0, long arg1, int arg2, long arg3)
Entry point to C language function: void {@native glNamedBufferStorageMemEXT}(GLuint buffer,...
void glGetHistogramParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetHistogramParameterfv}(GLenum target,...
void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetnPixelMapusv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glVertex3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3sv}(const GLshort * v) Part of GL_VERSI...
void glUniform1ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ivARB}(GLint location,...
void glVertexAttribI4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index,...
void glTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
long glCreateSyncFromCLeventARB(long arg0, long arg1, int arg2)
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context *...
void glVertexAttribI4uiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib3hv(int arg0, java.nio.ShortBuffer arg1)
void glNormal3iv(java.nio.IntBuffer arg0)
int glObjectUnpurgeableAPPLE(int arg0, int arg1, int arg2)
Entry point to C language function: GLenum {@native glObjectUnpurgeableAPPLE}(GLenum objectType,...
void glGetTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glNamedFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferRenderbuffer}(GLuint framebuffer...
void glGetNamedStringivARB(int arg0, java.lang.String arg1, int arg2, int[] arg3, int arg4)
void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4ivEXT}(GLuint progra...
void glGetCompressedTexImage(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target,...
void glMultiDrawArraysIndirectBindlessCountNV(int arg0, java.nio.Buffer arg1, int arg2, int arg3, int arg4, int arg5)
void glEndVideoCaptureNV(int arg0)
Entry point to C language function: void {@native glEndVideoCaptureNV}(GLuint video_capture_slot) ...
void glVertexAttribL4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttribL4d}(GLuint index,...
void glProgramUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramUniform4ui}(GLuint program,...
void glValidateProgramARB(long arg0)
Entry point to C language function: void {@native glValidateProgramARB}(GLhandleARB programObj) Pa...
void glMultiTexCoord3iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3iv}(GLenum target,...
void glGetNamedBufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, long arg6)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
void glEvalMapsNV(int arg0, int arg1)
Entry point to C language function: void {@native glEvalMapsNV}(GLenum target, GLenum mode) Part o...
void glVertexAttrib4usvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4usvARB}(GLuint index,...
void glUniform2fARB(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glUniform2fARB}(GLint location,...
void glSyncTextureINTEL(int arg0)
Entry point to C language function: void {@native glSyncTextureINTEL}(GLuint texture) Part of GL_I...
void glClearNamedFramebufferuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferuiv}(GLuint framebuffer,...
void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glVertexAttrib4s(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4s}(GLuint index,...
void glGetAttachedObjectsARB(long arg0, int arg1, int[] arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glGetAttachedObjectsARB}(GLhandleARB containerObj,...
void glGetPixelMapusv(int arg0, java.nio.ShortBuffer arg1)
void glPixelTransferf(int arg0, float arg1)
Entry point to C language function: void {@native glPixelTransferf}(GLenum pname,...
boolean glIsSampler(int arg0)
Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler) Part of GL_MES...
void glShaderStorageBlockBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glShaderStorageBlockBinding}(GLuint program,...
void glTexCoord4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4fv}(const GLfloat * v) Part of GL_VER...
void glGetQueryObjectui64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex4sv(java.nio.ShortBuffer arg0)
void glVertexArrayAttribLFormat(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayAttribLFormat}(GLuint vaobj,...
void glVDPAUSurfaceAccessNV(long arg0, int arg1)
Entry point to C language function: void {@native glVDPAUSurfaceAccessNV}(GLvdpauSurfaceNV surface,...
void glPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
com.jogamp.opengl.GLBufferStorage mapNamedBufferRange(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRange(....
void glFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glTransformFeedbackBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTransformFeedbackBufferRange}(GLuint xfb,...
void glGetTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname,...
void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, float[] arg10, int arg11)
Entry point to C language function: void {@native glMapVertexAttrib2fAPPLE}(GLuint index,...
void glRasterPos4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glRasterPos4s}(GLshort x, GLshort y,...
void glDeleteTextures(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMapParameterivNV}(GLenum target,...
void glVertexAttribL4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index,...
void glRectdv(double[] arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2...
com.jogamp.opengl.GL2 getGL2()
Casts this object to the GL2 interface.
void glEvalCoord2f(float arg0, float arg1)
Entry point to C language function: void {@native glEvalCoord2f}(GLfloat u, GLfloat v) Part of GL_...
void glVertexAttrib4Nsv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index,...
void glGetUniformuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMulticastScissorArrayvNVX(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttribL2i64vNV(int arg0, java.nio.LongBuffer arg1)
void glMaterialf(int arg0, int arg1, float arg2)
void glTextureStorageMem3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTextureStorageMem3DEXT}(GLuint texture,...
void glStringMarkerGREMEDY(int arg0, java.nio.Buffer arg1)
void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterfvEXT}(GLenum texunit,...
void glMultiTexCoordP4ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP4ui}(GLenum texture,...
void glSetInvariantEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glGetNamedStringARB(int arg0, java.lang.String arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glVertexWeighthv(java.nio.ShortBuffer arg0)
void glMultiTexCoordP3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP3ui}(GLenum texture,...
void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2iv}(const GLint * v) Part of GL_VERS...
void glGetIntegerui64i_vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value,...
void glFlushMappedNamedBufferRange(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedNamedBufferRange}(GLuint buffer,...
void glUniform2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat v0,...
void glDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5, int arg6)
boolean glIsRenderbuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part...
void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos4sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord4fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4fv}(GLenum target,...
void glGetnHistogram(int arg0, boolean arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glVertexBlendARB(int arg0)
Entry point to C language function: void {@native glVertexBlendARB}(GLint count) Part of GL_ARB_ve...
void glVertexAttribL2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index,...
void glTexCoord3sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glMultiTexCoord2f}(GLenum target,...
void glUniformBlockBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program,...
void glGetClipPlanef(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetClipPlanef}(GLenum plane, GLfloat * equation)...
void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexAttribPointerARB}(GLuint index,...
void glPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glPixelTransformParameterfvEXT}(GLenum target,...
void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program,...
void glEvalPoint2(int arg0, int arg1)
Entry point to C language function: void {@native glEvalPoint2}(GLint i, GLint j) Part of GL_VERSI...
void glUniform1ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTextureSubImage3D}(GLuint texture,...
void glNamedRenderbufferStorageMultisampleCoverageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleCoverageEXT}(...
void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniform4i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler,...
int glGetGraphicsResetStatus()
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION...
boolean glReleaseKeyedMutexWin32EXT(int arg0, long arg1)
Entry point to C language function: GLboolean {@native glReleaseKeyedMutexWin32EXT}(GLuint memory,...
void glVertex3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertex3i}(GLint x, GLint y, GLint z) Part of G...
void glCoverageModulationTableNV(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
boolean isGL()
Indicates whether this GL object conforms to any of the OpenGL profiles.
void glDeleteBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
void glStencilFuncSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face,...
void glDepthRangeIndexed(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index,...
void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetFramebufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexEnviEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexEnviEXT}(GLenum texunit,...
void glPointParameteri(int arg0, int arg1)
Entry point to C language function: void {@native glPointParameteri}(GLenum pname,...
void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7)
void glUniform2i64ARB(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2i64ARB}(GLint location,...
long glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB {@native glCreateProgramObjectARB}() Part of GL_AR...
void glDeleteSemaphoresEXT(int arg0, java.nio.IntBuffer arg1)
void glRasterPos4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4iv}(const GLint * v) Part of GL_VERS...
void glColor3hv(java.nio.ShortBuffer arg0)
int glCheckFramebufferStatus(int arg0)
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part ...
void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexEnvfvEXT}(GLenum texunit,...
void glColor4ub(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green,...
long glVDPAURegisterVideoSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
void glGetTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dvEXT}(GLuint program,...
void glReadBuffer(int arg0)
Entry point to C language function: void {@native glReadBuffer}(GLenum mode) Part of GL_ES_VERSION...
void glClearBufferfi(int arg0, int arg1, float arg2, int arg3)
Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer,...
void glTexCoord4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4sv}(const GLshort * v) Part of GL_VER...
void glBindSampler(int arg0, int arg1)
Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler) Part...
com.jogamp.opengl.GLBufferStorage mapNamedBufferEXT(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferEXT(....
void glUniform4ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttribI4iv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib1fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1fvARB}(GLuint index,...
void glNamedProgramStringEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexCoord4iv(java.nio.IntBuffer arg0)
void glTexCoord3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3hv}(const GLhalfNV * v) Part of GL_NV...
void glProgramUniform4i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4i64vARB}(GLuint program,...
void glFramebufferTextureMultiviewOVR(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
void glSecondaryColor3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3dv}(const GLdouble * v) Part of...
void glTransformFeedbackBufferBase(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTransformFeedbackBufferBase}(GLuint xfb,...
void glGetProgramInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glVertexAttrib1fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index,...
void glDeleteTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n,...
void glGetPixelMapfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramUniform3iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program,...
void glClearDepthf(float arg0)
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_com...
void glGetnPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapuiv}(GLenum map, GLsizei bufSize,...
void glGetProgramivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramivARB}(GLenum target,...
void glGetIntegeri_v(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawElements(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glCompressedTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glUniform3i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3i64vNV}(GLint location,...
void glEndOcclusionQueryNV()
Entry point to C language function: void {@native glEndOcclusionQueryNV}() Part of GL_NV_occlusion...
void glVertexAttribP1ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index,...
void glMatrixRotatedEXT(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glMatrixRotatedEXT}(GLenum mode,...
boolean glIsProgramARB(int arg0)
Entry point to C language function: GLboolean {@native glIsProgramARB}(GLuint program) Part of GL_...
void glProgramUniform3i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
com.jogamp.opengl.GL4 getGL4()
Casts this object to the GL4 interface.
void glCopyTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyTexImage1D}(GLenum target,...
void glVertexAttrib2sv(int arg0, java.nio.ShortBuffer arg1)
void glWeightivARB(int arg0, java.nio.IntBuffer arg1)
void glProgramParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramParameteri}(GLuint program,...
void glCullParameterdvEXT(int arg0, java.nio.DoubleBuffer arg1)
void glMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location,...
void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetVertexAttribfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform3f(int arg0, int arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glProgramUniform3f}(GLuint program,...
void glVertexAttribs1hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
boolean glIsBuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSI...
void glGetPolygonStipple(long arg0)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glGetActiveUniformsiv(int arg0, int arg1, int[] arg2, int arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program,...
long glGetVkProcAddrNV(java.nio.ByteBuffer arg0)
void glGetIntegerv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform1d(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glProgramUniform1d}(GLuint program,...
void glResolveDepthValuesNV()
Entry point to C language function: void {@native glResolveDepthValuesNV}() Part of GL_NV_sample_l...
void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target,...
void glGetFramebufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target,...
void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParameters4fvEXT}(GLenum target,...
void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glDisableVertexArrayAttribEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayAttribEXT}(GLuint vaobj,...
void glGetInternalformati64v(int arg0, int arg1, int arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target,...
void glColorMaski(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
Entry point to C language function: void {@native glColorMaski}(GLuint index, GLboolean r,...
void glFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
void glVertexAttribL4ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glRasterSamplesEXT(int arg0, boolean arg1)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
void glProgramUniform2dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program,...
void glClearNamedBufferData(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glMultiTexCoord3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMultiTexCoord3d}(GLenum target,...
void glMultiTexCoord1bvOES(int arg0, java.nio.ByteBuffer arg1)
void glGetProgramLocalParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterdvARB}(GLenum target,...
void glPolygonStipple(long arg0)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glUniform2iARB(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2iARB}(GLint location,...
void glTextureBarrierNV()
Entry point to C language function: void {@native glTextureBarrierNV}() Part of GL_NV_texture_barr...
void glGetProgramBinary(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.Buffer arg4)
void glRasterPos4dv(java.nio.DoubleBuffer arg0)
void glColor4uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor4uiv}(const GLuint * v) Part of GL_VERSIO...
void glInterleavedArrays(int arg0, int arg1, java.nio.Buffer arg2)
void glColor4fv(java.nio.FloatBuffer arg0)
void glBindTransformFeedback(int arg0, int arg1)
Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target,...
void glGetSemaphoreParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPopName()
Entry point to C language function: void {@native glPopName}() Part of GL_VERSION_1_0
void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glEvalCoord2fv(java.nio.FloatBuffer arg0)
void glTextureRenderbufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureRenderbufferEXT}(GLuint texture,...
void glVertexAttribI3ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3ui}(GLuint index,...
void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetShadingRateImagePaletteNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glRotatef(float arg0, float arg1, float arg2, float arg3)
Rotate the current matrix.
void glBlendColor(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green,...
void glClearBufferuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
boolean isGLES2Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
void glVertexAttribFormatNV(int arg0, int arg1, int arg2, boolean arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribFormatNV}(GLuint index,...
void glVertexAttribI4sv(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib4Nubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index,...
void glBindBuffersRange(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, com.jogamp.common.nio.PointerBuffer arg4, com.jogamp.common.nio.PointerBuffer arg5)
void glHistogram(int arg0, int arg1, int arg2, boolean arg3)
Entry point to C language function: void {@native glHistogram}(GLenum target, GLsizei width,...
int glAsyncCopyBufferSubDataNVX(int arg0, java.nio.IntBuffer arg1, java.nio.LongBuffer arg2, int arg3, int arg4, int arg5, int arg6, long arg7, long arg8, long arg9, int arg10, java.nio.IntBuffer arg11, java.nio.LongBuffer arg12)
void glWeightivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glWeightivARB}(GLint size, const GLint * weights) ...
void glGetBufferParameteri64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4dvEXT}(GLuint program,...
void glGetVertexArrayIndexediv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIndexediv}(GLuint vaobj,...
void glVariantivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVariantivEXT}(GLuint id, const GLint * addr) P...
void glProgramUniform1iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program,...
void glRects(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glRects}(GLshort x1, GLshort y1,...
void glGetQueryIndexediv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target,...
void glShaderSource(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glProgramUniform2i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetProgramResourceName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program,...
void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location,...
void glUniform4iARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4iARB}(GLint location,...
void glTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, long arg11)
Entry point to C language function: void {@native glTextureSubImage3DEXT}(GLuint texture,...
void glVertexAttrib4ivARB(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4sv}(GLenum target,...
boolean glIsVertexAttribEnabledAPPLE(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsVertexAttribEnabledAPPLE}(GLuint index,...
void glMinmax(int arg0, int arg1, boolean arg2)
Entry point to C language function: void {@native glMinmax}(GLenum target, GLenum internalformat,...
void glProgramUniform3i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i}(GLuint program,...
void glScalef(float arg0, float arg1, float arg2)
Scale the current matrix.
void glUniform2fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count,...
boolean glIsBufferResidentNV(int arg0)
Entry point to C language function: GLboolean {@native glIsBufferResidentNV}(GLenum target) Part o...
void glUniform1i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glBufferPageCommitmentARB(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glBufferPageCommitmentARB}(GLenum target,...
void glProgramUniformui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program,...
long glVDPAURegisterOutputSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetActiveUniformARB(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveUniformARB}(GLhandleARB programObj,...
void glMulticastGetQueryObjecti64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexAttrib4NusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NusvARB}(GLuint index,...
java.nio.ByteBuffer glMapNamedBuffer(int arg0, int arg1)
Entry point to C language function: void * {@native glMapNamedBuffer}(GLuint buffer,...
int getMaxRenderbufferSamples()
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.
void glGetSemaphoreParameterui64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glEnableVertexAttribAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexAttribAPPLE}(GLuint index,...
void glTextureRangeAPPLE(int arg0, int arg1, java.nio.Buffer arg2)
void glSampleCoverage(float arg0, boolean arg1)
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value,...
void glGenNamesAMD(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteMemoryObjectsEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteMemoryObjectsEXT}(GLsizei n,...
void glUniform2ui64ARB(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2ui64ARB}(GLint location,...
long glFenceSync(int arg0, int arg1)
Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition,...
void glMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniform4i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4i64vNV}(GLint location,...
void glVertexPointer(int arg0, int arg1, int arg2, long arg3)
void glGenProgramsARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenProgramsARB}(GLsizei n, GLuint * programs) ...
void glUniform4ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterIuivEXT}(GLuint texture,...
void glShaderOp3EXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glShaderOp3EXT}(GLenum op, GLuint res,...
void glTexCoord4sv(java.nio.ShortBuffer arg0)
long glVDPAURegisterVideoSurfaceWithPictureStructureNV(java.nio.Buffer arg0, int arg1, int arg2, java.nio.IntBuffer arg3, boolean arg4)
void glVertexAttrib4dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glFogCoorddv(double[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoorddv}(const GLdouble * coord) Part of GL...
void glVertexAttribI3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3i}(GLuint index,...
void glMultiTexCoord2bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2bvOES}(GLenum texture,...
void glVariantuivEXT(int arg0, java.nio.IntBuffer arg1)
void glIndexMask(int arg0)
Entry point to C language function: void {@native glIndexMask}(GLuint mask) Part of GL_VERSION_1_0
void glOrtho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
void glNormal3hv(java.nio.ShortBuffer arg0)
void glGetActiveUniformName(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glGetTextureLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureLevelParameterfv}(GLuint texture,...
void glVertexAttrib4ubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index,...
void glTexCoord3hv(java.nio.ShortBuffer arg0)
void glProgramUniform2i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glProgramUniform2i}(GLuint program,...
void glGetProgramStageiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program,...
void glGetFramebufferParameterfvAMD(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5, int arg6)
Entry point to C language function: void {@native glGetFramebufferParameterfvAMD}(GLenum target,...
void glVertex4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertex4i}(GLint x, GLint y, GLint z,...
void glBeginConditionalRender(int arg0, int arg1)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
long glGetImageHandleARB(int arg0, int arg1, boolean arg2, int arg3, int arg4)
Entry point to C language function: GLuint64 {@native glGetImageHandleARB}(GLuint texture,...
void glGetQueryObjectui64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttrib1s(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1s}(GLuint index,...
void glWaitSemaphoreui64NVX(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.LongBuffer arg3)
void glCompileShaderIncludeARB(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glEvalCoord1fv(java.nio.FloatBuffer arg0)
void glVertexAttrib4hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4hv}(GLuint index,...
void glVertexAttrib4sARB(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4sARB}(GLuint index,...
void glColorMaskIndexed(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
Entry point to C language function: void {@native glColorMaskIndexed}(GLuint index,...
void glProgramEnvParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramEnvParameterI4iNV}(GLenum target,...
void glProgramUniform4ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4ui64NV}(GLuint program,...
void glTextureStorageMem1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glTextureStorageMem1DEXT}(GLuint texture,...
void glNamedFramebufferDrawBuffers(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffers}(GLuint framebuffer,...
void glEnableVertexArrayAttribEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayAttribEXT}(GLuint vaobj,...
void glProgramLocalParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location,...
void glMultiTexCoord2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2dv}(GLenum target,...
int glCheckNamedFramebufferStatusEXT(int arg0, int arg1)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatusEXT}(GLuint framebu...
void glVertexAttrib4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index,...
void glUniform2fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos4iv(java.nio.IntBuffer arg0)
void glUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0,...
void glColor4sv(java.nio.ShortBuffer arg0)
void glPushMatrix()
Push the current matrix to it's stack, while preserving it's values.
void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target,...
void glProgramUniform2ui64NV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2ui64NV}(GLuint program,...
void glEndConditionalRenderNVX()
Entry point to C language function: void {@native glEndConditionalRenderNVX}() Part of GL_NVX_cond...
void glColor4usv(java.nio.ShortBuffer arg0)
void glMultiTexGenivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program,...
void glUniform4fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count,...
void glGetCoverageModulationTableNV(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufSize,...
void glMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glIndexPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glVertex3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertex3s}(GLshort x, GLshort y,...
void glDepthRangeArrayv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first,...
void glWeightusvARB(int arg0, java.nio.ShortBuffer arg1)
void glMulticastViewportArrayvNVX(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glSecondaryColor3hv(java.nio.ShortBuffer arg0)
void glNamedRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedRenderbufferStorage}(GLuint renderbuffer,...
void glProgramLocalParameterI4uivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord2bOES(int arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glMultiTexCoord2bOES}(GLenum texture,...
void glVertexAttrib3sARB(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3sARB}(GLuint index,...
void glGetCompressedTextureImageEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glVertex2i(int arg0, int arg1)
Entry point to C language function: void {@native glVertex2i}(GLint x, GLint y) Part of GL_VERSION...
void glCreateStatesNV(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform3i64ARB(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3i64ARB}(GLuint program,...
void glVertex2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2dv}(const GLdouble * v) Part of GL_VERS...
void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location,...
void glTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glCreateRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateRenderbuffers}(GLsizei n,...
void glTexCoordP2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...
void glVertex3dv(java.nio.DoubleBuffer arg0)
void glUniform3i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertex4f}(GLfloat x, GLfloat y,...
void glGetInteger64v(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) P...
boolean isGL2ES2()
Indicates whether this GL object conforms to a GL2ES2 compatible profile.
void glGetNextPerfQueryIdINTEL(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGetNextPerfQueryIdINTEL}(GLuint queryId,...
void glMultTransposeMatrixd(java.nio.DoubleBuffer arg0)
void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i64vNV}(GLuint program,...
void glVertexArrayNormalOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayNormalOffsetEXT}(GLuint vaobj,...
void glEndPerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glEndPerfQueryINTEL}(GLuint queryHandle) Part of...
void glGetPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetPixelTransformParameterfvEXT}(GLenum target,...
com.jogamp.opengl.GL4bc getGL4bc()
Casts this object to the GL4bc interface.
void glPatchParameterfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname,...
void glInterleavedArrays(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glInterleavedArrays}(GLenum format,...
void glEvalCoord1f(float arg0)
Entry point to C language function: void {@native glEvalCoord1f}(GLfloat u) Part of GL_VERSION_1_0
void glGetTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target,...
void glInvalidateTexImage(int arg0, int arg1)
Entry point to C language function: void {@native glInvalidateTexImage}(GLuint texture,...
void glGetUnsignedBytei_vEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetUnsignedBytei_vEXT}(GLenum target,...
void glUniform3ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ivARB}(GLint location,...
int getSwapInterval()
Return the current swap interval.
void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetObjectParameterivAPPLE}(GLenum objectType,...
void glDeleteQueries(int arg0, java.nio.IntBuffer arg1)
void glGetConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribdvARB}(GLuint index,...
void glGetPixelTransformParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPolygonOffsetClampEXT(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glPolygonOffsetClampEXT}(GLfloat factor,...
void glGetTransformFeedbacki64_v(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetProgramLocalParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterIivNV}(GLenum target,...
void glMultiTexCoord1h(int arg0, short arg1)
Entry point to C language function: void {@native glMultiTexCoord1h}(GLenum target,...
void glProgramSubroutineParametersuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawCommandsNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, java.nio.IntBuffer arg3, int arg4)
void glMultiTexCoord4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4iv}(GLenum target,...
void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location,...
void glLinkProgramARB(long arg0)
Entry point to C language function: void {@native glLinkProgramARB}(GLhandleARB programObj) Part o...
void glGetRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
void glVertexAttribL4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribL4ui64NV}(GLuint index,...
void glGetUniformui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformui64vARB}(GLuint program,...
void glProgramParameteriARB(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program,...
void glShadingRateSampleOrderCustomNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetObjectParameterfvARB(long arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniform4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawArraysIndirect(int arg0, java.nio.Buffer arg1)
void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glColorSubTable}(GLenum target,...
void glVertex4bOES(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glVertex4bOES}(GLbyte x, GLbyte y,...
boolean isGLES()
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see isGLES1(),...
void glGetHistogramParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayAttribBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayAttribBinding}(GLuint vaobj,...
void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterdvEXT}(GLuint progr...
void glMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGendvEXT}(GLenum texunit,...
void glGetCoverageModulationTableNV(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttrib4NbvARB(int arg0, java.nio.ByteBuffer arg1)
void glNormal3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glNormal3d}(GLdouble nx, GLdouble ny,...
void glVertexAttribL2ui64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glVertexAttribL2ui64NV}(GLuint index,...
void glDepthRangeArraydv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glShaderBinary(int arg0, int[] arg1, int arg2, int arg3, java.nio.Buffer arg4, int arg5)
void glProgramBinary(int arg0, int arg1, java.nio.Buffer arg2, int arg3)
void glUniform4dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetObjectPtrLabel(java.nio.Buffer arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
void glGetLocalConstantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3dv}(GLenum target,...
void glWeightfvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glWeightfvARB}(GLint size, const GLfloat * weights...
void glVertexAttrib2svARB(int arg0, java.nio.ShortBuffer arg1)
void glTexCoordP3uiv(int arg0, java.nio.IntBuffer arg1)
void glInvalidateSubFramebuffer(int arg0, int arg1, int[] arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target,...
void glMultiTexCoord3hv(int arg0, java.nio.ShortBuffer arg1)
boolean isGL4()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
void glGetPerfQueryIdByNameINTEL(byte[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetPerfQueryIdByNameINTEL}(GLchar * queryName,...
void glDeleteProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n,...
void glInvalidateNamedFramebufferSubData(int arg0, int arg1, int[] arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateNamedFramebufferSubData}(GLuint frameb...
void glVertexAttribP3ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index,...
void glCopyMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glCopyMultiTexSubImage3DEXT}(GLenum texunit,...
void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glGetColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetColorTableParameterfv}(GLenum target,...
void glRectfv(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1)
void glColor3us(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3us}(GLushort red, GLushort green,...
void glGetNamedStringivARB(int arg0, java.lang.String arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTextureParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterfv}(GLuint texture,...
void glMatrixFrustumEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glMatrixFrustumEXT}(GLenum mode,...
int glGetSubroutineUniformLocation(int arg0, int arg1, java.lang.String arg2)
void glGetOcclusionQueryivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetOcclusionQueryivNV}(GLuint id,...
void glEdgeFlagv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glEdgeFlagv}(const GLboolean * flag) Part of GL_...
void glFramebufferTextureARB(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target,...
void glWeightubvARB(int arg0, java.nio.ByteBuffer arg1)
void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float[] arg9, int arg10)
Entry point to C language function: void {@native glMap2f}(GLenum target, GLfloat u1,...
void glTextureStorage2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureStorage2DMultisampleEXT}(GLuint texture,...
void glGetShadingRateSampleLocationivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetShadingRateSampleLocationivNV}(GLenum rate,...
void glPauseTransformFeedback()
Entry point to C language function: void {@native glPauseTransformFeedback}() Part of GL_ARB_trans...
void glGetConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetConvolutionParameterfv}(GLenum target,...
void glVariantubvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVariantubvEXT}(GLuint id, const GLubyte * addr) ...
void glGetTransformFeedbackiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTransformFeedbackiv}(GLuint xfb,...
void glProgramUniform2iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glWindowPos3fv(java.nio.FloatBuffer arg0)
void glTexCoord3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glTexCoord3f}(GLfloat s, GLfloat t,...
void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location,...
void glLoadTransposeMatrixd(java.nio.DoubleBuffer arg0)
void glNamedFramebufferTextureLayer(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureLayer}(GLuint framebuffer...
void glWindowPos3iv(java.nio.IntBuffer arg0)
void glGetPointeri_vEXT(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glGetDoublev(int arg0, java.nio.DoubleBuffer arg1)
void glCopyTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyTextureSubImage1DEXT}(GLuint texture,...
void glMaxShaderCompilerThreadsKHR(int arg0)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsKHR}(GLuint count) Par...
void glColor3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glColor3dv}(const GLdouble * v) Part of GL_VERSI...
void glCreateVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateVertexArrays}(GLsizei n,...
void glColorP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
OpenGL buffer storage object reflecting it's.
Abstraction for an OpenGL rendering context.
static GLContext getCurrent()
Returns this thread current context.
A generic exception for OpenGL errors used throughout the binding as a substitute for RuntimeExceptio...
Specifies the the OpenGL profile.
void glGetMaterialfv(int face, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname,...
void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
void glLightModelfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * para...
void glTexEnviv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname,...
void glFogfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params) P...
static final int GL_STACK_OVERFLOW
GL_ES_VERSION_3_2, GL_VERSION_ES_1_0, GL_VERSION_1_0, GL_KHR_debug Alias for: GL_STACK_OVERFLOW_KHR ...
void glPointParameterf(int pname, float param)
Entry point to C language function: void {@native glPointParameterf}(GLenum pname,...
void glAlphaFunc(int func, float ref)
Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref) Part of ...
void glLightModelf(int pname, float param)
Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param) Part...
void glGetTexEnviv(int tenv, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname,...
void glPointSize(float size)
Entry point to C language function: void {@native glPointSize}(GLfloat size) Part of GL_VERSION_ES...
void glNormal3f(float nx, float ny, float nz)
Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny,...
void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
void glPointParameterfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname,...
void glGetTexEnvfv(int tenv, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname,...
void glTexEnvf(int target, int pname, float param)
Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname,...
void glColor4ub(byte red, byte green, byte blue, byte alpha)
Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green,...
void glMultiTexCoord4f(int target, float s, float t, float r, float q)
Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target,...
void glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glLightf(int light, int pname, float param)
Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname,...
static final int GL_STACK_UNDERFLOW
GL_ES_VERSION_3_2, GL_VERSION_ES_1_0, GL_VERSION_1_0, GL_KHR_debug Alias for: GL_STACK_UNDERFLOW_KHR ...
void glTexEnvfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname,...
void glClientActiveTexture(int texture)
Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture) Part of G...
void glLogicOp(int opcode)
Entry point to C language function: void {@native glLogicOp}(GLenum opcode) Part of GL_VERSION_ES_...
void glGetLightfv(int light, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname,...
void glTexEnvi(int target, int pname, int param)
Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname,...
void glFogf(int pname, float param)
Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param) Part of GL_...
void glUniform1iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count,...
void glGenQueries(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of G...
void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target,...
void glProgramUniform1ui(int program, int location, int v0)
Entry point to C language function: void {@native glProgramUniform1ui}(GLuint program,...
void glUniform2f(int location, float v0, float v1)
Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat v0,...
void glPushDebugGroup(int source, int id, int length, ByteBuffer message)
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source,...
void glGetVertexAttribiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index,...
void glGetVertexAttribfv(int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index,...
void glProgramUniform3iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program,...
int glCreateShaderProgramv(int type, int count, String[] strings)
Entry point to C language function: GLuint {@native glCreateShaderProgramv}(GLenum type,...
void glProgramUniform3f(int program, int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glProgramUniform3f}(GLuint program,...
void glBindAttribLocation(int program, int index, String name)
Entry point to C language function: void {@native glBindAttribLocation}(GLuint program,...
void glGetShaderSource(int shader, int bufSize, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader,...
void glUniform2fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count,...
void glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program,...
void glGetProgramiv(int program, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramiv}(GLuint program,...
void glEnableVertexAttribArray(int index)
Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index) Part of...
void glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program,...
void glStencilMaskSeparate(int face, int mask)
Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face,...
void glCompileShader(int shader)
Entry point to C language function: void {@native glCompileShader}(GLuint shader) Part of GL_ES_VE...
void glBindProgramPipeline(int pipeline)
Entry point to C language function: void {@native glBindProgramPipeline}(GLuint pipeline) Part of ...
void glProgramUniform1f(int program, int location, float v0)
Entry point to C language function: void {@native glProgramUniform1f}(GLuint program,...
void glGetUniformiv(int program, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformiv}(GLuint program,...
void glProgramUniform2uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program,...
void glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf)
Entry point to C language function: void {@native glDebugMessageInsert}(GLenum source,...
void glGetMultisamplefv(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname,...
void glProgramUniform2ui(int program, int location, int v0, int v1)
Entry point to C language function: void {@native glProgramUniform2ui}(GLuint program,...
void glGetQueryObjectui64v(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id,...
void glDeleteShader(int shader)
Entry point to C language function: void {@native glDeleteShader}(GLuint shader) Part of GL_ES_VER...
void glObjectLabel(int identifier, int name, int length, ByteBuffer label)
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier,...
void glUniform1f(int location, float v0)
Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat v0) Part of...
void glProgramUniform3i(int program, int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glProgramUniform3i}(GLuint program,...
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target,...
void glVertexAttrib1f(int index, float x)
Entry point to C language function: void {@native glVertexAttrib1f}(GLuint index,...
void glValidateProgram(int program)
Entry point to C language function: void {@native glValidateProgram}(GLuint program) Part of GL_ES...
void glProgramUniform2iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program,...
void glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexImage3DMultisample}(GLenum target,...
void glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program,...
void glProgramUniform4iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program,...
void glGetTexParameterIuiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target,...
void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glProgramUniform4f}(GLuint program,...
void glBlendBarrier()
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2,...
void glDetachShader(int program, int shader)
Entry point to C language function: void {@native glDetachShader}(GLuint program,...
boolean glIsProgramPipeline(int pipeline)
Entry point to C language function: GLboolean {@native glIsProgramPipeline}(GLuint pipeline) Part ...
void glUniform1fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count,...
void glVertexAttrib2fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index,...
void glActiveShaderProgram(int pipeline, int program)
Entry point to C language function: void {@native glActiveShaderProgram}(GLuint pipeline,...
void glProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program,...
void glUniform4i(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4i}(GLint location, GLint v0,...
void glConservativeRasterParameteriNV(int pname, int param)
Entry point to C language function: void {@native glConservativeRasterParameteriNV}(GLenum pname,...
void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target,...
void glGetUniformfv(int program, int location, FloatBuffer params)
Entry point to C language function: void {@native glGetUniformfv}(GLuint program,...
void glTexParameterIuiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target,...
void glProgramParameteri(int program, int pname, int value)
Entry point to C language function: void {@native glProgramParameteri}(GLuint program,...
void glUniform3iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count,...
void glProgramUniform4uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program,...
void glGetQueryiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname,...
int glGetDebugMessageLog(int count, int bufSize, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog)
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count,...
void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glProgramUniform4i}(GLuint program,...
void glUniform2i(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2i}(GLint location, GLint v0,...
void glDrawBuffers(int n, IntBuffer bufs)
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) P...
void glGetInteger64v(int pname, LongBuffer data)
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) P...
boolean glIsShader(int shader)
Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader) Part of GL_ES_VE...
void glProgramUniform2fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program,...
void glUniform3i(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3i}(GLint location, GLint v0,...
void glApplyFramebufferAttachmentCMAAINTEL()
Entry point to C language function: void {@native glApplyFramebufferAttachmentCMAAINTEL}() Part of...
void glUniform1i(int location, int v0)
Entry point to C language function: void {@native glUniform1i}(GLint location, GLint v0) Part of G...
void glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Entry point to C language function: void {@native glCopyImageSubData}(GLuint srcName,...
void glProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program,...
void glShaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length)
Entry point to C language function: void {@native glShaderBinary}(GLint n, const GLuint * shaders,...
void glProgramUniform4fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program,...
void glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary)
Entry point to C language function: void {@native glGetProgramBinary}(GLuint program,...
void glSamplerParameterIiv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler,...
int glGetAttribLocation(int program, String name)
Entry point to C language function: GLint {@native glGetAttribLocation}(GLuint program,...
void glGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler,...
void glDeleteProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n,...
void glUniform4f(int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat v0,...
void glVertexAttrib1fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index,...
void glGetProgramPipelineiv(int pipeline, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline,...
void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset)
Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target,...
boolean glIsQuery(int id)
Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id) Part of GL_VERSION_1_...
int glCreateProgram()
Entry point to C language function: GLuint {@native glCreateProgram}() Part of GL_ES_VERSION_2_0,...
void glUniform2iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count,...
void glGetQueryObjectiv(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname,...
void glPopDebugGroup()
Entry point to C language function: void {@native glPopDebugGroup}() Part of GL_KHR_debug,...
void glProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program,...
void glProgramUniform2i(int program, int location, int v0, int v1)
Entry point to C language function: void {@native glProgramUniform2i}(GLuint program,...
void glBeginQuery(int target, int id)
Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id) Part of ...
void glVertexAttrib3fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index,...
void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target,...
void glStencilFuncSeparate(int face, int func, int ref, int mask)
Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face,...
void glGetProgramPipelineInfoLog(int pipeline, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline,...
void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexImage2DMultisample}(GLenum target,...
void glUniform(GLUniformData data)
boolean glIsProgram(int program)
Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program) Part of GL_ES_...
void glUniform4iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count,...
void glProgramBinary(int program, int binaryFormat, Buffer binary, int length)
Entry point to C language function: void {@native glProgramBinary}(GLuint program,...
void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glProgramUniform4ui}(GLuint program,...
void glProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program,...
void glGetObjectLabel(int identifier, int name, int bufSize, IntBuffer length, ByteBuffer label)
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier,...
void glVertexAttrib4fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index,...
void glUseProgramStages(int pipeline, int stages, int program)
Entry point to C language function: void {@native glUseProgramStages}(GLuint pipeline,...
void glUseProgram(int program)
Entry point to C language function: void {@native glUseProgram}(GLuint program) Part of GL_ES_VERS...
void glGetShaderiv(int shader, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname,...
void glVertexAttrib4f(int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glVertexAttrib4f}(GLuint index,...
int glGetUniformLocation(int program, String name)
Entry point to C language function: GLint {@native glGetUniformLocation}(GLuint program,...
void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass)
Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face,...
void glReleaseShaderCompiler()
Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well.
void glProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program,...
void glGetQueryObjectuiv(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id,...
void glDisableVertexAttribArray(int index)
Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index) Part o...
void glProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program,...
void glGetTexParameterIiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target,...
void glTexParameterIiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target,...
void glUniform3fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count,...
void glDrawArraysInstancedBaseInstance(int mode, int first, int count, int instancecount, int baseinstance)
Entry point to C language function: void {@native glDrawArraysInstancedBaseInstance}(GLenum mode,...
void glVertexAttrib2f(int index, float x, float y)
Entry point to C language function: void {@native glVertexAttrib2f}(GLuint index,...
void glValidateProgramPipeline(int pipeline)
Entry point to C language function: void {@native glValidateProgramPipeline}(GLuint pipeline) Part...
void glProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program,...
void glProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program,...
void glProgramUniform3fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program,...
void glShaderSource(int shader, int count, String[] string, IntBuffer length)
Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count,...
void glProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program,...
void glProgramUniform1fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program,...
void glUniform4fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count,...
void glProgramUniform3uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program,...
void glAttachShader(int program, int shader)
Entry point to C language function: void {@native glAttachShader}(GLuint program,...
void glObjectPtrLabel(Buffer ptr, int length, ByteBuffer label)
Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr,...
void glBlendColor(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green,...
void glUniform3f(int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat v0,...
void glSamplerParameterIuiv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler,...
void glSampleMaski(int index, int mask)
Entry point to C language function: void {@native glSampleMaski}(GLuint index, GLbitfield mask) Pa...
void glUniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location,...
void glDeleteProgram(int program)
Entry point to C language function: void {@native glDeleteProgram}(GLuint program) Part of GL_ES_V...
void glProgramUniform1i(int program, int location, int v0)
Entry point to C language function: void {@native glProgramUniform1i}(GLuint program,...
void glGetSamplerParameterIiv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler,...
void glQueryCounter(int id, int target)
Entry point to C language function: void {@native glQueryCounter}(GLuint id, GLenum target) Part o...
void glDeleteQueries(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) ...
void glProgramUniform1uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program,...
void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision)
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype,...
void glGenProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n,...
void glProgramUniform2f(int program, int location, float v0, float v1)
Entry point to C language function: void {@native glProgramUniform2f}(GLuint program,...
void glUniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location,...
void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level,...
int glCreateShader(int type)
Entry point to C language function: GLuint {@native glCreateShader}(GLenum type) Part of GL_ES_VER...
void glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glProgramUniform3ui}(GLuint program,...
void glEndQuery(int target)
Entry point to C language function: void {@native glEndQuery}(GLenum target) Part of GL_VERSION_1_...
void glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders)
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program,...
void glGetShaderInfoLog(int shader, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader,...
void glVertexAttrib3f(int index, float x, float y, float z)
Entry point to C language function: void {@native glVertexAttrib3f}(GLuint index,...
void glGetObjectPtrLabel(Buffer ptr, int bufSize, IntBuffer length, ByteBuffer label)
Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr,...
void glProgramUniform1iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program,...
void glLinkProgram(int program)
Entry point to C language function: void {@native glLinkProgram}(GLuint program) Part of GL_ES_VER...
void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled)
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source,...
void glGetQueryObjecti64v(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id,...
void glUniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location,...
void glBlendEquationi(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationi}(GLuint buf, GLenum mode) Part ...
boolean glIsMemoryObjectEXT(int memoryObject)
Entry point to C language function: GLboolean {@native glIsMemoryObjectEXT}(GLuint memoryObject) P...
boolean glIsSemaphoreEXT(int semaphore)
Entry point to C language function: GLboolean {@native glIsSemaphoreEXT}(GLuint semaphore) Part of...
void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer,...
void glTexBuffer(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBuffer}(GLenum target, GLenum internalformat,...
void glTextureStorageMem2DMultisampleEXT(int texture, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations, int memory, long offset)
Entry point to C language function: void {@native glTextureStorageMem2DMultisampleEXT}(GLuint textur...
void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, ByteBuffer uniformBlockName)
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program,...
void glReadBuffer(int mode)
Entry point to C language function: void {@native glReadBuffer}(GLenum mode) Part of GL_ES_VERSION...
void glGenVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) P...
void glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparatei}(GLuint buf,...
void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer,...
void glVertexAttribI4uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index,...
void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target,...
boolean isPBOUnpackBound()
boolean glIsVertexArray(int array)
Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array) Part of GL_A...
void glBeginConditionalRender(int id, int mode)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
void glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location,...
void glImportMemoryFdEXT(int memory, long size, int handleType, int fd)
Entry point to C language function: void {@native glImportMemoryFdEXT}(GLuint memory,...
void glTexStorageMem3DEXT(int target, int levels, int internalFormat, int width, int height, int depth, int memory, long offset)
Entry point to C language function: void {@native glTexStorageMem3DEXT}(GLenum target,...
void glBeginTransformFeedback(int primitiveMode)
Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode) ...
void glGetVertexAttribIuiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index,...
void glPauseTransformFeedback()
Entry point to C language function: void {@native glPauseTransformFeedback}() Part of GL_ARB_trans...
void glTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage3DMultisample}(GLenum target,...
void glDisablei(int target, int index)
Entry point to C language function: void {@native glDisablei}(GLenum target, GLuint index) Part of...
void glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location,...
void glVertexAttribI4ui(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index,...
void glGetSemaphoreParameterui64vEXT(int semaphore, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetSemaphoreParameterui64vEXT}(GLuint semaphore,...
void glMinSampleShading(float value)
Entry point to C language function: void {@native glMinSampleShading}(GLfloat value) Part of GL_ES...
void glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target,...
void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program,...
void glTexStorageMem2DMultisampleEXT(int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations, int memory, long offset)
Entry point to C language function: void {@native glTexStorageMem2DMultisampleEXT}(GLenum target,...
void glNamedBufferStorageMemEXT(int buffer, long size, int memory, long offset)
Entry point to C language function: void {@native glNamedBufferStorageMemEXT}(GLuint buffer,...
void glInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target,...
void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget,...
void glGetVertexAttribIiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index,...
void glMemoryBarrier(int barriers)
Entry point to C language function: void {@native glMemoryBarrier}(GLbitfield barriers) Part of GL...
void glBindTransformFeedback(int target, int id)
Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target,...
void glBufferStorageMemEXT(int target, long size, int memory, long offset)
Entry point to C language function: void {@native glBufferStorageMemEXT}(GLenum target,...
void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target,...
void glUniform1uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count,...
void glGetTransformFeedbackVarying(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program,...
void glGetUniformuiv(int program, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program,...
void glImportSemaphoreFdEXT(int semaphore, int handleType, int fd)
Entry point to C language function: void {@native glImportSemaphoreFdEXT}(GLuint semaphore,...
void glGetUnsignedBytei_vEXT(int target, int index, ByteBuffer data)
Entry point to C language function: void {@native glGetUnsignedBytei_vEXT}(GLenum target,...
void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, IntBuffer uniformIndices)
Entry point to C language function: void {@native glGetUniformIndices}(GLuint program,...
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
void glResumeTransformFeedback()
Entry point to C language function: void {@native glResumeTransformFeedback}() Part of GL_ARB_tran...
void glTextureStorageMem3DEXT(int texture, int levels, int internalFormat, int width, int height, int depth, int memory, long offset)
Entry point to C language function: void {@native glTextureStorageMem3DEXT}(GLuint texture,...
void glTexStorageMem2DEXT(int target, int levels, int internalFormat, int width, int height, int memory, long offset)
Entry point to C language function: void {@native glTexStorageMem2DEXT}(GLenum target,...
void glBindVertexArray(int array)
Entry point to C language function: void {@native glBindVertexArray}(GLuint array) Part of GL_ARB_...
void glUniform2uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count,...
void glSignalSemaphoreEXT(int semaphore, int numBufferBarriers, IntBuffer buffers, int numTextureBarriers, IntBuffer textures, IntBuffer dstLayouts)
Entry point to C language function: void {@native glSignalSemaphoreEXT}(GLuint semaphore,...
void glDeleteMemoryObjectsEXT(int n, IntBuffer memoryObjects)
Entry point to C language function: void {@native glDeleteMemoryObjectsEXT}(GLsizei n,...
void glDeleteSemaphoresEXT(int n, IntBuffer semaphores)
Entry point to C language function: void {@native glDeleteSemaphoresEXT}(GLsizei n,...
void glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location,...
void glEnablei(int target, int index)
Entry point to C language function: void {@native glEnablei}(GLenum target, GLuint index) Part of ...
void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location,...
void glUniform3ui(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0,...
void glColorMaski(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaski}(GLuint index, GLboolean r,...
void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0,...
void glUniform1ui(int location, int v0)
Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0) Part of...
void glTexStorageMem3DMultisampleEXT(int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, int memory, long offset)
Entry point to C language function: void {@native glTexStorageMem3DMultisampleEXT}(GLenum target,...
void glEndTransformFeedback()
Entry point to C language function: void {@native glEndTransformFeedback}() Part of GL_ES_VERSION_...
void glFramebufferParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glFramebufferParameteri}(GLenum target,...
void glGetFramebufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target,...
void glMemoryObjectParameterivEXT(int memoryObject, int pname, IntBuffer params)
Entry point to C language function: void {@native glMemoryObjectParameterivEXT}(GLuint memoryObject,...
void glUniform4uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count,...
boolean glIsTransformFeedback(int id)
Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id) Part of G...
void glGenTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n,...
String glGetStringi(int name, int index)
Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name,...
void glWaitSemaphoreEXT(int semaphore, int numBufferBarriers, IntBuffer buffers, int numTextureBarriers, IntBuffer textures, IntBuffer srcLayouts)
Entry point to C language function: void {@native glWaitSemaphoreEXT}(GLuint semaphore,...
void glCreateMemoryObjectsEXT(int n, IntBuffer memoryObjects)
Entry point to C language function: void {@native glCreateMemoryObjectsEXT}(GLsizei n,...
void glTransformFeedbackVaryings(int program, int count, String[] varyings, int bufferMode)
Entry point to C language function: void {@native glTransformFeedbackVaryings}(GLuint program,...
void glGetBooleani_v(int target, int index, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target,...
void glDeleteTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n,...
void glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparatei}(GLuint buf,...
void glBindBufferRange(int target, int index, int buffer, long offset, long size)
Entry point to C language function: void {@native glBindBufferRange}(GLenum target,...
void glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location,...
void glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location,...
void glSemaphoreParameterui64vEXT(int semaphore, int pname, LongBuffer params)
Entry point to C language function: void {@native glSemaphoreParameterui64vEXT}(GLuint semaphore,...
int glGetFragDataLocation(int program, String name)
Entry point to C language function: GLint {@native glGetFragDataLocation}(GLuint program,...
void glDrawArraysInstanced(int mode, int first, int count, int instancecount)
Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode,...
void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target,...
int glGetUniformBlockIndex(int program, String uniformBlockName)
Entry point to C language function: GLuint {@native glGetUniformBlockIndex}(GLuint program,...
void glClearBufferfv(int buffer, int drawbuffer, FloatBuffer value)
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer,...
void glGetMemoryObjectParameterivEXT(int memoryObject, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMemoryObjectParameterivEXT}(GLuint memoryObje...
void glBlendFunci(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunci}(GLuint buf, GLenum src,...
void glTextureStorageMem2DEXT(int texture, int levels, int internalFormat, int width, int height, int memory, long offset)
Entry point to C language function: void {@native glTextureStorageMem2DEXT}(GLuint texture,...
void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)
Entry point to C language function: void {@native glBindImageTexture}(GLuint unit,...
void glDeleteVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n,...
void glVertexAttribI4i(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index,...
void glUniform2ui(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0,...
void glGetInternalformativ(int target, int internalformat, int pname, int count, IntBuffer params)
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target,...
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program,...
void glTextureStorageMem3DMultisampleEXT(int texture, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, int memory, long offset)
Entry point to C language function: void {@native glTextureStorageMem3DMultisampleEXT}(GLuint textur...
void glUniform4ui(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0,...
void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program,...
void glGetIntegeri_v(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target,...
void glGetUnsignedBytevEXT(int pname, ByteBuffer data)
Entry point to C language function: void {@native glGetUnsignedBytevEXT}(GLenum pname,...
boolean glIsEnabledi(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnabledi}(GLenum target,...
void glBindBufferBase(int target, int index, int buffer)
Entry point to C language function: void {@native glBindBufferBase}(GLenum target,...
void glGenSemaphoresEXT(int n, IntBuffer semaphores)
Entry point to C language function: void {@native glGenSemaphoresEXT}(GLsizei n, GLuint * semaphores...
void glUniform3uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count,...
void glClearBufferiv(int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer,...
void glVertexAttribI4iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index,...
void glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage2DMultisample}(GLenum target,...
void glVertexAttribDivisor(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
void glVertexAttrib3dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index,...
void glClearBufferSubData(int target, int internalformat, long offset, long size, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearBufferSubData}(GLenum target,...
void glBindFragDataLocation(int program, int color, String name)
Entry point to C language function: void {@native glBindFragDataLocation}(GLuint program,...
void glVertexArrayVertexBindingDivisorEXT(int vaobj, int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexArrayVertexBindingDivisorEXT}(GLuint vaobj...
void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage1DEXT}(GLenum texunit,...
void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterfvEXT}(GLuint progr...
boolean glUnmapNamedBufferEXT(int buffer)
Entry point to C language function: GLboolean {@native glUnmapNamedBufferEXT}(GLuint buffer) Part ...
void glNamedBufferStorageEXT(int buffer, long size, Buffer data, int flags)
Entry point to C language function: void {@native glNamedBufferStorageEXT}(GLuint buffer,...
void glGetActiveAtomicCounterBufferiv(int program, int bufferIndex, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program,...
int glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatusEXT}(GLuint framebu...
void glVertexAttrib2s(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2s}(GLuint index,...
void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureParameterfvEXT}(GLuint texture,...
void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
Entry point to C language function: void {@native glMatrixFrustumEXT}(GLenum mode,...
void glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTexImage3DMultisampleCoverageNV}(GLenum target,...
void glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glNamedFramebufferTextureFaceEXT}(GLuint framebuff...
void glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexGenivEXT}(GLenum texunit,...
void glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramivEXT}(GLuint program,...
void glVertexAttribL4dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index,...
void glVertexAttrib4s(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4s}(GLuint index,...
void glGetNamedBufferParameterui64vNV(int buffer, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer,...
void glVertexAttribL1dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index,...
void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage1DEXT}(GLenum texunit,...
void glMatrixMultdEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixMultdEXT}(GLenum mode, const GLdouble * m)...
void glNamedFramebufferParameteri(int framebuffer, int pname, int param)
Entry point to C language function: void {@native glNamedFramebufferParameteri}(GLuint framebuffer,...
void glMatrixPopEXT(int mode)
Entry point to C language function: void {@native glMatrixPopEXT}(GLenum mode) Part of GL_EXT_dire...
void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage2DEXT}(GLuint texture,...
void glVertexAttrib4Niv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index,...
void glNamedBufferPageCommitmentEXT(int buffer, long offset, long size, boolean commit)
Entry point to C language function: void {@native glNamedBufferPageCommitmentEXT}(GLuint buffer,...
void glVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribIOffsetEXT}(GLuint vaobj,...
void glProgramUniformui64NV(int program, int location, long value)
Entry point to C language function: void {@native glProgramUniformui64NV}(GLuint program,...
void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyMultiTexImage1DEXT}(GLenum texunit,...
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
void glVertexArrayVertexAttribLOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribLOffsetEXT}(GLuint vaobj,...
void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture1D}(GLenum target,...
void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyTextureImage2DEXT}(GLuint texture,...
void glEnableVertexArrayEXT(int vaobj, int array)
Entry point to C language function: void {@native glEnableVertexArrayEXT}(GLuint vaobj,...
void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIivEXT}(GLuint texture,...
void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage3DEXT}(GLenum texunit,...
void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyMultiTexSubImage3DEXT}(GLenum texunit,...
void glProgramUniformMatrix2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2dvEXT}(GLuint program,...
void glMatrixMultfEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixMultfEXT}(GLenum mode, const GLfloat * m) ...
void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage1DEXT}(GLuint texture,...
void glMatrixTranslatefEXT(int mode, float x, float y, float z)
Entry point to C language function: void {@native glMatrixTranslatefEXT}(GLenum mode,...
void glMakeBufferNonResidentNV(int target)
Entry point to C language function: void {@native glMakeBufferNonResidentNV}(GLenum target) Part o...
void glClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearNamedBufferSubData}(GLuint buffer,...
void glVertexAttribL1d(int index, double x)
Entry point to C language function: void {@native glVertexAttribL1d}(GLuint index,...
void glVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexOffsetEXT}(GLuint vaobj,...
void glEdgeFlagFormatNV(int stride)
Entry point to C language function: void {@native glEdgeFlagFormatNV}(GLsizei stride) Part of GL_N...
void glGetActiveUniformName(int program, int uniformIndex, int bufSize, IntBuffer length, ByteBuffer uniformName)
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program,...
void glVertexAttrib3d(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttrib3d}(GLuint index,...
void glMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexGenivEXT}(GLenum texunit,...
void glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameterivEXT}(GLuint buffer,...
void glClearBufferData(int target, int internalformat, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearBufferData}(GLenum target,...
void glVertexAttrib3s(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3s}(GLuint index,...
void glVertexAttrib4sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index,...
void glColorFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glColorFormatNV}(GLint size, GLenum type,...
void glProgramUniformMatrix4x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dvEXT}(GLuint program,...
void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
Entry point to C language function: void {@native glMultiTexGendEXT}(GLenum texunit,...
void glProgramUniformMatrix2x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program,...
void glProgramUniform4d(int program, int location, double v0, double v1, double v2, double v3)
Entry point to C language function: void {@native glProgramUniform4d}(GLuint program,...
void glTessellationFactorAMD(float factor)
Entry point to C language function: void {@native glTessellationFactorAMD}(GLfloat factor) Part of...
void glMultiDrawArraysIndirectAMD(int mode, Buffer indirect, int primcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectAMD}(GLenum mode,...
void glVertexAttrib4Nuiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index,...
void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fEXT}(GLuint program,...
void glClampColor(int target, int clamp)
Entry point to C language function: void {@native glClampColor}(GLenum target, GLenum clamp) Part ...
void glMaxShaderCompilerThreadsKHR(int count)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsKHR}(GLuint count) Par...
void glVertexAttribFormatNV(int index, int size, int type, boolean normalized, int stride)
Entry point to C language function: void {@native glVertexAttribFormatNV}(GLuint index,...
void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage2DEXT}(GLenum texunit,...
void glInvalidateTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
Entry point to C language function: void {@native glInvalidateTexSubImage}(GLuint texture,...
void glSetMultisamplefvAMD(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname,...
void glGetnUniformdv(int program, int location, int bufSize, DoubleBuffer params)
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program,...
void glProgramUniformMatrix4x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program,...
void glVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArraySecondaryColorOffsetEXT}(GLuint vaobj...
void glProgramUniformMatrix2x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program,...
void glDisableVertexArrayAttribEXT(int vaobj, int index)
Entry point to C language function: void {@native glDisableVertexArrayAttribEXT}(GLuint vaobj,...
void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIivEXT}(GLuint prog...
void glMultiTexEnvfEXT(int texunit, int target, int pname, float param)
Entry point to C language function: void {@native glMultiTexEnvfEXT}(GLenum texunit,...
boolean glIsBufferResidentNV(int target)
Entry point to C language function: GLboolean {@native glIsBufferResidentNV}(GLenum target) Part o...
void glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer data)
Entry point to C language function: void {@native glGetDoubleIndexedvEXT}(GLenum target,...
void glMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexEnvivEXT}(GLenum texunit,...
void glClearNamedBufferData(int buffer, int internalformat, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearNamedBufferData}(GLuint buffer,...
void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterfvEXT}(GLenum texunit,...
void glGetBufferSubData(int target, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetBufferSubData}(GLenum target,...
void glTextureRenderbufferEXT(int texture, int target, int renderbuffer)
Entry point to C language function: void {@native glTextureRenderbufferEXT}(GLuint texture,...
void glBufferPageCommitmentARB(int target, long offset, long size, boolean commit)
Entry point to C language function: void {@native glBufferPageCommitmentARB}(GLenum target,...
void glVertexAttrib1s(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1s}(GLuint index,...
void glMatrixLoadTransposefEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixLoadTransposefEXT}(GLenum mode,...
void glMultiDrawElements(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount)
Entry point to C language function: void {@native glMultiDrawElements}(GLenum mode,...
void glGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param)
Entry point to C language function: void {@native glGetVertexArrayPointeri_vEXT}(GLuint vaobj,...
void glVertexAttribI3iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index,...
void glProgramUniformMatrix2x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dvEXT}(GLuint program,...
void glInvalidateTexImage(int texture, int level)
Entry point to C language function: void {@native glInvalidateTexImage}(GLuint texture,...
void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uivEXT}(GLuint progr...
void glNamedRenderbufferStorageMultisampleAdvancedAMD(int renderbuffer, int samples, int storageSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleAdvancedAMD}(...
void glMakeBufferResidentNV(int target, int access)
Entry point to C language function: void {@native glMakeBufferResidentNV}(GLenum target,...
void glProgramUniformMatrix4x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program,...
void glGetIntegerui64i_vNV(int value, int index, LongBuffer result)
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value,...
void glWindowRectanglesEXT(int mode, int count, IntBuffer box)
Entry point to C language function: void {@native glWindowRectanglesEXT}(GLenum mode,...
void glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetMultiTexGendvEXT}(GLenum texunit,...
void glPushClientAttribDefaultEXT(int mask)
Entry point to C language function: void {@native glPushClientAttribDefaultEXT}(GLbitfield mask) P...
void glMatrixTranslatedEXT(int mode, double x, double y, double z)
Entry point to C language function: void {@native glMatrixTranslatedEXT}(GLenum mode,...
void glIndexFormatNV(int type, int stride)
Entry point to C language function: void {@native glIndexFormatNV}(GLenum type, GLsizei stride) Pa...
void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterIivEXT}(GLenum texunit,...
void glProgramUniformui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program,...
void glPixelStoref(int pname, float param)
Entry point to C language function: void {@native glPixelStoref}(GLenum pname, GLfloat param) Part...
void glProgramUniform4dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program,...
void glVertexArrayVertexAttribFormatEXT(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribFormatEXT}(GLuint vaobj,...
boolean glIsNamedBufferResidentNV(int buffer)
Entry point to C language function: GLboolean {@native glIsNamedBufferResidentNV}(GLuint buffer) P...
void glCoverageModulationNV(int components)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target,...
void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage3DEXT}(GLuint texture,...
void glTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTextureParameterfvEXT}(GLuint texture,...
void glMatrixPushEXT(int mode)
Entry point to C language function: void {@native glMatrixPushEXT}(GLenum mode) Part of GL_EXT_dir...
void glVertexAttrib1dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index,...
void glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer)
Entry point to C language function: void {@native glMultiTexRenderbufferEXT}(GLenum texunit,...
void glVertexAttrib4Nsv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index,...
void glFramebufferDrawBuffersEXT(int framebuffer, int n, IntBuffer bufs)
Entry point to C language function: void {@native glFramebufferDrawBuffersEXT}(GLuint framebuffer,...
void glTexCoordFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glTexCoordFormatNV}(GLint size,...
void glPolygonOffsetClampEXT(float factor, float units, float clamp)
Entry point to C language function: void {@native glPolygonOffsetClampEXT}(GLfloat factor,...
void glMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glMultiTexGendvEXT}(GLenum texunit,...
void glMultiTexGeniEXT(int texunit, int coord, int pname, int param)
Entry point to C language function: void {@native glMultiTexGeniEXT}(GLenum texunit,...
ByteBuffer glMapNamedBufferEXT(int buffer, int access)
Entry point to C language function: void * {@native glMapNamedBufferEXT}(GLuint buffer,...
void glVertexAttrib4iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index,...
void glProgramUniform2dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform2dvEXT}(GLuint program,...
void glGetPointeri_vEXT(int pname, int index, PointerBuffer params)
Entry point to C language function: void {@native glGetPointeri_vEXT}(GLenum pname,...
void glTextureStorage3DMultisampleEXT(int texture, int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage3DMultisampleEXT}(GLuint texture,...
void glProgramUniformMatrix3x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dvEXT}(GLuint program,...
void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage2DEXT}(GLenum texunit,...
void glPointParameteriv(int pname, IntBuffer params)
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname,...
void glGenerateMultiTexMipmapEXT(int texunit, int target)
Entry point to C language function: void {@native glGenerateMultiTexMipmapEXT}(GLenum texunit,...
void glMatrixLoadfEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixLoadfEXT}(GLenum mode, const GLfloat * m) ...
void glMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexGenfvEXT}(GLenum texunit,...
void glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
void glMatrixScaledEXT(int mode, double x, double y, double z)
Entry point to C language function: void {@native glMatrixScaledEXT}(GLenum mode,...
void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramUniform4dEXT}(GLuint program,...
void glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTextureEXT}(GLuint framebuffer,...
void glMatrixMultTransposefEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixMultTransposefEXT}(GLenum mode,...
void glVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayIndexOffsetEXT}(GLuint vaobj,...
void glDrawBuffer(int mode)
Entry point to C language function: void {@native glDrawBuffer}(GLenum mode) Part of GL_VERSION_1_...
void glGetQueryIndexediv(int target, int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target,...
void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertexAttrib4Nub}(GLuint index,...
void glProgramUniform1dEXT(int program, int location, double x)
Entry point to C language function: void {@native glProgramUniform1dEXT}(GLuint program,...
void glStencilOpValueAMD(int face, int value)
Entry point to C language function: void {@native glStencilOpValueAMD}(GLenum face,...
void glVertexAttribI1iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index,...
void glTessellationModeAMD(int mode)
Entry point to C language function: void {@native glTessellationModeAMD}(GLenum mode) Part of GL_A...
void glGetnTexImage(int target, int level, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetnTexImage}(GLenum target, GLint level,...
void glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferParameterivEXT}(GLuint framebuffer...
void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexLevelParameterivEXT}(GLenum texunit,...
int glGetDebugMessageLogAMD(int count, int bufSize, IntBuffer categories, IntBuffer severities, IntBuffer ids, IntBuffer lengths, ByteBuffer message)
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count,...
void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage3DEXT}(GLuint texture,...
void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTexSubImage1D}(GLenum target,...
void glVertexAttrib4bv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index,...
void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTextureSubImage1DEXT}(GLuint texture,...
void glVertexAttrib2dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index,...
ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
Entry point to C language function: void * {@native glMapNamedBufferRangeEXT}(GLuint buffer,...
void glMultiTexParameterfEXT(int texunit, int target, int pname, float param)
Entry point to C language function: void {@native glMultiTexParameterfEXT}(GLenum texunit,...
void glTextureBufferRangeEXT(int texture, int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTextureBufferRangeEXT}(GLuint texture,...
void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fvEXT}(GLuint program...
void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage1DEXT}(GLuint texture,...
void glGetBufferParameterui64vNV(int target, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target,...
void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage3DEXT}(GLenum texunit,...
void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage3DEXT}(GLuint texture,...
void glMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexEnvfvEXT}(GLenum texunit,...
void glVertexAttribL4d(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttribL4d}(GLuint index,...
void glRenderbufferStorageMultisampleAdvancedAMD(int target, int samples, int storageSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleAdvancedAMD}(GLenu...
void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
Entry point to C language function: void {@native glProgramUniform3dEXT}(GLuint program,...
void glEnableIndexed(int target, int index)
Entry point to C language function: void {@native glEnableIndexed}(GLenum target,...
void glNamedBufferPageCommitmentARB(int buffer, long offset, long size, boolean commit)
Entry point to C language function: void {@native glNamedBufferPageCommitmentARB}(GLuint buffer,...
void glTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIuivEXT}(GLuint texture,...
void glProvokingVertex(int mode)
Entry point to C language function: void {@native glProvokingVertex}(GLenum mode) Part of GL_ARB_p...
void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyTextureImage1DEXT}(GLuint texture,...
void glMatrixLoadIdentityEXT(int mode)
Entry point to C language function: void {@native glMatrixLoadIdentityEXT}(GLenum mode) Part of GL...
void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage2DEXT}(GLenum texunit,...
void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level,...
void glVertexAttribI4bv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index,...
void glVertexAttrib4dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index,...
void glVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayMultiTexCoordOffsetEXT}(GLuint vaobj,...
void glFramebufferDrawBufferEXT(int framebuffer, int mode)
Entry point to C language function: void {@native glFramebufferDrawBufferEXT}(GLuint framebuffer,...
void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyMultiTexSubImage2DEXT}(GLenum texunit,...
void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterivEXT}(GLuint texture,...
void glProgramUniform3d(int program, int location, double v0, double v1, double v2)
Entry point to C language function: void {@native glProgramUniform3d}(GLuint program,...
void glProgramUniformMatrix3x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program,...
void glVertexAttrib3sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index,...
void glMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexParameterfvEXT}(GLenum texunit,...
void glProgramUniformMatrix3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3dvEXT}(GLuint program,...
void glVertexAttribL2d(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttribL2d}(GLuint index,...
void glGetIntegerIndexedv(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegerIndexedv}(GLenum target,...
void glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage2DMultisampleCoverageNV}(GLuint text...
void glInvalidateBufferData(int buffer)
Entry point to C language function: void {@native glInvalidateBufferData}(GLuint buffer) Part of G...
void glVertexArrayVertexAttribDivisorEXT(int vaobj, int index, int divisor)
Entry point to C language function: void {@native glVertexArrayVertexAttribDivisorEXT}(GLuint vaobj,...
void glMatrixMultTransposedEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixMultTransposedEXT}(GLenum mode,...
void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage2DEXT}(GLuint texture,...
void glMatrixLoadTransposedEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixLoadTransposedEXT}(GLenum mode,...
void glProgramUniformMatrix4x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dvEXT}(GLuint program,...
void glMakeNamedBufferNonResidentNV(int buffer)
Entry point to C language function: void {@native glMakeNamedBufferNonResidentNV}(GLuint buffer) P...
void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedRenderbufferParameterivEXT}(GLuint rende...
void glMultiTexParameteriEXT(int texunit, int target, int pname, int param)
Entry point to C language function: void {@native glMultiTexParameteriEXT}(GLenum texunit,...
void glEnableClientStateiEXT(int array, int index)
Entry point to C language function: void {@native glEnableClientStateiEXT}(GLenum array,...
void glNamedFramebufferTextureMultiviewOVR(int framebuffer, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glNamedFramebufferTextureMultiviewOVR}(GLuint fram...
void glTexturePageCommitmentEXT(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexturePageCommitmentEXT}(GLuint texture,...
void glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTexImage2DMultisampleCoverageNV}(GLenum target,...
void glBeginQueryIndexed(int target, int index, int id)
Entry point to C language function: void {@native glBeginQueryIndexed}(GLenum target,...
void glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index,...
void glProgramUniform1d(int program, int location, double v0)
Entry point to C language function: void {@native glProgramUniform1d}(GLuint program,...
void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyTexImage1D}(GLenum target,...
void glMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterivEXT}(GLenum texunit,...
void glMultiTexGenfEXT(int texunit, int coord, int pname, float param)
Entry point to C language function: void {@native glMultiTexGenfEXT}(GLenum texunit,...
void glGetCoverageModulationTableNV(int bufSize, FloatBuffer v)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufSize,...
void glNamedProgramStringEXT(int program, int target, int format, int len, Buffer string)
Entry point to C language function: void {@native glNamedProgramStringEXT}(GLuint program,...
void glSecondaryColorFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glSecondaryColorFormatNV}(GLint size,...
void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyMultiTexSubImage1DEXT}(GLenum texunit,...
void glEnableClientStateIndexedEXT(int array, int index)
Entry point to C language function: void {@native glEnableClientStateIndexedEXT}(GLenum array,...
void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterivEXT}(GLenum texunit,...
void glVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayTexCoordOffsetEXT}(GLuint vaobj,...
void glProgramUniform3dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program,...
void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleEXT}(GLuint r...
void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIuivEXT}(GLuint pro...
void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage1DEXT}(GLuint texture,...
void glEndQueryIndexed(int target, int index)
Entry point to C language function: void {@native glEndQueryIndexed}(GLenum target,...
void glProgramUniform2d(int program, int location, double v0, double v1)
Entry point to C language function: void {@native glProgramUniform2d}(GLuint program,...
void glVertexArrayVertexAttribLFormatEXT(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribLFormatEXT}(GLuint vaobj,...
void glMatrixRotatedEXT(int mode, double angle, double x, double y, double z)
Entry point to C language function: void {@native glMatrixRotatedEXT}(GLenum mode,...
void glVertexFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glVertexFormatNV}(GLint size, GLenum type,...
void glProgramUniform2dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program,...
void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glMultiTexCoordPointerEXT}(GLenum texunit,...
void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage2DEXT}(GLuint texture,...
void glVertexAttrib2sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index,...
void glMultiTexEnviEXT(int texunit, int target, int pname, int param)
Entry point to C language function: void {@native glMultiTexEnviEXT}(GLenum texunit,...
void glGetFloati_vEXT(int pname, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetFloati_vEXT}(GLenum pname,...
void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4uivEXT}(GLuint prog...
void glProgramUniformMatrix3x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program,...
void glPolygonMode(int face, int mode)
Entry point to C language function: void {@native glPolygonMode}(GLenum face, GLenum mode) Part of...
void glVertexAttribI4ubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index,...
void glProgramUniformMatrix2x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dvEXT}(GLuint program,...
void glVertexArrayBindVertexBufferEXT(int vaobj, int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glVertexArrayBindVertexBufferEXT}(GLuint vaobj,...
void glDebugMessageInsertAMD(int category, int severity, int id, int length, String buf)
Entry point to C language function: void {@native glDebugMessageInsertAMD}(GLenum category,...
void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage2DEXT}(GLuint texture,...
void glGetNamedFramebufferParameteriv(int framebuffer, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetNamedFramebufferParameteriv}(GLuint framebuff...
void glVertexAttribI2uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index,...
void glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glNamedCopyBufferSubDataEXT}(GLuint readBuffer,...
void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage3DEXT}(GLuint texture,...
void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
Entry point to C language function: void {@native glFlushMappedNamedBufferRangeEXT}(GLuint buffer,...
void glNormalFormatNV(int type, int stride)
Entry point to C language function: void {@native glNormalFormatNV}(GLenum type, GLsizei stride) P...
void glGetInternalformati64v(int target, int internalformat, int pname, int count, LongBuffer params)
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target,...
void glVertexAttrib4Nubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index,...
void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4iEXT}(GLuint program...
void glProgramUniformMatrix3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program,...
void glUniformui64NV(int location, long value)
Entry point to C language function: void {@native glUniformui64NV}(GLint location,...
void glVertexAttribIFormatNV(int index, int size, int type, int stride)
Entry point to C language function: void {@native glVertexAttribIFormatNV}(GLuint index,...
void glTexPageCommitmentARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexPageCommitmentARB}(GLenum target,...
void glMultiDrawArrays(int mode, IntBuffer first, IntBuffer count, int drawcount)
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode,...
void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage3DEXT}(GLuint texture,...
void glMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterIuivEXT}(GLenum texunit,...
void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameters4fvEXT}(GLuint progra...
void glVertexAttrib1sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index,...
void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
Entry point to C language function: void {@native glGetCompressedTextureImageEXT}(GLuint texture,...
void glDisableIndexed(int target, int index)
Entry point to C language function: void {@native glDisableIndexed}(GLenum target,...
void glVertexAttribI4usv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index,...
void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexGenfvEXT}(GLenum texunit,...
void glVertexAttribI3uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index,...
void glDrawTransformFeedback(int mode, int id)
Entry point to C language function: void {@native glDrawTransformFeedback}(GLenum mode,...
void glDrawTransformFeedbackStream(int mode, int id, int stream)
Entry point to C language function: void {@native glDrawTransformFeedbackStream}(GLenum mode,...
void glTextureParameterfEXT(int texture, int target, int pname, float param)
Entry point to C language function: void {@native glTextureParameterfEXT}(GLuint texture,...
void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage3DEXT}(GLenum texunit,...
void glMatrixScalefEXT(int mode, float x, float y, float z)
Entry point to C language function: void {@native glMatrixScalefEXT}(GLenum mode,...
void glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexEnvivEXT}(GLenum texunit,...
void glGetNamedProgramStringEXT(int program, int target, int pname, Buffer string)
Entry point to C language function: void {@native glGetNamedProgramStringEXT}(GLuint program,...
void glProgramUniform4dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform4dvEXT}(GLuint program,...
void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
Entry point to C language function: void {@native glMatrixOrthoEXT}(GLenum mode, GLdouble left,...
void glGetTexImage(int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level,...
void glVertexArrayVertexAttribIFormatEXT(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribIFormatEXT}(GLuint vaobj,...
void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage2DEXT}(GLenum texunit,...
void glVertexAttrib4d(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttrib4d}(GLuint index,...
void glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageEXT}(GLuint renderbuffer...
void glVertexAttrib4usv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index,...
void glVertexAttrib1d(int index, double x)
Entry point to C language function: void {@native glVertexAttrib1d}(GLuint index,...
void glVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayColorOffsetEXT}(GLuint vaobj,...
void glProgramUniform1dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program,...
void glDebugMessageEnableAMD(int category, int severity, int count, IntBuffer ids, boolean enabled)
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category,...
void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage1DEXT}(GLenum texunit,...
void glVertexAttribI1i(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1i}(GLuint index,...
void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dEXT}(GLuint program,...
void glMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterIivEXT}(GLenum texunit,...
void glProgramUniform2dEXT(int program, int location, double x, double y)
Entry point to C language function: void {@native glProgramUniform2dEXT}(GLuint program,...
void glProgramUniform3dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform3dvEXT}(GLuint program,...
void glVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayEdgeFlagOffsetEXT}(GLuint vaobj,...
void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleCoverageEXT}(...
void glVertexAttribI4sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index,...
void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexLevelParameterfvEXT}(GLenum texunit,...
void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage1DEXT}(GLuint texture,...
void glTextureParameteriEXT(int texture, int target, int pname, int param)
Entry point to C language function: void {@native glTextureParameteriEXT}(GLuint texture,...
void glVertexAttrib4ubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index,...
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
void glGetVertexAttribLdv(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index,...
void glEnableVertexArrayAttribEXT(int vaobj, int index)
Entry point to C language function: void {@native glEnableVertexArrayAttribEXT}(GLuint vaobj,...
void glProgramUniformMatrix3x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dvEXT}(GLuint program,...
void glGetnCompressedTexImage(int target, int lod, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetnCompressedTexImage}(GLenum target,...
void glTextureBufferEXT(int texture, int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTextureBufferEXT}(GLuint texture,...
void glBindMultiTextureEXT(int texunit, int target, int texture)
Entry point to C language function: void {@native glBindMultiTextureEXT}(GLenum texunit,...
void glGetVertexArrayIntegervEXT(int vaobj, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIntegervEXT}(GLuint vaobj,...
void glVertexAttrib4Nusv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index,...
void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterdvEXT}(GLuint progr...
void glGetIntegerui64vNV(int value, LongBuffer result)
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value,...
void glFramebufferFetchBarrierEXT()
Entry point to C language function: void {@native glFramebufferFetchBarrierEXT}() Part of GL_EXT_s...
void glProgramUniformMatrix2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program,...
void glVertexAttribI1ui(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1ui}(GLuint index,...
void glGetNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetNamedBufferSubDataEXT}(GLuint buffer,...
void glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glNamedFramebufferTextureLayerEXT}(GLuint framebuf...
void glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture2DEXT}(GLuint framebuffer...
void glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIivEXT}(GLuint texture,...
void glVertexAttribL3dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index,...
void glVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayFogCoordOffsetEXT}(GLuint vaobj,...
void glGetUniformui64vNV(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program,...
void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage2DEXT}(GLuint texture,...
void glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage3DMultisampleNV}(GLuint texture,...
void glVertexAttribL3d(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttribL3d}(GLuint index,...
void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage1DEXT}(GLenum texunit,...
void glVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayNormalOffsetEXT}(GLuint vaobj,...
void glNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glNamedBufferSubDataEXT}(GLuint buffer,...
void glTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterivEXT}(GLuint texture,...
void glUniformui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniformui64vNV}(GLint location,...
void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyMultiTexImage2DEXT}(GLenum texunit,...
void glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage2DMultisampleNV}(GLuint texture,...
void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dvEXT}(GLuint program...
void glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture1DEXT}(GLuint framebuffer...
void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexEnvfvEXT}(GLenum texunit,...
void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4ivEXT}(GLuint progra...
void glPrimitiveRestartIndex(int index)
Entry point to C language function: void {@native glPrimitiveRestartIndex}(GLuint index) Part of G...
void glDisableVertexArrayEXT(int vaobj, int array)
Entry point to C language function: void {@native glDisableVertexArrayEXT}(GLuint vaobj,...
void glTextureStorage2DMultisampleEXT(int texture, int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage2DMultisampleEXT}(GLuint texture,...
void glInvalidateBufferSubData(int buffer, long offset, long length)
Entry point to C language function: void {@native glInvalidateBufferSubData}(GLuint buffer,...
void glGetVertexArrayPointervEXT(int vaobj, int pname, PointerBuffer param)
Entry point to C language function: void {@native glGetVertexArrayPointervEXT}(GLuint vaobj,...
void glProgramUniformMatrix4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program,...
void glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uiEXT}(GLuint progra...
void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target,...
void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterfvEXT}(GLuint texture,...
void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIuivEXT}(GLuint texture,...
void glVertexAttrib4Nbv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index,...
void glVertexArrayVertexAttribBindingEXT(int vaobj, int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexArrayVertexAttribBindingEXT}(GLuint vaobj,...
void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetMultiTexImageEXT}(GLenum texunit,...
void glVertexAttrib2d(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttrib2d}(GLuint index,...
void glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterivEXT}(GLuint texture,...
boolean glIsEnabledIndexed(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnabledIndexed}(GLenum target,...
void glVertexAttribI2i(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2i}(GLuint index,...
void glClientAttribDefaultEXT(int mask)
Entry point to C language function: void {@native glClientAttribDefaultEXT}(GLbitfield mask) Part ...
void glGetDoublei_vEXT(int pname, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetDoublei_vEXT}(GLenum pname,...
void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameterivEXT}(GLu...
void glBufferAddressRangeNV(int pname, int index, long address, long length)
Entry point to C language function: void {@native glBufferAddressRangeNV}(GLenum pname,...
void glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)
Entry point to C language function: void {@native glNamedFramebufferTexture3DEXT}(GLuint framebuffer...
void glMatrixLoaddEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixLoaddEXT}(GLenum mode, const GLdouble * m)...
void glGetCompressedTexImage(int target, int level, Buffer img)
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target,...
void glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glNamedFramebufferRenderbufferEXT}(GLuint framebuf...
void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4ivEXT}(GLuint progr...
void glMakeNamedBufferResidentNV(int buffer, int access)
Entry point to C language function: void {@native glMakeNamedBufferResidentNV}(GLuint buffer,...
void glFramebufferReadBufferEXT(int framebuffer, int mode)
Entry point to C language function: void {@native glFramebufferReadBufferEXT}(GLuint framebuffer,...
void glDisableClientStateIndexedEXT(int array, int index)
Entry point to C language function: void {@native glDisableClientStateIndexedEXT}(GLenum array,...
void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage3DEXT}(GLenum texunit,...
void glVertexAttribI1uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index,...
void glVertexAttribI3i(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3i}(GLuint index,...
void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target,...
void glVertexAttribI2iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index,...
void glGetFloatIndexedvEXT(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloatIndexedvEXT}(GLenum target,...
void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleanIndexedv}(GLenum target,...
void glVertexAttribI2ui(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2ui}(GLuint index,...
void glMatrixRotatefEXT(int mode, float angle, float x, float y, float z)
Entry point to C language function: void {@native glMatrixRotatefEXT}(GLenum mode,...
void glGetDoublev(int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) P...
void glGenerateTextureMipmapEXT(int texture, int target)
Entry point to C language function: void {@native glGenerateTextureMipmapEXT}(GLuint texture,...
void glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIntegeri_vEXT}(GLuint vaobj,...
void glProgramUniformMatrix4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4dvEXT}(GLuint program,...
void glGetCompressedMultiTexImageEXT(int texunit, int target, int lod, Buffer img)
Entry point to C language function: void {@native glGetCompressedMultiTexImageEXT}(GLenum texunit,...
void glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer)
Entry point to C language function: void {@native glMultiTexBufferEXT}(GLenum texunit,...
void glVertexAttrib4uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index,...
void glPointParameteri(int pname, int param)
Entry point to C language function: void {@native glPointParameteri}(GLenum pname,...
void glProgramUniform1dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform1dvEXT}(GLuint program,...
void glVertexAttribL2dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index,...
void glDisableClientStateiEXT(int array, int index)
Entry point to C language function: void {@native glDisableClientStateiEXT}(GLenum array,...
void glMultiDrawElementsIndirectAMD(int mode, int type, Buffer indirect, int primcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectAMD}(GLenum mode,...
void glVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribOffsetEXT}(GLuint vaobj,...
void glFogCoordFormatNV(int type, int stride)
Entry point to C language function: void {@native glFogCoordFormatNV}(GLenum type,...
void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetTextureImageEXT}(GLuint texture,...
long glImportSyncEXT(int external_sync_type, long external_sync, int flags)
Entry point to C language function: GLsync {@native glImportSyncEXT}(GLenum external_sync_type,...
void glVertexAttribI3ui(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3ui}(GLuint index,...
void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterIuivEXT}(GLenum texunit,...
void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage)
Entry point to C language function: void {@native glNamedBufferDataEXT}(GLuint buffer,...
void glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage3DMultisampleCoverageNV}(GLuint text...
void glRects(short x1, short y1, short x2, short y2)
Entry point to C language function: void {@native glRects}(GLshort x1, GLshort y1,...
void glSecondaryColor3ub(byte red, byte green, byte blue)
Entry point to C language function: void {@native glSecondaryColor3ub}(GLubyte red,...
int glQueryResourceNV(int queryType, int tagId, int count, IntBuffer buffer)
Entry point to C language function: GLint {@native glQueryResourceNV}(GLenum queryType,...
void glColorMaterial(int face, int mode)
Entry point to C language function: void {@native glColorMaterial}(GLenum face, GLenum mode) Part ...
void glEndConditionalRenderNVX()
Entry point to C language function: void {@native glEndConditionalRenderNVX}() Part of GL_NVX_cond...
void glRasterPos2i(int x, int y)
Entry point to C language function: void {@native glRasterPos2i}(GLint x, GLint y) Part of GL_VERS...
GLBufferStorage mapNamedBufferRangeEXT(final int bufferName, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRangeEXT(....
void glGenOcclusionQueriesNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenOcclusionQueriesNV}(GLsizei n,...
void glVertexAttribL3ui64NV(int index, long x, long y, long z)
Entry point to C language function: void {@native glVertexAttribL3ui64NV}(GLuint index,...
boolean glReleaseKeyedMutexWin32EXT(int memory, long key)
Entry point to C language function: GLboolean {@native glReleaseKeyedMutexWin32EXT}(GLuint memory,...
void glColor3bv(ByteBuffer v)
Entry point to C language function: void {@native glColor3bv}(const GLbyte * v) Part of GL_VERSION...
void glTextureRangeAPPLE(int target, int length, Buffer pointer)
Entry point to C language function: void {@native glTextureRangeAPPLE}(GLenum target,...
void glVertexWeightfEXT(float weight)
Entry point to C language function: void {@native glVertexWeightfEXT}(GLfloat weight) Part of GL_E...
void glLighti(int light, int pname, int param)
Entry point to C language function: void {@native glLighti}(GLenum light, GLenum pname,...
void glLoadName(int name)
Entry point to C language function: void {@native glLoadName}(GLuint name) Part of GL_VERSION_1_0
void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib2fAPPLE}(GLuint index,...
int glGenLists(int range)
Entry point to C language function: GLuint {@native glGenLists}(GLsizei range) Part of GL_VERSION_...
void glClientWaitSemaphoreui64NVX(int fenceObjectCount, IntBuffer semaphoreArray, LongBuffer fenceValueArray)
Entry point to C language function: void {@native glClientWaitSemaphoreui64NVX}(GLsizei fenceObjectC...
int glObjectPurgeableAPPLE(int objectType, int name, int option)
Entry point to C language function: GLenum {@native glObjectPurgeableAPPLE}(GLenum objectType,...
void glColor3fv(FloatBuffer v)
Entry point to C language function: void {@native glColor3fv}(const GLfloat * v) Part of GL_VERSIO...
void glTexCoord2f(float s, float t)
Entry point to C language function: void {@native glTexCoord2f}(GLfloat s, GLfloat t) Part of GL_V...
void glColor3i(int red, int green, int blue)
Entry point to C language function: void {@native glColor3i}(GLint red, GLint green,...
void glCallList(int list)
Entry point to C language function: void {@native glCallList}(GLuint list) Part of GL_VERSION_1_0
void glGetnMinmax(int target, boolean reset, int format, int type, int bufSize, Buffer values)
Entry point to C language function: void {@native glGetnMinmax}(GLenum target, GLboolean reset,...
void glTexCoord4dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord4dv}(const GLdouble * v) Part of GL_VE...
void glGetQueryObjectui64vEXT(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id,...
void glMatrixIndexPointerARB(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glMatrixIndexPointerARB}(GLint size,...
void glVertex4iv(IntBuffer v)
Entry point to C language function: void {@native glVertex4iv}(const GLint * v) Part of GL_VERSION...
void glVertexAttribL2i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL2i64vNV}(GLuint index,...
void glSecondaryColor3ubv(ByteBuffer v)
Entry point to C language function: void {@native glSecondaryColor3ubv}(const GLubyte * v) Part of...
void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMinmaxParameterfv}(GLenum target,...
void glGetVideoCaptureivNV(int video_capture_slot, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureivNV}(GLuint video_capture_slot,...
void glVertexAttrib2svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2svARB}(GLuint index,...
void glTextureStorageSparseAMD(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags)
Entry point to C language function: void {@native glTextureStorageSparseAMD}(GLuint texture,...
void glDrawCommandsStatesAddressNV(LongBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glDrawCommandsStatesAddressNV}(const GLuint64 * in...
void glDeleteNamesAMD(int identifier, int num, IntBuffer names)
Entry point to C language function: void {@native glDeleteNamesAMD}(GLenum identifier,...
void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskIndexed}(GLuint index,...
void glWindowPos3d(double x, double y, double z)
Entry point to C language function: void {@native glWindowPos3d}(GLdouble x, GLdouble y,...
void glRasterPos4i(int x, int y, int z, int w)
Entry point to C language function: void {@native glRasterPos4i}(GLint x, GLint y,...
void glCommandListSegmentsNV(int list, int segments)
Entry point to C language function: void {@native glCommandListSegmentsNV}(GLuint list,...
void glMateriali(int face, int pname, int param)
Entry point to C language function: void {@native glMateriali}(GLenum face, GLenum pname,...
void glGetVertexAttribLui64vNV(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLui64vNV}(GLuint index,...
void glVertex3d(double x, double y, double z)
Entry point to C language function: void {@native glVertex3d}(GLdouble x, GLdouble y,...
int glGenVertexShadersEXT(int range)
Entry point to C language function: GLuint {@native glGenVertexShadersEXT}(GLuint range) Part of G...
void glBlitFramebufferLayersEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferLayersEXT}(GLint srcX0,...
void glDisableVertexAttribArrayARB(int index)
Entry point to C language function: void {@native glDisableVertexAttribArrayARB}(GLuint index) Par...
void glNormal3sv(ShortBuffer v)
Entry point to C language function: void {@native glNormal3sv}(const GLshort * v) Part of GL_VERSI...
void glVertexAttrib4NbvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NbvARB}(GLuint index,...
void glValidateProgramARB(long programObj)
Entry point to C language function: void {@native glValidateProgramARB}(GLhandleARB programObj) Pa...
void glGetnPixelMapusv(int map, int bufSize, ShortBuffer values)
Entry point to C language function: void {@native glGetnPixelMapusv}(GLenum map, GLsizei bufSize,...
void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4iARB}(GLint location,...
void glVertex2fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex2fv}(const GLfloat * v) Part of GL_VERSI...
void glMultiTexCoord3fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3fv}(GLenum target,...
void glColor4bv(ByteBuffer v)
Entry point to C language function: void {@native glColor4bv}(const GLbyte * v) Part of GL_VERSION...
void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib1fAPPLE}(GLuint index,...
void glMultiTexCoord4d(int target, double s, double t, double r, double q)
Entry point to C language function: void {@native glMultiTexCoord4d}(GLenum target,...
void glPixelTransformParameteriEXT(int target, int pname, int param)
Entry point to C language function: void {@native glPixelTransformParameteriEXT}(GLenum target,...
GLBufferStorage mapNamedBufferEXT(int bufferName, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferEXT(....
void glEvalPoint1(int i)
Entry point to C language function: void {@native glEvalPoint1}(GLint i) Part of GL_VERSION_1_0
void glTexCoord2sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord2sv}(const GLshort * v) Part of GL_VER...
void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyConvolutionFilter2D}(GLenum target,...
void glVertex2d(double x, double y)
Entry point to C language function: void {@native glVertex2d}(GLdouble x, GLdouble y) Part of GL_V...
void glTexCoord1bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord1bvOES}(const GLbyte * coords) Part of...
void glTexCoord3bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord3bvOES}(const GLbyte * coords) Part of...
void glVertex2iv(IntBuffer v)
Entry point to C language function: void {@native glVertex2iv}(const GLint * v) Part of GL_VERSION...
void glVDPAUGetSurfaceivNV(long surface, int pname, int count, IntBuffer length, IntBuffer values)
Entry point to C language function: void {@native glVDPAUGetSurfaceivNV}(GLvdpauSurfaceNV surface,...
void glVertex2dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex2dv}(const GLdouble * v) Part of GL_VERS...
void glSecondaryColor3dv(DoubleBuffer v)
Entry point to C language function: void {@native glSecondaryColor3dv}(const GLdouble * v) Part of...
void glMultiTexCoord2sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2sv}(GLenum target,...
void glTexCoord3i(int s, int t, int r)
Entry point to C language function: void {@native glTexCoord3i}(GLint s, GLint t,...
void glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
Entry point to C language function: void {@native glPrioritizeTextures}(GLsizei n,...
void glUnmapTexture2DINTEL(int texture, int level)
Entry point to C language function: void {@native glUnmapTexture2DINTEL}(GLuint texture,...
void glSetLocalConstantEXT(int id, int type, Buffer addr)
Entry point to C language function: void {@native glSetLocalConstantEXT}(GLuint id,...
void glTexGend(int coord, int pname, double param)
Entry point to C language function: void {@native glTexGend}(GLenum coord, GLenum pname,...
void glBeginConditionalRenderNVX(int id)
Entry point to C language function: void {@native glBeginConditionalRenderNVX}(GLuint id) Part of ...
void glTexCoord3f(float s, float t, float r)
Entry point to C language function: void {@native glTexCoord3f}(GLfloat s, GLfloat t,...
void glMultiDrawArraysIndirectBindlessCountNV(int mode, Buffer indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawArraysIndirectBindlessCountNV}(GLenum m...
void glListBase(int base)
Entry point to C language function: void {@native glListBase}(GLuint base) Part of GL_VERSION_1_0
void glVertex3hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib1dAPPLE}(GLuint index,...
void glTexGenf(int coord, int pname, float param)
Entry point to C language function: void {@native glTexGenf}(GLenum coord, GLenum pname,...
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer image)
Entry point to C language function: void {@native glConvolutionFilter1D}(GLenum target,...
void glVertexAttrib4NusvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NusvARB}(GLuint index,...
void glGetMapdv(int target, int query, DoubleBuffer v)
Entry point to C language function: void {@native glGetMapdv}(GLenum target, GLenum query,...
void glVertex2bOES(byte x, byte y)
Entry point to C language function: void {@native glVertex2bOES}(GLbyte x, GLbyte y) Part of GL_OE...
void glPNTrianglesiATI(int pname, int param)
Entry point to C language function: void {@native glPNTrianglesiATI}(GLenum pname,...
void glDrawCommandsAddressNV(int primitiveMode, LongBuffer indirects, IntBuffer sizes, int count)
Entry point to C language function: void {@native glDrawCommandsAddressNV}(GLenum primitiveMode,...
void glMultiTexCoord4h(int target, short s, short t, short r, short q)
Entry point to C language function: void {@native glMultiTexCoord4h}(GLenum target,...
void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glConvolutionParameterfv}(GLenum target,...
void glBindTransformFeedbackNV(int target, int id)
Entry point to C language function: void {@native glBindTransformFeedbackNV}(GLenum target,...
void glVDPAUFiniNV()
Entry point to C language function: void {@native glVDPAUFiniNV}() Part of GL_NV_vdpau_interop
void glVariantsvEXT(int id, ShortBuffer addr)
Entry point to C language function: void {@native glVariantsvEXT}(GLuint id, const GLshort * addr) ...
void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMapParameterfvNV}(GLenum target,...
void glGetProgramStringARB(int target, int pname, Buffer string)
Entry point to C language function: void {@native glGetProgramStringARB}(GLenum target,...
void glMultiTexCoord1s(int target, short s)
Entry point to C language function: void {@native glMultiTexCoord1s}(GLenum target,...
void glMultiTexCoord2bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord2bvOES}(GLenum texture,...
void glGenNamesAMD(int identifier, int num, IntBuffer names)
Entry point to C language function: void {@native glGenNamesAMD}(GLenum identifier,...
void glMultiTexCoord1bOES(int texture, byte s)
Entry point to C language function: void {@native glMultiTexCoord1bOES}(GLenum texture,...
void glIndexubv(ByteBuffer c)
Entry point to C language function: void {@native glIndexubv}(const GLubyte * c) Part of GL_VERSIO...
void glTexCoord3fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord3fv}(const GLfloat * v) Part of GL_VER...
void glVertexAttrib3dARB(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttrib3dARB}(GLuint index,...
void glGetPerfQueryDataINTEL(int queryHandle, int flags, int dataSize, Buffer data, IntBuffer bytesWritten)
Entry point to C language function: void {@native glGetPerfQueryDataINTEL}(GLuint queryHandle,...
void glMultiTexCoord2bOES(int texture, byte s, byte t)
Entry point to C language function: void {@native glMultiTexCoord2bOES}(GLenum texture,...
void glWindowPos2sv(ShortBuffer v)
Entry point to C language function: void {@native glWindowPos2sv}(const GLshort * v) Part of GL_VE...
void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
Entry point to C language function: void {@native glColorSubTable}(GLenum target,...
void glVertexAttrib1dARB(int index, double x)
Entry point to C language function: void {@native glVertexAttrib1dARB}(GLuint index,...
void glSecondaryColor3usv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3usv}(const GLushort * v) Part o...
void glMultiTexCoord4i(int target, int s, int t, int r, int q)
Entry point to C language function: void {@native glMultiTexCoord4i}(GLenum target,...
void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterIivNV}(GLenum target,...
void glTexCoord1sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord1sv}(const GLshort * v) Part of GL_VER...
void glVDPAUSurfaceAccessNV(long surface, int access)
Entry point to C language function: void {@native glVDPAUSurfaceAccessNV}(GLvdpauSurfaceNV surface,...
void glTexGeni(int coord, int pname, int param)
Entry point to C language function: void {@native glTexGeni}(GLenum coord, GLenum pname,...
void glFogCoordhv(ShortBuffer fog)
Entry point to C language function: void {@native glFogCoordhv}(const GLhalfNV * fog) Part of GL_N...
void glFinishTextureSUNX()
Entry point to C language function: void {@native glFinishTextureSUNX}() Part of GL_SUNX_constant_...
void glGetNamedFramebufferParameterfvAMD(int framebuffer, int pname, int numsamples, int pixelindex, int size, FloatBuffer values)
Entry point to C language function: void {@native glGetNamedFramebufferParameterfvAMD}(GLuint frameb...
void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instancecount)
Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode,...
long glGetUniformOffsetEXT(int program, int location)
Entry point to C language function: GLintptr {@native glGetUniformOffsetEXT}(GLuint program,...
void glVertexAttrib3dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib3dvARB}(GLuint index,...
void glProgramVertexLimitNV(int target, int limit)
Entry point to C language function: void {@native glProgramVertexLimitNV}(GLenum target,...
void glIndexMask(int mask)
Entry point to C language function: void {@native glIndexMask}(GLuint mask) Part of GL_VERSION_1_0
void glProgramStringARB(int target, int format, int len, String string)
Entry point to C language function: void {@native glProgramStringARB}(GLenum target,...
void glPopAttrib()
Entry point to C language function: void {@native glPopAttrib}() Part of GL_VERSION_1_0
void glRasterPos3f(float x, float y, float z)
Entry point to C language function: void {@native glRasterPos3f}(GLfloat x, GLfloat y,...
void glQueryResourceTagNV(int tagId, ByteBuffer tagString)
Entry point to C language function: void {@native glQueryResourceTagNV}(GLint tagId,...
void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterfvARB}(GLenum target,...
int glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent)
Entry point to C language function: GLbitfield {@native glQueryMatrixxOES}(GLfixed * mantissa,...
void glPopName()
Entry point to C language function: void {@native glPopName}() Part of GL_VERSION_1_0
void glWeightusvARB(int size, ShortBuffer weights)
Entry point to C language function: void {@native glWeightusvARB}(GLint size, const GLushort * weigh...
void glColor3us(short red, short green, short blue)
Entry point to C language function: void {@native glColor3us}(GLushort red, GLushort green,...
void glRasterPos4iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos4iv}(const GLint * v) Part of GL_VERS...
void glDeleteLists(int list, int range)
Entry point to C language function: void {@native glDeleteLists}(GLuint list, GLsizei range) Part ...
void glMulticastCopyImageSubDataNV(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Entry point to C language function: void {@native glMulticastCopyImageSubDataNV}(GLuint srcGpu,...
void glVertex2sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex2sv}(const GLshort * v) Part of GL_VERSI...
void glVertexAttrib1hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1hv}(GLuint index,...
void glVertexAttribL1i64NV(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1i64NV}(GLuint index,...
void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column)
Entry point to C language function: void {@native glSeparableFilter2D}(GLenum target,...
short glGetStageIndexNV(int shadertype)
Entry point to C language function: GLushort {@native glGetStageIndexNV}(GLenum shadertype) Part o...
void glIndexi(int c)
Entry point to C language function: void {@native glIndexi}(GLint c) Part of GL_VERSION_1_0
void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetOcclusionQueryuivNV}(GLuint id,...
void glMultiTexCoord4bOES(int texture, byte s, byte t, byte r, byte q)
Entry point to C language function: void {@native glMultiTexCoord4bOES}(GLenum texture,...
void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib2dAPPLE}(GLuint index,...
void glDisableVertexAttribAPPLE(int index, int pname)
Entry point to C language function: void {@native glDisableVertexAttribAPPLE}(GLuint index,...
void glVertex4hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex4hv}(const GLhalfNV * v) Part of GL_NV_h...
void glVideoCaptureStreamParameterivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterivNV}(GLuint video_ca...
void glVertexAttrib4NuivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NuivARB}(GLuint index,...
void glTexCoord4bOES(byte s, byte t, byte r, byte q)
Entry point to C language function: void {@native glTexCoord4bOES}(GLbyte s, GLbyte t,...
void glVertex3iv(IntBuffer v)
Entry point to C language function: void {@native glVertex3iv}(const GLint * v) Part of GL_VERSION...
void glGetPerfQueryInfoINTEL(int queryId, int queryNameLength, ByteBuffer queryName, IntBuffer dataSize, IntBuffer noCounters, IntBuffer noInstances, IntBuffer capsMask)
Entry point to C language function: void {@native glGetPerfQueryInfoINTEL}(GLuint queryId,...
void glWindowPos2i(int x, int y)
Entry point to C language function: void {@native glWindowPos2i}(GLint x, GLint y) Part of GL_VERS...
void glColor4i(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glColor4i}(GLint red, GLint green,...
void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamivNV}(GLuint video_capture_...
void glColor4ubv(ByteBuffer v)
Entry point to C language function: void {@native glColor4ubv}(const GLubyte * v) Part of GL_VERSI...
void glApplyTextureEXT(int mode)
Entry point to C language function: void {@native glApplyTextureEXT}(GLenum mode) Part of GL_EXT_l...
void glPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glPixelTransformParameterivEXT}(GLenum target,...
void glVertexAttribL2ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL2ui64vNV}(GLuint index,...
void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribivARB}(GLuint index,...
void glRasterPos3fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos3fv}(const GLfloat * v) Part of GL_VE...
void glVertex3fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex3fv}(const GLfloat * v) Part of GL_VERSI...
void glRenderGpuMaskNV(int mask)
Entry point to C language function: void {@native glRenderGpuMaskNV}(GLbitfield mask) Part of GL_N...
int glRenderMode(int mode)
Entry point to C language function: GLint {@native glRenderMode}(GLenum mode) Part of GL_VERSION_1...
void glVertex3h(short x, short y, short z)
Entry point to C language function: void {@native glVertex3h}(GLhalfNV x, GLhalfNV y,...
long glCreateShaderObjectARB(int shaderType)
Entry point to C language function: GLhandleARB {@native glCreateShaderObjectARB}(GLenum shaderType)...
void glVertexAttribs1hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs1hv}(GLuint index,...
void glDeleteObjectARB(long obj)
Entry point to C language function: void {@native glDeleteObjectARB}(GLhandleARB obj) Part of GL_A...
void glUploadGpuMaskNVX(int mask)
Entry point to C language function: void {@native glUploadGpuMaskNVX}(GLbitfield mask) Part of GL_...
void glDisableVariantClientStateEXT(int id)
Entry point to C language function: void {@native glDisableVariantClientStateEXT}(GLuint id) Part ...
void glSetInvariantEXT(int id, int type, Buffer addr)
Entry point to C language function: void {@native glSetInvariantEXT}(GLuint id, GLenum type,...
void glMultiTexCoord4fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4fv}(GLenum target,...
void glEnableVertexAttribArrayARB(int index)
Entry point to C language function: void {@native glEnableVertexAttribArrayARB}(GLuint index) Part...
void glGetProgramivARB(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramivARB}(GLenum target,...
void glVertexAttrib2fARB(int index, float x, float y)
Entry point to C language function: void {@native glVertexAttrib2fARB}(GLuint index,...
void glConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glConvolutionParameteriv}(GLenum target,...
void glVertex4bOES(byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertex4bOES}(GLbyte x, GLbyte y,...
void glVertexAttribParameteriAMD(int index, int pname, int param)
Entry point to C language function: void {@native glVertexAttribParameteriAMD}(GLuint index,...
void glTexCoord3dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord3dv}(const GLdouble * v) Part of GL_VE...
void glMultiTexCoord1f(int target, float s)
Entry point to C language function: void {@native glMultiTexCoord1f}(GLenum target,...
void glWindowPos3sv(ShortBuffer v)
Entry point to C language function: void {@native glWindowPos3sv}(const GLshort * v) Part of GL_VE...
void glGetPolygonStipple(ByteBuffer mask)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glGetObjectParameterivARB(long obj, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetObjectParameterivARB}(GLhandleARB obj,...
void glGetLocalConstantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetLocalConstantIntegervEXT}(GLuint id,...
int glAsyncCopyImageSubDataNVX(int waitSemaphoreCount, IntBuffer waitSemaphoreArray, LongBuffer waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
Entry point to C language function: GLuint {@native glAsyncCopyImageSubDataNVX}(GLsizei waitSemaphor...
void glVertexAttrib2hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2hv}(GLuint index,...
void glPNTrianglesfATI(int pname, float param)
Entry point to C language function: void {@native glPNTrianglesfATI}(GLenum pname,...
void glTexCoord2s(short s, short t)
Entry point to C language function: void {@native glTexCoord2s}(GLshort s, GLshort t) Part of GL_V...
void glVertexAttribL1i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1i64vNV}(GLuint index,...
void glSyncTextureINTEL(int texture)
Entry point to C language function: void {@native glSyncTextureINTEL}(GLuint texture) Part of GL_I...
void glWindowPos3dv(DoubleBuffer v)
Entry point to C language function: void {@native glWindowPos3dv}(const GLdouble * v) Part of GL_V...
void glBlendFuncSeparateIndexedAMD(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateIndexedAMD}(GLuint buf,...
void glRasterPos4dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos4dv}(const GLdouble * v) Part of GL_V...
void glInterleavedArrays(int format, int stride, Buffer pointer)
Entry point to C language function: void {@native glInterleavedArrays}(GLenum format,...
void glMultiDrawElementsIndirectBindlessNV(int mode, int type, Buffer indirect, int drawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawElementsIndirectBindlessNV}(GLenum mode...
void glEvalCoord1fv(FloatBuffer u)
Entry point to C language function: void {@native glEvalCoord1fv}(const GLfloat * u) Part of GL_VE...
void glWeightubvARB(int size, ByteBuffer weights)
Entry point to C language function: void {@native glWeightubvARB}(GLint size, const GLubyte * weight...
void glVariantuivEXT(int id, IntBuffer addr)
Entry point to C language function: void {@native glVariantuivEXT}(GLuint id, const GLuint * addr) ...
void glConvolutionParameterf(int target, int pname, float params)
Entry point to C language function: void {@native glConvolutionParameterf}(GLenum target,...
void glSecondaryColor3i(int red, int green, int blue)
Entry point to C language function: void {@native glSecondaryColor3i}(GLint red, GLint green,...
void glMaterialiv(int face, int pname, IntBuffer params)
Entry point to C language function: void {@native glMaterialiv}(GLenum face, GLenum pname,...
void glTexRenderbufferNV(int target, int renderbuffer)
Entry point to C language function: void {@native glTexRenderbufferNV}(GLenum target,...
void glRasterPos4fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos4fv}(const GLfloat * v) Part of GL_VE...
void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetConvolutionParameterfv}(GLenum target,...
void glCurrentPaletteMatrixARB(int index)
Entry point to C language function: void {@native glCurrentPaletteMatrixARB}(GLint index) Part of ...
void glNormal3b(byte nx, byte ny, byte nz)
Entry point to C language function: void {@native glNormal3b}(GLbyte nx, GLbyte ny,...
void glMapGrid1f(int un, float u1, float u2)
Entry point to C language function: void {@native glMapGrid1f}(GLint un, GLfloat u1,...
void glVertexAttrib4NivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NivARB}(GLuint index,...
void glPopClientAttrib()
Entry point to C language function: void {@native glPopClientAttrib}() Part of GL_VERSION_1_1
void glQueryObjectParameteruiAMD(int target, int id, int pname, int param)
Entry point to C language function: void {@native glQueryObjectParameteruiAMD}(GLenum target,...
void glFogCoorddv(DoubleBuffer coord)
Entry point to C language function: void {@native glFogCoorddv}(const GLdouble * coord) Part of GL...
void glMultiTexCoord2f(int target, float s, float t)
Entry point to C language function: void {@native glMultiTexCoord2f}(GLenum target,...
void glEdgeFlagPointer(int stride, Buffer ptr)
Entry point to C language function: void {@native glEdgeFlagPointer}(GLsizei stride,...
void glWindowPos2f(float x, float y)
Entry point to C language function: void {@native glWindowPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glTexCoord4f(float s, float t, float r, float q)
Entry point to C language function: void {@native glTexCoord4f}(GLfloat s, GLfloat t,...
void glVertexAttrib4svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4svARB}(GLuint index,...
void glMultiTexCoord2hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2hv}(GLenum target,...
void glMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glMulticastGetQueryObjectui64vNV}(GLuint gpu,...
void glColor3ub(byte red, byte green, byte blue)
Entry point to C language function: void {@native glColor3ub}(GLubyte red, GLubyte green,...
void glVertexAttrib1svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1svARB}(GLuint index,...
void glEndOcclusionQueryNV()
Entry point to C language function: void {@native glEndOcclusionQueryNV}() Part of GL_NV_occlusion...
void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
Entry point to C language function: void {@native glGetMapControlPointsNV}(GLenum target,...
void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glFramebufferTextureFaceEXT}(GLenum target,...
void glVertexBlendARB(int count)
Entry point to C language function: void {@native glVertexBlendARB}(GLint count) Part of GL_ARB_ve...
void glVertexAttrib4dARB(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttrib4dARB}(GLuint index,...
void glDepthBoundsEXT(double zmin, double zmax)
Entry point to C language function: void {@native glDepthBoundsEXT}(GLclampd zmin,...
void glProgramEnvParametersI4ivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParametersI4ivNV}(GLenum target,...
void glCompileCommandListNV(int list)
Entry point to C language function: void {@native glCompileCommandListNV}(GLuint list) Part of GL_...
void glUnlockArraysEXT()
Entry point to C language function: void {@native glUnlockArraysEXT}() Part of GL_EXT_compiled_ver...
void glEvalMapsNV(int target, int mode)
Entry point to C language function: void {@native glEvalMapsNV}(GLenum target, GLenum mode) Part o...
void glMultiTexCoord3i(int target, int s, int t, int r)
Entry point to C language function: void {@native glMultiTexCoord3i}(GLenum target,...
void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
int glVideoCaptureNV(int video_capture_slot, IntBuffer sequence_num, LongBuffer capture_time)
Entry point to C language function: GLenum {@native glVideoCaptureNV}(GLuint video_capture_slot,...
void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
Entry point to C language function: void {@native glMap1f}(GLenum target, GLfloat u1,...
void glVertex3sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex3sv}(const GLshort * v) Part of GL_VERSI...
void glSecondaryColor3f(float red, float green, float blue)
Entry point to C language function: void {@native glSecondaryColor3f}(GLfloat red,...
void glRasterPos3s(short x, short y, short z)
Entry point to C language function: void {@native glRasterPos3s}(GLshort x, GLshort y,...
void glLineStipple(int factor, short pattern)
Entry point to C language function: void {@native glLineStipple}(GLint factor, GLushort pattern) P...
void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetColorTableParameteriv}(GLenum target,...
void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterIivNV}(GLenum target,...
void glProgramEnvParameterI4ivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParameterI4ivNV}(GLenum target,...
void glWeightsvARB(int size, ShortBuffer weights)
Entry point to C language function: void {@native glWeightsvARB}(GLint size, const GLshort * weights...
void glVertexAttrib4ivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ivARB}(GLuint index,...
void glColor4uiv(IntBuffer v)
Entry point to C language function: void {@native glColor4uiv}(const GLuint * v) Part of GL_VERSIO...
void glRectd(double x1, double y1, double x2, double y2)
Entry point to C language function: void {@native glRectd}(GLdouble x1, GLdouble y1,...
void glMatrixIndexubvARB(int size, ByteBuffer indices)
Entry point to C language function: void {@native glMatrixIndexubvARB}(GLint size,...
void glNormal3iv(IntBuffer v)
Entry point to C language function: void {@native glNormal3iv}(const GLint * v) Part of GL_VERSION...
void glFogCoordfv(FloatBuffer coord)
Entry point to C language function: void {@native glFogCoordfv}(const GLfloat * coord) Part of GL_...
void glWeightfvARB(int size, FloatBuffer weights)
Entry point to C language function: void {@native glWeightfvARB}(GLint size, const GLfloat * weights...
void glVertex3dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex3dv}(const GLdouble * v) Part of GL_VERS...
void glBeginVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void {@native glBeginVideoCaptureNV}(GLuint video_capture_slot) ...
void glTexCoord2h(short s, short t)
Entry point to C language function: void {@native glTexCoord2h}(GLhalfNV s, GLhalfNV t) Part of GL...
void glSelectBuffer(int size, IntBuffer buffer)
Entry point to C language function: void {@native glSelectBuffer}(GLsizei size, GLuint * buffer) P...
void glGetLocalConstantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetLocalConstantFloatvEXT}(GLuint id,...
void glUseProgramObjectARB(long programObj)
Entry point to C language function: void {@native glUseProgramObjectARB}(GLhandleARB programObj) P...
void glEvalPoint2(int i, int j)
Entry point to C language function: void {@native glEvalPoint2}(GLint i, GLint j) Part of GL_VERSI...
void glProgramBufferParametersIuivNV(int target, int bindingIndex, int wordIndex, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersIuivNV}(GLenum target,...
void glVertex2h(short x, short y)
Entry point to C language function: void {@native glVertex2h}(GLhalfNV x, GLhalfNV y) Part of GL_N...
void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterIuivNV}(GLenum target,...
void glTexCoord2bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord2bvOES}(const GLbyte * coords) Part of...
void glVertexAttrib2h(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2h}(GLuint index,...
void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramEnvParameterI4iNV}(GLenum target,...
void glTexCoord3sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord3sv}(const GLshort * v) Part of GL_VER...
void glProgramSubroutineParametersuivNV(int target, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramSubroutineParametersuivNV}(GLenum target,...
void glMultiTexCoord4s(int target, short s, short t, short r, short q)
Entry point to C language function: void {@native glMultiTexCoord4s}(GLenum target,...
void glGenQueryResourceTagNV(int n, IntBuffer tagIds)
Entry point to C language function: void {@native glGenQueryResourceTagNV}(GLsizei n,...
void glColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glColorTableParameterfv}(GLenum target,...
void glVertexAttrib4fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib4fvARB}(GLuint index,...
void glGetnPixelMapuiv(int map, int bufSize, IntBuffer values)
Entry point to C language function: void {@native glGetnPixelMapuiv}(GLenum map, GLsizei bufSize,...
void glMulticastScissorArrayvNVX(int gpu, int first, int count, IntBuffer v)
Entry point to C language function: void {@native glMulticastScissorArrayvNVX}(GLuint gpu,...
void glEvalCoord2fv(FloatBuffer u)
Entry point to C language function: void {@native glEvalCoord2fv}(const GLfloat * u) Part of GL_VE...
void glVertexWeighth(short weight)
Entry point to C language function: void {@native glVertexWeighth}(GLhalfNV weight) Part of GL_NV_...
void glMinmax(int target, int internalformat, boolean sink)
Entry point to C language function: void {@native glMinmax}(GLenum target, GLenum internalformat,...
void glIndexFuncEXT(int func, float ref)
Entry point to C language function: void {@native glIndexFuncEXT}(GLenum func, GLclampf ref) Part ...
void glColor3s(short red, short green, short blue)
Entry point to C language function: void {@native glColor3s}(GLshort red, GLshort green,...
void glUniform2fARB(int location, float v0, float v1)
Entry point to C language function: void {@native glUniform2fARB}(GLint location,...
void glMultiTexCoord1dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1dv}(GLenum target,...
void glEdgeFlagv(ByteBuffer flag)
Entry point to C language function: void {@native glEdgeFlagv}(const GLboolean * flag) Part of GL_...
void glEndVertexShaderEXT()
Entry point to C language function: void {@native glEndVertexShaderEXT}() Part of GL_EXT_vertex_sh...
void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glProgramEnvParameter4dvARB}(GLenum target,...
void glTexCoord1s(short s)
Entry point to C language function: void {@native glTexCoord1s}(GLshort s) Part of GL_VERSION_1_0
void glEndVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void {@native glEndVideoCaptureNV}(GLuint video_capture_slot) ...
void glVertexAttrib1fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib1fvARB}(GLuint index,...
void glGetFramebufferParameterfvAMD(int target, int pname, int numsamples, int pixelindex, int size, FloatBuffer values)
Entry point to C language function: void {@native glGetFramebufferParameterfvAMD}(GLenum target,...
void glUniformMatrix4fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4fvARB}(GLint location,...
void glShaderSourceARB(long shaderObj, int count, String[] string, IntBuffer length)
Entry point to C language function: void {@native glShaderSourceARB}(GLhandleARB shaderObj,...
boolean glIsList(int list)
Entry point to C language function: GLboolean {@native glIsList}(GLuint list) Part of GL_VERSION_1...
void glPauseTransformFeedbackNV()
Entry point to C language function: void {@native glPauseTransformFeedbackNV}() Part of GL_NV_tran...
void glGetInvariantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetInvariantFloatvEXT}(GLuint id,...
void glTexCoord2bOES(byte s, byte t)
Entry point to C language function: void {@native glTexCoord2bOES}(GLbyte s, GLbyte t) Part of GL_...
void glMultiTexCoord4bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord4bvOES}(GLenum texture,...
void glRasterPos3iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos3iv}(const GLint * v) Part of GL_VERS...
void glResumeTransformFeedbackNV()
Entry point to C language function: void {@native glResumeTransformFeedbackNV}() Part of GL_NV_tra...
void glBeginOcclusionQueryNV(int id)
Entry point to C language function: void {@native glBeginOcclusionQueryNV}(GLuint id) Part of GL_N...
void glVertexAttrib4h(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4h}(GLuint index,...
void glMulticastGetQueryObjectuivNV(int gpu, int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glMulticastGetQueryObjectuivNV}(GLuint gpu,...
void glSecondaryColor3bv(ByteBuffer v)
Entry point to C language function: void {@native glSecondaryColor3bv}(const GLbyte * v) Part of G...
void glShaderOp1EXT(int op, int res, int arg1)
Entry point to C language function: void {@native glShaderOp1EXT}(GLenum op, GLuint res,...
void glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
Entry point to C language function: void {@native glCopyImageSubDataNV}(GLuint srcName,...
void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glDrawPixels}(GLsizei width, GLsizei height,...
void glColor3b(byte red, byte green, byte blue)
Entry point to C language function: void {@native glColor3b}(GLbyte red, GLbyte green,...
void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetHistogramParameteriv}(GLenum target,...
void glSecondaryColor3h(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3h}(GLhalfNV red,...
void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glListDrawCommandsStatesClientNV}(GLuint list,...
void glMultiTexCoord2s(int target, short s, short t)
Entry point to C language function: void {@native glMultiTexCoord2s}(GLenum target,...
void glTranslated(double x, double y, double z)
Entry point to C language function: void {@native glTranslated}(GLdouble x, GLdouble y,...
void glWeightbvARB(int size, ByteBuffer weights)
Entry point to C language function: void {@native glWeightbvARB}(GLint size, const GLbyte * weights)...
void glProgramBufferParametersfvNV(int target, int bindingIndex, int wordIndex, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersfvNV}(GLenum target,...
int glBindTexGenParameterEXT(int unit, int coord, int value)
Entry point to C language function: GLuint {@native glBindTexGenParameterEXT}(GLenum unit,...
void glProgramLocalParameterI4ivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParameterI4ivNV}(GLenum target,...
void glEvalCoord2f(float u, float v)
Entry point to C language function: void {@native glEvalCoord2f}(GLfloat u, GLfloat v) Part of GL_...
void glMulticastCopyBufferSubDataNV(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glMulticastCopyBufferSubDataNV}(GLuint readGpu,...
void glPixelTransferi(int pname, int param)
Entry point to C language function: void {@native glPixelTransferi}(GLenum pname,...
void glVertexAttribL2ui64NV(int index, long x, long y)
Entry point to C language function: void {@native glVertexAttribL2ui64NV}(GLuint index,...
void glVertexAttrib4ubvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ubvARB}(GLuint index,...
void glIndexfv(FloatBuffer c)
Entry point to C language function: void {@native glIndexfv}(const GLfloat * c) Part of GL_VERSION...
void glPolygonStipple(ByteBuffer mask)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glSecondaryColor3ui(int red, int green, int blue)
Entry point to C language function: void {@native glSecondaryColor3ui}(GLuint red,...
void glLoadTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void {@native glLoadTransposeMatrixf}(const GLfloat * m) Part ...
void glVertexAttrib1h(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1h}(GLuint index,...
int glBindMaterialParameterEXT(int face, int value)
Entry point to C language function: GLuint {@native glBindMaterialParameterEXT}(GLenum face,...
void glTexCoord4h(short s, short t, short r, short q)
Entry point to C language function: void {@native glTexCoord4h}(GLhalfNV s, GLhalfNV t,...
void glAlphaToCoverageDitherControlNV(int mode)
Entry point to C language function: void {@native glAlphaToCoverageDitherControlNV}(GLenum mode) P...
void glMapParameterivNV(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMapParameterivNV}(GLenum target,...
void glTexCoord3s(short s, short t, short r)
Entry point to C language function: void {@native glTexCoord3s}(GLshort s, GLshort t,...
void glGetnHistogram(int target, boolean reset, int format, int type, int bufSize, Buffer values)
Entry point to C language function: void {@native glGetnHistogram}(GLenum target,...
void glMultiDrawArraysIndirectBindlessNV(int mode, Buffer indirect, int drawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawArraysIndirectBindlessNV}(GLenum mode,...
void glIndexPointer(int type, int stride, Buffer ptr)
Entry point to C language function: void {@native glIndexPointer}(GLenum type, GLsizei stride,...
void glRasterPos4d(double x, double y, double z, double w)
Entry point to C language function: void {@native glRasterPos4d}(GLdouble x, GLdouble y,...
void glGetConvolutionFilter(int target, int format, int type, Buffer image)
Entry point to C language function: void {@native glGetConvolutionFilter}(GLenum target,...
void glMultiTexCoord3dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3dv}(GLenum target,...
void glClipPlanef(int plane, FloatBuffer equation)
Entry point to C language function: void {@native glClipPlanef}(GLenum plane, const GLfloat * equati...
boolean glIsVariantEnabledEXT(int id, int cap)
Entry point to C language function: GLboolean {@native glIsVariantEnabledEXT}(GLuint id,...
void glMultiTexCoord1h(int target, short s)
Entry point to C language function: void {@native glMultiTexCoord1h}(GLenum target,...
void glTexCoord4iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord4iv}(const GLint * v) Part of GL_VERSI...
void glGetMaterialiv(int face, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMaterialiv}(GLenum face, GLenum pname,...
void glSecondaryColor3uiv(IntBuffer v)
Entry point to C language function: void {@native glSecondaryColor3uiv}(const GLuint * v) Part of ...
void glColor4fv(FloatBuffer v)
Entry point to C language function: void {@native glColor4fv}(const GLfloat * v) Part of GL_VERSIO...
void glInsertComponentEXT(int res, int src, int num)
Entry point to C language function: void {@native glInsertComponentEXT}(GLuint res,...
void glPixelTransferf(int pname, float param)
Entry point to C language function: void {@native glPixelTransferf}(GLenum pname,...
void glWeightivARB(int size, IntBuffer weights)
Entry point to C language function: void {@native glWeightivARB}(GLint size, const GLint * weights) ...
boolean glIsTransformFeedbackNV(int id)
Entry point to C language function: GLboolean {@native glIsTransformFeedbackNV}(GLuint id) Part of...
void glPassThrough(float token)
Entry point to C language function: void {@native glPassThrough}(GLfloat token) Part of GL_VERSION...
void glMultTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glMultTransposeMatrixd}(const GLdouble * m) Part...
void glTexCoord3bOES(byte s, byte t, byte r)
Entry point to C language function: void {@native glTexCoord3bOES}(GLbyte s, GLbyte t,...
void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterdvARB}(GLenum target,...
void glGetClipPlane(int plane, DoubleBuffer equation)
Entry point to C language function: void {@native glGetClipPlane}(GLenum plane, GLdouble * equation)...
void glTextureLightEXT(int pname)
Entry point to C language function: void {@native glTextureLightEXT}(GLenum pname) Part of GL_EXT_...
int glAsyncCopyBufferSubDataNVX(int waitSemaphoreCount, IntBuffer waitSemaphoreArray, LongBuffer fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
Entry point to C language function: GLuint {@native glAsyncCopyBufferSubDataNVX}(GLsizei waitSemapho...
void glTexCoord3d(double s, double t, double r)
Entry point to C language function: void {@native glTexCoord3d}(GLdouble s, GLdouble t,...
void glBindVideoCaptureStreamBufferNV(int video_capture_slot, int stream, int frame_region, long offset)
Entry point to C language function: void {@native glBindVideoCaptureStreamBufferNV}(GLuint video_cap...
void glBegin(int mode)
Entry point to C language function: void {@native glBegin}(GLenum mode) Part of GL_VERSION_1_0
void glMultiTexCoord2d(int target, double s, double t)
Entry point to C language function: void {@native glMultiTexCoord2d}(GLenum target,...
void glUniformMatrix2fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2fvARB}(GLint location,...
void glWindowPos3iv(IntBuffer v)
Entry point to C language function: void {@native glWindowPos3iv}(const GLint * v) Part of GL_VERS...
void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteOcclusionQueriesNV}(GLsizei n,...
void glVertex4fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex4fv}(const GLfloat * v) Part of GL_VERSI...
void glTexCoord1bOES(byte s)
Entry point to C language function: void {@native glTexCoord1bOES}(GLbyte s) Part of GL_OES_byte_c...
void glFogCoordf(float coord)
Entry point to C language function: void {@native glFogCoordf}(GLfloat coord) Part of GL_VERSION_1...
void glMulticastViewportPositionWScaleNVX(int gpu, int index, float xcoeff, float ycoeff)
Entry point to C language function: void {@native glMulticastViewportPositionWScaleNVX}(GLuint gpu,...
void glMultiTexCoord2i(int target, int s, int t)
Entry point to C language function: void {@native glMultiTexCoord2i}(GLenum target,...
void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glShaderOp3EXT}(GLenum op, GLuint res,...
void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glDrawCommandsStatesNV}(GLuint buffer,...
void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleCoverageNV}(GLenum...
void glBufferStorageExternalEXT(int target, long offset, long size, Buffer clientBuffer, int flags)
Entry point to C language function: void {@native glBufferStorageExternalEXT}(GLenum target,...
void glUniform1iARB(int location, int v0)
Entry point to C language function: void {@native glUniform1iARB}(GLint location,...
void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamdvNV}(GLuint video_capture_...
void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, Buffer indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawElementsIndirectBindlessCountNV}(GLenum...
void glMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glMulticastGetQueryObjecti64vNV}(GLuint gpu,...
void glTexCoord2fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord2fv}(const GLfloat * v) Part of GL_VER...
void glFlushPixelDataRangeNV(int target)
Entry point to C language function: void {@native glFlushPixelDataRangeNV}(GLenum target) Part of ...
void glColor4s(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4s}(GLshort red, GLshort green,...
void glUniform1fARB(int location, float v0)
Entry point to C language function: void {@native glUniform1fARB}(GLint location,...
void glCreateCommandListsNV(int n, IntBuffer lists)
Entry point to C language function: void {@native glCreateCommandListsNV}(GLsizei n,...
void glTexGendv(int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glTexGendv}(GLenum coord, GLenum pname,...
void glUniform2fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform2fvARB}(GLint location,...
void glMultiTexCoord3hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3hv}(GLenum target,...
void glRasterPos3dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos3dv}(const GLdouble * v) Part of GL_V...
void glGetTexGendv(int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetTexGendv}(GLenum coord, GLenum pname,...
void glStringMarkerGREMEDY(int len, Buffer string)
Entry point to C language function: void {@native glStringMarkerGREMEDY}(GLsizei len,...
void glFogiv(int pname, IntBuffer params)
Entry point to C language function: void {@native glFogiv}(GLenum pname, const GLint * params) Par...
void glProvokingVertexEXT(int mode)
Entry point to C language function: void {@native glProvokingVertexEXT}(GLenum mode) Part of GL_EX...
void glGetnPolygonStipple(int bufSize, ByteBuffer pattern)
Entry point to C language function: void {@native glGetnPolygonStipple}(GLsizei bufSize,...
boolean glIsStateNV(int state)
Entry point to C language function: GLboolean {@native glIsStateNV}(GLuint state) Part of GL_NV_co...
void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramEnvParameterI4uiNV}(GLenum target,...
void glVertex3bOES(byte x, byte y, byte z)
Entry point to C language function: void {@native glVertex3bOES}(GLbyte x, GLbyte y,...
void glTexCoord3h(short s, short t, short r)
Entry point to C language function: void {@native glTexCoord3h}(GLhalfNV s, GLhalfNV t,...
void glMultiTexCoord3iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3iv}(GLenum target,...
void glTexGenfv(int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname,...
void glMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glMulticastFramebufferSampleLocationsfvNV}(GLuint ...
void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glProgramLocalParameter4fARB}(GLenum target,...
int glBindTextureUnitParameterEXT(int unit, int value)
Entry point to C language function: GLuint {@native glBindTextureUnitParameterEXT}(GLenum unit,...
boolean glIsNameAMD(int identifier, int name)
Entry point to C language function: GLboolean {@native glIsNameAMD}(GLenum identifier,...
void glMultiTexCoord4iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4iv}(GLenum target,...
void glClearAccum(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glClearAccum}(GLfloat red, GLfloat green,...
void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glMulticastBufferSubDataNV}(GLbitfield gpuMask,...
void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
Entry point to C language function: void {@native glFeedbackBuffer}(GLsizei size,...
void glSecondaryColor3sv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3sv}(const GLshort * v) Part of ...
void glVertexAttrib4NubvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NubvARB}(GLuint index,...
void glWindowPos3fv(FloatBuffer v)
Entry point to C language function: void {@native glWindowPos3fv}(const GLfloat * v) Part of GL_VE...
void glShaderOp2EXT(int op, int res, int arg1, int arg2)
Entry point to C language function: void {@native glShaderOp2EXT}(GLenum op, GLuint res,...
void glCallCommandListNV(int list)
Entry point to C language function: void {@native glCallCommandListNV}(GLuint list) Part of GL_NV_...
void glColor4ui(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glColor4ui}(GLuint red, GLuint green,...
void glSecondaryColor3iv(IntBuffer v)
Entry point to C language function: void {@native glSecondaryColor3iv}(const GLint * v) Part of GL...
void glMulticastBarrierNV()
Entry point to C language function: void {@native glMulticastBarrierNV}() Part of GL_NV_gpu_multic...
void glVertex4f(float x, float y, float z, float w)
Entry point to C language function: void {@native glVertex4f}(GLfloat x, GLfloat y,...
void glColor3sv(ShortBuffer v)
Entry point to C language function: void {@native glColor3sv}(const GLshort * v) Part of GL_VERSIO...
void glMulticastBlitFramebufferNV(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glMulticastBlitFramebufferNV}(GLuint srcGpu,...
void glGetInfoLogARB(long obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetInfoLogARB}(GLhandleARB obj,...
void glVertexAttribL3ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL3ui64vNV}(GLuint index,...
void glVertexAttribL4ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL4ui64vNV}(GLuint index,...
void glBindProgramARB(int target, int program)
Entry point to C language function: void {@native glBindProgramARB}(GLenum target,...
void glGetUniformfvARB(long programObj, int location, FloatBuffer params)
Entry point to C language function: void {@native glGetUniformfvARB}(GLhandleARB programObj,...
void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, IntBuffer sizes, int count)
Entry point to C language function: void {@native glDrawCommandsNV}(GLenum primitiveMode,...
long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV {@native glVDPAURegisterVideoSurfaceNV}(const v...
void glTexCoord2hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord2hv}(const GLhalfNV * v) Part of GL_NV...
void glVariantPointerEXT(int id, int type, int stride, Buffer addr)
Entry point to C language function: void {@native glVariantPointerEXT}(GLuint id,...
void glColor3usv(ShortBuffer v)
Entry point to C language function: void {@native glColor3usv}(const GLushort * v) Part of GL_VERS...
void glResetHistogram(int target)
Entry point to C language function: void {@native glResetHistogram}(GLenum target) Part of GL_ARB_...
void glUniform4fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform4fvARB}(GLint location,...
void glProgramEnvParameter4fvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glProgramEnvParameter4fvARB}(GLenum target,...
void glMultiTexCoord3h(int target, short s, short t, short r)
Entry point to C language function: void {@native glMultiTexCoord3h}(GLenum target,...
void glEndList()
Entry point to C language function: void {@native glEndList}() Part of GL_VERSION_1_0
void glCallLists(int n, int type, Buffer lists)
Entry point to C language function: void {@native glCallLists}(GLsizei n, GLenum type,...
void glVariantfvEXT(int id, FloatBuffer addr)
Entry point to C language function: void {@native glVariantfvEXT}(GLuint id, const GLfloat * addr) ...
void glGetnConvolutionFilter(int target, int format, int type, int bufSize, Buffer image)
Entry point to C language function: void {@native glGetnConvolutionFilter}(GLenum target,...
int glObjectUnpurgeableAPPLE(int objectType, int name, int option)
Entry point to C language function: GLenum {@native glObjectUnpurgeableAPPLE}(GLenum objectType,...
void glVertexAttrib1sARB(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1sARB}(GLuint index,...
void glLinkProgramARB(long programObj)
Entry point to C language function: void {@native glLinkProgramARB}(GLhandleARB programObj) Part o...
void glConservativeRasterParameterfNV(int pname, float value)
Entry point to C language function: void {@native glConservativeRasterParameterfNV}(GLenum pname,...
void glDrawTransformFeedbackNV(int mode, int id)
Entry point to C language function: void {@native glDrawTransformFeedbackNV}(GLenum mode,...
void glWindowPos2fv(FloatBuffer v)
Entry point to C language function: void {@native glWindowPos2fv}(const GLfloat * v) Part of GL_VE...
void glIndexiv(IntBuffer c)
Entry point to C language function: void {@native glIndexiv}(const GLint * c) Part of GL_VERSION_1...
void glNormal3h(short nx, short ny, short nz)
Entry point to C language function: void {@native glNormal3h}(GLhalfNV nx, GLhalfNV ny,...
void glUniform3fARB(int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glUniform3fARB}(GLint location,...
void glGetMapAttribParameterivNV(int target, int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMapAttribParameterivNV}(GLenum target,...
void glColor3h(short red, short green, short blue)
Entry point to C language function: void {@native glColor3h}(GLhalfNV red, GLhalfNV green,...
void glTexCoord1i(int s)
Entry point to C language function: void {@native glTexCoord1i}(GLint s) Part of GL_VERSION_1_0
void glVertexAttrib1dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib1dvARB}(GLuint index,...
void glVertex3f(float x, float y, float z)
Entry point to C language function: void {@native glVertex3f}(GLfloat x, GLfloat y,...
void glVertexAttrib4bvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4bvARB}(GLuint index,...
void glPixelTransformParameterfEXT(int target, int pname, float param)
Entry point to C language function: void {@native glPixelTransformParameterfEXT}(GLenum target,...
void glResetMinmax(int target)
Entry point to C language function: void {@native glResetMinmax}(GLenum target) Part of GL_ARB_ima...
void glGetTexGenfv(int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname,...
void glProgramBufferParametersIivNV(int target, int bindingIndex, int wordIndex, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersIivNV}(GLenum target,...
void glVDPAUUnmapSurfacesNV(int numSurface, PointerBuffer surfaces)
Entry point to C language function: void {@native glVDPAUUnmapSurfacesNV}(GLsizei numSurface,...
void glEvalCoord1dv(DoubleBuffer u)
Entry point to C language function: void {@native glEvalCoord1dv}(const GLdouble * u) Part of GL_V...
void glWindowPos3s(short x, short y, short z)
Entry point to C language function: void {@native glWindowPos3s}(GLshort x, GLshort y,...
void glTexCoord4sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord4sv}(const GLshort * v) Part of GL_VER...
void glEvalCoord2d(double u, double v)
Entry point to C language function: void {@native glEvalCoord2d}(GLdouble u, GLdouble v) Part of G...
void glHistogram(int target, int width, int internalformat, boolean sink)
Entry point to C language function: void {@native glHistogram}(GLenum target, GLsizei width,...
void glBindVideoCaptureStreamTextureNV(int video_capture_slot, int stream, int frame_region, int target, int texture)
Entry point to C language function: void {@native glBindVideoCaptureStreamTextureNV}(GLuint video_ca...
void glGetnPixelMapfv(int map, int bufSize, FloatBuffer values)
Entry point to C language function: void {@native glGetnPixelMapfv}(GLenum map, GLsizei bufSize,...
void glWeightuivARB(int size, IntBuffer weights)
Entry point to C language function: void {@native glWeightuivARB}(GLint size, const GLuint * weights...
void glGetAttachedObjectsARB(long containerObj, int maxCount, IntBuffer count, LongBuffer obj)
Entry point to C language function: void {@native glGetAttachedObjectsARB}(GLhandleARB containerObj,...
void glDrawBuffersATI(int n, IntBuffer bufs)
Entry point to C language function: void {@native glDrawBuffersATI}(GLsizei n, const GLenum * bufs) ...
void glGetProgramSubroutineParameteruivNV(int target, int index, IntBuffer param)
Entry point to C language function: void {@native glGetProgramSubroutineParameteruivNV}(GLenum targe...
int glGetUniformBufferSizeEXT(int program, int location)
Entry point to C language function: GLint {@native glGetUniformBufferSizeEXT}(GLuint program,...
void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterIuivNV}(GLenum target,...
void glGetPerfQueryIdByNameINTEL(ByteBuffer queryName, IntBuffer queryId)
Entry point to C language function: void {@native glGetPerfQueryIdByNameINTEL}(GLchar * queryName,...
void glCopyPixels(int x, int y, int width, int height, int type)
Entry point to C language function: void {@native glCopyPixels}(GLint x, GLint y,...
void glRasterPos2iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos2iv}(const GLint * v) Part of GL_VERS...
void glGetnColorTable(int target, int format, int type, int bufSize, Buffer table)
Entry point to C language function: void {@native glGetnColorTable}(GLenum target,...
void glTextureMaterialEXT(int face, int mode)
Entry point to C language function: void {@native glTextureMaterialEXT}(GLenum face,...
void glNormal3i(int nx, int ny, int nz)
Entry point to C language function: void {@native glNormal3i}(GLint nx, GLint ny,...
void glProgramEnvParametersI4uivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParametersI4uivNV}(GLenum target,...
void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glUniform4fARB}(GLint location,...
void glColor4h(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4h}(GLhalfNV red, GLhalfNV green,...
void glTexCoord4d(double s, double t, double r, double q)
Entry point to C language function: void {@native glTexCoord4d}(GLdouble s, GLdouble t,...
void glVertexAttribs4hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs4hv}(GLuint index,...
void glTextureNormalEXT(int mode)
Entry point to C language function: void {@native glTextureNormalEXT}(GLenum mode) Part of GL_EXT_...
void glWindowPos2dv(DoubleBuffer v)
Entry point to C language function: void {@native glWindowPos2dv}(const GLdouble * v) Part of GL_V...
void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamfvNV}(GLuint video_capture_...
void glLightiv(int light, int pname, IntBuffer params)
Entry point to C language function: void {@native glLightiv}(GLenum light, GLenum pname,...
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx,...
void glGetMapiv(int target, int query, IntBuffer v)
Entry point to C language function: void {@native glGetMapiv}(GLenum target, GLenum query,...
void glVertex2f(float x, float y)
Entry point to C language function: void {@native glVertex2f}(GLfloat x, GLfloat y) Part of GL_VER...
void glCopyColorTable(int target, int internalformat, int x, int y, int width)
Entry point to C language function: void {@native glCopyColorTable}(GLenum target,...
void glMultiTexCoord1d(int target, double s)
Entry point to C language function: void {@native glMultiTexCoord1d}(GLenum target,...
void glNormal3fv(FloatBuffer v)
Entry point to C language function: void {@native glNormal3fv}(const GLfloat * v) Part of GL_VERSI...
void glGetClipPlanef(int plane, FloatBuffer equation)
Entry point to C language function: void {@native glGetClipPlanef}(GLenum plane, GLfloat * equation)...
void glProgramLocalParameter4fvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glProgramLocalParameter4fvARB}(GLenum target,...
void glTexCoord4s(short s, short t, short r, short q)
Entry point to C language function: void {@native glTexCoord4s}(GLshort s, GLshort t,...
void glGetMapAttribParameterfvNV(int target, int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMapAttribParameterfvNV}(GLenum target,...
void glVertexAttrib4uivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4uivARB}(GLuint index,...
void glColor4us(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4us}(GLushort red, GLushort green,...
void glVertexAttrib2dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib2dvARB}(GLuint index,...
void glVertexAttribL4i64NV(int index, long x, long y, long z, long w)
Entry point to C language function: void {@native glVertexAttribL4i64NV}(GLuint index,...
void glVertexAttrib4usvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4usvARB}(GLuint index,...
void glMultiTexCoord2h(int target, short s, short t)
Entry point to C language function: void {@native glMultiTexCoord2h}(GLenum target,...
void glVertexAttrib4NsvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NsvARB}(GLuint index,...
void glVertex2hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex2hv}(const GLhalfNV * v) Part of GL_NV_h...
void glVertexAttrib3h(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3h}(GLuint index,...
void glFogCoordPointer(int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glFogCoordPointer}(GLenum type,...
void glWindowPos2iv(IntBuffer v)
Entry point to C language function: void {@native glWindowPos2iv}(const GLint * v) Part of GL_VERS...
void glNamedFramebufferSamplePositionsfvAMD(int framebuffer, int numsamples, int pixelindex, FloatBuffer values)
Entry point to C language function: void {@native glNamedFramebufferSamplePositionsfvAMD}(GLuint fra...
void glMultiTexCoord1sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1sv}(GLenum target,...
void glWeightdvARB(int size, DoubleBuffer weights)
Entry point to C language function: void {@native glWeightdvARB}(GLint size, const GLdouble * weight...
void glVertexAttrib2dARB(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttrib2dARB}(GLuint index,...
void glPushName(int name)
Entry point to C language function: void {@native glPushName}(GLuint name) Part of GL_VERSION_1_0
void glGetPixelMapfv(int map, FloatBuffer values)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramLocalParameters4fvEXT}(GLenum target,...
void glVDPAUMapSurfacesNV(int numSurfaces, PointerBuffer surfaces)
Entry point to C language function: void {@native glVDPAUMapSurfacesNV}(GLsizei numSurfaces,...
void glRasterPos3sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos3sv}(const GLshort * v) Part of GL_VE...
void glGetMapfv(int target, int query, FloatBuffer v)
Entry point to C language function: void {@native glGetMapfv}(GLenum target, GLenum query,...
void glStateCaptureNV(int state, int mode)
Entry point to C language function: void {@native glStateCaptureNV}(GLuint state,...
void glColor3dv(DoubleBuffer v)
Entry point to C language function: void {@native glColor3dv}(const GLdouble * v) Part of GL_VERSI...
void glVertexAttribL3i64NV(int index, long x, long y, long z)
Entry point to C language function: void {@native glVertexAttribL3i64NV}(GLuint index,...
boolean glIsOcclusionQueryNV(int id)
Entry point to C language function: GLboolean {@native glIsOcclusionQueryNV}(GLuint id) Part of GL...
void glExtractComponentEXT(int res, int src, int num)
Entry point to C language function: void {@native glExtractComponentEXT}(GLuint res,...
void glVDPAUInitNV(Buffer vdpDevice, Buffer getProcAddress)
Entry point to C language function: void {@native glVDPAUInitNV}(const void * vdpDevice,...
void glUniformMatrix3fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3fvARB}(GLint location,...
void glSecondaryColor3fv(FloatBuffer v)
Entry point to C language function: void {@native glSecondaryColor3fv}(const GLfloat * v) Part of ...
void glAccum(int op, float value)
Entry point to C language function: void {@native glAccum}(GLenum op, GLfloat value) Part of GL_VE...
void glVertexAttrib2fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib2fvARB}(GLuint index,...
void glPushClientAttrib(int mask)
Entry point to C language function: void {@native glPushClientAttrib}(GLbitfield mask) Part of GL_...
void glPixelDataRangeNV(int target, int length, Buffer pointer)
Entry point to C language function: void {@native glPixelDataRangeNV}(GLenum target,...
void glVDPAUUnregisterSurfaceNV(long surface)
Entry point to C language function: void {@native glVDPAUUnregisterSurfaceNV}(GLvdpauSurfaceNV surfa...
void glClearColorIi(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glClearColorIi}(GLint red, GLint green,...
void glTexGeniv(int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname,...
void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMinmaxParameteriv}(GLenum target,...
void glVertexWeightfvEXT(FloatBuffer weight)
Entry point to C language function: void {@native glVertexWeightfvEXT}(const GLfloat * weight) Par...
void glRectiv(IntBuffer v1, IntBuffer v2)
Entry point to C language function: void {@native glRectiv}(const GLint * v1, const GLint * v2) Pa...
void glIndexf(float c)
Entry point to C language function: void {@native glIndexf}(GLfloat c) Part of GL_VERSION_1_0
void glEnableVertexAttribAPPLE(int index, int pname)
Entry point to C language function: void {@native glEnableVertexAttribAPPLE}(GLuint index,...
void glVertex4d(double x, double y, double z, double w)
Entry point to C language function: void {@native glVertex4d}(GLdouble x, GLdouble y,...
void glMultiTexCoord2fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2fv}(GLenum target,...
void glSecondaryColorPointer(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glSecondaryColorPointer}(GLint size,...
void glEvalCoord1d(double u)
Entry point to C language function: void {@native glEvalCoord1d}(GLdouble u) Part of GL_VERSION_1_...
void glSwizzleEXT(int res, int in, int outX, int outY, int outZ, int outW)
Entry point to C language function: void {@native glSwizzleEXT}(GLuint res, GLuint in,...
void glFogCoordd(double coord)
Entry point to C language function: void {@native glFogCoordd}(GLdouble coord) Part of GL_VERSION_...
void glRasterPos2s(short x, short y)
Entry point to C language function: void {@native glRasterPos2s}(GLshort x, GLshort y) Part of GL_...
void glBlendFuncIndexedAMD(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFuncIndexedAMD}(GLuint buf,...
void glIndexMaterialEXT(int face, int mode)
Entry point to C language function: void {@native glIndexMaterialEXT}(GLenum face,...
void glVideoCaptureStreamParameterdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterdvNV}(GLuint video_ca...
void glFrameTerminatorGREMEDY()
Entry point to C language function: void {@native glFrameTerminatorGREMEDY}() Part of GL_GREMEDY_f...
void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glProgramLocalParameter4dvARB}(GLenum target,...
int glCreateProgressFenceNVX()
Entry point to C language function: GLuint {@native glCreateProgressFenceNVX}() Part of GL_NVX_pro...
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
Entry point to C language function: void {@native glConvolutionFilter2D}(GLenum target,...
void glUniformBufferEXT(int program, int location, int buffer)
Entry point to C language function: void {@native glUniformBufferEXT}(GLuint program,...
void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetConvolutionParameteriv}(GLenum target,...
void glGetPixelMapusv(int map, ShortBuffer values)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
Entry point to C language function: void {@native glEvalMesh2}(GLenum mode, GLint i1,...
void glEnd()
Entry point to C language function: void {@native glEnd}() Part of GL_VERSION_1_0
void glGetnMapdv(int target, int query, int bufSize, DoubleBuffer v)
Entry point to C language function: void {@native glGetnMapdv}(GLenum target, GLenum query,...
void glLGPUCopyImageSubDataNVX(int sourceGpu, int destinationGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srxY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
Entry point to C language function: void {@native glLGPUCopyImageSubDataNVX}(GLuint sourceGpu,...
void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
Entry point to C language function: void {@native glMapControlPointsNV}(GLenum target,...
void glTexCoord1iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord1iv}(const GLint * v) Part of GL_VERSI...
void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Entry point to C language function: void {@native glMap2d}(GLenum target, GLdouble u1,...
void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag)
Entry point to C language function: void {@native glStencilClearTagEXT}(GLsizei stencilTagBits,...
void glVariantusvEXT(int id, ShortBuffer addr)
Entry point to C language function: void {@native glVariantusvEXT}(GLuint id, const GLushort * addr)...
void glClearColorIui(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glClearColorIui}(GLuint red, GLuint green,...
void glGetMapParameterivNV(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMapParameterivNV}(GLenum target,...
void glMapGrid1d(int un, double u1, double u2)
Entry point to C language function: void {@native glMapGrid1d}(GLint un, GLdouble u1,...
void glBlendEquationIndexedAMD(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationIndexedAMD}(GLuint buf,...
void glEdgeFlag(boolean flag)
Entry point to C language function: void {@native glEdgeFlag}(GLboolean flag) Part of GL_VERSION_1...
void glGetVariantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetVariantIntegervEXT}(GLuint id,...
void glMulticastWaitSyncNV(int signalGpu, int waitGpuMask)
Entry point to C language function: void {@native glMulticastWaitSyncNV}(GLuint signalGpu,...
void glMultiTexCoord3sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3sv}(GLenum target,...
void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetColorTableParameterfv}(GLenum target,...
void glWindowPos2s(short x, short y)
Entry point to C language function: void {@native glWindowPos2s}(GLshort x, GLshort y) Part of GL_...
void glVertexAttrib4hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4hv}(GLuint index,...
void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVertexAttribfvARB}(GLuint index,...
void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterfvARB}(GLenum target,...
void glVertexWeightPointerEXT(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexWeightPointerEXT}(GLint size,...
void glRasterPos4sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos4sv}(const GLshort * v) Part of GL_VE...
void glMatrixIndexuivARB(int size, IntBuffer indices)
Entry point to C language function: void {@native glMatrixIndexuivARB}(GLint size,...
void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterdvARB}(GLenum target,...
void glDeleteCommandListsNV(int n, IntBuffer lists)
Entry point to C language function: void {@native glDeleteCommandListsNV}(GLsizei n,...
void glProgramLocalParametersI4ivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParametersI4ivNV}(GLenum target,...
void glVertexAttribL1ui64NV(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1ui64NV}(GLuint index,...
void glConvolutionParameteri(int target, int pname, int params)
Entry point to C language function: void {@native glConvolutionParameteri}(GLenum target,...
void glDeletePerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glDeletePerfQueryINTEL}(GLuint queryHandle) Part...
void glFogi(int pname, int param)
Entry point to C language function: void {@native glFogi}(GLenum pname, GLint param) Part of GL_VE...
void glUniform3fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform3fvARB}(GLint location,...
void glVertex4sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex4sv}(const GLshort * v) Part of GL_VERSI...
void glGetLightiv(int light, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetLightiv}(GLenum light, GLenum pname,...
void glVertexAttribL4ui64NV(int index, long x, long y, long z, long w)
Entry point to C language function: void {@native glVertexAttribL4ui64NV}(GLuint index,...
void glGenTransformFeedbacksNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenTransformFeedbacksNV}(GLsizei n,...
void glVariantbvEXT(int id, ByteBuffer addr)
Entry point to C language function: void {@native glVariantbvEXT}(GLuint id, const GLbyte * addr) ...
void glLGPUInterlockNVX()
Entry point to C language function: void {@native glLGPUInterlockNVX}() Part of GL_NVX_linked_gpu_...
void glLightModeliv(int pname, IntBuffer params)
Entry point to C language function: void {@native glLightModeliv}(GLenum pname, const GLint * params...
void glBlitFramebufferLayerEXT(int srcX0, int srcY0, int srcX1, int srcY1, int srcLayer, int dstX0, int dstY0, int dstX1, int dstY1, int dstLayer, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferLayerEXT}(GLint srcX0,...
void glCompileShaderARB(long shaderObj)
Entry point to C language function: void {@native glCompileShaderARB}(GLhandleARB shaderObj) Part ...
void glPrimitiveRestartIndexNV(int index)
Entry point to C language function: void {@native glPrimitiveRestartIndexNV}(GLuint index) Part of...
void glTexCoord1hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord1hv}(const GLhalfNV * v) Part of GL_NV...
void glWindowPos3f(float x, float y, float z)
Entry point to C language function: void {@native glWindowPos3f}(GLfloat x, GLfloat y,...
long glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB {@native glCreateProgramObjectARB}() Part of GL_AR...
void glVertex2bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex2bvOES}(const GLbyte * coords) Part of G...
void glSampleMaskIndexedNV(int index, int mask)
Entry point to C language function: void {@native glSampleMaskIndexedNV}(GLuint index,...
void glMultiTexCoord3s(int target, short s, short t, short r)
Entry point to C language function: void {@native glMultiTexCoord3s}(GLenum target,...
void glVertex4s(short x, short y, short z, short w)
Entry point to C language function: void {@native glVertex4s}(GLshort x, GLshort y,...
void glMultiTexCoord1hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1hv}(GLenum target,...
void glRasterPos2fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos2fv}(const GLfloat * v) Part of GL_VE...
void glIndexsv(ShortBuffer c)
Entry point to C language function: void {@native glIndexsv}(const GLshort * c) Part of GL_VERSION...
void glGetLocalConstantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetLocalConstantBooleanvEXT}(GLuint id,...
void glNormal3bv(ByteBuffer v)
Entry point to C language function: void {@native glNormal3bv}(const GLbyte * v) Part of GL_VERSIO...
void glColor3d(double red, double green, double blue)
Entry point to C language function: void {@native glColor3d}(GLdouble red, GLdouble green,...
long glGetHandleARB(int pname)
Entry point to C language function: GLhandleARB {@native glGetHandleARB}(GLenum pname) Part of GL_...
void glUniform3iARB(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3iARB}(GLint location,...
void glMultMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glMultMatrixd}(const GLdouble * m) Part of GL_VE...
void glLightModeli(int pname, int param)
Entry point to C language function: void {@native glLightModeli}(GLenum pname, GLint param) Part o...
void glVertex4dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex4dv}(const GLdouble * v) Part of GL_VERS...
void glVertex2s(short x, short y)
Entry point to C language function: void {@native glVertex2s}(GLshort x, GLshort y) Part of GL_VER...
void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
Entry point to C language function: void {@native glMapGrid2f}(GLint un, GLfloat u1,...
void glIndexdv(DoubleBuffer c)
Entry point to C language function: void {@native glIndexdv}(const GLdouble * c) Part of GL_VERSIO...
void glNormal3dv(DoubleBuffer v)
Entry point to C language function: void {@native glNormal3dv}(const GLdouble * v) Part of GL_VERS...
void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramEnvParameters4fvEXT}(GLenum target,...
void glColor3hv(ShortBuffer v)
Entry point to C language function: void {@native glColor3hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glCopyColorSubTable(int target, int start, int x, int y, int width)
Entry point to C language function: void {@native glCopyColorSubTable}(GLenum target,...
void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribPointerARB}(GLuint index,...
void glUniform1ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1ivARB}(GLint location,...
void glColor3f(float red, float green, float blue)
Entry point to C language function: void {@native glColor3f}(GLfloat red, GLfloat green,...
void glVertexAttrib2sARB(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2sARB}(GLuint index,...
void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode,...
void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index,...
void glSecondaryColor3us(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3us}(GLushort red,...
void glEvalCoord2dv(DoubleBuffer u)
Entry point to C language function: void {@native glEvalCoord2dv}(const GLdouble * u) Part of GL_V...
ByteBuffer glMapTexture2DINTEL(int texture, int level, int access, IntBuffer stride, IntBuffer layout)
Entry point to C language function: void * {@native glMapTexture2DINTEL}(GLuint texture,...
void glVariantivEXT(int id, IntBuffer addr)
Entry point to C language function: void {@native glVariantivEXT}(GLuint id, const GLint * addr) P...
void glVertexAttrib3fARB(int index, float x, float y, float z)
Entry point to C language function: void {@native glVertexAttrib3fARB}(GLuint index,...
void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point to C language function: void {@native glFlushVertexArrayRangeAPPLE}(GLsizei length,...
void glInitNames()
Entry point to C language function: void {@native glInitNames}() Part of GL_VERSION_1_0
void glDeleteTransformFeedbacksNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteTransformFeedbacksNV}(GLsizei n,...
void glFogCoordh(short fog)
Entry point to C language function: void {@native glFogCoordh}(GLhalfNV fog) Part of GL_NV_half_fl...
void glNormal3s(short nx, short ny, short nz)
Entry point to C language function: void {@native glNormal3s}(GLshort nx, GLshort ny,...
void glDeleteVertexShaderEXT(int id)
Entry point to C language function: void {@native glDeleteVertexShaderEXT}(GLuint id) Part of GL_E...
void glAttachObjectARB(long containerObj, long obj)
Entry point to C language function: void {@native glAttachObjectARB}(GLhandleARB containerObj,...
void glDeleteQueryResourceTagNV(int n, IntBuffer tagIds)
Entry point to C language function: void {@native glDeleteQueryResourceTagNV}(GLsizei n,...
void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
Entry point to C language function: void {@native glMapGrid2d}(GLint un, GLdouble u1,...
void glColor3ubv(ByteBuffer v)
Entry point to C language function: void {@native glColor3ubv}(const GLubyte * v) Part of GL_VERSI...
void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
Entry point to C language function: void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2...
void glCullParameterfvEXT(int pname, FloatBuffer params)
Entry point to C language function: void {@native glCullParameterfvEXT}(GLenum pname,...
void glLockArraysEXT(int first, int count)
Entry point to C language function: void {@native glLockArraysEXT}(GLint first, GLsizei count) Par...
void glActiveStencilFaceEXT(int face)
Entry point to C language function: void {@native glActiveStencilFaceEXT}(GLenum face) Part of GL_...
void glVertex4i(int x, int y, int z, int w)
Entry point to C language function: void {@native glVertex4i}(GLint x, GLint y, GLint z,...
void glBindVertexShaderEXT(int id)
Entry point to C language function: void {@native glBindVertexShaderEXT}(GLuint id) Part of GL_EXT...
void glRectf(float x1, float y1, float x2, float y2)
Entry point to C language function: void {@native glRectf}(GLfloat x1, GLfloat y1,...
void glMultiTexCoord1i(int target, int s)
Entry point to C language function: void {@native glMultiTexCoord1i}(GLenum target,...
void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramEnvParameter4dARB}(GLenum target,...
void glClipPlane(int plane, DoubleBuffer equation)
Entry point to C language function: void {@native glClipPlane}(GLenum plane, const GLdouble * equati...
void glGetInvariantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetInvariantIntegervEXT}(GLuint id,...
void glColor4hv(ShortBuffer v)
Entry point to C language function: void {@native glColor4hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glTexCoord1d(double s)
Entry point to C language function: void {@native glTexCoord1d}(GLdouble s) Part of GL_VERSION_1_0
void glIndexd(double c)
Entry point to C language function: void {@native glIndexd}(GLdouble c) Part of GL_VERSION_1_0
void glGetPerfCounterInfoINTEL(int queryId, int counterId, int counterNameLength, ByteBuffer counterName, int counterDescLength, ByteBuffer counterDesc, IntBuffer counterOffset, IntBuffer counterDataSize, IntBuffer counterTypeEnum, IntBuffer counterDataTypeEnum, LongBuffer rawCounterMaxValue)
Entry point to C language function: void {@native glGetPerfCounterInfoINTEL}(GLuint queryId,...
void glColor4usv(ShortBuffer v)
Entry point to C language function: void {@native glColor4usv}(const GLushort * v) Part of GL_VERS...
void glTexCoord3iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord3iv}(const GLint * v) Part of GL_VERSI...
void glGetNextPerfQueryIdINTEL(int queryId, IntBuffer nextQueryId)
Entry point to C language function: void {@native glGetNextPerfQueryIdINTEL}(GLuint queryId,...
void glVertex4h(short x, short y, short z, short w)
Entry point to C language function: void {@native glVertex4h}(GLhalfNV x, GLhalfNV y,...
void glGetOcclusionQueryivNV(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetOcclusionQueryivNV}(GLuint id,...
void glNormal3hv(ShortBuffer v)
Entry point to C language function: void {@native glNormal3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glGetPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetPixelTransformParameterivEXT}(GLenum target,...
void glMultiTexCoord3f(int target, float s, float t, float r)
Entry point to C language function: void {@native glMultiTexCoord3f}(GLenum target,...
boolean glVDPAUIsSurfaceNV(long surface)
Entry point to C language function: GLboolean {@native glVDPAUIsSurfaceNV}(GLvdpauSurfaceNV surface)...
void glUniform2ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2ivARB}(GLint location,...
void glVertex3i(int x, int y, int z)
Entry point to C language function: void {@native glVertex3i}(GLint x, GLint y, GLint z) Part of G...
void glRasterPos4s(short x, short y, short z, short w)
Entry point to C language function: void {@native glRasterPos4s}(GLshort x, GLshort y,...
void glVertexAttrib3fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib3fvARB}(GLuint index,...
void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
Entry point to C language function: void {@native glGetMinmax}(GLenum target, GLboolean reset,...
void glVertexAttrib3hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3hv}(GLuint index,...
void glRasterPos3d(double x, double y, double z)
Entry point to C language function: void {@native glRasterPos3d}(GLdouble x, GLdouble y,...
void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Entry point to C language function: void {@native glMap2f}(GLenum target, GLfloat u1,...
void glTexCoord2i(int s, int t)
Entry point to C language function: void {@native glTexCoord2i}(GLint s, GLint t) Part of GL_VERSI...
void glMulticastViewportArrayvNVX(int gpu, int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glMulticastViewportArrayvNVX}(GLuint gpu,...
void glColor4dv(DoubleBuffer v)
Entry point to C language function: void {@native glColor4dv}(const GLdouble * v) Part of GL_VERSI...
void glGetPixelMapuiv(int map, IntBuffer values)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
Entry point to C language function: void {@native glCopyConvolutionFilter1D}(GLenum target,...
void glMultiTexCoord1bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord1bvOES}(GLenum texture,...
void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
Entry point to C language function: void {@native glMap1d}(GLenum target, GLdouble u1,...
void glDeleteProgramsARB(int n, IntBuffer programs)
Entry point to C language function: void {@native glDeleteProgramsARB}(GLsizei n,...
void glLoadMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glLoadMatrixd}(const GLdouble * m) Part of GL_VE...
void glVertexAttrib3svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3svARB}(GLuint index,...
void glColor3uiv(IntBuffer v)
Entry point to C language function: void {@native glColor3uiv}(const GLuint * v) Part of GL_VERSIO...
void glBeginVertexShaderEXT()
Entry point to C language function: void {@native glBeginVertexShaderEXT}() Part of GL_EXT_vertex_...
void glRasterPos3i(int x, int y, int z)
Entry point to C language function: void {@native glRasterPos3i}(GLint x, GLint y,...
void glMultiTexCoord1fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1fv}(GLenum target,...
void glVertexAttribL1ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1ui64vNV}(GLuint index,...
void glDeleteStatesNV(int n, IntBuffer states)
Entry point to C language function: void {@native glDeleteStatesNV}(GLsizei n, const GLuint * states...
void glGetObjectParameterfvARB(long obj, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetObjectParameterfvARB}(GLhandleARB obj,...
void glVertex3s(short x, short y, short z)
Entry point to C language function: void {@native glVertex3s}(GLshort x, GLshort y,...
void glVertexAttrib4sARB(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4sARB}(GLuint index,...
void glNormal3d(double nx, double ny, double nz)
Entry point to C language function: void {@native glNormal3d}(GLdouble nx, GLdouble ny,...
boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
Entry point to C language function: GLboolean {@native glIsVertexAttribEnabledAPPLE}(GLuint index,...
void glVideoCaptureStreamParameterfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterfvNV}(GLuint video_ca...
void glMultiTexCoord3bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord3bvOES}(GLenum texture,...
void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramLocalParameterI4iNV}(GLenum target,...
void glEnableVariantClientStateEXT(int id)
Entry point to C language function: void {@native glEnableVariantClientStateEXT}(GLuint id) Part o...
void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
Entry point to C language function: void {@native glGetSeparableFilter}(GLenum target,...
void glVertex4bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex4bvOES}(const GLbyte * coords) Part of G...
void glVertexAttribs2hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs2hv}(GLuint index,...
void glTexCoord1f(float s)
Entry point to C language function: void {@native glTexCoord1f}(GLfloat s) Part of GL_VERSION_1_0
void glGetVertexAttribLi64vNV(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLi64vNV}(GLuint index,...
long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV {@native glVDPAURegisterOutputSurfaceNV}(const ...
void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetObjectParameterivAPPLE}(GLenum objectType,...
void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertexAttrib4NubARB}(GLuint index,...
void glMultiTexCoord4sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4sv}(GLenum target,...
void glTexCoord2d(double s, double t)
Entry point to C language function: void {@native glTexCoord2d}(GLdouble s, GLdouble t) Part of GL...
void glRasterPos2sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos2sv}(const GLshort * v) Part of GL_VE...
int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
Entry point to C language function: GLuint {@native glGenSymbolsEXT}(GLenum datatype,...
void glScaled(double x, double y, double z)
Entry point to C language function: void {@native glScaled}(GLdouble x, GLdouble y,...
void glTexCoord1h(short s)
Entry point to C language function: void {@native glTexCoord1h}(GLhalfNV s) Part of GL_NV_half_flo...
void glVertexAttrib1fARB(int index, float x)
Entry point to C language function: void {@native glVertexAttrib1fARB}(GLuint index,...
void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetHistogramParameterfv}(GLenum target,...
boolean glIsCommandListNV(int list)
Entry point to C language function: GLboolean {@native glIsCommandListNV}(GLuint list) Part of GL_...
void glGetInvariantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetInvariantBooleanvEXT}(GLuint id,...
void glGetMultisamplefvNV(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glGetMultisamplefvNV}(GLenum pname,...
void glRasterPos2dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos2dv}(const GLdouble * v) Part of GL_V...
void glIndexs(short c)
Entry point to C language function: void {@native glIndexs}(GLshort c) Part of GL_VERSION_1_0
void glEvalMesh1(int mode, int i1, int i2)
Entry point to C language function: void {@native glEvalMesh1}(GLenum mode, GLint i1,...
void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glProgramEnvParameter4fARB}(GLenum target,...
void glWindowPos3i(int x, int y, int z)
Entry point to C language function: void {@native glWindowPos3i}(GLint x, GLint y,...
int glBindLightParameterEXT(int light, int value)
Entry point to C language function: GLuint {@native glBindLightParameterEXT}(GLenum light,...
void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
Entry point to C language function: void {@native glColorTable}(GLenum target, GLenum internalformat...
void glVertexAttrib3sARB(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3sARB}(GLuint index,...
boolean glIsProgramARB(int program)
Entry point to C language function: GLboolean {@native glIsProgramARB}(GLuint program) Part of GL_...
void glVertexAttribL3i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL3i64vNV}(GLuint index,...
void glMultiTexCoord2iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2iv}(GLenum target,...
void glSecondaryColor3d(double red, double green, double blue)
Entry point to C language function: void {@native glSecondaryColor3d}(GLdouble red,...
void glGetTexGeniv(int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname,...
void glGetShaderSourceARB(long obj, int maxLength, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetShaderSourceARB}(GLhandleARB obj,...
void glArrayElement(int i)
Entry point to C language function: void {@native glArrayElement}(GLint i) Part of GL_VERSION_1_1,...
void glUniform3ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3ivARB}(GLint location,...
void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramLocalParameterI4uiNV}(GLenum target,...
void glRectsv(ShortBuffer v1, ShortBuffer v2)
Entry point to C language function: void {@native glRectsv}(const GLshort * v1, const GLshort * v2) ...
void glVertex2i(int x, int y)
Entry point to C language function: void {@native glVertex2i}(GLint x, GLint y) Part of GL_VERSION...
void glPixelMapfv(int map, int mapsize, FloatBuffer values)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
void glGetnSeparableFilter(int target, int format, int type, int rowBufSize, Buffer row, int columnBufSize, Buffer column, Buffer span)
Entry point to C language function: void {@native glGetnSeparableFilter}(GLenum target,...
int glBindParameterEXT(int value)
Entry point to C language function: GLuint {@native glBindParameterEXT}(GLenum value) Part of GL_E...
void glEvalCoord1f(float u)
Entry point to C language function: void {@native glEvalCoord1f}(GLfloat u) Part of GL_VERSION_1_0
void glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)
Entry point to C language function: void {@native glDrawTextureNV}(GLuint texture,...
void glGenProgramsARB(int n, IntBuffer programs)
Entry point to C language function: void {@native glGenProgramsARB}(GLsizei n, GLuint * programs) ...
void glColor3iv(IntBuffer v)
Entry point to C language function: void {@native glColor3iv}(const GLint * v) Part of GL_VERSION_...
void glNamedBufferStorageExternalEXT(int buffer, long offset, long size, Buffer clientBuffer, int flags)
Entry point to C language function: void {@native glNamedBufferStorageExternalEXT}(GLuint buffer,...
void glUniform1fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform1fvARB}(GLint location,...
void glMultiTexCoord2dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2dv}(GLenum target,...
void glVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point to C language function: void {@native glVertexArrayRangeAPPLE}(GLsizei length,...
void glColor4iv(IntBuffer v)
Entry point to C language function: void {@native glColor4iv}(const GLint * v) Part of GL_VERSION_...
void glCreatePerfQueryINTEL(int queryId, IntBuffer queryHandle)
Entry point to C language function: void {@native glCreatePerfQueryINTEL}(GLuint queryId,...
void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribdvARB}(GLuint index,...
void glEndPerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glEndPerfQueryINTEL}(GLuint queryHandle) Part of...
void glPixelZoom(float xfactor, float yfactor)
Entry point to C language function: void {@native glPixelZoom}(GLfloat xfactor, GLfloat yfactor) P...
void glTexCoord1dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord1dv}(const GLdouble * v) Part of GL_VE...
void glColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glColorTableParameteriv}(GLenum target,...
void glClearIndex(float c)
Entry point to C language function: void {@native glClearIndex}(GLfloat c) Part of GL_VERSION_1_0
void glVariantubvEXT(int id, ByteBuffer addr)
Entry point to C language function: void {@native glVariantubvEXT}(GLuint id, const GLubyte * addr) ...
void glBeginPerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glBeginPerfQueryINTEL}(GLuint queryHandle) Part ...
void glGetVariantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetVariantBooleanvEXT}(GLuint id,...
void glGetnMapfv(int target, int query, int bufSize, FloatBuffer v)
Entry point to C language function: void {@native glGetnMapfv}(GLenum target, GLenum query,...
void glTexCoord3hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord3hv}(const GLhalfNV * v) Part of GL_NV...
void glUniform4ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4ivARB}(GLint location,...
void glMultiTexCoord4dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4dv}(GLenum target,...
void glVertexAttribs3hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs3hv}(GLuint index,...
void glColor4d(double red, double green, double blue, double alpha)
Entry point to C language function: void {@native glColor4d}(GLdouble red, GLdouble green,...
void glBufferParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glBufferParameteri}(GLenum target,...
void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramLocalParameter4dARB}(GLenum target,...
void glTexCoord4fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord4fv}(const GLfloat * v) Part of GL_VER...
void glIndexub(byte c)
Entry point to C language function: void {@native glIndexub}(GLubyte c) Part of GL_VERSION_1_1
void glTexStorageSparseAMD(int target, int internalFormat, int width, int height, int depth, int layers, int flags)
Entry point to C language function: void {@native glTexStorageSparseAMD}(GLenum target,...
void glMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMapParameterfvNV}(GLenum target,...
void glFramebufferSamplePositionsfvAMD(int target, int numsamples, int pixelindex, FloatBuffer values)
Entry point to C language function: void {@native glFramebufferSamplePositionsfvAMD}(GLenum target,...
void glMulticastGetQueryObjectivNV(int gpu, int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glMulticastGetQueryObjectivNV}(GLuint gpu,...
void glVertex3bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex3bvOES}(const GLbyte * coords) Part of G...
int glGetCommandHeaderNV(int tokenID, int size)
Entry point to C language function: GLuint {@native glGetCommandHeaderNV}(GLenum tokenID,...
void glRectfv(FloatBuffer v1, FloatBuffer v2)
Entry point to C language function: void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2) ...
void glTexCoord4hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord4hv}(const GLhalfNV * v) Part of GL_NV...
void glUniform2iARB(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2iARB}(GLint location,...
void glVertexWeighthv(ShortBuffer weight)
Entry point to C language function: void {@native glVertexWeighthv}(const GLhalfNV * weight) Part ...
void glWeightPointerARB(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glWeightPointerARB}(GLint size,...
void glVertexAttrib4dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib4dvARB}(GLuint index,...
void glVertexAttribL2i64NV(int index, long x, long y)
Entry point to C language function: void {@native glVertexAttribL2i64NV}(GLuint index,...
void glRecti(int x1, int y1, int x2, int y2)
Entry point to C language function: void {@native glRecti}(GLint x1, GLint y1, GLint x2,...
void glPushAttrib(int mask)
Entry point to C language function: void {@native glPushAttrib}(GLbitfield mask) Part of GL_VERSIO...
void glPixelMapuiv(int map, int mapsize, IntBuffer values)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glSecondaryColor3b(byte red, byte green, byte blue)
Entry point to C language function: void {@native glSecondaryColor3b}(GLbyte red,...
void glRasterPos4f(float x, float y, float z, float w)
Entry point to C language function: void {@native glRasterPos4f}(GLfloat x, GLfloat y,...
void glRasterPos2f(float x, float y)
Entry point to C language function: void {@native glRasterPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glVertexArrayParameteriAPPLE(int pname, int param)
Entry point to C language function: void {@native glVertexArrayParameteriAPPLE}(GLenum pname,...
boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
Entry point to C language function: GLboolean {@native glAreTexturesResident}(GLsizei n,...
void glVertexAttribLFormatNV(int index, int size, int type, int stride)
Entry point to C language function: void {@native glVertexAttribLFormatNV}(GLuint index,...
void glCreateStatesNV(int n, IntBuffer states)
Entry point to C language function: void {@native glCreateStatesNV}(GLsizei n, GLuint * states) Pa...
void glMultiTexCoord3d(int target, double s, double t, double r)
Entry point to C language function: void {@native glMultiTexCoord3d}(GLenum target,...
void glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glPixelTransformParameterfvEXT}(GLenum target,...
void glSecondaryColor3hv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3hv}(const GLhalfNV * v) Part of...
void glSignalSemaphoreui64NVX(int signalGpu, int fenceObjectCount, IntBuffer semaphoreArray, LongBuffer fenceValueArray)
Entry point to C language function: void {@native glSignalSemaphoreui64NVX}(GLuint signalGpu,...
void glCullParameterdvEXT(int pname, DoubleBuffer params)
Entry point to C language function: void {@native glCullParameterdvEXT}(GLenum pname,...
void glTexCoord4i(int s, int t, int r, int q)
Entry point to C language function: void {@native glTexCoord4i}(GLint s, GLint t,...
void glGetFirstPerfQueryIdINTEL(IntBuffer queryId)
Entry point to C language function: void {@native glGetFirstPerfQueryIdINTEL}(GLuint * queryId) Pa...
void glGetUniformivARB(long programObj, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformivARB}(GLhandleARB programObj,...
void glMultiTexCoord1iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1iv}(GLenum target,...
void glPixelMapusv(int map, int mapsize, ShortBuffer values)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glWriteMaskEXT(int res, int in, int outX, int outY, int outZ, int outW)
Entry point to C language function: void {@native glWriteMaskEXT}(GLuint res, GLuint in,...
void glMultiTexCoord4hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4hv}(GLenum target,...
void glTexCoord4bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord4bvOES}(const GLbyte * coords) Part of...
void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
Entry point to C language function: void {@native glGetHistogram}(GLenum target, GLboolean reset,...
void glLGPUNamedBufferSubDataNVX(int gpuMask, int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glLGPUNamedBufferSubDataNVX}(GLbitfield gpuMask,...
void glPrimitiveRestartNV()
Entry point to C language function: void {@native glPrimitiveRestartNV}() Part of GL_NV_primitive_...
void glMatrixIndexusvARB(int size, ShortBuffer indices)
Entry point to C language function: void {@native glMatrixIndexusvARB}(GLint size,...
void glProgramLocalParameterI4uivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParameterI4uivNV}(GLenum target,...
void glTexCoord2dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord2dv}(const GLdouble * v) Part of GL_VE...
void glGetPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetPixelTransformParameterfvEXT}(GLenum target,...
void glVertexAttrib4fARB(int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glVertexAttrib4fARB}(GLuint index,...
void glWaitSemaphoreui64NVX(int waitGpu, int fenceObjectCount, IntBuffer semaphoreArray, LongBuffer fenceValueArray)
Entry point to C language function: void {@native glWaitSemaphoreui64NVX}(GLuint waitGpu,...
void glGetColorTable(int target, int format, int type, Buffer table)
Entry point to C language function: void {@native glGetColorTable}(GLenum target,...
void glNewList(int list, int mode)
Entry point to C language function: void {@native glNewList}(GLuint list, GLenum mode) Part of GL_...
void glProgramEnvParameterI4uivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParameterI4uivNV}(GLenum target,...
void glBlendEquationSeparateIndexedAMD(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateIndexedAMD}(GLuint buf,...
void glRasterPos2d(double x, double y)
Entry point to C language function: void {@native glRasterPos2d}(GLdouble x, GLdouble y) Part of G...
boolean glAcquireKeyedMutexWin32EXT(int memory, long key, int timeout)
Entry point to C language function: GLboolean {@native glAcquireKeyedMutexWin32EXT}(GLuint memory,...
void glWindowPos2d(double x, double y)
Entry point to C language function: void {@native glWindowPos2d}(GLdouble x, GLdouble y) Part of G...
void glGetnMapiv(int target, int query, int bufSize, IntBuffer v)
Entry point to C language function: void {@native glGetnMapiv}(GLenum target, GLenum query,...
void glLoadTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glLoadTransposeMatrixd}(const GLdouble * m) Part...
void glMultTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void {@native glMultTransposeMatrixf}(const GLfloat * m) Part ...
void glColor3ui(int red, int green, int blue)
Entry point to C language function: void {@native glColor3ui}(GLuint red, GLuint green,...
void glVertexAttribL4i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL4i64vNV}(GLuint index,...
void glMultiTexCoord3bOES(int texture, byte s, byte t, byte r)
Entry point to C language function: void {@native glMultiTexCoord3bOES}(GLenum texture,...
int glGetUniformLocationARB(long programObj, String name)
Entry point to C language function: GLint {@native glGetUniformLocationARB}(GLhandleARB programObj,...
void glTexCoord2iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord2iv}(const GLint * v) Part of GL_VERSI...
void glTexCoord1fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord1fv}(const GLfloat * v) Part of GL_VER...
long glVDPAURegisterVideoSurfaceWithPictureStructureNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames, boolean isFrameStructure)
Entry point to C language function: GLvdpauSurfaceNV {@native glVDPAURegisterVideoSurfaceWithPicture...
void glColor4sv(ShortBuffer v)
Entry point to C language function: void {@native glColor4sv}(const GLshort * v) Part of GL_VERSIO...
void glDetachObjectARB(long containerObj, long attachedObj)
Entry point to C language function: void {@native glDetachObjectARB}(GLhandleARB containerObj,...
void glRotated(double angle, double x, double y, double z)
Entry point to C language function: void {@native glRotated}(GLdouble angle, GLdouble x,...
void glProgramLocalParametersI4uivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParametersI4uivNV}(GLenum target,...
void glGetActiveUniformARB(long programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveUniformARB}(GLhandleARB programObj,...
void glGetVariantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetVariantFloatvEXT}(GLuint id,...
void glSecondaryColor3s(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3s}(GLshort red,...
void glColor4b(byte red, byte green, byte blue, byte alpha)
Entry point to C language function: void {@native glColor4b}(GLbyte red, GLbyte green,...
void glVariantdvEXT(int id, DoubleBuffer addr)
Entry point to C language function: void {@native glVariantdvEXT}(GLuint id, const GLdouble * addr) ...
void glGetQueryObjecti64vEXT(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id,...
void glUniform1i64NV(int location, long x)
Entry point to C language function: void {@native glUniform1i64NV}(GLint location,...
void glPatchParameteri(int pname, int value)
Entry point to C language function: void {@native glPatchParameteri}(GLenum pname,...
void glUniform2ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2ui64vNV}(GLint location,...
void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex,...
void glGetUniformi64vNV(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformi64vNV}(GLuint program,...
void glMemoryBarrierByRegion(int barriers)
Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers) Pa...
void glTextureBarrierNV()
Entry point to C language function: void {@native glTextureBarrierNV}() Part of GL_NV_texture_barr...
void glUniform4i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4i64vNV}(GLint location,...
void glUniform4i64NV(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4i64NV}(GLint location,...
void glUniform4ui64NV(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4ui64NV}(GLint location,...
void glProgramUniform2ui64NV(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2ui64NV}(GLuint program,...
void glUniform3i64NV(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3i64NV}(GLint location,...
void glGetInteger64i_v(int target, int index, LongBuffer data)
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target,...
void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex,...
void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program,...
void glUniform4ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4ui64vNV}(GLint location,...
void glUniform3ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3ui64vNV}(GLint location,...
void glVertexBindingDivisor(int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex,...
void glSamplerParameterf(int sampler, int pname, float param)
Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler,...
void glWaitSync(long sync, int flags, long timeout)
Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags,...
void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler,...
void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex,...
void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program,...
void glUniform1i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1i64vNV}(GLint location,...
void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3ui64NV}(GLuint program,...
void glUniform3i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3i64vNV}(GLint location,...
void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4ui64NV}(GLuint program,...
void glUniform3ui64NV(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3ui64NV}(GLint location,...
void glProgramUniform3ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3ui64vNV}(GLuint program,...
void glProgramUniform2i64NV(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2i64NV}(GLuint program,...
void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3i64NV}(GLuint program,...
void glSamplerParameteri(int sampler, int pname, int param)
Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler,...
void glUniform1ui64NV(int location, long x)
Entry point to C language function: void {@native glUniform1ui64NV}(GLint location,...
boolean glIsSync(long sync)
Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync) Part of GL_ES_VERSIO...
void glUniform2i64NV(int location, long x, long y)
Entry point to C language function: void {@native glUniform2i64NV}(GLint location,...
void glProgramUniform2i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2i64vNV}(GLuint program,...
void glVertexAttribBinding(int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex,...
void glDrawElementsIndirect(int mode, int type, Buffer indirect)
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode,...
int glGetProgramResourceLocation(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program,...
void glUniform1ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1ui64vNV}(GLint location,...
void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params)
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program,...
long glFenceSync(int condition, int flags)
Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition,...
void glProgramUniform1ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1ui64vNV}(GLuint program,...
void glFramebufferTexture(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture}(GLenum target,...
void glProgramUniform2ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2ui64vNV}(GLuint program,...
boolean glIsSampler(int sampler)
Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler) Part of GL_MES...
int glGetProgramResourceIndex(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program,...
void glDeleteSync(long sync)
Entry point to C language function: void {@native glDeleteSync}(GLsync sync) Part of GL_ES_VERSION...
void glProgramUniform1ui64NV(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1ui64NV}(GLuint program,...
void glProgramUniform4ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4ui64vNV}(GLuint program,...
void glSamplerParameteriv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler,...
void glProgramUniform1i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1i64vNV}(GLuint program,...
void glDispatchComputeIndirect(long indirect)
Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect) Pa...
void glGetBufferParameteri64v(int target, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target,...
void glDeleteSamplers(int count, IntBuffer samplers)
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count,...
void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler,...
void glDrawArraysIndirect(int mode, Buffer indirect)
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode,...
void glBindSampler(int unit, int sampler)
Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler) Part...
void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname,...
void glProgramUniform4i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4i64vNV}(GLuint program,...
void glProgramUniform3i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3i64vNV}(GLuint program,...
void glUniform2ui64NV(int location, long x, long y)
Entry point to C language function: void {@native glUniform2ui64NV}(GLint location,...
void glTexBufferRange(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRange}(GLenum target,...
void glUniform2i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2i64vNV}(GLint location,...
void glGenSamplers(int count, IntBuffer samplers)
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) ...
void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)
Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x,...
void glSamplerParameterfv(int sampler, int pname, FloatBuffer param)
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler,...
void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4i64NV}(GLuint program,...
int glClientWaitSync(long sync, int flags, long timeout)
Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync,...
void glProgramUniform1i64NV(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1i64NV}(GLuint program,...
void glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBox}(GLfloat minX,...
void glUniformMatrix4x2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location,...
void glPatchParameterfv(int pname, FloatBuffer values)
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname,...
void glUniformMatrix2x3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location,...
long glCreateSyncFromCLeventARB(long context, long event, int flags)
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context *...
int glGetSubroutineUniformLocation(int program, int shadertype, String name)
Entry point to C language function: GLint {@native glGetSubroutineUniformLocation}(GLuint program,...
void glDepthRangeArrayv(int first, int count, DoubleBuffer v)
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first,...
int glGetFragDataIndex(int program, String name)
Entry point to C language function: GLint {@native glGetFragDataIndex}(GLuint program,...
void glUniform2dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count,...
int glGetSubroutineIndex(int program, int shadertype, String name)
Entry point to C language function: GLuint {@native glGetSubroutineIndex}(GLuint program,...
void glVertexAttribP2uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index,...
void glDrawTransformFeedbackInstanced(int mode, int id, int instancecount)
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode,...
void glGetFloati_v(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index,...
void glGetActiveSubroutineName(int program, int shadertype, int index, int bufSize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program,...
void glVertexAttribP3ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index,...
void glVertexAttribP1uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index,...
void glNamedStringARB(int type, int namelen, String name, int stringlen, String string)
Entry point to C language function: void {@native glNamedStringARB}(GLenum type, GLint namelen,...
void glViewportIndexedfv(int index, FloatBuffer v)
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index,...
void glGetProgramStageiv(int program, int shadertype, int pname, IntBuffer values)
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program,...
void glMultiDrawElementsBaseVertex(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount, IntBuffer basevertex)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertex}(GLenum mode,...
void glDepthRangeIndexed(int index, double n, double f)
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index,...
void glCompileShaderIncludeARB(int shader, int count, String[] path, IntBuffer length)
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader,...
void glUniform1d(int location, double x)
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x) Part of...
void glViewportIndexedf(int index, float x, float y, float w, float h)
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index,...
void glUniformMatrix3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location,...
void glGetNamedStringARB(int namelen, String name, int bufSize, IntBuffer stringlen, ByteBuffer string)
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen,...
void glSpecializeShader(int shader, ByteBuffer pEntryPoint, int numSpecializationConstants, IntBuffer pConstantIndex, IntBuffer pConstantValue)
Entry point to C language function: void {@native glSpecializeShader}(GLuint shader,...
void glUniformMatrix4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location,...
void glGetUniformdv(int program, int location, DoubleBuffer params)
Entry point to C language function: void {@native glGetUniformdv}(GLuint program,...
void glUniformSubroutinesuiv(int shadertype, int count, IntBuffer indices)
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype,...
void glVertexAttribP1ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index,...
void glUniformMatrix3x2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location,...
void glUniform3d(int location, double x, double y, double z)
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x,...
void glGetDoublei_v(int target, int index, DoubleBuffer data)
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index,...
void glGetActiveSubroutineUniformiv(int program, int shadertype, int index, int pname, IntBuffer values)
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program,...
void glVertexAttribP3uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index,...
void glProgramParameteriARB(int program, int pname, int value)
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program,...
void glFramebufferTextureARB(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target,...
void glUniform4dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count,...
void glFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target,...
void glScissorIndexedv(int index, IntBuffer v)
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index,...
void glUniform3dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count,...
void glScissorArrayv(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count,...
void glUniformMatrix2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location,...
void glBindFragDataLocationIndexed(int program, int colorNumber, int index, String name)
Entry point to C language function: void {@native glBindFragDataLocationIndexed}(GLuint program,...
void glGetNamedStringivARB(int namelen, String name, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen,...
void glUniform1dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count,...
void glUniformMatrix4x3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location,...
void glUniformMatrix2x4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location,...
void glDeleteNamedStringARB(int namelen, String name)
Entry point to C language function: void {@native glDeleteNamedStringARB}(GLint namelen,...
void glVertexAttribP4ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index,...
void glGetActiveSubroutineUniformName(int program, int shadertype, int index, int bufSize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program,...
void glDepthRangeArraydv(int first, int count, DoubleBuffer v)
Entry point to C language function: void {@native glDepthRangeArraydv}(GLuint first,...
void glUniform4d(int location, double x, double y, double z, double w)
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x,...
void glViewportArrayv(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glViewportArrayv}(GLuint first,...
void glUniformMatrix3x4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location,...
void glGetUniformSubroutineuiv(int shadertype, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype,...
boolean glIsNamedStringARB(int namelen, String name)
Entry point to C language function: GLboolean {@native glIsNamedStringARB}(GLint namelen,...
void glVertexAttribP2ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index,...
void glUniform2d(int location, double x, double y)
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x,...
void glFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target,...
void glVertexAttribP4uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index,...
void glDrawTransformFeedbackStreamInstanced(int mode, int id, int stream, int instancecount)
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mod...
void glScissorIndexed(int index, int left, int bottom, int width, int height)
Entry point to C language function: void {@native glScissorIndexed}(GLuint index,...
void glDepthRangeIndexedd(int index, double n, double f)
Entry point to C language function: void {@native glDepthRangeIndexedd}(GLuint index,...
void glVertexP3ui(int type, int value)
Entry point to C language function: void {@native glVertexP3ui}(GLenum type, GLuint value) Part of...
void glVertexP4uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
void glTexCoordP4ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP4ui}(GLenum type, GLuint coords) Part...
void glTexCoordP1uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glColorP4uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode,...
void glColorP3ui(int type, int color)
Entry point to C language function: void {@native glColorP3ui}(GLenum type, GLuint color) Part of ...
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode,...
void glTexCoordP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glNormalP3ui(int type, int coords)
Entry point to C language function: void {@native glNormalP3ui}(GLenum type, GLuint coords) Part o...
void glNormalP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
void glColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glMultiTexCoordP2ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP2ui}(GLenum texture,...
void glVertexP4ui(int type, int value)
Entry point to C language function: void {@native glVertexP4ui}(GLenum type, GLuint value) Part of...
void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glSecondaryColorP3ui(int type, int color)
Entry point to C language function: void {@native glSecondaryColorP3ui}(GLenum type,...
void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glVertexP3uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glSecondaryColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glVertexP2ui(int type, int value)
Entry point to C language function: void {@native glVertexP2ui}(GLenum type, GLuint value) Part of...
void glTexCoordP1ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP1ui}(GLenum type, GLuint coords) Part...
void glTexCoordP2ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP2ui}(GLenum type, GLuint coords) Part...
void glVertexP2uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glMultiTexCoordP1ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP1ui}(GLenum texture,...
void glTexCoordP4uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode,...
void glColorP4ui(int type, int color)
Entry point to C language function: void {@native glColorP4ui}(GLenum type, GLuint color) Part of ...
void glMultiTexCoordP4ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP4ui}(GLenum texture,...
void glTexCoordP3ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP3ui}(GLenum type, GLuint coords) Part...
void glMultiTexCoordP3ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP3ui}(GLenum texture,...
void glTexCoordP2uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...
void glSignalVkFenceNV(long vkFence)
Entry point to C language function: void {@native glSignalVkFenceNV}(GLuint64 vkFence) Part of GL_...
void glDrawMeshTasksNV(int first, int count)
Entry point to C language function: void {@native glDrawMeshTasksNV}(GLuint first,...
void glShadingRateSampleOrderNV(int order)
Entry point to C language function: void {@native glShadingRateSampleOrderNV}(GLenum order) Part o...
void glNamedBufferAttachMemoryNV(int buffer, int memory, long offset)
Entry point to C language function: void {@native glNamedBufferAttachMemoryNV}(GLuint buffer,...
void glShadingRateImagePaletteNV(int viewport, int first, int count, IntBuffer rates)
Entry point to C language function: void {@native glShadingRateImagePaletteNV}(GLuint viewport,...
void glTexturePageCommitmentMemNV(int texture, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, boolean commit)
Entry point to C language function: void {@native glTexturePageCommitmentMemNV}(GLuint texture,...
void glGetMemoryObjectDetachedResourcesuivNV(int memory, int pname, int first, int count, IntBuffer params)
Entry point to C language function: void {@native glGetMemoryObjectDetachedResourcesuivNV}(GLuint me...
void glNamedBufferPageCommitmentMemNV(int buffer, long offset, long size, int memory, long memOffset, boolean commit)
Entry point to C language function: void {@native glNamedBufferPageCommitmentMemNV}(GLuint buffer,...
void glSubpixelPrecisionBiasNV(int xbits, int ybits)
Entry point to C language function: void {@native glSubpixelPrecisionBiasNV}(GLuint xbits,...
void glMultiDrawMeshTasksIndirectCountNV(long indirect, long drawcount, int maxdrawcount, int stride)
Entry point to C language function: void {@native glMultiDrawMeshTasksIndirectCountNV}(GLintptr indi...
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
void glShadingRateImageBarrierNV(boolean synchronize)
Entry point to C language function: void {@native glShadingRateImageBarrierNV}(GLboolean synchronize...
void glScissorExclusiveArrayvNV(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorExclusiveArrayvNV}(GLuint first,...
void glWaitVkSemaphoreNV(long vkSemaphore)
Entry point to C language function: void {@native glWaitVkSemaphoreNV}(GLuint64 vkSemaphore) Part ...
void glViewportPositionWScaleNV(int index, float xcoeff, float ycoeff)
Entry point to C language function: void {@native glViewportPositionWScaleNV}(GLuint index,...
void glBindShadingRateImageNV(int texture)
Entry point to C language function: void {@native glBindShadingRateImageNV}(GLuint texture) Part o...
void glCreateSemaphoresNV(int n, IntBuffer semaphores)
Entry point to C language function: void {@native glCreateSemaphoresNV}(GLsizei n,...
void glDrawVkImageNV(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)
Entry point to C language function: void {@native glDrawVkImageNV}(GLuint64 vkImage,...
void glSignalVkSemaphoreNV(long vkSemaphore)
Entry point to C language function: void {@native glSignalVkSemaphoreNV}(GLuint64 vkSemaphore) Par...
void glFragmentCoverageColorNV(int color)
Entry point to C language function: void {@native glFragmentCoverageColorNV}(GLuint color) Part of...
void glResolveDepthValuesNV()
Entry point to C language function: void {@native glResolveDepthValuesNV}() Part of GL_NV_sample_l...
void glBufferPageCommitmentMemNV(int target, long offset, long size, int memory, long memOffset, boolean commit)
Entry point to C language function: void {@native glBufferPageCommitmentMemNV}(GLenum target,...
void glViewportSwizzleNV(int index, int swizzlex, int swizzley, int swizzlez, int swizzlew)
Entry point to C language function: void {@native glViewportSwizzleNV}(GLuint index,...
long glGetVkProcAddrNV(ByteBuffer name)
Entry point to C language function: GLVULKANPROCNV {@native glGetVkProcAddrNV}(const GLchar * name) ...
void glMultiDrawMeshTasksIndirectNV(long indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawMeshTasksIndirectNV}(GLintptr indirect,...
void glResetMemoryObjectParameterNV(int memory, int pname)
Entry point to C language function: void {@native glResetMemoryObjectParameterNV}(GLuint memory,...
void glSemaphoreParameterivNV(int semaphore, int pname, IntBuffer params)
Entry point to C language function: void {@native glSemaphoreParameterivNV}(GLuint semaphore,...
void glTexAttachMemoryNV(int target, int memory, long offset)
Entry point to C language function: void {@native glTexAttachMemoryNV}(GLenum target,...
void glDrawMeshTasksIndirectNV(long indirect)
Entry point to C language function: void {@native glDrawMeshTasksIndirectNV}(GLintptr indirect) Pa...
void glTextureAttachMemoryNV(int texture, int memory, long offset)
Entry point to C language function: void {@native glTextureAttachMemoryNV}(GLuint texture,...
void glGetShadingRateSampleLocationivNV(int rate, int samples, int index, IntBuffer location)
Entry point to C language function: void {@native glGetShadingRateSampleLocationivNV}(GLenum rate,...
void glGetSemaphoreParameterivNV(int semaphore, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSemaphoreParameterivNV}(GLuint semaphore,...
void glScissorExclusiveNV(int x, int y, int width, int height)
Entry point to C language function: void {@native glScissorExclusiveNV}(GLint x, GLint y,...
void glGetShadingRateImagePaletteNV(int viewport, int entry, IntBuffer rate)
Entry point to C language function: void {@native glGetShadingRateImagePaletteNV}(GLuint viewport,...
void glShadingRateSampleOrderCustomNV(int rate, int samples, IntBuffer locations)
Entry point to C language function: void {@native glShadingRateSampleOrderCustomNV}(GLenum rate,...
void glTexPageCommitmentMemNV(int target, int layer, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int memory, long offset, boolean commit)
Entry point to C language function: void {@native glTexPageCommitmentMemNV}(GLenum target,...
void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
void glBufferAttachMemoryNV(int target, int memory, long offset)
Entry point to C language function: void {@native glBufferAttachMemoryNV}(GLenum target,...
void glBindBuffersRange(int target, int first, int count, IntBuffer buffers, PointerBuffer offsets, PointerBuffer sizes)
Entry point to C language function: void {@native glBindBuffersRange}(GLenum target,...
void glNamedRenderbufferStorage(int renderbuffer, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorage}(GLuint renderbuffer,...
void glMultiDrawArraysIndirect(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirect}(GLenum mode,...
void glCreateQueries(int target, int n, IntBuffer ids)
Entry point to C language function: void {@native glCreateQueries}(GLenum target,...
void glTextureParameterIuiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIuiv}(GLuint texture,...
void glTextureParameterf(int texture, int pname, float param)
Entry point to C language function: void {@native glTextureParameterf}(GLuint texture,...
void glGetTextureLevelParameterfv(int texture, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterfv}(GLuint texture,...
void glBindVertexBuffers(int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
Entry point to C language function: void {@native glBindVertexBuffers}(GLuint first,...
void glVertexArrayElementBuffer(int vaobj, int buffer)
Entry point to C language function: void {@native glVertexArrayElementBuffer}(GLuint vaobj,...
void glGetTransformFeedbacki64_v(int xfb, int pname, int index, LongBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbacki64_v}(GLuint xfb,...
GLBufferStorage mapNamedBuffer(int bufferName, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBuffer(....
void glCreateTextures(int target, int n, IntBuffer textures)
Entry point to C language function: void {@native glCreateTextures}(GLenum target,...
void glUniform1ui64ARB(int location, long x)
Entry point to C language function: void {@native glUniform1ui64ARB}(GLint location,...
void glGetnUniformui64vARB(int program, int location, int bufSize, LongBuffer params)
Entry point to C language function: void {@native glGetnUniformui64vARB}(GLuint program,...
void glTextureBarrier()
Entry point to C language function: void {@native glTextureBarrier}() Part of GL_VERSION_4_5,...
void glTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage3DMultisample}(GLuint texture,...
void glNamedBufferSubData(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glNamedBufferSubData}(GLuint buffer,...
void glTransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size)
Entry point to C language function: void {@native glTransformFeedbackBufferRange}(GLuint xfb,...
void glNamedFramebufferDrawBuffers(int framebuffer, int n, IntBuffer bufs)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffers}(GLuint framebuffer,...
void glNamedFramebufferDrawBuffer(int framebuffer, int buf)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffer}(GLuint framebuffer,...
int glGetProgramResourceLocationIndex(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndex}(GLuint program...
void glProgramUniform1i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1i64vARB}(GLuint program,...
void glCreateTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glCreateTransformFeedbacks}(GLsizei n,...
void glProgramUniform3i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3i64vARB}(GLuint program,...
void glGetQueryBufferObjectui64v(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectui64v}(GLuint id,...
void glMakeTextureHandleNonResidentARB(long handle)
Entry point to C language function: void {@native glMakeTextureHandleNonResidentARB}(GLuint64 handle...
void glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage2D}(GLuint texture,...
void glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage1D}(GLuint texture,...
void glMakeImageHandleNonResidentARB(long handle)
Entry point to C language function: void {@native glMakeImageHandleNonResidentARB}(GLuint64 handle) ...
void glProgramUniform4ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4ui64vARB}(GLuint program,...
void glGetNamedBufferParameteri64v(int buffer, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameteri64v}(GLuint buffer,...
long glGetTextureSamplerHandleARB(int texture, int sampler)
Entry point to C language function: GLuint64 {@native glGetTextureSamplerHandleARB}(GLuint texture,...
void glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetCompressedTextureSubImage}(GLuint texture,...
void glMultiDrawElementsIndirect(int mode, int type, long indirect_buffer_offset, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirect}(GLenum mode,...
void glProgramUniformHandleui64vARB(int program, int location, int count, LongBuffer values)
Entry point to C language function: void {@native glProgramUniformHandleui64vARB}(GLuint program,...
void glClearTexImage(int texture, int level, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexImage}(GLuint texture,...
void glVertexAttribLFormat(int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribLFormat}(GLuint attribindex,...
void glCreateSamplers(int n, IntBuffer samplers)
Entry point to C language function: void {@native glCreateSamplers}(GLsizei n, GLuint * samplers) ...
void glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage1D}(GLuint texture,...
void glGetUniformui64vARB(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformui64vARB}(GLuint program,...
void glGetNamedRenderbufferParameteriv(int renderbuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedRenderbufferParameteriv}(GLuint renderbu...
void glTextureParameterIiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIiv}(GLuint texture,...
void glGetCompressedTextureImage(int texture, int level, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetCompressedTextureImage}(GLuint texture,...
void glTextureStorage2D(int texture, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture,...
void glDisableVertexArrayAttrib(int vaobj, int index)
Entry point to C language function: void {@native glDisableVertexArrayAttrib}(GLuint vaobj,...
void glProgramUniform2ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2ui64vARB}(GLuint program,...
void glUniform4i64ARB(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4i64ARB}(GLint location,...
void glCreateFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glCreateFramebuffers}(GLsizei n,...
void glClearNamedFramebufferfi(int framebuffer, int buffer, int drawbuffer, float depth, int stencil)
Entry point to C language function: void {@native glClearNamedFramebufferfi}(GLuint framebuffer,...
void glUniform4ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4ui64vARB}(GLint location,...
void glGenerateTextureMipmap(int texture)
Entry point to C language function: void {@native glGenerateTextureMipmap}(GLuint texture) Part of...
void glVertexArrayAttribLFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribLFormat}(GLuint vaobj,...
void glUniform2ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2ui64vARB}(GLint location,...
void glGetTextureParameteriv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameteriv}(GLuint texture,...
int glCheckNamedFramebufferStatus(int framebuffer, int target)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatus}(GLuint framebuffe...
void glGetNamedBufferSubData(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetNamedBufferSubData}(GLuint buffer,...
void glUniform1i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1i64vARB}(GLint location,...
void glGetTextureParameterfv(int texture, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureParameterfv}(GLuint texture,...
void glVertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexArrayAttribBinding}(GLuint vaobj,...
void glGetNamedBufferPointerv(int buffer, int pname, PointerBuffer params)
Entry point to C language function: void {@native glGetNamedBufferPointerv}(GLuint buffer,...
void glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribFormat}(GLuint vaobj,...
void glClearNamedFramebufferiv(int framebuffer, int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferiv}(GLuint framebuffer,...
void glClipControl(int origin, int depth)
Entry point to C language function: void {@native glClipControl}(GLenum origin, GLenum depth) Part...
void glUniform3ui64ARB(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3ui64ARB}(GLint location,...
void glGetVertexArrayiv(int vaobj, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayiv}(GLuint vaobj,...
void glGetUniformi64vARB(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformi64vARB}(GLuint program,...
void glClearNamedFramebufferfv(int framebuffer, int buffer, int drawbuffer, FloatBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferfv}(GLuint framebuffer,...
GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRange(....
void glCreateBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glCreateBuffers}(GLsizei n, GLuint * buffers) Pa...
void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexSubImage}(GLuint texture,...
void glProgramUniform1i64ARB(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1i64ARB}(GLuint program,...
void glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyNamedBufferSubData}(GLuint readBuffer,...
boolean glIsImageHandleResidentARB(long handle)
Entry point to C language function: GLboolean {@native glIsImageHandleResidentARB}(GLuint64 handle) ...
void glProgramUniform4i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4i64vARB}(GLuint program,...
void glCreateProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glCreateProgramPipelines}(GLsizei n,...
void glBindBuffersBase(int target, int first, int count, IntBuffer buffers)
Entry point to C language function: void {@native glBindBuffersBase}(GLenum target,...
void glGetTextureParameterIiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIiv}(GLuint texture,...
ByteBuffer glMapNamedBuffer(int buffer, int access)
Entry point to C language function: void * {@native glMapNamedBuffer}(GLuint buffer,...
void glMakeImageHandleResidentARB(long handle, int access)
Entry point to C language function: void {@native glMakeImageHandleResidentARB}(GLuint64 handle,...
void glProgramUniform2ui64ARB(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2ui64ARB}(GLuint program,...
void glProgramUniform4i64ARB(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4i64ARB}(GLuint program,...
long glGetTextureHandleARB(int texture)
Entry point to C language function: GLuint64 {@native glGetTextureHandleARB}(GLuint texture) Part ...
void glProgramUniform3i64ARB(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3i64ARB}(GLuint program,...
void glUniform4ui64ARB(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4ui64ARB}(GLint location,...
ByteBuffer glMapNamedBufferRange(int buffer, long offset, long length, int access)
Entry point to C language function: void * {@native glMapNamedBufferRange}(GLuint buffer,...
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
void glNamedBufferStorage(int buffer, long size, Buffer data, int flags)
Entry point to C language function: void {@native glNamedBufferStorage}(GLuint buffer,...
void glGetTextureParameterIuiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIuiv}(GLuint texture,...
void glUniform4i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4i64vARB}(GLint location,...
void glUniformHandleui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniformHandleui64vARB}(GLint location,...
void glTextureStorage1D(int texture, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture,...
void glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetTextureSubImage}(GLuint texture,...
void glUniform3i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3i64vARB}(GLint location,...
long glGetImageHandleARB(int texture, int level, boolean layered, int layer, int format)
Entry point to C language function: GLuint64 {@native glGetImageHandleARB}(GLuint texture,...
void glBindTextures(int first, int count, IntBuffer textures)
Entry point to C language function: void {@native glBindTextures}(GLuint first, GLsizei count,...
void glVertexAttribL1ui64ARB(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1ui64ARB}(GLuint index,...
void glProgramUniform4ui64ARB(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4ui64ARB}(GLuint program,...
void glCopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTextureSubImage1D}(GLuint texture,...
void glTransformFeedbackBufferBase(int xfb, int index, int buffer)
Entry point to C language function: void {@native glTransformFeedbackBufferBase}(GLuint xfb,...
void glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexArrayBindingDivisor}(GLuint vaobj,...
void glEvaluateDepthValuesARB()
Entry point to C language function: void {@native glEvaluateDepthValuesARB}() Part of GL_ARB_sampl...
void glNamedBufferData(int buffer, long size, Buffer data, int usage)
Entry point to C language function: void {@native glNamedBufferData}(GLuint buffer,...
void glMaxShaderCompilerThreadsARB(int count)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsARB}(GLuint count) Par...
void glNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glNamedFramebufferRenderbuffer}(GLuint framebuffer...
void glNamedFramebufferTexture(int framebuffer, int attachment, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture}(GLuint framebuffer,...
void glVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribIFormat}(GLuint vaobj,...
void glGetVertexArrayIndexediv(int vaobj, int index, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIndexediv}(GLuint vaobj,...
void glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage2D}(GLuint texture,...
void glCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage2D}(GLuint texture,...
void glGetTransformFeedbacki_v(int xfb, int pname, int index, IntBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbacki_v}(GLuint xfb,...
void glTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage2DMultisample}(GLuint texture,...
void glGetTextureLevelParameteriv(int texture, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameteriv}(GLuint texture,...
void glCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage3D}(GLuint texture,...
void glCreateVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glCreateVertexArrays}(GLsizei n,...
void glUniform1ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1ui64vARB}(GLint location,...
void glTextureParameteriv(int texture, int pname, IntBuffer param)
Entry point to C language function: void {@native glTextureParameteriv}(GLuint texture,...
void glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage3D}(GLuint texture,...
void glProgramUniform2i64ARB(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2i64ARB}(GLuint program,...
void glShaderStorageBlockBinding(int program, int storageBlockIndex, int storageBlockBinding)
Entry point to C language function: void {@native glShaderStorageBlockBinding}(GLuint program,...
void glProgramUniform3ui64ARB(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3ui64ARB}(GLuint program,...
void glTextureParameteri(int texture, int pname, int param)
Entry point to C language function: void {@native glTextureParameteri}(GLuint texture,...
void glUniform3ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3ui64vARB}(GLint location,...
void glBufferStorage(int target, long size, Buffer data, int flags)
Entry point to C language function: void {@native glBufferStorage}(GLenum target,...
void glClearNamedFramebufferuiv(int framebuffer, int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferuiv}(GLuint framebuffer,...
void glProgramUniform3ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3ui64vARB}(GLuint program,...
void glProgramUniform1ui64ARB(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1ui64ARB}(GLuint program,...
void glGetQueryBufferObjectuiv(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectuiv}(GLuint id,...
void glGetNamedBufferParameteriv(int buffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameteriv}(GLuint buffer,...
void glGetVertexArrayIndexed64iv(int vaobj, int index, int pname, LongBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIndexed64iv}(GLuint vaobj,...
void glUniform2i64ARB(int location, long x, long y)
Entry point to C language function: void {@native glUniform2i64ARB}(GLint location,...
void glBindSamplers(int first, int count, IntBuffer samplers)
Entry point to C language function: void {@native glBindSamplers}(GLuint first, GLsizei count,...
void glNamedFramebufferReadBuffer(int framebuffer, int src)
Entry point to C language function: void {@native glNamedFramebufferReadBuffer}(GLuint framebuffer,...
void glVertexAttribL1ui64vARB(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1ui64vARB}(GLuint index,...
void glTextureStorage3D(int texture, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture,...
boolean glIsTextureHandleResidentARB(long handle)
Entry point to C language function: GLboolean {@native glIsTextureHandleResidentARB}(GLuint64 handle...
void glUniform3i64ARB(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3i64ARB}(GLint location,...
void glMultiDrawElementsIndirectCount(int mode, int type, Buffer indirect, long drawcount, int maxdrawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectCount}(GLenum mode,...
void glInvalidateNamedFramebufferData(int framebuffer, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glInvalidateNamedFramebufferData}(GLuint framebuff...
void glNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisample}(GLuint rend...
void glNamedFramebufferSampleLocationsfvARB(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvARB}(GLuint fra...
boolean glUnmapNamedBuffer(int buffer)
Entry point to C language function: GLboolean {@native glUnmapNamedBuffer}(GLuint buffer) Part of ...
void glBindTextureUnit(int unit, int texture)
Entry point to C language function: void {@native glBindTextureUnit}(GLuint unit,...
void glVertexArrayVertexBuffers(int vaobj, int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
Entry point to C language function: void {@native glVertexArrayVertexBuffers}(GLuint vaobj,...
void glInvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
Entry point to C language function: void {@native glInvalidateNamedFramebufferSubData}(GLuint frameb...
void glProgramUniform2i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2i64vARB}(GLuint program,...
void glBindImageTextures(int first, int count, IntBuffer textures)
Entry point to C language function: void {@native glBindImageTextures}(GLuint first,...
void glProgramUniformHandleui64ARB(int program, int location, long value)
Entry point to C language function: void {@native glProgramUniformHandleui64ARB}(GLuint program,...
void glFramebufferSampleLocationsfvARB(int target, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvARB}(GLenum target,...
void glFlushMappedNamedBufferRange(int buffer, long offset, long length)
Entry point to C language function: void {@native glFlushMappedNamedBufferRange}(GLuint buffer,...
void glUniform2ui64ARB(int location, long x, long y)
Entry point to C language function: void {@native glUniform2ui64ARB}(GLint location,...
void glGetQueryBufferObjectiv(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectiv}(GLuint id,...
void glGetVertexAttribLui64vARB(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLui64vARB}(GLuint index,...
void glGetTextureImage(int texture, int level, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetTextureImage}(GLuint texture,...
void glTextureBufferRange(int texture, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTextureBufferRange}(GLuint texture,...
void glGetnUniformi64vARB(int program, int location, int bufSize, LongBuffer params)
Entry point to C language function: void {@native glGetnUniformi64vARB}(GLuint program,...
void glVertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glVertexArrayVertexBuffer}(GLuint vaobj,...
void glTextureBuffer(int texture, int internalformat, int buffer)
Entry point to C language function: void {@native glTextureBuffer}(GLuint texture,...
void glUniform2i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2i64vARB}(GLint location,...
void glCreateRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glCreateRenderbuffers}(GLsizei n,...
void glUniformHandleui64ARB(int location, long value)
Entry point to C language function: void {@native glUniformHandleui64ARB}(GLint location,...
void glEnableVertexArrayAttrib(int vaobj, int index)
Entry point to C language function: void {@native glEnableVertexArrayAttrib}(GLuint vaobj,...
void glDispatchComputeGroupSizeARB(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z)
Entry point to C language function: void {@native glDispatchComputeGroupSizeARB}(GLuint num_groups_x...
void glGetQueryBufferObjecti64v(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjecti64v}(GLuint id,...
void glTextureParameterfv(int texture, int pname, FloatBuffer param)
Entry point to C language function: void {@native glTextureParameterfv}(GLuint texture,...
void glProgramUniform1ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1ui64vARB}(GLuint program,...
void glBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitNamedFramebuffer}(GLuint readFramebuffer,...
void glGetTransformFeedbackiv(int xfb, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbackiv}(GLuint xfb,...
void glMultiDrawArraysIndirectCount(int mode, Buffer indirect, long drawcount, int maxdrawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectCount}(GLenum mode,...
void glNamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glNamedFramebufferTextureLayer}(GLuint framebuffer...
void glPolygonOffsetClamp(float factor, float units, float clamp)
Entry point to C language function: void {@native glPolygonOffsetClamp}(GLfloat factor,...
void glGetNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameteriv}(GLuint...
void glMakeTextureHandleResidentARB(long handle)
Entry point to C language function: void {@native glMakeTextureHandleResidentARB}(GLuint64 handle) ...
void glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage3D}(GLuint texture,...
void glUniform1i64ARB(int location, long x)
Entry point to C language function: void {@native glUniform1i64ARB}(GLint location,...
void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance)
Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode,...
void glImportSemaphoreWin32NameEXT(int semaphore, int handleType, Buffer name)
Entry point to C language function: void {@native glImportSemaphoreWin32NameEXT}(GLuint semaphore,...
void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int basevertex, int baseinstance)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLe...
void glTextureStorageMem1DEXT(int texture, int levels, int internalFormat, int width, int memory, long offset)
Entry point to C language function: void {@native glTextureStorageMem1DEXT}(GLuint texture,...
void glTexStorageMem1DEXT(int target, int levels, int internalFormat, int width, int memory, long offset)
Entry point to C language function: void {@native glTexStorageMem1DEXT}(GLenum target,...
void glImportSemaphoreWin32HandleEXT(int semaphore, int handleType, Buffer handle)
Entry point to C language function: void {@native glImportSemaphoreWin32HandleEXT}(GLuint semaphore,...
void glImportMemoryWin32NameEXT(int memory, long size, int handleType, Buffer name)
Entry point to C language function: void {@native glImportMemoryWin32NameEXT}(GLuint memory,...
void glImportMemoryWin32HandleEXT(int memory, long size, int handleType, Buffer handle)
Entry point to C language function: void {@native glImportMemoryWin32HandleEXT}(GLuint memory,...
void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index,...
boolean isGL2GL3()
Indicates whether this GL object conforms to a GL2GL3 compatible profile.
boolean isGLES2Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
boolean isVBOElementArrayBound()
boolean isGL2ES1()
Indicates whether this GL object conforms to a GL2ES1 compatible profile.
boolean hasGLSL()
Indicates whether this GL object supports GLSL.
boolean hasBasicFBOSupport()
Returns true if basic FBO support is available, otherwise false.
boolean isTextureFormatBGRA8888Available()
boolean isGLES()
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see isGLES1(),...
boolean isGL4bc()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
boolean isGL3ES3()
Indicates whether this GL object conforms to a GL3ES3 compatible profile.
int getMaxRenderbufferSamples()
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.
int getBoundFramebuffer(int target)
Return the framebuffer name bound to this context, see GL#glBindFramebuffer(int, int).
int getBoundBuffer(int target)
int getDefaultDrawFramebuffer()
Return the default draw framebuffer name.
boolean isGL2ES3()
Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile.
boolean isGLES32Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality.
boolean isNPOTTextureAvailable()
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
GLProfile getGLProfile()
Returns the GLProfile associated with this GL object.
void setSwapInterval(int interval)
Set the swap interval of the current context and attached onscreen GLDrawable.
boolean isGL3()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
void glDepthRange(double zNear, double zFar)
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef...
boolean isGL2()
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
boolean isGL2ES2()
Indicates whether this GL object conforms to a GL2ES2 compatible profile.
GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBufferRange(....
boolean isExtensionAvailable(String glExtensionName)
Returns true if the specified OpenGL extension can be used successfully through this GL instance give...
boolean isGLES1()
Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile.
GLContext getContext()
Returns the GLContext associated which this GL object.
GLBufferStorage getBufferStorage(int bufferName)
boolean isFunctionAvailable(String glFunctionName)
Returns true if the specified OpenGL core- or extension-function can be used successfully through thi...
boolean isGLcore()
Indicates whether this GL object uses a GL core profile.
boolean isGL4core()
Indicates whether this GL object uses a GL4 core profile.
void glClearDepth(double depth)
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf...
boolean isGLES3()
Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile.
boolean isGL4ES3()
Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e.
boolean isGL3core()
Indicates whether this GL object uses a GL3 core profile.
int getDefaultDrawBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
int getDefaultReadBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
GL getRootGL()
Returns the implementing root instance, considering a wrapped pipelined hierarchy,...
GLBufferStorage mapBuffer(int target, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBuffer(..) implementation.
Object getExtension(String extensionName)
Returns an object providing access to the specified OpenGL extension.
int getSwapInterval()
Return the current swap interval.
boolean isGL3bc()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
boolean isGLES31Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality.
boolean isGL4()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
boolean isGLES3Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
boolean isVBOArrayBound()
boolean hasFullFBOSupport()
Returns true if full FBO support is available, otherwise false.
Object getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL,...
int getDefaultReadFramebuffer()
Return the default read framebuffer name.
boolean isGLES2()
Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile.
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target,...
void glGetFloatv(int pname, FloatBuffer data)
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part ...
void glGenBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
void glPixelStorei(int pname, int param)
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part o...
ByteBuffer glMapBuffer(int target, int access)
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Par...
void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture,...
void glGetIntegerv(int pname, IntBuffer data)
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part ...
boolean glIsTexture(int texture)
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_...
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
void glBlendEquation(int mode)
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERS...
void glFlushMappedBufferRange(int target, long offset, long length)
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target,...
void glDrawArrays(int mode, int first, int count)
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first,...
void glGetBooleanv(int pname, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
void glGetTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture,...
void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target,...
void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
static final int GL_INVALID_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_VALUE" with expression '0x050...
boolean glIsEnabled(int cap)
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_ES_VERS...
void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels,...
static final int GL_INVALID_ENUM
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_ENUM" with expression '0x0500...
void glDeleteTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
void glBindTexture(int target, int texture)
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Pa...
void glSampleCoverage(float value, boolean invert)
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value,...
void glDisable(int cap)
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0...
static final int GL_INVALID_OPERATION
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_OPERATION" with expression '0...
void glGetBufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
void glPolygonOffset(float factor, float units)
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor,...
void glBufferSubData(int target, long offset, long size, Buffer data)
Entry point to C language function: void {@native glBufferSubData}(GLenum target,...
void glGenTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
void glStencilOp(int fail, int zfail, int zpass)
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail,...
void glTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
int glCheckFramebufferStatus(int target)
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part ...
void glTexStorage2D(int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels,...
void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB,...
void glGenerateMipmap(int target)
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_V...
void glDeleteRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
void glRenderbufferStorage(int target, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target,...
boolean glIsBuffer(int buffer)
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSI...
static final int GL_NO_ERROR
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NO_ERROR" with expression '0',...
int glGetError()
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0,...
void glGenFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
void glDeleteFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
void glBindRenderbuffer(int target, int renderbuffer)
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target,...
static final int GL_OUT_OF_MEMORY
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_OUT_OF_MEMORY" with expression '0x050...
void glBlendEquationSeparate(int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB,...
boolean glIsFramebuffer(int framebuffer)
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part o...
void glGetTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target,...
void glClearColor(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green,...
boolean glIsRenderbuffer(int renderbuffer)
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part...
void glTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
void glEnable(int cap)
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0,...
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
boolean glUnmapBuffer(int target)
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VE...
void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green,...
int glGetGraphicsResetStatus()
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION...
String glGetString(int name)
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_...
void glBlendFunc(int sfactor, int dfactor)
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Par...
void glStencilFunc(int func, int ref, int mask)
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref,...
void glActiveTexture(int texture)
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_V...
void glClear(int mask)
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_...
void glTexParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glTexParameteri}(GLenum target,...
ByteBuffer glMapBufferRange(int target, long offset, long length, int access)
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target,...
void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture,...
void glStencilMask(int mask)
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSIO...
void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
void glLineWidth(float width)
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_E...
void glBindFramebuffer(int target, int framebuffer)
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target,...
void glClearStencil(int s)
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2...
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
void glTexStorage1D(int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels,...
void glFinish()
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0,...
void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target,...
void glViewport(int x, int y, int width, int height)
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width,...
void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y,...
void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target,...
void glFrontFace(int mode)
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_...
void glHint(int target, int mode)
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_E...
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
void glClearDepthf(float d)
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_com...
void glTexParameterf(int target, int pname, float param)
Entry point to C language function: void {@native glTexParameterf}(GLenum target,...
void glDepthMask(boolean flag)
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSI...
void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
void glDepthRangef(float n, float f)
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_...
void glDeleteBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
void glScissor(int x, int y, int width, int height)
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width,...
void glFlush()
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0,...
void glCullFace(int mode)
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2...
void glDepthFunc(int func)
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_...
void glBindBuffer(int target, int buffer)
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part...
void glGenRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
void glBufferData(int target, long size, Buffer data, int usage)
Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size,...
void glMaterialfv(int face, int pname, java.nio.FloatBuffer params)
void glMaterialf(int face, int pname, float param)
void glLightfv(int light, int pname, java.nio.FloatBuffer params)
void glShadeModel(int mode)
void glPushMatrix()
Push the current matrix to it's stack, while preserving it's values.
void glPopMatrix()
Pop the current matrix from it's stack.
void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
Multiply the current matrix with the frustum matrix.
void glTranslatef(float x, float y, float z)
Translate the current matrix.
void glRotatef(float angle, float x, float y, float z)
Rotate the current matrix.
void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
Multiply the current matrix with the orthogonal matrix.
void glMultMatrixf(java.nio.FloatBuffer m)
Multiply the current matrix: [c] = [c] x [m].
void glScalef(float x, float y, float z)
Scale the current matrix.
void glLoadIdentity()
Load the current matrix with the identity matrix.
void glLoadMatrixf(java.nio.FloatBuffer m)
Load the current matrix w/ the provided one.
void glMatrixMode(int mode)
Sets the current matrix mode.
void glNormalPointer(GLArrayData array)
void glTexCoordPointer(GLArrayData array)
void glEnableClientState(int arrayName)
void glColor4f(float red, float green, float blue, float alpha)
void glDisableClientState(int arrayName)
void glColorPointer(GLArrayData array)
void glVertexPointer(GLArrayData array)