1package com.jogamp.opengl;
4import com.jogamp.opengl.*;
5import com.jogamp.gluegen.runtime.*;
7import com.jogamp.opengl.GL4;
8import com.jogamp.opengl.GL4bc;
9import com.jogamp.opengl.GL3bc;
26 public static final boolean DEBUG = jogamp.opengl.Debug.debug(
"DebugGL4bc");
29 if (downstreamGL4bc ==
null) {
30 throw new IllegalArgumentException(
"null downstreamGL4bc");
32 this.downstreamGL4bc = downstreamGL4bc;
39 return downstreamGL4bc;
94 if(
isGL2() ) {
return this; }
101 throw new GLException(
"Not a GL2ES1 implementation");
107 throw new GLException(
"Not a GL2ES2 implementation");
113 throw new GLException(
"Not a GL2ES3 implementation");
119 throw new GLException(
"Not a GL2GL3 implementation");
124 if(
isGL3() ) {
return this; }
131 throw new GLException(
"Not a GL3ES3 implementation");
136 if(
isGL3bc() ) {
return this; }
137 throw new GLException(
"Not a GL3bc implementation");
142 if(
isGL4() ) {
return this; }
149 throw new GLException(
"Not a GL4ES3 implementation");
154 if(
isGL4bc() ) {
return this; }
155 throw new GLException(
"Not a GL4bc implementation");
160 throw new GLException(
"Not a GLES1 implementation");
165 throw new GLException(
"Not a GLES2 implementation");
170 throw new GLException(
"Not a GLES3 implementation");
201 downstreamGL4bc.
glAccum(arg0,arg1);
202 final int err = checkGLError();
204 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
205 "glAccum", arg0, arg1);
213 final int err = checkGLError();
215 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
216 "glActiveShaderProgram", arg0, arg1);
224 final int err = checkGLError();
226 writeGLError(err,
"%s(<int> 0x%X)",
227 "glActiveStencilFaceEXT", arg0);
235 final int err = checkGLError();
237 writeGLError(err,
"%s(<int> 0x%X)",
238 "glActiveTexture", arg0);
246 final int err = checkGLError();
248 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
249 "glAlphaFunc", arg0, arg1);
257 final int err = checkGLError();
259 writeGLError(err,
"%s()",
260 "glApplyFramebufferAttachmentCMAAINTEL");
268 final int err = checkGLError();
270 writeGLError(err,
"%s(<int> 0x%X)",
271 "glApplyTextureEXT", arg0);
279 final int err = checkGLError();
281 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
282 "glAreTexturesResident", arg0, arg2, arg4);
291 final int err = checkGLError();
293 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
294 "glAreTexturesResident", arg0, arg1, arg2);
303 final int err = checkGLError();
305 writeGLError(err,
"%s(<int> 0x%X)",
306 "glArrayElement", arg0);
314 final int err = checkGLError();
316 writeGLError(err,
"%s(<long> %s, <long> %s)",
317 "glAttachObjectARB", arg0, arg1);
325 final int err = checkGLError();
327 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
328 "glAttachShader", arg0, arg1);
336 insideBeginEndPair =
true;
344 final int err = checkGLError();
346 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
347 "glBeginConditionalRender", arg0, arg1);
355 final int err = checkGLError();
357 writeGLError(err,
"%s(<int> 0x%X)",
358 "glBeginConditionalRenderNVX", arg0);
366 final int err = checkGLError();
368 writeGLError(err,
"%s(<int> 0x%X)",
369 "glBeginOcclusionQueryNV", arg0);
377 final int err = checkGLError();
379 writeGLError(err,
"%s(<int> 0x%X)",
380 "glBeginPerfMonitorAMD", arg0);
388 final int err = checkGLError();
390 writeGLError(err,
"%s(<int> 0x%X)",
391 "glBeginPerfQueryINTEL", arg0);
399 final int err = checkGLError();
401 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
402 "glBeginQuery", arg0, arg1);
410 final int err = checkGLError();
412 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
413 "glBeginQueryIndexed", arg0, arg1, arg2);
421 final int err = checkGLError();
423 writeGLError(err,
"%s(<int> 0x%X)",
424 "glBeginTransformFeedback", arg0);
432 final int err = checkGLError();
434 writeGLError(err,
"%s()",
435 "glBeginVertexShaderEXT");
443 final int err = checkGLError();
445 writeGLError(err,
"%s(<int> 0x%X)",
446 "glBeginVideoCaptureNV", arg0);
454 final int err = checkGLError();
456 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
457 "glBindAttribLocation", arg0, arg1, arg2);
465 final int err = checkGLError();
467 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
468 "glBindBuffer", arg0, arg1);
476 final int err = checkGLError();
478 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
479 "glBindBufferBase", arg0, arg1, arg2);
487 final int err = checkGLError();
489 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
490 "glBindBufferRange", arg0, arg1, arg2, arg3, arg4);
498 final int err = checkGLError();
500 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
501 "glBindBuffersBase", arg0, arg1, arg2, arg4);
509 final int err = checkGLError();
511 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
512 "glBindBuffersBase", arg0, arg1, arg2, arg3);
516 public void glBindBuffersRange(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,com.jogamp.common.nio.PointerBuffer arg5,com.jogamp.common.nio.PointerBuffer arg6)
520 final int err = checkGLError();
522 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s)",
523 "glBindBuffersRange", arg0, arg1, arg2, arg4, arg5, arg6);
527 public void glBindBuffersRange(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,com.jogamp.common.nio.PointerBuffer arg4,com.jogamp.common.nio.PointerBuffer arg5)
531 final int err = checkGLError();
533 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s)",
534 "glBindBuffersRange", arg0, arg1, arg2, arg3, arg4, arg5);
542 final int err = checkGLError();
544 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
545 "glBindFragDataLocation", arg0, arg1, arg2);
553 final int err = checkGLError();
555 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
556 "glBindFragDataLocationIndexed", arg0, arg1, arg2, arg3);
564 final int err = checkGLError();
566 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
567 "glBindFramebuffer", arg0, arg1);
575 final int err = checkGLError();
577 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
578 "glBindImageTexture", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
586 final int err = checkGLError();
588 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
589 "glBindImageTextures", arg0, arg1, arg3);
597 final int err = checkGLError();
599 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
600 "glBindImageTextures", arg0, arg1, arg2);
608 final int err = checkGLError();
610 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
611 "glBindLightParameterEXT", arg0, arg1);
620 final int err = checkGLError();
622 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
623 "glBindMaterialParameterEXT", arg0, arg1);
632 final int err = checkGLError();
634 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
635 "glBindMultiTextureEXT", arg0, arg1, arg2);
643 final int err = checkGLError();
645 writeGLError(err,
"%s(<int> 0x%X)",
646 "glBindParameterEXT", arg0);
655 final int err = checkGLError();
657 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
658 "glBindProgramARB", arg0, arg1);
666 final int err = checkGLError();
668 writeGLError(err,
"%s(<int> 0x%X)",
669 "glBindProgramPipeline", arg0);
677 final int err = checkGLError();
679 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
680 "glBindRenderbuffer", arg0, arg1);
688 final int err = checkGLError();
690 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
691 "glBindSampler", arg0, arg1);
699 final int err = checkGLError();
701 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
702 "glBindSamplers", arg0, arg1, arg2);
710 final int err = checkGLError();
712 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
713 "glBindSamplers", arg0, arg1, arg3);
721 final int err = checkGLError();
723 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
724 "glBindTexGenParameterEXT", arg0, arg1, arg2);
733 final int err = checkGLError();
735 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
736 "glBindTexture", arg0, arg1);
744 final int err = checkGLError();
746 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
747 "glBindTextureUnit", arg0, arg1);
755 final int err = checkGLError();
757 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
758 "glBindTextureUnitParameterEXT", arg0, arg1);
767 final int err = checkGLError();
769 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
770 "glBindTextures", arg0, arg1, arg2);
778 final int err = checkGLError();
780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
781 "glBindTextures", arg0, arg1, arg3);
789 final int err = checkGLError();
791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
792 "glBindTransformFeedback", arg0, arg1);
800 final int err = checkGLError();
802 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
803 "glBindTransformFeedbackNV", arg0, arg1);
811 final int err = checkGLError();
813 writeGLError(err,
"%s(<int> 0x%X)",
814 "glBindVertexArray", arg0);
822 final int err = checkGLError();
824 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
825 "glBindVertexBuffer", arg0, arg1, arg2, arg3);
829 public void glBindVertexBuffers(
int arg0,
int arg1,java.nio.IntBuffer arg2,com.jogamp.common.nio.PointerBuffer arg3,java.nio.IntBuffer arg4)
833 final int err = checkGLError();
835 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s)",
836 "glBindVertexBuffers", arg0, arg1, arg2, arg3, arg4);
840 public void glBindVertexBuffers(
int arg0,
int arg1,
int[] arg2,
int arg3,com.jogamp.common.nio.PointerBuffer arg4,
int[] arg5,
int arg6)
844 final int err = checkGLError();
846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X)",
847 "glBindVertexBuffers", arg0, arg1, arg3, arg4, arg6);
855 final int err = checkGLError();
857 writeGLError(err,
"%s(<int> 0x%X)",
858 "glBindVertexShaderEXT", arg0);
866 final int err = checkGLError();
868 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
869 "glBindVideoCaptureStreamBufferNV", arg0, arg1, arg2, arg3);
877 final int err = checkGLError();
879 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
880 "glBindVideoCaptureStreamTextureNV", arg0, arg1, arg2, arg3, arg4);
884 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
byte[] arg6,
int arg7)
887 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
888 final int err = checkGLError();
890 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <[B>, <int> 0x%X)",
891 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
895 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,java.nio.ByteBuffer arg6)
898 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
899 final int err = checkGLError();
901 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <java.nio.ByteBuffer> %s)",
902 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
906 public void glBitmap(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
long arg6)
909 downstreamGL4bc.
glBitmap(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
910 final int err = checkGLError();
912 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <long> %s)",
913 "glBitmap", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
921 final int err = checkGLError();
923 writeGLError(err,
"%s()",
932 final int err = checkGLError();
934 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
935 "glBlendColor", arg0, arg1, arg2, arg3);
943 final int err = checkGLError();
945 writeGLError(err,
"%s(<int> 0x%X)",
946 "glBlendEquation", arg0);
954 final int err = checkGLError();
956 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
957 "glBlendEquationIndexedAMD", arg0, arg1);
965 final int err = checkGLError();
967 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
968 "glBlendEquationSeparate", arg0, arg1);
976 final int err = checkGLError();
978 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
979 "glBlendEquationSeparateIndexedAMD", arg0, arg1, arg2);
987 final int err = checkGLError();
989 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
990 "glBlendEquationSeparatei", arg0, arg1, arg2);
998 final int err = checkGLError();
1000 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1001 "glBlendEquationi", arg0, arg1);
1009 final int err = checkGLError();
1011 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1012 "glBlendFunc", arg0, arg1);
1020 final int err = checkGLError();
1022 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1023 "glBlendFuncIndexedAMD", arg0, arg1, arg2);
1031 final int err = checkGLError();
1033 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1034 "glBlendFuncSeparate", arg0, arg1, arg2, arg3);
1042 final int err = checkGLError();
1044 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1045 "glBlendFuncSeparateIndexedAMD", arg0, arg1, arg2, arg3, arg4);
1053 final int err = checkGLError();
1055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1056 "glBlendFuncSeparatei", arg0, arg1, arg2, arg3, arg4);
1064 final int err = checkGLError();
1066 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1067 "glBlendFunci", arg0, arg1, arg2);
1071 public void glBlitFramebuffer(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9)
1074 downstreamGL4bc.
glBlitFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
1075 final int err = checkGLError();
1077 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1078 "glBlitFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
1082 public void glBlitNamedFramebuffer(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11)
1085 downstreamGL4bc.
glBlitNamedFramebuffer(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
1086 final int err = checkGLError();
1088 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1089 "glBlitNamedFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
1097 final int err = checkGLError();
1099 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
1100 "glBufferAddressRangeNV", arg0, arg1, arg2, arg3);
1108 final int err = checkGLError();
1110 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
1111 "glBufferData", arg0, arg1, arg2, arg3);
1119 final int err = checkGLError();
1121 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
1122 "glBufferPageCommitmentARB", arg0, arg1, arg2, arg3);
1130 final int err = checkGLError();
1132 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1133 "glBufferParameteri", arg0, arg1, arg2);
1141 final int err = checkGLError();
1143 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
1144 "glBufferStorage", arg0, arg1, arg2, arg3);
1152 final int err = checkGLError();
1154 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
1155 "glBufferSubData", arg0, arg1, arg2, arg3);
1163 final int err = checkGLError();
1165 writeGLError(err,
"%s(<int> 0x%X)",
1166 "glCallCommandListNV", arg0);
1174 final int err = checkGLError();
1176 writeGLError(err,
"%s(<int> 0x%X)",
1177 "glCallList", arg0);
1185 final int err = checkGLError();
1187 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1188 "glCallLists", arg0, arg1, arg2);
1196 final int err = checkGLError();
1198 writeGLError(err,
"%s(<int> 0x%X)",
1199 "glCheckFramebufferStatus", arg0);
1208 final int err = checkGLError();
1210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1211 "glCheckNamedFramebufferStatus", arg0, arg1);
1220 final int err = checkGLError();
1222 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1223 "glCheckNamedFramebufferStatusEXT", arg0, arg1);
1232 final int err = checkGLError();
1234 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1235 "glClampColor", arg0, arg1);
1242 downstreamGL4bc.
glClear(arg0);
1243 final int err = checkGLError();
1245 writeGLError(err,
"%s(<int> 0x%X)",
1254 final int err = checkGLError();
1256 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
1257 "glClearAccum", arg0, arg1, arg2, arg3);
1265 final int err = checkGLError();
1267 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1268 "glClearBufferData", arg0, arg1, arg2, arg3, arg4);
1276 final int err = checkGLError();
1278 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1279 "glClearBufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
1287 final int err = checkGLError();
1289 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <int> 0x%X)",
1290 "glClearBufferfi", arg0, arg1, arg2, arg3);
1298 final int err = checkGLError();
1300 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
1301 "glClearBufferfv", arg0, arg1, arg3);
1309 final int err = checkGLError();
1311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
1312 "glClearBufferfv", arg0, arg1, arg2);
1320 final int err = checkGLError();
1322 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1323 "glClearBufferiv", arg0, arg1, arg2);
1331 final int err = checkGLError();
1333 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1334 "glClearBufferiv", arg0, arg1, arg3);
1342 final int err = checkGLError();
1344 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1345 "glClearBufferuiv", arg0, arg1, arg3);
1353 final int err = checkGLError();
1355 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1356 "glClearBufferuiv", arg0, arg1, arg2);
1364 final int err = checkGLError();
1366 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
1367 "glClearColor", arg0, arg1, arg2, arg3);
1375 final int err = checkGLError();
1377 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1378 "glClearColorIi", arg0, arg1, arg2, arg3);
1386 final int err = checkGLError();
1388 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
1389 "glClearColorIui", arg0, arg1, arg2, arg3);
1397 final int err = checkGLError();
1399 writeGLError(err,
"%s(<double> %s)",
1400 "glClearDepth", arg0);
1408 final int err = checkGLError();
1410 writeGLError(err,
"%s(<float> %s)",
1411 "glClearDepthf", arg0);
1419 final int err = checkGLError();
1421 writeGLError(err,
"%s(<float> %s)",
1422 "glClearIndex", arg0);
1430 final int err = checkGLError();
1432 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1433 "glClearNamedBufferData", arg0, arg1, arg2, arg3, arg4);
1441 final int err = checkGLError();
1443 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1444 "glClearNamedBufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
1452 final int err = checkGLError();
1454 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <int> 0x%X)",
1455 "glClearNamedFramebufferfi", arg0, arg1, arg2, arg3);
1463 final int err = checkGLError();
1465 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
1466 "glClearNamedFramebufferfv", arg0, arg1, arg2, arg4);
1474 final int err = checkGLError();
1476 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
1477 "glClearNamedFramebufferfv", arg0, arg1, arg2, arg3);
1485 final int err = checkGLError();
1487 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1488 "glClearNamedFramebufferiv", arg0, arg1, arg2, arg4);
1496 final int err = checkGLError();
1498 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1499 "glClearNamedFramebufferiv", arg0, arg1, arg2, arg3);
1507 final int err = checkGLError();
1509 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
1510 "glClearNamedFramebufferuiv", arg0, arg1, arg2, arg4);
1518 final int err = checkGLError();
1520 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
1521 "glClearNamedFramebufferuiv", arg0, arg1, arg2, arg3);
1529 final int err = checkGLError();
1531 writeGLError(err,
"%s(<int> 0x%X)",
1532 "glClearStencil", arg0);
1540 final int err = checkGLError();
1542 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1543 "glClearTexImage", arg0, arg1, arg2, arg3, arg4);
1547 public void glClearTexSubImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
1550 downstreamGL4bc.
glClearTexSubImage(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
1551 final int err = checkGLError();
1553 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
1554 "glClearTexSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
1562 final int err = checkGLError();
1564 writeGLError(err,
"%s(<int> 0x%X)",
1565 "glClientActiveTexture", arg0);
1573 final int err = checkGLError();
1575 writeGLError(err,
"%s(<int> 0x%X)",
1576 "glClientAttribDefaultEXT", arg0);
1584 final int err = checkGLError();
1586 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <long> %s)",
1587 "glClientWaitSync", arg0, arg1, arg2);
1596 final int err = checkGLError();
1598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
1599 "glClipControl", arg0, arg1);
1607 final int err = checkGLError();
1609 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
1610 "glClipPlane", arg0, arg1);
1618 final int err = checkGLError();
1620 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
1621 "glClipPlane", arg0, arg2);
1629 final int err = checkGLError();
1631 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
1632 "glClipPlanef", arg0, arg1);
1640 final int err = checkGLError();
1642 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
1643 "glClipPlanef", arg0, arg2);
1650 downstreamGL4bc.
glColor3b(arg0,arg1,arg2);
1651 final int err = checkGLError();
1653 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
1654 "glColor3b", arg0, arg1, arg2);
1662 final int err = checkGLError();
1664 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
1665 "glColor3bv", arg1);
1673 final int err = checkGLError();
1675 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
1676 "glColor3bv", arg0);
1683 downstreamGL4bc.
glColor3d(arg0,arg1,arg2);
1684 final int err = checkGLError();
1686 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
1687 "glColor3d", arg0, arg1, arg2);
1695 final int err = checkGLError();
1697 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
1698 "glColor3dv", arg0);
1706 final int err = checkGLError();
1708 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
1709 "glColor3dv", arg1);
1716 downstreamGL4bc.
glColor3f(arg0,arg1,arg2);
1717 final int err = checkGLError();
1719 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
1720 "glColor3f", arg0, arg1, arg2);
1728 final int err = checkGLError();
1730 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
1731 "glColor3fv", arg0);
1739 final int err = checkGLError();
1741 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
1742 "glColor3fv", arg1);
1749 downstreamGL4bc.
glColor3h(arg0,arg1,arg2);
1750 final int err = checkGLError();
1752 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
1753 "glColor3h", arg0, arg1, arg2);
1761 final int err = checkGLError();
1763 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
1764 "glColor3hv", arg0);
1772 final int err = checkGLError();
1774 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
1775 "glColor3hv", arg1);
1782 downstreamGL4bc.
glColor3i(arg0,arg1,arg2);
1783 final int err = checkGLError();
1785 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1786 "glColor3i", arg0, arg1, arg2);
1794 final int err = checkGLError();
1796 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
1797 "glColor3iv", arg0);
1805 final int err = checkGLError();
1807 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
1808 "glColor3iv", arg1);
1815 downstreamGL4bc.
glColor3s(arg0,arg1,arg2);
1816 final int err = checkGLError();
1818 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
1819 "glColor3s", arg0, arg1, arg2);
1827 final int err = checkGLError();
1829 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
1830 "glColor3sv", arg0);
1838 final int err = checkGLError();
1840 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
1841 "glColor3sv", arg1);
1849 final int err = checkGLError();
1851 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
1852 "glColor3ub", arg0, arg1, arg2);
1860 final int err = checkGLError();
1862 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
1863 "glColor3ubv", arg0);
1871 final int err = checkGLError();
1873 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
1874 "glColor3ubv", arg1);
1882 final int err = checkGLError();
1884 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
1885 "glColor3ui", arg0, arg1, arg2);
1893 final int err = checkGLError();
1895 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
1896 "glColor3uiv", arg1);
1904 final int err = checkGLError();
1906 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
1907 "glColor3uiv", arg0);
1915 final int err = checkGLError();
1917 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
1918 "glColor3us", arg0, arg1, arg2);
1926 final int err = checkGLError();
1928 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
1929 "glColor3usv", arg1);
1937 final int err = checkGLError();
1939 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
1940 "glColor3usv", arg0);
1944 public void glColor4b(
byte arg0,
byte arg1,
byte arg2,
byte arg3)
1947 downstreamGL4bc.
glColor4b(arg0,arg1,arg2,arg3);
1948 final int err = checkGLError();
1950 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
1951 "glColor4b", arg0, arg1, arg2, arg3);
1959 final int err = checkGLError();
1961 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
1962 "glColor4bv", arg1);
1970 final int err = checkGLError();
1972 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
1973 "glColor4bv", arg0);
1977 public void glColor4d(
double arg0,
double arg1,
double arg2,
double arg3)
1980 downstreamGL4bc.
glColor4d(arg0,arg1,arg2,arg3);
1981 final int err = checkGLError();
1983 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
1984 "glColor4d", arg0, arg1, arg2, arg3);
1992 final int err = checkGLError();
1994 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
1995 "glColor4dv", arg0);
2003 final int err = checkGLError();
2005 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
2006 "glColor4dv", arg1);
2010 public void glColor4f(
float arg0,
float arg1,
float arg2,
float arg3)
2013 downstreamGL4bc.
glColor4f(arg0,arg1,arg2,arg3);
2014 final int err = checkGLError();
2016 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
2017 "glColor4f", arg0, arg1, arg2, arg3);
2025 final int err = checkGLError();
2027 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
2028 "glColor4fv", arg1);
2036 final int err = checkGLError();
2038 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
2039 "glColor4fv", arg0);
2043 public void glColor4h(
short arg0,
short arg1,
short arg2,
short arg3)
2046 downstreamGL4bc.
glColor4h(arg0,arg1,arg2,arg3);
2047 final int err = checkGLError();
2049 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2050 "glColor4h", arg0, arg1, arg2, arg3);
2058 final int err = checkGLError();
2060 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2061 "glColor4hv", arg1);
2069 final int err = checkGLError();
2071 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2072 "glColor4hv", arg0);
2079 downstreamGL4bc.
glColor4i(arg0,arg1,arg2,arg3);
2080 final int err = checkGLError();
2082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2083 "glColor4i", arg0, arg1, arg2, arg3);
2091 final int err = checkGLError();
2093 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
2094 "glColor4iv", arg1);
2102 final int err = checkGLError();
2104 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
2105 "glColor4iv", arg0);
2109 public void glColor4s(
short arg0,
short arg1,
short arg2,
short arg3)
2112 downstreamGL4bc.
glColor4s(arg0,arg1,arg2,arg3);
2113 final int err = checkGLError();
2115 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2116 "glColor4s", arg0, arg1, arg2, arg3);
2124 final int err = checkGLError();
2126 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2127 "glColor4sv", arg1);
2135 final int err = checkGLError();
2137 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2138 "glColor4sv", arg0);
2145 downstreamGL4bc.
glColor4ub(arg0,arg1,arg2,arg3);
2146 final int err = checkGLError();
2148 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
2149 "glColor4ub", arg0, arg1, arg2, arg3);
2157 final int err = checkGLError();
2159 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
2160 "glColor4ubv", arg1);
2168 final int err = checkGLError();
2170 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
2171 "glColor4ubv", arg0);
2178 downstreamGL4bc.
glColor4ui(arg0,arg1,arg2,arg3);
2179 final int err = checkGLError();
2181 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2182 "glColor4ui", arg0, arg1, arg2, arg3);
2190 final int err = checkGLError();
2192 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
2193 "glColor4uiv", arg0);
2201 final int err = checkGLError();
2203 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
2204 "glColor4uiv", arg1);
2208 public void glColor4us(
short arg0,
short arg1,
short arg2,
short arg3)
2211 downstreamGL4bc.
glColor4us(arg0,arg1,arg2,arg3);
2212 final int err = checkGLError();
2214 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
2215 "glColor4us", arg0, arg1, arg2, arg3);
2223 final int err = checkGLError();
2225 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
2226 "glColor4usv", arg0);
2234 final int err = checkGLError();
2236 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
2237 "glColor4usv", arg1);
2245 final int err = checkGLError();
2247 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
2248 "glColorFormatNV", arg0, arg1, arg2);
2252 public void glColorMask(
boolean arg0,
boolean arg1,
boolean arg2,
boolean arg3)
2256 final int err = checkGLError();
2258 writeGLError(err,
"%s(<boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2259 "glColorMask", arg0, arg1, arg2, arg3);
2267 final int err = checkGLError();
2269 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2270 "glColorMaskIndexed", arg0, arg1, arg2, arg3, arg4);
2274 public void glColorMaski(
int arg0,
boolean arg1,
boolean arg2,
boolean arg3,
boolean arg4)
2277 downstreamGL4bc.
glColorMaski(arg0,arg1,arg2,arg3,arg4);
2278 final int err = checkGLError();
2280 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <boolean> %s, <boolean> %s, <boolean> %s)",
2281 "glColorMaski", arg0, arg1, arg2, arg3, arg4);
2289 final int err = checkGLError();
2291 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2292 "glColorMaterial", arg0, arg1);
2300 final int err = checkGLError();
2302 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2303 "glColorP3ui", arg0, arg1);
2311 final int err = checkGLError();
2313 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
2314 "glColorP3uiv", arg0, arg1);
2322 final int err = checkGLError();
2324 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
2325 "glColorP3uiv", arg0, arg2);
2333 final int err = checkGLError();
2335 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2336 "glColorP4ui", arg0, arg1);
2344 final int err = checkGLError();
2346 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
2347 "glColorP4uiv", arg0, arg2);
2355 final int err = checkGLError();
2357 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
2358 "glColorP4uiv", arg0, arg1);
2366 final int err = checkGLError();
2368 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
2369 "glColorPointer", arg0);
2377 final int err = checkGLError();
2379 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2380 "glColorPointer", arg0, arg1, arg2, arg3);
2388 final int err = checkGLError();
2390 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2391 "glColorPointer", arg0, arg1, arg2, arg3);
2395 public void glColorSubTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
2399 final int err = checkGLError();
2401 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2402 "glColorSubTable", arg0, arg1, arg2, arg3, arg4, arg5);
2410 final int err = checkGLError();
2412 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2413 "glColorSubTable", arg0, arg1, arg2, arg3, arg4, arg5);
2417 public void glColorTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
long arg5)
2420 downstreamGL4bc.
glColorTable(arg0,arg1,arg2,arg3,arg4,arg5);
2421 final int err = checkGLError();
2423 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2424 "glColorTable", arg0, arg1, arg2, arg3, arg4, arg5);
2428 public void glColorTable(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
2431 downstreamGL4bc.
glColorTable(arg0,arg1,arg2,arg3,arg4,arg5);
2432 final int err = checkGLError();
2434 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2435 "glColorTable", arg0, arg1, arg2, arg3, arg4, arg5);
2443 final int err = checkGLError();
2445 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
2446 "glColorTableParameterfv", arg0, arg1, arg3);
2454 final int err = checkGLError();
2456 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
2457 "glColorTableParameterfv", arg0, arg1, arg2);
2465 final int err = checkGLError();
2467 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
2468 "glColorTableParameteriv", arg0, arg1, arg3);
2476 final int err = checkGLError();
2478 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
2479 "glColorTableParameteriv", arg0, arg1, arg2);
2487 final int err = checkGLError();
2489 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
2490 "glCommandListSegmentsNV", arg0, arg1);
2498 final int err = checkGLError();
2500 writeGLError(err,
"%s(<int> 0x%X)",
2501 "glCompileCommandListNV", arg0);
2509 final int err = checkGLError();
2511 writeGLError(err,
"%s(<int> 0x%X)",
2512 "glCompileShader", arg0);
2520 final int err = checkGLError();
2522 writeGLError(err,
"%s(<long> %s)",
2523 "glCompileShaderARB", arg0);
2531 final int err = checkGLError();
2533 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
2534 "glCompileShaderIncludeARB", arg0, arg1, arg4);
2542 final int err = checkGLError();
2544 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
2545 "glCompileShaderIncludeARB", arg0, arg1, arg3);
2553 final int err = checkGLError();
2555 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2556 "glCompressedMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2564 final int err = checkGLError();
2566 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2567 "glCompressedMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2575 final int err = checkGLError();
2577 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2578 "glCompressedMultiTexImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2586 final int err = checkGLError();
2588 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2589 "glCompressedMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2597 final int err = checkGLError();
2599 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2600 "glCompressedMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2604 public void glCompressedMultiTexSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
2607 downstreamGL4bc.
glCompressedMultiTexSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
2608 final int err = checkGLError();
2610 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2611 "glCompressedMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
2619 final int err = checkGLError();
2621 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2622 "glCompressedTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2630 final int err = checkGLError();
2632 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2633 "glCompressedTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2641 final int err = checkGLError();
2643 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2644 "glCompressedTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2652 final int err = checkGLError();
2654 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2655 "glCompressedTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2659 public void glCompressedTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
2663 final int err = checkGLError();
2665 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2666 "glCompressedTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2674 final int err = checkGLError();
2676 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2677 "glCompressedTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2685 final int err = checkGLError();
2687 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2688 "glCompressedTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2696 final int err = checkGLError();
2698 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2699 "glCompressedTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2707 final int err = checkGLError();
2709 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2710 "glCompressedTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2718 final int err = checkGLError();
2720 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2721 "glCompressedTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2725 public void glCompressedTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
2728 downstreamGL4bc.
glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2729 final int err = checkGLError();
2731 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2732 "glCompressedTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2736 public void glCompressedTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
2739 downstreamGL4bc.
glCompressedTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2740 final int err = checkGLError();
2742 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2743 "glCompressedTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2751 final int err = checkGLError();
2753 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2754 "glCompressedTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2762 final int err = checkGLError();
2764 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2765 "glCompressedTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2773 final int err = checkGLError();
2775 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2776 "glCompressedTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2784 final int err = checkGLError();
2786 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2787 "glCompressedTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2795 final int err = checkGLError();
2797 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2798 "glCompressedTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
2806 final int err = checkGLError();
2808 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2809 "glCompressedTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
2817 final int err = checkGLError();
2819 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2820 "glCompressedTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
2824 public void glCompressedTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
2827 downstreamGL4bc.
glCompressedTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
2828 final int err = checkGLError();
2830 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2831 "glCompressedTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
2835 public void glCompressedTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
2838 downstreamGL4bc.
glCompressedTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
2839 final int err = checkGLError();
2841 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2842 "glCompressedTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
2850 final int err = checkGLError();
2852 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
2853 "glConservativeRasterParameterfNV", arg0, arg1);
2861 final int err = checkGLError();
2863 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2864 "glConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4, arg5);
2872 final int err = checkGLError();
2874 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2875 "glConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4, arg5);
2883 final int err = checkGLError();
2885 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
2886 "glConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2894 final int err = checkGLError();
2896 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
2897 "glConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
2905 final int err = checkGLError();
2907 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
2908 "glConvolutionParameterf", arg0, arg1, arg2);
2916 final int err = checkGLError();
2918 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
2919 "glConvolutionParameterfv", arg0, arg1, arg3);
2927 final int err = checkGLError();
2929 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
2930 "glConvolutionParameterfv", arg0, arg1, arg2);
2938 final int err = checkGLError();
2940 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
2941 "glConvolutionParameteri", arg0, arg1, arg2);
2949 final int err = checkGLError();
2951 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
2952 "glConvolutionParameteriv", arg0, arg1, arg2);
2960 final int err = checkGLError();
2962 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
2963 "glConvolutionParameteriv", arg0, arg1, arg3);
2971 final int err = checkGLError();
2973 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
2974 "glCopyBufferSubData", arg0, arg1, arg2, arg3, arg4);
2982 final int err = checkGLError();
2984 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2985 "glCopyColorSubTable", arg0, arg1, arg2, arg3, arg4);
2993 final int err = checkGLError();
2995 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
2996 "glCopyColorTable", arg0, arg1, arg2, arg3, arg4);
3004 final int err = checkGLError();
3006 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3007 "glCopyConvolutionFilter1D", arg0, arg1, arg2, arg3, arg4);
3015 final int err = checkGLError();
3017 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3018 "glCopyConvolutionFilter2D", arg0, arg1, arg2, arg3, arg4, arg5);
3022 public void glCopyImageSubData(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14)
3025 downstreamGL4bc.
glCopyImageSubData(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14);
3026 final int err = checkGLError();
3028 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3029 "glCopyImageSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14);
3033 public void glCopyImageSubDataNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
int arg11,
int arg12,
int arg13,
int arg14)
3036 downstreamGL4bc.
glCopyImageSubDataNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14);
3037 final int err = checkGLError();
3039 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3040 "glCopyImageSubDataNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14);
3048 final int err = checkGLError();
3050 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3051 "glCopyMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3059 final int err = checkGLError();
3061 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3062 "glCopyMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3070 final int err = checkGLError();
3072 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3073 "glCopyMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3081 final int err = checkGLError();
3083 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3084 "glCopyMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3092 final int err = checkGLError();
3094 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3095 "glCopyMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
3103 final int err = checkGLError();
3105 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
3106 "glCopyNamedBufferSubData", arg0, arg1, arg2, arg3, arg4);
3113 downstreamGL4bc.
glCopyPixels(arg0,arg1,arg2,arg3,arg4);
3114 final int err = checkGLError();
3116 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3117 "glCopyPixels", arg0, arg1, arg2, arg3, arg4);
3125 final int err = checkGLError();
3127 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3128 "glCopyTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3132 public void glCopyTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
3136 final int err = checkGLError();
3138 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3139 "glCopyTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3147 final int err = checkGLError();
3149 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3150 "glCopyTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5);
3158 final int err = checkGLError();
3160 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3161 "glCopyTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3165 public void glCopyTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8)
3169 final int err = checkGLError();
3171 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3172 "glCopyTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3180 final int err = checkGLError();
3182 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3183 "glCopyTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3191 final int err = checkGLError();
3193 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3194 "glCopyTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3202 final int err = checkGLError();
3204 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3205 "glCopyTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5);
3213 final int err = checkGLError();
3215 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3216 "glCopyTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
3224 final int err = checkGLError();
3226 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3227 "glCopyTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
3235 final int err = checkGLError();
3237 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3238 "glCopyTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3246 final int err = checkGLError();
3248 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3249 "glCopyTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
3257 final int err = checkGLError();
3259 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
3260 "glCopyTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
3268 final int err = checkGLError();
3270 writeGLError(err,
"%s(<int> 0x%X)",
3271 "glCoverageModulationNV", arg0);
3279 final int err = checkGLError();
3281 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
3282 "glCoverageModulationTableNV", arg0, arg1);
3290 final int err = checkGLError();
3292 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
3293 "glCoverageModulationTableNV", arg0, arg2);
3301 final int err = checkGLError();
3303 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3304 "glCreateBuffers", arg0, arg2);
3312 final int err = checkGLError();
3314 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3315 "glCreateBuffers", arg0, arg1);
3323 final int err = checkGLError();
3325 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3326 "glCreateCommandListsNV", arg0, arg1);
3334 final int err = checkGLError();
3336 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3337 "glCreateCommandListsNV", arg0, arg2);
3345 final int err = checkGLError();
3347 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3348 "glCreateFramebuffers", arg0, arg1);
3356 final int err = checkGLError();
3358 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3359 "glCreateFramebuffers", arg0, arg2);
3367 final int err = checkGLError();
3369 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3370 "glCreatePerfQueryINTEL", arg0, arg2);
3378 final int err = checkGLError();
3380 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3381 "glCreatePerfQueryINTEL", arg0, arg1);
3389 final int err = checkGLError();
3391 writeGLError(err,
"%s()",
3401 final int err = checkGLError();
3403 writeGLError(err,
"%s()",
3404 "glCreateProgramObjectARB");
3413 final int err = checkGLError();
3415 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3416 "glCreateProgramPipelines", arg0, arg2);
3424 final int err = checkGLError();
3426 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3427 "glCreateProgramPipelines", arg0, arg1);
3435 final int err = checkGLError();
3437 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3438 "glCreateQueries", arg0, arg1, arg2);
3446 final int err = checkGLError();
3448 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3449 "glCreateQueries", arg0, arg1, arg3);
3457 final int err = checkGLError();
3459 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3460 "glCreateRenderbuffers", arg0, arg2);
3468 final int err = checkGLError();
3470 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3471 "glCreateRenderbuffers", arg0, arg1);
3479 final int err = checkGLError();
3481 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3482 "glCreateSamplers", arg0, arg2);
3490 final int err = checkGLError();
3492 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3493 "glCreateSamplers", arg0, arg1);
3501 final int err = checkGLError();
3503 writeGLError(err,
"%s(<int> 0x%X)",
3504 "glCreateShader", arg0);
3513 final int err = checkGLError();
3515 writeGLError(err,
"%s(<int> 0x%X)",
3516 "glCreateShaderObjectARB", arg0);
3525 final int err = checkGLError();
3527 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>)",
3528 "glCreateShaderProgramv", arg0, arg1);
3537 final int err = checkGLError();
3539 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3540 "glCreateStatesNV", arg0, arg1);
3548 final int err = checkGLError();
3550 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3551 "glCreateStatesNV", arg0, arg2);
3559 final int err = checkGLError();
3561 writeGLError(err,
"%s(<long> %s, <long> %s, <int> 0x%X)",
3562 "glCreateSyncFromCLeventARB", arg0, arg1, arg2);
3571 final int err = checkGLError();
3573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3574 "glCreateTextures", arg0, arg1, arg2);
3582 final int err = checkGLError();
3584 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3585 "glCreateTextures", arg0, arg1, arg3);
3593 final int err = checkGLError();
3595 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3596 "glCreateTransformFeedbacks", arg0, arg2);
3604 final int err = checkGLError();
3606 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3607 "glCreateTransformFeedbacks", arg0, arg1);
3615 final int err = checkGLError();
3617 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3618 "glCreateVertexArrays", arg0, arg1);
3626 final int err = checkGLError();
3628 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3629 "glCreateVertexArrays", arg0, arg2);
3637 final int err = checkGLError();
3639 writeGLError(err,
"%s(<int> 0x%X)",
3640 "glCullFace", arg0);
3648 final int err = checkGLError();
3650 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
3651 "glCullParameterdvEXT", arg0, arg1);
3659 final int err = checkGLError();
3661 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
3662 "glCullParameterdvEXT", arg0, arg2);
3670 final int err = checkGLError();
3672 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
3673 "glCullParameterfvEXT", arg0, arg1);
3681 final int err = checkGLError();
3683 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
3684 "glCullParameterfvEXT", arg0, arg2);
3692 final int err = checkGLError();
3694 writeGLError(err,
"%s(<int> 0x%X)",
3695 "glCurrentPaletteMatrixARB", arg0);
3703 final int err = checkGLError();
3705 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <boolean> %s)",
3706 "glDebugMessageControl", arg0, arg1, arg2, arg3, arg4, arg5);
3714 final int err = checkGLError();
3716 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <boolean> %s)",
3717 "glDebugMessageControl", arg0, arg1, arg2, arg3, arg5, arg6);
3725 final int err = checkGLError();
3727 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <boolean> %s)",
3728 "glDebugMessageEnableAMD", arg0, arg1, arg2, arg3, arg4);
3736 final int err = checkGLError();
3738 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <boolean> %s)",
3739 "glDebugMessageEnableAMD", arg0, arg1, arg2, arg4, arg5);
3747 final int err = checkGLError();
3749 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
3750 "glDebugMessageInsert", arg0, arg1, arg2, arg3, arg4, arg5);
3758 final int err = checkGLError();
3760 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
3761 "glDebugMessageInsertAMD", arg0, arg1, arg2, arg3, arg4);
3769 final int err = checkGLError();
3771 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3772 "glDeleteBuffers", arg0, arg2);
3780 final int err = checkGLError();
3782 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3783 "glDeleteBuffers", arg0, arg1);
3791 final int err = checkGLError();
3793 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3794 "glDeleteCommandListsNV", arg0, arg1);
3802 final int err = checkGLError();
3804 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3805 "glDeleteCommandListsNV", arg0, arg2);
3813 final int err = checkGLError();
3815 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3816 "glDeleteFramebuffers", arg0, arg1);
3824 final int err = checkGLError();
3826 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3827 "glDeleteFramebuffers", arg0, arg2);
3835 final int err = checkGLError();
3837 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
3838 "glDeleteLists", arg0, arg1);
3846 final int err = checkGLError();
3848 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
3849 "glDeleteNamedStringARB", arg0, arg1);
3857 final int err = checkGLError();
3859 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
3860 "glDeleteNamesAMD", arg0, arg1, arg2);
3868 final int err = checkGLError();
3870 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
3871 "glDeleteNamesAMD", arg0, arg1, arg3);
3879 final int err = checkGLError();
3881 writeGLError(err,
"%s(<long> %s)",
3882 "glDeleteObjectARB", arg0);
3890 final int err = checkGLError();
3892 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3893 "glDeleteOcclusionQueriesNV", arg0, arg2);
3901 final int err = checkGLError();
3903 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3904 "glDeleteOcclusionQueriesNV", arg0, arg1);
3912 final int err = checkGLError();
3914 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3915 "glDeletePerfMonitorsAMD", arg0, arg2);
3923 final int err = checkGLError();
3925 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3926 "glDeletePerfMonitorsAMD", arg0, arg1);
3934 final int err = checkGLError();
3936 writeGLError(err,
"%s(<int> 0x%X)",
3937 "glDeletePerfQueryINTEL", arg0);
3945 final int err = checkGLError();
3947 writeGLError(err,
"%s(<int> 0x%X)",
3948 "glDeleteProgram", arg0);
3956 final int err = checkGLError();
3958 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3959 "glDeleteProgramPipelines", arg0, arg1);
3967 final int err = checkGLError();
3969 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3970 "glDeleteProgramPipelines", arg0, arg2);
3978 final int err = checkGLError();
3980 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
3981 "glDeleteProgramsARB", arg0, arg2);
3989 final int err = checkGLError();
3991 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
3992 "glDeleteProgramsARB", arg0, arg1);
4000 final int err = checkGLError();
4002 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4003 "glDeleteQueries", arg0, arg1);
4011 final int err = checkGLError();
4013 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4014 "glDeleteQueries", arg0, arg2);
4022 final int err = checkGLError();
4024 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4025 "glDeleteRenderbuffers", arg0, arg1);
4033 final int err = checkGLError();
4035 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4036 "glDeleteRenderbuffers", arg0, arg2);
4044 final int err = checkGLError();
4046 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4047 "glDeleteSamplers", arg0, arg2);
4055 final int err = checkGLError();
4057 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4058 "glDeleteSamplers", arg0, arg1);
4066 final int err = checkGLError();
4068 writeGLError(err,
"%s(<int> 0x%X)",
4069 "glDeleteShader", arg0);
4077 final int err = checkGLError();
4079 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4080 "glDeleteStatesNV", arg0, arg1);
4088 final int err = checkGLError();
4090 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4091 "glDeleteStatesNV", arg0, arg2);
4099 final int err = checkGLError();
4101 writeGLError(err,
"%s(<long> %s)",
4102 "glDeleteSync", arg0);
4110 final int err = checkGLError();
4112 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4113 "glDeleteTextures", arg0, arg1);
4121 final int err = checkGLError();
4123 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4124 "glDeleteTextures", arg0, arg2);
4132 final int err = checkGLError();
4134 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4135 "glDeleteTransformFeedbacks", arg0, arg2);
4143 final int err = checkGLError();
4145 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4146 "glDeleteTransformFeedbacks", arg0, arg1);
4154 final int err = checkGLError();
4156 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4157 "glDeleteTransformFeedbacksNV", arg0, arg2);
4165 final int err = checkGLError();
4167 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4168 "glDeleteTransformFeedbacksNV", arg0, arg1);
4176 final int err = checkGLError();
4178 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4179 "glDeleteVertexArrays", arg0, arg1);
4187 final int err = checkGLError();
4189 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4190 "glDeleteVertexArrays", arg0, arg2);
4198 final int err = checkGLError();
4200 writeGLError(err,
"%s(<int> 0x%X)",
4201 "glDeleteVertexShaderEXT", arg0);
4209 final int err = checkGLError();
4211 writeGLError(err,
"%s(<double> %s, <double> %s)",
4212 "glDepthBoundsEXT", arg0, arg1);
4220 final int err = checkGLError();
4222 writeGLError(err,
"%s(<int> 0x%X)",
4223 "glDepthFunc", arg0);
4231 final int err = checkGLError();
4233 writeGLError(err,
"%s(<boolean> %s)",
4234 "glDepthMask", arg0);
4242 final int err = checkGLError();
4244 writeGLError(err,
"%s(<double> %s, <double> %s)",
4245 "glDepthRange", arg0, arg1);
4253 final int err = checkGLError();
4255 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
4256 "glDepthRangeArrayv", arg0, arg1, arg3);
4264 final int err = checkGLError();
4266 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
4267 "glDepthRangeArrayv", arg0, arg1, arg2);
4275 final int err = checkGLError();
4277 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
4278 "glDepthRangeIndexed", arg0, arg1, arg2);
4286 final int err = checkGLError();
4288 writeGLError(err,
"%s(<float> %s, <float> %s)",
4289 "glDepthRangef", arg0, arg1);
4297 final int err = checkGLError();
4299 writeGLError(err,
"%s(<long> %s, <long> %s)",
4300 "glDetachObjectARB", arg0, arg1);
4308 final int err = checkGLError();
4310 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4311 "glDetachShader", arg0, arg1);
4319 final int err = checkGLError();
4321 writeGLError(err,
"%s(<int> 0x%X)",
4330 final int err = checkGLError();
4332 writeGLError(err,
"%s(<int> 0x%X)",
4333 "glDisableClientState", arg0);
4341 final int err = checkGLError();
4343 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4344 "glDisableClientStateIndexedEXT", arg0, arg1);
4352 final int err = checkGLError();
4354 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4355 "glDisableClientStateiEXT", arg0, arg1);
4363 final int err = checkGLError();
4365 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4366 "glDisableIndexed", arg0, arg1);
4374 final int err = checkGLError();
4376 writeGLError(err,
"%s(<int> 0x%X)",
4377 "glDisableVariantClientStateEXT", arg0);
4385 final int err = checkGLError();
4387 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4388 "glDisableVertexArrayAttrib", arg0, arg1);
4396 final int err = checkGLError();
4398 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4399 "glDisableVertexArrayAttribEXT", arg0, arg1);
4407 final int err = checkGLError();
4409 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4410 "glDisableVertexArrayEXT", arg0, arg1);
4418 final int err = checkGLError();
4420 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4421 "glDisableVertexAttribAPPLE", arg0, arg1);
4429 final int err = checkGLError();
4431 writeGLError(err,
"%s(<int> 0x%X)",
4432 "glDisableVertexAttribArray", arg0);
4440 final int err = checkGLError();
4442 writeGLError(err,
"%s(<int> 0x%X)",
4443 "glDisableVertexAttribArrayARB", arg0);
4451 final int err = checkGLError();
4453 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4454 "glDisablei", arg0, arg1);
4462 final int err = checkGLError();
4464 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4465 "glDispatchCompute", arg0, arg1, arg2);
4473 final int err = checkGLError();
4475 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4476 "glDispatchComputeGroupSizeARB", arg0, arg1, arg2, arg3, arg4, arg5);
4484 final int err = checkGLError();
4486 writeGLError(err,
"%s(<long> %s)",
4487 "glDispatchComputeIndirect", arg0);
4495 final int err = checkGLError();
4497 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4498 "glDrawArrays", arg0, arg1, arg2);
4506 final int err = checkGLError();
4508 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
4509 "glDrawArraysIndirect", arg0, arg1);
4517 final int err = checkGLError();
4519 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
4520 "glDrawArraysIndirect", arg0, arg1);
4528 final int err = checkGLError();
4530 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4531 "glDrawArraysInstanced", arg0, arg1, arg2, arg3);
4539 final int err = checkGLError();
4541 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4542 "glDrawArraysInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4);
4550 final int err = checkGLError();
4552 writeGLError(err,
"%s(<int> 0x%X)",
4553 "glDrawBuffer", arg0);
4561 final int err = checkGLError();
4563 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4564 "glDrawBuffers", arg0, arg2);
4572 final int err = checkGLError();
4574 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4575 "glDrawBuffers", arg0, arg1);
4583 final int err = checkGLError();
4585 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
4586 "glDrawBuffersATI", arg0, arg1);
4594 final int err = checkGLError();
4596 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
4597 "glDrawBuffersATI", arg0, arg2);
4605 final int err = checkGLError();
4607 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4608 "glDrawCommandsAddressNV", arg0, arg2, arg4, arg5);
4616 final int err = checkGLError();
4618 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4619 "glDrawCommandsAddressNV", arg0, arg1, arg2, arg3);
4623 public void glDrawCommandsNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,java.nio.IntBuffer arg3,
int arg4)
4627 final int err = checkGLError();
4629 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4630 "glDrawCommandsNV", arg0, arg1, arg2, arg3, arg4);
4634 public void glDrawCommandsNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,
int[] arg3,
int arg4,
int arg5)
4638 final int err = checkGLError();
4640 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <int> 0x%X)",
4641 "glDrawCommandsNV", arg0, arg1, arg2, arg4, arg5);
4649 final int err = checkGLError();
4651 writeGLError(err,
"%s(<java.nio.LongBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4652 "glDrawCommandsStatesAddressNV", arg0, arg1, arg2, arg3, arg4);
4660 final int err = checkGLError();
4662 writeGLError(err,
"%s(<[J>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4663 "glDrawCommandsStatesAddressNV", arg1, arg3, arg5, arg7, arg8);
4667 public void glDrawCommandsStatesNV(
int arg0,com.jogamp.common.nio.PointerBuffer arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int arg8)
4671 final int err = checkGLError();
4673 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
4674 "glDrawCommandsStatesNV", arg0, arg1, arg3, arg5, arg7, arg8);
4678 public void glDrawCommandsStatesNV(
int arg0,com.jogamp.common.nio.PointerBuffer arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,
int arg5)
4682 final int err = checkGLError();
4684 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
4685 "glDrawCommandsStatesNV", arg0, arg1, arg2, arg3, arg4, arg5);
4693 final int err = checkGLError();
4695 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
4696 "glDrawElements", arg0, arg1, arg2, arg3);
4704 final int err = checkGLError();
4706 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
4707 "glDrawElements", arg0, arg1, arg2, arg3);
4715 final int err = checkGLError();
4717 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
4718 "glDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4);
4726 final int err = checkGLError();
4728 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
4729 "glDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4);
4737 final int err = checkGLError();
4739 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
4740 "glDrawElementsIndirect", arg0, arg1, arg2);
4748 final int err = checkGLError();
4750 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
4751 "glDrawElementsIndirect", arg0, arg1, arg2);
4759 final int err = checkGLError();
4761 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
4762 "glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
4770 final int err = checkGLError();
4772 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
4773 "glDrawElementsInstanced", arg0, arg1, arg2, arg3, arg4);
4781 final int err = checkGLError();
4783 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
4784 "glDrawElementsInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5);
4792 final int err = checkGLError();
4794 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
4795 "glDrawElementsInstancedBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5);
4803 final int err = checkGLError();
4805 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
4806 "glDrawElementsInstancedBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
4814 final int err = checkGLError();
4816 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
4817 "glDrawElementsInstancedBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
4825 final int err = checkGLError();
4827 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4828 "glDrawElementsInstancedBaseVertexBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
4836 final int err = checkGLError();
4838 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4839 "glDrawElementsInstancedBaseVertexBaseInstance", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
4843 public void glDrawPixels(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
4846 downstreamGL4bc.
glDrawPixels(arg0,arg1,arg2,arg3,arg4);
4847 final int err = checkGLError();
4849 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
4850 "glDrawPixels", arg0, arg1, arg2, arg3, arg4);
4857 downstreamGL4bc.
glDrawPixels(arg0,arg1,arg2,arg3,arg4);
4858 final int err = checkGLError();
4860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
4861 "glDrawPixels", arg0, arg1, arg2, arg3, arg4);
4869 final int err = checkGLError();
4871 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
4872 "glDrawRangeElements", arg0, arg1, arg2, arg3, arg4, arg5);
4880 final int err = checkGLError();
4882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
4883 "glDrawRangeElements", arg0, arg1, arg2, arg3, arg4, arg5);
4891 final int err = checkGLError();
4893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
4894 "glDrawRangeElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
4902 final int err = checkGLError();
4904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
4905 "glDrawRangeElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
4909 public void glDrawTextureNV(
int arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8,
float arg9,
float arg10)
4912 downstreamGL4bc.
glDrawTextureNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
4913 final int err = checkGLError();
4915 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
4916 "glDrawTextureNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
4924 final int err = checkGLError();
4926 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4927 "glDrawTransformFeedback", arg0, arg1);
4935 final int err = checkGLError();
4937 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4938 "glDrawTransformFeedbackInstanced", arg0, arg1, arg2);
4946 final int err = checkGLError();
4948 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
4949 "glDrawTransformFeedbackNV", arg0, arg1);
4957 final int err = checkGLError();
4959 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
4960 "glDrawTransformFeedbackStream", arg0, arg1, arg2);
4968 final int err = checkGLError();
4970 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
4971 "glDrawTransformFeedbackStreamInstanced", arg0, arg1, arg2, arg3);
4979 final int err = checkGLError();
4981 writeGLError(err,
"%s(<boolean> %s)",
4982 "glEdgeFlag", arg0);
4990 final int err = checkGLError();
4992 writeGLError(err,
"%s(<int> 0x%X)",
4993 "glEdgeFlagFormatNV", arg0);
5001 final int err = checkGLError();
5003 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
5004 "glEdgeFlagPointer", arg0, arg1);
5012 final int err = checkGLError();
5014 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
5015 "glEdgeFlagPointer", arg0, arg1);
5023 final int err = checkGLError();
5025 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
5026 "glEdgeFlagv", arg1);
5034 final int err = checkGLError();
5036 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
5037 "glEdgeFlagv", arg0);
5045 final int err = checkGLError();
5047 writeGLError(err,
"%s(<int> 0x%X)",
5056 final int err = checkGLError();
5058 writeGLError(err,
"%s(<int> 0x%X)",
5059 "glEnableClientState", arg0);
5067 final int err = checkGLError();
5069 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5070 "glEnableClientStateIndexedEXT", arg0, arg1);
5078 final int err = checkGLError();
5080 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5081 "glEnableClientStateiEXT", arg0, arg1);
5089 final int err = checkGLError();
5091 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5092 "glEnableIndexed", arg0, arg1);
5100 final int err = checkGLError();
5102 writeGLError(err,
"%s(<int> 0x%X)",
5103 "glEnableVariantClientStateEXT", arg0);
5111 final int err = checkGLError();
5113 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5114 "glEnableVertexArrayAttrib", arg0, arg1);
5122 final int err = checkGLError();
5124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5125 "glEnableVertexArrayAttribEXT", arg0, arg1);
5133 final int err = checkGLError();
5135 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5136 "glEnableVertexArrayEXT", arg0, arg1);
5144 final int err = checkGLError();
5146 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5147 "glEnableVertexAttribAPPLE", arg0, arg1);
5155 final int err = checkGLError();
5157 writeGLError(err,
"%s(<int> 0x%X)",
5158 "glEnableVertexAttribArray", arg0);
5166 final int err = checkGLError();
5168 writeGLError(err,
"%s(<int> 0x%X)",
5169 "glEnableVertexAttribArrayARB", arg0);
5177 final int err = checkGLError();
5179 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5180 "glEnablei", arg0, arg1);
5187 downstreamGL4bc.
glEnd();
5188 insideBeginEndPair =
false;
5189 final int err = checkGLError();
5191 writeGLError(err,
"%s()",
5200 final int err = checkGLError();
5202 writeGLError(err,
"%s()",
5203 "glEndConditionalRender");
5211 final int err = checkGLError();
5213 writeGLError(err,
"%s()",
5214 "glEndConditionalRenderNVX");
5222 final int err = checkGLError();
5224 writeGLError(err,
"%s()",
5233 final int err = checkGLError();
5235 writeGLError(err,
"%s()",
5236 "glEndOcclusionQueryNV");
5244 final int err = checkGLError();
5246 writeGLError(err,
"%s(<int> 0x%X)",
5247 "glEndPerfMonitorAMD", arg0);
5255 final int err = checkGLError();
5257 writeGLError(err,
"%s(<int> 0x%X)",
5258 "glEndPerfQueryINTEL", arg0);
5266 final int err = checkGLError();
5268 writeGLError(err,
"%s(<int> 0x%X)",
5269 "glEndQuery", arg0);
5277 final int err = checkGLError();
5279 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5280 "glEndQueryIndexed", arg0, arg1);
5288 final int err = checkGLError();
5290 writeGLError(err,
"%s()",
5291 "glEndTransformFeedback");
5299 final int err = checkGLError();
5301 writeGLError(err,
"%s()",
5302 "glEndVertexShaderEXT");
5310 final int err = checkGLError();
5312 writeGLError(err,
"%s(<int> 0x%X)",
5313 "glEndVideoCaptureNV", arg0);
5321 final int err = checkGLError();
5323 writeGLError(err,
"%s(<double> %s)",
5324 "glEvalCoord1d", arg0);
5332 final int err = checkGLError();
5334 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
5335 "glEvalCoord1dv", arg1);
5343 final int err = checkGLError();
5345 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
5346 "glEvalCoord1dv", arg0);
5354 final int err = checkGLError();
5356 writeGLError(err,
"%s(<float> %s)",
5357 "glEvalCoord1f", arg0);
5365 final int err = checkGLError();
5367 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
5368 "glEvalCoord1fv", arg0);
5376 final int err = checkGLError();
5378 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
5379 "glEvalCoord1fv", arg1);
5387 final int err = checkGLError();
5389 writeGLError(err,
"%s(<double> %s, <double> %s)",
5390 "glEvalCoord2d", arg0, arg1);
5398 final int err = checkGLError();
5400 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
5401 "glEvalCoord2dv", arg0);
5409 final int err = checkGLError();
5411 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
5412 "glEvalCoord2dv", arg1);
5420 final int err = checkGLError();
5422 writeGLError(err,
"%s(<float> %s, <float> %s)",
5423 "glEvalCoord2f", arg0, arg1);
5431 final int err = checkGLError();
5433 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
5434 "glEvalCoord2fv", arg0);
5442 final int err = checkGLError();
5444 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
5445 "glEvalCoord2fv", arg1);
5453 final int err = checkGLError();
5455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5456 "glEvalMapsNV", arg0, arg1);
5464 final int err = checkGLError();
5466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5467 "glEvalMesh1", arg0, arg1, arg2);
5474 downstreamGL4bc.
glEvalMesh2(arg0,arg1,arg2,arg3,arg4);
5475 final int err = checkGLError();
5477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5478 "glEvalMesh2", arg0, arg1, arg2, arg3, arg4);
5486 final int err = checkGLError();
5488 writeGLError(err,
"%s(<int> 0x%X)",
5489 "glEvalPoint1", arg0);
5497 final int err = checkGLError();
5499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5500 "glEvalPoint2", arg0, arg1);
5508 final int err = checkGLError();
5510 writeGLError(err,
"%s()",
5511 "glEvaluateDepthValuesARB");
5519 final int err = checkGLError();
5521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5522 "glExtractComponentEXT", arg0, arg1, arg2);
5530 final int err = checkGLError();
5532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
5533 "glFeedbackBuffer", arg0, arg1, arg2);
5540 long _res = downstreamGL4bc.
glFenceSync(arg0,arg1);
5541 final int err = checkGLError();
5543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5544 "glFenceSync", arg0, arg1);
5553 final int err = checkGLError();
5555 writeGLError(err,
"%s()",
5564 final int err = checkGLError();
5566 writeGLError(err,
"%s()",
5567 "glFinishTextureSUNX");
5575 final int err = checkGLError();
5577 writeGLError(err,
"%s()",
5586 final int err = checkGLError();
5588 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5589 "glFlushMappedBufferRange", arg0, arg1, arg2);
5597 final int err = checkGLError();
5599 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5600 "glFlushMappedNamedBufferRange", arg0, arg1, arg2);
5608 final int err = checkGLError();
5610 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
5611 "glFlushMappedNamedBufferRangeEXT", arg0, arg1, arg2);
5619 final int err = checkGLError();
5621 writeGLError(err,
"%s(<int> 0x%X)",
5622 "glFlushPixelDataRangeNV", arg0);
5630 final int err = checkGLError();
5632 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
5633 "glFlushVertexArrayRangeAPPLE", arg0, arg1);
5641 final int err = checkGLError();
5643 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5644 "glFogCoordFormatNV", arg0, arg1);
5652 final int err = checkGLError();
5654 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
5655 "glFogCoordPointer", arg0, arg1, arg2);
5663 final int err = checkGLError();
5665 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
5666 "glFogCoordPointer", arg0, arg1, arg2);
5674 final int err = checkGLError();
5676 writeGLError(err,
"%s(<double> %s)",
5677 "glFogCoordd", arg0);
5685 final int err = checkGLError();
5687 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
5688 "glFogCoorddv", arg0);
5696 final int err = checkGLError();
5698 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
5699 "glFogCoorddv", arg1);
5707 final int err = checkGLError();
5709 writeGLError(err,
"%s(<float> %s)",
5710 "glFogCoordf", arg0);
5718 final int err = checkGLError();
5720 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
5721 "glFogCoordfv", arg1);
5729 final int err = checkGLError();
5731 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
5732 "glFogCoordfv", arg0);
5740 final int err = checkGLError();
5742 writeGLError(err,
"%s(<short> %s)",
5743 "glFogCoordh", arg0);
5751 final int err = checkGLError();
5753 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
5754 "glFogCoordhv", arg1);
5762 final int err = checkGLError();
5764 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
5765 "glFogCoordhv", arg0);
5772 downstreamGL4bc.
glFogf(arg0,arg1);
5773 final int err = checkGLError();
5775 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
5776 "glFogf", arg0, arg1);
5780 public void glFogfv(
int arg0,java.nio.FloatBuffer arg1)
5783 downstreamGL4bc.
glFogfv(arg0,arg1);
5784 final int err = checkGLError();
5786 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
5787 "glFogfv", arg0, arg1);
5791 public void glFogfv(
int arg0,
float[] arg1,
int arg2)
5794 downstreamGL4bc.
glFogfv(arg0,arg1,arg2);
5795 final int err = checkGLError();
5797 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
5798 "glFogfv", arg0, arg2);
5805 downstreamGL4bc.
glFogi(arg0,arg1);
5806 final int err = checkGLError();
5808 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5809 "glFogi", arg0, arg1);
5813 public void glFogiv(
int arg0,java.nio.IntBuffer arg1)
5816 downstreamGL4bc.
glFogiv(arg0,arg1);
5817 final int err = checkGLError();
5819 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
5820 "glFogiv", arg0, arg1);
5827 downstreamGL4bc.
glFogiv(arg0,arg1,arg2);
5828 final int err = checkGLError();
5830 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
5831 "glFogiv", arg0, arg2);
5839 final int err = checkGLError();
5841 writeGLError(err,
"%s(<int> 0x%X)",
5842 "glFragmentCoverageColorNV", arg0);
5850 final int err = checkGLError();
5852 writeGLError(err,
"%s()",
5853 "glFrameTerminatorGREMEDY");
5861 final int err = checkGLError();
5863 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5864 "glFramebufferDrawBufferEXT", arg0, arg1);
5872 final int err = checkGLError();
5874 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
5875 "glFramebufferDrawBuffersEXT", arg0, arg1, arg2);
5883 final int err = checkGLError();
5885 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
5886 "glFramebufferDrawBuffersEXT", arg0, arg1, arg3);
5894 final int err = checkGLError();
5896 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
5897 "glFramebufferParameteri", arg0, arg1, arg2);
5905 final int err = checkGLError();
5907 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
5908 "glFramebufferReadBufferEXT", arg0, arg1);
5916 final int err = checkGLError();
5918 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5919 "glFramebufferRenderbuffer", arg0, arg1, arg2, arg3);
5927 final int err = checkGLError();
5929 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
5930 "glFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg3);
5938 final int err = checkGLError();
5940 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
5941 "glFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg4);
5949 final int err = checkGLError();
5951 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
5952 "glFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3);
5960 final int err = checkGLError();
5962 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
5963 "glFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg4);
5971 final int err = checkGLError();
5973 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5974 "glFramebufferTexture", arg0, arg1, arg2, arg3);
5982 final int err = checkGLError();
5984 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5985 "glFramebufferTexture1D", arg0, arg1, arg2, arg3, arg4);
5993 final int err = checkGLError();
5995 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
5996 "glFramebufferTexture2D", arg0, arg1, arg2, arg3, arg4);
6004 final int err = checkGLError();
6006 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6007 "glFramebufferTexture3D", arg0, arg1, arg2, arg3, arg4, arg5);
6015 final int err = checkGLError();
6017 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6018 "glFramebufferTextureARB", arg0, arg1, arg2, arg3);
6026 final int err = checkGLError();
6028 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6029 "glFramebufferTextureEXT", arg0, arg1, arg2, arg3);
6037 final int err = checkGLError();
6039 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6040 "glFramebufferTextureFaceARB", arg0, arg1, arg2, arg3, arg4);
6048 final int err = checkGLError();
6050 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6051 "glFramebufferTextureFaceEXT", arg0, arg1, arg2, arg3, arg4);
6059 final int err = checkGLError();
6061 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6062 "glFramebufferTextureLayer", arg0, arg1, arg2, arg3, arg4);
6070 final int err = checkGLError();
6072 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6073 "glFramebufferTextureLayerARB", arg0, arg1, arg2, arg3, arg4);
6081 final int err = checkGLError();
6083 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6084 "glFramebufferTextureMultiviewOVR", arg0, arg1, arg2, arg3, arg4, arg5);
6092 final int err = checkGLError();
6094 writeGLError(err,
"%s(<int> 0x%X)",
6095 "glFrontFace", arg0);
6099 public void glFrustum(
double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
6102 downstreamGL4bc.
glFrustum(arg0,arg1,arg2,arg3,arg4,arg5);
6103 final int err = checkGLError();
6105 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
6106 "glFrustum", arg0, arg1, arg2, arg3, arg4, arg5);
6110 public void glFrustumf(
float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
6113 downstreamGL4bc.
glFrustumf(arg0,arg1,arg2,arg3,arg4,arg5);
6114 final int err = checkGLError();
6116 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
6117 "glFrustumf", arg0, arg1, arg2, arg3, arg4, arg5);
6125 final int err = checkGLError();
6127 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6128 "glGenBuffers", arg0, arg1);
6136 final int err = checkGLError();
6138 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6139 "glGenBuffers", arg0, arg2);
6147 final int err = checkGLError();
6149 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6150 "glGenFramebuffers", arg0, arg1);
6158 final int err = checkGLError();
6160 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6161 "glGenFramebuffers", arg0, arg2);
6169 final int err = checkGLError();
6171 writeGLError(err,
"%s(<int> 0x%X)",
6172 "glGenLists", arg0);
6181 final int err = checkGLError();
6183 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6184 "glGenNamesAMD", arg0, arg1, arg2);
6192 final int err = checkGLError();
6194 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6195 "glGenNamesAMD", arg0, arg1, arg3);
6203 final int err = checkGLError();
6205 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6206 "glGenOcclusionQueriesNV", arg0, arg2);
6214 final int err = checkGLError();
6216 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6217 "glGenOcclusionQueriesNV", arg0, arg1);
6225 final int err = checkGLError();
6227 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6228 "glGenPerfMonitorsAMD", arg0, arg2);
6236 final int err = checkGLError();
6238 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6239 "glGenPerfMonitorsAMD", arg0, arg1);
6247 final int err = checkGLError();
6249 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6250 "glGenProgramPipelines", arg0, arg2);
6258 final int err = checkGLError();
6260 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6261 "glGenProgramPipelines", arg0, arg1);
6269 final int err = checkGLError();
6271 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6272 "glGenProgramsARB", arg0, arg1);
6280 final int err = checkGLError();
6282 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6283 "glGenProgramsARB", arg0, arg2);
6291 final int err = checkGLError();
6293 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6294 "glGenQueries", arg0, arg1);
6302 final int err = checkGLError();
6304 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6305 "glGenQueries", arg0, arg2);
6313 final int err = checkGLError();
6315 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6316 "glGenRenderbuffers", arg0, arg2);
6324 final int err = checkGLError();
6326 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6327 "glGenRenderbuffers", arg0, arg1);
6335 final int err = checkGLError();
6337 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6338 "glGenSamplers", arg0, arg2);
6346 final int err = checkGLError();
6348 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6349 "glGenSamplers", arg0, arg1);
6357 final int err = checkGLError();
6359 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
6360 "glGenSymbolsEXT", arg0, arg1, arg2, arg3);
6369 final int err = checkGLError();
6371 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6372 "glGenTextures", arg0, arg1);
6380 final int err = checkGLError();
6382 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6383 "glGenTextures", arg0, arg2);
6391 final int err = checkGLError();
6393 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6394 "glGenTransformFeedbacks", arg0, arg1);
6402 final int err = checkGLError();
6404 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6405 "glGenTransformFeedbacks", arg0, arg2);
6413 final int err = checkGLError();
6415 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6416 "glGenTransformFeedbacksNV", arg0, arg2);
6424 final int err = checkGLError();
6426 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6427 "glGenTransformFeedbacksNV", arg0, arg1);
6435 final int err = checkGLError();
6437 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
6438 "glGenVertexArrays", arg0, arg1);
6446 final int err = checkGLError();
6448 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
6449 "glGenVertexArrays", arg0, arg2);
6457 final int err = checkGLError();
6459 writeGLError(err,
"%s(<int> 0x%X)",
6460 "glGenVertexShadersEXT", arg0);
6469 final int err = checkGLError();
6471 writeGLError(err,
"%s(<int> 0x%X)",
6472 "glGenerateMipmap", arg0);
6480 final int err = checkGLError();
6482 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6483 "glGenerateMultiTexMipmapEXT", arg0, arg1);
6491 final int err = checkGLError();
6493 writeGLError(err,
"%s(<int> 0x%X)",
6494 "glGenerateTextureMipmap", arg0);
6502 final int err = checkGLError();
6504 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
6505 "glGenerateTextureMipmapEXT", arg0, arg1);
6513 final int err = checkGLError();
6515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6516 "glGetActiveAtomicCounterBufferiv", arg0, arg1, arg2, arg3);
6524 final int err = checkGLError();
6526 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6527 "glGetActiveAtomicCounterBufferiv", arg0, arg1, arg2, arg4);
6531 public void glGetActiveAttrib(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
6534 downstreamGL4bc.
glGetActiveAttrib(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
6535 final int err = checkGLError();
6537 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6538 "glGetActiveAttrib", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
6542 public void glGetActiveAttrib(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
6546 final int err = checkGLError();
6548 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6549 "glGetActiveAttrib", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
6557 final int err = checkGLError();
6559 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6560 "glGetActiveSubroutineName", arg0, arg1, arg2, arg3, arg4, arg5);
6568 final int err = checkGLError();
6570 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6571 "glGetActiveSubroutineName", arg0, arg1, arg2, arg3, arg5, arg7);
6579 final int err = checkGLError();
6581 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6582 "glGetActiveSubroutineUniformName", arg0, arg1, arg2, arg3, arg4, arg5);
6590 final int err = checkGLError();
6592 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6593 "glGetActiveSubroutineUniformName", arg0, arg1, arg2, arg3, arg5, arg7);
6601 final int err = checkGLError();
6603 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6604 "glGetActiveSubroutineUniformiv", arg0, arg1, arg2, arg3, arg5);
6612 final int err = checkGLError();
6614 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6615 "glGetActiveSubroutineUniformiv", arg0, arg1, arg2, arg3, arg4);
6619 public void glGetActiveUniform(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
6623 final int err = checkGLError();
6625 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6626 "glGetActiveUniform", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
6630 public void glGetActiveUniform(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
6633 downstreamGL4bc.
glGetActiveUniform(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
6634 final int err = checkGLError();
6636 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6637 "glGetActiveUniform", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
6641 public void glGetActiveUniformARB(
long arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
6644 downstreamGL4bc.
glGetActiveUniformARB(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
6645 final int err = checkGLError();
6647 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6648 "glGetActiveUniformARB", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
6652 public void glGetActiveUniformARB(
long arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
6656 final int err = checkGLError();
6658 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6659 "glGetActiveUniformARB", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
6667 final int err = checkGLError();
6669 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6670 "glGetActiveUniformBlockName", arg0, arg1, arg2, arg3, arg4);
6678 final int err = checkGLError();
6680 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6681 "glGetActiveUniformBlockName", arg0, arg1, arg2, arg4, arg6);
6689 final int err = checkGLError();
6691 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6692 "glGetActiveUniformBlockiv", arg0, arg1, arg2, arg3);
6700 final int err = checkGLError();
6702 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6703 "glGetActiveUniformBlockiv", arg0, arg1, arg2, arg4);
6711 final int err = checkGLError();
6713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
6714 "glGetActiveUniformName", arg0, arg1, arg2, arg3, arg4);
6722 final int err = checkGLError();
6724 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
6725 "glGetActiveUniformName", arg0, arg1, arg2, arg4, arg6);
6733 final int err = checkGLError();
6735 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6736 "glGetActiveUniformsiv", arg0, arg1, arg3, arg4, arg6);
6744 final int err = checkGLError();
6746 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
6747 "glGetActiveUniformsiv", arg0, arg1, arg2, arg3, arg4);
6755 final int err = checkGLError();
6757 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
6758 "glGetAttachedObjectsARB", arg0, arg1, arg2, arg3);
6766 final int err = checkGLError();
6768 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
6769 "glGetAttachedObjectsARB", arg0, arg1, arg3, arg5);
6777 final int err = checkGLError();
6779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
6780 "glGetAttachedShaders", arg0, arg1, arg3, arg5);
6788 final int err = checkGLError();
6790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
6791 "glGetAttachedShaders", arg0, arg1, arg2, arg3);
6799 final int err = checkGLError();
6801 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
6802 "glGetAttribLocation", arg0, arg1);
6811 final int err = checkGLError();
6813 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
6814 "glGetBooleanIndexedv", arg0, arg1, arg2);
6822 final int err = checkGLError();
6824 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
6825 "glGetBooleanIndexedv", arg0, arg1, arg3);
6833 final int err = checkGLError();
6835 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
6836 "glGetBooleani_v", arg0, arg1, arg2);
6844 final int err = checkGLError();
6846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
6847 "glGetBooleani_v", arg0, arg1, arg3);
6855 final int err = checkGLError();
6857 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
6858 "glGetBooleanv", arg0, arg1);
6866 final int err = checkGLError();
6868 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
6869 "glGetBooleanv", arg0, arg2);
6877 final int err = checkGLError();
6879 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
6880 "glGetBufferParameteri64v", arg0, arg1, arg3);
6888 final int err = checkGLError();
6890 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
6891 "glGetBufferParameteri64v", arg0, arg1, arg2);
6899 final int err = checkGLError();
6901 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
6902 "glGetBufferParameteriv", arg0, arg1, arg2);
6910 final int err = checkGLError();
6912 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
6913 "glGetBufferParameteriv", arg0, arg1, arg3);
6921 final int err = checkGLError();
6923 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
6924 "glGetBufferParameterui64vNV", arg0, arg1, arg2);
6932 final int err = checkGLError();
6934 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
6935 "glGetBufferParameterui64vNV", arg0, arg1, arg3);
6943 final int err = checkGLError();
6945 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
6946 "glGetBufferSubData", arg0, arg1, arg2, arg3);
6954 final int err = checkGLError();
6956 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
6957 "glGetClipPlane", arg0, arg1);
6965 final int err = checkGLError();
6967 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
6968 "glGetClipPlane", arg0, arg2);
6976 final int err = checkGLError();
6978 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
6979 "glGetClipPlanef", arg0, arg2);
6987 final int err = checkGLError();
6989 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
6990 "glGetClipPlanef", arg0, arg1);
6998 final int err = checkGLError();
7000 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7001 "glGetColorTable", arg0, arg1, arg2, arg3);
7009 final int err = checkGLError();
7011 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
7012 "glGetColorTable", arg0, arg1, arg2, arg3);
7020 final int err = checkGLError();
7022 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7023 "glGetColorTableParameterfv", arg0, arg1, arg2);
7031 final int err = checkGLError();
7033 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7034 "glGetColorTableParameterfv", arg0, arg1, arg3);
7042 final int err = checkGLError();
7044 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7045 "glGetColorTableParameteriv", arg0, arg1, arg3);
7053 final int err = checkGLError();
7055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7056 "glGetColorTableParameteriv", arg0, arg1, arg2);
7064 final int err = checkGLError();
7066 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
7067 "glGetCommandHeaderNV", arg0, arg1);
7076 final int err = checkGLError();
7078 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7079 "glGetCompressedMultiTexImageEXT", arg0, arg1, arg2, arg3);
7087 final int err = checkGLError();
7089 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
7090 "glGetCompressedTexImage", arg0, arg1, arg2);
7098 final int err = checkGLError();
7100 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7101 "glGetCompressedTexImage", arg0, arg1, arg2);
7109 final int err = checkGLError();
7111 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7112 "glGetCompressedTextureImage", arg0, arg1, arg2, arg3);
7120 final int err = checkGLError();
7122 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7123 "glGetCompressedTextureImageEXT", arg0, arg1, arg2, arg3);
7131 final int err = checkGLError();
7133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7134 "glGetCompressedTextureSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
7142 final int err = checkGLError();
7144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
7145 "glGetConvolutionFilter", arg0, arg1, arg2, arg3);
7153 final int err = checkGLError();
7155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7156 "glGetConvolutionFilter", arg0, arg1, arg2, arg3);
7164 final int err = checkGLError();
7166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7167 "glGetConvolutionParameterfv", arg0, arg1, arg3);
7175 final int err = checkGLError();
7177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7178 "glGetConvolutionParameterfv", arg0, arg1, arg2);
7186 final int err = checkGLError();
7188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7189 "glGetConvolutionParameteriv", arg0, arg1, arg3);
7197 final int err = checkGLError();
7199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7200 "glGetConvolutionParameteriv", arg0, arg1, arg2);
7208 final int err = checkGLError();
7210 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
7211 "glGetCoverageModulationTableNV", arg0, arg1);
7219 final int err = checkGLError();
7221 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
7222 "glGetCoverageModulationTableNV", arg0, arg2);
7226 public int glGetDebugMessageLog(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.IntBuffer arg6,java.nio.ByteBuffer arg7)
7230 final int err = checkGLError();
7232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7233 "glGetDebugMessageLog", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
7238 public int glGetDebugMessageLog(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11,
byte[] arg12,
int arg13)
7241 int _res = downstreamGL4bc.
glGetDebugMessageLog(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13);
7242 final int err = checkGLError();
7244 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7245 "glGetDebugMessageLog", arg0, arg1, arg3, arg5, arg7, arg9, arg11, arg13);
7250 public int glGetDebugMessageLogAMD(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
byte[] arg10,
int arg11)
7253 int _res = downstreamGL4bc.
glGetDebugMessageLogAMD(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
7254 final int err = checkGLError();
7256 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7257 "glGetDebugMessageLogAMD", arg0, arg1, arg3, arg5, arg7, arg9, arg11);
7262 public int glGetDebugMessageLogAMD(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
7266 final int err = checkGLError();
7268 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7269 "glGetDebugMessageLogAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
7278 final int err = checkGLError();
7280 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7281 "glGetDoubleIndexedvEXT", arg0, arg1, arg3);
7289 final int err = checkGLError();
7291 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7292 "glGetDoubleIndexedvEXT", arg0, arg1, arg2);
7300 final int err = checkGLError();
7302 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7303 "glGetDoublei_v", arg0, arg1, arg3);
7311 final int err = checkGLError();
7313 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7314 "glGetDoublei_v", arg0, arg1, arg2);
7322 final int err = checkGLError();
7324 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
7325 "glGetDoublei_vEXT", arg0, arg1, arg3);
7333 final int err = checkGLError();
7335 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
7336 "glGetDoublei_vEXT", arg0, arg1, arg2);
7344 final int err = checkGLError();
7346 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
7347 "glGetDoublev", arg0, arg1);
7355 final int err = checkGLError();
7357 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
7358 "glGetDoublev", arg0, arg2);
7366 final int err = checkGLError();
7368 writeGLError(err,
"%s()",
7378 final int err = checkGLError();
7380 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
7381 "glGetFirstPerfQueryIdINTEL", arg0);
7389 final int err = checkGLError();
7391 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
7392 "glGetFirstPerfQueryIdINTEL", arg1);
7400 final int err = checkGLError();
7402 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7403 "glGetFloatIndexedvEXT", arg0, arg1, arg3);
7411 final int err = checkGLError();
7413 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7414 "glGetFloatIndexedvEXT", arg0, arg1, arg2);
7422 final int err = checkGLError();
7424 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7425 "glGetFloati_v", arg0, arg1, arg3);
7433 final int err = checkGLError();
7435 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7436 "glGetFloati_v", arg0, arg1, arg2);
7444 final int err = checkGLError();
7446 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7447 "glGetFloati_vEXT", arg0, arg1, arg3);
7455 final int err = checkGLError();
7457 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7458 "glGetFloati_vEXT", arg0, arg1, arg2);
7466 final int err = checkGLError();
7468 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
7469 "glGetFloatv", arg0, arg2);
7477 final int err = checkGLError();
7479 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
7480 "glGetFloatv", arg0, arg1);
7488 final int err = checkGLError();
7490 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
7491 "glGetFragDataIndex", arg0, arg1);
7500 final int err = checkGLError();
7502 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
7503 "glGetFragDataLocation", arg0, arg1);
7512 final int err = checkGLError();
7514 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7515 "glGetFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg4);
7523 final int err = checkGLError();
7525 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7526 "glGetFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg3);
7534 final int err = checkGLError();
7536 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7537 "glGetFramebufferParameteriv", arg0, arg1, arg3);
7545 final int err = checkGLError();
7547 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7548 "glGetFramebufferParameteriv", arg0, arg1, arg2);
7556 final int err = checkGLError();
7558 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7559 "glGetFramebufferParameterivEXT", arg0, arg1, arg2);
7567 final int err = checkGLError();
7569 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7570 "glGetFramebufferParameterivEXT", arg0, arg1, arg3);
7578 final int err = checkGLError();
7580 writeGLError(err,
"%s()",
7581 "glGetGraphicsResetStatus");
7590 final int err = checkGLError();
7592 writeGLError(err,
"%s(<int> 0x%X)",
7593 "glGetHandleARB", arg0);
7602 final int err = checkGLError();
7604 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <long> %s)",
7605 "glGetHistogram", arg0, arg1, arg2, arg3, arg4);
7609 public void glGetHistogram(
int arg0,
boolean arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
7613 final int err = checkGLError();
7615 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
7616 "glGetHistogram", arg0, arg1, arg2, arg3, arg4);
7624 final int err = checkGLError();
7626 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7627 "glGetHistogramParameterfv", arg0, arg1, arg2);
7635 final int err = checkGLError();
7637 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7638 "glGetHistogramParameterfv", arg0, arg1, arg3);
7646 final int err = checkGLError();
7648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7649 "glGetHistogramParameteriv", arg0, arg1, arg3);
7657 final int err = checkGLError();
7659 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7660 "glGetHistogramParameteriv", arg0, arg1, arg2);
7668 final int err = checkGLError();
7670 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X)",
7671 "glGetImageHandleARB", arg0, arg1, arg2, arg3, arg4);
7680 final int err = checkGLError();
7682 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
7683 "glGetInfoLogARB", arg0, arg1, arg3, arg5);
7687 public void glGetInfoLogARB(
long arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
7691 final int err = checkGLError();
7693 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
7694 "glGetInfoLogARB", arg0, arg1, arg2, arg3);
7702 final int err = checkGLError();
7704 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
7705 "glGetInteger64i_v", arg0, arg1, arg2);
7713 final int err = checkGLError();
7715 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
7716 "glGetInteger64i_v", arg0, arg1, arg3);
7724 final int err = checkGLError();
7726 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
7727 "glGetInteger64v", arg0, arg1);
7735 final int err = checkGLError();
7737 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
7738 "glGetInteger64v", arg0, arg2);
7746 final int err = checkGLError();
7748 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7749 "glGetIntegerIndexedv", arg0, arg1, arg2);
7757 final int err = checkGLError();
7759 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7760 "glGetIntegerIndexedv", arg0, arg1, arg3);
7768 final int err = checkGLError();
7770 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7771 "glGetIntegeri_v", arg0, arg1, arg2);
7779 final int err = checkGLError();
7781 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7782 "glGetIntegeri_v", arg0, arg1, arg3);
7790 final int err = checkGLError();
7792 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
7793 "glGetIntegerui64i_vNV", arg0, arg1, arg3);
7801 final int err = checkGLError();
7803 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
7804 "glGetIntegerui64i_vNV", arg0, arg1, arg2);
7812 final int err = checkGLError();
7814 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
7815 "glGetIntegerui64vNV", arg0, arg2);
7823 final int err = checkGLError();
7825 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
7826 "glGetIntegerui64vNV", arg0, arg1);
7834 final int err = checkGLError();
7836 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
7837 "glGetIntegerv", arg0, arg1);
7845 final int err = checkGLError();
7847 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
7848 "glGetIntegerv", arg0, arg2);
7856 final int err = checkGLError();
7858 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
7859 "glGetInternalformati64v", arg0, arg1, arg2, arg3, arg4);
7867 final int err = checkGLError();
7869 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
7870 "glGetInternalformati64v", arg0, arg1, arg2, arg3, arg5);
7878 final int err = checkGLError();
7880 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7881 "glGetInternalformativ", arg0, arg1, arg2, arg3, arg4);
7889 final int err = checkGLError();
7891 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7892 "glGetInternalformativ", arg0, arg1, arg2, arg3, arg5);
7900 final int err = checkGLError();
7902 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
7903 "glGetInvariantBooleanvEXT", arg0, arg1, arg2);
7911 final int err = checkGLError();
7913 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
7914 "glGetInvariantBooleanvEXT", arg0, arg1, arg3);
7922 final int err = checkGLError();
7924 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7925 "glGetInvariantFloatvEXT", arg0, arg1, arg3);
7933 final int err = checkGLError();
7935 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7936 "glGetInvariantFloatvEXT", arg0, arg1, arg2);
7944 final int err = checkGLError();
7946 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7947 "glGetInvariantIntegervEXT", arg0, arg1, arg3);
7955 final int err = checkGLError();
7957 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
7958 "glGetInvariantIntegervEXT", arg0, arg1, arg2);
7966 final int err = checkGLError();
7968 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
7969 "glGetLightfv", arg0, arg1, arg3);
7977 final int err = checkGLError();
7979 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
7980 "glGetLightfv", arg0, arg1, arg2);
7988 final int err = checkGLError();
7990 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
7991 "glGetLightiv", arg0, arg1, arg3);
7999 final int err = checkGLError();
8001 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8002 "glGetLightiv", arg0, arg1, arg2);
8010 final int err = checkGLError();
8012 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
8013 "glGetLocalConstantBooleanvEXT", arg0, arg1, arg2);
8021 final int err = checkGLError();
8023 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
8024 "glGetLocalConstantBooleanvEXT", arg0, arg1, arg3);
8032 final int err = checkGLError();
8034 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8035 "glGetLocalConstantFloatvEXT", arg0, arg1, arg3);
8043 final int err = checkGLError();
8045 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8046 "glGetLocalConstantFloatvEXT", arg0, arg1, arg2);
8054 final int err = checkGLError();
8056 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8057 "glGetLocalConstantIntegervEXT", arg0, arg1, arg3);
8065 final int err = checkGLError();
8067 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8068 "glGetLocalConstantIntegervEXT", arg0, arg1, arg2);
8076 final int err = checkGLError();
8078 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8079 "glGetMapAttribParameterfvNV", arg0, arg1, arg2, arg4);
8087 final int err = checkGLError();
8089 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8090 "glGetMapAttribParameterfvNV", arg0, arg1, arg2, arg3);
8098 final int err = checkGLError();
8100 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8101 "glGetMapAttribParameterivNV", arg0, arg1, arg2, arg4);
8109 final int err = checkGLError();
8111 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8112 "glGetMapAttribParameterivNV", arg0, arg1, arg2, arg3);
8120 final int err = checkGLError();
8122 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.Buffer> %s)",
8123 "glGetMapControlPointsNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
8131 final int err = checkGLError();
8133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8134 "glGetMapParameterfvNV", arg0, arg1, arg3);
8142 final int err = checkGLError();
8144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8145 "glGetMapParameterfvNV", arg0, arg1, arg2);
8153 final int err = checkGLError();
8155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8156 "glGetMapParameterivNV", arg0, arg1, arg3);
8164 final int err = checkGLError();
8166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8167 "glGetMapParameterivNV", arg0, arg1, arg2);
8171 public void glGetMapdv(
int arg0,
int arg1,java.nio.DoubleBuffer arg2)
8175 final int err = checkGLError();
8177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
8178 "glGetMapdv", arg0, arg1, arg2);
8185 downstreamGL4bc.
glGetMapdv(arg0,arg1,arg2,arg3);
8186 final int err = checkGLError();
8188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
8189 "glGetMapdv", arg0, arg1, arg3);
8193 public void glGetMapfv(
int arg0,
int arg1,java.nio.FloatBuffer arg2)
8197 final int err = checkGLError();
8199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8200 "glGetMapfv", arg0, arg1, arg2);
8207 downstreamGL4bc.
glGetMapfv(arg0,arg1,arg2,arg3);
8208 final int err = checkGLError();
8210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8211 "glGetMapfv", arg0, arg1, arg3);
8218 downstreamGL4bc.
glGetMapiv(arg0,arg1,arg2,arg3);
8219 final int err = checkGLError();
8221 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8222 "glGetMapiv", arg0, arg1, arg3);
8226 public void glGetMapiv(
int arg0,
int arg1,java.nio.IntBuffer arg2)
8230 final int err = checkGLError();
8232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8233 "glGetMapiv", arg0, arg1, arg2);
8241 final int err = checkGLError();
8243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8244 "glGetMaterialfv", arg0, arg1, arg2);
8252 final int err = checkGLError();
8254 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8255 "glGetMaterialfv", arg0, arg1, arg3);
8263 final int err = checkGLError();
8265 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8266 "glGetMaterialiv", arg0, arg1, arg3);
8274 final int err = checkGLError();
8276 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8277 "glGetMaterialiv", arg0, arg1, arg2);
8281 public void glGetMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,java.nio.Buffer arg4)
8284 downstreamGL4bc.
glGetMinmax(arg0,arg1,arg2,arg3,arg4);
8285 final int err = checkGLError();
8287 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8288 "glGetMinmax", arg0, arg1, arg2, arg3, arg4);
8292 public void glGetMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,
long arg4)
8295 downstreamGL4bc.
glGetMinmax(arg0,arg1,arg2,arg3,arg4);
8296 final int err = checkGLError();
8298 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <long> %s)",
8299 "glGetMinmax", arg0, arg1, arg2, arg3, arg4);
8307 final int err = checkGLError();
8309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8310 "glGetMinmaxParameterfv", arg0, arg1, arg2);
8318 final int err = checkGLError();
8320 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8321 "glGetMinmaxParameterfv", arg0, arg1, arg3);
8329 final int err = checkGLError();
8331 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8332 "glGetMinmaxParameteriv", arg0, arg1, arg3);
8340 final int err = checkGLError();
8342 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8343 "glGetMinmaxParameteriv", arg0, arg1, arg2);
8351 final int err = checkGLError();
8353 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8354 "glGetMultiTexEnvfvEXT", arg0, arg1, arg2, arg3);
8362 final int err = checkGLError();
8364 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8365 "glGetMultiTexEnvfvEXT", arg0, arg1, arg2, arg4);
8373 final int err = checkGLError();
8375 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8376 "glGetMultiTexEnvivEXT", arg0, arg1, arg2, arg3);
8384 final int err = checkGLError();
8386 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8387 "glGetMultiTexEnvivEXT", arg0, arg1, arg2, arg4);
8395 final int err = checkGLError();
8397 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
8398 "glGetMultiTexGendvEXT", arg0, arg1, arg2, arg4);
8406 final int err = checkGLError();
8408 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
8409 "glGetMultiTexGendvEXT", arg0, arg1, arg2, arg3);
8417 final int err = checkGLError();
8419 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8420 "glGetMultiTexGenfvEXT", arg0, arg1, arg2, arg4);
8428 final int err = checkGLError();
8430 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8431 "glGetMultiTexGenfvEXT", arg0, arg1, arg2, arg3);
8439 final int err = checkGLError();
8441 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8442 "glGetMultiTexGenivEXT", arg0, arg1, arg2, arg3);
8450 final int err = checkGLError();
8452 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8453 "glGetMultiTexGenivEXT", arg0, arg1, arg2, arg4);
8461 final int err = checkGLError();
8463 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8464 "glGetMultiTexImageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
8472 final int err = checkGLError();
8474 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8475 "glGetMultiTexLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg5);
8483 final int err = checkGLError();
8485 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8486 "glGetMultiTexLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg4);
8494 final int err = checkGLError();
8496 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8497 "glGetMultiTexLevelParameterivEXT", arg0, arg1, arg2, arg3, arg5);
8505 final int err = checkGLError();
8507 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8508 "glGetMultiTexLevelParameterivEXT", arg0, arg1, arg2, arg3, arg4);
8516 final int err = checkGLError();
8518 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8519 "glGetMultiTexParameterIivEXT", arg0, arg1, arg2, arg4);
8527 final int err = checkGLError();
8529 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8530 "glGetMultiTexParameterIivEXT", arg0, arg1, arg2, arg3);
8538 final int err = checkGLError();
8540 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8541 "glGetMultiTexParameterIuivEXT", arg0, arg1, arg2, arg3);
8549 final int err = checkGLError();
8551 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8552 "glGetMultiTexParameterIuivEXT", arg0, arg1, arg2, arg4);
8560 final int err = checkGLError();
8562 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8563 "glGetMultiTexParameterfvEXT", arg0, arg1, arg2, arg3);
8571 final int err = checkGLError();
8573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8574 "glGetMultiTexParameterfvEXT", arg0, arg1, arg2, arg4);
8582 final int err = checkGLError();
8584 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8585 "glGetMultiTexParameterivEXT", arg0, arg1, arg2, arg3);
8593 final int err = checkGLError();
8595 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8596 "glGetMultiTexParameterivEXT", arg0, arg1, arg2, arg4);
8604 final int err = checkGLError();
8606 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8607 "glGetMultisamplefv", arg0, arg1, arg3);
8615 final int err = checkGLError();
8617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8618 "glGetMultisamplefv", arg0, arg1, arg2);
8626 final int err = checkGLError();
8628 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8629 "glGetMultisamplefvNV", arg0, arg1, arg2);
8637 final int err = checkGLError();
8639 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8640 "glGetMultisamplefvNV", arg0, arg1, arg3);
8648 final int err = checkGLError();
8650 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
8651 "glGetNamedBufferParameteri64v", arg0, arg1, arg3);
8659 final int err = checkGLError();
8661 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
8662 "glGetNamedBufferParameteri64v", arg0, arg1, arg2);
8670 final int err = checkGLError();
8672 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8673 "glGetNamedBufferParameteriv", arg0, arg1, arg3);
8681 final int err = checkGLError();
8683 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8684 "glGetNamedBufferParameteriv", arg0, arg1, arg2);
8692 final int err = checkGLError();
8694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8695 "glGetNamedBufferParameterivEXT", arg0, arg1, arg2);
8703 final int err = checkGLError();
8705 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8706 "glGetNamedBufferParameterivEXT", arg0, arg1, arg3);
8714 final int err = checkGLError();
8716 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
8717 "glGetNamedBufferParameterui64vNV", arg0, arg1, arg2);
8725 final int err = checkGLError();
8727 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
8728 "glGetNamedBufferParameterui64vNV", arg0, arg1, arg3);
8736 final int err = checkGLError();
8738 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
8739 "glGetNamedBufferPointerv", arg0, arg1, arg2);
8747 final int err = checkGLError();
8749 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
8750 "glGetNamedBufferSubData", arg0, arg1, arg2, arg3);
8758 final int err = checkGLError();
8760 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
8761 "glGetNamedBufferSubDataEXT", arg0, arg1, arg2, arg3);
8769 final int err = checkGLError();
8771 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8772 "glGetNamedFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg4);
8780 final int err = checkGLError();
8782 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8783 "glGetNamedFramebufferAttachmentParameteriv", arg0, arg1, arg2, arg3);
8791 final int err = checkGLError();
8793 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8794 "glGetNamedFramebufferAttachmentParameterivEXT", arg0, arg1, arg2, arg4);
8802 final int err = checkGLError();
8804 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8805 "glGetNamedFramebufferAttachmentParameterivEXT", arg0, arg1, arg2, arg3);
8813 final int err = checkGLError();
8815 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8816 "glGetNamedFramebufferParameteriv", arg0, arg1, arg2);
8824 final int err = checkGLError();
8826 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8827 "glGetNamedFramebufferParameteriv", arg0, arg1, arg3);
8835 final int err = checkGLError();
8837 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8838 "glGetNamedProgramLocalParameterIivEXT", arg0, arg1, arg2, arg4);
8846 final int err = checkGLError();
8848 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8849 "glGetNamedProgramLocalParameterIivEXT", arg0, arg1, arg2, arg3);
8857 final int err = checkGLError();
8859 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8860 "glGetNamedProgramLocalParameterIuivEXT", arg0, arg1, arg2, arg3);
8868 final int err = checkGLError();
8870 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8871 "glGetNamedProgramLocalParameterIuivEXT", arg0, arg1, arg2, arg4);
8879 final int err = checkGLError();
8881 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
8882 "glGetNamedProgramLocalParameterdvEXT", arg0, arg1, arg2, arg3);
8890 final int err = checkGLError();
8892 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
8893 "glGetNamedProgramLocalParameterdvEXT", arg0, arg1, arg2, arg4);
8901 final int err = checkGLError();
8903 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
8904 "glGetNamedProgramLocalParameterfvEXT", arg0, arg1, arg2, arg4);
8912 final int err = checkGLError();
8914 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
8915 "glGetNamedProgramLocalParameterfvEXT", arg0, arg1, arg2, arg3);
8923 final int err = checkGLError();
8925 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
8926 "glGetNamedProgramStringEXT", arg0, arg1, arg2, arg3);
8934 final int err = checkGLError();
8936 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8937 "glGetNamedProgramivEXT", arg0, arg1, arg2, arg3);
8945 final int err = checkGLError();
8947 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8948 "glGetNamedProgramivEXT", arg0, arg1, arg2, arg4);
8956 final int err = checkGLError();
8958 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8959 "glGetNamedRenderbufferParameteriv", arg0, arg1, arg2);
8967 final int err = checkGLError();
8969 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8970 "glGetNamedRenderbufferParameteriv", arg0, arg1, arg3);
8978 final int err = checkGLError();
8980 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
8981 "glGetNamedRenderbufferParameterivEXT", arg0, arg1, arg3);
8989 final int err = checkGLError();
8991 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
8992 "glGetNamedRenderbufferParameterivEXT", arg0, arg1, arg2);
8996 public void glGetNamedStringARB(
int arg0,java.lang.String arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.ByteBuffer arg4)
9000 final int err = checkGLError();
9002 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9003 "glGetNamedStringARB", arg0, arg1, arg2, arg3, arg4);
9007 public void glGetNamedStringARB(
int arg0,java.lang.String arg1,
int arg2,
int[] arg3,
int arg4,
byte[] arg5,
int arg6)
9011 final int err = checkGLError();
9013 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9014 "glGetNamedStringARB", arg0, arg1, arg2, arg4, arg6);
9022 final int err = checkGLError();
9024 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9025 "glGetNamedStringivARB", arg0, arg1, arg2, arg3);
9033 final int err = checkGLError();
9035 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s, <int> 0x%X, <[I>, <int> 0x%X)",
9036 "glGetNamedStringivARB", arg0, arg1, arg2, arg4);
9044 final int err = checkGLError();
9046 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
9047 "glGetNextPerfQueryIdINTEL", arg0, arg2);
9055 final int err = checkGLError();
9057 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
9058 "glGetNextPerfQueryIdINTEL", arg0, arg1);
9062 public void glGetObjectLabel(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
byte[] arg5,
int arg6)
9066 final int err = checkGLError();
9068 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9069 "glGetObjectLabel", arg0, arg1, arg2, arg4, arg6);
9073 public void glGetObjectLabel(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.ByteBuffer arg4)
9077 final int err = checkGLError();
9079 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9080 "glGetObjectLabel", arg0, arg1, arg2, arg3, arg4);
9088 final int err = checkGLError();
9090 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[F>, <int> 0x%X)",
9091 "glGetObjectParameterfvARB", arg0, arg1, arg3);
9099 final int err = checkGLError();
9101 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9102 "glGetObjectParameterfvARB", arg0, arg1, arg2);
9110 final int err = checkGLError();
9112 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9113 "glGetObjectParameterivAPPLE", arg0, arg1, arg2, arg3);
9121 final int err = checkGLError();
9123 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9124 "glGetObjectParameterivAPPLE", arg0, arg1, arg2, arg4);
9132 final int err = checkGLError();
9134 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X)",
9135 "glGetObjectParameterivARB", arg0, arg1, arg3);
9143 final int err = checkGLError();
9145 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9146 "glGetObjectParameterivARB", arg0, arg1, arg2);
9150 public void glGetObjectPtrLabel(java.nio.Buffer arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.ByteBuffer arg3)
9154 final int err = checkGLError();
9156 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9157 "glGetObjectPtrLabel", arg0, arg1, arg2, arg3);
9165 final int err = checkGLError();
9167 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9168 "glGetObjectPtrLabel", arg0, arg1, arg3, arg5);
9176 final int err = checkGLError();
9178 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9179 "glGetOcclusionQueryivNV", arg0, arg1, arg2);
9187 final int err = checkGLError();
9189 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9190 "glGetOcclusionQueryivNV", arg0, arg1, arg3);
9198 final int err = checkGLError();
9200 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9201 "glGetOcclusionQueryuivNV", arg0, arg1, arg2);
9209 final int err = checkGLError();
9211 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9212 "glGetOcclusionQueryuivNV", arg0, arg1, arg3);
9216 public void glGetPerfCounterInfoINTEL(
int arg0,
int arg1,
int arg2,java.nio.ByteBuffer arg3,
int arg4,java.nio.ByteBuffer arg5,java.nio.IntBuffer arg6,java.nio.IntBuffer arg7,java.nio.IntBuffer arg8,java.nio.IntBuffer arg9,java.nio.LongBuffer arg10)
9219 downstreamGL4bc.
glGetPerfCounterInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
9220 final int err = checkGLError();
9222 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s, <int> 0x%X, <java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
9223 "glGetPerfCounterInfoINTEL", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
9227 public void glGetPerfCounterInfoINTEL(
int arg0,
int arg1,
int arg2,
byte[] arg3,
int arg4,
int arg5,
byte[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11,
int[] arg12,
int arg13,
int[] arg14,
int arg15,
long[] arg16,
int arg17)
9230 downstreamGL4bc.
glGetPerfCounterInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11,arg12,arg13,arg14,arg15,arg16,arg17);
9231 final int err = checkGLError();
9233 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
9234 "glGetPerfCounterInfoINTEL", arg0, arg1, arg2, arg4, arg5, arg7, arg9, arg11, arg13, arg15, arg17);
9242 final int err = checkGLError();
9244 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
9245 "glGetPerfMonitorCounterDataAMD", arg0, arg1, arg2, arg4, arg6);
9253 final int err = checkGLError();
9255 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
9256 "glGetPerfMonitorCounterDataAMD", arg0, arg1, arg2, arg3, arg4);
9264 final int err = checkGLError();
9266 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
9267 "glGetPerfMonitorCounterInfoAMD", arg0, arg1, arg2, arg3);
9275 final int err = checkGLError();
9277 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9278 "glGetPerfMonitorCounterStringAMD", arg0, arg1, arg2, arg4, arg6);
9286 final int err = checkGLError();
9288 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9289 "glGetPerfMonitorCounterStringAMD", arg0, arg1, arg2, arg3, arg4);
9297 final int err = checkGLError();
9299 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9300 "glGetPerfMonitorCountersAMD", arg0, arg2, arg4, arg5, arg7);
9308 final int err = checkGLError();
9310 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9311 "glGetPerfMonitorCountersAMD", arg0, arg1, arg2, arg3, arg4);
9319 final int err = checkGLError();
9321 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9322 "glGetPerfMonitorGroupStringAMD", arg0, arg1, arg3, arg5);
9330 final int err = checkGLError();
9332 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9333 "glGetPerfMonitorGroupStringAMD", arg0, arg1, arg2, arg3);
9341 final int err = checkGLError();
9343 writeGLError(err,
"%s(<java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
9344 "glGetPerfMonitorGroupsAMD", arg0, arg1, arg2);
9352 final int err = checkGLError();
9354 writeGLError(err,
"%s(<[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9355 "glGetPerfMonitorGroupsAMD", arg1, arg2, arg4);
9363 final int err = checkGLError();
9365 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <[I>, <int> 0x%X)",
9366 "glGetPerfQueryDataINTEL", arg0, arg1, arg2, arg3, arg5);
9374 final int err = checkGLError();
9376 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.IntBuffer> %s)",
9377 "glGetPerfQueryDataINTEL", arg0, arg1, arg2, arg3, arg4);
9385 final int err = checkGLError();
9387 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s)",
9388 "glGetPerfQueryIdByNameINTEL", arg0, arg1);
9396 final int err = checkGLError();
9398 writeGLError(err,
"%s(<[B>, <int> 0x%X, <[I>, <int> 0x%X)",
9399 "glGetPerfQueryIdByNameINTEL", arg1, arg3);
9403 public void glGetPerfQueryInfoINTEL(
int arg0,
int arg1,java.nio.ByteBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.IntBuffer arg6)
9407 final int err = checkGLError();
9409 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
9410 "glGetPerfQueryInfoINTEL", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
9414 public void glGetPerfQueryInfoINTEL(
int arg0,
int arg1,
byte[] arg2,
int arg3,
int[] arg4,
int arg5,
int[] arg6,
int arg7,
int[] arg8,
int arg9,
int[] arg10,
int arg11)
9417 downstreamGL4bc.
glGetPerfQueryInfoINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
9418 final int err = checkGLError();
9420 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
9421 "glGetPerfQueryInfoINTEL", arg0, arg1, arg3, arg5, arg7, arg9, arg11);
9429 final int err = checkGLError();
9431 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
9432 "glGetPixelMapfv", arg0, arg2);
9440 final int err = checkGLError();
9442 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
9443 "glGetPixelMapfv", arg0, arg1);
9451 final int err = checkGLError();
9453 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9454 "glGetPixelMapfv", arg0, arg1);
9462 final int err = checkGLError();
9464 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
9465 "glGetPixelMapuiv", arg0, arg1);
9473 final int err = checkGLError();
9475 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
9476 "glGetPixelMapuiv", arg0, arg2);
9484 final int err = checkGLError();
9486 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9487 "glGetPixelMapuiv", arg0, arg1);
9495 final int err = checkGLError();
9497 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
9498 "glGetPixelMapusv", arg0, arg1);
9506 final int err = checkGLError();
9508 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
9509 "glGetPixelMapusv", arg0, arg2);
9517 final int err = checkGLError();
9519 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
9520 "glGetPixelMapusv", arg0, arg1);
9528 final int err = checkGLError();
9530 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9531 "glGetPixelTransformParameterfvEXT", arg0, arg1, arg3);
9539 final int err = checkGLError();
9541 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9542 "glGetPixelTransformParameterfvEXT", arg0, arg1, arg2);
9550 final int err = checkGLError();
9552 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9553 "glGetPixelTransformParameterivEXT", arg0, arg1, arg3);
9561 final int err = checkGLError();
9563 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9564 "glGetPixelTransformParameterivEXT", arg0, arg1, arg2);
9572 final int err = checkGLError();
9574 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
9575 "glGetPointeri_vEXT", arg0, arg1, arg2);
9583 final int err = checkGLError();
9585 writeGLError(err,
"%s(<long> %s)",
9586 "glGetPolygonStipple", arg0);
9594 final int err = checkGLError();
9596 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
9597 "glGetPolygonStipple", arg0);
9605 final int err = checkGLError();
9607 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
9608 "glGetPolygonStipple", arg1);
9612 public void glGetProgramBinary(
int arg0,
int arg1,java.nio.IntBuffer arg2,java.nio.IntBuffer arg3,java.nio.Buffer arg4)
9616 final int err = checkGLError();
9618 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.Buffer> %s)",
9619 "glGetProgramBinary", arg0, arg1, arg2, arg3, arg4);
9623 public void glGetProgramBinary(
int arg0,
int arg1,
int[] arg2,
int arg3,
int[] arg4,
int arg5,java.nio.Buffer arg6)
9627 final int err = checkGLError();
9629 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <java.nio.Buffer> %s)",
9630 "glGetProgramBinary", arg0, arg1, arg3, arg5, arg6);
9638 final int err = checkGLError();
9640 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9641 "glGetProgramEnvParameterIivNV", arg0, arg1, arg2);
9649 final int err = checkGLError();
9651 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9652 "glGetProgramEnvParameterIivNV", arg0, arg1, arg3);
9660 final int err = checkGLError();
9662 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9663 "glGetProgramEnvParameterIuivNV", arg0, arg1, arg3);
9671 final int err = checkGLError();
9673 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9674 "glGetProgramEnvParameterIuivNV", arg0, arg1, arg2);
9682 final int err = checkGLError();
9684 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
9685 "glGetProgramEnvParameterdvARB", arg0, arg1, arg2);
9693 final int err = checkGLError();
9695 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
9696 "glGetProgramEnvParameterdvARB", arg0, arg1, arg3);
9704 final int err = checkGLError();
9706 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9707 "glGetProgramEnvParameterfvARB", arg0, arg1, arg2);
9715 final int err = checkGLError();
9717 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9718 "glGetProgramEnvParameterfvARB", arg0, arg1, arg3);
9726 final int err = checkGLError();
9728 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9729 "glGetProgramInfoLog", arg0, arg1, arg2, arg3);
9737 final int err = checkGLError();
9739 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9740 "glGetProgramInfoLog", arg0, arg1, arg3, arg5);
9748 final int err = checkGLError();
9750 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9751 "glGetProgramInterfaceiv", arg0, arg1, arg2, arg4);
9759 final int err = checkGLError();
9761 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9762 "glGetProgramInterfaceiv", arg0, arg1, arg2, arg3);
9770 final int err = checkGLError();
9772 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9773 "glGetProgramLocalParameterIivNV", arg0, arg1, arg2);
9781 final int err = checkGLError();
9783 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9784 "glGetProgramLocalParameterIivNV", arg0, arg1, arg3);
9792 final int err = checkGLError();
9794 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9795 "glGetProgramLocalParameterIuivNV", arg0, arg1, arg3);
9803 final int err = checkGLError();
9805 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9806 "glGetProgramLocalParameterIuivNV", arg0, arg1, arg2);
9814 final int err = checkGLError();
9816 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
9817 "glGetProgramLocalParameterdvARB", arg0, arg1, arg2);
9825 final int err = checkGLError();
9827 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
9828 "glGetProgramLocalParameterdvARB", arg0, arg1, arg3);
9836 final int err = checkGLError();
9838 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
9839 "glGetProgramLocalParameterfvARB", arg0, arg1, arg3);
9847 final int err = checkGLError();
9849 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
9850 "glGetProgramLocalParameterfvARB", arg0, arg1, arg2);
9858 final int err = checkGLError();
9860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9861 "glGetProgramPipelineInfoLog", arg0, arg1, arg3, arg5);
9869 final int err = checkGLError();
9871 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9872 "glGetProgramPipelineInfoLog", arg0, arg1, arg2, arg3);
9880 final int err = checkGLError();
9882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
9883 "glGetProgramPipelineiv", arg0, arg1, arg2);
9891 final int err = checkGLError();
9893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
9894 "glGetProgramPipelineiv", arg0, arg1, arg3);
9902 final int err = checkGLError();
9904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
9905 "glGetProgramResourceIndex", arg0, arg1, arg2);
9914 final int err = checkGLError();
9916 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
9917 "glGetProgramResourceIndex", arg0, arg1, arg3);
9926 final int err = checkGLError();
9928 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
9929 "glGetProgramResourceLocation", arg0, arg1, arg3);
9938 final int err = checkGLError();
9940 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
9941 "glGetProgramResourceLocation", arg0, arg1, arg2);
9950 final int err = checkGLError();
9952 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
9953 "glGetProgramResourceLocationIndex", arg0, arg1, arg3);
9962 final int err = checkGLError();
9964 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
9965 "glGetProgramResourceLocationIndex", arg0, arg1, arg2);
9974 final int err = checkGLError();
9976 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
9977 "glGetProgramResourceName", arg0, arg1, arg2, arg3, arg4, arg5);
9985 final int err = checkGLError();
9987 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
9988 "glGetProgramResourceName", arg0, arg1, arg2, arg3, arg5, arg7);
9992 public void glGetProgramResourceiv(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.IntBuffer arg4,
int arg5,java.nio.IntBuffer arg6,java.nio.IntBuffer arg7)
9996 final int err = checkGLError();
9998 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
9999 "glGetProgramResourceiv", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
10003 public void glGetProgramResourceiv(
int arg0,
int arg1,
int arg2,
int arg3,
int[] arg4,
int arg5,
int arg6,
int[] arg7,
int arg8,
int[] arg9,
int arg10)
10006 downstreamGL4bc.
glGetProgramResourceiv(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
10007 final int err = checkGLError();
10009 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
10010 "glGetProgramResourceiv", arg0, arg1, arg2, arg3, arg5, arg6, arg8, arg10);
10018 final int err = checkGLError();
10020 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10021 "glGetProgramStageiv", arg0, arg1, arg2, arg3);
10029 final int err = checkGLError();
10031 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10032 "glGetProgramStageiv", arg0, arg1, arg2, arg4);
10040 final int err = checkGLError();
10042 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
10043 "glGetProgramStringARB", arg0, arg1, arg2);
10051 final int err = checkGLError();
10053 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10054 "glGetProgramSubroutineParameteruivNV", arg0, arg1, arg3);
10062 final int err = checkGLError();
10064 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10065 "glGetProgramSubroutineParameteruivNV", arg0, arg1, arg2);
10073 final int err = checkGLError();
10075 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10076 "glGetProgramiv", arg0, arg1, arg3);
10084 final int err = checkGLError();
10086 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10087 "glGetProgramiv", arg0, arg1, arg2);
10095 final int err = checkGLError();
10097 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10098 "glGetProgramivARB", arg0, arg1, arg2);
10106 final int err = checkGLError();
10108 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10109 "glGetProgramivARB", arg0, arg1, arg3);
10117 final int err = checkGLError();
10119 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10120 "glGetQueryBufferObjecti64v", arg0, arg1, arg2, arg3);
10128 final int err = checkGLError();
10130 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10131 "glGetQueryBufferObjectiv", arg0, arg1, arg2, arg3);
10139 final int err = checkGLError();
10141 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10142 "glGetQueryBufferObjectui64v", arg0, arg1, arg2, arg3);
10150 final int err = checkGLError();
10152 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10153 "glGetQueryBufferObjectuiv", arg0, arg1, arg2, arg3);
10161 final int err = checkGLError();
10163 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10164 "glGetQueryIndexediv", arg0, arg1, arg2, arg4);
10172 final int err = checkGLError();
10174 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10175 "glGetQueryIndexediv", arg0, arg1, arg2, arg3);
10183 final int err = checkGLError();
10185 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10186 "glGetQueryObjecti64v", arg0, arg1, arg3);
10194 final int err = checkGLError();
10196 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10197 "glGetQueryObjecti64v", arg0, arg1, arg2);
10205 final int err = checkGLError();
10207 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10208 "glGetQueryObjecti64vEXT", arg0, arg1, arg2);
10216 final int err = checkGLError();
10218 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10219 "glGetQueryObjecti64vEXT", arg0, arg1, arg3);
10227 final int err = checkGLError();
10229 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10230 "glGetQueryObjectiv", arg0, arg1, arg2);
10238 final int err = checkGLError();
10240 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10241 "glGetQueryObjectiv", arg0, arg1, arg3);
10249 final int err = checkGLError();
10251 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10252 "glGetQueryObjectui64v", arg0, arg1, arg3);
10260 final int err = checkGLError();
10262 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10263 "glGetQueryObjectui64v", arg0, arg1, arg2);
10271 final int err = checkGLError();
10273 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
10274 "glGetQueryObjectui64vEXT", arg0, arg1, arg2);
10282 final int err = checkGLError();
10284 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
10285 "glGetQueryObjectui64vEXT", arg0, arg1, arg3);
10293 final int err = checkGLError();
10295 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10296 "glGetQueryObjectuiv", arg0, arg1, arg2);
10304 final int err = checkGLError();
10306 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10307 "glGetQueryObjectuiv", arg0, arg1, arg3);
10315 final int err = checkGLError();
10317 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10318 "glGetQueryiv", arg0, arg1, arg3);
10326 final int err = checkGLError();
10328 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10329 "glGetQueryiv", arg0, arg1, arg2);
10337 final int err = checkGLError();
10339 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10340 "glGetRenderbufferParameteriv", arg0, arg1, arg3);
10348 final int err = checkGLError();
10350 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10351 "glGetRenderbufferParameteriv", arg0, arg1, arg2);
10359 final int err = checkGLError();
10361 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10362 "glGetSamplerParameterIiv", arg0, arg1, arg3);
10370 final int err = checkGLError();
10372 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10373 "glGetSamplerParameterIiv", arg0, arg1, arg2);
10381 final int err = checkGLError();
10383 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10384 "glGetSamplerParameterIuiv", arg0, arg1, arg2);
10392 final int err = checkGLError();
10394 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10395 "glGetSamplerParameterIuiv", arg0, arg1, arg3);
10403 final int err = checkGLError();
10405 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10406 "glGetSamplerParameterfv", arg0, arg1, arg3);
10414 final int err = checkGLError();
10416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10417 "glGetSamplerParameterfv", arg0, arg1, arg2);
10425 final int err = checkGLError();
10427 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10428 "glGetSamplerParameteriv", arg0, arg1, arg2);
10436 final int err = checkGLError();
10438 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10439 "glGetSamplerParameteriv", arg0, arg1, arg3);
10443 public void glGetSeparableFilter(
int arg0,
int arg1,
int arg2,java.nio.Buffer arg3,java.nio.Buffer arg4,java.nio.Buffer arg5)
10447 final int err = checkGLError();
10449 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
10450 "glGetSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5);
10458 final int err = checkGLError();
10460 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
10461 "glGetSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5);
10469 final int err = checkGLError();
10471 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10472 "glGetShaderInfoLog", arg0, arg1, arg3, arg5);
10480 final int err = checkGLError();
10482 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10483 "glGetShaderInfoLog", arg0, arg1, arg2, arg3);
10491 final int err = checkGLError();
10493 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
10494 "glGetShaderPrecisionFormat", arg0, arg1, arg2, arg3);
10502 final int err = checkGLError();
10504 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
10505 "glGetShaderPrecisionFormat", arg0, arg1, arg3, arg5);
10513 final int err = checkGLError();
10515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10516 "glGetShaderSource", arg0, arg1, arg2, arg3);
10524 final int err = checkGLError();
10526 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10527 "glGetShaderSource", arg0, arg1, arg3, arg5);
10535 final int err = checkGLError();
10537 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
10538 "glGetShaderSourceARB", arg0, arg1, arg3, arg5);
10546 final int err = checkGLError();
10548 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
10549 "glGetShaderSourceARB", arg0, arg1, arg2, arg3);
10557 final int err = checkGLError();
10559 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10560 "glGetShaderiv", arg0, arg1, arg3);
10568 final int err = checkGLError();
10570 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10571 "glGetShaderiv", arg0, arg1, arg2);
10579 final int err = checkGLError();
10581 writeGLError(err,
"%s(<int> 0x%X)",
10582 "glGetStageIndexNV", arg0);
10590 java.lang.String _res = downstreamGL4bc.
glGetString(arg0);
10591 final int err = checkGLError();
10593 writeGLError(err,
"%s(<int> 0x%X)",
10594 "glGetString", arg0);
10602 java.lang.String _res = downstreamGL4bc.
glGetStringi(arg0,arg1);
10603 final int err = checkGLError();
10605 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
10606 "glGetStringi", arg0, arg1);
10615 final int err = checkGLError();
10617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
10618 "glGetSubroutineIndex", arg0, arg1, arg2);
10627 final int err = checkGLError();
10629 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
10630 "glGetSubroutineUniformLocation", arg0, arg1, arg2);
10635 public void glGetSynciv(
long arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4)
10638 downstreamGL4bc.
glGetSynciv(arg0,arg1,arg2,arg3,arg4);
10639 final int err = checkGLError();
10641 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
10642 "glGetSynciv", arg0, arg1, arg2, arg3, arg4);
10646 public void glGetSynciv(
long arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6)
10649 downstreamGL4bc.
glGetSynciv(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
10650 final int err = checkGLError();
10652 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
10653 "glGetSynciv", arg0, arg1, arg2, arg4, arg6);
10661 final int err = checkGLError();
10663 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10664 "glGetTexEnvfv", arg0, arg1, arg2);
10672 final int err = checkGLError();
10674 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10675 "glGetTexEnvfv", arg0, arg1, arg3);
10683 final int err = checkGLError();
10685 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10686 "glGetTexEnviv", arg0, arg1, arg3);
10694 final int err = checkGLError();
10696 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10697 "glGetTexEnviv", arg0, arg1, arg2);
10705 final int err = checkGLError();
10707 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
10708 "glGetTexGendv", arg0, arg1, arg3);
10716 final int err = checkGLError();
10718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
10719 "glGetTexGendv", arg0, arg1, arg2);
10727 final int err = checkGLError();
10729 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10730 "glGetTexGenfv", arg0, arg1, arg3);
10738 final int err = checkGLError();
10740 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10741 "glGetTexGenfv", arg0, arg1, arg2);
10749 final int err = checkGLError();
10751 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10752 "glGetTexGeniv", arg0, arg1, arg3);
10760 final int err = checkGLError();
10762 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10763 "glGetTexGeniv", arg0, arg1, arg2);
10771 final int err = checkGLError();
10773 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
10774 "glGetTexImage", arg0, arg1, arg2, arg3, arg4);
10782 final int err = checkGLError();
10784 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
10785 "glGetTexImage", arg0, arg1, arg2, arg3, arg4);
10793 final int err = checkGLError();
10795 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10796 "glGetTexLevelParameterfv", arg0, arg1, arg2, arg3);
10804 final int err = checkGLError();
10806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10807 "glGetTexLevelParameterfv", arg0, arg1, arg2, arg4);
10815 final int err = checkGLError();
10817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10818 "glGetTexLevelParameteriv", arg0, arg1, arg2, arg4);
10826 final int err = checkGLError();
10828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10829 "glGetTexLevelParameteriv", arg0, arg1, arg2, arg3);
10837 final int err = checkGLError();
10839 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10840 "glGetTexParameterIiv", arg0, arg1, arg3);
10848 final int err = checkGLError();
10850 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10851 "glGetTexParameterIiv", arg0, arg1, arg2);
10859 final int err = checkGLError();
10861 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10862 "glGetTexParameterIuiv", arg0, arg1, arg2);
10870 final int err = checkGLError();
10872 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10873 "glGetTexParameterIuiv", arg0, arg1, arg3);
10881 final int err = checkGLError();
10883 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10884 "glGetTexParameterfv", arg0, arg1, arg3);
10892 final int err = checkGLError();
10894 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10895 "glGetTexParameterfv", arg0, arg1, arg2);
10903 final int err = checkGLError();
10905 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
10906 "glGetTexParameteriv", arg0, arg1, arg2);
10914 final int err = checkGLError();
10916 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
10917 "glGetTexParameteriv", arg0, arg1, arg3);
10925 final int err = checkGLError();
10927 writeGLError(err,
"%s(<int> 0x%X)",
10928 "glGetTextureHandleARB", arg0);
10937 final int err = checkGLError();
10939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
10940 "glGetTextureImage", arg0, arg1, arg2, arg3, arg4, arg5);
10948 final int err = checkGLError();
10950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
10951 "glGetTextureImageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
10959 final int err = checkGLError();
10961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10962 "glGetTextureLevelParameterfv", arg0, arg1, arg2, arg3);
10970 final int err = checkGLError();
10972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10973 "glGetTextureLevelParameterfv", arg0, arg1, arg2, arg4);
10981 final int err = checkGLError();
10983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
10984 "glGetTextureLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg5);
10992 final int err = checkGLError();
10994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
10995 "glGetTextureLevelParameterfvEXT", arg0, arg1, arg2, arg3, arg4);
11003 final int err = checkGLError();
11005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11006 "glGetTextureLevelParameteriv", arg0, arg1, arg2, arg4);
11014 final int err = checkGLError();
11016 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11017 "glGetTextureLevelParameteriv", arg0, arg1, arg2, arg3);
11025 final int err = checkGLError();
11027 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11028 "glGetTextureLevelParameterivEXT", arg0, arg1, arg2, arg3, arg5);
11036 final int err = checkGLError();
11038 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11039 "glGetTextureLevelParameterivEXT", arg0, arg1, arg2, arg3, arg4);
11047 final int err = checkGLError();
11049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11050 "glGetTextureParameterIiv", arg0, arg1, arg3);
11058 final int err = checkGLError();
11060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11061 "glGetTextureParameterIiv", arg0, arg1, arg2);
11069 final int err = checkGLError();
11071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11072 "glGetTextureParameterIivEXT", arg0, arg1, arg2, arg3);
11080 final int err = checkGLError();
11082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11083 "glGetTextureParameterIivEXT", arg0, arg1, arg2, arg4);
11091 final int err = checkGLError();
11093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11094 "glGetTextureParameterIuiv", arg0, arg1, arg2);
11102 final int err = checkGLError();
11104 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11105 "glGetTextureParameterIuiv", arg0, arg1, arg3);
11113 final int err = checkGLError();
11115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11116 "glGetTextureParameterIuivEXT", arg0, arg1, arg2, arg4);
11124 final int err = checkGLError();
11126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11127 "glGetTextureParameterIuivEXT", arg0, arg1, arg2, arg3);
11135 final int err = checkGLError();
11137 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11138 "glGetTextureParameterfv", arg0, arg1, arg3);
11146 final int err = checkGLError();
11148 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11149 "glGetTextureParameterfv", arg0, arg1, arg2);
11157 final int err = checkGLError();
11159 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11160 "glGetTextureParameterfvEXT", arg0, arg1, arg2, arg4);
11168 final int err = checkGLError();
11170 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11171 "glGetTextureParameterfvEXT", arg0, arg1, arg2, arg3);
11179 final int err = checkGLError();
11181 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11182 "glGetTextureParameteriv", arg0, arg1, arg2);
11190 final int err = checkGLError();
11192 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11193 "glGetTextureParameteriv", arg0, arg1, arg3);
11201 final int err = checkGLError();
11203 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11204 "glGetTextureParameterivEXT", arg0, arg1, arg2, arg3);
11212 final int err = checkGLError();
11214 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11215 "glGetTextureParameterivEXT", arg0, arg1, arg2, arg4);
11223 final int err = checkGLError();
11225 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11226 "glGetTextureSamplerHandleARB", arg0, arg1);
11231 public void glGetTextureSubImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
11234 downstreamGL4bc.
glGetTextureSubImage(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
11235 final int err = checkGLError();
11237 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
11238 "glGetTextureSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
11242 public void glGetTransformFeedbackVarying(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,java.nio.ByteBuffer arg6)
11246 final int err = checkGLError();
11248 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.ByteBuffer> %s)",
11249 "glGetTransformFeedbackVarying", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
11253 public void glGetTransformFeedbackVarying(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6,
int[] arg7,
int arg8,
byte[] arg9,
int arg10)
11256 downstreamGL4bc.
glGetTransformFeedbackVarying(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
11257 final int err = checkGLError();
11259 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[B>, <int> 0x%X)",
11260 "glGetTransformFeedbackVarying", arg0, arg1, arg2, arg4, arg6, arg8, arg10);
11268 final int err = checkGLError();
11270 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11271 "glGetTransformFeedbacki64_v", arg0, arg1, arg2, arg4);
11279 final int err = checkGLError();
11281 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11282 "glGetTransformFeedbacki64_v", arg0, arg1, arg2, arg3);
11290 final int err = checkGLError();
11292 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11293 "glGetTransformFeedbacki_v", arg0, arg1, arg2, arg4);
11301 final int err = checkGLError();
11303 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11304 "glGetTransformFeedbacki_v", arg0, arg1, arg2, arg3);
11312 final int err = checkGLError();
11314 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11315 "glGetTransformFeedbackiv", arg0, arg1, arg2);
11323 final int err = checkGLError();
11325 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11326 "glGetTransformFeedbackiv", arg0, arg1, arg3);
11334 final int err = checkGLError();
11336 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
11337 "glGetUniformBlockIndex", arg0, arg1);
11346 final int err = checkGLError();
11348 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11349 "glGetUniformBufferSizeEXT", arg0, arg1);
11358 final int err = checkGLError();
11360 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
11361 "glGetUniformIndices", arg0, arg1, arg4);
11369 final int err = checkGLError();
11371 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
11372 "glGetUniformIndices", arg0, arg1, arg3);
11380 final int err = checkGLError();
11382 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
11383 "glGetUniformLocation", arg0, arg1);
11392 final int err = checkGLError();
11394 writeGLError(err,
"%s(<long> %s, <java.lang.String> %s)",
11395 "glGetUniformLocationARB", arg0, arg1);
11404 final int err = checkGLError();
11406 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
11407 "glGetUniformOffsetEXT", arg0, arg1);
11416 final int err = checkGLError();
11418 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11419 "glGetUniformSubroutineuiv", arg0, arg1, arg3);
11427 final int err = checkGLError();
11429 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11430 "glGetUniformSubroutineuiv", arg0, arg1, arg2);
11438 final int err = checkGLError();
11440 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
11441 "glGetUniformdv", arg0, arg1, arg3);
11449 final int err = checkGLError();
11451 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
11452 "glGetUniformdv", arg0, arg1, arg2);
11460 final int err = checkGLError();
11462 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11463 "glGetUniformfv", arg0, arg1, arg3);
11471 final int err = checkGLError();
11473 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11474 "glGetUniformfv", arg0, arg1, arg2);
11482 final int err = checkGLError();
11484 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[F>, <int> 0x%X)",
11485 "glGetUniformfvARB", arg0, arg1, arg3);
11493 final int err = checkGLError();
11495 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11496 "glGetUniformfvARB", arg0, arg1, arg2);
11504 final int err = checkGLError();
11506 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11507 "glGetUniformi64vARB", arg0, arg1, arg3);
11515 final int err = checkGLError();
11517 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11518 "glGetUniformi64vARB", arg0, arg1, arg2);
11526 final int err = checkGLError();
11528 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11529 "glGetUniformi64vNV", arg0, arg1, arg3);
11537 final int err = checkGLError();
11539 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11540 "glGetUniformi64vNV", arg0, arg1, arg2);
11548 final int err = checkGLError();
11550 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11551 "glGetUniformiv", arg0, arg1, arg3);
11559 final int err = checkGLError();
11561 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11562 "glGetUniformiv", arg0, arg1, arg2);
11570 final int err = checkGLError();
11572 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[I>, <int> 0x%X)",
11573 "glGetUniformivARB", arg0, arg1, arg3);
11581 final int err = checkGLError();
11583 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
11584 "glGetUniformivARB", arg0, arg1, arg2);
11592 final int err = checkGLError();
11594 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11595 "glGetUniformui64vARB", arg0, arg1, arg3);
11603 final int err = checkGLError();
11605 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11606 "glGetUniformui64vARB", arg0, arg1, arg2);
11614 final int err = checkGLError();
11616 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11617 "glGetUniformui64vNV", arg0, arg1, arg2);
11625 final int err = checkGLError();
11627 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11628 "glGetUniformui64vNV", arg0, arg1, arg3);
11636 final int err = checkGLError();
11638 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11639 "glGetUniformuiv", arg0, arg1, arg3);
11647 final int err = checkGLError();
11649 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11650 "glGetUniformuiv", arg0, arg1, arg2);
11658 final int err = checkGLError();
11660 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
11661 "glGetVariantBooleanvEXT", arg0, arg1, arg2);
11669 final int err = checkGLError();
11671 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
11672 "glGetVariantBooleanvEXT", arg0, arg1, arg3);
11680 final int err = checkGLError();
11682 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
11683 "glGetVariantFloatvEXT", arg0, arg1, arg3);
11691 final int err = checkGLError();
11693 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
11694 "glGetVariantFloatvEXT", arg0, arg1, arg2);
11702 final int err = checkGLError();
11704 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11705 "glGetVariantIntegervEXT", arg0, arg1, arg3);
11713 final int err = checkGLError();
11715 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11716 "glGetVariantIntegervEXT", arg0, arg1, arg2);
11724 final int err = checkGLError();
11726 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11727 "glGetVertexArrayIndexed64iv", arg0, arg1, arg2, arg4);
11735 final int err = checkGLError();
11737 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11738 "glGetVertexArrayIndexed64iv", arg0, arg1, arg2, arg3);
11746 final int err = checkGLError();
11748 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11749 "glGetVertexArrayIndexediv", arg0, arg1, arg2, arg4);
11757 final int err = checkGLError();
11759 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11760 "glGetVertexArrayIndexediv", arg0, arg1, arg2, arg3);
11768 final int err = checkGLError();
11770 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11771 "glGetVertexArrayIntegeri_vEXT", arg0, arg1, arg2, arg3);
11779 final int err = checkGLError();
11781 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11782 "glGetVertexArrayIntegeri_vEXT", arg0, arg1, arg2, arg4);
11790 final int err = checkGLError();
11792 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11793 "glGetVertexArrayIntegervEXT", arg0, arg1, arg2);
11801 final int err = checkGLError();
11803 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11804 "glGetVertexArrayIntegervEXT", arg0, arg1, arg3);
11812 final int err = checkGLError();
11814 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
11815 "glGetVertexArrayPointeri_vEXT", arg0, arg1, arg2, arg3);
11823 final int err = checkGLError();
11825 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
11826 "glGetVertexArrayPointervEXT", arg0, arg1, arg2);
11834 final int err = checkGLError();
11836 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11837 "glGetVertexArrayiv", arg0, arg1, arg2);
11845 final int err = checkGLError();
11847 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11848 "glGetVertexArrayiv", arg0, arg1, arg3);
11856 final int err = checkGLError();
11858 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11859 "glGetVertexAttribIiv", arg0, arg1, arg2);
11867 final int err = checkGLError();
11869 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11870 "glGetVertexAttribIiv", arg0, arg1, arg3);
11878 final int err = checkGLError();
11880 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11881 "glGetVertexAttribIivEXT", arg0, arg1, arg2);
11889 final int err = checkGLError();
11891 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11892 "glGetVertexAttribIivEXT", arg0, arg1, arg3);
11900 final int err = checkGLError();
11902 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11903 "glGetVertexAttribIuiv", arg0, arg1, arg3);
11911 final int err = checkGLError();
11913 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11914 "glGetVertexAttribIuiv", arg0, arg1, arg2);
11922 final int err = checkGLError();
11924 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
11925 "glGetVertexAttribIuivEXT", arg0, arg1, arg2);
11933 final int err = checkGLError();
11935 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
11936 "glGetVertexAttribIuivEXT", arg0, arg1, arg3);
11944 final int err = checkGLError();
11946 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
11947 "glGetVertexAttribLdv", arg0, arg1, arg3);
11955 final int err = checkGLError();
11957 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
11958 "glGetVertexAttribLdv", arg0, arg1, arg2);
11966 final int err = checkGLError();
11968 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
11969 "glGetVertexAttribLi64vNV", arg0, arg1, arg2);
11977 final int err = checkGLError();
11979 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11980 "glGetVertexAttribLi64vNV", arg0, arg1, arg3);
11988 final int err = checkGLError();
11990 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
11991 "glGetVertexAttribLui64vARB", arg0, arg1, arg3);
11999 final int err = checkGLError();
12001 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12002 "glGetVertexAttribLui64vARB", arg0, arg1, arg2);
12010 final int err = checkGLError();
12012 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12013 "glGetVertexAttribLui64vNV", arg0, arg1, arg2);
12021 final int err = checkGLError();
12023 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12024 "glGetVertexAttribLui64vNV", arg0, arg1, arg3);
12032 final int err = checkGLError();
12034 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12035 "glGetVertexAttribdv", arg0, arg1, arg2);
12043 final int err = checkGLError();
12045 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12046 "glGetVertexAttribdv", arg0, arg1, arg3);
12054 final int err = checkGLError();
12056 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12057 "glGetVertexAttribdvARB", arg0, arg1, arg2);
12065 final int err = checkGLError();
12067 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12068 "glGetVertexAttribdvARB", arg0, arg1, arg3);
12076 final int err = checkGLError();
12078 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12079 "glGetVertexAttribfv", arg0, arg1, arg2);
12087 final int err = checkGLError();
12089 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12090 "glGetVertexAttribfv", arg0, arg1, arg3);
12098 final int err = checkGLError();
12100 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12101 "glGetVertexAttribfvARB", arg0, arg1, arg2);
12109 final int err = checkGLError();
12111 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12112 "glGetVertexAttribfvARB", arg0, arg1, arg3);
12120 final int err = checkGLError();
12122 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12123 "glGetVertexAttribiv", arg0, arg1, arg2);
12131 final int err = checkGLError();
12133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12134 "glGetVertexAttribiv", arg0, arg1, arg3);
12142 final int err = checkGLError();
12144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12145 "glGetVertexAttribivARB", arg0, arg1, arg2);
12153 final int err = checkGLError();
12155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12156 "glGetVertexAttribivARB", arg0, arg1, arg3);
12164 final int err = checkGLError();
12166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12167 "glGetVideoCaptureStreamdvNV", arg0, arg1, arg2, arg3);
12175 final int err = checkGLError();
12177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12178 "glGetVideoCaptureStreamdvNV", arg0, arg1, arg2, arg4);
12186 final int err = checkGLError();
12188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12189 "glGetVideoCaptureStreamfvNV", arg0, arg1, arg2, arg3);
12197 final int err = checkGLError();
12199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12200 "glGetVideoCaptureStreamfvNV", arg0, arg1, arg2, arg4);
12208 final int err = checkGLError();
12210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12211 "glGetVideoCaptureStreamivNV", arg0, arg1, arg2, arg4);
12219 final int err = checkGLError();
12221 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12222 "glGetVideoCaptureStreamivNV", arg0, arg1, arg2, arg3);
12230 final int err = checkGLError();
12232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12233 "glGetVideoCaptureivNV", arg0, arg1, arg3);
12241 final int err = checkGLError();
12243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12244 "glGetVideoCaptureivNV", arg0, arg1, arg2);
12252 final int err = checkGLError();
12254 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12255 "glGetnColorTable", arg0, arg1, arg2, arg3, arg4);
12263 final int err = checkGLError();
12265 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12266 "glGetnCompressedTexImage", arg0, arg1, arg2, arg3);
12274 final int err = checkGLError();
12276 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12277 "glGetnConvolutionFilter", arg0, arg1, arg2, arg3, arg4);
12281 public void glGetnHistogram(
int arg0,
boolean arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12285 final int err = checkGLError();
12287 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12288 "glGetnHistogram", arg0, arg1, arg2, arg3, arg4, arg5);
12292 public void glGetnMapdv(
int arg0,
int arg1,
int arg2,java.nio.DoubleBuffer arg3)
12295 downstreamGL4bc.
glGetnMapdv(arg0,arg1,arg2,arg3);
12296 final int err = checkGLError();
12298 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12299 "glGetnMapdv", arg0, arg1, arg2, arg3);
12303 public void glGetnMapdv(
int arg0,
int arg1,
int arg2,
double[] arg3,
int arg4)
12306 downstreamGL4bc.
glGetnMapdv(arg0,arg1,arg2,arg3,arg4);
12307 final int err = checkGLError();
12309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12310 "glGetnMapdv", arg0, arg1, arg2, arg4);
12314 public void glGetnMapfv(
int arg0,
int arg1,
int arg2,java.nio.FloatBuffer arg3)
12317 downstreamGL4bc.
glGetnMapfv(arg0,arg1,arg2,arg3);
12318 final int err = checkGLError();
12320 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12321 "glGetnMapfv", arg0, arg1, arg2, arg3);
12328 downstreamGL4bc.
glGetnMapfv(arg0,arg1,arg2,arg3,arg4);
12329 final int err = checkGLError();
12331 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12332 "glGetnMapfv", arg0, arg1, arg2, arg4);
12336 public void glGetnMapiv(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3)
12339 downstreamGL4bc.
glGetnMapiv(arg0,arg1,arg2,arg3);
12340 final int err = checkGLError();
12342 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12343 "glGetnMapiv", arg0, arg1, arg2, arg3);
12350 downstreamGL4bc.
glGetnMapiv(arg0,arg1,arg2,arg3,arg4);
12351 final int err = checkGLError();
12353 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12354 "glGetnMapiv", arg0, arg1, arg2, arg4);
12358 public void glGetnMinmax(
int arg0,
boolean arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12361 downstreamGL4bc.
glGetnMinmax(arg0,arg1,arg2,arg3,arg4,arg5);
12362 final int err = checkGLError();
12364 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12365 "glGetnMinmax", arg0, arg1, arg2, arg3, arg4, arg5);
12373 final int err = checkGLError();
12375 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12376 "glGetnPixelMapfv", arg0, arg1, arg3);
12384 final int err = checkGLError();
12386 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12387 "glGetnPixelMapfv", arg0, arg1, arg2);
12395 final int err = checkGLError();
12397 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12398 "glGetnPixelMapuiv", arg0, arg1, arg3);
12406 final int err = checkGLError();
12408 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12409 "glGetnPixelMapuiv", arg0, arg1, arg2);
12417 final int err = checkGLError();
12419 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
12420 "glGetnPixelMapusv", arg0, arg1, arg3);
12428 final int err = checkGLError();
12430 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
12431 "glGetnPixelMapusv", arg0, arg1, arg2);
12439 final int err = checkGLError();
12441 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
12442 "glGetnPolygonStipple", arg0, arg2);
12450 final int err = checkGLError();
12452 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
12453 "glGetnPolygonStipple", arg0, arg1);
12457 public void glGetnSeparableFilter(
int arg0,
int arg1,
int arg2,
int arg3,java.nio.Buffer arg4,
int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7)
12461 final int err = checkGLError();
12463 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
12464 "glGetnSeparableFilter", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
12468 public void glGetnTexImage(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,java.nio.Buffer arg5)
12472 final int err = checkGLError();
12474 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12475 "glGetnTexImage", arg0, arg1, arg2, arg3, arg4, arg5);
12483 final int err = checkGLError();
12485 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
12486 "glGetnUniformdv", arg0, arg1, arg2, arg3);
12494 final int err = checkGLError();
12496 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
12497 "glGetnUniformdv", arg0, arg1, arg2, arg4);
12505 final int err = checkGLError();
12507 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
12508 "glGetnUniformfv", arg0, arg1, arg2, arg3);
12516 final int err = checkGLError();
12518 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
12519 "glGetnUniformfv", arg0, arg1, arg2, arg4);
12527 final int err = checkGLError();
12529 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12530 "glGetnUniformi64vARB", arg0, arg1, arg2, arg4);
12538 final int err = checkGLError();
12540 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12541 "glGetnUniformi64vARB", arg0, arg1, arg2, arg3);
12549 final int err = checkGLError();
12551 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12552 "glGetnUniformiv", arg0, arg1, arg2, arg3);
12560 final int err = checkGLError();
12562 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12563 "glGetnUniformiv", arg0, arg1, arg2, arg4);
12571 final int err = checkGLError();
12573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
12574 "glGetnUniformui64vARB", arg0, arg1, arg2, arg3);
12582 final int err = checkGLError();
12584 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
12585 "glGetnUniformui64vARB", arg0, arg1, arg2, arg4);
12593 final int err = checkGLError();
12595 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12596 "glGetnUniformuiv", arg0, arg1, arg2, arg4);
12604 final int err = checkGLError();
12606 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12607 "glGetnUniformuiv", arg0, arg1, arg2, arg3);
12614 downstreamGL4bc.
glHint(arg0,arg1);
12615 final int err = checkGLError();
12617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
12618 "glHint", arg0, arg1);
12625 downstreamGL4bc.
glHistogram(arg0,arg1,arg2,arg3);
12626 final int err = checkGLError();
12628 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
12629 "glHistogram", arg0, arg1, arg2, arg3);
12637 final int err = checkGLError();
12639 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X)",
12640 "glImportSyncEXT", arg0, arg1, arg2);
12649 final int err = checkGLError();
12651 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
12652 "glIndexFormatNV", arg0, arg1);
12660 final int err = checkGLError();
12662 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
12663 "glIndexFuncEXT", arg0, arg1);
12671 final int err = checkGLError();
12673 writeGLError(err,
"%s(<int> 0x%X)",
12674 "glIndexMask", arg0);
12682 final int err = checkGLError();
12684 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
12685 "glIndexMaterialEXT", arg0, arg1);
12693 final int err = checkGLError();
12695 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12696 "glIndexPointer", arg0, arg1, arg2);
12704 final int err = checkGLError();
12706 writeGLError(err,
"%s(<double> %s)",
12715 final int err = checkGLError();
12717 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
12718 "glIndexdv", arg1);
12726 final int err = checkGLError();
12728 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
12729 "glIndexdv", arg0);
12737 final int err = checkGLError();
12739 writeGLError(err,
"%s(<float> %s)",
12748 final int err = checkGLError();
12750 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
12751 "glIndexfv", arg1);
12759 final int err = checkGLError();
12761 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
12762 "glIndexfv", arg0);
12770 final int err = checkGLError();
12772 writeGLError(err,
"%s(<int> 0x%X)",
12781 final int err = checkGLError();
12783 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
12784 "glIndexiv", arg1);
12792 final int err = checkGLError();
12794 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
12795 "glIndexiv", arg0);
12803 final int err = checkGLError();
12805 writeGLError(err,
"%s(<short> %s)",
12814 final int err = checkGLError();
12816 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
12817 "glIndexsv", arg1);
12825 final int err = checkGLError();
12827 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
12828 "glIndexsv", arg0);
12836 final int err = checkGLError();
12838 writeGLError(err,
"%s(<byte> %s)",
12839 "glIndexub", arg0);
12847 final int err = checkGLError();
12849 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
12850 "glIndexubv", arg1);
12858 final int err = checkGLError();
12860 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
12861 "glIndexubv", arg0);
12869 final int err = checkGLError();
12871 writeGLError(err,
"%s()",
12880 final int err = checkGLError();
12882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
12883 "glInsertComponentEXT", arg0, arg1, arg2);
12891 final int err = checkGLError();
12893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
12894 "glInterleavedArrays", arg0, arg1, arg2);
12902 final int err = checkGLError();
12904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
12905 "glInterleavedArrays", arg0, arg1, arg2);
12913 final int err = checkGLError();
12915 writeGLError(err,
"%s(<int> 0x%X)",
12916 "glInvalidateBufferData", arg0);
12924 final int err = checkGLError();
12926 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
12927 "glInvalidateBufferSubData", arg0, arg1, arg2);
12935 final int err = checkGLError();
12937 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12938 "glInvalidateFramebuffer", arg0, arg1, arg3);
12946 final int err = checkGLError();
12948 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12949 "glInvalidateFramebuffer", arg0, arg1, arg2);
12957 final int err = checkGLError();
12959 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
12960 "glInvalidateNamedFramebufferData", arg0, arg1, arg3);
12968 final int err = checkGLError();
12970 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
12971 "glInvalidateNamedFramebufferData", arg0, arg1, arg2);
12979 final int err = checkGLError();
12981 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
12982 "glInvalidateNamedFramebufferSubData", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
12990 final int err = checkGLError();
12992 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
12993 "glInvalidateNamedFramebufferSubData", arg0, arg1, arg3, arg4, arg5, arg6, arg7);
13001 final int err = checkGLError();
13003 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13004 "glInvalidateSubFramebuffer", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
13012 final int err = checkGLError();
13014 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13015 "glInvalidateSubFramebuffer", arg0, arg1, arg3, arg4, arg5, arg6, arg7);
13023 final int err = checkGLError();
13025 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13026 "glInvalidateTexImage", arg0, arg1);
13034 final int err = checkGLError();
13036 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
13037 "glInvalidateTexSubImage", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
13044 boolean _res = downstreamGL4bc.
glIsBuffer(arg0);
13045 final int err = checkGLError();
13047 writeGLError(err,
"%s(<int> 0x%X)",
13048 "glIsBuffer", arg0);
13057 final int err = checkGLError();
13059 writeGLError(err,
"%s(<int> 0x%X)",
13060 "glIsBufferResidentNV", arg0);
13069 final int err = checkGLError();
13071 writeGLError(err,
"%s(<int> 0x%X)",
13072 "glIsCommandListNV", arg0);
13080 boolean _res = downstreamGL4bc.
glIsEnabled(arg0);
13081 final int err = checkGLError();
13083 writeGLError(err,
"%s(<int> 0x%X)",
13084 "glIsEnabled", arg0);
13093 final int err = checkGLError();
13095 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13096 "glIsEnabledIndexed", arg0, arg1);
13104 boolean _res = downstreamGL4bc.
glIsEnabledi(arg0,arg1);
13105 final int err = checkGLError();
13107 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13108 "glIsEnabledi", arg0, arg1);
13117 final int err = checkGLError();
13119 writeGLError(err,
"%s(<int> 0x%X)",
13120 "glIsFramebuffer", arg0);
13129 final int err = checkGLError();
13131 writeGLError(err,
"%s(<long> %s)",
13132 "glIsImageHandleResidentARB", arg0);
13140 boolean _res = downstreamGL4bc.
glIsList(arg0);
13141 final int err = checkGLError();
13143 writeGLError(err,
"%s(<int> 0x%X)",
13152 boolean _res = downstreamGL4bc.
glIsNameAMD(arg0,arg1);
13153 final int err = checkGLError();
13155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13156 "glIsNameAMD", arg0, arg1);
13165 final int err = checkGLError();
13167 writeGLError(err,
"%s(<int> 0x%X)",
13168 "glIsNamedBufferResidentNV", arg0);
13177 final int err = checkGLError();
13179 writeGLError(err,
"%s(<int> 0x%X, <java.lang.String> %s)",
13180 "glIsNamedStringARB", arg0, arg1);
13189 final int err = checkGLError();
13191 writeGLError(err,
"%s(<int> 0x%X)",
13192 "glIsOcclusionQueryNV", arg0);
13200 boolean _res = downstreamGL4bc.
glIsProgram(arg0);
13201 final int err = checkGLError();
13203 writeGLError(err,
"%s(<int> 0x%X)",
13204 "glIsProgram", arg0);
13213 final int err = checkGLError();
13215 writeGLError(err,
"%s(<int> 0x%X)",
13216 "glIsProgramARB", arg0);
13225 final int err = checkGLError();
13227 writeGLError(err,
"%s(<int> 0x%X)",
13228 "glIsProgramPipeline", arg0);
13236 boolean _res = downstreamGL4bc.
glIsQuery(arg0);
13237 final int err = checkGLError();
13239 writeGLError(err,
"%s(<int> 0x%X)",
13240 "glIsQuery", arg0);
13249 final int err = checkGLError();
13251 writeGLError(err,
"%s(<int> 0x%X)",
13252 "glIsRenderbuffer", arg0);
13260 boolean _res = downstreamGL4bc.
glIsSampler(arg0);
13261 final int err = checkGLError();
13263 writeGLError(err,
"%s(<int> 0x%X)",
13264 "glIsSampler", arg0);
13272 boolean _res = downstreamGL4bc.
glIsShader(arg0);
13273 final int err = checkGLError();
13275 writeGLError(err,
"%s(<int> 0x%X)",
13276 "glIsShader", arg0);
13284 boolean _res = downstreamGL4bc.
glIsStateNV(arg0);
13285 final int err = checkGLError();
13287 writeGLError(err,
"%s(<int> 0x%X)",
13288 "glIsStateNV", arg0);
13296 boolean _res = downstreamGL4bc.
glIsSync(arg0);
13297 final int err = checkGLError();
13299 writeGLError(err,
"%s(<long> %s)",
13308 boolean _res = downstreamGL4bc.
glIsTexture(arg0);
13309 final int err = checkGLError();
13311 writeGLError(err,
"%s(<int> 0x%X)",
13312 "glIsTexture", arg0);
13321 final int err = checkGLError();
13323 writeGLError(err,
"%s(<long> %s)",
13324 "glIsTextureHandleResidentARB", arg0);
13333 final int err = checkGLError();
13335 writeGLError(err,
"%s(<int> 0x%X)",
13336 "glIsTransformFeedback", arg0);
13345 final int err = checkGLError();
13347 writeGLError(err,
"%s(<int> 0x%X)",
13348 "glIsTransformFeedbackNV", arg0);
13357 final int err = checkGLError();
13359 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13360 "glIsVariantEnabledEXT", arg0, arg1);
13369 final int err = checkGLError();
13371 writeGLError(err,
"%s(<int> 0x%X)",
13372 "glIsVertexArray", arg0);
13381 final int err = checkGLError();
13383 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13384 "glIsVertexAttribEnabledAPPLE", arg0, arg1);
13393 final int err = checkGLError();
13395 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
13396 "glLightModelf", arg0, arg1);
13404 final int err = checkGLError();
13406 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
13407 "glLightModelfv", arg0, arg1);
13415 final int err = checkGLError();
13417 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
13418 "glLightModelfv", arg0, arg2);
13426 final int err = checkGLError();
13428 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13429 "glLightModeli", arg0, arg1);
13437 final int err = checkGLError();
13439 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
13440 "glLightModeliv", arg0, arg2);
13448 final int err = checkGLError();
13450 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
13451 "glLightModeliv", arg0, arg1);
13458 downstreamGL4bc.
glLightf(arg0,arg1,arg2);
13459 final int err = checkGLError();
13461 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
13462 "glLightf", arg0, arg1, arg2);
13469 downstreamGL4bc.
glLightfv(arg0,arg1,arg2,arg3);
13470 final int err = checkGLError();
13472 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
13473 "glLightfv", arg0, arg1, arg3);
13477 public void glLightfv(
int arg0,
int arg1,java.nio.FloatBuffer arg2)
13480 downstreamGL4bc.
glLightfv(arg0,arg1,arg2);
13481 final int err = checkGLError();
13483 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
13484 "glLightfv", arg0, arg1, arg2);
13491 downstreamGL4bc.
glLighti(arg0,arg1,arg2);
13492 final int err = checkGLError();
13494 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
13495 "glLighti", arg0, arg1, arg2);
13502 downstreamGL4bc.
glLightiv(arg0,arg1,arg2,arg3);
13503 final int err = checkGLError();
13505 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
13506 "glLightiv", arg0, arg1, arg3);
13510 public void glLightiv(
int arg0,
int arg1,java.nio.IntBuffer arg2)
13513 downstreamGL4bc.
glLightiv(arg0,arg1,arg2);
13514 final int err = checkGLError();
13516 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
13517 "glLightiv", arg0, arg1, arg2);
13525 final int err = checkGLError();
13527 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
13528 "glLineStipple", arg0, arg1);
13536 final int err = checkGLError();
13538 writeGLError(err,
"%s(<float> %s)",
13539 "glLineWidth", arg0);
13547 final int err = checkGLError();
13549 writeGLError(err,
"%s(<int> 0x%X)",
13550 "glLinkProgram", arg0);
13558 final int err = checkGLError();
13560 writeGLError(err,
"%s(<long> %s)",
13561 "glLinkProgramARB", arg0);
13569 final int err = checkGLError();
13571 writeGLError(err,
"%s(<int> 0x%X)",
13572 "glListBase", arg0);
13576 public void glListDrawCommandsStatesClientNV(
int arg0,
int arg1,com.jogamp.common.nio.PointerBuffer arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4,java.nio.IntBuffer arg5,
int arg6)
13580 final int err = checkGLError();
13582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
13583 "glListDrawCommandsStatesClientNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
13591 final int err = checkGLError();
13593 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
13594 "glListDrawCommandsStatesClientNV", arg0, arg1, arg2, arg4, arg6, arg8, arg9);
13602 final int err = checkGLError();
13604 writeGLError(err,
"%s()",
13613 final int err = checkGLError();
13615 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
13616 "glLoadMatrixd", arg0);
13624 final int err = checkGLError();
13626 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
13627 "glLoadMatrixd", arg1);
13635 final int err = checkGLError();
13637 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
13638 "glLoadMatrixf", arg0);
13646 final int err = checkGLError();
13648 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
13649 "glLoadMatrixf", arg1);
13657 final int err = checkGLError();
13659 writeGLError(err,
"%s(<int> 0x%X)",
13660 "glLoadName", arg0);
13668 final int err = checkGLError();
13670 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
13671 "glLoadTransposeMatrixd", arg1);
13679 final int err = checkGLError();
13681 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
13682 "glLoadTransposeMatrixd", arg0);
13690 final int err = checkGLError();
13692 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
13693 "glLoadTransposeMatrixf", arg1);
13701 final int err = checkGLError();
13703 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
13704 "glLoadTransposeMatrixf", arg0);
13712 final int err = checkGLError();
13714 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13715 "glLockArraysEXT", arg0, arg1);
13723 final int err = checkGLError();
13725 writeGLError(err,
"%s(<int> 0x%X)",
13726 "glLogicOp", arg0);
13734 final int err = checkGLError();
13736 writeGLError(err,
"%s(<int> 0x%X)",
13737 "glMakeBufferNonResidentNV", arg0);
13745 final int err = checkGLError();
13747 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13748 "glMakeBufferResidentNV", arg0, arg1);
13756 final int err = checkGLError();
13758 writeGLError(err,
"%s(<long> %s)",
13759 "glMakeImageHandleNonResidentARB", arg0);
13767 final int err = checkGLError();
13769 writeGLError(err,
"%s(<long> %s, <int> 0x%X)",
13770 "glMakeImageHandleResidentARB", arg0, arg1);
13778 final int err = checkGLError();
13780 writeGLError(err,
"%s(<int> 0x%X)",
13781 "glMakeNamedBufferNonResidentNV", arg0);
13789 final int err = checkGLError();
13791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13792 "glMakeNamedBufferResidentNV", arg0, arg1);
13800 final int err = checkGLError();
13802 writeGLError(err,
"%s(<long> %s)",
13803 "glMakeTextureHandleNonResidentARB", arg0);
13811 final int err = checkGLError();
13813 writeGLError(err,
"%s(<long> %s)",
13814 "glMakeTextureHandleResidentARB", arg0);
13818 public void glMap1d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,java.nio.DoubleBuffer arg5)
13821 downstreamGL4bc.
glMap1d(arg0,arg1,arg2,arg3,arg4,arg5);
13822 final int err = checkGLError();
13824 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
13825 "glMap1d", arg0, arg1, arg2, arg3, arg4, arg5);
13829 public void glMap1d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double[] arg5,
int arg6)
13832 downstreamGL4bc.
glMap1d(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
13833 final int err = checkGLError();
13835 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
13836 "glMap1d", arg0, arg1, arg2, arg3, arg4, arg6);
13840 public void glMap1f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float[] arg5,
int arg6)
13843 downstreamGL4bc.
glMap1f(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
13844 final int err = checkGLError();
13846 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
13847 "glMap1f", arg0, arg1, arg2, arg3, arg4, arg6);
13851 public void glMap1f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,java.nio.FloatBuffer arg5)
13854 downstreamGL4bc.
glMap1f(arg0,arg1,arg2,arg3,arg4,arg5);
13855 final int err = checkGLError();
13857 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
13858 "glMap1f", arg0, arg1, arg2, arg3, arg4, arg5);
13862 public void glMap2d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,java.nio.DoubleBuffer arg9)
13865 downstreamGL4bc.
glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
13866 final int err = checkGLError();
13868 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
13869 "glMap2d", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
13873 public void glMap2d(
int arg0,
double arg1,
double arg2,
int arg3,
int arg4,
double arg5,
double arg6,
int arg7,
int arg8,
double[] arg9,
int arg10)
13876 downstreamGL4bc.
glMap2d(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
13877 final int err = checkGLError();
13879 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
13880 "glMap2d", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg10);
13884 public void glMap2f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,
float[] arg9,
int arg10)
13887 downstreamGL4bc.
glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
13888 final int err = checkGLError();
13890 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
13891 "glMap2f", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg10);
13895 public void glMap2f(
int arg0,
float arg1,
float arg2,
int arg3,
int arg4,
float arg5,
float arg6,
int arg7,
int arg8,java.nio.FloatBuffer arg9)
13898 downstreamGL4bc.
glMap2f(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
13899 final int err = checkGLError();
13901 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
13902 "glMap2f", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
13909 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapBuffer(arg0,arg1);
13910 final int err = checkGLError();
13912 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13913 "glMapBuffer", arg0, arg1);
13921 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapBufferRange(arg0,arg1,arg2,arg3);
13922 final int err = checkGLError();
13924 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
13925 "glMapBufferRange", arg0, arg1, arg2, arg3);
13930 public void glMapControlPointsNV(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
boolean arg7,java.nio.Buffer arg8)
13934 final int err = checkGLError();
13936 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.Buffer> %s)",
13937 "glMapControlPointsNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
13945 final int err = checkGLError();
13947 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
13948 "glMapGrid1d", arg0, arg1, arg2);
13956 final int err = checkGLError();
13958 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
13959 "glMapGrid1f", arg0, arg1, arg2);
13963 public void glMapGrid2d(
int arg0,
double arg1,
double arg2,
int arg3,
double arg4,
double arg5)
13966 downstreamGL4bc.
glMapGrid2d(arg0,arg1,arg2,arg3,arg4,arg5);
13967 final int err = checkGLError();
13969 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <double> %s, <double> %s)",
13970 "glMapGrid2d", arg0, arg1, arg2, arg3, arg4, arg5);
13974 public void glMapGrid2f(
int arg0,
float arg1,
float arg2,
int arg3,
float arg4,
float arg5)
13977 downstreamGL4bc.
glMapGrid2f(arg0,arg1,arg2,arg3,arg4,arg5);
13978 final int err = checkGLError();
13980 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <float> %s, <float> %s)",
13981 "glMapGrid2f", arg0, arg1, arg2, arg3, arg4, arg5);
13989 final int err = checkGLError();
13991 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
13992 "glMapNamedBuffer", arg0, arg1);
14001 final int err = checkGLError();
14003 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
14004 "glMapNamedBufferEXT", arg0, arg1);
14013 final int err = checkGLError();
14015 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
14016 "glMapNamedBufferRange", arg0, arg1, arg2, arg3);
14025 final int err = checkGLError();
14027 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
14028 "glMapNamedBufferRangeEXT", arg0, arg1, arg2, arg3);
14037 final int err = checkGLError();
14039 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14040 "glMapParameterfvNV", arg0, arg1, arg3);
14048 final int err = checkGLError();
14050 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14051 "glMapParameterfvNV", arg0, arg1, arg2);
14059 final int err = checkGLError();
14061 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
14062 "glMapParameterivNV", arg0, arg1, arg3);
14070 final int err = checkGLError();
14072 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
14073 "glMapParameterivNV", arg0, arg1, arg2);
14077 public java.nio.ByteBuffer
glMapTexture2DINTEL(
int arg0,
int arg1,
int arg2,
int[] arg3,
int arg4,
int[] arg5,
int arg6)
14080 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapTexture2DINTEL(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
14081 final int err = checkGLError();
14083 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
14084 "glMapTexture2DINTEL", arg0, arg1, arg2, arg4, arg6);
14089 public java.nio.ByteBuffer
glMapTexture2DINTEL(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,java.nio.IntBuffer arg4)
14092 java.nio.ByteBuffer _res = downstreamGL4bc.
glMapTexture2DINTEL(arg0,arg1,arg2,arg3,arg4);
14093 final int err = checkGLError();
14095 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
14096 "glMapTexture2DINTEL", arg0, arg1, arg2, arg3, arg4);
14105 final int err = checkGLError();
14107 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14108 "glMapVertexAttrib1dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
14116 final int err = checkGLError();
14118 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14119 "glMapVertexAttrib1dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14127 final int err = checkGLError();
14129 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14130 "glMapVertexAttrib1fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg7);
14138 final int err = checkGLError();
14140 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14141 "glMapVertexAttrib1fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14145 public void glMapVertexAttrib2dAPPLE(
int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,java.nio.DoubleBuffer arg10)
14148 downstreamGL4bc.
glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14149 final int err = checkGLError();
14151 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
14152 "glMapVertexAttrib2dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
14156 public void glMapVertexAttrib2dAPPLE(
int arg0,
int arg1,
double arg2,
double arg3,
int arg4,
int arg5,
double arg6,
double arg7,
int arg8,
int arg9,
double[] arg10,
int arg11)
14159 downstreamGL4bc.
glMapVertexAttrib2dAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
14160 final int err = checkGLError();
14162 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
14163 "glMapVertexAttrib2dAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg11);
14167 public void glMapVertexAttrib2fAPPLE(
int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,
float[] arg10,
int arg11)
14170 downstreamGL4bc.
glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
14171 final int err = checkGLError();
14173 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14174 "glMapVertexAttrib2fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg11);
14178 public void glMapVertexAttrib2fAPPLE(
int arg0,
int arg1,
float arg2,
float arg3,
int arg4,
int arg5,
float arg6,
float arg7,
int arg8,
int arg9,java.nio.FloatBuffer arg10)
14181 downstreamGL4bc.
glMapVertexAttrib2fAPPLE(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
14182 final int err = checkGLError();
14184 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14185 "glMapVertexAttrib2fAPPLE", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
14193 final int err = checkGLError();
14195 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
14196 "glMaterialf", arg0, arg1, arg2);
14204 final int err = checkGLError();
14206 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
14207 "glMaterialfv", arg0, arg1, arg3);
14215 final int err = checkGLError();
14217 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
14218 "glMaterialfv", arg0, arg1, arg2);
14226 final int err = checkGLError();
14228 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
14229 "glMateriali", arg0, arg1, arg2);
14237 final int err = checkGLError();
14239 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
14240 "glMaterialiv", arg0, arg1, arg3);
14248 final int err = checkGLError();
14250 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
14251 "glMaterialiv", arg0, arg1, arg2);
14255 public void glMatrixFrustumEXT(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5,
double arg6)
14259 final int err = checkGLError();
14261 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
14262 "glMatrixFrustumEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14270 final int err = checkGLError();
14272 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
14273 "glMatrixIndexPointerARB", arg0, arg1, arg2, arg3);
14281 final int err = checkGLError();
14283 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
14284 "glMatrixIndexPointerARB", arg0, arg1, arg2, arg3);
14292 final int err = checkGLError();
14294 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
14295 "glMatrixIndexubvARB", arg0, arg1);
14303 final int err = checkGLError();
14305 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
14306 "glMatrixIndexubvARB", arg0, arg2);
14314 final int err = checkGLError();
14316 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
14317 "glMatrixIndexuivARB", arg0, arg1);
14325 final int err = checkGLError();
14327 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
14328 "glMatrixIndexuivARB", arg0, arg2);
14336 final int err = checkGLError();
14338 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
14339 "glMatrixIndexusvARB", arg0, arg2);
14347 final int err = checkGLError();
14349 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
14350 "glMatrixIndexusvARB", arg0, arg1);
14358 final int err = checkGLError();
14360 writeGLError(err,
"%s(<int> 0x%X)",
14361 "glMatrixLoadIdentityEXT", arg0);
14369 final int err = checkGLError();
14371 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
14372 "glMatrixLoadTransposedEXT", arg0, arg2);
14380 final int err = checkGLError();
14382 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14383 "glMatrixLoadTransposedEXT", arg0, arg1);
14391 final int err = checkGLError();
14393 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
14394 "glMatrixLoadTransposefEXT", arg0, arg2);
14402 final int err = checkGLError();
14404 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14405 "glMatrixLoadTransposefEXT", arg0, arg1);
14413 final int err = checkGLError();
14415 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
14416 "glMatrixLoaddEXT", arg0, arg2);
14424 final int err = checkGLError();
14426 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14427 "glMatrixLoaddEXT", arg0, arg1);
14435 final int err = checkGLError();
14437 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14438 "glMatrixLoadfEXT", arg0, arg1);
14446 final int err = checkGLError();
14448 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
14449 "glMatrixLoadfEXT", arg0, arg2);
14457 final int err = checkGLError();
14459 writeGLError(err,
"%s(<int> 0x%X)",
14460 "glMatrixMode", arg0);
14468 final int err = checkGLError();
14470 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14471 "glMatrixMultTransposedEXT", arg0, arg1);
14479 final int err = checkGLError();
14481 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
14482 "glMatrixMultTransposedEXT", arg0, arg2);
14490 final int err = checkGLError();
14492 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
14493 "glMatrixMultTransposefEXT", arg0, arg2);
14501 final int err = checkGLError();
14503 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14504 "glMatrixMultTransposefEXT", arg0, arg1);
14512 final int err = checkGLError();
14514 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
14515 "glMatrixMultdEXT", arg0, arg1);
14523 final int err = checkGLError();
14525 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
14526 "glMatrixMultdEXT", arg0, arg2);
14534 final int err = checkGLError();
14536 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
14537 "glMatrixMultfEXT", arg0, arg1);
14545 final int err = checkGLError();
14547 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
14548 "glMatrixMultfEXT", arg0, arg2);
14552 public void glMatrixOrthoEXT(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5,
double arg6)
14556 final int err = checkGLError();
14558 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
14559 "glMatrixOrthoEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14567 final int err = checkGLError();
14569 writeGLError(err,
"%s(<int> 0x%X)",
14570 "glMatrixPopEXT", arg0);
14578 final int err = checkGLError();
14580 writeGLError(err,
"%s(<int> 0x%X)",
14581 "glMatrixPushEXT", arg0);
14589 final int err = checkGLError();
14591 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
14592 "glMatrixRotatedEXT", arg0, arg1, arg2, arg3, arg4);
14600 final int err = checkGLError();
14602 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
14603 "glMatrixRotatefEXT", arg0, arg1, arg2, arg3, arg4);
14611 final int err = checkGLError();
14613 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
14614 "glMatrixScaledEXT", arg0, arg1, arg2, arg3);
14622 final int err = checkGLError();
14624 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
14625 "glMatrixScalefEXT", arg0, arg1, arg2, arg3);
14633 final int err = checkGLError();
14635 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
14636 "glMatrixTranslatedEXT", arg0, arg1, arg2, arg3);
14644 final int err = checkGLError();
14646 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
14647 "glMatrixTranslatefEXT", arg0, arg1, arg2, arg3);
14655 final int err = checkGLError();
14657 writeGLError(err,
"%s(<int> 0x%X)",
14658 "glMaxShaderCompilerThreadsARB", arg0);
14666 final int err = checkGLError();
14668 writeGLError(err,
"%s(<int> 0x%X)",
14669 "glMemoryBarrier", arg0);
14677 final int err = checkGLError();
14679 writeGLError(err,
"%s(<int> 0x%X)",
14680 "glMemoryBarrierByRegion", arg0);
14688 final int err = checkGLError();
14690 writeGLError(err,
"%s(<float> %s)",
14691 "glMinSampleShading", arg0);
14698 downstreamGL4bc.
glMinmax(arg0,arg1,arg2);
14699 final int err = checkGLError();
14701 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s)",
14702 "glMinmax", arg0, arg1, arg2);
14710 final int err = checkGLError();
14712 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
14713 "glMultMatrixd", arg0);
14721 final int err = checkGLError();
14723 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
14724 "glMultMatrixd", arg1);
14732 final int err = checkGLError();
14734 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
14735 "glMultMatrixf", arg0);
14743 final int err = checkGLError();
14745 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
14746 "glMultMatrixf", arg1);
14754 final int err = checkGLError();
14756 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
14757 "glMultTransposeMatrixd", arg1);
14765 final int err = checkGLError();
14767 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
14768 "glMultTransposeMatrixd", arg0);
14776 final int err = checkGLError();
14778 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
14779 "glMultTransposeMatrixf", arg0);
14787 final int err = checkGLError();
14789 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
14790 "glMultTransposeMatrixf", arg1);
14798 final int err = checkGLError();
14800 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X)",
14801 "glMultiDrawArrays", arg0, arg2, arg4, arg5);
14809 final int err = checkGLError();
14811 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s, <int> 0x%X)",
14812 "glMultiDrawArrays", arg0, arg1, arg2, arg3);
14820 final int err = checkGLError();
14822 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
14823 "glMultiDrawArraysIndirect", arg0, arg1, arg2, arg3);
14831 final int err = checkGLError();
14833 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
14834 "glMultiDrawArraysIndirect", arg0, arg1, arg2, arg3);
14842 final int err = checkGLError();
14844 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
14845 "glMultiDrawArraysIndirectAMD", arg0, arg1, arg2, arg3);
14853 final int err = checkGLError();
14855 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
14856 "glMultiDrawArraysIndirectBindlessCountNV", arg0, arg1, arg2, arg3, arg4, arg5);
14864 final int err = checkGLError();
14866 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
14867 "glMultiDrawArraysIndirectBindlessNV", arg0, arg1, arg2, arg3, arg4);
14875 final int err = checkGLError();
14877 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X)",
14878 "glMultiDrawArraysIndirectCountARB", arg0, arg1, arg2, arg3, arg4);
14882 public void glMultiDrawElements(
int arg0,java.nio.IntBuffer arg1,
int arg2,com.jogamp.common.nio.PointerBuffer arg3,
int arg4)
14886 final int err = checkGLError();
14888 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <int> 0x%X)",
14889 "glMultiDrawElements", arg0, arg1, arg2, arg3, arg4);
14897 final int err = checkGLError();
14899 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <int> 0x%X, <java.nio.IntBuffer> %s)",
14900 "glMultiDrawElementsBaseVertex", arg0, arg1, arg2, arg3, arg4, arg5);
14908 final int err = checkGLError();
14910 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X, <int> 0x%X)",
14911 "glMultiDrawElementsIndirect", arg0, arg1, arg2, arg3, arg4);
14919 final int err = checkGLError();
14921 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X)",
14922 "glMultiDrawElementsIndirectAMD", arg0, arg1, arg2, arg3, arg4);
14930 final int err = checkGLError();
14932 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
14933 "glMultiDrawElementsIndirectBindlessCountNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
14941 final int err = checkGLError();
14943 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
14944 "glMultiDrawElementsIndirectBindlessNV", arg0, arg1, arg2, arg3, arg4, arg5);
14952 final int err = checkGLError();
14954 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <int> 0x%X, <int> 0x%X)",
14955 "glMultiDrawElementsIndirectCountARB", arg0, arg1, arg2, arg3, arg4, arg5);
14963 final int err = checkGLError();
14965 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
14966 "glMultiTexBufferEXT", arg0, arg1, arg2, arg3);
14974 final int err = checkGLError();
14976 writeGLError(err,
"%s(<int> 0x%X, <byte> %s)",
14977 "glMultiTexCoord1bOES", arg0, arg1);
14985 final int err = checkGLError();
14987 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
14988 "glMultiTexCoord1bvOES", arg0, arg2);
14996 final int err = checkGLError();
14998 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
14999 "glMultiTexCoord1bvOES", arg0, arg1);
15007 final int err = checkGLError();
15009 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
15010 "glMultiTexCoord1d", arg0, arg1);
15018 final int err = checkGLError();
15020 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15021 "glMultiTexCoord1dv", arg0, arg1);
15029 final int err = checkGLError();
15031 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15032 "glMultiTexCoord1dv", arg0, arg2);
15040 final int err = checkGLError();
15042 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
15043 "glMultiTexCoord1f", arg0, arg1);
15051 final int err = checkGLError();
15053 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15054 "glMultiTexCoord1fv", arg0, arg2);
15062 final int err = checkGLError();
15064 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15065 "glMultiTexCoord1fv", arg0, arg1);
15073 final int err = checkGLError();
15075 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
15076 "glMultiTexCoord1h", arg0, arg1);
15084 final int err = checkGLError();
15086 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15087 "glMultiTexCoord1hv", arg0, arg2);
15095 final int err = checkGLError();
15097 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15098 "glMultiTexCoord1hv", arg0, arg1);
15106 final int err = checkGLError();
15108 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
15109 "glMultiTexCoord1i", arg0, arg1);
15117 final int err = checkGLError();
15119 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15120 "glMultiTexCoord1iv", arg0, arg2);
15128 final int err = checkGLError();
15130 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15131 "glMultiTexCoord1iv", arg0, arg1);
15139 final int err = checkGLError();
15141 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
15142 "glMultiTexCoord1s", arg0, arg1);
15150 final int err = checkGLError();
15152 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15153 "glMultiTexCoord1sv", arg0, arg1);
15161 final int err = checkGLError();
15163 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15164 "glMultiTexCoord1sv", arg0, arg2);
15172 final int err = checkGLError();
15174 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s)",
15175 "glMultiTexCoord2bOES", arg0, arg1, arg2);
15183 final int err = checkGLError();
15185 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
15186 "glMultiTexCoord2bvOES", arg0, arg2);
15194 final int err = checkGLError();
15196 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
15197 "glMultiTexCoord2bvOES", arg0, arg1);
15205 final int err = checkGLError();
15207 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
15208 "glMultiTexCoord2d", arg0, arg1, arg2);
15216 final int err = checkGLError();
15218 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15219 "glMultiTexCoord2dv", arg0, arg1);
15227 final int err = checkGLError();
15229 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15230 "glMultiTexCoord2dv", arg0, arg2);
15238 final int err = checkGLError();
15240 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
15241 "glMultiTexCoord2f", arg0, arg1, arg2);
15249 final int err = checkGLError();
15251 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15252 "glMultiTexCoord2fv", arg0, arg2);
15260 final int err = checkGLError();
15262 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15263 "glMultiTexCoord2fv", arg0, arg1);
15271 final int err = checkGLError();
15273 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
15274 "glMultiTexCoord2h", arg0, arg1, arg2);
15282 final int err = checkGLError();
15284 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15285 "glMultiTexCoord2hv", arg0, arg1);
15293 final int err = checkGLError();
15295 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15296 "glMultiTexCoord2hv", arg0, arg2);
15304 final int err = checkGLError();
15306 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15307 "glMultiTexCoord2i", arg0, arg1, arg2);
15315 final int err = checkGLError();
15317 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15318 "glMultiTexCoord2iv", arg0, arg1);
15326 final int err = checkGLError();
15328 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15329 "glMultiTexCoord2iv", arg0, arg2);
15337 final int err = checkGLError();
15339 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
15340 "glMultiTexCoord2s", arg0, arg1, arg2);
15348 final int err = checkGLError();
15350 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15351 "glMultiTexCoord2sv", arg0, arg2);
15359 final int err = checkGLError();
15361 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15362 "glMultiTexCoord2sv", arg0, arg1);
15370 final int err = checkGLError();
15372 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s)",
15373 "glMultiTexCoord3bOES", arg0, arg1, arg2, arg3);
15381 final int err = checkGLError();
15383 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
15384 "glMultiTexCoord3bvOES", arg0, arg1);
15392 final int err = checkGLError();
15394 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
15395 "glMultiTexCoord3bvOES", arg0, arg2);
15403 final int err = checkGLError();
15405 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
15406 "glMultiTexCoord3d", arg0, arg1, arg2, arg3);
15414 final int err = checkGLError();
15416 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15417 "glMultiTexCoord3dv", arg0, arg2);
15425 final int err = checkGLError();
15427 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15428 "glMultiTexCoord3dv", arg0, arg1);
15436 final int err = checkGLError();
15438 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
15439 "glMultiTexCoord3f", arg0, arg1, arg2, arg3);
15447 final int err = checkGLError();
15449 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15450 "glMultiTexCoord3fv", arg0, arg2);
15458 final int err = checkGLError();
15460 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15461 "glMultiTexCoord3fv", arg0, arg1);
15469 final int err = checkGLError();
15471 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
15472 "glMultiTexCoord3h", arg0, arg1, arg2, arg3);
15480 final int err = checkGLError();
15482 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15483 "glMultiTexCoord3hv", arg0, arg2);
15491 final int err = checkGLError();
15493 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15494 "glMultiTexCoord3hv", arg0, arg1);
15502 final int err = checkGLError();
15504 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15505 "glMultiTexCoord3i", arg0, arg1, arg2, arg3);
15513 final int err = checkGLError();
15515 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15516 "glMultiTexCoord3iv", arg0, arg2);
15524 final int err = checkGLError();
15526 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15527 "glMultiTexCoord3iv", arg0, arg1);
15535 final int err = checkGLError();
15537 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
15538 "glMultiTexCoord3s", arg0, arg1, arg2, arg3);
15546 final int err = checkGLError();
15548 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15549 "glMultiTexCoord3sv", arg0, arg1);
15557 final int err = checkGLError();
15559 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15560 "glMultiTexCoord3sv", arg0, arg2);
15568 final int err = checkGLError();
15570 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
15571 "glMultiTexCoord4bOES", arg0, arg1, arg2, arg3, arg4);
15579 final int err = checkGLError();
15581 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
15582 "glMultiTexCoord4bvOES", arg0, arg1);
15590 final int err = checkGLError();
15592 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
15593 "glMultiTexCoord4bvOES", arg0, arg2);
15601 final int err = checkGLError();
15603 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
15604 "glMultiTexCoord4d", arg0, arg1, arg2, arg3, arg4);
15612 final int err = checkGLError();
15614 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
15615 "glMultiTexCoord4dv", arg0, arg2);
15623 final int err = checkGLError();
15625 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
15626 "glMultiTexCoord4dv", arg0, arg1);
15634 final int err = checkGLError();
15636 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
15637 "glMultiTexCoord4f", arg0, arg1, arg2, arg3, arg4);
15645 final int err = checkGLError();
15647 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
15648 "glMultiTexCoord4fv", arg0, arg2);
15656 final int err = checkGLError();
15658 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
15659 "glMultiTexCoord4fv", arg0, arg1);
15667 final int err = checkGLError();
15669 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
15670 "glMultiTexCoord4h", arg0, arg1, arg2, arg3, arg4);
15678 final int err = checkGLError();
15680 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15681 "glMultiTexCoord4hv", arg0, arg1);
15689 final int err = checkGLError();
15691 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15692 "glMultiTexCoord4hv", arg0, arg2);
15700 final int err = checkGLError();
15702 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15703 "glMultiTexCoord4i", arg0, arg1, arg2, arg3, arg4);
15711 final int err = checkGLError();
15713 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
15714 "glMultiTexCoord4iv", arg0, arg1);
15722 final int err = checkGLError();
15724 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
15725 "glMultiTexCoord4iv", arg0, arg2);
15733 final int err = checkGLError();
15735 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
15736 "glMultiTexCoord4s", arg0, arg1, arg2, arg3, arg4);
15744 final int err = checkGLError();
15746 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
15747 "glMultiTexCoord4sv", arg0, arg1);
15755 final int err = checkGLError();
15757 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
15758 "glMultiTexCoord4sv", arg0, arg2);
15766 final int err = checkGLError();
15768 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15769 "glMultiTexCoordP1ui", arg0, arg1, arg2);
15777 final int err = checkGLError();
15779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15780 "glMultiTexCoordP1uiv", arg0, arg1, arg3);
15788 final int err = checkGLError();
15790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15791 "glMultiTexCoordP1uiv", arg0, arg1, arg2);
15799 final int err = checkGLError();
15801 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15802 "glMultiTexCoordP2ui", arg0, arg1, arg2);
15810 final int err = checkGLError();
15812 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15813 "glMultiTexCoordP2uiv", arg0, arg1, arg2);
15821 final int err = checkGLError();
15823 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15824 "glMultiTexCoordP2uiv", arg0, arg1, arg3);
15832 final int err = checkGLError();
15834 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15835 "glMultiTexCoordP3ui", arg0, arg1, arg2);
15843 final int err = checkGLError();
15845 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15846 "glMultiTexCoordP3uiv", arg0, arg1, arg3);
15854 final int err = checkGLError();
15856 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15857 "glMultiTexCoordP3uiv", arg0, arg1, arg2);
15865 final int err = checkGLError();
15867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
15868 "glMultiTexCoordP4ui", arg0, arg1, arg2);
15876 final int err = checkGLError();
15878 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15879 "glMultiTexCoordP4uiv", arg0, arg1, arg2);
15887 final int err = checkGLError();
15889 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15890 "glMultiTexCoordP4uiv", arg0, arg1, arg3);
15898 final int err = checkGLError();
15900 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
15901 "glMultiTexCoordPointerEXT", arg0, arg1, arg2, arg3, arg4);
15909 final int err = checkGLError();
15911 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
15912 "glMultiTexEnvfEXT", arg0, arg1, arg2, arg3);
15920 final int err = checkGLError();
15922 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
15923 "glMultiTexEnvfvEXT", arg0, arg1, arg2, arg3);
15931 final int err = checkGLError();
15933 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
15934 "glMultiTexEnvfvEXT", arg0, arg1, arg2, arg4);
15942 final int err = checkGLError();
15944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
15945 "glMultiTexEnviEXT", arg0, arg1, arg2, arg3);
15953 final int err = checkGLError();
15955 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
15956 "glMultiTexEnvivEXT", arg0, arg1, arg2, arg3);
15964 final int err = checkGLError();
15966 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
15967 "glMultiTexEnvivEXT", arg0, arg1, arg2, arg4);
15975 final int err = checkGLError();
15977 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <double> %s)",
15978 "glMultiTexGendEXT", arg0, arg1, arg2, arg3);
15986 final int err = checkGLError();
15988 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
15989 "glMultiTexGendvEXT", arg0, arg1, arg2, arg4);
15997 final int err = checkGLError();
15999 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
16000 "glMultiTexGendvEXT", arg0, arg1, arg2, arg3);
16008 final int err = checkGLError();
16010 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
16011 "glMultiTexGenfEXT", arg0, arg1, arg2, arg3);
16019 final int err = checkGLError();
16021 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16022 "glMultiTexGenfvEXT", arg0, arg1, arg2, arg4);
16030 final int err = checkGLError();
16032 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16033 "glMultiTexGenfvEXT", arg0, arg1, arg2, arg3);
16041 final int err = checkGLError();
16043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16044 "glMultiTexGeniEXT", arg0, arg1, arg2, arg3);
16052 final int err = checkGLError();
16054 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16055 "glMultiTexGenivEXT", arg0, arg1, arg2, arg3);
16063 final int err = checkGLError();
16065 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16066 "glMultiTexGenivEXT", arg0, arg1, arg2, arg4);
16070 public void glMultiTexImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
16074 final int err = checkGLError();
16076 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16077 "glMultiTexImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
16081 public void glMultiTexImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
16085 final int err = checkGLError();
16087 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16088 "glMultiTexImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
16092 public void glMultiTexImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
16095 downstreamGL4bc.
glMultiTexImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
16096 final int err = checkGLError();
16098 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16099 "glMultiTexImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
16107 final int err = checkGLError();
16109 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16110 "glMultiTexParameterIivEXT", arg0, arg1, arg2, arg4);
16118 final int err = checkGLError();
16120 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16121 "glMultiTexParameterIivEXT", arg0, arg1, arg2, arg3);
16129 final int err = checkGLError();
16131 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16132 "glMultiTexParameterIuivEXT", arg0, arg1, arg2, arg4);
16140 final int err = checkGLError();
16142 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16143 "glMultiTexParameterIuivEXT", arg0, arg1, arg2, arg3);
16151 final int err = checkGLError();
16153 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
16154 "glMultiTexParameterfEXT", arg0, arg1, arg2, arg3);
16162 final int err = checkGLError();
16164 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16165 "glMultiTexParameterfvEXT", arg0, arg1, arg2, arg3);
16173 final int err = checkGLError();
16175 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16176 "glMultiTexParameterfvEXT", arg0, arg1, arg2, arg4);
16184 final int err = checkGLError();
16186 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16187 "glMultiTexParameteriEXT", arg0, arg1, arg2, arg3);
16195 final int err = checkGLError();
16197 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16198 "glMultiTexParameterivEXT", arg0, arg1, arg2, arg3);
16206 final int err = checkGLError();
16208 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16209 "glMultiTexParameterivEXT", arg0, arg1, arg2, arg4);
16217 final int err = checkGLError();
16219 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16220 "glMultiTexRenderbufferEXT", arg0, arg1, arg2);
16228 final int err = checkGLError();
16230 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16231 "glMultiTexSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
16235 public void glMultiTexSubImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
16239 final int err = checkGLError();
16241 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16242 "glMultiTexSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
16246 public void glMultiTexSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
16249 downstreamGL4bc.
glMultiTexSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
16250 final int err = checkGLError();
16252 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16253 "glMultiTexSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
16261 final int err = checkGLError();
16263 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
16264 "glNamedBufferData", arg0, arg1, arg2, arg3);
16272 final int err = checkGLError();
16274 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
16275 "glNamedBufferDataEXT", arg0, arg1, arg2, arg3);
16283 final int err = checkGLError();
16285 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
16286 "glNamedBufferPageCommitmentARB", arg0, arg1, arg2, arg3);
16294 final int err = checkGLError();
16296 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <boolean> %s)",
16297 "glNamedBufferPageCommitmentEXT", arg0, arg1, arg2, arg3);
16305 final int err = checkGLError();
16307 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
16308 "glNamedBufferStorage", arg0, arg1, arg2, arg3);
16316 final int err = checkGLError();
16318 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <java.nio.Buffer> %s, <int> 0x%X)",
16319 "glNamedBufferStorageEXT", arg0, arg1, arg2, arg3);
16327 final int err = checkGLError();
16329 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
16330 "glNamedBufferSubData", arg0, arg1, arg2, arg3);
16338 final int err = checkGLError();
16340 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <java.nio.Buffer> %s)",
16341 "glNamedBufferSubDataEXT", arg0, arg1, arg2, arg3);
16349 final int err = checkGLError();
16351 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
16352 "glNamedCopyBufferSubDataEXT", arg0, arg1, arg2, arg3, arg4);
16360 final int err = checkGLError();
16362 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
16363 "glNamedFramebufferDrawBuffer", arg0, arg1);
16371 final int err = checkGLError();
16373 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16374 "glNamedFramebufferDrawBuffers", arg0, arg1, arg3);
16382 final int err = checkGLError();
16384 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16385 "glNamedFramebufferDrawBuffers", arg0, arg1, arg2);
16393 final int err = checkGLError();
16395 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16396 "glNamedFramebufferParameteri", arg0, arg1, arg2);
16404 final int err = checkGLError();
16406 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
16407 "glNamedFramebufferReadBuffer", arg0, arg1);
16415 final int err = checkGLError();
16417 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16418 "glNamedFramebufferRenderbuffer", arg0, arg1, arg2, arg3);
16426 final int err = checkGLError();
16428 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16429 "glNamedFramebufferRenderbufferEXT", arg0, arg1, arg2, arg3);
16437 final int err = checkGLError();
16439 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16440 "glNamedFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg4);
16448 final int err = checkGLError();
16450 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16451 "glNamedFramebufferSampleLocationsfvARB", arg0, arg1, arg2, arg3);
16459 final int err = checkGLError();
16461 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16462 "glNamedFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg3);
16470 final int err = checkGLError();
16472 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16473 "glNamedFramebufferSampleLocationsfvNV", arg0, arg1, arg2, arg4);
16481 final int err = checkGLError();
16483 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16484 "glNamedFramebufferTexture", arg0, arg1, arg2, arg3);
16492 final int err = checkGLError();
16494 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16495 "glNamedFramebufferTexture1DEXT", arg0, arg1, arg2, arg3, arg4);
16503 final int err = checkGLError();
16505 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16506 "glNamedFramebufferTexture2DEXT", arg0, arg1, arg2, arg3, arg4);
16514 final int err = checkGLError();
16516 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16517 "glNamedFramebufferTexture3DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
16525 final int err = checkGLError();
16527 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16528 "glNamedFramebufferTextureEXT", arg0, arg1, arg2, arg3);
16536 final int err = checkGLError();
16538 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16539 "glNamedFramebufferTextureFaceEXT", arg0, arg1, arg2, arg3, arg4);
16547 final int err = checkGLError();
16549 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16550 "glNamedFramebufferTextureLayer", arg0, arg1, arg2, arg3, arg4);
16558 final int err = checkGLError();
16560 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16561 "glNamedFramebufferTextureLayerEXT", arg0, arg1, arg2, arg3, arg4);
16569 final int err = checkGLError();
16571 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
16572 "glNamedProgramLocalParameter4dEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
16580 final int err = checkGLError();
16582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
16583 "glNamedProgramLocalParameter4dvEXT", arg0, arg1, arg2, arg3);
16591 final int err = checkGLError();
16593 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
16594 "glNamedProgramLocalParameter4dvEXT", arg0, arg1, arg2, arg4);
16602 final int err = checkGLError();
16604 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
16605 "glNamedProgramLocalParameter4fEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
16613 final int err = checkGLError();
16615 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16616 "glNamedProgramLocalParameter4fvEXT", arg0, arg1, arg2, arg4);
16624 final int err = checkGLError();
16626 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16627 "glNamedProgramLocalParameter4fvEXT", arg0, arg1, arg2, arg3);
16635 final int err = checkGLError();
16637 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16638 "glNamedProgramLocalParameterI4iEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
16646 final int err = checkGLError();
16648 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16649 "glNamedProgramLocalParameterI4ivEXT", arg0, arg1, arg2, arg4);
16657 final int err = checkGLError();
16659 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16660 "glNamedProgramLocalParameterI4ivEXT", arg0, arg1, arg2, arg3);
16668 final int err = checkGLError();
16670 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16671 "glNamedProgramLocalParameterI4uiEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
16679 final int err = checkGLError();
16681 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16682 "glNamedProgramLocalParameterI4uivEXT", arg0, arg1, arg2, arg3);
16690 final int err = checkGLError();
16692 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16693 "glNamedProgramLocalParameterI4uivEXT", arg0, arg1, arg2, arg4);
16701 final int err = checkGLError();
16703 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
16704 "glNamedProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3, arg5);
16712 final int err = checkGLError();
16714 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
16715 "glNamedProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3, arg4);
16723 final int err = checkGLError();
16725 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16726 "glNamedProgramLocalParametersI4ivEXT", arg0, arg1, arg2, arg3, arg4);
16734 final int err = checkGLError();
16736 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16737 "glNamedProgramLocalParametersI4ivEXT", arg0, arg1, arg2, arg3, arg5);
16745 final int err = checkGLError();
16747 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
16748 "glNamedProgramLocalParametersI4uivEXT", arg0, arg1, arg2, arg3, arg4);
16756 final int err = checkGLError();
16758 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
16759 "glNamedProgramLocalParametersI4uivEXT", arg0, arg1, arg2, arg3, arg5);
16767 final int err = checkGLError();
16769 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
16770 "glNamedProgramStringEXT", arg0, arg1, arg2, arg3, arg4);
16778 final int err = checkGLError();
16780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16781 "glNamedRenderbufferStorage", arg0, arg1, arg2, arg3);
16789 final int err = checkGLError();
16791 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16792 "glNamedRenderbufferStorageEXT", arg0, arg1, arg2, arg3);
16800 final int err = checkGLError();
16802 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16803 "glNamedRenderbufferStorageMultisample", arg0, arg1, arg2, arg3, arg4);
16811 final int err = checkGLError();
16813 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16814 "glNamedRenderbufferStorageMultisampleCoverageEXT", arg0, arg1, arg2, arg3, arg4, arg5);
16822 final int err = checkGLError();
16824 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
16825 "glNamedRenderbufferStorageMultisampleEXT", arg0, arg1, arg2, arg3, arg4);
16829 public void glNamedStringARB(
int arg0,
int arg1,java.lang.String arg2,
int arg3,java.lang.String arg4)
16833 final int err = checkGLError();
16835 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.lang.String> %s, <int> 0x%X, <java.lang.String> %s)",
16836 "glNamedStringARB", arg0, arg1, arg2, arg3, arg4);
16844 final int err = checkGLError();
16846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
16847 "glNewList", arg0, arg1);
16855 final int err = checkGLError();
16857 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
16858 "glNormal3b", arg0, arg1, arg2);
16866 final int err = checkGLError();
16868 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
16869 "glNormal3bv", arg0);
16877 final int err = checkGLError();
16879 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
16880 "glNormal3bv", arg1);
16888 final int err = checkGLError();
16890 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
16891 "glNormal3d", arg0, arg1, arg2);
16899 final int err = checkGLError();
16901 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
16902 "glNormal3dv", arg1);
16910 final int err = checkGLError();
16912 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
16913 "glNormal3dv", arg0);
16921 final int err = checkGLError();
16923 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
16924 "glNormal3f", arg0, arg1, arg2);
16932 final int err = checkGLError();
16934 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
16935 "glNormal3fv", arg0);
16943 final int err = checkGLError();
16945 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
16946 "glNormal3fv", arg1);
16954 final int err = checkGLError();
16956 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
16957 "glNormal3h", arg0, arg1, arg2);
16965 final int err = checkGLError();
16967 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
16968 "glNormal3hv", arg1);
16976 final int err = checkGLError();
16978 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
16979 "glNormal3hv", arg0);
16987 final int err = checkGLError();
16989 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
16990 "glNormal3i", arg0, arg1, arg2);
16998 final int err = checkGLError();
17000 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
17001 "glNormal3iv", arg1);
17009 final int err = checkGLError();
17011 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
17012 "glNormal3iv", arg0);
17020 final int err = checkGLError();
17022 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
17023 "glNormal3s", arg0, arg1, arg2);
17031 final int err = checkGLError();
17033 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
17034 "glNormal3sv", arg0);
17042 final int err = checkGLError();
17044 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
17045 "glNormal3sv", arg1);
17053 final int err = checkGLError();
17055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17056 "glNormalFormatNV", arg0, arg1);
17064 final int err = checkGLError();
17066 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17067 "glNormalP3ui", arg0, arg1);
17075 final int err = checkGLError();
17077 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
17078 "glNormalP3uiv", arg0, arg1);
17086 final int err = checkGLError();
17088 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
17089 "glNormalP3uiv", arg0, arg2);
17097 final int err = checkGLError();
17099 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
17100 "glNormalPointer", arg0, arg1, arg2);
17108 final int err = checkGLError();
17110 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
17111 "glNormalPointer", arg0, arg1, arg2);
17119 final int err = checkGLError();
17121 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
17122 "glNormalPointer", arg0);
17130 final int err = checkGLError();
17132 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
17133 "glObjectLabel", arg0, arg1, arg2, arg4);
17141 final int err = checkGLError();
17143 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
17144 "glObjectLabel", arg0, arg1, arg2, arg3);
17152 final int err = checkGLError();
17154 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <[B>, <int> 0x%X)",
17155 "glObjectPtrLabel", arg0, arg1, arg3);
17163 final int err = checkGLError();
17165 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <java.nio.ByteBuffer> %s)",
17166 "glObjectPtrLabel", arg0, arg1, arg2);
17174 final int err = checkGLError();
17176 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
17177 "glObjectPurgeableAPPLE", arg0, arg1, arg2);
17186 final int err = checkGLError();
17188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
17189 "glObjectUnpurgeableAPPLE", arg0, arg1, arg2);
17194 public void glOrtho(
double arg0,
double arg1,
double arg2,
double arg3,
double arg4,
double arg5)
17197 downstreamGL4bc.
glOrtho(arg0,arg1,arg2,arg3,arg4,arg5);
17198 final int err = checkGLError();
17200 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s, <double> %s, <double> %s)",
17201 "glOrtho", arg0, arg1, arg2, arg3, arg4, arg5);
17205 public void glOrthof(
float arg0,
float arg1,
float arg2,
float arg3,
float arg4,
float arg5)
17208 downstreamGL4bc.
glOrthof(arg0,arg1,arg2,arg3,arg4,arg5);
17209 final int err = checkGLError();
17211 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
17212 "glOrthof", arg0, arg1, arg2, arg3, arg4, arg5);
17220 final int err = checkGLError();
17222 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
17223 "glPNTrianglesfATI", arg0, arg1);
17231 final int err = checkGLError();
17233 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17234 "glPNTrianglesiATI", arg0, arg1);
17242 final int err = checkGLError();
17244 writeGLError(err,
"%s(<float> %s)",
17245 "glPassThrough", arg0);
17253 final int err = checkGLError();
17255 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
17256 "glPatchParameterfv", arg0, arg2);
17264 final int err = checkGLError();
17266 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
17267 "glPatchParameterfv", arg0, arg1);
17275 final int err = checkGLError();
17277 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17278 "glPatchParameteri", arg0, arg1);
17286 final int err = checkGLError();
17288 writeGLError(err,
"%s()",
17289 "glPauseTransformFeedback");
17297 final int err = checkGLError();
17299 writeGLError(err,
"%s()",
17300 "glPauseTransformFeedbackNV");
17308 final int err = checkGLError();
17310 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
17311 "glPixelDataRangeNV", arg0, arg1, arg2);
17319 final int err = checkGLError();
17321 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
17322 "glPixelMapfv", arg0, arg1, arg2);
17330 final int err = checkGLError();
17332 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17333 "glPixelMapfv", arg0, arg1, arg2);
17341 final int err = checkGLError();
17343 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17344 "glPixelMapfv", arg0, arg1, arg3);
17352 final int err = checkGLError();
17354 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17355 "glPixelMapuiv", arg0, arg1, arg3);
17363 final int err = checkGLError();
17365 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
17366 "glPixelMapuiv", arg0, arg1, arg2);
17374 final int err = checkGLError();
17376 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17377 "glPixelMapuiv", arg0, arg1, arg2);
17385 final int err = checkGLError();
17387 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
17388 "glPixelMapusv", arg0, arg1, arg3);
17396 final int err = checkGLError();
17398 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
17399 "glPixelMapusv", arg0, arg1, arg2);
17407 final int err = checkGLError();
17409 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
17410 "glPixelMapusv", arg0, arg1, arg2);
17418 final int err = checkGLError();
17420 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
17421 "glPixelStoref", arg0, arg1);
17429 final int err = checkGLError();
17431 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17432 "glPixelStorei", arg0, arg1);
17440 final int err = checkGLError();
17442 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
17443 "glPixelTransferf", arg0, arg1);
17451 final int err = checkGLError();
17453 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17454 "glPixelTransferi", arg0, arg1);
17462 final int err = checkGLError();
17464 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
17465 "glPixelTransformParameterfEXT", arg0, arg1, arg2);
17473 final int err = checkGLError();
17475 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17476 "glPixelTransformParameterfvEXT", arg0, arg1, arg2);
17484 final int err = checkGLError();
17486 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17487 "glPixelTransformParameterfvEXT", arg0, arg1, arg3);
17495 final int err = checkGLError();
17497 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
17498 "glPixelTransformParameteriEXT", arg0, arg1, arg2);
17506 final int err = checkGLError();
17508 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17509 "glPixelTransformParameterivEXT", arg0, arg1, arg3);
17517 final int err = checkGLError();
17519 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17520 "glPixelTransformParameterivEXT", arg0, arg1, arg2);
17528 final int err = checkGLError();
17530 writeGLError(err,
"%s(<float> %s, <float> %s)",
17531 "glPixelZoom", arg0, arg1);
17539 final int err = checkGLError();
17541 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
17542 "glPointParameterf", arg0, arg1);
17550 final int err = checkGLError();
17552 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
17553 "glPointParameterfv", arg0, arg1);
17561 final int err = checkGLError();
17563 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
17564 "glPointParameterfv", arg0, arg2);
17572 final int err = checkGLError();
17574 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17575 "glPointParameteri", arg0, arg1);
17583 final int err = checkGLError();
17585 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
17586 "glPointParameteriv", arg0, arg1);
17594 final int err = checkGLError();
17596 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
17597 "glPointParameteriv", arg0, arg2);
17605 final int err = checkGLError();
17607 writeGLError(err,
"%s(<float> %s)",
17608 "glPointSize", arg0);
17616 final int err = checkGLError();
17618 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
17619 "glPolygonMode", arg0, arg1);
17627 final int err = checkGLError();
17629 writeGLError(err,
"%s(<float> %s, <float> %s)",
17630 "glPolygonOffset", arg0, arg1);
17638 final int err = checkGLError();
17640 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
17641 "glPolygonOffsetClampEXT", arg0, arg1, arg2);
17649 final int err = checkGLError();
17651 writeGLError(err,
"%s(<long> %s)",
17652 "glPolygonStipple", arg0);
17660 final int err = checkGLError();
17662 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
17663 "glPolygonStipple", arg0);
17671 final int err = checkGLError();
17673 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
17674 "glPolygonStipple", arg1);
17682 final int err = checkGLError();
17684 writeGLError(err,
"%s()",
17693 final int err = checkGLError();
17695 writeGLError(err,
"%s()",
17696 "glPopClientAttrib");
17704 final int err = checkGLError();
17706 writeGLError(err,
"%s()",
17707 "glPopDebugGroup");
17715 final int err = checkGLError();
17717 writeGLError(err,
"%s()",
17726 final int err = checkGLError();
17728 writeGLError(err,
"%s()",
17737 final int err = checkGLError();
17739 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s, <float> %s)",
17740 "glPrimitiveBoundingBox", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
17748 final int err = checkGLError();
17750 writeGLError(err,
"%s(<int> 0x%X)",
17751 "glPrimitiveRestartIndex", arg0);
17759 final int err = checkGLError();
17761 writeGLError(err,
"%s(<int> 0x%X)",
17762 "glPrimitiveRestartIndexNV", arg0);
17770 final int err = checkGLError();
17772 writeGLError(err,
"%s()",
17773 "glPrimitiveRestartNV");
17781 final int err = checkGLError();
17783 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[F>, <int> 0x%X)",
17784 "glPrioritizeTextures", arg0, arg2, arg4);
17792 final int err = checkGLError();
17794 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.FloatBuffer> %s)",
17795 "glPrioritizeTextures", arg0, arg1, arg2);
17803 final int err = checkGLError();
17805 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
17806 "glProgramBinary", arg0, arg1, arg2, arg3);
17814 final int err = checkGLError();
17816 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17817 "glProgramBufferParametersIivNV", arg0, arg1, arg2, arg3, arg4);
17825 final int err = checkGLError();
17827 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17828 "glProgramBufferParametersIivNV", arg0, arg1, arg2, arg3, arg5);
17836 final int err = checkGLError();
17838 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17839 "glProgramBufferParametersIuivNV", arg0, arg1, arg2, arg3, arg5);
17847 final int err = checkGLError();
17849 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17850 "glProgramBufferParametersIuivNV", arg0, arg1, arg2, arg3, arg4);
17858 final int err = checkGLError();
17860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17861 "glProgramBufferParametersfvNV", arg0, arg1, arg2, arg3, arg5);
17869 final int err = checkGLError();
17871 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17872 "glProgramBufferParametersfvNV", arg0, arg1, arg2, arg3, arg4);
17880 final int err = checkGLError();
17882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
17883 "glProgramEnvParameter4dARB", arg0, arg1, arg2, arg3, arg4, arg5);
17891 final int err = checkGLError();
17893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
17894 "glProgramEnvParameter4dvARB", arg0, arg1, arg2);
17902 final int err = checkGLError();
17904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
17905 "glProgramEnvParameter4dvARB", arg0, arg1, arg3);
17913 final int err = checkGLError();
17915 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
17916 "glProgramEnvParameter4fARB", arg0, arg1, arg2, arg3, arg4, arg5);
17924 final int err = checkGLError();
17926 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
17927 "glProgramEnvParameter4fvARB", arg0, arg1, arg2);
17935 final int err = checkGLError();
17937 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
17938 "glProgramEnvParameter4fvARB", arg0, arg1, arg3);
17946 final int err = checkGLError();
17948 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17949 "glProgramEnvParameterI4iNV", arg0, arg1, arg2, arg3, arg4, arg5);
17957 final int err = checkGLError();
17959 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
17960 "glProgramEnvParameterI4ivNV", arg0, arg1, arg3);
17968 final int err = checkGLError();
17970 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17971 "glProgramEnvParameterI4ivNV", arg0, arg1, arg2);
17979 final int err = checkGLError();
17981 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
17982 "glProgramEnvParameterI4uiNV", arg0, arg1, arg2, arg3, arg4, arg5);
17990 final int err = checkGLError();
17992 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
17993 "glProgramEnvParameterI4uivNV", arg0, arg1, arg2);
18001 final int err = checkGLError();
18003 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18004 "glProgramEnvParameterI4uivNV", arg0, arg1, arg3);
18012 final int err = checkGLError();
18014 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18015 "glProgramEnvParameters4fvEXT", arg0, arg1, arg2, arg4);
18023 final int err = checkGLError();
18025 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18026 "glProgramEnvParameters4fvEXT", arg0, arg1, arg2, arg3);
18034 final int err = checkGLError();
18036 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18037 "glProgramEnvParametersI4ivNV", arg0, arg1, arg2, arg4);
18045 final int err = checkGLError();
18047 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18048 "glProgramEnvParametersI4ivNV", arg0, arg1, arg2, arg3);
18056 final int err = checkGLError();
18058 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18059 "glProgramEnvParametersI4uivNV", arg0, arg1, arg2, arg4);
18067 final int err = checkGLError();
18069 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18070 "glProgramEnvParametersI4uivNV", arg0, arg1, arg2, arg3);
18078 final int err = checkGLError();
18080 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
18081 "glProgramLocalParameter4dARB", arg0, arg1, arg2, arg3, arg4, arg5);
18089 final int err = checkGLError();
18091 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18092 "glProgramLocalParameter4dvARB", arg0, arg1, arg3);
18100 final int err = checkGLError();
18102 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18103 "glProgramLocalParameter4dvARB", arg0, arg1, arg2);
18111 final int err = checkGLError();
18113 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
18114 "glProgramLocalParameter4fARB", arg0, arg1, arg2, arg3, arg4, arg5);
18122 final int err = checkGLError();
18124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18125 "glProgramLocalParameter4fvARB", arg0, arg1, arg2);
18133 final int err = checkGLError();
18135 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18136 "glProgramLocalParameter4fvARB", arg0, arg1, arg3);
18144 final int err = checkGLError();
18146 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18147 "glProgramLocalParameterI4iNV", arg0, arg1, arg2, arg3, arg4, arg5);
18155 final int err = checkGLError();
18157 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18158 "glProgramLocalParameterI4ivNV", arg0, arg1, arg2);
18166 final int err = checkGLError();
18168 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18169 "glProgramLocalParameterI4ivNV", arg0, arg1, arg3);
18177 final int err = checkGLError();
18179 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18180 "glProgramLocalParameterI4uiNV", arg0, arg1, arg2, arg3, arg4, arg5);
18188 final int err = checkGLError();
18190 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18191 "glProgramLocalParameterI4uivNV", arg0, arg1, arg2);
18199 final int err = checkGLError();
18201 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18202 "glProgramLocalParameterI4uivNV", arg0, arg1, arg3);
18210 final int err = checkGLError();
18212 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18213 "glProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg3);
18221 final int err = checkGLError();
18223 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18224 "glProgramLocalParameters4fvEXT", arg0, arg1, arg2, arg4);
18232 final int err = checkGLError();
18234 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18235 "glProgramLocalParametersI4ivNV", arg0, arg1, arg2, arg3);
18243 final int err = checkGLError();
18245 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18246 "glProgramLocalParametersI4ivNV", arg0, arg1, arg2, arg4);
18254 final int err = checkGLError();
18256 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18257 "glProgramLocalParametersI4uivNV", arg0, arg1, arg2, arg3);
18265 final int err = checkGLError();
18267 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18268 "glProgramLocalParametersI4uivNV", arg0, arg1, arg2, arg4);
18276 final int err = checkGLError();
18278 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18279 "glProgramParameteri", arg0, arg1, arg2);
18287 final int err = checkGLError();
18289 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18290 "glProgramParameteriARB", arg0, arg1, arg2);
18298 final int err = checkGLError();
18300 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.lang.String> %s)",
18301 "glProgramStringARB", arg0, arg1, arg2, arg3);
18309 final int err = checkGLError();
18311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18312 "glProgramSubroutineParametersuivNV", arg0, arg1, arg3);
18320 final int err = checkGLError();
18322 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18323 "glProgramSubroutineParametersuivNV", arg0, arg1, arg2);
18331 final int err = checkGLError();
18333 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
18334 "glProgramUniform1d", arg0, arg1, arg2);
18342 final int err = checkGLError();
18344 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
18345 "glProgramUniform1dEXT", arg0, arg1, arg2);
18353 final int err = checkGLError();
18355 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18356 "glProgramUniform1dv", arg0, arg1, arg2, arg3);
18364 final int err = checkGLError();
18366 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18367 "glProgramUniform1dv", arg0, arg1, arg2, arg4);
18375 final int err = checkGLError();
18377 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18378 "glProgramUniform1dvEXT", arg0, arg1, arg2, arg3);
18386 final int err = checkGLError();
18388 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18389 "glProgramUniform1dvEXT", arg0, arg1, arg2, arg4);
18397 final int err = checkGLError();
18399 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
18400 "glProgramUniform1f", arg0, arg1, arg2);
18408 final int err = checkGLError();
18410 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18411 "glProgramUniform1fv", arg0, arg1, arg2, arg4);
18419 final int err = checkGLError();
18421 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18422 "glProgramUniform1fv", arg0, arg1, arg2, arg3);
18430 final int err = checkGLError();
18432 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18433 "glProgramUniform1i", arg0, arg1, arg2);
18441 final int err = checkGLError();
18443 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18444 "glProgramUniform1i64ARB", arg0, arg1, arg2);
18452 final int err = checkGLError();
18454 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18455 "glProgramUniform1i64NV", arg0, arg1, arg2);
18463 final int err = checkGLError();
18465 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18466 "glProgramUniform1i64vARB", arg0, arg1, arg2, arg3);
18474 final int err = checkGLError();
18476 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18477 "glProgramUniform1i64vARB", arg0, arg1, arg2, arg4);
18485 final int err = checkGLError();
18487 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18488 "glProgramUniform1i64vNV", arg0, arg1, arg2, arg3);
18496 final int err = checkGLError();
18498 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18499 "glProgramUniform1i64vNV", arg0, arg1, arg2, arg4);
18507 final int err = checkGLError();
18509 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18510 "glProgramUniform1iv", arg0, arg1, arg2, arg3);
18518 final int err = checkGLError();
18520 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18521 "glProgramUniform1iv", arg0, arg1, arg2, arg4);
18529 final int err = checkGLError();
18531 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
18532 "glProgramUniform1ui", arg0, arg1, arg2);
18540 final int err = checkGLError();
18542 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18543 "glProgramUniform1ui64ARB", arg0, arg1, arg2);
18551 final int err = checkGLError();
18553 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
18554 "glProgramUniform1ui64NV", arg0, arg1, arg2);
18562 final int err = checkGLError();
18564 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18565 "glProgramUniform1ui64vARB", arg0, arg1, arg2, arg4);
18573 final int err = checkGLError();
18575 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18576 "glProgramUniform1ui64vARB", arg0, arg1, arg2, arg3);
18584 final int err = checkGLError();
18586 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18587 "glProgramUniform1ui64vNV", arg0, arg1, arg2, arg4);
18595 final int err = checkGLError();
18597 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18598 "glProgramUniform1ui64vNV", arg0, arg1, arg2, arg3);
18606 final int err = checkGLError();
18608 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18609 "glProgramUniform1uiv", arg0, arg1, arg2, arg3);
18617 final int err = checkGLError();
18619 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18620 "glProgramUniform1uiv", arg0, arg1, arg2, arg4);
18628 final int err = checkGLError();
18630 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s)",
18631 "glProgramUniform2d", arg0, arg1, arg2, arg3);
18639 final int err = checkGLError();
18641 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s)",
18642 "glProgramUniform2dEXT", arg0, arg1, arg2, arg3);
18650 final int err = checkGLError();
18652 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18653 "glProgramUniform2dv", arg0, arg1, arg2, arg4);
18661 final int err = checkGLError();
18663 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18664 "glProgramUniform2dv", arg0, arg1, arg2, arg3);
18672 final int err = checkGLError();
18674 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18675 "glProgramUniform2dvEXT", arg0, arg1, arg2, arg3);
18683 final int err = checkGLError();
18685 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18686 "glProgramUniform2dvEXT", arg0, arg1, arg2, arg4);
18694 final int err = checkGLError();
18696 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s)",
18697 "glProgramUniform2f", arg0, arg1, arg2, arg3);
18705 final int err = checkGLError();
18707 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
18708 "glProgramUniform2fv", arg0, arg1, arg2, arg4);
18716 final int err = checkGLError();
18718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
18719 "glProgramUniform2fv", arg0, arg1, arg2, arg3);
18727 final int err = checkGLError();
18729 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18730 "glProgramUniform2i", arg0, arg1, arg2, arg3);
18738 final int err = checkGLError();
18740 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
18741 "glProgramUniform2i64ARB", arg0, arg1, arg2, arg3);
18749 final int err = checkGLError();
18751 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
18752 "glProgramUniform2i64NV", arg0, arg1, arg2, arg3);
18760 final int err = checkGLError();
18762 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18763 "glProgramUniform2i64vARB", arg0, arg1, arg2, arg4);
18771 final int err = checkGLError();
18773 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18774 "glProgramUniform2i64vARB", arg0, arg1, arg2, arg3);
18782 final int err = checkGLError();
18784 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18785 "glProgramUniform2i64vNV", arg0, arg1, arg2, arg3);
18793 final int err = checkGLError();
18795 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18796 "glProgramUniform2i64vNV", arg0, arg1, arg2, arg4);
18804 final int err = checkGLError();
18806 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18807 "glProgramUniform2iv", arg0, arg1, arg2, arg4);
18815 final int err = checkGLError();
18817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18818 "glProgramUniform2iv", arg0, arg1, arg2, arg3);
18826 final int err = checkGLError();
18828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
18829 "glProgramUniform2ui", arg0, arg1, arg2, arg3);
18837 final int err = checkGLError();
18839 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
18840 "glProgramUniform2ui64ARB", arg0, arg1, arg2, arg3);
18848 final int err = checkGLError();
18850 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
18851 "glProgramUniform2ui64NV", arg0, arg1, arg2, arg3);
18859 final int err = checkGLError();
18861 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18862 "glProgramUniform2ui64vARB", arg0, arg1, arg2, arg4);
18870 final int err = checkGLError();
18872 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18873 "glProgramUniform2ui64vARB", arg0, arg1, arg2, arg3);
18881 final int err = checkGLError();
18883 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
18884 "glProgramUniform2ui64vNV", arg0, arg1, arg2, arg3);
18892 final int err = checkGLError();
18894 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
18895 "glProgramUniform2ui64vNV", arg0, arg1, arg2, arg4);
18903 final int err = checkGLError();
18905 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
18906 "glProgramUniform2uiv", arg0, arg1, arg2, arg4);
18914 final int err = checkGLError();
18916 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
18917 "glProgramUniform2uiv", arg0, arg1, arg2, arg3);
18925 final int err = checkGLError();
18927 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s)",
18928 "glProgramUniform3d", arg0, arg1, arg2, arg3, arg4);
18936 final int err = checkGLError();
18938 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s)",
18939 "glProgramUniform3dEXT", arg0, arg1, arg2, arg3, arg4);
18947 final int err = checkGLError();
18949 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18950 "glProgramUniform3dv", arg0, arg1, arg2, arg4);
18958 final int err = checkGLError();
18960 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18961 "glProgramUniform3dv", arg0, arg1, arg2, arg3);
18969 final int err = checkGLError();
18971 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
18972 "glProgramUniform3dvEXT", arg0, arg1, arg2, arg4);
18980 final int err = checkGLError();
18982 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
18983 "glProgramUniform3dvEXT", arg0, arg1, arg2, arg3);
18991 final int err = checkGLError();
18993 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s)",
18994 "glProgramUniform3f", arg0, arg1, arg2, arg3, arg4);
19002 final int err = checkGLError();
19004 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19005 "glProgramUniform3fv", arg0, arg1, arg2, arg4);
19013 final int err = checkGLError();
19015 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19016 "glProgramUniform3fv", arg0, arg1, arg2, arg3);
19024 final int err = checkGLError();
19026 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19027 "glProgramUniform3i", arg0, arg1, arg2, arg3, arg4);
19035 final int err = checkGLError();
19037 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
19038 "glProgramUniform3i64ARB", arg0, arg1, arg2, arg3, arg4);
19046 final int err = checkGLError();
19048 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
19049 "glProgramUniform3i64NV", arg0, arg1, arg2, arg3, arg4);
19057 final int err = checkGLError();
19059 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19060 "glProgramUniform3i64vARB", arg0, arg1, arg2, arg4);
19068 final int err = checkGLError();
19070 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19071 "glProgramUniform3i64vARB", arg0, arg1, arg2, arg3);
19079 final int err = checkGLError();
19081 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19082 "glProgramUniform3i64vNV", arg0, arg1, arg2, arg4);
19090 final int err = checkGLError();
19092 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19093 "glProgramUniform3i64vNV", arg0, arg1, arg2, arg3);
19101 final int err = checkGLError();
19103 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19104 "glProgramUniform3iv", arg0, arg1, arg2, arg3);
19112 final int err = checkGLError();
19114 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19115 "glProgramUniform3iv", arg0, arg1, arg2, arg4);
19123 final int err = checkGLError();
19125 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19126 "glProgramUniform3ui", arg0, arg1, arg2, arg3, arg4);
19134 final int err = checkGLError();
19136 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
19137 "glProgramUniform3ui64ARB", arg0, arg1, arg2, arg3, arg4);
19145 final int err = checkGLError();
19147 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s)",
19148 "glProgramUniform3ui64NV", arg0, arg1, arg2, arg3, arg4);
19156 final int err = checkGLError();
19158 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19159 "glProgramUniform3ui64vARB", arg0, arg1, arg2, arg3);
19167 final int err = checkGLError();
19169 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19170 "glProgramUniform3ui64vARB", arg0, arg1, arg2, arg4);
19178 final int err = checkGLError();
19180 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19181 "glProgramUniform3ui64vNV", arg0, arg1, arg2, arg4);
19189 final int err = checkGLError();
19191 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19192 "glProgramUniform3ui64vNV", arg0, arg1, arg2, arg3);
19200 final int err = checkGLError();
19202 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19203 "glProgramUniform3uiv", arg0, arg1, arg2, arg3);
19211 final int err = checkGLError();
19213 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19214 "glProgramUniform3uiv", arg0, arg1, arg2, arg4);
19222 final int err = checkGLError();
19224 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
19225 "glProgramUniform4d", arg0, arg1, arg2, arg3, arg4, arg5);
19233 final int err = checkGLError();
19235 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
19236 "glProgramUniform4dEXT", arg0, arg1, arg2, arg3, arg4, arg5);
19244 final int err = checkGLError();
19246 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19247 "glProgramUniform4dv", arg0, arg1, arg2, arg3);
19255 final int err = checkGLError();
19257 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19258 "glProgramUniform4dv", arg0, arg1, arg2, arg4);
19266 final int err = checkGLError();
19268 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
19269 "glProgramUniform4dvEXT", arg0, arg1, arg2, arg3);
19277 final int err = checkGLError();
19279 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
19280 "glProgramUniform4dvEXT", arg0, arg1, arg2, arg4);
19288 final int err = checkGLError();
19290 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
19291 "glProgramUniform4f", arg0, arg1, arg2, arg3, arg4, arg5);
19299 final int err = checkGLError();
19301 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
19302 "glProgramUniform4fv", arg0, arg1, arg2, arg4);
19310 final int err = checkGLError();
19312 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
19313 "glProgramUniform4fv", arg0, arg1, arg2, arg3);
19321 final int err = checkGLError();
19323 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19324 "glProgramUniform4i", arg0, arg1, arg2, arg3, arg4, arg5);
19332 final int err = checkGLError();
19334 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
19335 "glProgramUniform4i64ARB", arg0, arg1, arg2, arg3, arg4, arg5);
19343 final int err = checkGLError();
19345 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
19346 "glProgramUniform4i64NV", arg0, arg1, arg2, arg3, arg4, arg5);
19354 final int err = checkGLError();
19356 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19357 "glProgramUniform4i64vARB", arg0, arg1, arg2, arg3);
19365 final int err = checkGLError();
19367 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19368 "glProgramUniform4i64vARB", arg0, arg1, arg2, arg4);
19376 final int err = checkGLError();
19378 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19379 "glProgramUniform4i64vNV", arg0, arg1, arg2, arg3);
19387 final int err = checkGLError();
19389 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19390 "glProgramUniform4i64vNV", arg0, arg1, arg2, arg4);
19398 final int err = checkGLError();
19400 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19401 "glProgramUniform4iv", arg0, arg1, arg2, arg4);
19409 final int err = checkGLError();
19411 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19412 "glProgramUniform4iv", arg0, arg1, arg2, arg3);
19420 final int err = checkGLError();
19422 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
19423 "glProgramUniform4ui", arg0, arg1, arg2, arg3, arg4, arg5);
19431 final int err = checkGLError();
19433 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
19434 "glProgramUniform4ui64ARB", arg0, arg1, arg2, arg3, arg4, arg5);
19442 final int err = checkGLError();
19444 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
19445 "glProgramUniform4ui64NV", arg0, arg1, arg2, arg3, arg4, arg5);
19453 final int err = checkGLError();
19455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19456 "glProgramUniform4ui64vARB", arg0, arg1, arg2, arg3);
19464 final int err = checkGLError();
19466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19467 "glProgramUniform4ui64vARB", arg0, arg1, arg2, arg4);
19475 final int err = checkGLError();
19477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19478 "glProgramUniform4ui64vNV", arg0, arg1, arg2, arg4);
19486 final int err = checkGLError();
19488 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19489 "glProgramUniform4ui64vNV", arg0, arg1, arg2, arg3);
19497 final int err = checkGLError();
19499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
19500 "glProgramUniform4uiv", arg0, arg1, arg2, arg3);
19508 final int err = checkGLError();
19510 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
19511 "glProgramUniform4uiv", arg0, arg1, arg2, arg4);
19519 final int err = checkGLError();
19521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
19522 "glProgramUniformHandleui64ARB", arg0, arg1, arg2);
19530 final int err = checkGLError();
19532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
19533 "glProgramUniformHandleui64vARB", arg0, arg1, arg2, arg4);
19541 final int err = checkGLError();
19543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
19544 "glProgramUniformHandleui64vARB", arg0, arg1, arg2, arg3);
19552 final int err = checkGLError();
19554 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19555 "glProgramUniformMatrix2dv", arg0, arg1, arg2, arg3, arg5);
19563 final int err = checkGLError();
19565 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19566 "glProgramUniformMatrix2dv", arg0, arg1, arg2, arg3, arg4);
19574 final int err = checkGLError();
19576 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19577 "glProgramUniformMatrix2dvEXT", arg0, arg1, arg2, arg3, arg5);
19585 final int err = checkGLError();
19587 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19588 "glProgramUniformMatrix2dvEXT", arg0, arg1, arg2, arg3, arg4);
19596 final int err = checkGLError();
19598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19599 "glProgramUniformMatrix2fv", arg0, arg1, arg2, arg3, arg4);
19607 final int err = checkGLError();
19609 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19610 "glProgramUniformMatrix2fv", arg0, arg1, arg2, arg3, arg5);
19618 final int err = checkGLError();
19620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19621 "glProgramUniformMatrix2x3dv", arg0, arg1, arg2, arg3, arg4);
19629 final int err = checkGLError();
19631 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19632 "glProgramUniformMatrix2x3dv", arg0, arg1, arg2, arg3, arg5);
19640 final int err = checkGLError();
19642 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19643 "glProgramUniformMatrix2x3dvEXT", arg0, arg1, arg2, arg3, arg5);
19651 final int err = checkGLError();
19653 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19654 "glProgramUniformMatrix2x3dvEXT", arg0, arg1, arg2, arg3, arg4);
19662 final int err = checkGLError();
19664 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19665 "glProgramUniformMatrix2x3fv", arg0, arg1, arg2, arg3, arg4);
19673 final int err = checkGLError();
19675 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19676 "glProgramUniformMatrix2x3fv", arg0, arg1, arg2, arg3, arg5);
19684 final int err = checkGLError();
19686 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19687 "glProgramUniformMatrix2x4dv", arg0, arg1, arg2, arg3, arg5);
19695 final int err = checkGLError();
19697 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19698 "glProgramUniformMatrix2x4dv", arg0, arg1, arg2, arg3, arg4);
19706 final int err = checkGLError();
19708 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19709 "glProgramUniformMatrix2x4dvEXT", arg0, arg1, arg2, arg3, arg5);
19717 final int err = checkGLError();
19719 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19720 "glProgramUniformMatrix2x4dvEXT", arg0, arg1, arg2, arg3, arg4);
19728 final int err = checkGLError();
19730 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19731 "glProgramUniformMatrix2x4fv", arg0, arg1, arg2, arg3, arg4);
19739 final int err = checkGLError();
19741 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19742 "glProgramUniformMatrix2x4fv", arg0, arg1, arg2, arg3, arg5);
19750 final int err = checkGLError();
19752 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19753 "glProgramUniformMatrix3dv", arg0, arg1, arg2, arg3, arg4);
19761 final int err = checkGLError();
19763 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19764 "glProgramUniformMatrix3dv", arg0, arg1, arg2, arg3, arg5);
19772 final int err = checkGLError();
19774 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19775 "glProgramUniformMatrix3dvEXT", arg0, arg1, arg2, arg3, arg5);
19783 final int err = checkGLError();
19785 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19786 "glProgramUniformMatrix3dvEXT", arg0, arg1, arg2, arg3, arg4);
19794 final int err = checkGLError();
19796 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19797 "glProgramUniformMatrix3fv", arg0, arg1, arg2, arg3, arg4);
19805 final int err = checkGLError();
19807 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19808 "glProgramUniformMatrix3fv", arg0, arg1, arg2, arg3, arg5);
19816 final int err = checkGLError();
19818 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19819 "glProgramUniformMatrix3x2dv", arg0, arg1, arg2, arg3, arg5);
19827 final int err = checkGLError();
19829 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19830 "glProgramUniformMatrix3x2dv", arg0, arg1, arg2, arg3, arg4);
19838 final int err = checkGLError();
19840 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19841 "glProgramUniformMatrix3x2dvEXT", arg0, arg1, arg2, arg3, arg4);
19849 final int err = checkGLError();
19851 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19852 "glProgramUniformMatrix3x2dvEXT", arg0, arg1, arg2, arg3, arg5);
19860 final int err = checkGLError();
19862 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19863 "glProgramUniformMatrix3x2fv", arg0, arg1, arg2, arg3, arg4);
19871 final int err = checkGLError();
19873 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19874 "glProgramUniformMatrix3x2fv", arg0, arg1, arg2, arg3, arg5);
19882 final int err = checkGLError();
19884 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19885 "glProgramUniformMatrix3x4dv", arg0, arg1, arg2, arg3, arg4);
19893 final int err = checkGLError();
19895 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19896 "glProgramUniformMatrix3x4dv", arg0, arg1, arg2, arg3, arg5);
19904 final int err = checkGLError();
19906 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19907 "glProgramUniformMatrix3x4dvEXT", arg0, arg1, arg2, arg3, arg5);
19915 final int err = checkGLError();
19917 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19918 "glProgramUniformMatrix3x4dvEXT", arg0, arg1, arg2, arg3, arg4);
19926 final int err = checkGLError();
19928 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19929 "glProgramUniformMatrix3x4fv", arg0, arg1, arg2, arg3, arg4);
19937 final int err = checkGLError();
19939 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
19940 "glProgramUniformMatrix3x4fv", arg0, arg1, arg2, arg3, arg5);
19948 final int err = checkGLError();
19950 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19951 "glProgramUniformMatrix4dv", arg0, arg1, arg2, arg3, arg4);
19959 final int err = checkGLError();
19961 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19962 "glProgramUniformMatrix4dv", arg0, arg1, arg2, arg3, arg5);
19970 final int err = checkGLError();
19972 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
19973 "glProgramUniformMatrix4dvEXT", arg0, arg1, arg2, arg3, arg4);
19981 final int err = checkGLError();
19983 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
19984 "glProgramUniformMatrix4dvEXT", arg0, arg1, arg2, arg3, arg5);
19992 final int err = checkGLError();
19994 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
19995 "glProgramUniformMatrix4fv", arg0, arg1, arg2, arg3, arg4);
20003 final int err = checkGLError();
20005 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20006 "glProgramUniformMatrix4fv", arg0, arg1, arg2, arg3, arg5);
20014 final int err = checkGLError();
20016 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20017 "glProgramUniformMatrix4x2dv", arg0, arg1, arg2, arg3, arg4);
20025 final int err = checkGLError();
20027 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20028 "glProgramUniformMatrix4x2dv", arg0, arg1, arg2, arg3, arg5);
20036 final int err = checkGLError();
20038 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20039 "glProgramUniformMatrix4x2dvEXT", arg0, arg1, arg2, arg3, arg5);
20047 final int err = checkGLError();
20049 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20050 "glProgramUniformMatrix4x2dvEXT", arg0, arg1, arg2, arg3, arg4);
20058 final int err = checkGLError();
20060 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20061 "glProgramUniformMatrix4x2fv", arg0, arg1, arg2, arg3, arg4);
20069 final int err = checkGLError();
20071 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20072 "glProgramUniformMatrix4x2fv", arg0, arg1, arg2, arg3, arg5);
20080 final int err = checkGLError();
20082 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20083 "glProgramUniformMatrix4x3dv", arg0, arg1, arg2, arg3, arg4);
20091 final int err = checkGLError();
20093 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20094 "glProgramUniformMatrix4x3dv", arg0, arg1, arg2, arg3, arg5);
20102 final int err = checkGLError();
20104 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
20105 "glProgramUniformMatrix4x3dvEXT", arg0, arg1, arg2, arg3, arg4);
20113 final int err = checkGLError();
20115 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
20116 "glProgramUniformMatrix4x3dvEXT", arg0, arg1, arg2, arg3, arg5);
20124 final int err = checkGLError();
20126 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
20127 "glProgramUniformMatrix4x3fv", arg0, arg1, arg2, arg3, arg5);
20135 final int err = checkGLError();
20137 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
20138 "glProgramUniformMatrix4x3fv", arg0, arg1, arg2, arg3, arg4);
20146 final int err = checkGLError();
20148 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <long> %s)",
20149 "glProgramUniformui64NV", arg0, arg1, arg2);
20157 final int err = checkGLError();
20159 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
20160 "glProgramUniformui64vNV", arg0, arg1, arg2, arg4);
20168 final int err = checkGLError();
20170 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
20171 "glProgramUniformui64vNV", arg0, arg1, arg2, arg3);
20179 final int err = checkGLError();
20181 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
20182 "glProgramVertexLimitNV", arg0, arg1);
20190 final int err = checkGLError();
20192 writeGLError(err,
"%s(<int> 0x%X)",
20193 "glProvokingVertex", arg0);
20201 final int err = checkGLError();
20203 writeGLError(err,
"%s(<int> 0x%X)",
20204 "glProvokingVertexEXT", arg0);
20212 final int err = checkGLError();
20214 writeGLError(err,
"%s(<int> 0x%X)",
20215 "glPushAttrib", arg0);
20223 final int err = checkGLError();
20225 writeGLError(err,
"%s(<int> 0x%X)",
20226 "glPushClientAttrib", arg0);
20234 final int err = checkGLError();
20236 writeGLError(err,
"%s(<int> 0x%X)",
20237 "glPushClientAttribDefaultEXT", arg0);
20245 final int err = checkGLError();
20247 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.ByteBuffer> %s)",
20248 "glPushDebugGroup", arg0, arg1, arg2, arg3);
20256 final int err = checkGLError();
20258 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[B>, <int> 0x%X)",
20259 "glPushDebugGroup", arg0, arg1, arg2, arg4);
20267 final int err = checkGLError();
20269 writeGLError(err,
"%s()",
20278 final int err = checkGLError();
20280 writeGLError(err,
"%s(<int> 0x%X)",
20281 "glPushName", arg0);
20289 final int err = checkGLError();
20291 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
20292 "glQueryCounter", arg0, arg1);
20300 final int err = checkGLError();
20302 writeGLError(err,
"%s(<[I>, <int> 0x%X, <[I>, <int> 0x%X)",
20303 "glQueryMatrixxOES", arg1, arg3);
20312 final int err = checkGLError();
20314 writeGLError(err,
"%s(<java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
20315 "glQueryMatrixxOES", arg0, arg1);
20324 final int err = checkGLError();
20326 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20327 "glQueryObjectParameteruiAMD", arg0, arg1, arg2, arg3);
20335 final int err = checkGLError();
20337 writeGLError(err,
"%s(<double> %s, <double> %s)",
20338 "glRasterPos2d", arg0, arg1);
20346 final int err = checkGLError();
20348 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
20349 "glRasterPos2dv", arg1);
20357 final int err = checkGLError();
20359 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
20360 "glRasterPos2dv", arg0);
20368 final int err = checkGLError();
20370 writeGLError(err,
"%s(<float> %s, <float> %s)",
20371 "glRasterPos2f", arg0, arg1);
20379 final int err = checkGLError();
20381 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
20382 "glRasterPos2fv", arg1);
20390 final int err = checkGLError();
20392 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
20393 "glRasterPos2fv", arg0);
20401 final int err = checkGLError();
20403 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
20404 "glRasterPos2i", arg0, arg1);
20412 final int err = checkGLError();
20414 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
20415 "glRasterPos2iv", arg1);
20423 final int err = checkGLError();
20425 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
20426 "glRasterPos2iv", arg0);
20434 final int err = checkGLError();
20436 writeGLError(err,
"%s(<short> %s, <short> %s)",
20437 "glRasterPos2s", arg0, arg1);
20445 final int err = checkGLError();
20447 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
20448 "glRasterPos2sv", arg0);
20456 final int err = checkGLError();
20458 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
20459 "glRasterPos2sv", arg1);
20467 final int err = checkGLError();
20469 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
20470 "glRasterPos3d", arg0, arg1, arg2);
20478 final int err = checkGLError();
20480 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
20481 "glRasterPos3dv", arg1);
20489 final int err = checkGLError();
20491 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
20492 "glRasterPos3dv", arg0);
20500 final int err = checkGLError();
20502 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
20503 "glRasterPos3f", arg0, arg1, arg2);
20511 final int err = checkGLError();
20513 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
20514 "glRasterPos3fv", arg1);
20522 final int err = checkGLError();
20524 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
20525 "glRasterPos3fv", arg0);
20533 final int err = checkGLError();
20535 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
20536 "glRasterPos3i", arg0, arg1, arg2);
20544 final int err = checkGLError();
20546 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
20547 "glRasterPos3iv", arg0);
20555 final int err = checkGLError();
20557 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
20558 "glRasterPos3iv", arg1);
20566 final int err = checkGLError();
20568 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
20569 "glRasterPos3s", arg0, arg1, arg2);
20577 final int err = checkGLError();
20579 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
20580 "glRasterPos3sv", arg1);
20588 final int err = checkGLError();
20590 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
20591 "glRasterPos3sv", arg0);
20599 final int err = checkGLError();
20601 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
20602 "glRasterPos4d", arg0, arg1, arg2, arg3);
20610 final int err = checkGLError();
20612 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
20613 "glRasterPos4dv", arg0);
20621 final int err = checkGLError();
20623 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
20624 "glRasterPos4dv", arg1);
20632 final int err = checkGLError();
20634 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
20635 "glRasterPos4f", arg0, arg1, arg2, arg3);
20643 final int err = checkGLError();
20645 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
20646 "glRasterPos4fv", arg1);
20654 final int err = checkGLError();
20656 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
20657 "glRasterPos4fv", arg0);
20665 final int err = checkGLError();
20667 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20668 "glRasterPos4i", arg0, arg1, arg2, arg3);
20676 final int err = checkGLError();
20678 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
20679 "glRasterPos4iv", arg1);
20687 final int err = checkGLError();
20689 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
20690 "glRasterPos4iv", arg0);
20698 final int err = checkGLError();
20700 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
20701 "glRasterPos4s", arg0, arg1, arg2, arg3);
20709 final int err = checkGLError();
20711 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
20712 "glRasterPos4sv", arg0);
20720 final int err = checkGLError();
20722 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
20723 "glRasterPos4sv", arg1);
20731 final int err = checkGLError();
20733 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s)",
20734 "glRasterSamplesEXT", arg0, arg1);
20742 final int err = checkGLError();
20744 writeGLError(err,
"%s(<int> 0x%X)",
20745 "glReadBuffer", arg0);
20749 public void glReadPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6)
20752 downstreamGL4bc.
glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
20753 final int err = checkGLError();
20755 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
20756 "glReadPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
20760 public void glReadPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
long arg6)
20763 downstreamGL4bc.
glReadPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6);
20764 final int err = checkGLError();
20766 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
20767 "glReadPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
20771 public void glReadnPixels(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,java.nio.Buffer arg7)
20774 downstreamGL4bc.
glReadnPixels(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
20775 final int err = checkGLError();
20777 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
20778 "glReadnPixels", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
20782 public void glRectd(
double arg0,
double arg1,
double arg2,
double arg3)
20785 downstreamGL4bc.
glRectd(arg0,arg1,arg2,arg3);
20786 final int err = checkGLError();
20788 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
20789 "glRectd", arg0, arg1, arg2, arg3);
20793 public void glRectdv(
double[] arg0,
int arg1,
double[] arg2,
int arg3)
20796 downstreamGL4bc.
glRectdv(arg0,arg1,arg2,arg3);
20797 final int err = checkGLError();
20799 writeGLError(err,
"%s(<[D>, <int> 0x%X, <[D>, <int> 0x%X)",
20800 "glRectdv", arg1, arg3);
20804 public void glRectdv(java.nio.DoubleBuffer arg0,java.nio.DoubleBuffer arg1)
20807 downstreamGL4bc.
glRectdv(arg0,arg1);
20808 final int err = checkGLError();
20810 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s, <java.nio.DoubleBuffer> %s)",
20811 "glRectdv", arg0, arg1);
20815 public void glRectf(
float arg0,
float arg1,
float arg2,
float arg3)
20818 downstreamGL4bc.
glRectf(arg0,arg1,arg2,arg3);
20819 final int err = checkGLError();
20821 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
20822 "glRectf", arg0, arg1, arg2, arg3);
20826 public void glRectfv(
float[] arg0,
int arg1,
float[] arg2,
int arg3)
20829 downstreamGL4bc.
glRectfv(arg0,arg1,arg2,arg3);
20830 final int err = checkGLError();
20832 writeGLError(err,
"%s(<[F>, <int> 0x%X, <[F>, <int> 0x%X)",
20833 "glRectfv", arg1, arg3);
20837 public void glRectfv(java.nio.FloatBuffer arg0,java.nio.FloatBuffer arg1)
20840 downstreamGL4bc.
glRectfv(arg0,arg1);
20841 final int err = checkGLError();
20843 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s, <java.nio.FloatBuffer> %s)",
20844 "glRectfv", arg0, arg1);
20848 public void glRecti(
int arg0,
int arg1,
int arg2,
int arg3)
20851 downstreamGL4bc.
glRecti(arg0,arg1,arg2,arg3);
20852 final int err = checkGLError();
20854 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20855 "glRecti", arg0, arg1, arg2, arg3);
20859 public void glRectiv(
int[] arg0,
int arg1,
int[] arg2,
int arg3)
20862 downstreamGL4bc.
glRectiv(arg0,arg1,arg2,arg3);
20863 final int err = checkGLError();
20865 writeGLError(err,
"%s(<[I>, <int> 0x%X, <[I>, <int> 0x%X)",
20866 "glRectiv", arg1, arg3);
20870 public void glRectiv(java.nio.IntBuffer arg0,java.nio.IntBuffer arg1)
20873 downstreamGL4bc.
glRectiv(arg0,arg1);
20874 final int err = checkGLError();
20876 writeGLError(err,
"%s(<java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
20877 "glRectiv", arg0, arg1);
20881 public void glRects(
short arg0,
short arg1,
short arg2,
short arg3)
20884 downstreamGL4bc.
glRects(arg0,arg1,arg2,arg3);
20885 final int err = checkGLError();
20887 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
20888 "glRects", arg0, arg1, arg2, arg3);
20892 public void glRectsv(
short[] arg0,
int arg1,
short[] arg2,
int arg3)
20895 downstreamGL4bc.
glRectsv(arg0,arg1,arg2,arg3);
20896 final int err = checkGLError();
20898 writeGLError(err,
"%s(<[S>, <int> 0x%X, <[S>, <int> 0x%X)",
20899 "glRectsv", arg1, arg3);
20903 public void glRectsv(java.nio.ShortBuffer arg0,java.nio.ShortBuffer arg1)
20906 downstreamGL4bc.
glRectsv(arg0,arg1);
20907 final int err = checkGLError();
20909 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s, <java.nio.ShortBuffer> %s)",
20910 "glRectsv", arg0, arg1);
20918 final int err = checkGLError();
20920 writeGLError(err,
"%s()",
20921 "glReleaseShaderCompiler");
20929 final int err = checkGLError();
20931 writeGLError(err,
"%s(<int> 0x%X)",
20932 "glRenderMode", arg0);
20941 final int err = checkGLError();
20943 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20944 "glRenderbufferStorage", arg0, arg1, arg2, arg3);
20952 final int err = checkGLError();
20954 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20955 "glRenderbufferStorageMultisample", arg0, arg1, arg2, arg3, arg4);
20963 final int err = checkGLError();
20965 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
20966 "glRenderbufferStorageMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5);
20974 final int err = checkGLError();
20976 writeGLError(err,
"%s(<int> 0x%X)",
20977 "glResetHistogram", arg0);
20985 final int err = checkGLError();
20987 writeGLError(err,
"%s(<int> 0x%X)",
20988 "glResetMinmax", arg0);
20996 final int err = checkGLError();
20998 writeGLError(err,
"%s()",
20999 "glResolveDepthValuesNV");
21007 final int err = checkGLError();
21009 writeGLError(err,
"%s()",
21010 "glResumeTransformFeedback");
21018 final int err = checkGLError();
21020 writeGLError(err,
"%s()",
21021 "glResumeTransformFeedbackNV");
21025 public void glRotated(
double arg0,
double arg1,
double arg2,
double arg3)
21028 downstreamGL4bc.
glRotated(arg0,arg1,arg2,arg3);
21029 final int err = checkGLError();
21031 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
21032 "glRotated", arg0, arg1, arg2, arg3);
21036 public void glRotatef(
float arg0,
float arg1,
float arg2,
float arg3)
21039 downstreamGL4bc.
glRotatef(arg0,arg1,arg2,arg3);
21040 final int err = checkGLError();
21042 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
21043 "glRotatef", arg0, arg1, arg2, arg3);
21051 final int err = checkGLError();
21053 writeGLError(err,
"%s(<float> %s, <boolean> %s)",
21054 "glSampleCoverage", arg0, arg1);
21062 final int err = checkGLError();
21064 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21065 "glSampleMaskIndexedNV", arg0, arg1);
21073 final int err = checkGLError();
21075 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21076 "glSampleMaski", arg0, arg1);
21084 final int err = checkGLError();
21086 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21087 "glSamplerParameterIiv", arg0, arg1, arg3);
21095 final int err = checkGLError();
21097 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21098 "glSamplerParameterIiv", arg0, arg1, arg2);
21106 final int err = checkGLError();
21108 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21109 "glSamplerParameterIuiv", arg0, arg1, arg2);
21117 final int err = checkGLError();
21119 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21120 "glSamplerParameterIuiv", arg0, arg1, arg3);
21128 final int err = checkGLError();
21130 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
21131 "glSamplerParameterf", arg0, arg1, arg2);
21139 final int err = checkGLError();
21141 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
21142 "glSamplerParameterfv", arg0, arg1, arg2);
21150 final int err = checkGLError();
21152 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
21153 "glSamplerParameterfv", arg0, arg1, arg3);
21161 final int err = checkGLError();
21163 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21164 "glSamplerParameteri", arg0, arg1, arg2);
21172 final int err = checkGLError();
21174 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21175 "glSamplerParameteriv", arg0, arg1, arg2);
21183 final int err = checkGLError();
21185 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21186 "glSamplerParameteriv", arg0, arg1, arg3);
21193 downstreamGL4bc.
glScaled(arg0,arg1,arg2);
21194 final int err = checkGLError();
21196 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
21197 "glScaled", arg0, arg1, arg2);
21204 downstreamGL4bc.
glScalef(arg0,arg1,arg2);
21205 final int err = checkGLError();
21207 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
21208 "glScalef", arg0, arg1, arg2);
21215 downstreamGL4bc.
glScissor(arg0,arg1,arg2,arg3);
21216 final int err = checkGLError();
21218 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21219 "glScissor", arg0, arg1, arg2, arg3);
21227 final int err = checkGLError();
21229 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21230 "glScissorArrayv", arg0, arg1, arg2);
21238 final int err = checkGLError();
21240 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21241 "glScissorArrayv", arg0, arg1, arg3);
21249 final int err = checkGLError();
21251 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21252 "glScissorIndexed", arg0, arg1, arg2, arg3, arg4);
21260 final int err = checkGLError();
21262 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
21263 "glScissorIndexedv", arg0, arg2);
21271 final int err = checkGLError();
21273 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
21274 "glScissorIndexedv", arg0, arg1);
21282 final int err = checkGLError();
21284 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
21285 "glSecondaryColor3b", arg0, arg1, arg2);
21293 final int err = checkGLError();
21295 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
21296 "glSecondaryColor3bv", arg1);
21304 final int err = checkGLError();
21306 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
21307 "glSecondaryColor3bv", arg0);
21315 final int err = checkGLError();
21317 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
21318 "glSecondaryColor3d", arg0, arg1, arg2);
21326 final int err = checkGLError();
21328 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
21329 "glSecondaryColor3dv", arg0);
21337 final int err = checkGLError();
21339 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
21340 "glSecondaryColor3dv", arg1);
21348 final int err = checkGLError();
21350 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
21351 "glSecondaryColor3f", arg0, arg1, arg2);
21359 final int err = checkGLError();
21361 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
21362 "glSecondaryColor3fv", arg1);
21370 final int err = checkGLError();
21372 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
21373 "glSecondaryColor3fv", arg0);
21381 final int err = checkGLError();
21383 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
21384 "glSecondaryColor3h", arg0, arg1, arg2);
21392 final int err = checkGLError();
21394 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21395 "glSecondaryColor3hv", arg0);
21403 final int err = checkGLError();
21405 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21406 "glSecondaryColor3hv", arg1);
21414 final int err = checkGLError();
21416 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21417 "glSecondaryColor3i", arg0, arg1, arg2);
21425 final int err = checkGLError();
21427 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
21428 "glSecondaryColor3iv", arg0);
21436 final int err = checkGLError();
21438 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
21439 "glSecondaryColor3iv", arg1);
21447 final int err = checkGLError();
21449 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
21450 "glSecondaryColor3s", arg0, arg1, arg2);
21458 final int err = checkGLError();
21460 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21461 "glSecondaryColor3sv", arg0);
21469 final int err = checkGLError();
21471 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21472 "glSecondaryColor3sv", arg1);
21480 final int err = checkGLError();
21482 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
21483 "glSecondaryColor3ub", arg0, arg1, arg2);
21491 final int err = checkGLError();
21493 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
21494 "glSecondaryColor3ubv", arg1);
21502 final int err = checkGLError();
21504 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
21505 "glSecondaryColor3ubv", arg0);
21513 final int err = checkGLError();
21515 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21516 "glSecondaryColor3ui", arg0, arg1, arg2);
21524 final int err = checkGLError();
21526 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
21527 "glSecondaryColor3uiv", arg1);
21535 final int err = checkGLError();
21537 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
21538 "glSecondaryColor3uiv", arg0);
21546 final int err = checkGLError();
21548 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
21549 "glSecondaryColor3us", arg0, arg1, arg2);
21557 final int err = checkGLError();
21559 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
21560 "glSecondaryColor3usv", arg0);
21568 final int err = checkGLError();
21570 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
21571 "glSecondaryColor3usv", arg1);
21579 final int err = checkGLError();
21581 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21582 "glSecondaryColorFormatNV", arg0, arg1, arg2);
21590 final int err = checkGLError();
21592 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21593 "glSecondaryColorP3ui", arg0, arg1);
21601 final int err = checkGLError();
21603 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
21604 "glSecondaryColorP3uiv", arg0, arg1);
21612 final int err = checkGLError();
21614 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
21615 "glSecondaryColorP3uiv", arg0, arg2);
21623 final int err = checkGLError();
21625 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
21626 "glSecondaryColorPointer", arg0, arg1, arg2, arg3);
21634 final int err = checkGLError();
21636 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
21637 "glSecondaryColorPointer", arg0, arg1, arg2, arg3);
21645 final int err = checkGLError();
21647 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
21648 "glSelectBuffer", arg0, arg1);
21656 final int err = checkGLError();
21658 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
21659 "glSelectPerfMonitorCountersAMD", arg0, arg1, arg2, arg3, arg5);
21667 final int err = checkGLError();
21669 writeGLError(err,
"%s(<int> 0x%X, <boolean> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
21670 "glSelectPerfMonitorCountersAMD", arg0, arg1, arg2, arg3, arg4);
21678 final int err = checkGLError();
21680 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
21681 "glSeparableFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
21685 public void glSeparableFilter2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6,java.nio.Buffer arg7)
21689 final int err = checkGLError();
21691 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <java.nio.Buffer> %s)",
21692 "glSeparableFilter2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
21700 final int err = checkGLError();
21702 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
21703 "glSetInvariantEXT", arg0, arg1, arg2);
21711 final int err = checkGLError();
21713 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
21714 "glSetLocalConstantEXT", arg0, arg1, arg2);
21722 final int err = checkGLError();
21724 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
21725 "glSetMultisamplefvAMD", arg0, arg1, arg3);
21733 final int err = checkGLError();
21735 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
21736 "glSetMultisamplefvAMD", arg0, arg1, arg2);
21744 final int err = checkGLError();
21746 writeGLError(err,
"%s(<int> 0x%X)",
21747 "glShadeModel", arg0);
21751 public void glShaderBinary(
int arg0,
int[] arg1,
int arg2,
int arg3,java.nio.Buffer arg4,
int arg5)
21755 final int err = checkGLError();
21757 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
21758 "glShaderBinary", arg0, arg2, arg3, arg4, arg5);
21762 public void glShaderBinary(
int arg0,java.nio.IntBuffer arg1,
int arg2,java.nio.Buffer arg3,
int arg4)
21766 final int err = checkGLError();
21768 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <int> 0x%X, <java.nio.Buffer> %s, <int> 0x%X)",
21769 "glShaderBinary", arg0, arg1, arg2, arg3, arg4);
21777 final int err = checkGLError();
21779 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21780 "glShaderOp1EXT", arg0, arg1, arg2);
21788 final int err = checkGLError();
21790 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21791 "glShaderOp2EXT", arg0, arg1, arg2, arg3);
21799 final int err = checkGLError();
21801 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21802 "glShaderOp3EXT", arg0, arg1, arg2, arg3, arg4);
21806 public void glShaderSource(
int arg0,
int arg1,java.lang.String[] arg2,java.nio.IntBuffer arg3)
21810 final int err = checkGLError();
21812 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
21813 "glShaderSource", arg0, arg1, arg3);
21817 public void glShaderSource(
int arg0,
int arg1,java.lang.String[] arg2,
int[] arg3,
int arg4)
21821 final int err = checkGLError();
21823 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
21824 "glShaderSource", arg0, arg1, arg4);
21832 final int err = checkGLError();
21834 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[Ljava.lang.String;>, <java.nio.IntBuffer> %s)",
21835 "glShaderSourceARB", arg0, arg1, arg3);
21843 final int err = checkGLError();
21845 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <[Ljava.lang.String;>, <[I>, <int> 0x%X)",
21846 "glShaderSourceARB", arg0, arg1, arg4);
21854 final int err = checkGLError();
21856 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21857 "glShaderStorageBlockBinding", arg0, arg1, arg2);
21865 final int err = checkGLError();
21867 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21868 "glStateCaptureNV", arg0, arg1);
21876 final int err = checkGLError();
21878 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21879 "glStencilClearTagEXT", arg0, arg1);
21887 final int err = checkGLError();
21889 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21890 "glStencilFunc", arg0, arg1, arg2);
21898 final int err = checkGLError();
21900 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21901 "glStencilFuncSeparate", arg0, arg1, arg2, arg3);
21909 final int err = checkGLError();
21911 writeGLError(err,
"%s(<int> 0x%X)",
21912 "glStencilMask", arg0);
21920 final int err = checkGLError();
21922 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21923 "glStencilMaskSeparate", arg0, arg1);
21931 final int err = checkGLError();
21933 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
21934 "glStencilOp", arg0, arg1, arg2);
21942 final int err = checkGLError();
21944 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21945 "glStencilOpSeparate", arg0, arg1, arg2, arg3);
21953 final int err = checkGLError();
21955 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21956 "glStencilOpValueAMD", arg0, arg1);
21964 final int err = checkGLError();
21966 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
21967 "glStringMarkerGREMEDY", arg0, arg1);
21975 final int err = checkGLError();
21977 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
21978 "glSubpixelPrecisionBiasNV", arg0, arg1);
21982 public void glSwizzleEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5)
21985 downstreamGL4bc.
glSwizzleEXT(arg0,arg1,arg2,arg3,arg4,arg5);
21986 final int err = checkGLError();
21988 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
21989 "glSwizzleEXT", arg0, arg1, arg2, arg3, arg4, arg5);
21997 final int err = checkGLError();
21999 writeGLError(err,
"%s(<int> 0x%X)",
22000 "glSyncTextureINTEL", arg0);
22008 final int err = checkGLError();
22010 writeGLError(err,
"%s(<float> %s)",
22011 "glTessellationFactorAMD", arg0);
22019 final int err = checkGLError();
22021 writeGLError(err,
"%s(<int> 0x%X)",
22022 "glTessellationModeAMD", arg0);
22030 final int err = checkGLError();
22032 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22033 "glTexBuffer", arg0, arg1, arg2);
22041 final int err = checkGLError();
22043 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
22044 "glTexBufferRange", arg0, arg1, arg2, arg3, arg4);
22052 final int err = checkGLError();
22054 writeGLError(err,
"%s(<byte> %s)",
22055 "glTexCoord1bOES", arg0);
22063 final int err = checkGLError();
22065 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22066 "glTexCoord1bvOES", arg1);
22074 final int err = checkGLError();
22076 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22077 "glTexCoord1bvOES", arg0);
22085 final int err = checkGLError();
22087 writeGLError(err,
"%s(<double> %s)",
22088 "glTexCoord1d", arg0);
22096 final int err = checkGLError();
22098 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
22099 "glTexCoord1dv", arg1);
22107 final int err = checkGLError();
22109 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
22110 "glTexCoord1dv", arg0);
22118 final int err = checkGLError();
22120 writeGLError(err,
"%s(<float> %s)",
22121 "glTexCoord1f", arg0);
22129 final int err = checkGLError();
22131 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
22132 "glTexCoord1fv", arg1);
22140 final int err = checkGLError();
22142 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
22143 "glTexCoord1fv", arg0);
22151 final int err = checkGLError();
22153 writeGLError(err,
"%s(<short> %s)",
22154 "glTexCoord1h", arg0);
22162 final int err = checkGLError();
22164 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22165 "glTexCoord1hv", arg0);
22173 final int err = checkGLError();
22175 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22176 "glTexCoord1hv", arg1);
22184 final int err = checkGLError();
22186 writeGLError(err,
"%s(<int> 0x%X)",
22187 "glTexCoord1i", arg0);
22195 final int err = checkGLError();
22197 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22198 "glTexCoord1iv", arg0);
22206 final int err = checkGLError();
22208 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22209 "glTexCoord1iv", arg1);
22217 final int err = checkGLError();
22219 writeGLError(err,
"%s(<short> %s)",
22220 "glTexCoord1s", arg0);
22228 final int err = checkGLError();
22230 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22231 "glTexCoord1sv", arg0);
22239 final int err = checkGLError();
22241 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22242 "glTexCoord1sv", arg1);
22250 final int err = checkGLError();
22252 writeGLError(err,
"%s(<byte> %s, <byte> %s)",
22253 "glTexCoord2bOES", arg0, arg1);
22261 final int err = checkGLError();
22263 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22264 "glTexCoord2bvOES", arg0);
22272 final int err = checkGLError();
22274 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22275 "glTexCoord2bvOES", arg1);
22283 final int err = checkGLError();
22285 writeGLError(err,
"%s(<double> %s, <double> %s)",
22286 "glTexCoord2d", arg0, arg1);
22294 final int err = checkGLError();
22296 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
22297 "glTexCoord2dv", arg0);
22305 final int err = checkGLError();
22307 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
22308 "glTexCoord2dv", arg1);
22316 final int err = checkGLError();
22318 writeGLError(err,
"%s(<float> %s, <float> %s)",
22319 "glTexCoord2f", arg0, arg1);
22327 final int err = checkGLError();
22329 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
22330 "glTexCoord2fv", arg1);
22338 final int err = checkGLError();
22340 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
22341 "glTexCoord2fv", arg0);
22349 final int err = checkGLError();
22351 writeGLError(err,
"%s(<short> %s, <short> %s)",
22352 "glTexCoord2h", arg0, arg1);
22360 final int err = checkGLError();
22362 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22363 "glTexCoord2hv", arg1);
22371 final int err = checkGLError();
22373 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22374 "glTexCoord2hv", arg0);
22382 final int err = checkGLError();
22384 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22385 "glTexCoord2i", arg0, arg1);
22393 final int err = checkGLError();
22395 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22396 "glTexCoord2iv", arg1);
22404 final int err = checkGLError();
22406 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22407 "glTexCoord2iv", arg0);
22415 final int err = checkGLError();
22417 writeGLError(err,
"%s(<short> %s, <short> %s)",
22418 "glTexCoord2s", arg0, arg1);
22426 final int err = checkGLError();
22428 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22429 "glTexCoord2sv", arg1);
22437 final int err = checkGLError();
22439 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22440 "glTexCoord2sv", arg0);
22448 final int err = checkGLError();
22450 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
22451 "glTexCoord3bOES", arg0, arg1, arg2);
22459 final int err = checkGLError();
22461 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22462 "glTexCoord3bvOES", arg0);
22470 final int err = checkGLError();
22472 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22473 "glTexCoord3bvOES", arg1);
22481 final int err = checkGLError();
22483 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
22484 "glTexCoord3d", arg0, arg1, arg2);
22492 final int err = checkGLError();
22494 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
22495 "glTexCoord3dv", arg0);
22503 final int err = checkGLError();
22505 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
22506 "glTexCoord3dv", arg1);
22514 final int err = checkGLError();
22516 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
22517 "glTexCoord3f", arg0, arg1, arg2);
22525 final int err = checkGLError();
22527 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
22528 "glTexCoord3fv", arg1);
22536 final int err = checkGLError();
22538 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
22539 "glTexCoord3fv", arg0);
22547 final int err = checkGLError();
22549 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
22550 "glTexCoord3h", arg0, arg1, arg2);
22558 final int err = checkGLError();
22560 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22561 "glTexCoord3hv", arg0);
22569 final int err = checkGLError();
22571 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22572 "glTexCoord3hv", arg1);
22580 final int err = checkGLError();
22582 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22583 "glTexCoord3i", arg0, arg1, arg2);
22591 final int err = checkGLError();
22593 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22594 "glTexCoord3iv", arg0);
22602 final int err = checkGLError();
22604 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22605 "glTexCoord3iv", arg1);
22613 final int err = checkGLError();
22615 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
22616 "glTexCoord3s", arg0, arg1, arg2);
22624 final int err = checkGLError();
22626 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22627 "glTexCoord3sv", arg0);
22635 final int err = checkGLError();
22637 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22638 "glTexCoord3sv", arg1);
22646 final int err = checkGLError();
22648 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
22649 "glTexCoord4bOES", arg0, arg1, arg2, arg3);
22657 final int err = checkGLError();
22659 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
22660 "glTexCoord4bvOES", arg0);
22668 final int err = checkGLError();
22670 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
22671 "glTexCoord4bvOES", arg1);
22679 final int err = checkGLError();
22681 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
22682 "glTexCoord4d", arg0, arg1, arg2, arg3);
22690 final int err = checkGLError();
22692 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
22693 "glTexCoord4dv", arg1);
22701 final int err = checkGLError();
22703 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
22704 "glTexCoord4dv", arg0);
22712 final int err = checkGLError();
22714 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
22715 "glTexCoord4f", arg0, arg1, arg2, arg3);
22723 final int err = checkGLError();
22725 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
22726 "glTexCoord4fv", arg1);
22734 final int err = checkGLError();
22736 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
22737 "glTexCoord4fv", arg0);
22745 final int err = checkGLError();
22747 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
22748 "glTexCoord4h", arg0, arg1, arg2, arg3);
22756 final int err = checkGLError();
22758 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22759 "glTexCoord4hv", arg1);
22767 final int err = checkGLError();
22769 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22770 "glTexCoord4hv", arg0);
22778 final int err = checkGLError();
22780 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
22781 "glTexCoord4i", arg0, arg1, arg2, arg3);
22789 final int err = checkGLError();
22791 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
22792 "glTexCoord4iv", arg1);
22800 final int err = checkGLError();
22802 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
22803 "glTexCoord4iv", arg0);
22811 final int err = checkGLError();
22813 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
22814 "glTexCoord4s", arg0, arg1, arg2, arg3);
22822 final int err = checkGLError();
22824 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
22825 "glTexCoord4sv", arg1);
22833 final int err = checkGLError();
22835 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
22836 "glTexCoord4sv", arg0);
22844 final int err = checkGLError();
22846 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
22847 "glTexCoordFormatNV", arg0, arg1, arg2);
22855 final int err = checkGLError();
22857 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22858 "glTexCoordP1ui", arg0, arg1);
22866 final int err = checkGLError();
22868 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22869 "glTexCoordP1uiv", arg0, arg2);
22877 final int err = checkGLError();
22879 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22880 "glTexCoordP1uiv", arg0, arg1);
22888 final int err = checkGLError();
22890 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22891 "glTexCoordP2ui", arg0, arg1);
22899 final int err = checkGLError();
22901 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22902 "glTexCoordP2uiv", arg0, arg2);
22910 final int err = checkGLError();
22912 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22913 "glTexCoordP2uiv", arg0, arg1);
22921 final int err = checkGLError();
22923 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22924 "glTexCoordP3ui", arg0, arg1);
22932 final int err = checkGLError();
22934 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22935 "glTexCoordP3uiv", arg0, arg1);
22943 final int err = checkGLError();
22945 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22946 "glTexCoordP3uiv", arg0, arg2);
22954 final int err = checkGLError();
22956 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
22957 "glTexCoordP4ui", arg0, arg1);
22965 final int err = checkGLError();
22967 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
22968 "glTexCoordP4uiv", arg0, arg2);
22976 final int err = checkGLError();
22978 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
22979 "glTexCoordP4uiv", arg0, arg1);
22987 final int err = checkGLError();
22989 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
22990 "glTexCoordPointer", arg0);
22998 final int err = checkGLError();
23000 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23001 "glTexCoordPointer", arg0, arg1, arg2, arg3);
23009 final int err = checkGLError();
23011 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23012 "glTexCoordPointer", arg0, arg1, arg2, arg3);
23019 downstreamGL4bc.
glTexEnvf(arg0,arg1,arg2);
23020 final int err = checkGLError();
23022 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
23023 "glTexEnvf", arg0, arg1, arg2);
23030 downstreamGL4bc.
glTexEnvfv(arg0,arg1,arg2,arg3);
23031 final int err = checkGLError();
23033 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
23034 "glTexEnvfv", arg0, arg1, arg3);
23042 final int err = checkGLError();
23044 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
23045 "glTexEnvfv", arg0, arg1, arg2);
23052 downstreamGL4bc.
glTexEnvi(arg0,arg1,arg2);
23053 final int err = checkGLError();
23055 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23056 "glTexEnvi", arg0, arg1, arg2);
23063 downstreamGL4bc.
glTexEnviv(arg0,arg1,arg2,arg3);
23064 final int err = checkGLError();
23066 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23067 "glTexEnviv", arg0, arg1, arg3);
23075 final int err = checkGLError();
23077 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23078 "glTexEnviv", arg0, arg1, arg2);
23085 downstreamGL4bc.
glTexGend(arg0,arg1,arg2);
23086 final int err = checkGLError();
23088 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <double> %s)",
23089 "glTexGend", arg0, arg1, arg2);
23097 final int err = checkGLError();
23099 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
23100 "glTexGendv", arg0, arg1, arg2);
23107 downstreamGL4bc.
glTexGendv(arg0,arg1,arg2,arg3);
23108 final int err = checkGLError();
23110 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
23111 "glTexGendv", arg0, arg1, arg3);
23118 downstreamGL4bc.
glTexGenf(arg0,arg1,arg2);
23119 final int err = checkGLError();
23121 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
23122 "glTexGenf", arg0, arg1, arg2);
23129 downstreamGL4bc.
glTexGenfv(arg0,arg1,arg2,arg3);
23130 final int err = checkGLError();
23132 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
23133 "glTexGenfv", arg0, arg1, arg3);
23141 final int err = checkGLError();
23143 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
23144 "glTexGenfv", arg0, arg1, arg2);
23151 downstreamGL4bc.
glTexGeni(arg0,arg1,arg2);
23152 final int err = checkGLError();
23154 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23155 "glTexGeni", arg0, arg1, arg2);
23162 downstreamGL4bc.
glTexGeniv(arg0,arg1,arg2,arg3);
23163 final int err = checkGLError();
23165 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23166 "glTexGeniv", arg0, arg1, arg3);
23174 final int err = checkGLError();
23176 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23177 "glTexGeniv", arg0, arg1, arg2);
23181 public void glTexImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
long arg7)
23184 downstreamGL4bc.
glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
23185 final int err = checkGLError();
23187 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23188 "glTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
23192 public void glTexImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,java.nio.Buffer arg7)
23195 downstreamGL4bc.
glTexImage1D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
23196 final int err = checkGLError();
23198 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23199 "glTexImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
23203 public void glTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
23206 downstreamGL4bc.
glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
23207 final int err = checkGLError();
23209 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23210 "glTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23214 public void glTexImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
23217 downstreamGL4bc.
glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
23218 final int err = checkGLError();
23220 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23221 "glTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23229 final int err = checkGLError();
23231 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23232 "glTexImage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
23240 final int err = checkGLError();
23242 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23243 "glTexImage2DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23247 public void glTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9)
23250 downstreamGL4bc.
glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
23251 final int err = checkGLError();
23253 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23254 "glTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
23258 public void glTexImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
23261 downstreamGL4bc.
glTexImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9);
23262 final int err = checkGLError();
23264 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23265 "glTexImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
23273 final int err = checkGLError();
23275 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23276 "glTexImage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23284 final int err = checkGLError();
23286 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23287 "glTexImage3DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
23295 final int err = checkGLError();
23297 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23298 "glTexPageCommitmentARB", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23306 final int err = checkGLError();
23308 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23309 "glTexParameterIiv", arg0, arg1, arg2);
23317 final int err = checkGLError();
23319 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23320 "glTexParameterIiv", arg0, arg1, arg3);
23328 final int err = checkGLError();
23330 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23331 "glTexParameterIuiv", arg0, arg1, arg2);
23339 final int err = checkGLError();
23341 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23342 "glTexParameterIuiv", arg0, arg1, arg3);
23350 final int err = checkGLError();
23352 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
23353 "glTexParameterf", arg0, arg1, arg2);
23361 final int err = checkGLError();
23363 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
23364 "glTexParameterfv", arg0, arg1, arg3);
23372 final int err = checkGLError();
23374 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
23375 "glTexParameterfv", arg0, arg1, arg2);
23383 final int err = checkGLError();
23385 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23386 "glTexParameteri", arg0, arg1, arg2);
23394 final int err = checkGLError();
23396 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23397 "glTexParameteriv", arg0, arg1, arg2);
23405 final int err = checkGLError();
23407 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23408 "glTexParameteriv", arg0, arg1, arg3);
23416 final int err = checkGLError();
23418 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23419 "glTexRenderbufferNV", arg0, arg1);
23427 final int err = checkGLError();
23429 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23430 "glTexStorage1D", arg0, arg1, arg2, arg3);
23438 final int err = checkGLError();
23440 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23441 "glTexStorage2D", arg0, arg1, arg2, arg3, arg4);
23449 final int err = checkGLError();
23451 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23452 "glTexStorage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
23460 final int err = checkGLError();
23462 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23463 "glTexStorage3D", arg0, arg1, arg2, arg3, arg4, arg5);
23471 final int err = checkGLError();
23473 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23474 "glTexStorage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23482 final int err = checkGLError();
23484 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23485 "glTexStorageSparseAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23489 public void glTexSubImage1D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,java.nio.Buffer arg6)
23493 final int err = checkGLError();
23495 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23496 "glTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23504 final int err = checkGLError();
23506 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23507 "glTexSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23511 public void glTexSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
23514 downstreamGL4bc.
glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
23515 final int err = checkGLError();
23517 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23518 "glTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23522 public void glTexSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
23525 downstreamGL4bc.
glTexSubImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8);
23526 final int err = checkGLError();
23528 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23529 "glTexSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23533 public void glTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
23536 downstreamGL4bc.
glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
23537 final int err = checkGLError();
23539 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23540 "glTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
23544 public void glTexSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
23547 downstreamGL4bc.
glTexSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
23548 final int err = checkGLError();
23550 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23551 "glTexSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
23559 final int err = checkGLError();
23561 writeGLError(err,
"%s()",
23562 "glTextureBarrier");
23570 final int err = checkGLError();
23572 writeGLError(err,
"%s()",
23573 "glTextureBarrierNV");
23581 final int err = checkGLError();
23583 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23584 "glTextureBuffer", arg0, arg1, arg2);
23592 final int err = checkGLError();
23594 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23595 "glTextureBufferEXT", arg0, arg1, arg2, arg3);
23603 final int err = checkGLError();
23605 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
23606 "glTextureBufferRange", arg0, arg1, arg2, arg3, arg4);
23614 final int err = checkGLError();
23616 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
23617 "glTextureBufferRangeEXT", arg0, arg1, arg2, arg3, arg4, arg5);
23621 public void glTextureImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
23625 final int err = checkGLError();
23627 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23628 "glTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23632 public void glTextureImage1DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
23636 final int err = checkGLError();
23638 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23639 "glTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23643 public void glTextureImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
long arg9)
23647 final int err = checkGLError();
23649 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23650 "glTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
23654 public void glTextureImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
23658 final int err = checkGLError();
23660 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23661 "glTextureImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
23669 final int err = checkGLError();
23671 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23672 "glTextureImage2DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
23680 final int err = checkGLError();
23682 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23683 "glTextureImage2DMultisampleNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
23687 public void glTextureImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
23690 downstreamGL4bc.
glTextureImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
23691 final int err = checkGLError();
23693 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
23694 "glTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
23698 public void glTextureImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
23701 downstreamGL4bc.
glTextureImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
23702 final int err = checkGLError();
23704 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
23705 "glTextureImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
23713 final int err = checkGLError();
23715 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23716 "glTextureImage3DMultisampleCoverageNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23724 final int err = checkGLError();
23726 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23727 "glTextureImage3DMultisampleNV", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
23735 final int err = checkGLError();
23737 writeGLError(err,
"%s(<int> 0x%X)",
23738 "glTextureLightEXT", arg0);
23746 final int err = checkGLError();
23748 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
23749 "glTextureMaterialEXT", arg0, arg1);
23757 final int err = checkGLError();
23759 writeGLError(err,
"%s(<int> 0x%X)",
23760 "glTextureNormalEXT", arg0);
23768 final int err = checkGLError();
23770 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
23771 "glTexturePageCommitmentEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
23779 final int err = checkGLError();
23781 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23782 "glTextureParameterIiv", arg0, arg1, arg3);
23790 final int err = checkGLError();
23792 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23793 "glTextureParameterIiv", arg0, arg1, arg2);
23801 final int err = checkGLError();
23803 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23804 "glTextureParameterIivEXT", arg0, arg1, arg2, arg4);
23812 final int err = checkGLError();
23814 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23815 "glTextureParameterIivEXT", arg0, arg1, arg2, arg3);
23823 final int err = checkGLError();
23825 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23826 "glTextureParameterIuiv", arg0, arg1, arg3);
23834 final int err = checkGLError();
23836 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23837 "glTextureParameterIuiv", arg0, arg1, arg2);
23845 final int err = checkGLError();
23847 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23848 "glTextureParameterIuivEXT", arg0, arg1, arg2, arg4);
23856 final int err = checkGLError();
23858 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23859 "glTextureParameterIuivEXT", arg0, arg1, arg2, arg3);
23867 final int err = checkGLError();
23869 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <float> %s)",
23870 "glTextureParameterf", arg0, arg1, arg2);
23878 final int err = checkGLError();
23880 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <float> %s)",
23881 "glTextureParameterfEXT", arg0, arg1, arg2, arg3);
23889 final int err = checkGLError();
23891 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
23892 "glTextureParameterfv", arg0, arg1, arg2);
23900 final int err = checkGLError();
23902 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
23903 "glTextureParameterfv", arg0, arg1, arg3);
23911 final int err = checkGLError();
23913 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
23914 "glTextureParameterfvEXT", arg0, arg1, arg2, arg4);
23922 final int err = checkGLError();
23924 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
23925 "glTextureParameterfvEXT", arg0, arg1, arg2, arg3);
23933 final int err = checkGLError();
23935 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
23936 "glTextureParameteri", arg0, arg1, arg2);
23944 final int err = checkGLError();
23946 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
23947 "glTextureParameteriEXT", arg0, arg1, arg2, arg3);
23955 final int err = checkGLError();
23957 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23958 "glTextureParameteriv", arg0, arg1, arg3);
23966 final int err = checkGLError();
23968 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23969 "glTextureParameteriv", arg0, arg1, arg2);
23977 final int err = checkGLError();
23979 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
23980 "glTextureParameterivEXT", arg0, arg1, arg2, arg3);
23988 final int err = checkGLError();
23990 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
23991 "glTextureParameterivEXT", arg0, arg1, arg2, arg4);
23999 final int err = checkGLError();
24001 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24002 "glTextureRangeAPPLE", arg0, arg1, arg2);
24010 final int err = checkGLError();
24012 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24013 "glTextureRenderbufferEXT", arg0, arg1, arg2);
24021 final int err = checkGLError();
24023 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24024 "glTextureStorage1D", arg0, arg1, arg2, arg3);
24032 final int err = checkGLError();
24034 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24035 "glTextureStorage1DEXT", arg0, arg1, arg2, arg3, arg4);
24043 final int err = checkGLError();
24045 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24046 "glTextureStorage2D", arg0, arg1, arg2, arg3, arg4);
24054 final int err = checkGLError();
24056 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24057 "glTextureStorage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5);
24065 final int err = checkGLError();
24067 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24068 "glTextureStorage2DMultisample", arg0, arg1, arg2, arg3, arg4, arg5);
24076 final int err = checkGLError();
24078 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24079 "glTextureStorage2DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24087 final int err = checkGLError();
24089 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24090 "glTextureStorage3D", arg0, arg1, arg2, arg3, arg4, arg5);
24098 final int err = checkGLError();
24100 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24101 "glTextureStorage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24109 final int err = checkGLError();
24111 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24112 "glTextureStorage3DMultisample", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24120 final int err = checkGLError();
24122 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s)",
24123 "glTextureStorage3DMultisampleEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24131 final int err = checkGLError();
24133 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24134 "glTextureStorageSparseAMD", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24142 final int err = checkGLError();
24144 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24145 "glTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24153 final int err = checkGLError();
24155 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24156 "glTextureSubImage1D", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
24164 final int err = checkGLError();
24166 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24167 "glTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24175 final int err = checkGLError();
24177 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24178 "glTextureSubImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24182 public void glTextureSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
long arg8)
24186 final int err = checkGLError();
24188 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24189 "glTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24193 public void glTextureSubImage2D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,java.nio.Buffer arg8)
24197 final int err = checkGLError();
24199 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24200 "glTextureSubImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
24208 final int err = checkGLError();
24210 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24211 "glTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
24215 public void glTextureSubImage2DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,java.nio.Buffer arg9)
24219 final int err = checkGLError();
24221 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24222 "glTextureSubImage2DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
24226 public void glTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
long arg10)
24229 downstreamGL4bc.
glTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
24230 final int err = checkGLError();
24232 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24233 "glTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
24237 public void glTextureSubImage3D(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,java.nio.Buffer arg10)
24240 downstreamGL4bc.
glTextureSubImage3D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10);
24241 final int err = checkGLError();
24243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24244 "glTextureSubImage3D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
24248 public void glTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,
long arg11)
24251 downstreamGL4bc.
glTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
24252 final int err = checkGLError();
24254 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
24255 "glTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
24259 public void glTextureSubImage3DEXT(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7,
int arg8,
int arg9,
int arg10,java.nio.Buffer arg11)
24262 downstreamGL4bc.
glTextureSubImage3DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11);
24263 final int err = checkGLError();
24265 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
24266 "glTextureSubImage3DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
24270 public void glTextureView(
int arg0,
int arg1,
int arg2,
int arg3,
int arg4,
int arg5,
int arg6,
int arg7)
24273 downstreamGL4bc.
glTextureView(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7);
24274 final int err = checkGLError();
24276 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
24277 "glTextureView", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
24285 final int err = checkGLError();
24287 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24288 "glTransformFeedbackBufferBase", arg0, arg1, arg2);
24296 final int err = checkGLError();
24298 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <long> %s)",
24299 "glTransformFeedbackBufferRange", arg0, arg1, arg2, arg3, arg4);
24307 final int err = checkGLError();
24309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[Ljava.lang.String;>, <int> 0x%X)",
24310 "glTransformFeedbackVaryings", arg0, arg1, arg3);
24318 final int err = checkGLError();
24320 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
24321 "glTranslated", arg0, arg1, arg2);
24329 final int err = checkGLError();
24331 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
24332 "glTranslatef", arg0, arg1, arg2);
24340 final int err = checkGLError();
24342 writeGLError(err,
"%s(<com.jogamp.opengl.GLUniformData> %s)",
24343 "glUniform", arg0);
24351 final int err = checkGLError();
24353 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
24354 "glUniform1d", arg0, arg1);
24362 final int err = checkGLError();
24364 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
24365 "glUniform1dv", arg0, arg1, arg3);
24373 final int err = checkGLError();
24375 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
24376 "glUniform1dv", arg0, arg1, arg2);
24384 final int err = checkGLError();
24386 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
24387 "glUniform1f", arg0, arg1);
24395 final int err = checkGLError();
24397 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
24398 "glUniform1fARB", arg0, arg1);
24406 final int err = checkGLError();
24408 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24409 "glUniform1fv", arg0, arg1, arg3);
24417 final int err = checkGLError();
24419 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24420 "glUniform1fv", arg0, arg1, arg2);
24428 final int err = checkGLError();
24430 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24431 "glUniform1fvARB", arg0, arg1, arg3);
24439 final int err = checkGLError();
24441 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24442 "glUniform1fvARB", arg0, arg1, arg2);
24450 final int err = checkGLError();
24452 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24453 "glUniform1i", arg0, arg1);
24461 final int err = checkGLError();
24463 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
24464 "glUniform1i64ARB", arg0, arg1);
24472 final int err = checkGLError();
24474 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
24475 "glUniform1i64NV", arg0, arg1);
24483 final int err = checkGLError();
24485 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24486 "glUniform1i64vARB", arg0, arg1, arg2);
24494 final int err = checkGLError();
24496 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24497 "glUniform1i64vARB", arg0, arg1, arg3);
24505 final int err = checkGLError();
24507 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24508 "glUniform1i64vNV", arg0, arg1, arg3);
24516 final int err = checkGLError();
24518 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24519 "glUniform1i64vNV", arg0, arg1, arg2);
24527 final int err = checkGLError();
24529 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24530 "glUniform1iARB", arg0, arg1);
24538 final int err = checkGLError();
24540 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24541 "glUniform1iv", arg0, arg1, arg3);
24549 final int err = checkGLError();
24551 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24552 "glUniform1iv", arg0, arg1, arg2);
24560 final int err = checkGLError();
24562 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24563 "glUniform1ivARB", arg0, arg1, arg2);
24571 final int err = checkGLError();
24573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24574 "glUniform1ivARB", arg0, arg1, arg3);
24582 final int err = checkGLError();
24584 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
24585 "glUniform1ui", arg0, arg1);
24593 final int err = checkGLError();
24595 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
24596 "glUniform1ui64ARB", arg0, arg1);
24604 final int err = checkGLError();
24606 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
24607 "glUniform1ui64NV", arg0, arg1);
24615 final int err = checkGLError();
24617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24618 "glUniform1ui64vARB", arg0, arg1, arg3);
24626 final int err = checkGLError();
24628 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24629 "glUniform1ui64vARB", arg0, arg1, arg2);
24637 final int err = checkGLError();
24639 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24640 "glUniform1ui64vNV", arg0, arg1, arg2);
24648 final int err = checkGLError();
24650 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24651 "glUniform1ui64vNV", arg0, arg1, arg3);
24659 final int err = checkGLError();
24661 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24662 "glUniform1uiv", arg0, arg1, arg2);
24670 final int err = checkGLError();
24672 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24673 "glUniform1uiv", arg0, arg1, arg3);
24681 final int err = checkGLError();
24683 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
24684 "glUniform2d", arg0, arg1, arg2);
24692 final int err = checkGLError();
24694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
24695 "glUniform2dv", arg0, arg1, arg2);
24703 final int err = checkGLError();
24705 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
24706 "glUniform2dv", arg0, arg1, arg3);
24714 final int err = checkGLError();
24716 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
24717 "glUniform2f", arg0, arg1, arg2);
24725 final int err = checkGLError();
24727 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
24728 "glUniform2fARB", arg0, arg1, arg2);
24736 final int err = checkGLError();
24738 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24739 "glUniform2fv", arg0, arg1, arg3);
24747 final int err = checkGLError();
24749 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24750 "glUniform2fv", arg0, arg1, arg2);
24758 final int err = checkGLError();
24760 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
24761 "glUniform2fvARB", arg0, arg1, arg3);
24769 final int err = checkGLError();
24771 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
24772 "glUniform2fvARB", arg0, arg1, arg2);
24780 final int err = checkGLError();
24782 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24783 "glUniform2i", arg0, arg1, arg2);
24791 final int err = checkGLError();
24793 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
24794 "glUniform2i64ARB", arg0, arg1, arg2);
24802 final int err = checkGLError();
24804 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
24805 "glUniform2i64NV", arg0, arg1, arg2);
24813 final int err = checkGLError();
24815 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24816 "glUniform2i64vARB", arg0, arg1, arg2);
24824 final int err = checkGLError();
24826 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24827 "glUniform2i64vARB", arg0, arg1, arg3);
24835 final int err = checkGLError();
24837 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24838 "glUniform2i64vNV", arg0, arg1, arg2);
24846 final int err = checkGLError();
24848 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24849 "glUniform2i64vNV", arg0, arg1, arg3);
24857 final int err = checkGLError();
24859 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24860 "glUniform2iARB", arg0, arg1, arg2);
24868 final int err = checkGLError();
24870 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24871 "glUniform2iv", arg0, arg1, arg2);
24879 final int err = checkGLError();
24881 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24882 "glUniform2iv", arg0, arg1, arg3);
24890 final int err = checkGLError();
24892 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24893 "glUniform2ivARB", arg0, arg1, arg3);
24901 final int err = checkGLError();
24903 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
24904 "glUniform2ivARB", arg0, arg1, arg2);
24912 final int err = checkGLError();
24914 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
24915 "glUniform2ui", arg0, arg1, arg2);
24923 final int err = checkGLError();
24925 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
24926 "glUniform2ui64ARB", arg0, arg1, arg2);
24934 final int err = checkGLError();
24936 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
24937 "glUniform2ui64NV", arg0, arg1, arg2);
24945 final int err = checkGLError();
24947 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24948 "glUniform2ui64vARB", arg0, arg1, arg2);
24956 final int err = checkGLError();
24958 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24959 "glUniform2ui64vARB", arg0, arg1, arg3);
24967 final int err = checkGLError();
24969 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
24970 "glUniform2ui64vNV", arg0, arg1, arg3);
24978 final int err = checkGLError();
24980 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
24981 "glUniform2ui64vNV", arg0, arg1, arg2);
24989 final int err = checkGLError();
24991 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
24992 "glUniform2uiv", arg0, arg1, arg3);
25000 final int err = checkGLError();
25002 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25003 "glUniform2uiv", arg0, arg1, arg2);
25010 downstreamGL4bc.
glUniform3d(arg0,arg1,arg2,arg3);
25011 final int err = checkGLError();
25013 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
25014 "glUniform3d", arg0, arg1, arg2, arg3);
25022 final int err = checkGLError();
25024 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
25025 "glUniform3dv", arg0, arg1, arg2);
25033 final int err = checkGLError();
25035 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
25036 "glUniform3dv", arg0, arg1, arg3);
25043 downstreamGL4bc.
glUniform3f(arg0,arg1,arg2,arg3);
25044 final int err = checkGLError();
25046 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
25047 "glUniform3f", arg0, arg1, arg2, arg3);
25055 final int err = checkGLError();
25057 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
25058 "glUniform3fARB", arg0, arg1, arg2, arg3);
25066 final int err = checkGLError();
25068 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25069 "glUniform3fv", arg0, arg1, arg3);
25077 final int err = checkGLError();
25079 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25080 "glUniform3fv", arg0, arg1, arg2);
25088 final int err = checkGLError();
25090 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25091 "glUniform3fvARB", arg0, arg1, arg2);
25099 final int err = checkGLError();
25101 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25102 "glUniform3fvARB", arg0, arg1, arg3);
25109 downstreamGL4bc.
glUniform3i(arg0,arg1,arg2,arg3);
25110 final int err = checkGLError();
25112 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25113 "glUniform3i", arg0, arg1, arg2, arg3);
25121 final int err = checkGLError();
25123 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
25124 "glUniform3i64ARB", arg0, arg1, arg2, arg3);
25132 final int err = checkGLError();
25134 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
25135 "glUniform3i64NV", arg0, arg1, arg2, arg3);
25143 final int err = checkGLError();
25145 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25146 "glUniform3i64vARB", arg0, arg1, arg3);
25154 final int err = checkGLError();
25156 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25157 "glUniform3i64vARB", arg0, arg1, arg2);
25165 final int err = checkGLError();
25167 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25168 "glUniform3i64vNV", arg0, arg1, arg3);
25176 final int err = checkGLError();
25178 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25179 "glUniform3i64vNV", arg0, arg1, arg2);
25187 final int err = checkGLError();
25189 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25190 "glUniform3iARB", arg0, arg1, arg2, arg3);
25198 final int err = checkGLError();
25200 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25201 "glUniform3iv", arg0, arg1, arg3);
25209 final int err = checkGLError();
25211 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25212 "glUniform3iv", arg0, arg1, arg2);
25220 final int err = checkGLError();
25222 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25223 "glUniform3ivARB", arg0, arg1, arg3);
25231 final int err = checkGLError();
25233 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25234 "glUniform3ivARB", arg0, arg1, arg2);
25242 final int err = checkGLError();
25244 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25245 "glUniform3ui", arg0, arg1, arg2, arg3);
25253 final int err = checkGLError();
25255 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
25256 "glUniform3ui64ARB", arg0, arg1, arg2, arg3);
25264 final int err = checkGLError();
25266 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
25267 "glUniform3ui64NV", arg0, arg1, arg2, arg3);
25275 final int err = checkGLError();
25277 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25278 "glUniform3ui64vARB", arg0, arg1, arg3);
25286 final int err = checkGLError();
25288 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25289 "glUniform3ui64vARB", arg0, arg1, arg2);
25297 final int err = checkGLError();
25299 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25300 "glUniform3ui64vNV", arg0, arg1, arg3);
25308 final int err = checkGLError();
25310 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25311 "glUniform3ui64vNV", arg0, arg1, arg2);
25319 final int err = checkGLError();
25321 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25322 "glUniform3uiv", arg0, arg1, arg2);
25330 final int err = checkGLError();
25332 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25333 "glUniform3uiv", arg0, arg1, arg3);
25337 public void glUniform4d(
int arg0,
double arg1,
double arg2,
double arg3,
double arg4)
25340 downstreamGL4bc.
glUniform4d(arg0,arg1,arg2,arg3,arg4);
25341 final int err = checkGLError();
25343 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
25344 "glUniform4d", arg0, arg1, arg2, arg3, arg4);
25352 final int err = checkGLError();
25354 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
25355 "glUniform4dv", arg0, arg1, arg3);
25363 final int err = checkGLError();
25365 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
25366 "glUniform4dv", arg0, arg1, arg2);
25370 public void glUniform4f(
int arg0,
float arg1,
float arg2,
float arg3,
float arg4)
25373 downstreamGL4bc.
glUniform4f(arg0,arg1,arg2,arg3,arg4);
25374 final int err = checkGLError();
25376 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
25377 "glUniform4f", arg0, arg1, arg2, arg3, arg4);
25385 final int err = checkGLError();
25387 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
25388 "glUniform4fARB", arg0, arg1, arg2, arg3, arg4);
25396 final int err = checkGLError();
25398 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25399 "glUniform4fv", arg0, arg1, arg3);
25407 final int err = checkGLError();
25409 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25410 "glUniform4fv", arg0, arg1, arg2);
25418 final int err = checkGLError();
25420 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
25421 "glUniform4fvARB", arg0, arg1, arg3);
25429 final int err = checkGLError();
25431 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
25432 "glUniform4fvARB", arg0, arg1, arg2);
25439 downstreamGL4bc.
glUniform4i(arg0,arg1,arg2,arg3,arg4);
25440 final int err = checkGLError();
25442 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25443 "glUniform4i", arg0, arg1, arg2, arg3, arg4);
25451 final int err = checkGLError();
25453 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
25454 "glUniform4i64ARB", arg0, arg1, arg2, arg3, arg4);
25462 final int err = checkGLError();
25464 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
25465 "glUniform4i64NV", arg0, arg1, arg2, arg3, arg4);
25473 final int err = checkGLError();
25475 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25476 "glUniform4i64vARB", arg0, arg1, arg3);
25484 final int err = checkGLError();
25486 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25487 "glUniform4i64vARB", arg0, arg1, arg2);
25495 final int err = checkGLError();
25497 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25498 "glUniform4i64vNV", arg0, arg1, arg3);
25506 final int err = checkGLError();
25508 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25509 "glUniform4i64vNV", arg0, arg1, arg2);
25517 final int err = checkGLError();
25519 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25520 "glUniform4iARB", arg0, arg1, arg2, arg3, arg4);
25528 final int err = checkGLError();
25530 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25531 "glUniform4iv", arg0, arg1, arg2);
25539 final int err = checkGLError();
25541 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25542 "glUniform4iv", arg0, arg1, arg3);
25550 final int err = checkGLError();
25552 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25553 "glUniform4ivARB", arg0, arg1, arg2);
25561 final int err = checkGLError();
25563 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25564 "glUniform4ivARB", arg0, arg1, arg3);
25571 downstreamGL4bc.
glUniform4ui(arg0,arg1,arg2,arg3,arg4);
25572 final int err = checkGLError();
25574 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
25575 "glUniform4ui", arg0, arg1, arg2, arg3, arg4);
25583 final int err = checkGLError();
25585 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
25586 "glUniform4ui64ARB", arg0, arg1, arg2, arg3, arg4);
25594 final int err = checkGLError();
25596 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
25597 "glUniform4ui64NV", arg0, arg1, arg2, arg3, arg4);
25605 final int err = checkGLError();
25607 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25608 "glUniform4ui64vARB", arg0, arg1, arg3);
25616 final int err = checkGLError();
25618 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25619 "glUniform4ui64vARB", arg0, arg1, arg2);
25627 final int err = checkGLError();
25629 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25630 "glUniform4ui64vNV", arg0, arg1, arg2);
25638 final int err = checkGLError();
25640 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25641 "glUniform4ui64vNV", arg0, arg1, arg3);
25649 final int err = checkGLError();
25651 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
25652 "glUniform4uiv", arg0, arg1, arg3);
25660 final int err = checkGLError();
25662 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
25663 "glUniform4uiv", arg0, arg1, arg2);
25671 final int err = checkGLError();
25673 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
25674 "glUniformBlockBinding", arg0, arg1, arg2);
25682 final int err = checkGLError();
25684 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
25685 "glUniformBufferEXT", arg0, arg1, arg2);
25693 final int err = checkGLError();
25695 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
25696 "glUniformHandleui64ARB", arg0, arg1);
25704 final int err = checkGLError();
25706 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
25707 "glUniformHandleui64vARB", arg0, arg1, arg2);
25715 final int err = checkGLError();
25717 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
25718 "glUniformHandleui64vARB", arg0, arg1, arg3);
25726 final int err = checkGLError();
25728 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25729 "glUniformMatrix2dv", arg0, arg1, arg2, arg4);
25737 final int err = checkGLError();
25739 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
25740 "glUniformMatrix2dv", arg0, arg1, arg2, arg3);
25748 final int err = checkGLError();
25750 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25751 "glUniformMatrix2fv", arg0, arg1, arg2, arg3);
25759 final int err = checkGLError();
25761 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25762 "glUniformMatrix2fv", arg0, arg1, arg2, arg4);
25770 final int err = checkGLError();
25772 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25773 "glUniformMatrix2fvARB", arg0, arg1, arg2, arg3);
25781 final int err = checkGLError();
25783 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25784 "glUniformMatrix2fvARB", arg0, arg1, arg2, arg4);
25792 final int err = checkGLError();
25794 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25795 "glUniformMatrix2x3dv", arg0, arg1, arg2, arg4);
25803 final int err = checkGLError();
25805 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
25806 "glUniformMatrix2x3dv", arg0, arg1, arg2, arg3);
25814 final int err = checkGLError();
25816 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25817 "glUniformMatrix2x3fv", arg0, arg1, arg2, arg3);
25825 final int err = checkGLError();
25827 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25828 "glUniformMatrix2x3fv", arg0, arg1, arg2, arg4);
25836 final int err = checkGLError();
25838 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
25839 "glUniformMatrix2x4dv", arg0, arg1, arg2, arg3);
25847 final int err = checkGLError();
25849 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25850 "glUniformMatrix2x4dv", arg0, arg1, arg2, arg4);
25858 final int err = checkGLError();
25860 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25861 "glUniformMatrix2x4fv", arg0, arg1, arg2, arg3);
25869 final int err = checkGLError();
25871 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25872 "glUniformMatrix2x4fv", arg0, arg1, arg2, arg4);
25880 final int err = checkGLError();
25882 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
25883 "glUniformMatrix3dv", arg0, arg1, arg2, arg3);
25891 final int err = checkGLError();
25893 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25894 "glUniformMatrix3dv", arg0, arg1, arg2, arg4);
25902 final int err = checkGLError();
25904 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25905 "glUniformMatrix3fv", arg0, arg1, arg2, arg3);
25913 final int err = checkGLError();
25915 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25916 "glUniformMatrix3fv", arg0, arg1, arg2, arg4);
25924 final int err = checkGLError();
25926 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25927 "glUniformMatrix3fvARB", arg0, arg1, arg2, arg4);
25935 final int err = checkGLError();
25937 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25938 "glUniformMatrix3fvARB", arg0, arg1, arg2, arg3);
25946 final int err = checkGLError();
25948 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
25949 "glUniformMatrix3x2dv", arg0, arg1, arg2, arg3);
25957 final int err = checkGLError();
25959 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25960 "glUniformMatrix3x2dv", arg0, arg1, arg2, arg4);
25968 final int err = checkGLError();
25970 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
25971 "glUniformMatrix3x2fv", arg0, arg1, arg2, arg3);
25979 final int err = checkGLError();
25981 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
25982 "glUniformMatrix3x2fv", arg0, arg1, arg2, arg4);
25990 final int err = checkGLError();
25992 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
25993 "glUniformMatrix3x4dv", arg0, arg1, arg2, arg4);
26001 final int err = checkGLError();
26003 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
26004 "glUniformMatrix3x4dv", arg0, arg1, arg2, arg3);
26012 final int err = checkGLError();
26014 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
26015 "glUniformMatrix3x4fv", arg0, arg1, arg2, arg4);
26023 final int err = checkGLError();
26025 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
26026 "glUniformMatrix3x4fv", arg0, arg1, arg2, arg3);
26034 final int err = checkGLError();
26036 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
26037 "glUniformMatrix4dv", arg0, arg1, arg2, arg3);
26045 final int err = checkGLError();
26047 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
26048 "glUniformMatrix4dv", arg0, arg1, arg2, arg4);
26056 final int err = checkGLError();
26058 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
26059 "glUniformMatrix4fv", arg0, arg1, arg2, arg3);
26067 final int err = checkGLError();
26069 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
26070 "glUniformMatrix4fv", arg0, arg1, arg2, arg4);
26078 final int err = checkGLError();
26080 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
26081 "glUniformMatrix4fvARB", arg0, arg1, arg2, arg3);
26089 final int err = checkGLError();
26091 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
26092 "glUniformMatrix4fvARB", arg0, arg1, arg2, arg4);
26100 final int err = checkGLError();
26102 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
26103 "glUniformMatrix4x2dv", arg0, arg1, arg2, arg3);
26111 final int err = checkGLError();
26113 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
26114 "glUniformMatrix4x2dv", arg0, arg1, arg2, arg4);
26122 final int err = checkGLError();
26124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
26125 "glUniformMatrix4x2fv", arg0, arg1, arg2, arg3);
26133 final int err = checkGLError();
26135 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
26136 "glUniformMatrix4x2fv", arg0, arg1, arg2, arg4);
26144 final int err = checkGLError();
26146 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.DoubleBuffer> %s)",
26147 "glUniformMatrix4x3dv", arg0, arg1, arg2, arg3);
26155 final int err = checkGLError();
26157 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[D>, <int> 0x%X)",
26158 "glUniformMatrix4x3dv", arg0, arg1, arg2, arg4);
26166 final int err = checkGLError();
26168 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.FloatBuffer> %s)",
26169 "glUniformMatrix4x3fv", arg0, arg1, arg2, arg3);
26177 final int err = checkGLError();
26179 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)",
26180 "glUniformMatrix4x3fv", arg0, arg1, arg2, arg4);
26188 final int err = checkGLError();
26190 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26191 "glUniformSubroutinesuiv", arg0, arg1, arg2);
26199 final int err = checkGLError();
26201 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26202 "glUniformSubroutinesuiv", arg0, arg1, arg3);
26210 final int err = checkGLError();
26212 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
26213 "glUniformui64NV", arg0, arg1);
26221 final int err = checkGLError();
26223 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)",
26224 "glUniformui64vNV", arg0, arg1, arg3);
26232 final int err = checkGLError();
26234 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.LongBuffer> %s)",
26235 "glUniformui64vNV", arg0, arg1, arg2);
26243 final int err = checkGLError();
26245 writeGLError(err,
"%s()",
26246 "glUnlockArraysEXT");
26254 final int err = checkGLError();
26256 writeGLError(err,
"%s(<int> 0x%X)",
26257 "glUnmapBuffer", arg0);
26266 final int err = checkGLError();
26268 writeGLError(err,
"%s(<int> 0x%X)",
26269 "glUnmapNamedBuffer", arg0);
26278 final int err = checkGLError();
26280 writeGLError(err,
"%s(<int> 0x%X)",
26281 "glUnmapNamedBufferEXT", arg0);
26290 final int err = checkGLError();
26292 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
26293 "glUnmapTexture2DINTEL", arg0, arg1);
26301 final int err = checkGLError();
26303 writeGLError(err,
"%s(<int> 0x%X)",
26304 "glUseProgram", arg0);
26312 final int err = checkGLError();
26314 writeGLError(err,
"%s(<long> %s)",
26315 "glUseProgramObjectARB", arg0);
26323 final int err = checkGLError();
26325 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
26326 "glUseProgramStages", arg0, arg1, arg2);
26334 final int err = checkGLError();
26336 writeGLError(err,
"%s()",
26345 final int err = checkGLError();
26347 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.IntBuffer> %s)",
26348 "glVDPAUGetSurfaceivNV", arg0, arg1, arg2, arg3, arg4);
26356 final int err = checkGLError();
26358 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)",
26359 "glVDPAUGetSurfaceivNV", arg0, arg1, arg2, arg4, arg6);
26367 final int err = checkGLError();
26369 writeGLError(err,
"%s(<java.nio.Buffer> %s, <java.nio.Buffer> %s)",
26370 "glVDPAUInitNV", arg0, arg1);
26378 final int err = checkGLError();
26380 writeGLError(err,
"%s(<long> %s)",
26381 "glVDPAUIsSurfaceNV", arg0);
26390 final int err = checkGLError();
26392 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
26393 "glVDPAUMapSurfacesNV", arg0, arg1);
26401 final int err = checkGLError();
26403 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26404 "glVDPAURegisterOutputSurfaceNV", arg0, arg1, arg2, arg4);
26413 final int err = checkGLError();
26415 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26416 "glVDPAURegisterOutputSurfaceNV", arg0, arg1, arg2, arg3);
26425 final int err = checkGLError();
26427 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
26428 "glVDPAURegisterVideoSurfaceNV", arg0, arg1, arg2, arg4);
26437 final int err = checkGLError();
26439 writeGLError(err,
"%s(<java.nio.Buffer> %s, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
26440 "glVDPAURegisterVideoSurfaceNV", arg0, arg1, arg2, arg3);
26449 final int err = checkGLError();
26451 writeGLError(err,
"%s(<long> %s, <int> 0x%X)",
26452 "glVDPAUSurfaceAccessNV", arg0, arg1);
26460 final int err = checkGLError();
26462 writeGLError(err,
"%s(<int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s)",
26463 "glVDPAUUnmapSurfacesNV", arg0, arg1);
26471 final int err = checkGLError();
26473 writeGLError(err,
"%s(<long> %s)",
26474 "glVDPAUUnregisterSurfaceNV", arg0);
26482 final int err = checkGLError();
26484 writeGLError(err,
"%s(<int> 0x%X)",
26485 "glValidateProgram", arg0);
26493 final int err = checkGLError();
26495 writeGLError(err,
"%s(<long> %s)",
26496 "glValidateProgramARB", arg0);
26504 final int err = checkGLError();
26506 writeGLError(err,
"%s(<int> 0x%X)",
26507 "glValidateProgramPipeline", arg0);
26515 final int err = checkGLError();
26517 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
26518 "glVariantPointerEXT", arg0, arg1, arg2, arg3);
26526 final int err = checkGLError();
26528 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
26529 "glVariantPointerEXT", arg0, arg1, arg2, arg3);
26537 final int err = checkGLError();
26539 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
26540 "glVariantbvEXT", arg0, arg1);
26548 final int err = checkGLError();
26550 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
26551 "glVariantbvEXT", arg0, arg2);
26559 final int err = checkGLError();
26561 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
26562 "glVariantdvEXT", arg0, arg1);
26570 final int err = checkGLError();
26572 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
26573 "glVariantdvEXT", arg0, arg2);
26581 final int err = checkGLError();
26583 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
26584 "glVariantfvEXT", arg0, arg1);
26592 final int err = checkGLError();
26594 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
26595 "glVariantfvEXT", arg0, arg2);
26603 final int err = checkGLError();
26605 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
26606 "glVariantivEXT", arg0, arg1);
26614 final int err = checkGLError();
26616 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
26617 "glVariantivEXT", arg0, arg2);
26625 final int err = checkGLError();
26627 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
26628 "glVariantsvEXT", arg0, arg1);
26636 final int err = checkGLError();
26638 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
26639 "glVariantsvEXT", arg0, arg2);
26647 final int err = checkGLError();
26649 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
26650 "glVariantubvEXT", arg0, arg1);
26658 final int err = checkGLError();
26660 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
26661 "glVariantubvEXT", arg0, arg2);
26669 final int err = checkGLError();
26671 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
26672 "glVariantuivEXT", arg0, arg2);
26680 final int err = checkGLError();
26682 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
26683 "glVariantuivEXT", arg0, arg1);
26691 final int err = checkGLError();
26693 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
26694 "glVariantusvEXT", arg0, arg1);
26702 final int err = checkGLError();
26704 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
26705 "glVariantusvEXT", arg0, arg2);
26713 final int err = checkGLError();
26715 writeGLError(err,
"%s(<byte> %s, <byte> %s)",
26716 "glVertex2bOES", arg0, arg1);
26724 final int err = checkGLError();
26726 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
26727 "glVertex2bvOES", arg0);
26735 final int err = checkGLError();
26737 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
26738 "glVertex2bvOES", arg1);
26746 final int err = checkGLError();
26748 writeGLError(err,
"%s(<double> %s, <double> %s)",
26749 "glVertex2d", arg0, arg1);
26757 final int err = checkGLError();
26759 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
26760 "glVertex2dv", arg1);
26768 final int err = checkGLError();
26770 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
26771 "glVertex2dv", arg0);
26779 final int err = checkGLError();
26781 writeGLError(err,
"%s(<float> %s, <float> %s)",
26782 "glVertex2f", arg0, arg1);
26790 final int err = checkGLError();
26792 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
26793 "glVertex2fv", arg1);
26801 final int err = checkGLError();
26803 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
26804 "glVertex2fv", arg0);
26812 final int err = checkGLError();
26814 writeGLError(err,
"%s(<short> %s, <short> %s)",
26815 "glVertex2h", arg0, arg1);
26823 final int err = checkGLError();
26825 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
26826 "glVertex2hv", arg0);
26834 final int err = checkGLError();
26836 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
26837 "glVertex2hv", arg1);
26845 final int err = checkGLError();
26847 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
26848 "glVertex2i", arg0, arg1);
26856 final int err = checkGLError();
26858 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
26859 "glVertex2iv", arg0);
26867 final int err = checkGLError();
26869 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
26870 "glVertex2iv", arg1);
26878 final int err = checkGLError();
26880 writeGLError(err,
"%s(<short> %s, <short> %s)",
26881 "glVertex2s", arg0, arg1);
26889 final int err = checkGLError();
26891 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
26892 "glVertex2sv", arg0);
26900 final int err = checkGLError();
26902 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
26903 "glVertex2sv", arg1);
26911 final int err = checkGLError();
26913 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s)",
26914 "glVertex3bOES", arg0, arg1, arg2);
26922 final int err = checkGLError();
26924 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
26925 "glVertex3bvOES", arg1);
26933 final int err = checkGLError();
26935 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
26936 "glVertex3bvOES", arg0);
26944 final int err = checkGLError();
26946 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
26947 "glVertex3d", arg0, arg1, arg2);
26955 final int err = checkGLError();
26957 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
26958 "glVertex3dv", arg0);
26966 final int err = checkGLError();
26968 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
26969 "glVertex3dv", arg1);
26977 final int err = checkGLError();
26979 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
26980 "glVertex3f", arg0, arg1, arg2);
26988 final int err = checkGLError();
26990 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
26991 "glVertex3fv", arg1);
26999 final int err = checkGLError();
27001 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
27002 "glVertex3fv", arg0);
27010 final int err = checkGLError();
27012 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
27013 "glVertex3h", arg0, arg1, arg2);
27021 final int err = checkGLError();
27023 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
27024 "glVertex3hv", arg1);
27032 final int err = checkGLError();
27034 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
27035 "glVertex3hv", arg0);
27043 final int err = checkGLError();
27045 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27046 "glVertex3i", arg0, arg1, arg2);
27054 final int err = checkGLError();
27056 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
27057 "glVertex3iv", arg1);
27065 final int err = checkGLError();
27067 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
27068 "glVertex3iv", arg0);
27076 final int err = checkGLError();
27078 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
27079 "glVertex3s", arg0, arg1, arg2);
27087 final int err = checkGLError();
27089 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
27090 "glVertex3sv", arg1);
27098 final int err = checkGLError();
27100 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
27101 "glVertex3sv", arg0);
27109 final int err = checkGLError();
27111 writeGLError(err,
"%s(<byte> %s, <byte> %s, <byte> %s, <byte> %s)",
27112 "glVertex4bOES", arg0, arg1, arg2, arg3);
27120 final int err = checkGLError();
27122 writeGLError(err,
"%s(<[B>, <int> 0x%X)",
27123 "glVertex4bvOES", arg1);
27131 final int err = checkGLError();
27133 writeGLError(err,
"%s(<java.nio.ByteBuffer> %s)",
27134 "glVertex4bvOES", arg0);
27138 public void glVertex4d(
double arg0,
double arg1,
double arg2,
double arg3)
27141 downstreamGL4bc.
glVertex4d(arg0,arg1,arg2,arg3);
27142 final int err = checkGLError();
27144 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s, <double> %s)",
27145 "glVertex4d", arg0, arg1, arg2, arg3);
27153 final int err = checkGLError();
27155 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
27156 "glVertex4dv", arg0);
27164 final int err = checkGLError();
27166 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
27167 "glVertex4dv", arg1);
27174 downstreamGL4bc.
glVertex4f(arg0,arg1,arg2,arg3);
27175 final int err = checkGLError();
27177 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s, <float> %s)",
27178 "glVertex4f", arg0, arg1, arg2, arg3);
27186 final int err = checkGLError();
27188 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
27189 "glVertex4fv", arg1);
27197 final int err = checkGLError();
27199 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
27200 "glVertex4fv", arg0);
27207 downstreamGL4bc.
glVertex4h(arg0,arg1,arg2,arg3);
27208 final int err = checkGLError();
27210 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
27211 "glVertex4h", arg0, arg1, arg2, arg3);
27219 final int err = checkGLError();
27221 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
27222 "glVertex4hv", arg0);
27230 final int err = checkGLError();
27232 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
27233 "glVertex4hv", arg1);
27240 downstreamGL4bc.
glVertex4i(arg0,arg1,arg2,arg3);
27241 final int err = checkGLError();
27243 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
27244 "glVertex4i", arg0, arg1, arg2, arg3);
27252 final int err = checkGLError();
27254 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
27255 "glVertex4iv", arg0);
27263 final int err = checkGLError();
27265 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
27266 "glVertex4iv", arg1);
27273 downstreamGL4bc.
glVertex4s(arg0,arg1,arg2,arg3);
27274 final int err = checkGLError();
27276 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s, <short> %s)",
27277 "glVertex4s", arg0, arg1, arg2, arg3);
27285 final int err = checkGLError();
27287 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
27288 "glVertex4sv", arg0);
27296 final int err = checkGLError();
27298 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
27299 "glVertex4sv", arg1);
27307 final int err = checkGLError();
27309 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27310 "glVertexArrayAttribBinding", arg0, arg1, arg2);
27318 final int err = checkGLError();
27320 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
27321 "glVertexArrayAttribFormat", arg0, arg1, arg2, arg3, arg4, arg5);
27329 final int err = checkGLError();
27331 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
27332 "glVertexArrayAttribIFormat", arg0, arg1, arg2, arg3, arg4);
27340 final int err = checkGLError();
27342 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
27343 "glVertexArrayAttribLFormat", arg0, arg1, arg2, arg3, arg4);
27351 final int err = checkGLError();
27353 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
27354 "glVertexArrayBindVertexBufferEXT", arg0, arg1, arg2, arg3, arg4);
27362 final int err = checkGLError();
27364 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27365 "glVertexArrayBindingDivisor", arg0, arg1, arg2);
27373 final int err = checkGLError();
27375 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27376 "glVertexArrayColorOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
27384 final int err = checkGLError();
27386 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27387 "glVertexArrayEdgeFlagOffsetEXT", arg0, arg1, arg2, arg3);
27395 final int err = checkGLError();
27397 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
27398 "glVertexArrayElementBuffer", arg0, arg1);
27406 final int err = checkGLError();
27408 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27409 "glVertexArrayFogCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4);
27417 final int err = checkGLError();
27419 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27420 "glVertexArrayIndexOffsetEXT", arg0, arg1, arg2, arg3, arg4);
27428 final int err = checkGLError();
27430 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27431 "glVertexArrayMultiTexCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
27439 final int err = checkGLError();
27441 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27442 "glVertexArrayNormalOffsetEXT", arg0, arg1, arg2, arg3, arg4);
27450 final int err = checkGLError();
27452 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
27453 "glVertexArrayParameteriAPPLE", arg0, arg1);
27461 final int err = checkGLError();
27463 writeGLError(err,
"%s(<int> 0x%X, <java.nio.Buffer> %s)",
27464 "glVertexArrayRangeAPPLE", arg0, arg1);
27472 final int err = checkGLError();
27474 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27475 "glVertexArraySecondaryColorOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
27483 final int err = checkGLError();
27485 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27486 "glVertexArrayTexCoordOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
27494 final int err = checkGLError();
27496 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27497 "glVertexArrayVertexAttribBindingEXT", arg0, arg1, arg2);
27505 final int err = checkGLError();
27507 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27508 "glVertexArrayVertexAttribDivisorEXT", arg0, arg1, arg2);
27516 final int err = checkGLError();
27518 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
27519 "glVertexArrayVertexAttribFormatEXT", arg0, arg1, arg2, arg3, arg4, arg5);
27527 final int err = checkGLError();
27529 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
27530 "glVertexArrayVertexAttribIFormatEXT", arg0, arg1, arg2, arg3, arg4);
27538 final int err = checkGLError();
27540 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27541 "glVertexArrayVertexAttribIOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
27549 final int err = checkGLError();
27551 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
27552 "glVertexArrayVertexAttribLFormatEXT", arg0, arg1, arg2, arg3, arg4);
27560 final int err = checkGLError();
27562 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27563 "glVertexArrayVertexAttribLOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6);
27571 final int err = checkGLError();
27573 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
27574 "glVertexArrayVertexAttribOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
27582 final int err = checkGLError();
27584 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
27585 "glVertexArrayVertexBindingDivisorEXT", arg0, arg1, arg2);
27593 final int err = checkGLError();
27595 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s, <int> 0x%X)",
27596 "glVertexArrayVertexBuffer", arg0, arg1, arg2, arg3, arg4);
27604 final int err = checkGLError();
27606 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <com.jogamp.common.nio.PointerBuffer> %s, <[I>, <int> 0x%X)",
27607 "glVertexArrayVertexBuffers", arg0, arg1, arg2, arg4, arg5, arg7);
27611 public void glVertexArrayVertexBuffers(
int arg0,
int arg1,
int arg2,java.nio.IntBuffer arg3,com.jogamp.common.nio.PointerBuffer arg4,java.nio.IntBuffer arg5)
27615 final int err = checkGLError();
27617 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s, <com.jogamp.common.nio.PointerBuffer> %s, <java.nio.IntBuffer> %s)",
27618 "glVertexArrayVertexBuffers", arg0, arg1, arg2, arg3, arg4, arg5);
27626 final int err = checkGLError();
27628 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
27629 "glVertexArrayVertexOffsetEXT", arg0, arg1, arg2, arg3, arg4, arg5);
27637 final int err = checkGLError();
27639 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
27640 "glVertexAttrib1d", arg0, arg1);
27648 final int err = checkGLError();
27650 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
27651 "glVertexAttrib1dARB", arg0, arg1);
27659 final int err = checkGLError();
27661 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
27662 "glVertexAttrib1dv", arg0, arg2);
27670 final int err = checkGLError();
27672 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
27673 "glVertexAttrib1dv", arg0, arg1);
27681 final int err = checkGLError();
27683 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
27684 "glVertexAttrib1dvARB", arg0, arg2);
27692 final int err = checkGLError();
27694 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
27695 "glVertexAttrib1dvARB", arg0, arg1);
27703 final int err = checkGLError();
27705 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
27706 "glVertexAttrib1f", arg0, arg1);
27714 final int err = checkGLError();
27716 writeGLError(err,
"%s(<int> 0x%X, <float> %s)",
27717 "glVertexAttrib1fARB", arg0, arg1);
27725 final int err = checkGLError();
27727 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
27728 "glVertexAttrib1fv", arg0, arg1);
27736 final int err = checkGLError();
27738 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
27739 "glVertexAttrib1fv", arg0, arg2);
27747 final int err = checkGLError();
27749 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
27750 "glVertexAttrib1fvARB", arg0, arg1);
27758 final int err = checkGLError();
27760 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
27761 "glVertexAttrib1fvARB", arg0, arg2);
27769 final int err = checkGLError();
27771 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
27772 "glVertexAttrib1h", arg0, arg1);
27780 final int err = checkGLError();
27782 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
27783 "glVertexAttrib1hv", arg0, arg1);
27791 final int err = checkGLError();
27793 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
27794 "glVertexAttrib1hv", arg0, arg2);
27802 final int err = checkGLError();
27804 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
27805 "glVertexAttrib1s", arg0, arg1);
27813 final int err = checkGLError();
27815 writeGLError(err,
"%s(<int> 0x%X, <short> %s)",
27816 "glVertexAttrib1sARB", arg0, arg1);
27824 final int err = checkGLError();
27826 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
27827 "glVertexAttrib1sv", arg0, arg1);
27835 final int err = checkGLError();
27837 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
27838 "glVertexAttrib1sv", arg0, arg2);
27846 final int err = checkGLError();
27848 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
27849 "glVertexAttrib1svARB", arg0, arg2);
27857 final int err = checkGLError();
27859 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
27860 "glVertexAttrib1svARB", arg0, arg1);
27868 final int err = checkGLError();
27870 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
27871 "glVertexAttrib2d", arg0, arg1, arg2);
27879 final int err = checkGLError();
27881 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
27882 "glVertexAttrib2dARB", arg0, arg1, arg2);
27890 final int err = checkGLError();
27892 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
27893 "glVertexAttrib2dv", arg0, arg1);
27901 final int err = checkGLError();
27903 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
27904 "glVertexAttrib2dv", arg0, arg2);
27912 final int err = checkGLError();
27914 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
27915 "glVertexAttrib2dvARB", arg0, arg2);
27923 final int err = checkGLError();
27925 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
27926 "glVertexAttrib2dvARB", arg0, arg1);
27934 final int err = checkGLError();
27936 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
27937 "glVertexAttrib2f", arg0, arg1, arg2);
27945 final int err = checkGLError();
27947 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s)",
27948 "glVertexAttrib2fARB", arg0, arg1, arg2);
27956 final int err = checkGLError();
27958 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
27959 "glVertexAttrib2fv", arg0, arg1);
27967 final int err = checkGLError();
27969 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
27970 "glVertexAttrib2fv", arg0, arg2);
27978 final int err = checkGLError();
27980 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
27981 "glVertexAttrib2fvARB", arg0, arg2);
27989 final int err = checkGLError();
27991 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
27992 "glVertexAttrib2fvARB", arg0, arg1);
28000 final int err = checkGLError();
28002 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
28003 "glVertexAttrib2h", arg0, arg1, arg2);
28011 final int err = checkGLError();
28013 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28014 "glVertexAttrib2hv", arg0, arg2);
28022 final int err = checkGLError();
28024 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28025 "glVertexAttrib2hv", arg0, arg1);
28033 final int err = checkGLError();
28035 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
28036 "glVertexAttrib2s", arg0, arg1, arg2);
28044 final int err = checkGLError();
28046 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s)",
28047 "glVertexAttrib2sARB", arg0, arg1, arg2);
28055 final int err = checkGLError();
28057 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28058 "glVertexAttrib2sv", arg0, arg2);
28066 final int err = checkGLError();
28068 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28069 "glVertexAttrib2sv", arg0, arg1);
28077 final int err = checkGLError();
28079 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28080 "glVertexAttrib2svARB", arg0, arg1);
28088 final int err = checkGLError();
28090 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28091 "glVertexAttrib2svARB", arg0, arg2);
28099 final int err = checkGLError();
28101 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
28102 "glVertexAttrib3d", arg0, arg1, arg2, arg3);
28110 final int err = checkGLError();
28112 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
28113 "glVertexAttrib3dARB", arg0, arg1, arg2, arg3);
28121 final int err = checkGLError();
28123 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
28124 "glVertexAttrib3dv", arg0, arg1);
28132 final int err = checkGLError();
28134 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
28135 "glVertexAttrib3dv", arg0, arg2);
28143 final int err = checkGLError();
28145 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
28146 "glVertexAttrib3dvARB", arg0, arg1);
28154 final int err = checkGLError();
28156 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
28157 "glVertexAttrib3dvARB", arg0, arg2);
28165 final int err = checkGLError();
28167 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
28168 "glVertexAttrib3f", arg0, arg1, arg2, arg3);
28176 final int err = checkGLError();
28178 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s)",
28179 "glVertexAttrib3fARB", arg0, arg1, arg2, arg3);
28187 final int err = checkGLError();
28189 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
28190 "glVertexAttrib3fv", arg0, arg1);
28198 final int err = checkGLError();
28200 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
28201 "glVertexAttrib3fv", arg0, arg2);
28209 final int err = checkGLError();
28211 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
28212 "glVertexAttrib3fvARB", arg0, arg1);
28220 final int err = checkGLError();
28222 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
28223 "glVertexAttrib3fvARB", arg0, arg2);
28231 final int err = checkGLError();
28233 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
28234 "glVertexAttrib3h", arg0, arg1, arg2, arg3);
28242 final int err = checkGLError();
28244 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28245 "glVertexAttrib3hv", arg0, arg1);
28253 final int err = checkGLError();
28255 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28256 "glVertexAttrib3hv", arg0, arg2);
28264 final int err = checkGLError();
28266 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
28267 "glVertexAttrib3s", arg0, arg1, arg2, arg3);
28275 final int err = checkGLError();
28277 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s)",
28278 "glVertexAttrib3sARB", arg0, arg1, arg2, arg3);
28286 final int err = checkGLError();
28288 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28289 "glVertexAttrib3sv", arg0, arg1);
28297 final int err = checkGLError();
28299 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28300 "glVertexAttrib3sv", arg0, arg2);
28308 final int err = checkGLError();
28310 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28311 "glVertexAttrib3svARB", arg0, arg1);
28319 final int err = checkGLError();
28321 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28322 "glVertexAttrib3svARB", arg0, arg2);
28330 final int err = checkGLError();
28332 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28333 "glVertexAttrib4Nbv", arg0, arg1);
28341 final int err = checkGLError();
28343 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28344 "glVertexAttrib4Nbv", arg0, arg2);
28352 final int err = checkGLError();
28354 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28355 "glVertexAttrib4NbvARB", arg0, arg2);
28363 final int err = checkGLError();
28365 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28366 "glVertexAttrib4NbvARB", arg0, arg1);
28374 final int err = checkGLError();
28376 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28377 "glVertexAttrib4Niv", arg0, arg1);
28385 final int err = checkGLError();
28387 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28388 "glVertexAttrib4Niv", arg0, arg2);
28396 final int err = checkGLError();
28398 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28399 "glVertexAttrib4NivARB", arg0, arg2);
28407 final int err = checkGLError();
28409 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28410 "glVertexAttrib4NivARB", arg0, arg1);
28418 final int err = checkGLError();
28420 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28421 "glVertexAttrib4Nsv", arg0, arg2);
28429 final int err = checkGLError();
28431 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28432 "glVertexAttrib4Nsv", arg0, arg1);
28440 final int err = checkGLError();
28442 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28443 "glVertexAttrib4NsvARB", arg0, arg1);
28451 final int err = checkGLError();
28453 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28454 "glVertexAttrib4NsvARB", arg0, arg2);
28462 final int err = checkGLError();
28464 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
28465 "glVertexAttrib4Nub", arg0, arg1, arg2, arg3, arg4);
28473 final int err = checkGLError();
28475 writeGLError(err,
"%s(<int> 0x%X, <byte> %s, <byte> %s, <byte> %s, <byte> %s)",
28476 "glVertexAttrib4NubARB", arg0, arg1, arg2, arg3, arg4);
28484 final int err = checkGLError();
28486 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28487 "glVertexAttrib4Nubv", arg0, arg1);
28495 final int err = checkGLError();
28497 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28498 "glVertexAttrib4Nubv", arg0, arg2);
28506 final int err = checkGLError();
28508 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28509 "glVertexAttrib4NubvARB", arg0, arg2);
28517 final int err = checkGLError();
28519 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28520 "glVertexAttrib4NubvARB", arg0, arg1);
28528 final int err = checkGLError();
28530 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28531 "glVertexAttrib4Nuiv", arg0, arg1);
28539 final int err = checkGLError();
28541 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28542 "glVertexAttrib4Nuiv", arg0, arg2);
28550 final int err = checkGLError();
28552 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28553 "glVertexAttrib4NuivARB", arg0, arg1);
28561 final int err = checkGLError();
28563 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28564 "glVertexAttrib4NuivARB", arg0, arg2);
28572 final int err = checkGLError();
28574 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28575 "glVertexAttrib4Nusv", arg0, arg1);
28583 final int err = checkGLError();
28585 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28586 "glVertexAttrib4Nusv", arg0, arg2);
28594 final int err = checkGLError();
28596 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28597 "glVertexAttrib4NusvARB", arg0, arg2);
28605 final int err = checkGLError();
28607 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28608 "glVertexAttrib4NusvARB", arg0, arg1);
28616 final int err = checkGLError();
28618 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28619 "glVertexAttrib4bv", arg0, arg1);
28627 final int err = checkGLError();
28629 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28630 "glVertexAttrib4bv", arg0, arg2);
28638 final int err = checkGLError();
28640 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28641 "glVertexAttrib4bvARB", arg0, arg2);
28649 final int err = checkGLError();
28651 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28652 "glVertexAttrib4bvARB", arg0, arg1);
28660 final int err = checkGLError();
28662 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
28663 "glVertexAttrib4d", arg0, arg1, arg2, arg3, arg4);
28671 final int err = checkGLError();
28673 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
28674 "glVertexAttrib4dARB", arg0, arg1, arg2, arg3, arg4);
28682 final int err = checkGLError();
28684 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
28685 "glVertexAttrib4dv", arg0, arg2);
28693 final int err = checkGLError();
28695 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
28696 "glVertexAttrib4dv", arg0, arg1);
28704 final int err = checkGLError();
28706 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
28707 "glVertexAttrib4dvARB", arg0, arg1);
28715 final int err = checkGLError();
28717 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
28718 "glVertexAttrib4dvARB", arg0, arg2);
28726 final int err = checkGLError();
28728 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
28729 "glVertexAttrib4f", arg0, arg1, arg2, arg3, arg4);
28737 final int err = checkGLError();
28739 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
28740 "glVertexAttrib4fARB", arg0, arg1, arg2, arg3, arg4);
28748 final int err = checkGLError();
28750 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
28751 "glVertexAttrib4fv", arg0, arg1);
28759 final int err = checkGLError();
28761 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
28762 "glVertexAttrib4fv", arg0, arg2);
28770 final int err = checkGLError();
28772 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
28773 "glVertexAttrib4fvARB", arg0, arg2);
28781 final int err = checkGLError();
28783 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
28784 "glVertexAttrib4fvARB", arg0, arg1);
28792 final int err = checkGLError();
28794 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
28795 "glVertexAttrib4h", arg0, arg1, arg2, arg3, arg4);
28803 final int err = checkGLError();
28805 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28806 "glVertexAttrib4hv", arg0, arg2);
28814 final int err = checkGLError();
28816 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28817 "glVertexAttrib4hv", arg0, arg1);
28825 final int err = checkGLError();
28827 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28828 "glVertexAttrib4iv", arg0, arg2);
28836 final int err = checkGLError();
28838 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28839 "glVertexAttrib4iv", arg0, arg1);
28847 final int err = checkGLError();
28849 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28850 "glVertexAttrib4ivARB", arg0, arg1);
28858 final int err = checkGLError();
28860 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28861 "glVertexAttrib4ivARB", arg0, arg2);
28869 final int err = checkGLError();
28871 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
28872 "glVertexAttrib4s", arg0, arg1, arg2, arg3, arg4);
28880 final int err = checkGLError();
28882 writeGLError(err,
"%s(<int> 0x%X, <short> %s, <short> %s, <short> %s, <short> %s)",
28883 "glVertexAttrib4sARB", arg0, arg1, arg2, arg3, arg4);
28891 final int err = checkGLError();
28893 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28894 "glVertexAttrib4sv", arg0, arg2);
28902 final int err = checkGLError();
28904 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28905 "glVertexAttrib4sv", arg0, arg1);
28913 final int err = checkGLError();
28915 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
28916 "glVertexAttrib4svARB", arg0, arg2);
28924 final int err = checkGLError();
28926 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
28927 "glVertexAttrib4svARB", arg0, arg1);
28935 final int err = checkGLError();
28937 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28938 "glVertexAttrib4ubv", arg0, arg1);
28946 final int err = checkGLError();
28948 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28949 "glVertexAttrib4ubv", arg0, arg2);
28957 final int err = checkGLError();
28959 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
28960 "glVertexAttrib4ubvARB", arg0, arg1);
28968 final int err = checkGLError();
28970 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
28971 "glVertexAttrib4ubvARB", arg0, arg2);
28979 final int err = checkGLError();
28981 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
28982 "glVertexAttrib4uiv", arg0, arg2);
28990 final int err = checkGLError();
28992 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
28993 "glVertexAttrib4uiv", arg0, arg1);
29001 final int err = checkGLError();
29003 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29004 "glVertexAttrib4uivARB", arg0, arg1);
29012 final int err = checkGLError();
29014 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29015 "glVertexAttrib4uivARB", arg0, arg2);
29023 final int err = checkGLError();
29025 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29026 "glVertexAttrib4usv", arg0, arg2);
29034 final int err = checkGLError();
29036 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29037 "glVertexAttrib4usv", arg0, arg1);
29045 final int err = checkGLError();
29047 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29048 "glVertexAttrib4usvARB", arg0, arg2);
29056 final int err = checkGLError();
29058 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29059 "glVertexAttrib4usvARB", arg0, arg1);
29067 final int err = checkGLError();
29069 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29070 "glVertexAttribBinding", arg0, arg1);
29078 final int err = checkGLError();
29080 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29081 "glVertexAttribDivisor", arg0, arg1);
29089 final int err = checkGLError();
29091 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
29092 "glVertexAttribFormat", arg0, arg1, arg2, arg3, arg4);
29100 final int err = checkGLError();
29102 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
29103 "glVertexAttribFormatNV", arg0, arg1, arg2, arg3, arg4);
29111 final int err = checkGLError();
29113 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29114 "glVertexAttribI1i", arg0, arg1);
29122 final int err = checkGLError();
29124 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29125 "glVertexAttribI1iEXT", arg0, arg1);
29133 final int err = checkGLError();
29135 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29136 "glVertexAttribI1iv", arg0, arg1);
29144 final int err = checkGLError();
29146 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29147 "glVertexAttribI1iv", arg0, arg2);
29155 final int err = checkGLError();
29157 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29158 "glVertexAttribI1ivEXT", arg0, arg1);
29166 final int err = checkGLError();
29168 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29169 "glVertexAttribI1ivEXT", arg0, arg2);
29177 final int err = checkGLError();
29179 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29180 "glVertexAttribI1ui", arg0, arg1);
29188 final int err = checkGLError();
29190 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
29191 "glVertexAttribI1uiEXT", arg0, arg1);
29199 final int err = checkGLError();
29201 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29202 "glVertexAttribI1uiv", arg0, arg1);
29210 final int err = checkGLError();
29212 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29213 "glVertexAttribI1uiv", arg0, arg2);
29221 final int err = checkGLError();
29223 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29224 "glVertexAttribI1uivEXT", arg0, arg1);
29232 final int err = checkGLError();
29234 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29235 "glVertexAttribI1uivEXT", arg0, arg2);
29243 final int err = checkGLError();
29245 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
29246 "glVertexAttribI2i", arg0, arg1, arg2);
29254 final int err = checkGLError();
29256 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
29257 "glVertexAttribI2iEXT", arg0, arg1, arg2);
29265 final int err = checkGLError();
29267 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29268 "glVertexAttribI2iv", arg0, arg2);
29276 final int err = checkGLError();
29278 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29279 "glVertexAttribI2iv", arg0, arg1);
29287 final int err = checkGLError();
29289 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29290 "glVertexAttribI2ivEXT", arg0, arg2);
29298 final int err = checkGLError();
29300 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29301 "glVertexAttribI2ivEXT", arg0, arg1);
29309 final int err = checkGLError();
29311 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
29312 "glVertexAttribI2ui", arg0, arg1, arg2);
29320 final int err = checkGLError();
29322 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
29323 "glVertexAttribI2uiEXT", arg0, arg1, arg2);
29331 final int err = checkGLError();
29333 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29334 "glVertexAttribI2uiv", arg0, arg2);
29342 final int err = checkGLError();
29344 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29345 "glVertexAttribI2uiv", arg0, arg1);
29353 final int err = checkGLError();
29355 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29356 "glVertexAttribI2uivEXT", arg0, arg1);
29364 final int err = checkGLError();
29366 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29367 "glVertexAttribI2uivEXT", arg0, arg2);
29375 final int err = checkGLError();
29377 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29378 "glVertexAttribI3i", arg0, arg1, arg2, arg3);
29386 final int err = checkGLError();
29388 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29389 "glVertexAttribI3iEXT", arg0, arg1, arg2, arg3);
29397 final int err = checkGLError();
29399 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29400 "glVertexAttribI3iv", arg0, arg1);
29408 final int err = checkGLError();
29410 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29411 "glVertexAttribI3iv", arg0, arg2);
29419 final int err = checkGLError();
29421 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29422 "glVertexAttribI3ivEXT", arg0, arg1);
29430 final int err = checkGLError();
29432 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29433 "glVertexAttribI3ivEXT", arg0, arg2);
29441 final int err = checkGLError();
29443 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29444 "glVertexAttribI3ui", arg0, arg1, arg2, arg3);
29452 final int err = checkGLError();
29454 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29455 "glVertexAttribI3uiEXT", arg0, arg1, arg2, arg3);
29463 final int err = checkGLError();
29465 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29466 "glVertexAttribI3uiv", arg0, arg1);
29474 final int err = checkGLError();
29476 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29477 "glVertexAttribI3uiv", arg0, arg2);
29485 final int err = checkGLError();
29487 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29488 "glVertexAttribI3uivEXT", arg0, arg2);
29496 final int err = checkGLError();
29498 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29499 "glVertexAttribI3uivEXT", arg0, arg1);
29507 final int err = checkGLError();
29509 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29510 "glVertexAttribI4bv", arg0, arg1);
29518 final int err = checkGLError();
29520 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29521 "glVertexAttribI4bv", arg0, arg2);
29529 final int err = checkGLError();
29531 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29532 "glVertexAttribI4bvEXT", arg0, arg1);
29540 final int err = checkGLError();
29542 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29543 "glVertexAttribI4bvEXT", arg0, arg2);
29551 final int err = checkGLError();
29553 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29554 "glVertexAttribI4i", arg0, arg1, arg2, arg3, arg4);
29562 final int err = checkGLError();
29564 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29565 "glVertexAttribI4iEXT", arg0, arg1, arg2, arg3, arg4);
29573 final int err = checkGLError();
29575 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29576 "glVertexAttribI4iv", arg0, arg2);
29584 final int err = checkGLError();
29586 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29587 "glVertexAttribI4iv", arg0, arg1);
29595 final int err = checkGLError();
29597 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29598 "glVertexAttribI4ivEXT", arg0, arg2);
29606 final int err = checkGLError();
29608 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29609 "glVertexAttribI4ivEXT", arg0, arg1);
29617 final int err = checkGLError();
29619 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29620 "glVertexAttribI4sv", arg0, arg2);
29628 final int err = checkGLError();
29630 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29631 "glVertexAttribI4sv", arg0, arg1);
29639 final int err = checkGLError();
29641 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29642 "glVertexAttribI4svEXT", arg0, arg1);
29650 final int err = checkGLError();
29652 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29653 "glVertexAttribI4svEXT", arg0, arg2);
29661 final int err = checkGLError();
29663 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29664 "glVertexAttribI4ubv", arg0, arg2);
29672 final int err = checkGLError();
29674 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29675 "glVertexAttribI4ubv", arg0, arg1);
29683 final int err = checkGLError();
29685 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
29686 "glVertexAttribI4ubvEXT", arg0, arg1);
29694 final int err = checkGLError();
29696 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
29697 "glVertexAttribI4ubvEXT", arg0, arg2);
29705 final int err = checkGLError();
29707 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29708 "glVertexAttribI4ui", arg0, arg1, arg2, arg3, arg4);
29716 final int err = checkGLError();
29718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29719 "glVertexAttribI4uiEXT", arg0, arg1, arg2, arg3, arg4);
29727 final int err = checkGLError();
29729 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29730 "glVertexAttribI4uiv", arg0, arg1);
29738 final int err = checkGLError();
29740 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29741 "glVertexAttribI4uiv", arg0, arg2);
29749 final int err = checkGLError();
29751 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
29752 "glVertexAttribI4uivEXT", arg0, arg2);
29760 final int err = checkGLError();
29762 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
29763 "glVertexAttribI4uivEXT", arg0, arg1);
29771 final int err = checkGLError();
29773 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29774 "glVertexAttribI4usv", arg0, arg1);
29782 final int err = checkGLError();
29784 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29785 "glVertexAttribI4usv", arg0, arg2);
29793 final int err = checkGLError();
29795 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
29796 "glVertexAttribI4usvEXT", arg0, arg1);
29804 final int err = checkGLError();
29806 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
29807 "glVertexAttribI4usvEXT", arg0, arg2);
29815 final int err = checkGLError();
29817 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29818 "glVertexAttribIFormat", arg0, arg1, arg2, arg3);
29826 final int err = checkGLError();
29828 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
29829 "glVertexAttribIFormatNV", arg0, arg1, arg2, arg3);
29837 final int err = checkGLError();
29839 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
29840 "glVertexAttribIPointer", arg0, arg1, arg2, arg3, arg4);
29848 final int err = checkGLError();
29850 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
29851 "glVertexAttribIPointer", arg0, arg1, arg2, arg3, arg4);
29859 final int err = checkGLError();
29861 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
29862 "glVertexAttribIPointerEXT", arg0, arg1, arg2, arg3, arg4);
29870 final int err = checkGLError();
29872 writeGLError(err,
"%s(<int> 0x%X, <double> %s)",
29873 "glVertexAttribL1d", arg0, arg1);
29881 final int err = checkGLError();
29883 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
29884 "glVertexAttribL1dv", arg0, arg2);
29892 final int err = checkGLError();
29894 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
29895 "glVertexAttribL1dv", arg0, arg1);
29903 final int err = checkGLError();
29905 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
29906 "glVertexAttribL1i64NV", arg0, arg1);
29914 final int err = checkGLError();
29916 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
29917 "glVertexAttribL1i64vNV", arg0, arg2);
29925 final int err = checkGLError();
29927 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
29928 "glVertexAttribL1i64vNV", arg0, arg1);
29936 final int err = checkGLError();
29938 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
29939 "glVertexAttribL1ui64ARB", arg0, arg1);
29947 final int err = checkGLError();
29949 writeGLError(err,
"%s(<int> 0x%X, <long> %s)",
29950 "glVertexAttribL1ui64NV", arg0, arg1);
29958 final int err = checkGLError();
29960 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
29961 "glVertexAttribL1ui64vARB", arg0, arg2);
29969 final int err = checkGLError();
29971 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
29972 "glVertexAttribL1ui64vARB", arg0, arg1);
29980 final int err = checkGLError();
29982 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
29983 "glVertexAttribL1ui64vNV", arg0, arg2);
29991 final int err = checkGLError();
29993 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
29994 "glVertexAttribL1ui64vNV", arg0, arg1);
30002 final int err = checkGLError();
30004 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s)",
30005 "glVertexAttribL2d", arg0, arg1, arg2);
30013 final int err = checkGLError();
30015 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30016 "glVertexAttribL2dv", arg0, arg2);
30024 final int err = checkGLError();
30026 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30027 "glVertexAttribL2dv", arg0, arg1);
30035 final int err = checkGLError();
30037 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
30038 "glVertexAttribL2i64NV", arg0, arg1, arg2);
30046 final int err = checkGLError();
30048 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30049 "glVertexAttribL2i64vNV", arg0, arg1);
30057 final int err = checkGLError();
30059 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30060 "glVertexAttribL2i64vNV", arg0, arg2);
30068 final int err = checkGLError();
30070 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s)",
30071 "glVertexAttribL2ui64NV", arg0, arg1, arg2);
30079 final int err = checkGLError();
30081 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30082 "glVertexAttribL2ui64vNV", arg0, arg2);
30090 final int err = checkGLError();
30092 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30093 "glVertexAttribL2ui64vNV", arg0, arg1);
30101 final int err = checkGLError();
30103 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s)",
30104 "glVertexAttribL3d", arg0, arg1, arg2, arg3);
30112 final int err = checkGLError();
30114 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30115 "glVertexAttribL3dv", arg0, arg1);
30123 final int err = checkGLError();
30125 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30126 "glVertexAttribL3dv", arg0, arg2);
30134 final int err = checkGLError();
30136 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
30137 "glVertexAttribL3i64NV", arg0, arg1, arg2, arg3);
30145 final int err = checkGLError();
30147 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30148 "glVertexAttribL3i64vNV", arg0, arg1);
30156 final int err = checkGLError();
30158 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30159 "glVertexAttribL3i64vNV", arg0, arg2);
30167 final int err = checkGLError();
30169 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s)",
30170 "glVertexAttribL3ui64NV", arg0, arg1, arg2, arg3);
30178 final int err = checkGLError();
30180 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30181 "glVertexAttribL3ui64vNV", arg0, arg1);
30189 final int err = checkGLError();
30191 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30192 "glVertexAttribL3ui64vNV", arg0, arg2);
30200 final int err = checkGLError();
30202 writeGLError(err,
"%s(<int> 0x%X, <double> %s, <double> %s, <double> %s, <double> %s)",
30203 "glVertexAttribL4d", arg0, arg1, arg2, arg3, arg4);
30211 final int err = checkGLError();
30213 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
30214 "glVertexAttribL4dv", arg0, arg1);
30222 final int err = checkGLError();
30224 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
30225 "glVertexAttribL4dv", arg0, arg2);
30233 final int err = checkGLError();
30235 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
30236 "glVertexAttribL4i64NV", arg0, arg1, arg2, arg3, arg4);
30244 final int err = checkGLError();
30246 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30247 "glVertexAttribL4i64vNV", arg0, arg1);
30255 final int err = checkGLError();
30257 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30258 "glVertexAttribL4i64vNV", arg0, arg2);
30266 final int err = checkGLError();
30268 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <long> %s, <long> %s)",
30269 "glVertexAttribL4ui64NV", arg0, arg1, arg2, arg3, arg4);
30277 final int err = checkGLError();
30279 writeGLError(err,
"%s(<int> 0x%X, <java.nio.LongBuffer> %s)",
30280 "glVertexAttribL4ui64vNV", arg0, arg1);
30288 final int err = checkGLError();
30290 writeGLError(err,
"%s(<int> 0x%X, <[J>, <int> 0x%X)",
30291 "glVertexAttribL4ui64vNV", arg0, arg2);
30299 final int err = checkGLError();
30301 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30302 "glVertexAttribLFormat", arg0, arg1, arg2, arg3);
30310 final int err = checkGLError();
30312 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30313 "glVertexAttribLFormatNV", arg0, arg1, arg2, arg3);
30321 final int err = checkGLError();
30323 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
30324 "glVertexAttribLPointer", arg0, arg1, arg2, arg3, arg4);
30332 final int err = checkGLError();
30334 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
30335 "glVertexAttribLPointer", arg0, arg1, arg2, arg3, arg4);
30343 final int err = checkGLError();
30345 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30346 "glVertexAttribP1ui", arg0, arg1, arg2, arg3);
30354 final int err = checkGLError();
30356 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
30357 "glVertexAttribP1uiv", arg0, arg1, arg2, arg4);
30365 final int err = checkGLError();
30367 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
30368 "glVertexAttribP1uiv", arg0, arg1, arg2, arg3);
30376 final int err = checkGLError();
30378 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30379 "glVertexAttribP2ui", arg0, arg1, arg2, arg3);
30387 final int err = checkGLError();
30389 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
30390 "glVertexAttribP2uiv", arg0, arg1, arg2, arg4);
30398 final int err = checkGLError();
30400 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
30401 "glVertexAttribP2uiv", arg0, arg1, arg2, arg3);
30409 final int err = checkGLError();
30411 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30412 "glVertexAttribP3ui", arg0, arg1, arg2, arg3);
30420 final int err = checkGLError();
30422 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
30423 "glVertexAttribP3uiv", arg0, arg1, arg2, arg3);
30431 final int err = checkGLError();
30433 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
30434 "glVertexAttribP3uiv", arg0, arg1, arg2, arg4);
30442 final int err = checkGLError();
30444 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X)",
30445 "glVertexAttribP4ui", arg0, arg1, arg2, arg3);
30453 final int err = checkGLError();
30455 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <[I>, <int> 0x%X)",
30456 "glVertexAttribP4uiv", arg0, arg1, arg2, arg4);
30464 final int err = checkGLError();
30466 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <boolean> %s, <java.nio.IntBuffer> %s)",
30467 "glVertexAttribP4uiv", arg0, arg1, arg2, arg3);
30475 final int err = checkGLError();
30477 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
30478 "glVertexAttribParameteriAMD", arg0, arg1, arg2);
30486 final int err = checkGLError();
30488 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <java.nio.Buffer> %s)",
30489 "glVertexAttribPointer", arg0, arg1, arg2, arg3, arg4, arg5);
30497 final int err = checkGLError();
30499 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
30500 "glVertexAttribPointer", arg0, arg1, arg2, arg3, arg4, arg5);
30508 final int err = checkGLError();
30510 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
30511 "glVertexAttribPointer", arg0);
30519 final int err = checkGLError();
30521 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <java.nio.Buffer> %s)",
30522 "glVertexAttribPointerARB", arg0, arg1, arg2, arg3, arg4, arg5);
30530 final int err = checkGLError();
30532 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <long> %s)",
30533 "glVertexAttribPointerARB", arg0, arg1, arg2, arg3, arg4, arg5);
30541 final int err = checkGLError();
30543 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
30544 "glVertexAttribs1hv", arg0, arg1, arg3);
30552 final int err = checkGLError();
30554 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
30555 "glVertexAttribs1hv", arg0, arg1, arg2);
30563 final int err = checkGLError();
30565 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
30566 "glVertexAttribs2hv", arg0, arg1, arg2);
30574 final int err = checkGLError();
30576 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
30577 "glVertexAttribs2hv", arg0, arg1, arg3);
30585 final int err = checkGLError();
30587 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
30588 "glVertexAttribs3hv", arg0, arg1, arg3);
30596 final int err = checkGLError();
30598 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
30599 "glVertexAttribs3hv", arg0, arg1, arg2);
30607 final int err = checkGLError();
30609 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)",
30610 "glVertexAttribs4hv", arg0, arg1, arg2);
30618 final int err = checkGLError();
30620 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[S>, <int> 0x%X)",
30621 "glVertexAttribs4hv", arg0, arg1, arg3);
30629 final int err = checkGLError();
30631 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30632 "glVertexBindingDivisor", arg0, arg1);
30640 final int err = checkGLError();
30642 writeGLError(err,
"%s(<int> 0x%X)",
30643 "glVertexBlendARB", arg0);
30651 final int err = checkGLError();
30653 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
30654 "glVertexFormatNV", arg0, arg1, arg2);
30662 final int err = checkGLError();
30664 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30665 "glVertexP2ui", arg0, arg1);
30673 final int err = checkGLError();
30675 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30676 "glVertexP2uiv", arg0, arg1);
30684 final int err = checkGLError();
30686 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30687 "glVertexP2uiv", arg0, arg2);
30695 final int err = checkGLError();
30697 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30698 "glVertexP3ui", arg0, arg1);
30706 final int err = checkGLError();
30708 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30709 "glVertexP3uiv", arg0, arg2);
30717 final int err = checkGLError();
30719 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30720 "glVertexP3uiv", arg0, arg1);
30728 final int err = checkGLError();
30730 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
30731 "glVertexP4ui", arg0, arg1);
30739 final int err = checkGLError();
30741 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
30742 "glVertexP4uiv", arg0, arg1);
30750 final int err = checkGLError();
30752 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
30753 "glVertexP4uiv", arg0, arg2);
30761 final int err = checkGLError();
30763 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
30764 "glVertexPointer", arg0, arg1, arg2, arg3);
30772 final int err = checkGLError();
30774 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
30775 "glVertexPointer", arg0, arg1, arg2, arg3);
30783 final int err = checkGLError();
30785 writeGLError(err,
"%s(<com.jogamp.opengl.GLArrayData> %s)",
30786 "glVertexPointer", arg0);
30794 final int err = checkGLError();
30796 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
30797 "glVertexWeightPointerEXT", arg0, arg1, arg2, arg3);
30805 final int err = checkGLError();
30807 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
30808 "glVertexWeightPointerEXT", arg0, arg1, arg2, arg3);
30816 final int err = checkGLError();
30818 writeGLError(err,
"%s(<float> %s)",
30819 "glVertexWeightfEXT", arg0);
30827 final int err = checkGLError();
30829 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
30830 "glVertexWeightfvEXT", arg1);
30838 final int err = checkGLError();
30840 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
30841 "glVertexWeightfvEXT", arg0);
30849 final int err = checkGLError();
30851 writeGLError(err,
"%s(<short> %s)",
30852 "glVertexWeighth", arg0);
30860 final int err = checkGLError();
30862 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
30863 "glVertexWeighthv", arg1);
30871 final int err = checkGLError();
30873 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
30874 "glVertexWeighthv", arg0);
30882 final int err = checkGLError();
30884 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X, <[J>, <int> 0x%X)",
30885 "glVideoCaptureNV", arg0, arg2, arg4);
30894 final int err = checkGLError();
30896 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s, <java.nio.LongBuffer> %s)",
30897 "glVideoCaptureNV", arg0, arg1, arg2);
30906 final int err = checkGLError();
30908 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.DoubleBuffer> %s)",
30909 "glVideoCaptureStreamParameterdvNV", arg0, arg1, arg2, arg3);
30917 final int err = checkGLError();
30919 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[D>, <int> 0x%X)",
30920 "glVideoCaptureStreamParameterdvNV", arg0, arg1, arg2, arg4);
30928 final int err = checkGLError();
30930 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
30931 "glVideoCaptureStreamParameterfvNV", arg0, arg1, arg2, arg3);
30939 final int err = checkGLError();
30941 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
30942 "glVideoCaptureStreamParameterfvNV", arg0, arg1, arg2, arg4);
30950 final int err = checkGLError();
30952 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)",
30953 "glVideoCaptureStreamParameterivNV", arg0, arg1, arg2, arg3);
30961 final int err = checkGLError();
30963 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)",
30964 "glVideoCaptureStreamParameterivNV", arg0, arg1, arg2, arg4);
30971 downstreamGL4bc.
glViewport(arg0,arg1,arg2,arg3);
30972 final int err = checkGLError();
30974 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
30975 "glViewport", arg0, arg1, arg2, arg3);
30983 final int err = checkGLError();
30985 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)",
30986 "glViewportArrayv", arg0, arg1, arg2);
30994 final int err = checkGLError();
30996 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <[F>, <int> 0x%X)",
30997 "glViewportArrayv", arg0, arg1, arg3);
31005 final int err = checkGLError();
31007 writeGLError(err,
"%s(<int> 0x%X, <float> %s, <float> %s, <float> %s, <float> %s)",
31008 "glViewportIndexedf", arg0, arg1, arg2, arg3, arg4);
31016 final int err = checkGLError();
31018 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
31019 "glViewportIndexedfv", arg0, arg2);
31027 final int err = checkGLError();
31029 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
31030 "glViewportIndexedfv", arg0, arg1);
31038 final int err = checkGLError();
31040 writeGLError(err,
"%s(<long> %s, <int> 0x%X, <long> %s)",
31041 "glWaitSync", arg0, arg1, arg2);
31049 final int err = checkGLError();
31051 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)",
31052 "glWeightPointerARB", arg0, arg1, arg2, arg3);
31060 final int err = checkGLError();
31062 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)",
31063 "glWeightPointerARB", arg0, arg1, arg2, arg3);
31071 final int err = checkGLError();
31073 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
31074 "glWeightbvARB", arg0, arg1);
31082 final int err = checkGLError();
31084 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
31085 "glWeightbvARB", arg0, arg2);
31093 final int err = checkGLError();
31095 writeGLError(err,
"%s(<int> 0x%X, <java.nio.DoubleBuffer> %s)",
31096 "glWeightdvARB", arg0, arg1);
31104 final int err = checkGLError();
31106 writeGLError(err,
"%s(<int> 0x%X, <[D>, <int> 0x%X)",
31107 "glWeightdvARB", arg0, arg2);
31115 final int err = checkGLError();
31117 writeGLError(err,
"%s(<int> 0x%X, <java.nio.FloatBuffer> %s)",
31118 "glWeightfvARB", arg0, arg1);
31126 final int err = checkGLError();
31128 writeGLError(err,
"%s(<int> 0x%X, <[F>, <int> 0x%X)",
31129 "glWeightfvARB", arg0, arg2);
31137 final int err = checkGLError();
31139 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
31140 "glWeightivARB", arg0, arg2);
31148 final int err = checkGLError();
31150 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
31151 "glWeightivARB", arg0, arg1);
31159 final int err = checkGLError();
31161 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
31162 "glWeightsvARB", arg0, arg2);
31170 final int err = checkGLError();
31172 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
31173 "glWeightsvARB", arg0, arg1);
31181 final int err = checkGLError();
31183 writeGLError(err,
"%s(<int> 0x%X, <[B>, <int> 0x%X)",
31184 "glWeightubvARB", arg0, arg2);
31192 final int err = checkGLError();
31194 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ByteBuffer> %s)",
31195 "glWeightubvARB", arg0, arg1);
31203 final int err = checkGLError();
31205 writeGLError(err,
"%s(<int> 0x%X, <[I>, <int> 0x%X)",
31206 "glWeightuivARB", arg0, arg2);
31214 final int err = checkGLError();
31216 writeGLError(err,
"%s(<int> 0x%X, <java.nio.IntBuffer> %s)",
31217 "glWeightuivARB", arg0, arg1);
31225 final int err = checkGLError();
31227 writeGLError(err,
"%s(<int> 0x%X, <[S>, <int> 0x%X)",
31228 "glWeightusvARB", arg0, arg2);
31236 final int err = checkGLError();
31238 writeGLError(err,
"%s(<int> 0x%X, <java.nio.ShortBuffer> %s)",
31239 "glWeightusvARB", arg0, arg1);
31247 final int err = checkGLError();
31249 writeGLError(err,
"%s(<double> %s, <double> %s)",
31250 "glWindowPos2d", arg0, arg1);
31258 final int err = checkGLError();
31260 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
31261 "glWindowPos2dv", arg0);
31269 final int err = checkGLError();
31271 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
31272 "glWindowPos2dv", arg1);
31280 final int err = checkGLError();
31282 writeGLError(err,
"%s(<float> %s, <float> %s)",
31283 "glWindowPos2f", arg0, arg1);
31291 final int err = checkGLError();
31293 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
31294 "glWindowPos2fv", arg0);
31302 final int err = checkGLError();
31304 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
31305 "glWindowPos2fv", arg1);
31313 final int err = checkGLError();
31315 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31316 "glWindowPos2i", arg0, arg1);
31324 final int err = checkGLError();
31326 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
31327 "glWindowPos2iv", arg1);
31335 final int err = checkGLError();
31337 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
31338 "glWindowPos2iv", arg0);
31346 final int err = checkGLError();
31348 writeGLError(err,
"%s(<short> %s, <short> %s)",
31349 "glWindowPos2s", arg0, arg1);
31357 final int err = checkGLError();
31359 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
31360 "glWindowPos2sv", arg0);
31368 final int err = checkGLError();
31370 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
31371 "glWindowPos2sv", arg1);
31379 final int err = checkGLError();
31381 writeGLError(err,
"%s(<double> %s, <double> %s, <double> %s)",
31382 "glWindowPos3d", arg0, arg1, arg2);
31390 final int err = checkGLError();
31392 writeGLError(err,
"%s(<[D>, <int> 0x%X)",
31393 "glWindowPos3dv", arg1);
31401 final int err = checkGLError();
31403 writeGLError(err,
"%s(<java.nio.DoubleBuffer> %s)",
31404 "glWindowPos3dv", arg0);
31412 final int err = checkGLError();
31414 writeGLError(err,
"%s(<float> %s, <float> %s, <float> %s)",
31415 "glWindowPos3f", arg0, arg1, arg2);
31423 final int err = checkGLError();
31425 writeGLError(err,
"%s(<java.nio.FloatBuffer> %s)",
31426 "glWindowPos3fv", arg0);
31434 final int err = checkGLError();
31436 writeGLError(err,
"%s(<[F>, <int> 0x%X)",
31437 "glWindowPos3fv", arg1);
31445 final int err = checkGLError();
31447 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X)",
31448 "glWindowPos3i", arg0, arg1, arg2);
31456 final int err = checkGLError();
31458 writeGLError(err,
"%s(<java.nio.IntBuffer> %s)",
31459 "glWindowPos3iv", arg0);
31467 final int err = checkGLError();
31469 writeGLError(err,
"%s(<[I>, <int> 0x%X)",
31470 "glWindowPos3iv", arg1);
31478 final int err = checkGLError();
31480 writeGLError(err,
"%s(<short> %s, <short> %s, <short> %s)",
31481 "glWindowPos3s", arg0, arg1, arg2);
31489 final int err = checkGLError();
31491 writeGLError(err,
"%s(<[S>, <int> 0x%X)",
31492 "glWindowPos3sv", arg1);
31500 final int err = checkGLError();
31502 writeGLError(err,
"%s(<java.nio.ShortBuffer> %s)",
31503 "glWindowPos3sv", arg0);
31511 final int err = checkGLError();
31513 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)",
31514 "glWriteMaskEXT", arg0, arg1, arg2, arg3, arg4, arg5);
31530 return downstreamGL4bc.
hasGLSL();
31550 return downstreamGL4bc.
isGL2();
31555 return downstreamGL4bc.
isGL2ES1();
31560 return downstreamGL4bc.
isGL2ES2();
31565 return downstreamGL4bc.
isGL2ES3();
31570 return downstreamGL4bc.
isGL2GL3();
31575 return downstreamGL4bc.
isGL3();
31580 return downstreamGL4bc.
isGL3ES3();
31585 return downstreamGL4bc.
isGL3bc();
31595 return downstreamGL4bc.
isGL4();
31600 return downstreamGL4bc.
isGL4ES3();
31605 return downstreamGL4bc.
isGL4bc();
31615 return downstreamGL4bc.
isGLES();
31620 return downstreamGL4bc.
isGLES1();
31625 return downstreamGL4bc.
isGLES2();
31635 return downstreamGL4bc.
isGLES3();
31655 return downstreamGL4bc.
isGLcore();
31692 final int err = checkGLError();
31694 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31695 "mapBuffer", arg0, arg1);
31704 final int err = checkGLError();
31706 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
31707 "mapBufferRange", arg0, arg1, arg2, arg3);
31716 final int err = checkGLError();
31718 writeGLError(err,
"%s(<int> 0x%X, <int> 0x%X)",
31719 "mapNamedBuffer", arg0, arg1);
31733 final int err = checkGLError();
31735 writeGLError(err,
"%s(<int> 0x%X, <long> %s, <long> %s, <int> 0x%X)",
31736 "mapNamedBufferRange", arg0, arg1, arg2, arg3);
31752 StringBuilder sb =
new StringBuilder();
31753 sb.append(
"DebugGL4bc [this 0x"+Integer.toHexString(hashCode())+
" implementing com.jogamp.opengl.GL4bc,\n\t");
31754 sb.append(
" downstream: "+downstreamGL4bc.toString()+
"\n\t]");
31755 return sb.toString();
31757 private int checkGLError() {
31762 private void writeGLError(
int err, String fmt, Object... args)
31764 StringBuilder buf =
new StringBuilder();
31765 buf.append(Thread.currentThread().toString());
31766 buf.append(
" glGetError() returned the following error codes after a call to ");
31767 buf.append(String.format(fmt, args));
31772 int recursionDepth = 10;
31781 case GL_NO_ERROR:
throw new InternalError(
"Should not be treating GL_NO_ERROR as error");
31782 default: buf.append(
"Unknown glGetError() return value: ");
31784 buf.append(
"( " + err +
" 0x"+Integer.toHexString(err).toUpperCase() +
"), ");
31789 private boolean insideBeginEndPair =
false;
31791 private void checkContext() {
31793 if (currentContext ==
null) {
31794 throw new GLException(
"No OpenGL context is current on this thread");
31796 if ((_context !=
null) && (_context != currentContext)) {
31797 throw new GLException(
"This GL object is being incorrectly used with a different GLContext than that which created it");
31802 private GL4bc downstreamGL4bc;
com.jogamp.opengl.GLBufferStorage mapBuffer(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBuffer(..) implementation.
void glVertexAttrib3dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3dvARB}(GLuint index,...
void glTexCoordP2uiv(int arg0, java.nio.IntBuffer arg1)
void glSamplerParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glEndList()
Entry point to C language function: void {@native glEndList}() Part of GL_VERSION_1_0
void glNormal3fv(java.nio.FloatBuffer arg0)
void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glGetMultiTexLevelParameterfvEXT}(GLenum texunit,...
void glTexCoord3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glTexCoord3h}(GLhalfNV s, GLhalfNV t,...
void glVertexAttribL1ui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1ui64ARB}(GLuint index,...
void glMatrixMultTransposedEXT(int arg0, java.nio.DoubleBuffer arg1)
int glClientWaitSync(long arg0, int arg1, long arg2)
Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync,...
void glBlendEquationSeparatei(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendEquationSeparatei}(GLuint buf,...
void glMultTransposeMatrixf(java.nio.FloatBuffer arg0)
void glVertexAttribL2dv(int arg0, java.nio.DoubleBuffer arg1)
void glIndexubv(java.nio.ByteBuffer arg0)
void glBufferAddressRangeNV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glBufferAddressRangeNV}(GLenum pname,...
void glBindTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindTextures}(GLuint first, GLsizei count,...
void glMultiDrawElementsIndirectBindlessNV(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4, int arg5)
void glMultiTexCoord1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1dv}(GLenum target,...
void glTexCoord1bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1bvOES}(const GLbyte * coords) Part of...
void glVertexP2uiv(int arg0, java.nio.IntBuffer arg1)
void glNamedFramebufferTexture2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTexture2DEXT}(GLuint framebuffer...
boolean glIsProgram(int arg0)
Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program) Part of GL_ES_...
void glGetProgramBinary(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttrib3fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3fvARB}(GLuint index,...
void glMultiTexCoord4hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4hv}(GLenum target,...
void glGetQueryObjectui64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id,...
void glGetColorTable(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program,...
void glRectfv(float[] arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2) ...
void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterfvNV}(GLuint video_ca...
void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGenfvEXT}(GLenum texunit,...
void glProgramUniform3ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3ui64NV}(GLuint program,...
void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname,...
void glVertexAttrib1sARB(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1sARB}(GLuint index,...
void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glVertexAttribI1ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1ui}(GLuint index,...
com.jogamp.opengl.GL2GL3 getGL2GL3()
Casts this object to the GL2GL3 interface.
com.jogamp.opengl.GLES3 getGLES3()
Casts this object to the GLES3 interface.
void glLoadTransposeMatrixf(java.nio.FloatBuffer arg0)
void glDeleteBuffers(int arg0, java.nio.IntBuffer arg1)
void glDeleteTextures(int arg0, java.nio.IntBuffer arg1)
void glNamedBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glMakeImageHandleResidentARB(long arg0, int arg1)
Entry point to C language function: void {@native glMakeImageHandleResidentARB}(GLuint64 handle,...
void glGetPerfMonitorCountersAMD(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int arg5, int[] arg6, int arg7)
Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group,...
void glInvalidateSubFramebuffer(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, int arg4, int arg5, int arg6)
void glIndexiv(java.nio.IntBuffer arg0)
void glGetCompressedMultiTexImageEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glVertexAttrib4h(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4h}(GLuint index,...
void glVertex4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertex4h}(GLhalfNV x, GLhalfNV y,...
void glVertex3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3fv}(const GLfloat * v) Part of GL_VERSI...
void glColor3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glColor3d}(GLdouble red, GLdouble green,...
void glVertex2sv(java.nio.ShortBuffer arg0)
void glEnablei(int arg0, int arg1)
Entry point to C language function: void {@native glEnablei}(GLenum target, GLuint index) Part of ...
int glGetDebugMessageLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6, java.nio.ByteBuffer arg7)
void glCreateFramebuffers(int arg0, java.nio.IntBuffer arg1)
void glActiveStencilFaceEXT(int arg0)
Entry point to C language function: void {@native glActiveStencilFaceEXT}(GLenum face) Part of GL_...
void glColor3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glColor3f}(GLfloat red, GLfloat green,...
void glTextureBuffer(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureBuffer}(GLuint texture,...
void glBufferData(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glCreateRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glVertexAttribI3ivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3ivEXT}(GLuint index,...
void glTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterfvEXT}(GLuint texture,...
void glGenProgramsARB(int arg0, java.nio.IntBuffer arg1)
void glDeletePerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glDeletePerfQueryINTEL}(GLuint queryHandle) Part...
void glNormalP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glDrawArrays(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first,...
void glPushDebugGroup(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3)
void glVertexAttribI4bv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index,...
void glDrawBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) P...
void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uivEXT}(GLuint progr...
void glTextureParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler,...
void glVertexPointer(com.jogamp.opengl.GLArrayData arg0)
boolean isGLcore()
Indicates whether this GL object uses a GL core profile.
void glProgramUniform1f(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glProgramUniform1f}(GLuint program,...
void glRasterPos3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glRasterPos3f}(GLfloat x, GLfloat y,...
void glDeleteLists(int arg0, int arg1)
Entry point to C language function: void {@native glDeleteLists}(GLuint list, GLsizei range) Part ...
java.nio.ByteBuffer glMapNamedBufferRangeEXT(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapNamedBufferRangeEXT}(GLuint buffer,...
void glVertexAttribI1iEXT(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1iEXT}(GLuint index,...
void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glShaderOp2EXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glShaderOp2EXT}(GLenum op, GLuint res,...
void glGetProgramResourceName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glGetMinmaxParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMinmaxParameterfv}(GLenum target,...
void glGetMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname,...
void glMultiTexCoord1hv(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib2svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2svARB}(GLuint index,...
void glGetColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2dv(int arg0, java.nio.DoubleBuffer arg1)
void glFogfv(int arg0, java.nio.FloatBuffer arg1)
void glWindowPos3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glWindowPos3d}(GLdouble x, GLdouble y,...
void glGetMultisamplefv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGenPerfMonitorsAMD(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n,...
void glCopyTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glCopyTextureSubImage3DEXT}(GLuint texture,...
void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
void glWindowPos2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2iv}(const GLint * v) Part of GL_VERS...
boolean glIsEnabled(int arg0)
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_NV_vert...
boolean glIsTexture(int arg0)
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_...
void glColorPointer(int arg0, int arg1, int arg2, long arg3)
void glPixelTransformParameterfEXT(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glPixelTransformParameterfEXT}(GLenum target,...
void glClearNamedFramebufferuiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glBindBuffersRange(int arg0, int arg1, int arg2, int[] arg3, int arg4, com.jogamp.common.nio.PointerBuffer arg5, com.jogamp.common.nio.PointerBuffer arg6)
void glPopAttrib()
Entry point to C language function: void {@native glPopAttrib}() Part of GL_VERSION_1_0
void glWeightusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glWeightusvARB}(GLint size, const GLushort * weigh...
void glGetInteger64i_v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTexCoord4bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4bvOES}(const GLbyte * coords) Part of...
void glGenQueries(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of G...
void glUniform3uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetQueryObjecti64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexBufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexBufferEXT}(GLenum texunit,...
void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib1h(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1h}(GLuint index,...
void glProgramUniformHandleui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniformHandleui64vARB}(GLuint program,...
void glCopyMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyMultiTexSubImage2DEXT}(GLenum texunit,...
void glReadnPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location,...
void glClearNamedFramebufferfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferfv}(GLuint framebuffer,...
com.jogamp.opengl.GLBufferStorage mapNamedBufferRangeEXT(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRangeEXT(....
void glCopyColorTable(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyColorTable}(GLenum target,...
void glSecondaryColorFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColorFormatNV}(GLint size,...
void glBeginVideoCaptureNV(int arg0)
Entry point to C language function: void {@native glBeginVideoCaptureNV}(GLuint video_capture_slot) ...
void glColor3uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor3uiv}(const GLuint * v) Part of GL_VERSIO...
void glResetHistogram(int arg0)
Entry point to C language function: void {@native glResetHistogram}(GLenum target) Part of GL_ARB_...
void glGetTexParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4NuivARB(int arg0, java.nio.IntBuffer arg1)
void glVariantbvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVariantbvEXT}(GLuint id, const GLbyte * addr) ...
void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program,...
void glVertexAttrib4Niv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index,...
void glPushAttrib(int arg0)
Entry point to C language function: void {@native glPushAttrib}(GLbitfield mask) Part of GL_VERSIO...
void glMultiDrawElementsIndirect(int arg0, int arg1, long arg2, int arg3, int arg4)
Entry point to C language function: void {@native glMultiDrawElementsIndirect}(GLenum mode,...
void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParametersI4uivNV}(GLenum target,...
void glGetnUniformdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program,...
boolean glIsVariantEnabledEXT(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsVariantEnabledEXT}(GLuint id,...
void glVertexAttribL3ui64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glVertexAttribL3ui64NV}(GLuint index,...
void glMatrixPopEXT(int arg0)
Entry point to C language function: void {@native glMatrixPopEXT}(GLenum mode) Part of GL_EXT_dire...
void glGetMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSetMultisamplefvAMD(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMatrixTranslatefEXT(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMatrixTranslatefEXT}(GLenum mode,...
void glVertexAttrib2s(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2s}(GLuint index,...
void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3dvEXT}(GLuint program,...
void glOrthof(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
Multiply the current matrix with the orthogonal matrix.
void glGetNamedBufferSubDataEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glViewportArrayv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glViewportArrayv}(GLuint first,...
void glDebugMessageControl(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, boolean arg5)
void glVertexAttribL1ui64vARB(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1ui64vARB}(GLuint index,...
void glUniform2i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glDrawTextureNV(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10)
Entry point to C language function: void {@native glDrawTextureNV}(GLuint texture,...
void glTexCoord1hv(java.nio.ShortBuffer arg0)
void glTextureMaterialEXT(int arg0, int arg1)
Entry point to C language function: void {@native glTextureMaterialEXT}(GLenum face,...
void glFramebufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glFramebufferParameteri}(GLenum target,...
void glVertex4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4iv}(const GLint * v) Part of GL_VERSION...
void glUniform3ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui64vARB}(GLint location,...
void glGetnUniformui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGenivEXT}(GLenum texunit,...
void glNormal3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glSecondaryColor3bv(java.nio.ByteBuffer arg0)
void glTranslated(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glTranslated}(GLdouble x, GLdouble y,...
void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program,...
void glCompressedTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetVariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantFloatvEXT}(GLuint id,...
void glListBase(int arg0)
Entry point to C language function: void {@native glListBase}(GLuint base) Part of GL_VERSION_1_0
void glDrawElementsInstancedBaseInstance(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode,...
void glProgramUniform3ui64ARB(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3ui64ARB}(GLuint program,...
void glTextureImage2DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureImage2DMultisampleNV}(GLuint texture,...
void glBlendEquation(int arg0)
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERS...
void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamfvNV}(GLuint video_capture_...
void glNamedFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferTextureEXT}(GLuint framebuffer,...
void glWindowPos2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2fv}(const GLfloat * v) Part of GL_VE...
void glCreateTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCompressedTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
int glQueryMatrixxOES(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1)
void glFlush()
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0,...
void glUniform3fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count,...
void glDispatchComputeGroupSizeARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDispatchComputeGroupSizeARB}(GLuint num_groups_x...
void glGetQueryObjectiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname,...
void glTexCoord1d(double arg0)
Entry point to C language function: void {@native glTexCoord1d}(GLdouble s) Part of GL_VERSION_1_0
void glVertexArrayIndexOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayIndexOffsetEXT}(GLuint vaobj,...
void glTextureParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCullParameterdvEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glCullParameterdvEXT}(GLenum pname,...
void glUniform1ui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1ui64NV}(GLint location,...
void glUniform4iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glInvalidateFramebuffer(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDebugMessageInsertAMD(int arg0, int arg1, int arg2, int arg3, java.lang.String arg4)
void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamdvNV}(GLuint video_capture_...
void glGetMultiTexImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetTextureSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glVertexAttrib2sARB(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2sARB}(GLuint index,...
void glVertexP2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glLightfv(int arg0, int arg1, float[] arg2, int arg3)
void glCreateFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateFramebuffers}(GLsizei n,...
void glCreateTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glGetDoubleIndexedvEXT(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, java.nio.FloatBuffer arg5)
void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParametersI4uivNV}(GLenum target,...
void glScissorIndexed(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glScissorIndexed}(GLuint index,...
boolean glUnmapNamedBufferEXT(int arg0)
Entry point to C language function: GLboolean {@native glUnmapNamedBufferEXT}(GLuint buffer) Part ...
boolean glIsNamedBufferResidentNV(int arg0)
Entry point to C language function: GLboolean {@native glIsNamedBufferResidentNV}(GLuint buffer) P...
void glSecondaryColorP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target,...
com.jogamp.opengl.GLES2 getGLES2()
Casts this object to the GLES2 interface.
void glBindRenderbuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target,...
void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glGetProgramStringARB(int arg0, int arg1, java.nio.Buffer arg2)
void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4dvEXT}(GLuint program,...
void glGetColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform3i64NV(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3i64NV}(GLuint program,...
void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterivEXT}(GLenum texunit,...
void glTexCoord1h(short arg0)
Entry point to C language function: void {@native glTexCoord1h}(GLhalfNV s) Part of GL_NV_half_flo...
void glCullParameterfvEXT(int arg0, java.nio.FloatBuffer arg1)
void glPixelTransformParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramEnvParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameter4fvARB}(GLenum target,...
void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexEnvivEXT}(GLenum texunit,...
int glGetProgramResourceIndex(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
boolean glIsEnabledIndexed(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsEnabledIndexed}(GLenum target,...
void glVertexAttribI4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index,...
void glGetProgramInterfaceiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiDrawArraysIndirect(int arg0, java.nio.Buffer arg1, int arg2, int arg3)
java.nio.ByteBuffer glMapTexture2DINTEL(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glMultiTexCoordP2uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib1sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index,...
void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGendvEXT}(GLenum texunit,...
void glCompressedMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttribL2i64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glVertexAttribL2i64NV}(GLuint index,...
void glVariantPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetQueryBufferObjectiv(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectiv}(GLuint id,...
void glSubpixelPrecisionBiasNV(int arg0, int arg1)
Entry point to C language function: void {@native glSubpixelPrecisionBiasNV}(GLuint xbits,...
void glPopClientAttrib()
Entry point to C language function: void {@native glPopClientAttrib}() Part of GL_VERSION_1_1
void glUniform2uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawBuffers(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord4bOES(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glMultiTexCoord4bOES}(GLenum texture,...
void glGetBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target,...
void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, double[] arg5, int arg6)
Entry point to C language function: void {@native glMap1d}(GLenum target, GLdouble u1,...
void glSecondaryColor3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3iv}(const GLint * v) Part of GL...
void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, boolean arg4)
void glGetClipPlanef(int arg0, java.nio.FloatBuffer arg1)
void glCreateSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateSamplers}(GLsizei n, GLuint * samplers) ...
void glUniform3ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTextureLayer(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target,...
void glTextureParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterIuiv}(GLuint texture,...
void glGetVertexAttribIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index,...
void glProgramLocalParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glColor4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4sv}(const GLshort * v) Part of GL_VERSIO...
void glVertexAttribL1ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4uivEXT}(GLuint prog...
void glGetVertexAttribfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribfvARB}(GLuint index,...
void glCompressedTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
java.lang.String glGetStringi(int arg0, int arg1)
Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name,...
int glGetUniformBufferSizeEXT(int arg0, int arg1)
Entry point to C language function: GLint {@native glGetUniformBufferSizeEXT}(GLuint program,...
void glProgramUniform4fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program,...
void glProgramUniform2ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2ui64vARB}(GLuint program,...
void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glUniform3ui64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3ui64NV}(GLint location,...
void glVertexAttrib4NbvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NbvARB}(GLuint index,...
void glTexCoord2hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2hv}(const GLhalfNV * v) Part of GL_NV...
void glVertex3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3dv}(const GLdouble * v) Part of GL_VERS...
void glMultiTexCoord3bOES(int arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glMultiTexCoord3bOES}(GLenum texture,...
void glGetObjectParameterivARB(long arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, java.nio.Buffer arg6)
void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glGetProgramResourceiv(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, int arg6, int[] arg7, int arg8, int[] arg9, int arg10)
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program,...
void glTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glProgramEnvParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameterI4ivNV}(GLenum target,...
void glVariantusvEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVariantusvEXT}(GLuint id, const GLushort * addr)...
void glGetMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location,...
void glProgramEnvParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramEnvParameter4dARB}(GLenum target,...
void glProgramUniform1ui64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1ui64ARB}(GLuint program,...
void glLighti(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glLighti}(GLenum light, GLenum pname,...
void glTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTextureSubImage1DEXT}(GLuint texture,...
void glVertexArrayVertexAttribIOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayVertexAttribIOffsetEXT}(GLuint vaobj,...
void glGetActiveUniformsiv(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, java.nio.IntBuffer arg4)
void glGenBuffers(int arg0, java.nio.IntBuffer arg1)
void glGetProgramEnvParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterdvARB}(GLenum target,...
void glSecondaryColor3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3bv}(const GLbyte * v) Part of G...
void glVertexAttrib4NsvARB(int arg0, java.nio.ShortBuffer arg1)
void glGetIntegerui64i_vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexCoord4sv(int arg0, java.nio.ShortBuffer arg1)
void glMatrixMultTransposefEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultTransposefEXT}(GLenum mode,...
void glGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
void glProgramVertexLimitNV(int arg0, int arg1)
Entry point to C language function: void {@native glProgramVertexLimitNV}(GLenum target,...
void glRasterPos3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3dv}(const GLdouble * v) Part of GL_V...
void glDrawTransformFeedbackStreamInstanced(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mod...
void glTextureStorage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture,...
void glFogCoordd(double arg0)
Entry point to C language function: void {@native glFogCoordd}(GLdouble coord) Part of GL_VERSION_...
void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterIuivEXT}(GLenum texunit,...
void glFramebufferTextureFaceARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target,...
void glGetShaderInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader,...
void glPrimitiveRestartIndex(int arg0)
Entry point to C language function: void {@native glPrimitiveRestartIndex}(GLuint index) Part of G...
void glEvalCoord1dv(java.nio.DoubleBuffer arg0)
boolean isGL3()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
void glTextureParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCompressedMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glClipPlanef(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glClipPlanef}(GLenum plane, const GLfloat * equati...
void glProgramUniform2d(int arg0, int arg1, double arg2, double arg3)
Entry point to C language function: void {@native glProgramUniform2d}(GLuint program,...
void glDrawBuffersATI(int arg0, java.nio.IntBuffer arg1)
void glGetObjectLabel(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier,...
void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1i64vNV}(GLuint program,...
void glGetBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glTextureStorage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureStorage3DMultisample}(GLuint texture,...
void glGetOcclusionQueryuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetOcclusionQueryuivNV}(GLuint id,...
void glEdgeFlagFormatNV(int arg0)
Entry point to C language function: void {@native glEdgeFlagFormatNV}(GLsizei stride) Part of GL_N...
void glDeleteRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glGetQueryBufferObjectuiv(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectuiv}(GLuint id,...
void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glTexCoord4fv(java.nio.FloatBuffer arg0)
void glTexCoordP4uiv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glPushClientAttribDefaultEXT(int arg0)
Entry point to C language function: void {@native glPushClientAttribDefaultEXT}(GLbitfield mask) P...
void glMatrixLoadTransposefEXT(int arg0, java.nio.FloatBuffer arg1)
void glGetProgramResourceiv(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, int arg5, java.nio.IntBuffer arg6, java.nio.IntBuffer arg7)
void glGetActiveUniformARB(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
boolean isGLES32Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality.
void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glColorTable}(GLenum target, GLenum internalformat...
void glGetMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribL1i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1i64vNV}(GLuint index,...
void glGenTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTransformFeedbacksNV}(GLsizei n,...
void glVertex2bvOES(java.nio.ByteBuffer arg0)
void glTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTexCoordP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glMultiTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glGetProgramLocalParameterIuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexGendv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glTexGendv}(GLenum coord, GLenum pname,...
void glBlendFunc(int arg0, int arg1)
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Par...
int glCreateShader(int arg0)
Entry point to C language function: GLuint {@native glCreateShader}(GLenum type) Part of GL_ES_VER...
void glGetnUniformfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glMultiTexCoord2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glMultiTexCoord2d}(GLenum target,...
void glGetTexGenfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname,...
void glSecondaryColor3uiv(java.nio.IntBuffer arg0)
void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double[] arg6, int arg7)
Entry point to C language function: void {@native glMapVertexAttrib1dAPPLE}(GLuint index,...
void glGetSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler,...
int glGetCommandHeaderNV(int arg0, int arg1)
Entry point to C language function: GLuint {@native glGetCommandHeaderNV}(GLenum tokenID,...
void glGetOcclusionQueryuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glObjectPtrLabel(java.nio.Buffer arg0, int arg1, byte[] arg2, int arg3)
void glLinkProgram(int arg0)
Entry point to C language function: void {@native glLinkProgram}(GLuint program) Part of GL_ES_VER...
void glPixelMapuiv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glClipPlanef(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttribI4bvEXT(int arg0, java.nio.ByteBuffer arg1)
void glUniform4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glUniform4fARB}(GLint location,...
void glProgramUniform1i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1i64vARB}(GLuint program,...
void glGetProgramPipelineiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline,...
void glSetMultisamplefvAMD(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname,...
void glConvolutionParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glConvolutionParameterf}(GLenum target,...
void glWriteMaskEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glWriteMaskEXT}(GLuint res, GLuint in,...
void glGetTransformFeedbacki64_v(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetTransformFeedbacki64_v}(GLuint xfb,...
void glProgramUniform2uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program,...
void glGetShaderPrecisionFormat(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype,...
void glClampColor(int arg0, int arg1)
Entry point to C language function: void {@native glClampColor}(GLenum target, GLenum clamp) Part ...
void glGetIntegerIndexedv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegerIndexedv}(GLenum target,...
void glUniform3ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTextureImage3DMultisampleCoverageNV}(GLuint text...
int glGetUniformLocation(int arg0, java.lang.String arg1)
void glAccum(int arg0, float arg1)
Entry point to C language function: void {@native glAccum}(GLenum op, GLfloat value) Part of GL_VE...
void glViewportIndexedfv(int arg0, java.nio.FloatBuffer arg1)
void glTexCoord2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2fv}(const GLfloat * v) Part of GL_VER...
void glRasterPos4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4sv}(const GLshort * v) Part of GL_VE...
void glCopyPixels(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyPixels}(GLint x, GLint y,...
void glGetVertexAttribiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3dvEXT}(GLuint program,...
boolean isGLES31Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality.
boolean hasFullFBOSupport()
Returns true if full FBO support is available, otherwise false.
void glFogCoordPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glGetBooleanv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
void glProgramUniform1i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetIntegerIndexedv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureBufferRangeEXT(int arg0, int arg1, int arg2, int arg3, long arg4, long arg5)
Entry point to C language function: void {@native glTextureBufferRangeEXT}(GLuint texture,...
void glVertexAttrib4Niv(int arg0, java.nio.IntBuffer arg1)
void glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target,...
void glGetLightfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname,...
void glGetNamedFramebufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4ui64vARB}(GLuint program,...
void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glGetTexParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetLightiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetLightiv}(GLenum light, GLenum pname,...
void glNamedFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glVertexAttribI2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2ui}(GLuint index,...
void glRasterPos4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRasterPos4i}(GLint x, GLint y,...
void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertex2hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2hv}(const GLhalfNV * v) Part of GL_NV_h...
void glTextureStorageSparseAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glTextureStorageSparseAMD}(GLuint texture,...
void glGetFloati_v(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index,...
void glGetUniformIndices(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glGetPerfMonitorCountersAMD(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3, java.nio.IntBuffer arg4)
void glObjectLabel(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3)
void glColorP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glColorP4ui}(GLenum type, GLuint color) Part of ...
void glLoadMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glLoadMatrixd}(const GLdouble * m) Part of GL_VE...
void glClearNamedFramebufferiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetNamedBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameteriv}(GLuint buffer,...
void glDepthRangeArrayv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttribL1i64NV(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1i64NV}(GLuint index,...
void glGetMultiTexParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterivEXT}(GLenum texunit,...
void glMultiDrawElementsIndirectAMD(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4)
void glVertex4fv(java.nio.FloatBuffer arg0)
void glEvalPoint1(int arg0)
Entry point to C language function: void {@native glEvalPoint1}(GLint i) Part of GL_VERSION_1_0
void glVertexAttribPointer(com.jogamp.opengl.GLArrayData arg0)
void glGetQueryObjectiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program,...
void glNamedStringARB(int arg0, int arg1, java.lang.String arg2, int arg3, java.lang.String arg4)
void glColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glIndexd(double arg0)
Entry point to C language function: void {@native glIndexd}(GLdouble c) Part of GL_VERSION_1_0
void glTexCoord1bvOES(java.nio.ByteBuffer arg0)
void glVertexAttribL3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index,...
void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetMinmax}(GLenum target, GLboolean reset,...
void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterivNV}(GLuint video_ca...
void glUniform4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4fvARB}(GLint location,...
void glVertexAttribI4ubv(int arg0, java.nio.ByteBuffer arg1)
void glVariantbvEXT(int arg0, java.nio.ByteBuffer arg1)
void glVertex2d(double arg0, double arg1)
Entry point to C language function: void {@native glVertex2d}(GLdouble x, GLdouble y) Part of GL_V...
void glGetActiveAttrib(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
java.nio.ByteBuffer glMapBuffer(int arg0, int arg1)
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Par...
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
void glTexCoord4bOES(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glTexCoord4bOES}(GLbyte s, GLbyte t,...
void glVertexAttribI2iEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2iEXT}(GLuint index,...
void glMatrixIndexuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexuivARB}(GLint size,...
void glColor4hv(java.nio.ShortBuffer arg0)
void glVideoCaptureStreamParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glCompressedMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glProgramStringARB(int arg0, int arg1, int arg2, java.lang.String arg3)
void glUniform2fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2fvARB}(GLint location,...
void glGetMinmaxParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCompileShaderARB(long arg0)
Entry point to C language function: void {@native glCompileShaderARB}(GLhandleARB shaderObj) Part ...
void glUniform3ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttrib1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index,...
void glVertexP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP3ui}(GLenum type, GLuint value) Part of...
void glGetVertexArrayIndexediv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetVertexAttribfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetUniformiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformiv}(GLuint program,...
void glTexCoord1fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1fv}(const GLfloat * v) Part of GL_VER...
void glPixelStorei(int arg0, int arg1)
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part o...
com.jogamp.opengl.GLContext getContext()
Returns the GLContext associated which this GL object.
void glGetVertexAttribIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttrib2d}(GLuint index,...
void glTextureNormalEXT(int arg0)
Entry point to C language function: void {@native glTextureNormalEXT}(GLenum mode) Part of GL_EXT_...
void glDeleteRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
void glRectdv(java.nio.DoubleBuffer arg0, java.nio.DoubleBuffer arg1)
void glGetSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler,...
void glRasterPos2iv(java.nio.IntBuffer arg0)
void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, java.nio.DoubleBuffer arg10)
void glMultiTexCoord4s(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glMultiTexCoord4s}(GLenum target,...
void glVertex3sv(java.nio.ShortBuffer arg0)
void glPixelStoref(int arg0, float arg1)
Entry point to C language function: void {@native glPixelStoref}(GLenum pname, GLfloat param) Part...
void glNewList(int arg0, int arg1)
Entry point to C language function: void {@native glNewList}(GLuint list, GLenum mode) Part of GL_...
void glGetShaderSourceARB(long arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderSourceARB}(GLhandleARB obj,...
int getDefaultReadBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
void glUniform1ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ui64vARB}(GLint location,...
void glUniform4i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4i64vARB}(GLint location,...
void glGetPixelMapusv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
long glVDPAURegisterVideoSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glPrioritizeTextures(int arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2)
void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertexAttrib3f}(GLuint index,...
void glNormal3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3bv}(const GLbyte * v) Part of GL_VERSIO...
void glGetQueryObjecti64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id,...
void glProgramUniform3uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glPixelTransformParameterivEXT}(GLenum target,...
void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos4fv(java.nio.FloatBuffer arg0)
void glProgramUniform1dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glSecondaryColor3us(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3us}(GLushort red,...
void glDeleteObjectARB(long arg0)
Entry point to C language function: void {@native glDeleteObjectARB}(GLhandleARB obj) Part of GL_A...
void glInvalidateBufferSubData(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glInvalidateBufferSubData}(GLuint buffer,...
void glIndexfv(java.nio.FloatBuffer arg0)
void glMultiTexCoord1fv(int arg0, java.nio.FloatBuffer arg1)
void glGetInteger64v(int arg0, java.nio.LongBuffer arg1)
void glProgramUniform2iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program,...
void glTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttrib4sv(int arg0, java.nio.ShortBuffer arg1)
void glColor4uiv(java.nio.IntBuffer arg0)
void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2fvARB}(GLint location,...
void glDrawElementsInstanced(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode,...
void glColor3ub(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glColor3ub}(GLubyte red, GLubyte green,...
void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glGetShaderiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexGenf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexGenf}(GLenum coord, GLenum pname,...
void glTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTextureImage2DEXT}(GLuint texture,...
void glPixelMapuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformHandleui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glProgramLocalParameterI4ivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameterI4ivNV}(GLenum target,...
void glGetRenderbufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayMultiTexCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayMultiTexCoordOffsetEXT}(GLuint vaobj,...
void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4fvARB}(GLint location,...
void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameterivEXT}(GLu...
void glUniform4fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetTextureLevelParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetNamedStringARB(int arg0, java.lang.String arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
void glFeedbackBuffer(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexFormatNV}(GLint size, GLenum type,...
void glVertexArrayTexCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayTexCoordOffsetEXT}(GLuint vaobj,...
void glVertexAttribI3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index,...
void glSecondaryColorPointer(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glSecondaryColorPointer}(GLint size,...
void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVertexWeightPointerEXT}(GLint size,...
void glClearBufferSubData(int arg0, int arg1, long arg2, long arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glWindowPos3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3sv}(const GLshort * v) Part of GL_VE...
void glVertexAttribs4hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs4hv}(GLuint index,...
void glGetVertexArrayIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexArrayIntegervEXT}(GLuint vaobj,...
void glVertexAttribL2ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2ui64vNV}(GLuint index,...
void glSecondaryColor3uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3uiv}(const GLuint * v) Part of ...
void glVertexAttrib4Nbv(int arg0, java.nio.ByteBuffer arg1)
void glVertexAttribI3uiv(int arg0, java.nio.IntBuffer arg1)
void glTextureStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture,...
void glBlendFuncIndexedAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendFuncIndexedAMD}(GLuint buf,...
void glVertexArrayVertexAttribFormatEXT(int arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5)
Entry point to C language function: void {@native glVertexArrayVertexAttribFormatEXT}(GLuint vaobj,...
void glActiveTexture(int arg0)
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_V...
void glVertexAttrib4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttrib4d}(GLuint index,...
void glGetNamedProgramLocalParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIivEXT}(GLuint prog...
void glVertexP4uiv(int arg0, java.nio.IntBuffer arg1)
void glGetTransformFeedbacki_v(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMultiTexCoord3bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3bvOES}(GLenum texture,...
void glGetPerfMonitorGroupsAMD(java.nio.IntBuffer arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTextureParameterf}(GLuint texture,...
void glCopyBufferSubData(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget,...
void glProgramEnvParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramEnvParameter4fARB}(GLenum target,...
void glEnableVariantClientStateEXT(int arg0)
Entry point to C language function: void {@native glEnableVariantClientStateEXT}(GLuint id) Part o...
void glGenRenderbuffers(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetSeparableFilter(int arg0, int arg1, int arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glGetSeparableFilter}(GLenum target,...
void glUniform3fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3fvARB}(GLint location,...
boolean isTextureFormatBGRA8888Available()
void glMultiTexCoord3fv(int arg0, java.nio.FloatBuffer arg1)
void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glIndexFuncEXT(int arg0, float arg1)
Entry point to C language function: void {@native glIndexFuncEXT}(GLenum func, GLclampf ref) Part ...
void glFinishTextureSUNX()
Entry point to C language function: void {@native glFinishTextureSUNX}() Part of GL_SUNX_constant_...
void glMultiTexCoord4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target,...
void glUniform1i64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1i64ARB}(GLint location,...
void glVertexAttribP2ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index,...
void glMultiTexCoord2sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2sv}(GLenum target,...
void glVertexAttrib4usvARB(int arg0, java.nio.ShortBuffer arg1)
void glGetMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapfv}(GLenum target, GLenum query,...
void glTexStorage2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels,...
boolean isFunctionAvailable(java.lang.String arg0)
void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fvEXT}(GLuint program...
void glMakeTextureHandleResidentARB(long arg0)
Entry point to C language function: void {@native glMakeTextureHandleResidentARB}(GLuint64 handle) ...
void glMultiTexCoordP1uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTextureSubImage2DEXT}(GLuint texture,...
void glVariantdvEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVariantdvEXT}(GLuint id, const GLdouble * addr) ...
void glVertexAttribI4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index,...
void glLightModeliv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glLightModeliv}(GLenum pname, const GLint * params...
void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniform2ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glDeleteSamplers(int arg0, java.nio.IntBuffer arg1)
void glWindowPos2dv(java.nio.DoubleBuffer arg0)
void glMultiTexCoord2dv(int arg0, java.nio.DoubleBuffer arg1)
void glTextureImage3DMultisampleNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureImage3DMultisampleNV}(GLuint texture,...
void glMultiDrawElementsIndirectBindlessCountNV(int arg0, int arg1, java.nio.Buffer arg2, int arg3, int arg4, int arg5, int arg6)
void glMultiTexCoord2iv(int arg0, java.nio.IntBuffer arg1)
void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
com.jogamp.opengl.GL getGL()
Casts this object to the GL interface.
void glNamedProgramLocalParameterI4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4iEXT}(GLuint program...
void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glSampleMaski(int arg0, int arg1)
Entry point to C language function: void {@native glSampleMaski}(GLuint index, GLbitfield mask) Pa...
void glDrawPixels(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glNamedProgramLocalParameter4fEXT(int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, float arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fEXT}(GLuint program,...
void glAlphaFunc(int arg0, float arg1)
Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref) Part of ...
void glGetPerfQueryIdByNameINTEL(java.nio.ByteBuffer arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program,...
void glBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTransformFeedbackVaryings(int arg0, int arg1, java.lang.String[] arg2, int arg3)
void glNormal3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3sv}(const GLshort * v) Part of GL_VERSI...
void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program,...
void glGetPerfMonitorCounterInfoAMD(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetShaderPrecisionFormat(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3)
void glIndexdv(double[] arg0, int arg1)
Entry point to C language function: void {@native glIndexdv}(const GLdouble * c) Part of GL_VERSIO...
void glPopDebugGroup()
Entry point to C language function: void {@native glPopDebugGroup}() Part of GL_KHR_debug,...
void glFrontFace(int arg0)
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_...
void glVertexAttrib4fvARB(int arg0, java.nio.FloatBuffer arg1)
void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glFramebufferReadBufferEXT(int arg0, int arg1)
Entry point to C language function: void {@native glFramebufferReadBufferEXT}(GLuint framebuffer,...
void glProgramLocalParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramLocalParameterI4iNV}(GLenum target,...
void glNormal3bv(java.nio.ByteBuffer arg0)
void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVertexAttrib2hv(int arg0, java.nio.ShortBuffer arg1)
void glVertexWeightfEXT(float arg0)
Entry point to C language function: void {@native glVertexWeightfEXT}(GLfloat weight) Part of GL_E...
void glGetnUniformui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformui64vARB}(GLuint program,...
void glGetBooleani_v(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target,...
void glGetUniformuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program,...
void glGetIntegeri_v(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target,...
void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetNamedBufferPointerv(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glMultTransposeMatrixf(float[] arg0, int arg1)
Entry point to C language function: void {@native glMultTransposeMatrixf}(const GLfloat * m) Part ...
void glUniformui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniformui64NV}(GLint location,...
void glDisable(int arg0)
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0...
void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glMultiTexCoord2fv(int arg0, java.nio.FloatBuffer arg1)
void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterfvEXT}(GLuint progr...
void glSecondaryColor3usv(java.nio.ShortBuffer arg0)
void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetMultiTexLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glVertexArrayVertexAttribIFormatEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexAttribIFormatEXT}(GLuint vaobj,...
void glTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname,...
void glVertexAttribIFormatNV(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribIFormatNV}(GLuint index,...
long glVDPAURegisterOutputSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
void glGetVertexAttribIuivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIuivEXT}(GLuint index,...
void glRasterPos3sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord1d(int arg0, double arg1)
Entry point to C language function: void {@native glMultiTexCoord1d}(GLenum target,...
void glProgramUniform2fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glLoadName(int arg0)
Entry point to C language function: void {@native glLoadName}(GLuint name) Part of GL_VERSION_1_0
void glTexCoord4bvOES(java.nio.ByteBuffer arg0)
void glClearColorIi(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glClearColorIi}(GLint red, GLint green,...
void glGetNamedBufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glColorMaterial(int arg0, int arg1)
Entry point to C language function: void {@native glColorMaterial}(GLenum face, GLenum mode) Part ...
void glConservativeRasterParameterfNV(int arg0, float arg1)
Entry point to C language function: void {@native glConservativeRasterParameterfNV}(GLenum pname,...
void glGetFirstPerfQueryIdINTEL(int[] arg0, int arg1)
Entry point to C language function: void {@native glGetFirstPerfQueryIdINTEL}(GLuint * queryId) Pa...
boolean isNPOTTextureAvailable()
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
void glIndexdv(java.nio.DoubleBuffer arg0)
void glUniform1i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1i64vNV}(GLint location,...
void glGetDoublei_vEXT(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMultiDrawArrays(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int arg5)
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode,...
void glIndexMaterialEXT(int arg0, int arg1)
Entry point to C language function: void {@native glIndexMaterialEXT}(GLenum face,...
void glCopyTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target,...
com.jogamp.opengl.GL2ES3 getGL2ES3()
Casts this object to the GL2ES3 interface.
void glBindImageTexture(int arg0, int arg1, int arg2, boolean arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glBindImageTexture}(GLuint unit,...
void glVertexAttribI4ubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index,...
void glVertexAttrib4Nusv(int arg0, java.nio.ShortBuffer arg1)
void glWindowPos3dv(java.nio.DoubleBuffer arg0)
void glBindProgramPipeline(int arg0)
Entry point to C language function: void {@native glBindProgramPipeline}(GLuint pipeline) Part of ...
void glTexCoord2hv(java.nio.ShortBuffer arg0)
void glSamplerParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler,...
void glGetConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetConvolutionParameteriv}(GLenum target,...
void glPushName(int arg0)
Entry point to C language function: void {@native glPushName}(GLuint name) Part of GL_VERSION_1_0
void glVertex3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertex3h}(GLhalfNV x, GLhalfNV y,...
void glProgramUniformMatrix3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program,...
void glVertexAttribI1ivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1ivEXT}(GLuint index,...
void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVariantusvEXT(int arg0, java.nio.ShortBuffer arg1)
void glGetnPolygonStipple(int arg0, java.nio.ByteBuffer arg1)
void glSetLocalConstantEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glGetNamedFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glFogCoordfv(float[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoordfv}(const GLfloat * coord) Part of GL_...
void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program,...
void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetProgramEnvParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glGetProgramResourceLocation(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glProgramUniform4i64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4i64NV}(GLuint program,...
void glVDPAUUnregisterSurfaceNV(long arg0)
Entry point to C language function: void {@native glVDPAUUnregisterSurfaceNV}(GLvdpauSurfaceNV surfa...
boolean glIsShader(int arg0)
Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader) Part of GL_ES_VE...
void glTexCoord2f(float arg0, float arg1)
Entry point to C language function: void {@native glTexCoord2f}(GLfloat s, GLfloat t) Part of GL_V...
void glColorP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glCopyConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyConvolutionFilter2D}(GLenum target,...
void glUniformSubroutinesuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexCoord2dv(java.nio.DoubleBuffer arg0)
void glRasterPos2f(float arg0, float arg1)
Entry point to C language function: void {@native glRasterPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glInvalidateBufferData(int arg0)
Entry point to C language function: void {@native glInvalidateBufferData}(GLuint buffer) Part of G...
void glClearBufferiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glScissorArrayv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count,...
void glIndexsv(java.nio.ShortBuffer arg0)
int glQueryMatrixxOES(int[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: GLbitfield {@native glQueryMatrixxOES}(GLfixed * mantissa,...
void glSecondaryColor3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColor3ui}(GLuint red,...
void glViewportIndexedf(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index,...
void glProgramUniform1i64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1i64ARB}(GLuint program,...
void glClipPlane(int arg0, java.nio.DoubleBuffer arg1)
void glFogiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib1hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1hv}(GLuint index,...
void glVertexArrayElementBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glVertexArrayElementBuffer}(GLuint vaobj,...
void glDeleteTransformFeedbacksNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTransformFeedbacksNV}(GLsizei n,...
void glPNTrianglesiATI(int arg0, int arg1)
Entry point to C language function: void {@native glPNTrianglesiATI}(GLenum pname,...
void glGetFramebufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayEdgeFlagOffsetEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVertexArrayEdgeFlagOffsetEXT}(GLuint vaobj,...
void glGetPerfMonitorGroupsAMD(int[] arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups,...
void glGetMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4usv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index,...
void glPrimitiveBoundingBox(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
Entry point to C language function: void {@native glPrimitiveBoundingBox}(GLfloat minX,...
void glVertexAttribL1dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index,...
void glBlendBarrier()
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2,...
void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedRenderbufferParameterivEXT}(GLuint rende...
void glMultiTexCoord3bvOES(int arg0, java.nio.ByteBuffer arg1)
void glTextureLightEXT(int arg0)
Entry point to C language function: void {@native glTextureLightEXT}(GLenum pname) Part of GL_EXT_...
void glGetNamedRenderbufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPolygonStipple(byte[] arg0, int arg1)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glDeleteProgramsARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteProgramsARB}(GLsizei n,...
void glMultMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glMultMatrixd}(const GLdouble * m) Part of GL_VE...
void glGetnPixelMapuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform3dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glRenderbufferStorageMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleCoverageNV}(GLenum...
void glWeightsvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glWeightsvARB}(GLint size, const GLshort * weights...
void glDisableClientStateiEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableClientStateiEXT}(GLenum array,...
void glUniformHandleui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniformHandleui64vARB}(GLint location,...
void glVertexAttrib1dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1dvARB}(GLuint index,...
void glProgramUniform1ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glDisableClientState(int arg0)
Entry point to C language function: void {@native glDisableClientState}(GLenum cap) Part of GL_NV_...
void glSecondaryColor3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glSecondaryColor3f}(GLfloat red,...
void glColor3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor3iv}(const GLint * v) Part of GL_VERSION_...
void glVertexAttribL1d(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttribL1d}(GLuint index,...
void glVertexAttrib4dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4dvARB}(GLuint index,...
void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4ui64vNV}(GLuint program,...
boolean isVBOElementArrayBound()
void glFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glBindSamplers(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target,...
void glVertexAttribI2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index,...
void glProgramUniform3dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glInitNames()
Entry point to C language function: void {@native glInitNames}() Part of GL_VERSION_1_0
void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetTextureLevelParameterivEXT}(GLuint texture,...
void glUniform4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x,...
void glIndexubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glIndexubv}(const GLubyte * c) Part of GL_VERSIO...
void glWeightPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glProgramUniformMatrix3x2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
boolean glIsCommandListNV(int arg0)
Entry point to C language function: GLboolean {@native glIsCommandListNV}(GLuint list) Part of GL_...
int glGetUniformBlockIndex(int arg0, java.lang.String arg1)
void glEvalCoord1dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord1dv}(const GLdouble * u) Part of GL_V...
void glWindowPos3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glWindowPos3f}(GLfloat x, GLfloat y,...
void glTextureParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glTexImage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexImage3DMultisample}(GLenum target,...
void glWeightubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glWeightubvARB}(GLint size, const GLubyte * weight...
void glVertexP3uiv(int arg0, java.nio.IntBuffer arg1)
void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program,...
void glTexCoordPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glGetTextureLevelParameterfvEXT}(GLuint texture,...
void glUniform3ui64ARB(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3ui64ARB}(GLint location,...
void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMapAttribParameterfvNV}(GLenum target,...
void glPopMatrix()
Pop the current matrix from it's stack.
void glGetVertexAttribLui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLui64vARB}(GLuint index,...
void glPolygonOffset(float arg0, float arg1)
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor,...
void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program,...
void glUniform2i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetUniformui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, java.nio.Buffer arg8)
void glVertexAttribI4usv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index,...
void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program,...
void glGetNamedFramebufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedFramebufferParameteriv}(GLuint framebuff...
void glMultiTexCoord4bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4bvOES}(GLenum texture,...
void glVertexP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
void glProgramUniform1fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glGetnPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapfv}(GLenum map, GLsizei bufSize,...
void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location,...
void glStencilOpSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face,...
void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location,...
void glCreateQueries(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glCreateQueries}(GLenum target,...
void glMultiTexCoord2bvOES(int arg0, java.nio.ByteBuffer arg1)
void glSecondaryColor3iv(java.nio.IntBuffer arg0)
void glIndexf(float arg0)
Entry point to C language function: void {@native glIndexf}(GLfloat c) Part of GL_VERSION_1_0
void glProgramUniform2ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2ui64vNV}(GLuint program,...
void glDepthBoundsEXT(double arg0, double arg1)
Entry point to C language function: void {@native glDepthBoundsEXT}(GLclampd zmin,...
void glGenNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGenNamesAMD}(GLenum identifier,...
void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glVDPAUGetSurfaceivNV}(GLvdpauSurfaceNV surface,...
void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location,...
void glProgramUniform4f(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramUniform4f}(GLuint program,...
void glGetTextureLevelParameterfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetBufferParameterui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameteriv}(GLuint texture,...
void glVertexAttrib3h(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3h}(GLuint index,...
void glVertex4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4dv}(const GLdouble * v) Part of GL_VERS...
void glGenSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) ...
void glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
void glTextureParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawElementsInstancedBaseVertexBaseInstance(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5, int arg6)
void glWindowPos2fv(java.nio.FloatBuffer arg0)
void glUniform2ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ui64vNV}(GLint location,...
void glGenerateMipmap(int arg0)
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_V...
void glDisableClientStateIndexedEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableClientStateIndexedEXT}(GLenum array,...
boolean isGLES3()
Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile.
void glMultiTexCoord4bvOES(int arg0, java.nio.ByteBuffer arg1)
void glQueryCounter(int arg0, int arg1)
Entry point to C language function: void {@native glQueryCounter}(GLuint id, GLenum target) Part o...
void glProgramUniform1i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glLineWidth(float arg0)
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_E...
void glMultiTexCoord4h(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glMultiTexCoord4h}(GLenum target,...
boolean isGL2ES3()
Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile.
void glUniform1fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glBindTexGenParameterEXT(int arg0, int arg1, int arg2)
Entry point to C language function: GLuint {@native glBindTexGenParameterEXT}(GLenum unit,...
void glVertexAttribP3uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index,...
void glColor4dv(java.nio.DoubleBuffer arg0)
void glEnableVertexAttribArrayARB(int arg0)
Entry point to C language function: void {@native glEnableVertexAttribArrayARB}(GLuint index) Part...
void glGetVertexAttribIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index,...
void glVertexAttrib4Nsv(int arg0, java.nio.ShortBuffer arg1)
void glColor4ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glColor4ui}(GLuint red, GLuint green,...
void glMultiDrawArrays(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3)
void glVertexAttribI4uivEXT(int arg0, java.nio.IntBuffer arg1)
void glNamedFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
void glTextureParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureParameteri}(GLuint texture,...
void glRasterPos3iv(java.nio.IntBuffer arg0)
void glGetProgramLocalParameterIivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord4fv(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttribParameteriAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribParameteriAMD}(GLuint index,...
void glGetFloati_vEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloati_vEXT}(GLenum pname,...
void glMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glDrawElementsIndirect(int arg0, int arg1, java.nio.Buffer arg2)
void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttrib4NivARB(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord1iv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform1uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program,...
void glGetInteger64i_v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target,...
void glGetVariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glVertexAttribL1ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL1ui64vNV}(GLuint index,...
void glMultiTexCoord2h(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glMultiTexCoord2h}(GLenum target,...
void glGetInfoLogARB(long arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetInfoLogARB}(GLhandleARB obj,...
void glGenerateMultiTexMipmapEXT(int arg0, int arg1)
Entry point to C language function: void {@native glGenerateMultiTexMipmapEXT}(GLenum texunit,...
void glEnable(int arg0)
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0,...
void glVertexArrayVertexAttribLFormatEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexAttribLFormatEXT}(GLuint vaobj,...
boolean glIsFramebuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part o...
void glNamedBufferSubDataEXT(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
void glVertexAttrib4NubARB(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glVertexAttrib4NubARB}(GLuint index,...
void glBeginQuery(int arg0, int arg1)
Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id) Part of ...
void glGetQueryObjecti64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttribI1uiEXT(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1uiEXT}(GLuint index,...
void glGetnUniformiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glUniformMatrix2x4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform3uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program,...
void glUniform3ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0,...
void glTexturePageCommitmentEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTexturePageCommitmentEXT}(GLuint texture,...
void glPauseTransformFeedbackNV()
Entry point to C language function: void {@native glPauseTransformFeedbackNV}() Part of GL_NV_tran...
void glVertex3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3iv}(const GLint * v) Part of GL_VERSION...
void glProgramUniform3d(int arg0, int arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glProgramUniform3d}(GLuint program,...
void glTexCoord3bOES(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glTexCoord3bOES}(GLbyte s, GLbyte t,...
com.jogamp.opengl.GL2ES1 getGL2ES1()
Casts this object to the GL2ES1 interface.
void glIndexFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glIndexFormatNV}(GLenum type, GLsizei stride) Pa...
void glVertexAttribBinding(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex,...
void glConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glConvolutionParameterfv}(GLenum target,...
void glProgramUniform1ui64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1ui64NV}(GLuint program,...
void glGetNextPerfQueryIdINTEL(int arg0, java.nio.IntBuffer arg1)
void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, java.nio.FloatBuffer arg6)
void glProgramLocalParameterI4ivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler,...
void glVertexArrayColorOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayColorOffsetEXT}(GLuint vaobj,...
void glPointParameterfv(int arg0, java.nio.FloatBuffer arg1)
boolean glVDPAUIsSurfaceNV(long arg0)
Entry point to C language function: GLboolean {@native glVDPAUIsSurfaceNV}(GLvdpauSurfaceNV surface)...
void glGetShaderSourceARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glRasterPos4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRasterPos4d}(GLdouble x, GLdouble y,...
void glRasterPos4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4dv}(const GLdouble * v) Part of GL_V...
void glColor4us(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4us}(GLushort red, GLushort green,...
void glFlushMappedNamedBufferRangeEXT(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedNamedBufferRangeEXT}(GLuint buffer,...
void glInvalidateNamedFramebufferSubData(int arg0, int arg1, java.nio.IntBuffer arg2, int arg3, int arg4, int arg5, int arg6)
void glRotated(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRotated}(GLdouble angle, GLdouble x,...
void glGetTexGendv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGendv}(GLenum coord, GLenum pname,...
void glTexCoord3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glTexCoord3d}(GLdouble s, GLdouble t,...
void glTexStorageSparseAMD(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glTexStorageSparseAMD}(GLenum target,...
void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glSamplerParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glWaitSync(long arg0, int arg1, long arg2)
Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags,...
void glCallLists(int arg0, int arg1, java.nio.Buffer arg2)
void glGenTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glEvalMesh2(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glEvalMesh2}(GLenum mode, GLint i1,...
void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint index,...
void glBufferStorage(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glLoadTransposeMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glLoadTransposeMatrixd}(const GLdouble * m) Part...
void glBeginConditionalRenderNVX(int arg0)
Entry point to C language function: void {@native glBeginConditionalRenderNVX}(GLuint id) Part of ...
void glGetVertexAttribLdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glUniformMatrix3x4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glVertexAttrib4uivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4uivARB}(GLuint index,...
void glMultiTexParameterfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexParameterfEXT}(GLenum texunit,...
void glDrawArraysInstanced(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode,...
void glWeightdvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glWeightdvARB}(GLint size, const GLdouble * weight...
void glCreateStatesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateStatesNV}(GLsizei n, GLuint * states) Pa...
void glVertexAttribL2i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2i64vNV}(GLuint index,...
void glColorPointer(com.jogamp.opengl.GLArrayData arg0)
void glGetTextureParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib2fvARB(int arg0, java.nio.FloatBuffer arg1)
void glUniform2ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ui64vARB}(GLint location,...
void glMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetLocalConstantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glCoverageModulationNV(int arg0)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
boolean isGL3bc()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
void glTexCoord4dv(java.nio.DoubleBuffer arg0)
void glFogCoordPointer(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glFogCoordPointer}(GLenum type,...
void glProgramEnvParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glColor4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4s}(GLshort red, GLshort green,...
void glUniform3ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ui64vNV}(GLint location,...
void glVertex3fv(java.nio.FloatBuffer arg0)
boolean glAreTexturesResident(int arg0, int[] arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: GLboolean {@native glAreTexturesResident}(GLsizei n,...
boolean glIsNamedStringARB(int arg0, java.lang.String arg1)
void glMatrixIndexPointerARB(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glMatrixIndexPointerARB}(GLint size,...
void glVDPAUMapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
void glGetClipPlane(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glGetClipPlane}(GLenum plane, GLdouble * equation)...
void glNamedFramebufferTextureLayerEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureLayerEXT}(GLuint framebuf...
void glGenQueries(int arg0, java.nio.IntBuffer arg1)
boolean isPBOUnpackBound()
void glGetIntegerui64vNV(int arg0, java.nio.LongBuffer arg1)
void glBindFragDataLocationIndexed(int arg0, int arg1, int arg2, java.lang.String arg3)
void glVertexAttribL3i64vNV(int arg0, java.nio.LongBuffer arg1)
void glDrawBuffer(int arg0)
Entry point to C language function: void {@native glDrawBuffer}(GLenum mode) Part of GL_VERSION_1_...
void glSecondaryColor3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3h}(GLhalfNV red,...
void glDepthRange(double arg0, double arg1)
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef...
void glGetVertexArrayiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayFogCoordOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayFogCoordOffsetEXT}(GLuint vaobj,...
void glMultiTexCoordP1uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glCreateSamplers(int arg0, java.nio.IntBuffer arg1)
void glTexImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexImage2DMultisampleCoverageNV}(GLenum target,...
void glMultiTexGenfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexGenfEXT}(GLenum texunit,...
void glVertexAttribI4svEXT(int arg0, java.nio.ShortBuffer arg1)
void glGetSynciv(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname,...
boolean isGLES3Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, java.nio.FloatBuffer arg9)
void glGetPerfQueryDataINTEL(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.IntBuffer arg4)
void glNamedFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureFaceEXT}(GLuint framebuff...
void glMatrixRotatefEXT(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glMatrixRotatefEXT}(GLenum mode,...
void glColor4ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor4ubv}(const GLubyte * v) Part of GL_VERSI...
boolean glUnmapNamedBuffer(int arg0)
Entry point to C language function: GLboolean {@native glUnmapNamedBuffer}(GLuint buffer) Part of ...
void glWindowPos2d(double arg0, double arg1)
Entry point to C language function: void {@native glWindowPos2d}(GLdouble x, GLdouble y) Part of G...
void glVertexAttribI2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2i}(GLuint index,...
void glGetnSeparableFilter(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7)
void glProgramUniform4iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glNamedBufferPageCommitmentEXT(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glNamedBufferPageCommitmentEXT}(GLuint buffer,...
void glGetPixelMapusv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
void glPassThrough(float arg0)
Entry point to C language function: void {@native glPassThrough}(GLfloat token) Part of GL_VERSION...
void glFramebufferTextureFaceEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureFaceEXT}(GLenum target,...
void glTexCoord1hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1hv}(const GLhalfNV * v) Part of GL_NV...
void glWindowPos2i(int arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2i}(GLint x, GLint y) Part of GL_VERS...
boolean hasGLSL()
Indicates whether this GL object supports GLSL.
void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIuivEXT}(GLuint pro...
void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index,...
void glUniform2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2i}(GLint location, GLint v0,...
void glGetClipPlane(int arg0, java.nio.DoubleBuffer arg1)
long glImportSyncEXT(int arg0, long arg1, int arg2)
Entry point to C language function: GLsync {@native glImportSyncEXT}(GLenum external_sync_type,...
void glFogCoordhv(java.nio.ShortBuffer arg0)
void glDetachShader(int arg0, int arg1)
Entry point to C language function: void {@native glDetachShader}(GLuint program,...
void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttribs2hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glMatrixOrthoEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glMatrixOrthoEXT}(GLenum mode, GLdouble left,...
void glVertexAttribI1ivEXT(int arg0, java.nio.IntBuffer arg1)
void glCreateTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateTransformFeedbacks}(GLsizei n,...
void glGetProgramInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program,...
void glVariantuivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVariantuivEXT}(GLuint id, const GLuint * addr) ...
void glWindowPos3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glWindowPos3i}(GLint x, GLint y,...
void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterIivEXT}(GLuint texture,...
void glVertexArrayAttribFormat(int arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5)
Entry point to C language function: void {@native glVertexArrayAttribFormat}(GLuint vaobj,...
void glGetUniformfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformfv}(GLuint program,...
void glGetMapdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapdv}(GLenum target, GLenum query,...
void glColor4f(float arg0, float arg1, float arg2, float arg3)
void glNamedBufferStorageEXT(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glMatrixIndexubvARB(int arg0, java.nio.ByteBuffer arg1)
void glTextureStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture,...
void glVertex4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertex4s}(GLshort x, GLshort y,...
void glSecondaryColor3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glSecondaryColor3i}(GLint red, GLint green,...
void glTexCoord4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTexCoord4i}(GLint s, GLint t,...
boolean glAreTexturesResident(int arg0, java.nio.IntBuffer arg1, java.nio.ByteBuffer arg2)
void glProgramUniform2ui64ARB(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2ui64ARB}(GLuint program,...
void glMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glMapParameterfvNV}(GLenum target,...
void glRectd(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glRectd}(GLdouble x1, GLdouble y1,...
void glIndexfv(float[] arg0, int arg1)
Entry point to C language function: void {@native glIndexfv}(const GLfloat * c) Part of GL_VERSION...
void glProgramUniform4iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program,...
int glGetDebugMessageLog(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, byte[] arg12, int arg13)
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count,...
void glBeginPerfMonitorAMD(int arg0)
Entry point to C language function: void {@native glBeginPerfMonitorAMD}(GLuint monitor) Part of G...
void glVertexAttrib2dARB(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttrib2dARB}(GLuint index,...
void glVertexAttribL2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertexAttribL2d}(GLuint index,...
void glCopyMultiTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyMultiTexImage2DEXT}(GLenum texunit,...
void glCallList(int arg0)
Entry point to C language function: void {@native glCallList}(GLuint list) Part of GL_VERSION_1_0
void glMemoryBarrier(int arg0)
Entry point to C language function: void {@native glMemoryBarrier}(GLbitfield barriers) Part of GL...
void glVariantfvEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVariantfvEXT}(GLuint id, const GLfloat * addr) ...
void glProgramUniformMatrix2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2dvEXT}(GLuint program,...
void glUniformui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetTransformFeedbackVarying(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glTexCoordPointer(int arg0, int arg1, int arg2, long arg3)
void glTextureBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTextureBufferRange}(GLuint texture,...
void glSecondaryColorP3uiv(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord2hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2hv}(GLenum target,...
void glVertexAttrib3dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glGetProgramStageiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glNormal3sv(java.nio.ShortBuffer arg0)
void glVertexAttrib3fv(int arg0, java.nio.FloatBuffer arg1)
void glPointParameterfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname,...
void glEnd()
Entry point to C language function: void {@native glEnd}() Part of GL_VERSION_1_0
void glMultiTexCoord3hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3hv}(GLenum target,...
void glGenOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenOcclusionQueriesNV}(GLsizei n,...
void glGetnUniformuiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexCoord3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3sv}(const GLshort * v) Part of GL_VER...
void glGenerateTextureMipmap(int arg0)
Entry point to C language function: void {@native glGenerateTextureMipmap}(GLuint texture) Part of...
void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target,...
void glGetVertexAttribIuivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTextureStorage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTextureStorage2DMultisample}(GLuint texture,...
void glGetProgramiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramiv}(GLuint program,...
void glBegin(int arg0)
Entry point to C language function: void {@native glBegin}(GLenum mode) Part of GL_VERSION_1_0
void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetNamedBufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameterivEXT}(GLuint buffer,...
void glNamedFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferTexture}(GLuint framebuffer,...
void glVertexAttrib1fvARB(int arg0, java.nio.FloatBuffer arg1)
boolean glIsTransformFeedback(int arg0)
Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id) Part of G...
void glRasterPos3fv(java.nio.FloatBuffer arg0)
void glQueryObjectParameteruiAMD(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glQueryObjectParameteruiAMD}(GLenum target,...
void glGetTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname,...
void glClearNamedFramebufferiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferiv}(GLuint framebuffer,...
void glGetMultisamplefv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname,...
void glTexCoord4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glTexCoord4h}(GLhalfNV s, GLhalfNV t,...
void glGetTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDeletePerfMonitorsAMD(int arg0, java.nio.IntBuffer arg1)
void glUniform3fARB(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glUniform3fARB}(GLint location,...
void glVertexAttrib4hv(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttribIPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glMinSampleShading(float arg0)
Entry point to C language function: void {@native glMinSampleShading}(GLfloat value) Part of GL_ES...
void glVertexAttribI2iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index,...
java.nio.ByteBuffer glMapNamedBufferEXT(int arg0, int arg1)
Entry point to C language function: void * {@native glMapNamedBufferEXT}(GLuint buffer,...
void glNamedBufferData(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glGetUniformSubroutineuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCopyMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyMultiTexImage1DEXT}(GLenum texunit,...
void glProvokingVertex(int arg0)
Entry point to C language function: void {@native glProvokingVertex}(GLenum mode) Part of GL_ARB_p...
void glMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRectsv(java.nio.ShortBuffer arg0, java.nio.ShortBuffer arg1)
void glPixelDataRangeNV(int arg0, int arg1, java.nio.Buffer arg2)
void glGetInvariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVariantivEXT(int arg0, java.nio.IntBuffer arg1)
void glFogCoordfv(java.nio.FloatBuffer arg0)
void glBlendFuncSeparateIndexedAMD(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBlendFuncSeparateIndexedAMD}(GLuint buf,...
void glUniform1iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMakeNamedBufferNonResidentNV(int arg0)
Entry point to C language function: void {@native glMakeNamedBufferNonResidentNV}(GLuint buffer) P...
void glGetVertexArrayIndexed64iv(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertex3bOES(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glVertex3bOES}(GLbyte x, GLbyte y,...
void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetnTexImage(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glVertexAttrib4dv(int arg0, java.nio.DoubleBuffer arg1)
void glGetSynciv(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glMultiTexCoord1i(int arg0, int arg1)
Entry point to C language function: void {@native glMultiTexCoord1i}(GLenum target,...
void glVertexArraySecondaryColorOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArraySecondaryColorOffsetEXT}(GLuint vaobj...
void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location,...
void glEnableVertexAttribArray(int arg0)
Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index) Part of...
void glArrayElement(int arg0)
Entry point to C language function: void {@native glArrayElement}(GLint i) Part of GL_VERSION_1_1,...
void glPrimitiveRestartNV()
Entry point to C language function: void {@native glPrimitiveRestartNV}() Part of GL_NV_primitive_...
void glTexPageCommitmentARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
Entry point to C language function: void {@native glTexPageCommitmentARB}(GLenum target,...
void glColor3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColor3ui}(GLuint red, GLuint green,...
void glCopyTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyTexSubImage1D}(GLenum target,...
void glPixelMapusv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glTexCoord1sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1sv}(const GLshort * v) Part of GL_VER...
void glCreateBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateBuffers}(GLsizei n, GLuint * buffers) Pa...
void glConvolutionParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glConvolutionParameteri}(GLenum target,...
com.jogamp.opengl.GL3ES3 getGL3ES3()
Casts this object to the GL3ES3 interface.
void glGetMapdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
void glUseProgramObjectARB(long arg0)
Entry point to C language function: void {@native glUseProgramObjectARB}(GLhandleARB programObj) P...
void glVertexAttribs3hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs3hv}(GLuint index,...
void glSecondaryColor3fv(java.nio.FloatBuffer arg0)
void glVertex3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glGetVertexAttribIivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord1fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1fv}(GLenum target,...
void glTexStorage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTexStorage2DMultisample}(GLenum target,...
void glUniform1fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count,...
void glGetVertexAttribLi64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLi64vNV}(GLuint index,...
void glBeginVertexShaderEXT()
Entry point to C language function: void {@native glBeginVertexShaderEXT}() Part of GL_EXT_vertex_...
void glColor3ubv(java.nio.ByteBuffer arg0)
void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program,...
void glMultiTexCoord1iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1iv}(GLenum target,...
void glMatrixIndexuivARB(int arg0, java.nio.IntBuffer arg1)
void glFogCoordFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glFogCoordFormatNV}(GLenum type,...
void glFogCoordh(short arg0)
Entry point to C language function: void {@native glFogCoordh}(GLhalfNV fog) Part of GL_NV_half_fl...
void glGetActiveSubroutineUniformName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program,...
void glProgramUniform3ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui64vNV}(GLuint program,...
void glDrawPixels(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glDrawPixels}(GLsizei width, GLsizei height,...
void glMultiTexCoordP2uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
boolean isGLES2()
Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile.
void glSamplerParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
void glPointParameterf(int arg0, float arg1)
Entry point to C language function: void {@native glPointParameterf}(GLenum pname,...
void glUniform1ui(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0) Part of...
void glCompressedTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glPixelMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexCoord2iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2iv}(GLenum target,...
void glFrameTerminatorGREMEDY()
Entry point to C language function: void {@native glFrameTerminatorGREMEDY}() Part of GL_GREMEDY_f...
void glGetNamedBufferParameterui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer,...
void glGetVertexArrayPointervEXT(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTextureSubImage1D}(GLuint texture,...
void glCompileCommandListNV(int arg0)
Entry point to C language function: void {@native glCompileCommandListNV}(GLuint list) Part of GL_...
void glClearBufferiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer,...
void glGetActiveUniformBlockName(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glGetnPolygonStipple(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glGetnPolygonStipple}(GLsizei bufSize,...
void glVertexAttrib4Nubv(int arg0, java.nio.ByteBuffer arg1)
void glUniform4uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count,...
void glClearDepth(double arg0)
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf...
void glGetPerfQueryDataINTEL(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int[] arg4, int arg5)
void glShaderOp1EXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glShaderOp1EXT}(GLenum op, GLuint res,...
void glTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target,...
void glUniformMatrix2x4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glEdgeFlagv(java.nio.ByteBuffer arg0)
void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersIuivNV}(GLenum target,...
void glTexBuffer(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexBuffer}(GLenum target, GLenum internalformat,...
void glTextureStorage3DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureStorage3DMultisampleEXT}(GLuint texture,...
void glScissorIndexedv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index,...
void glMultiTexCoord4dv(int arg0, java.nio.DoubleBuffer arg1)
void glGenBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
void glEvalCoord2d(double arg0, double arg1)
Entry point to C language function: void {@native glEvalCoord2d}(GLdouble u, GLdouble v) Part of G...
void glProgramUniform2dEXT(int arg0, int arg1, double arg2, double arg3)
Entry point to C language function: void {@native glProgramUniform2dEXT}(GLuint program,...
void glMatrixLoaddEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoaddEXT}(GLenum mode, const GLdouble * m)...
void glNamedRenderbufferStorageEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedRenderbufferStorageEXT}(GLuint renderbuffer...
void glNamedCopyBufferSubDataEXT(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glNamedCopyBufferSubDataEXT}(GLuint readBuffer,...
void glGetNamedProgramStringEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glTextureBarrier()
Entry point to C language function: void {@native glTextureBarrier}() Part of GL_VERSION_4_5,...
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, java.nio.ByteBuffer arg6)
void glNamedFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNamedFramebufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glNamedFramebufferParameteri}(GLuint framebuffer,...
void glClipControl(int arg0, int arg1)
Entry point to C language function: void {@native glClipControl}(GLenum origin, GLenum depth) Part...
com.jogamp.opengl.GLES1 getGLES1()
Casts this object to the GLES1 interface.
void glVertexAttrib1sv(int arg0, java.nio.ShortBuffer arg1)
void glDrawTransformFeedback(int arg0, int arg1)
Entry point to C language function: void {@native glDrawTransformFeedback}(GLenum mode,...
void glVertexAttribI3iv(int arg0, java.nio.IntBuffer arg1)
void glVertex2bOES(byte arg0, byte arg1)
Entry point to C language function: void {@native glVertex2bOES}(GLbyte x, GLbyte y) Part of GL_OE...
void glBlendEquationi(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationi}(GLuint buf, GLenum mode) Part ...
void glTexParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexParameteri}(GLenum target,...
int getDefaultDrawBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
int glGetUniformLocationARB(long arg0, java.lang.String arg1)
void glVertexAttribL1ui64NV(int arg0, long arg1)
Entry point to C language function: void {@native glVertexAttribL1ui64NV}(GLuint index,...
int getDefaultDrawFramebuffer()
Return the default draw framebuffer name.
void glTexGend(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glTexGend}(GLenum coord, GLenum pname,...
void glAttachObjectARB(long arg0, long arg1)
Entry point to C language function: void {@native glAttachObjectARB}(GLhandleARB containerObj,...
void glTexCoord2h(short arg0, short arg1)
Entry point to C language function: void {@native glTexCoord2h}(GLhalfNV s, GLhalfNV t) Part of GL...
void glPointParameteriv(int arg0, java.nio.IntBuffer arg1)
void glCopyColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyColorSubTable}(GLenum target,...
void glGetMapParameterfvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapParameterfvNV}(GLenum target,...
int glGetProgramResourceLocation(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program,...
void glGetNamedBufferSubData(int arg0, long arg1, long arg2, java.nio.Buffer arg3)
boolean isGLES1()
Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile.
void glEndTransformFeedback()
Entry point to C language function: void {@native glEndTransformFeedback}() Part of GL_ES_VERSION_...
void glTexCoord2bOES(byte arg0, byte arg1)
Entry point to C language function: void {@native glTexCoord2bOES}(GLbyte s, GLbyte t) Part of GL_...
boolean hasBasicFBOSupport()
Returns true if basic FBO support is available, otherwise false.
void glWindowPos2f(float arg0, float arg1)
Entry point to C language function: void {@native glWindowPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glVertexAttrib3hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3hv}(GLuint index,...
void glClearNamedBufferSubData(int arg0, int arg1, long arg2, long arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glGetMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterIivEXT}(GLenum texunit,...
void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.ByteBuffer arg5)
void glTexCoord3dv(java.nio.DoubleBuffer arg0)
void glVariantubvEXT(int arg0, java.nio.ByteBuffer arg1)
void glLightModeliv(int arg0, java.nio.IntBuffer arg1)
void glFlushVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1)
void glStencilOp(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail,...
void glGetBooleanIndexedv(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glInsertComponentEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glInsertComponentEXT}(GLuint res,...
void glDeleteVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n,...
void glUniform3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x,...
void glGetSamplerParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLogicOp(int arg0)
Entry point to C language function: void {@native glLogicOp}(GLenum opcode) Part of GL_VERSION_ES_...
void glColor3sv(java.nio.ShortBuffer arg0)
void glDisableVertexAttribArray(int arg0)
Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index) Part o...
void glDeleteCommandListsNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteCommandListsNV}(GLsizei n,...
void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dvEXT}(GLuint program,...
void glGetUniformfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetVertexArrayIntegeri_vEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIntegeri_vEXT}(GLuint vaobj,...
void glColor4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor4iv}(const GLint * v) Part of GL_VERSION_...
com.jogamp.opengl.GLBufferStorage mapBufferRange(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBufferRange(....
void glGetnMapiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapiv}(GLenum target, GLenum query,...
void glVertexAttribL1dv(int arg0, java.nio.DoubleBuffer arg1)
void glEnableClientStateiEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableClientStateiEXT}(GLenum array,...
void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGenfvEXT}(GLenum texunit,...
void glGetnCompressedTexImage(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, java.nio.DoubleBuffer arg5)
void glGetConvolutionFilter(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetConvolutionFilter}(GLenum target,...
void glTexCoord2bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2bvOES}(const GLbyte * coords) Part of...
void glBindBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part...
void glVertexAttrib4fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4fvARB}(GLuint index,...
void glSecondaryColor3ub(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glSecondaryColor3ub}(GLubyte red,...
com.jogamp.opengl.GL getRootGL()
Returns the implementing root instance, considering a wrapped pipelined hierarchy,...
void glGetActiveUniform(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glGetActiveUniformName(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program,...
void glTexCoord3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3fv}(const GLfloat * v) Part of GL_VER...
void glMapGrid1d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glMapGrid1d}(GLint un, GLdouble u1,...
void glTextureParameteriEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureParameteriEXT}(GLuint texture,...
void glMateriali(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMateriali}(GLenum face, GLenum pname,...
void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glSelectPerfMonitorCountersAMD(int arg0, boolean arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor,...
void glGetProgramLocalParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterfvARB}(GLenum target,...
void glUniform4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4i64NV}(GLint location,...
void glGetMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glRasterPos3i}(GLint x, GLint y,...
void glGetAttachedObjectsARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.LongBuffer arg3)
void glGetQueryIndexediv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMatrixMultTransposefEXT(int arg0, java.nio.FloatBuffer arg1)
void glGenerateTextureMipmapEXT(int arg0, int arg1)
Entry point to C language function: void {@native glGenerateTextureMipmapEXT}(GLuint texture,...
void glBlendEquationSeparate(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB,...
void glGetVertexAttribIivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribIivEXT}(GLuint index,...
void glSamplerParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSecondaryColor3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3hv}(const GLhalfNV * v) Part of...
void glGetVertexAttribLui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLui64vNV}(GLuint index,...
void glProgramEnvParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameter4dvARB}(GLenum target,...
void glVertexAttrib4NusvARB(int arg0, java.nio.ShortBuffer arg1)
void glMultiTexCoordP1ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP1ui}(GLenum texture,...
boolean isExtensionAvailable(java.lang.String arg0)
void glGetProgramEnvParameterIuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGetSubroutineIndex(int arg0, int arg1, java.lang.String arg2)
void glClearAccum(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glClearAccum}(GLfloat red, GLfloat green,...
void glColor4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glColor4d}(GLdouble red, GLdouble green,...
void glUniform4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4ui64NV}(GLint location,...
void glGetInvariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantBooleanvEXT}(GLuint id,...
void glGetVertexArrayIntegeri_vEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glWindowPos3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3iv}(const GLint * v) Part of GL_VERS...
void glGetnUniformfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
void glColorP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glColorP3ui}(GLenum type, GLuint color) Part of ...
void glGetAttachedShaders(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program,...
void glGetVertexAttribivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribivARB}(GLuint index,...
void glFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvARB}(GLenum target,...
void glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glMultiTexCoordP4uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteQueries(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) ...
void glMultiTexCoord2sv(int arg0, java.nio.ShortBuffer arg1)
void glUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4i}(GLint location, GLint v0,...
void glDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5)
void glDeleteFramebuffers(int arg0, java.nio.IntBuffer arg1)
void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertexAttribs2hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs2hv}(GLuint index,...
void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glRectiv(int[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glRectiv}(const GLint * v1, const GLint * v2) Pa...
void glTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname,...
void glGetTextureParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform3dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program,...
void glVertexAttrib3s(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3s}(GLuint index,...
void glGetTextureImageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGenSamplers(int arg0, java.nio.IntBuffer arg1)
void glEnableIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glEnableIndexed}(GLenum target,...
void glBlendEquationSeparateIndexedAMD(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendEquationSeparateIndexedAMD}(GLuint buf,...
void glTexCoord1dv(java.nio.DoubleBuffer arg0)
void glUniform3fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform4i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glBeginTransformFeedback(int arg0)
Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode) ...
void glSecondaryColor3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3fv}(const GLfloat * v) Part of ...
void glTexCoord4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4iv}(const GLint * v) Part of GL_VERSI...
void glUniform3i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex3iv(java.nio.IntBuffer arg0)
void glGetUniformivARB(long arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformivARB}(GLhandleARB programObj,...
com.jogamp.opengl.GLBufferStorage mapNamedBuffer(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBuffer(....
void glUniform4ui64ARB(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4ui64ARB}(GLint location,...
void glGetLocalConstantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantBooleanvEXT}(GLuint id,...
void glBlendFuncSeparatei(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBlendFuncSeparatei}(GLuint buf,...
void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexGenivEXT}(GLenum texunit,...
void glMakeBufferNonResidentNV(int arg0)
Entry point to C language function: void {@native glMakeBufferNonResidentNV}(GLenum target) Part o...
void glUniform4dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count,...
void glRenderbufferStorageMultisample(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target,...
void glGenTextures(int arg0, java.nio.IntBuffer arg1)
void glCopyTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureImage2DEXT}(GLuint texture,...
void glClearColor(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green,...
void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glUniform4ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ui64vNV}(GLint location,...
void glGetVertexAttribiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index,...
void glCopyTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureSubImage3D}(GLuint texture,...
void glListDrawCommandsStatesClientNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, int arg9)
void glCopyTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTextureImage1DEXT}(GLuint texture,...
int glGetFragDataLocation(int arg0, java.lang.String arg1)
void glUniform2fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDeleteOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1)
void glRasterPos2d(double arg0, double arg1)
Entry point to C language function: void {@native glRasterPos2d}(GLdouble x, GLdouble y) Part of G...
void glEnableClientState(int arg0)
Entry point to C language function: void {@native glEnableClientState}(GLenum cap) Part of GL_NV_v...
void glGetUniformfvARB(long arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformfvARB}(GLhandleARB programObj,...
void glDrawElementsInstanced(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5, int arg6)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode,...
void glUniform4i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glNormal3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glNormal3i}(GLint nx, GLint ny,...
void glMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dvEXT}(GLuint program...
void glVertexArrayVertexBuffers(int arg0, int arg1, int arg2, int[] arg3, int arg4, com.jogamp.common.nio.PointerBuffer arg5, int[] arg6, int arg7)
void glValidateProgramPipeline(int arg0)
Entry point to C language function: void {@native glValidateProgramPipeline}(GLuint pipeline) Part...
void glVertexAttrib4ubv(int arg0, java.nio.ByteBuffer arg1)
void glConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glCopyTextureSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
Entry point to C language function: void {@native glCopyTextureSubImage2DEXT}(GLuint texture,...
void glVertexAttrib4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index,...
void glDeleteSync(long arg0)
Entry point to C language function: void {@native glDeleteSync}(GLsync sync) Part of GL_ES_VERSION...
void glClearBufferData(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glProgramUniform1uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glIndexsv(short[] arg0, int arg1)
Entry point to C language function: void {@native glIndexsv}(const GLshort * c) Part of GL_VERSION...
void glResumeTransformFeedbackNV()
Entry point to C language function: void {@native glResumeTransformFeedbackNV}() Part of GL_NV_tra...
void glGetQueryObjecti64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id,...
void glGetColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetColorTableParameteriv}(GLenum target,...
void glNamedProgramLocalParameter4dEXT(int arg0, int arg1, int arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dEXT}(GLuint program,...
void glCompressedMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
com.jogamp.opengl.GLBufferStorage getBufferStorage(int arg0)
void glCreateTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glCreateTextures}(GLenum target,...
void glGetVertexAttribdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetSamplerParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetActiveSubroutineUniformiv(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertexArrayVertexAttribBindingEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexAttribBindingEXT}(GLuint vaobj,...
void glVertexAttrib4fARB(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glVertexAttrib4fARB}(GLuint index,...
int getBoundFramebuffer(int arg0)
Return the framebuffer name bound to this context, see GL#glBindFramebuffer(int, int).
boolean glIsTextureHandleResidentARB(long arg0)
Entry point to C language function: GLboolean {@native glIsTextureHandleResidentARB}(GLuint64 handle...
boolean glIsImageHandleResidentARB(long arg0)
Entry point to C language function: GLboolean {@native glIsImageHandleResidentARB}(GLuint64 handle) ...
void glGetUniformi64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glPatchParameteri(int arg0, int arg1)
Entry point to C language function: void {@native glPatchParameteri}(GLenum pname,...
int glGetAttribLocation(int arg0, java.lang.String arg1)
com.jogamp.opengl.GL4ES3 getGL4ES3()
Casts this object to the GL4ES3 interface.
void glLoadTransposeMatrixf(float[] arg0, int arg1)
Entry point to C language function: void {@native glLoadTransposeMatrixf}(const GLfloat * m) Part ...
void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2i64vNV}(GLuint program,...
void glVDPAUInitNV(java.nio.Buffer arg0, java.nio.Buffer arg1)
void glGetUniformi64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformi64vNV}(GLuint program,...
boolean glIsStateNV(int arg0)
Entry point to C language function: GLboolean {@native glIsStateNV}(GLuint state) Part of GL_NV_co...
void glUniform4ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetnUniformdv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glMatrixPushEXT(int arg0)
Entry point to C language function: void {@native glMatrixPushEXT}(GLenum mode) Part of GL_EXT_dir...
void glDisableVertexArrayEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayEXT}(GLuint vaobj,...
void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target,...
void glVertexAttribP1uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index,...
void glProgramUniform1dEXT(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glProgramUniform1dEXT}(GLuint program,...
void glUniform1iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count,...
int glBindLightParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindLightParameterEXT}(GLenum light,...
void glGetnUniformi64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformi64vARB}(GLuint program,...
void glProgramUniformMatrix3x4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
int glVideoCaptureNV(int arg0, int[] arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: GLenum {@native glVideoCaptureNV}(GLuint video_capture_slot,...
void glMultiTexCoord3h(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glMultiTexCoord3h}(GLenum target,...
void glUniform2i64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2i64NV}(GLint location,...
void glVertexAttrib1f(int arg0, float arg1)
Entry point to C language function: void {@native glVertexAttrib1f}(GLuint index,...
void glEvalCoord1fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord1fv}(const GLfloat * u) Part of GL_VE...
void glGetNamedProgramivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramivEXT}(GLuint program,...
void glTexCoord1iv(java.nio.IntBuffer arg0)
void glHint(int arg0, int arg1)
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_E...
void glGetnMapfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glEvalCoord2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord2fv}(const GLfloat * u) Part of GL_VE...
boolean glIsTransformFeedbackNV(int arg0)
Entry point to C language function: GLboolean {@native glIsTransformFeedbackNV}(GLuint id) Part of...
void glEdgeFlag(boolean arg0)
Entry point to C language function: void {@native glEdgeFlag}(GLboolean flag) Part of GL_VERSION_1...
void glRasterPos2s(short arg0, short arg1)
Entry point to C language function: void {@native glRasterPos2s}(GLshort x, GLshort y) Part of GL_...
void glGetTransformFeedbackiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4bv(int arg0, java.nio.ByteBuffer arg1)
void glProgramUniformMatrix2x4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glRasterPos2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2dv}(const GLdouble * v) Part of GL_V...
void glNamedFramebufferTexture3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedFramebufferTexture3DEXT}(GLuint framebuffer...
void glVertexAttribL2ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target,...
void glUniform1ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib1svARB(int arg0, java.nio.ShortBuffer arg1)
void glDispatchCompute(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x,...
void glColor4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glColor4i}(GLint red, GLint green,...
DebugGL4bc(GL4bc downstreamGL4bc)
void glRasterPos4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4fv}(const GLfloat * v) Part of GL_VE...
void glRectsv(short[] arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glRectsv}(const GLshort * v1, const GLshort * v2) ...
void glUniform2uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count,...
void glUniform4uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPushDebugGroup(int arg0, int arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source,...
void glWindowPos3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glWindowPos3s}(GLshort x, GLshort y,...
void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexWeightfvEXT(java.nio.FloatBuffer arg0)
void glMakeBufferResidentNV(int arg0, int arg1)
Entry point to C language function: void {@native glMakeBufferResidentNV}(GLenum target,...
void glGetMultiTexGenfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
int glGetError()
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0,...
void glTexCoord1iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1iv}(const GLint * v) Part of GL_VERSI...
void glSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler,...
void glLightiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glLightiv}(GLenum light, GLenum pname,...
void glVertexAttrib4uivARB(int arg0, java.nio.IntBuffer arg1)
void glDisablei(int arg0, int arg1)
Entry point to C language function: void {@native glDisablei}(GLenum target, GLuint index) Part of...
void glProgramEnvParameterI4uivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4i64ARB(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4i64ARB}(GLuint program,...
void glPushClientAttrib(int arg0)
Entry point to C language function: void {@native glPushClientAttrib}(GLbitfield mask) Part of GL_...
void glVertex2fv(java.nio.FloatBuffer arg0)
void glLightModelf(int arg0, float arg1)
Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param) Part...
void glProgramUniformui64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniformui64NV}(GLuint program,...
void glUniform1i64NV(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1i64NV}(GLint location,...
void glGetCompressedTexImage(int arg0, int arg1, java.nio.Buffer arg2)
void glGetMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glClearStencil(int arg0)
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2...
void glTexStorage1D(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels,...
void glProgramUniform4dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP4ui}(GLenum type, GLuint value) Part of...
void glTextureParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterIiv}(GLuint texture,...
void glGetVariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform1iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glSelectBuffer(int arg0, java.nio.IntBuffer arg1)
void glVertex4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4sv}(const GLshort * v) Part of GL_VERSI...
void glRasterPos3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3sv}(const GLshort * v) Part of GL_VE...
void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glMultiTexRenderbufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexRenderbufferEXT}(GLenum texunit,...
void glVertexAttribL1i64vNV(int arg0, java.nio.LongBuffer arg1)
void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glBindTexture(int arg0, int arg1)
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Pa...
int glGetProgramResourceLocationIndex(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndex}(GLuint program...
void glColor4ubv(java.nio.ByteBuffer arg0)
void glTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterivEXT}(GLuint texture,...
void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program,...
void glGetProgramPipelineInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glColor3uiv(java.nio.IntBuffer arg0)
void glGetOcclusionQueryivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
int glCheckNamedFramebufferStatus(int arg0, int arg1)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatus}(GLuint framebuffe...
void glWeightbvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glWeightbvARB}(GLint size, const GLbyte * weights)...
void glCullParameterfvEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glCullParameterfvEXT}(GLenum pname,...
void glVertexAttrib2fARB(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertexAttrib2fARB}(GLuint index,...
void glFogfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params) P...
void glMatrixLoadTransposedEXT(int arg0, java.nio.DoubleBuffer arg1)
void glPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glWindowPos2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2dv}(const GLdouble * v) Part of GL_V...
void glVertexAttrib4iv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glDeleteOcclusionQueriesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteOcclusionQueriesNV}(GLsizei n,...
com.jogamp.opengl.GL2ES2 getGL2ES2()
Casts this object to the GL2ES2 interface.
void glSecondaryColorP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColorP3ui}(GLenum type,...
void glGetProgramiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target,...
void glClipPlane(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glClipPlane}(GLenum plane, const GLdouble * equati...
void glVertexAttribI4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4uiEXT}(GLuint index,...
void glTexCoord1fv(java.nio.FloatBuffer arg0)
void glDrawCommandsAddressNV(int arg0, long[] arg1, int arg2, int[] arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawCommandsAddressNV}(GLenum primitiveMode,...
void glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, java.nio.Buffer arg5)
void glProgramUniform3fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program,...
void glFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
void glValidateProgram(int arg0)
Entry point to C language function: void {@native glValidateProgram}(GLuint program) Part of GL_ES...
void glGetQueryiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname,...
void glGetHistogramParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
boolean glIsProgramPipeline(int arg0)
Entry point to C language function: GLboolean {@native glIsProgramPipeline}(GLuint pipeline) Part ...
void glTexParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexParameterf}(GLenum target,...
void glGetMultisamplefvNV(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index,...
void glMultiDrawArraysIndirect(int arg0, long arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiDrawArraysIndirect}(GLenum mode,...
void glWindowPos2s(short arg0, short arg1)
Entry point to C language function: void {@native glWindowPos2s}(GLshort x, GLshort y) Part of GL_...
void glGetObjectParameterivARB(long arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetObjectParameterivARB}(GLhandleARB obj,...
void glEnableVertexArrayAttrib(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayAttrib}(GLuint vaobj,...
void glColor3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3hv}(const GLhalfNV * v) Part of GL_NV_ha...
int glRenderMode(int arg0)
Entry point to C language function: GLint {@native glRenderMode}(GLenum mode) Part of GL_VERSION_1...
void glPixelMapfv(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
void glProgramUniform4uiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program,...
void glNormal3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3dv}(const GLdouble * v) Part of GL_VERS...
void glGetDoubleIndexedvEXT(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoubleIndexedvEXT}(GLenum target,...
void glCreateQueries(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformHandleui64ARB(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniformHandleui64ARB}(GLuint program,...
void glGetPolygonStipple(java.nio.ByteBuffer arg0)
int getBoundBuffer(int arg0)
void glDepthRangef(float arg0, float arg1)
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_...
void glApplyTextureEXT(int arg0)
Entry point to C language function: void {@native glApplyTextureEXT}(GLenum mode) Part of GL_EXT_l...
void glUseProgram(int arg0)
Entry point to C language function: void {@native glUseProgram}(GLuint program) Part of GL_ES_VERS...
void glTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLightiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteTransformFeedbacksNV(int arg0, java.nio.IntBuffer arg1)
void glVertex3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertex3f}(GLfloat x, GLfloat y,...
void glStencilOpValueAMD(int arg0, int arg1)
Entry point to C language function: void {@native glStencilOpValueAMD}(GLenum face,...
void glDebugMessageControl(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source,...
void glWeightsvARB(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib3sv(int arg0, java.nio.ShortBuffer arg1)
void glBindVideoCaptureStreamTextureNV(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glBindVideoCaptureStreamTextureNV}(GLuint video_ca...
void glPixelMapusv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glGetFloatIndexedvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program,...
void glInvalidateNamedFramebufferData(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glInvalidateNamedFramebufferData}(GLuint framebuff...
void glUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniformui64vNV}(GLint location,...
void glViewportIndexedfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index,...
void glGetNamedRenderbufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayVertexBindingDivisorEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexBindingDivisorEXT}(GLuint vaobj...
void glBindBufferBase(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBindBufferBase}(GLenum target,...
void glGetSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler,...
void glCompressedTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTexEnvf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname,...
void glUniformMatrix2x3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location,...
void glLoadMatrixf(float[] arg0, int arg1)
Load the current matrix w/ the provided one.
void glClearIndex(float arg0)
Entry point to C language function: void {@native glClearIndex}(GLfloat c) Part of GL_VERSION_1_0
void glMatrixLoadTransposefEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadTransposefEXT}(GLenum mode,...
void glGetUniformdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformdv}(GLuint program,...
void glVertexAttrib4usv(int arg0, java.nio.ShortBuffer arg1)
void glGetProgramSubroutineParameteruivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramSubroutineParameteruivNV}(GLenum targe...
void glGetTextureParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glUniform2ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2ivARB}(GLint location,...
void glGetUniformSubroutineuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype,...
void glDeleteNamesAMD(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glDeleteNamesAMD}(GLenum identifier,...
long glGetTextureSamplerHandleARB(int arg0, int arg1)
Entry point to C language function: GLuint64 {@native glGetTextureSamplerHandleARB}(GLuint texture,...
void glProgramBufferParametersIuivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterivEXT}(GLuint texture,...
void glRasterPos3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3iv}(const GLint * v) Part of GL_VERS...
void glMatrixMultdEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultdEXT}(GLenum mode, const GLdouble * m)...
void glUniform(com.jogamp.opengl.GLUniformData arg0)
void glDeleteFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
void glGetNamedBufferParameterui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix2x3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glCoverageModulationTableNV(int arg0, java.nio.FloatBuffer arg1)
void glGetBooleani_v(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTextureImage3DEXT}(GLuint texture,...
void glBufferParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBufferParameteri}(GLenum target,...
void glGetInternalformativ(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target,...
void glTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glTexCoordP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoord1f(int arg0, float arg1)
Entry point to C language function: void {@native glMultiTexCoord1f}(GLenum target,...
void glFogi(int arg0, int arg1)
Entry point to C language function: void {@native glFogi}(GLenum pname, GLint param) Part of GL_VE...
void glProgramEnvParameterI4ivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPixelTransferi(int arg0, int arg1)
Entry point to C language function: void {@native glPixelTransferi}(GLenum pname,...
void glColor3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3h}(GLhalfNV red, GLhalfNV green,...
void glProgramSubroutineParametersuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramSubroutineParametersuivNV}(GLenum target,...
void glUniform1ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glNormal3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glNormal3b}(GLbyte nx, GLbyte ny,...
void glPrioritizeTextures(int arg0, int[] arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glPrioritizeTextures}(GLsizei n,...
void glLineStipple(int arg0, short arg1)
Entry point to C language function: void {@native glLineStipple}(GLint factor, GLushort pattern) P...
void glProgramLocalParameter4fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameter4fvARB}(GLenum target,...
void glCompileShaderIncludeARB(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glMultiTexParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glDeleteStatesNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteStatesNV}(GLsizei n, const GLuint * states...
void glVertexAttrib1d(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttrib1d}(GLuint index,...
void glMultiTexCoord3fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3fv}(GLenum target,...
void glMultiTexGendvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexAttrib4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glVertexAttrib4f}(GLuint index,...
void glFogCoorddv(java.nio.DoubleBuffer arg0)
void glVertex2dv(java.nio.DoubleBuffer arg0)
void glMultiTexCoord2s(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glMultiTexCoord2s}(GLenum target,...
void glVertexAttribI3iEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3iEXT}(GLuint index,...
void glGetVideoCaptureStreamfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glSwizzleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glSwizzleEXT}(GLuint res, GLuint in,...
void glVertexAttrib2fv(int arg0, java.nio.FloatBuffer arg1)
void glTexCoord3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glTexCoord3s}(GLshort s, GLshort t,...
void glTexCoordP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP3ui}(GLenum type, GLuint coords) Part...
void glGetNamedProgramLocalParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexCoordFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexCoordFormatNV}(GLint size,...
void glDetachObjectARB(long arg0, long arg1)
Entry point to C language function: void {@native glDetachObjectARB}(GLhandleARB containerObj,...
void glVertexAttribI4usv(int arg0, java.nio.ShortBuffer arg1)
void glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float[] arg6, int arg7)
Entry point to C language function: void {@native glMapVertexAttrib1fAPPLE}(GLuint index,...
void glMakeNamedBufferResidentNV(int arg0, int arg1)
Entry point to C language function: void {@native glMakeNamedBufferResidentNV}(GLuint buffer,...
void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5)
void glDeleteProgram(int arg0)
Entry point to C language function: void {@native glDeleteProgram}(GLuint program) Part of GL_ES_V...
void glDeleteStatesNV(int arg0, java.nio.IntBuffer arg1)
void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterIuivEXT}(GLenum texunit,...
void glVertexAttribI1uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index,...
void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6, long arg7)
Entry point to C language function: void {@native glSeparableFilter2D}(GLenum target,...
void glCopyImageSubData(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
Entry point to C language function: void {@native glCopyImageSubData}(GLuint srcName,...
void glVertexAttribI2uivEXT(int arg0, java.nio.IntBuffer arg1)
void glColor4bv(java.nio.ByteBuffer arg0)
long glGetTextureHandleARB(int arg0)
Entry point to C language function: GLuint64 {@native glGetTextureHandleARB}(GLuint texture) Part ...
void glVertexAttribP2uiv(int arg0, int arg1, boolean arg2, java.nio.IntBuffer arg3)
void glVertexAttribL3ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3ui64vNV}(GLuint index,...
void glWeightbvARB(int arg0, java.nio.ByteBuffer arg1)
void glProgramUniform3fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glCopyConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glCopyConvolutionFilter1D}(GLenum target,...
void glLoadIdentity()
Load the current matrix with the identity matrix.
void glVertexAttribDivisor(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
void glPolygonStipple(java.nio.ByteBuffer arg0)
void glVertexAttribL4ui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4ui64vNV}(GLuint index,...
void glCompressedMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glPrimitiveRestartIndexNV(int arg0)
Entry point to C language function: void {@native glPrimitiveRestartIndexNV}(GLuint index) Part of...
void glVertexAttribL4i64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribL4i64NV}(GLuint index,...
void glMatrixMultdEXT(int arg0, java.nio.DoubleBuffer arg1)
void glProgramUniformMatrix3x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dvEXT}(GLuint program,...
void glTexStorage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels,...
void glGetMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMaterialiv}(GLenum face, GLenum pname,...
void glTexCoord3bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3bvOES}(const GLbyte * coords) Part of...
void glVertexAttrib4ubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ubvARB}(GLuint index,...
void glSecondaryColor3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glSecondaryColor3b}(GLbyte red,...
void glGenVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) P...
void glGetProgramEnvParameterIivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4uivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4uivEXT}(GLuint index,...
void glGenPerfMonitorsAMD(int arg0, java.nio.IntBuffer arg1)
void glGetBooleanv(int arg0, java.nio.ByteBuffer arg1)
void glVertexArrayVertexBuffer(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayVertexBuffer}(GLuint vaobj,...
void glCompressedTextureImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glBindBuffersBase(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glBindBuffersBase}(GLenum target,...
void glGetConvolutionFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glFrustum(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
void glObjectLabel(int arg0, int arg1, int arg2, byte[] arg3, int arg4)
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier,...
void glVertexAttrib4NuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NuivARB}(GLuint index,...
void glGetTextureImage(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glBeginOcclusionQueryNV(int arg0)
Entry point to C language function: void {@native glBeginOcclusionQueryNV}(GLuint id) Part of GL_N...
void glGenTransformFeedbacksNV(int arg0, java.nio.IntBuffer arg1)
void glGetnUniformiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
void glProgramUniform2i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5)
void glTextureStorage1D(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture,...
void glTexCoord1sv(java.nio.ShortBuffer arg0)
void glRasterPos4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glRasterPos4f}(GLfloat x, GLfloat y,...
void glTexCoord2s(short arg0, short arg1)
Entry point to C language function: void {@native glTexCoord2s}(GLshort s, GLshort t) Part of GL_V...
void glCompressedTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glDisableVertexAttribAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexAttribAPPLE}(GLuint index,...
void glGetTransformFeedbacki_v(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTransformFeedbacki_v}(GLuint xfb,...
boolean isVBOArrayBound()
void glMapGrid2d(int arg0, double arg1, double arg2, int arg3, double arg4, double arg5)
Entry point to C language function: void {@native glMapGrid2d}(GLint un, GLdouble u1,...
void glVertex3bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3bvOES}(const GLbyte * coords) Part of G...
void glIndexs(short arg0)
Entry point to C language function: void {@native glIndexs}(GLshort c) Part of GL_VERSION_1_0
void glTexCoord3iv(java.nio.IntBuffer arg0)
java.nio.ByteBuffer glMapBufferRange(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target,...
void glColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glColorTableParameterfv}(GLenum target,...
void glGetLocalConstantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantIntegervEXT}(GLuint id,...
void glMatrixMultfEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultfEXT}(GLenum mode, const GLfloat * m) ...
void glGetQueryObjectuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetUniformdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glTexImage3DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTexImage3DMultisampleCoverageNV}(GLenum target,...
void glCopyImageSubDataNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
Entry point to C language function: void {@native glCopyImageSubDataNV}(GLuint srcName,...
void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetHistogram}(GLenum target, GLboolean reset,...
void glGenRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
void glVertexAttrib4ubvARB(int arg0, java.nio.ByteBuffer arg1)
void glGenFramebuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
void glIndexiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glIndexiv}(const GLint * c) Part of GL_VERSION_1...
void glProgramUniform4ui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glVertexAttrib1fARB(int arg0, float arg1)
Entry point to C language function: void {@native glVertexAttrib1fARB}(GLuint index,...
void glMultiTexCoord2fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2fv}(GLenum target,...
void glGetNamedFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetMinmaxParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMinmaxParameteriv}(GLenum target,...
void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glVideoCaptureStreamParameterdvNV}(GLuint video_ca...
void glUniform4iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count,...
com.jogamp.opengl.GL3 getGL3()
Casts this object to the GL3 interface.
void glProgramUniform2dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glUniformMatrix4x3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glIndexi(int arg0)
Entry point to C language function: void {@native glIndexi}(GLint c) Part of GL_VERSION_1_0
void glGetTexGeniv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname,...
void glGetTextureLevelParameterfvEXT(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glTexCoordP2ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP2ui}(GLenum type, GLuint coords) Part...
void glUniformMatrix3fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location,...
void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetMapAttribParameterivNV}(GLenum target,...
void glColor4usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4usv}(const GLushort * v) Part of GL_VERS...
void glSecondaryColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetShaderInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glProgramUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramUniform4i}(GLuint program,...
void glEnableVertexArrayEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayEXT}(GLuint vaobj,...
void glVertexAttrib4bv(int arg0, java.nio.ByteBuffer arg1)
void glUniform4i64ARB(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glUniform4i64ARB}(GLint location,...
void glVertexAttribI4ivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4ivEXT}(GLuint index,...
void glSecondaryColor3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3sv}(const GLshort * v) Part of ...
void glTexCoord2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2dv}(const GLdouble * v) Part of GL_VE...
void glUseProgramStages(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUseProgramStages}(GLuint pipeline,...
void setSwapInterval(int arg0)
Set the swap interval of the current context and attached onscreen GLDrawable.
void glExtractComponentEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glExtractComponentEXT}(GLuint res,...
void glVertexAttrib4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index,...
void glGetUniformIndices(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glMultiTexCoord2hv(int arg0, java.nio.ShortBuffer arg1)
java.nio.ByteBuffer glMapNamedBufferRange(int arg0, long arg1, long arg2, int arg3)
Entry point to C language function: void * {@native glMapNamedBufferRange}(GLuint buffer,...
void glGetnConvolutionFilter(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glCopyNamedBufferSubData(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glCopyNamedBufferSubData}(GLuint readBuffer,...
void glGetProgramLocalParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glEndVertexShaderEXT()
Entry point to C language function: void {@native glEndVertexShaderEXT}() Part of GL_EXT_vertex_sh...
void glInvalidateTexSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateTexSubImage}(GLuint texture,...
void glTextureView(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
void glFramebufferDrawBuffersEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index,...
void glPatchParameterfv(int arg0, java.nio.FloatBuffer arg1)
void glRasterPos3dv(java.nio.DoubleBuffer arg0)
void glBindTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4Nuiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index,...
int glCreateProgram()
Entry point to C language function: GLuint {@native glCreateProgram}() Part of GL_ES_VERSION_2_0,...
void glTextureImage2DMultisampleCoverageNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7)
Entry point to C language function: void {@native glTextureImage2DMultisampleCoverageNV}(GLuint text...
void glTexCoord3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3iv}(const GLint * v) Part of GL_VERSI...
void glProgramUniform2ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetQueryiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4NsvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NsvARB}(GLuint index,...
void glVertexBindingDivisor(int arg0, int arg1)
Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex,...
void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTexImage(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glProgramLocalParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramLocalParameter4dARB}(GLenum target,...
void glEdgeFlagPointer(int arg0, long arg1)
Entry point to C language function: void {@native glEdgeFlagPointer}(GLsizei stride,...
void glGetTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexAttribI2ivEXT(int arg0, java.nio.IntBuffer arg1)
void glScissorIndexedv(int arg0, java.nio.IntBuffer arg1)
void glTexCoord1s(short arg0)
Entry point to C language function: void {@native glTexCoord1s}(GLshort s) Part of GL_VERSION_1_0
void glDrawCommandsStatesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int arg8)
void glMatrixIndexPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glUniform1i64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTextureSubImage2D}(GLuint texture,...
void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glClearTexImage(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glVertexAttrib2sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index,...
void glVertexAttribLPointer(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glUniform3i64ARB(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3i64ARB}(GLint location,...
void glColor3fv(java.nio.FloatBuffer arg0)
boolean isGL4ES3()
Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e.
void glProgramUniform3i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i64vARB}(GLuint program,...
void glSecondaryColor3ubv(java.nio.ByteBuffer arg0)
void glVariantPointerEXT(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glVariantPointerEXT}(GLuint id,...
void glPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glStateCaptureNV(int arg0, int arg1)
Entry point to C language function: void {@native glStateCaptureNV}(GLuint state,...
void glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, java.nio.DoubleBuffer arg6)
void glWindowPos2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos2sv}(const GLshort * v) Part of GL_VE...
void glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glTexCoord2fv(java.nio.FloatBuffer arg0)
void glDeleteNamesAMD(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniform4ui64ARB(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4ui64ARB}(GLuint program,...
void glVertexAttrib3dv(int arg0, java.nio.DoubleBuffer arg1)
void glDrawBuffersATI(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDrawBuffersATI}(GLsizei n, const GLenum * bufs) ...
void glTexCoord1dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord1dv}(const GLdouble * v) Part of GL_VE...
boolean isGL2ES1()
Indicates whether this GL object conforms to a GL2ES1 compatible profile.
void glGetFramebufferParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetFramebufferParameterivEXT}(GLuint framebuffer...
void glTexCoord3fv(java.nio.FloatBuffer arg0)
int glGenSymbolsEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: GLuint {@native glGenSymbolsEXT}(GLenum datatype,...
void glProgramUniformui64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glFrustumf(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
Multiply the current matrix with the frustum matrix.
void glDrawTransformFeedbackStream(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawTransformFeedbackStream}(GLenum mode,...
void glMatrixScalefEXT(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMatrixScalefEXT}(GLenum mode,...
void glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glConvolutionFilter1D}(GLenum target,...
long glGetUniformOffsetEXT(int arg0, int arg1)
Entry point to C language function: GLintptr {@native glGetUniformOffsetEXT}(GLuint program,...
void glGetnUniformi64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glProgramUniform2i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2i64vARB}(GLuint program,...
void glUniform4ui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ui64vARB}(GLint location,...
void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4i64vNV}(GLuint program,...
void glVertexAttribI1uiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttribL3dv(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttrib1dARB(int arg0, double arg1)
Entry point to C language function: void {@native glVertexAttrib1dARB}(GLuint index,...
void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
void glTexCoord2iv(java.nio.IntBuffer arg0)
void glTexCoord2i(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2i}(GLint s, GLint t) Part of GL_VERSI...
void glNormal3dv(java.nio.DoubleBuffer arg0)
void glVertexAttribFormat(int arg0, int arg1, int arg2, boolean arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex,...
void glMultiTexCoord3sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3sv}(GLenum target,...
void glProgramLocalParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameterI4uivNV}(GLenum target,...
void glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
boolean isGL2GL3()
Indicates whether this GL object conforms to a GL2GL3 compatible profile.
void glVariantfvEXT(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttribI4usvEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4usvEXT}(GLuint index,...
void glBindProgramARB(int arg0, int arg1)
Entry point to C language function: void {@native glBindProgramARB}(GLenum target,...
void glBindFragDataLocation(int arg0, int arg1, java.lang.String arg2)
void glNamedFramebufferSampleLocationsfvARB(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvARB}(GLuint fra...
void glVertexArrayAttribIFormat(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayAttribIFormat}(GLuint vaobj,...
void glGetnPixelMapusv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapusv}(GLenum map, GLsizei bufSize,...
void glVertex4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4hv}(const GLhalfNV * v) Part of GL_NV_h...
void glGetNamedRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedRenderbufferParameteriv}(GLuint renderbu...
void glGetBufferParameteri64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target,...
void glTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glDisableVertexAttribArrayARB(int arg0)
Entry point to C language function: void {@native glDisableVertexAttribArrayARB}(GLuint index) Par...
void glGetCompressedTextureImage(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glMultiTexCoord3sv(int arg0, java.nio.ShortBuffer arg1)
void glDeleteShader(int arg0)
Entry point to C language function: void {@native glDeleteShader}(GLuint shader) Part of GL_ES_VER...
void glWindowPos3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3fv}(const GLfloat * v) Part of GL_VE...
void glColor4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glColor4fv}(const GLfloat * v) Part of GL_VERSIO...
void glClearBufferuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer,...
void glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, double[] arg10, int arg11)
Entry point to C language function: void {@native glMapVertexAttrib2dAPPLE}(GLuint index,...
void glDeleteProgramsARB(int arg0, java.nio.IntBuffer arg1)
void glGenProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n,...
void glUniform1ui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ui64vNV}(GLint location,...
void glMaxShaderCompilerThreadsARB(int arg0)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsARB}(GLuint count) Par...
void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
void glGetPerfCounterInfoINTEL(int arg0, int arg1, int arg2, byte[] arg3, int arg4, int arg5, byte[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, int[] arg12, int arg13, int[] arg14, int arg15, long[] arg16, int arg17)
Entry point to C language function: void {@native glGetPerfCounterInfoINTEL}(GLuint queryId,...
void glTranslatef(float arg0, float arg1, float arg2)
Translate the current matrix.
void glMapGrid2f(int arg0, float arg1, float arg2, int arg3, float arg4, float arg5)
Entry point to C language function: void {@native glMapGrid2f}(GLint un, GLfloat u1,...
void glBindMultiTextureEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBindMultiTextureEXT}(GLenum texunit,...
void glVertexAttrib4svARB(int arg0, java.nio.ShortBuffer arg1)
void glUniform3iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLightModelfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * para...
void glClearBufferfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer,...
boolean isGL4bc()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
void glBlitFramebuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0,...
void glNormalPointer(com.jogamp.opengl.GLArrayData arg0)
void glVertexAttrib3dARB(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttrib3dARB}(GLuint index,...
void glGetBufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
boolean glIsOcclusionQueryNV(int arg0)
Entry point to C language function: GLboolean {@native glIsOcclusionQueryNV}(GLuint id) Part of GL...
void glGetPixelMapuiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glVertexAttribL4dv(int arg0, java.nio.DoubleBuffer arg1)
void glEndQuery(int arg0)
Entry point to C language function: void {@native glEndQuery}(GLenum target) Part of GL_VERSION_1_...
void glGenTextures(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
void glReleaseShaderCompiler()
Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well.
void glTextureStorage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture,...
void glUniform2ui64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2ui64NV}(GLint location,...
void glVertexAttribI2ivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2ivEXT}(GLuint index,...
void glVertexAttribI1i(int arg0, int arg1)
Entry point to C language function: void {@native glVertexAttribI1i}(GLuint index,...
void glCreateProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateProgramPipelines}(GLsizei n,...
void glVertexAttribI1iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index,...
void glMultiTexCoord1hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1hv}(GLenum target,...
void glGenVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glWindowPos3sv(java.nio.ShortBuffer arg0)
void glProgramUniformMatrix4x2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glRecti(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glRecti}(GLint x1, GLint y1, GLint x2,...
void glNormalFormatNV(int arg0, int arg1)
Entry point to C language function: void {@native glNormalFormatNV}(GLenum type, GLsizei stride) P...
void glCreateVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glGetInternalformati64v(int arg0, int arg1, int arg2, int arg3, java.nio.LongBuffer arg4)
void glCreateCommandListsNV(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateCommandListsNV}(GLsizei n,...
void glDeleteVertexArrays(int arg0, java.nio.IntBuffer arg1)
void glGetTextureParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterIiv}(GLuint texture,...
void glUniform3dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count,...
void glProgramUniform4uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParameters4fvEXT}(GLenum target,...
void glBeginPerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glBeginPerfQueryINTEL}(GLuint queryHandle) Part ...
void glGetFloatIndexedvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetFloatIndexedvEXT}(GLenum target,...
void glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glBlendFunci(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBlendFunci}(GLuint buf, GLenum src,...
void glLightModelfv(int arg0, java.nio.FloatBuffer arg1)
void glTexImage2DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glTexImage2DMultisample}(GLenum target,...
void glProgramEnvParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttrib4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index,...
void glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
void glVertexAttrib4bvARB(int arg0, java.nio.ByteBuffer arg1)
void glVertexAttrib3svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3svARB}(GLuint index,...
void glGetInvariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantIntegervEXT}(GLuint id,...
void glVertexArrayVertexAttribDivisorEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayVertexAttribDivisorEXT}(GLuint vaobj,...
void glMultiTexCoord4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4dv}(GLenum target,...
void glGenFramebuffers(int arg0, java.nio.IntBuffer arg1)
java.lang.Object getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL,...
void glMultMatrixd(java.nio.DoubleBuffer arg0)
void glGetAttachedShaders(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3)
void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterfvEXT}(GLuint texture,...
void glColor4iv(java.nio.IntBuffer arg0)
void glTextureParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTextureParameterfv}(GLuint texture,...
void glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, float[] arg5, int arg6)
Entry point to C language function: void {@native glMap1f}(GLenum target, GLfloat u1,...
void glTexCoord4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glTexCoord4f}(GLfloat s, GLfloat t,...
void glUniform1uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count,...
void glProgramUniformMatrix2x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dvEXT}(GLuint program,...
void glGetTextureLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glVertex4iv(java.nio.IntBuffer arg0)
boolean glIsList(int arg0)
Entry point to C language function: GLboolean {@native glIsList}(GLuint list) Part of GL_VERSION_1...
void glVertex2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2sv}(const GLshort * v) Part of GL_VERSI...
void glProgramUniform3dv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glUniform1ui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniform1ui64ARB}(GLint location,...
void glPNTrianglesfATI(int arg0, float arg1)
Entry point to C language function: void {@native glPNTrianglesfATI}(GLenum pname,...
void glMultMatrixf(java.nio.FloatBuffer arg0)
Multiply the current matrix: [c] = [c] x [m].
int glGetFragDataIndex(int arg0, java.lang.String arg1)
void glCallCommandListNV(int arg0)
Entry point to C language function: void {@native glCallCommandListNV}(GLuint list) Part of GL_NV_...
void glGetLocalConstantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertex3bvOES(java.nio.ByteBuffer arg0)
void glGetLocalConstantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetLocalConstantFloatvEXT}(GLuint id,...
int glBindMaterialParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindMaterialParameterEXT}(GLenum face,...
void glGetMapiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMatrixLoaddEXT(int arg0, java.nio.DoubleBuffer arg1)
void glMultiTexCoord4hv(int arg0, java.nio.ShortBuffer arg1)
void glColor3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glColor3fv}(const GLfloat * v) Part of GL_VERSIO...
void glUniformMatrix2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3)
void glProgramUniform1fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program,...
void glTexCoord4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glTexCoord4s}(GLshort s, GLshort t,...
void glGetProgramLocalParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterIuivNV}(GLenum target,...
void glProgramLocalParameter4dvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glProgramLocalParameter4dvARB}(GLenum target,...
void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glShaderSource(int arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glUniform1dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetProgramLocalParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetUniformivARB(long arg0, int arg1, java.nio.IntBuffer arg2)
void glTexCoord4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4dv}(const GLdouble * v) Part of GL_VE...
void glGetTextureParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
int glGetDebugMessageLogAMD(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6)
void glVertexAttrib3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index,...
void glMatrixTranslatedEXT(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMatrixTranslatedEXT}(GLenum mode,...
void glSelectPerfMonitorCountersAMD(int arg0, boolean arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glSampleMaskIndexedNV(int arg0, int arg1)
Entry point to C language function: void {@native glSampleMaskIndexedNV}(GLuint index,...
void glUniform3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat v0,...
void glTexStorage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTexStorage3DMultisample}(GLenum target,...
void glVertexAttrib4Nusv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index,...
void glEvalCoord2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glEvalCoord2dv}(const GLdouble * u) Part of GL_V...
void glGetTexImage(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level,...
void glClientAttribDefaultEXT(int arg0)
Entry point to C language function: void {@native glClientAttribDefaultEXT}(GLbitfield mask) Part ...
void glDrawCommandsStatesAddressNV(java.nio.LongBuffer arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, int arg4)
void glNormal3iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3iv}(const GLint * v) Part of GL_VERSION...
void glVertexArrayVertexAttribOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int arg6, long arg7)
Entry point to C language function: void {@native glVertexArrayVertexAttribOffsetEXT}(GLuint vaobj,...
void glDrawArraysIndirect(int arg0, long arg1)
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode,...
void glUniform1fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTexCoord1f(float arg0)
Entry point to C language function: void {@native glTexCoord1f}(GLfloat s) Part of GL_VERSION_1_0
void glVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1)
void glFinish()
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0,...
void glGetTextureParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterIuiv}(GLuint texture,...
void glVertexAttrib3fARB(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertexAttrib3fARB}(GLuint index,...
void glGetIntegerui64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value,...
void glGetVertexArrayIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttrib4Nbv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index,...
void glUniform1dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count,...
void glGetMapiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapiv}(GLenum target, GLenum query,...
void glDrawCommandsStatesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, int arg5)
void glVertexAttribL3i64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glVertexAttribL3i64NV}(GLuint index,...
void glVertexAttrib2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glVertexAttrib2f}(GLuint index,...
void glGetVertexAttribLui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetFloati_v(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertexArrayParameteriAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glVertexArrayParameteriAPPLE}(GLenum pname,...
void glUniform4ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4ivARB}(GLint location,...
void glNormal3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny,...
void glMatrixIndexusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexusvARB}(GLint size,...
void glGetUniformiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI4svEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4svEXT}(GLuint index,...
void glVertex2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2fv}(const GLfloat * v) Part of GL_VERSI...
void glGetTextureParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetSamplerParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
java.nio.ByteBuffer glMapTexture2DINTEL(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void * {@native glMapTexture2DINTEL}(GLuint texture,...
void glVertex4bvOES(java.nio.ByteBuffer arg0)
int glVideoCaptureNV(int arg0, java.nio.IntBuffer arg1, java.nio.LongBuffer arg2)
void glMultiTexCoordP4uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glEndQueryIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glEndQueryIndexed}(GLenum target,...
void glVertexAttribI3ivEXT(int arg0, java.nio.IntBuffer arg1)
void glBeginQueryIndexed(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glBeginQueryIndexed}(GLenum target,...
void glColor3bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor3bv}(const GLbyte * v) Part of GL_VERSION...
void glVertexAttribL3i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL3i64vNV}(GLuint index,...
void glShaderSourceARB(long arg0, int arg1, java.lang.String[] arg2, int[] arg3, int arg4)
void glVertexAttrib4bv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index,...
void glVertexAttrib4ivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ivARB}(GLuint index,...
void glGetHistogramParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetHistogramParameteriv}(GLenum target,...
void glVDPAUFiniNV()
Entry point to C language function: void {@native glVDPAUFiniNV}() Part of GL_NV_vdpau_interop
boolean isGL2()
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
void glPixelTransformParameteriEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glPixelTransformParameteriEXT}(GLenum target,...
void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetQueryObjectui64vEXT(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id,...
void glGetProgramPipelineiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribLui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex3hv(java.nio.ShortBuffer arg0)
void glClearNamedFramebufferfi(int arg0, int arg1, float arg2, int arg3)
Entry point to C language function: void {@native glClearNamedFramebufferfi}(GLuint framebuffer,...
void glGetnUniformuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glUniform1fvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1fvARB}(GLint location,...
void glDrawCommandsStatesAddressNV(long[] arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int arg8)
Entry point to C language function: void {@native glDrawCommandsStatesAddressNV}(const GLuint64 * in...
void glDepthFunc(int arg0)
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_...
void glMultiTexCoord3s(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glMultiTexCoord3s}(GLenum target,...
void glGetNamedBufferParameteri64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glCopyMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyMultiTexSubImage1DEXT}(GLenum texunit,...
void glGetProgramEnvParameterIuivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterIuivNV}(GLenum target,...
com.jogamp.opengl.GLProfile getGLProfile()
Returns the GLProfile associated with this GL object.
void glTexCoordP1uiv(int arg0, java.nio.IntBuffer arg1)
void glBindBuffersBase(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetIntegerv(int arg0, int[] arg1, int arg2)
void glProgramUniform3ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glGetMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetMapParameterivNV}(GLenum target,...
void glNamedBufferStorage(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glVertex2iv(java.nio.IntBuffer arg0)
void glTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexParameterfvEXT}(GLenum texunit,...
void glGetPerfMonitorGroupStringAMD(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group,...
void glRasterPos2fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2fv}(const GLfloat * v) Part of GL_VE...
void glUniformMatrix4x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location,...
void glNamedProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParameters4fvEXT}(GLuint progra...
void glSamplerParameterf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler,...
long glCreateShaderObjectARB(int arg0)
Entry point to C language function: GLhandleARB {@native glCreateShaderObjectARB}(GLenum shaderType)...
void glFogCoordhv(short[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoordhv}(const GLhalfNV * fog) Part of GL_N...
void glColor3ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor3ubv}(const GLubyte * v) Part of GL_VERSI...
void glGetUniformfvARB(long arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetnColorTable(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glGetObjectLabel(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glProgramUniform4dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glStencilClearTagEXT(int arg0, int arg1)
Entry point to C language function: void {@native glStencilClearTagEXT}(GLsizei stencilTagBits,...
void glUniformMatrix3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glDrawElementsBaseVertex(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode,...
void glProgramUniform2uiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetUniformui64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program,...
void glUniform1fARB(int arg0, float arg1)
Entry point to C language function: void {@native glUniform1fARB}(GLint location,...
void glVertexArrayVertexBuffers(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, com.jogamp.common.nio.PointerBuffer arg4, java.nio.IntBuffer arg5)
void glNormal3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glNormal3s}(GLshort nx, GLshort ny,...
void glGetMultiTexGenivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname,...
void glTexBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTexBufferRange}(GLenum target,...
void glTextureParameterfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glTextureParameterfEXT}(GLuint texture,...
void glVertexAttribL4i64vNV(int arg0, java.nio.LongBuffer arg1)
void glBindSamplers(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindSamplers}(GLuint first, GLsizei count,...
void glFramebufferTexture3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target,...
void glProgramUniform1dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program,...
void glVertexAttrib4NubvARB(int arg0, java.nio.ByteBuffer arg1)
void glVertexAttrib3sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index,...
void glUniform2ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glGetColorTable(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetColorTable}(GLenum target,...
void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, java.nio.FloatBuffer arg10)
void glVertexWeighth(short arg0)
Entry point to C language function: void {@native glVertexWeighth}(GLhalfNV weight) Part of GL_NV_...
void glGetDoublei_vEXT(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoublei_vEXT}(GLenum pname,...
void glMultiTexCoord1bOES(int arg0, byte arg1)
Entry point to C language function: void {@native glMultiTexCoord1bOES}(GLenum texture,...
void glNamedRenderbufferStorageMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleEXT}(GLuint r...
boolean glIsNameAMD(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsNameAMD}(GLenum identifier,...
void glProgramUniformMatrix4x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program,...
final GL getDownstreamGL()
Returns the downstream GL instance in case this is a wrapping pipeline, otherwise null.
void glVertexAttribL3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttribL3d}(GLuint index,...
void glGetVariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glProgramUniformMatrix2x4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMultiTexEnvivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexEnvivEXT}(GLenum texunit,...
void glVertexAttrib3fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index,...
void glMatrixMultfEXT(int arg0, java.nio.FloatBuffer arg1)
void glColor3dv(java.nio.DoubleBuffer arg0)
void glFramebufferDrawBufferEXT(int arg0, int arg1)
Entry point to C language function: void {@native glFramebufferDrawBufferEXT}(GLuint framebuffer,...
void glBindTextureUnit(int arg0, int arg1)
Entry point to C language function: void {@native glBindTextureUnit}(GLuint unit,...
void glTextureBufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glTextureBufferEXT}(GLuint texture,...
void glVertexAttribLFormatNV(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribLFormatNV}(GLuint index,...
void glFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTexture}(GLenum target,...
void glPolygonMode(int arg0, int arg1)
Entry point to C language function: void {@native glPolygonMode}(GLenum face, GLenum mode) Part of...
void glDrawCommandsNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, int[] arg3, int arg4, int arg5)
void glGetBooleanIndexedv(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetBooleanIndexedv}(GLenum target,...
void glProgramEnvParameters4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNamedFramebufferDrawBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffer}(GLuint framebuffer,...
int glCreateShaderProgramv(int arg0, int arg1, java.lang.String[] arg2)
void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode,...
void glVertex2bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2bvOES}(const GLbyte * coords) Part of G...
void glMultiTexCoord4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glMultiTexCoord4d}(GLenum target,...
void glVertexWeighthv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertexWeighthv}(const GLhalfNV * weight) Part ...
void glMultiTexCoordP3uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double[] arg9, int arg10)
Entry point to C language function: void {@native glMap2d}(GLenum target, GLdouble u1,...
void glVertexAttrib3fvARB(int arg0, java.nio.FloatBuffer arg1)
void glResetMinmax(int arg0)
Entry point to C language function: void {@native glResetMinmax}(GLenum target) Part of GL_ARB_ima...
void glMultiTexCoord3dv(int arg0, java.nio.DoubleBuffer arg1)
void glScissor(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width,...
void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program,...
void glMultiTexParameterIuivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
boolean glIsEnabledi(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsEnabledi}(GLenum target,...
void glVertexAttribLFormat(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribLFormat}(GLuint attribindex,...
void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glColor3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3s}(GLshort red, GLshort green,...
void glColor3iv(java.nio.IntBuffer arg0)
void glUnmapTexture2DINTEL(int arg0, int arg1)
Entry point to C language function: void {@native glUnmapTexture2DINTEL}(GLuint texture,...
void glMaterialiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMaterialiv}(GLenum face, GLenum pname,...
void glVertexAttribL4i64vNV(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4i64vNV}(GLuint index,...
void glProgramEnvParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramEnvParameterI4uiNV}(GLenum target,...
void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersfvNV}(GLenum target,...
void glFlushMappedBufferRange(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target,...
void glTextureImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glGetDoublei_v(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetDoublei_v(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index,...
void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target,...
void glFragmentCoverageColorNV(int arg0)
Entry point to C language function: void {@native glFragmentCoverageColorNV}(GLuint color) Part of...
void glTexCoord2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2iv}(const GLint * v) Part of GL_VERSI...
void glLightf(int arg0, int arg1, float arg2)
Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname,...
void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dvEXT}(GLuint program,...
void glVertexAttrib2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index,...
void glNamedBufferDataEXT(int arg0, long arg1, java.nio.Buffer arg2, int arg3)
void glColor4dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glColor4dv}(const GLdouble * v) Part of GL_VERSI...
void glColor4b(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glColor4b}(GLbyte red, GLbyte green,...
void glConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetVideoCaptureStreamdvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glVertexAttrib3svARB(int arg0, java.nio.ShortBuffer arg1)
void glGetProgramEnvParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glVertexAttrib4dARB(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttrib4dARB}(GLuint index,...
void glUniform2dv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count,...
void glShadeModel(int arg0)
void glVertexAttribI2uivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2uivEXT}(GLuint index,...
void glProgramEnvParameterI4uivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glProgramEnvParameterI4uivNV}(GLenum target,...
void glLoadMatrixd(java.nio.DoubleBuffer arg0)
void glVertexAttrib4NubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NubvARB}(GLuint index,...
void glGetInvariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glPixelZoom(float arg0, float arg1)
Entry point to C language function: void {@native glPixelZoom}(GLfloat xfactor, GLfloat yfactor) P...
void glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target,...
void glBindVertexArray(int arg0)
Entry point to C language function: void {@native glBindVertexArray}(GLuint array) Part of GL_ARB_...
void glBindTransformFeedbackNV(int arg0, int arg1)
Entry point to C language function: void {@native glBindTransformFeedbackNV}(GLenum target,...
void glSecondaryColor3ubv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3ubv}(const GLubyte * v) Part of...
void glDebugMessageEnableAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, boolean arg5)
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category,...
void glVertexAttribI4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index,...
void glGetFirstPerfQueryIdINTEL(java.nio.IntBuffer arg0)
void glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glWindowPos3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glWindowPos3dv}(const GLdouble * v) Part of GL_V...
void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetProgramivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGetProgramResourceIndex(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program,...
void glTexCoord3bvOES(java.nio.ByteBuffer arg0)
void glVertexAttrib2dvARB(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2dvARB}(GLuint index,...
void glMultiTexParameteriEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexParameteriEXT}(GLenum texunit,...
void glMatrixIndexusvARB(int arg0, java.nio.ShortBuffer arg1)
void glDebugMessageInsert(int arg0, int arg1, int arg2, int arg3, int arg4, java.lang.String arg5)
void glMatrixLoadIdentityEXT(int arg0)
Entry point to C language function: void {@native glMatrixLoadIdentityEXT}(GLenum mode) Part of GL...
void glWeightPointerARB(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glWeightPointerARB}(GLint size,...
void glFogiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glFogiv}(GLenum pname, const GLint * params) Par...
void glTexCoord4hv(java.nio.ShortBuffer arg0)
void glVertexAttribP4ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index,...
void glVertexArrayVertexAttribLOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glVertexArrayVertexAttribLOffsetEXT}(GLuint vaobj,...
void glInvalidateNamedFramebufferData(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribI3uivEXT(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
boolean isGL3ES3()
Indicates whether this GL object conforms to a GL3ES3 compatible profile.
void glInvalidateFramebuffer(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target,...
void glTexParameterIiv(int arg0, int arg1, java.nio.IntBuffer arg2)
int glGenVertexShadersEXT(int arg0)
Entry point to C language function: GLuint {@native glGenVertexShadersEXT}(GLuint range) Part of G...
void glResumeTransformFeedback()
Entry point to C language function: void {@native glResumeTransformFeedback}() Part of GL_ARB_tran...
void glDispatchComputeIndirect(long arg0)
Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect) Pa...
void glCreatePerfQueryINTEL(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program,...
void glCreatePerfQueryINTEL(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreatePerfQueryINTEL}(GLuint queryId,...
void glGetInfoLogARB(long arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glTessellationModeAMD(int arg0)
Entry point to C language function: void {@native glTessellationModeAMD}(GLenum mode) Part of GL_A...
void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glVertexAttrib2hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2hv}(GLuint index,...
void glVertexAttribL3ui64vNV(int arg0, java.nio.LongBuffer arg1)
boolean glIsSync(long arg0)
Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync) Part of GL_ES_VERSIO...
void glGetVariantIntegervEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantIntegervEXT}(GLuint id,...
void glVertexPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glCreateProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glTexEnvi(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname,...
void glColor3bv(java.nio.ByteBuffer arg0)
void glTessellationFactorAMD(float arg0)
Entry point to C language function: void {@native glTessellationFactorAMD}(GLfloat factor) Part of...
void glProgramUniform4dEXT(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramUniform4dEXT}(GLuint program,...
void glVertex2h(short arg0, short arg1)
Entry point to C language function: void {@native glVertex2h}(GLhalfNV x, GLhalfNV y) Part of GL_N...
void glRasterPos2sv(java.nio.ShortBuffer arg0)
void glVertexP2ui(int arg0, int arg1)
Entry point to C language function: void {@native glVertexP2ui}(GLenum type, GLuint value) Part of...
void glDeletePerfMonitorsAMD(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n,...
void glTexCoordP1ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP1ui}(GLenum type, GLuint coords) Part...
void glWeightuivARB(int arg0, java.nio.IntBuffer arg1)
void glGenTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n,...
void glGetVertexAttribLdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index,...
void glProgramUniform1i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramUniform1i}(GLuint program,...
void glUniformBufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniformBufferEXT}(GLuint program,...
void glNamedFramebufferDrawBuffers(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNormalPointer(int arg0, int arg1, long arg2)
void glGetObjectParameterfvARB(long arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetObjectParameterfvARB}(GLhandleARB obj,...
void glVertexAttribP4uiv(int arg0, int arg1, boolean arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index,...
void glScaled(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glScaled}(GLdouble x, GLdouble y,...
void glDrawCommandsAddressNV(int arg0, java.nio.LongBuffer arg1, java.nio.IntBuffer arg2, int arg3)
void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glMultiTexCoord2i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2i}(GLenum target,...
void glProgramUniform3ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui64vARB}(GLuint program,...
void glProgramUniform1ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramUniform1ui}(GLuint program,...
void glGetnMinmax(int arg0, boolean arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glGetInvariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
int glObjectPurgeableAPPLE(int arg0, int arg1, int arg2)
Entry point to C language function: GLenum {@native glObjectPurgeableAPPLE}(GLenum objectType,...
java.lang.String glGetString(int arg0)
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_...
void glVertexAttrib4Nub(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)
Entry point to C language function: void {@native glVertexAttrib4Nub}(GLuint index,...
void glConvolutionParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glConvolutionParameteriv}(GLenum target,...
void glUniform2i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2i64vNV}(GLint location,...
void glGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
void glDrawElements(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetUniformi64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformi64vARB}(GLuint program,...
void glTexCoord2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord2sv}(const GLshort * v) Part of GL_VER...
void glGetFloatv(int arg0, java.nio.FloatBuffer arg1)
Copy the named matrix into the given storage.
short glGetStageIndexNV(int arg0)
Entry point to C language function: GLushort {@native glGetStageIndexNV}(GLenum shadertype) Part o...
void glGetProgramEnvParameterfvARB(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterfvARB}(GLenum target,...
void glMakeTextureHandleNonResidentARB(long arg0)
Entry point to C language function: void {@native glMakeTextureHandleNonResidentARB}(GLuint64 handle...
void glMultiTexCoordPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glUnlockArraysEXT()
Entry point to C language function: void {@native glUnlockArraysEXT}() Part of GL_EXT_compiled_ver...
void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index,...
void glUniform3fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexGeniEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexGeniEXT}(GLenum texunit,...
void glVertexAttrib4fv(int arg0, java.nio.FloatBuffer arg1)
void glDisableVertexArrayAttrib(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayAttrib}(GLuint vaobj,...
void glFogCoordf(float arg0)
Entry point to C language function: void {@native glFogCoordf}(GLfloat coord) Part of GL_VERSION_1...
void glMultiTexCoordP3uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetnMapfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapfv}(GLenum target, GLenum query,...
void glProvokingVertexEXT(int arg0)
Entry point to C language function: void {@native glProvokingVertexEXT}(GLenum mode) Part of GL_EX...
void glEvalCoord2dv(java.nio.DoubleBuffer arg0)
int glGetProgramResourceLocationIndex(int arg0, int arg1, java.nio.ByteBuffer arg2)
void glTextureStorage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture,...
void glUniform2iv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertex4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertex4d}(GLdouble x, GLdouble y,...
void glCompileShader(int arg0)
Entry point to C language function: void {@native glCompileShader}(GLuint shader) Part of GL_ES_VE...
void glProgramEnvParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramEnvParametersI4ivNV}(GLenum target,...
void glVertexAttrib1fv(int arg0, java.nio.FloatBuffer arg1)
void glMatrixLoadTransposedEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadTransposedEXT}(GLenum mode,...
void glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level,...
void glUniform3i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3i64vARB}(GLint location,...
void glViewport(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width,...
void glMatrixLoadfEXT(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixLoadfEXT}(GLenum mode, const GLfloat * m) ...
void glBindBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glBindBufferRange}(GLenum target,...
void glColor3b(byte arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glColor3b}(GLbyte red, GLbyte green,...
void glColor3usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3usv}(const GLushort * v) Part of GL_VERS...
void glUniform1f(int arg0, float arg1)
Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat v0) Part of...
void glProgramUniformMatrix3fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program,...
void glGetLightiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glBindVertexShaderEXT(int arg0)
Entry point to C language function: void {@native glBindVertexShaderEXT}(GLuint id) Part of GL_EXT...
void glGetPixelMapfv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramUniformMatrix3x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program,...
void glVertexAttrib1svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1svARB}(GLuint index,...
void glColor3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColor3i}(GLint red, GLint green,...
void glGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
void glUniform1i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1i64vARB}(GLint location,...
void glStencilMask(int arg0)
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSIO...
void glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
boolean isGL3core()
Indicates whether this GL object uses a GL3 core profile.
void glSecondaryColor3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glSecondaryColor3s}(GLshort red,...
void glWeightdvARB(int arg0, java.nio.DoubleBuffer arg1)
void glWeightfvARB(int arg0, java.nio.FloatBuffer arg1)
int glGenLists(int arg0)
Entry point to C language function: GLuint {@native glGenLists}(GLsizei range) Part of GL_VERSION_...
void glProgramUniform2i64ARB(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2i64ARB}(GLuint program,...
void glGetObjectPtrLabel(java.nio.Buffer arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glGetVertexAttribLi64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glColorTableParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glColorTableParameteriv}(GLenum target,...
void glVertexAttrib4NivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NivARB}(GLuint index,...
void glGetnMapdv(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glCommandListSegmentsNV(int arg0, int arg1)
Entry point to C language function: void {@native glCommandListSegmentsNV}(GLuint list,...
void glNamedProgramLocalParameterI4uiEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uiEXT}(GLuint progra...
void glMultiTexCoord1bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1bvOES}(GLenum texture,...
void glVertexAttrib2dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttribI3uiEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3uiEXT}(GLuint index,...
int glBindParameterEXT(int arg0)
Entry point to C language function: GLuint {@native glBindParameterEXT}(GLenum value) Part of GL_E...
void glDeleteSamplers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count,...
void glLoadMatrixf(java.nio.FloatBuffer arg0)
Load the current matrix w/ the provided one.
void glVertexAttribI1iv(int arg0, java.nio.IntBuffer arg1)
void glDrawElementsIndirect(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode,...
void glFramebufferDrawBuffersEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glFramebufferDrawBuffersEXT}(GLuint framebuffer,...
void glMultiTexCoordP2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP2ui}(GLenum texture,...
void glGetVariantBooleanvEXT(int arg0, int arg1, byte[] arg2, int arg3)
Entry point to C language function: void {@native glGetVariantBooleanvEXT}(GLuint id,...
void glProgramUniform1ui64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1ui64vARB}(GLuint program,...
void glColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glTexRenderbufferNV(int arg0, int arg1)
Entry point to C language function: void {@native glTexRenderbufferNV}(GLenum target,...
void glObjectPtrLabel(java.nio.Buffer arg0, int arg1, java.nio.ByteBuffer arg2)
void glNamedProgramLocalParametersI4uivEXT(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4)
void glGetInvariantFloatvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetInvariantFloatvEXT}(GLuint id,...
void glMakeImageHandleNonResidentARB(long arg0)
Entry point to C language function: void {@native glMakeImageHandleNonResidentARB}(GLuint64 handle) ...
void glCompressedTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glUniformMatrix4x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location,...
void glVertexAttrib1hv(int arg0, java.nio.ShortBuffer arg1)
void glMemoryBarrierByRegion(int arg0)
Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers) Pa...
void glStencilMaskSeparate(int arg0, int arg1)
Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face,...
void glWindowPos2sv(java.nio.ShortBuffer arg0)
void glBindAttribLocation(int arg0, int arg1, java.lang.String arg2)
void glVertexAttrib4bvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4bvARB}(GLuint index,...
void glTexCoord4d(double arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glTexCoord4d}(GLdouble s, GLdouble t,...
void glColorFormatNV(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glColorFormatNV}(GLint size, GLenum type,...
void glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long arg7)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
void glGetProgramInterfaceiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program,...
com.jogamp.opengl.GL3bc getGL3bc()
Casts this object to the GL3bc interface.
void glTexCoord2sv(java.nio.ShortBuffer arg0)
void glVertexAttribs1hv(int arg0, int arg1, short[] arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribs1hv}(GLuint index,...
void glVertexAttrib4fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index,...
void glTexGeni(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexGeni}(GLenum coord, GLenum pname,...
void glGetVertexAttribdv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index,...
void glGetNamedFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameteriv}(GLuint...
void glProgramUniform1i64NV(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glProgramUniform1i64NV}(GLuint program,...
void glGetShaderiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname,...
void glNormal3h(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glNormal3h}(GLhalfNV nx, GLhalfNV ny,...
void glVariantsvEXT(int arg0, java.nio.ShortBuffer arg1)
void glProgramUniform4ui64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glDeleteNamedStringARB(int arg0, java.lang.String arg1)
void glFogf(int arg0, float arg1)
Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param) Part of GL_...
void glNamedBufferPageCommitmentARB(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glNamedBufferPageCommitmentARB}(GLuint buffer,...
void glTexCoordP4ui(int arg0, int arg1)
Entry point to C language function: void {@native glTexCoordP4ui}(GLenum type, GLuint coords) Part...
void glVertexAttrib4svARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4svARB}(GLuint index,...
void glVertexArrayBindVertexBufferEXT(int arg0, int arg1, int arg2, long arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayBindVertexBufferEXT}(GLuint vaobj,...
void glGetFloati_vEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos2i(int arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2i}(GLint x, GLint y) Part of GL_VERS...
void glGetMultiTexLevelParameterivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glGetMultiTexLevelParameterivEXT}(GLenum texunit,...
void glGenOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1)
void glDeleteTransformFeedbacks(int arg0, java.nio.IntBuffer arg1)
void glDeleteVertexShaderEXT(int arg0)
Entry point to C language function: void {@native glDeleteVertexShaderEXT}(GLuint id) Part of GL_E...
void glMultiTexCoord4iv(int arg0, java.nio.IntBuffer arg1)
void glUniformMatrix4x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location,...
void glFlushPixelDataRangeNV(int arg0)
Entry point to C language function: void {@native glFlushPixelDataRangeNV}(GLenum target) Part of ...
void glTextureParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glMultiTexCoord1s(int arg0, short arg1)
Entry point to C language function: void {@native glMultiTexCoord1s}(GLenum target,...
void glGetPixelTransformParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramEnvParametersI4uivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMatrixMode(int arg0)
Sets the current matrix mode.
void glApplyFramebufferAttachmentCMAAINTEL()
Entry point to C language function: void {@native glApplyFramebufferAttachmentCMAAINTEL}() Part of...
void glUniform3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3i}(GLint location, GLint v0,...
void glGetTexLevelParameterfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program,...
void glTexCoordP1uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glColorP4uiv(int arg0, java.nio.IntBuffer arg1)
void glVertex3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glVertex3d}(GLdouble x, GLdouble y,...
void glLightModeli(int arg0, int arg1)
Entry point to C language function: void {@native glLightModeli}(GLenum pname, GLint param) Part o...
void glVertexAttribI1uivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI1uivEXT}(GLuint index,...
void glCreateCommandListsNV(int arg0, java.nio.IntBuffer arg1)
void glGetQueryBufferObjecti64v(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjecti64v}(GLuint id,...
void glGetShaderSource(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glClearTexSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glVertexArrayVertexOffsetEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexArrayVertexOffsetEXT}(GLuint vaobj,...
void glVertexAttribL1ui64vARB(int arg0, java.nio.LongBuffer arg1)
void glVertexAttrib1dv(int arg0, java.nio.DoubleBuffer arg1)
void glUniform2iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count,...
void glMultiTexCoord3iv(int arg0, java.nio.IntBuffer arg1)
void glNamedProgramLocalParametersI4ivEXT(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4ivEXT}(GLuint progr...
void glTexCoord1bOES(byte arg0)
Entry point to C language function: void {@native glTexCoord1bOES}(GLbyte s) Part of GL_OES_byte_c...
void glGetActiveUniform(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program,...
void glViewportArrayv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glMultiTexCoord3f(int arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glMultiTexCoord3f}(GLenum target,...
int getDefaultReadFramebuffer()
Return the default read framebuffer name.
void glEvaluateDepthValuesARB()
Entry point to C language function: void {@native glEvaluateDepthValuesARB}() Part of GL_ARB_sampl...
void glUniform3i64NV(int arg0, long arg1, long arg2, long arg3)
Entry point to C language function: void {@native glUniform3i64NV}(GLint location,...
void glPixelTransformParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexWeightfvEXT(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertexWeightfvEXT}(const GLfloat * weight) Par...
void glVertexAttribs3hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glEvalCoord1d(double arg0)
Entry point to C language function: void {@native glEvalCoord1d}(GLdouble u) Part of GL_VERSION_1_...
void glVariantsvEXT(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVariantsvEXT}(GLuint id, const GLshort * addr) ...
void glProgramUniform2dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2dvEXT}(GLuint program,...
void glProgramUniform2fv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program,...
void glProgramUniform2f(int arg0, int arg1, float arg2, float arg3)
Entry point to C language function: void {@native glProgramUniform2f}(GLuint program,...
void glGetTexLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target,...
void glMultiDrawArraysIndirectBindlessNV(int arg0, java.nio.Buffer arg1, int arg2, int arg3, int arg4)
void glGetTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glDrawTransformFeedbackInstanced(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode,...
void glNamedProgramLocalParameter4dvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glMultiTexParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterIivEXT}(GLenum texunit,...
void glGetVertexArrayPointeri_vEXT(int arg0, int arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3)
void glProgramUniform3dEXT(int arg0, int arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glProgramUniform3dEXT}(GLuint program,...
void glVertex2f(float arg0, float arg1)
Entry point to C language function: void {@native glVertex2f}(GLfloat x, GLfloat y) Part of GL_VER...
void glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target,...
void glVertexP3uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glStencilFunc(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref,...
void glGetDoublev(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) P...
void glVideoCaptureStreamParameterdvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glGetVertexArrayiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexArrayiv}(GLuint vaobj,...
void glAttachShader(int arg0, int arg1)
Entry point to C language function: void {@native glAttachShader}(GLuint program,...
void glVertexAttribI3uivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3uivEXT}(GLuint index,...
void glGetVideoCaptureivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetVideoCaptureivNV}(GLuint video_capture_slot,...
void glWindowPos2iv(java.nio.IntBuffer arg0)
void glProgramUniform3iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetnMapdv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetnMapdv}(GLenum target, GLenum query,...
void glGetPerfQueryInfoINTEL(int arg0, int arg1, byte[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11)
Entry point to C language function: void {@native glGetPerfQueryInfoINTEL}(GLuint queryId,...
void glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glConvolutionFilter2D}(GLenum target,...
void glUniform3iARB(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glUniform3iARB}(GLint location,...
void glVertexArrayBindingDivisor(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayBindingDivisor}(GLuint vaobj,...
void glTextureParameterIivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterIivEXT}(GLuint texture,...
void glGetVertexAttribivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glTexCoord3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTexCoord3i}(GLint s, GLint t,...
void glUniform1iARB(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1iARB}(GLint location,...
void glTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glNamedFramebufferReadBuffer(int arg0, int arg1)
Entry point to C language function: void {@native glNamedFramebufferReadBuffer}(GLuint framebuffer,...
void glUniform4f(int arg0, float arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat v0,...
void glListDrawCommandsStatesClientNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, int arg6)
void glVertexAttribIFormat(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex,...
void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location,...
void glSecondaryColor3sv(java.nio.ShortBuffer arg0)
void glShaderSourceARB(long arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glColor4h(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glColor4h}(GLhalfNV red, GLhalfNV green,...
void glGetMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetMultiTexEnvfvEXT}(GLenum texunit,...
void glNormalPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glTexCoord2d(double arg0, double arg1)
Entry point to C language function: void {@native glTexCoord2d}(GLdouble s, GLdouble t) Part of GL...
void glBindImageTextures(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDisableIndexed(int arg0, int arg1)
Entry point to C language function: void {@native glDisableIndexed}(GLenum target,...
void glColor4bv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glColor4bv}(const GLbyte * v) Part of GL_VERSION...
void glClear(int arg0)
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_...
void glProgramUniformMatrix2x4dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glBlendEquationIndexedAMD(int arg0, int arg1)
Entry point to C language function: void {@native glBlendEquationIndexedAMD}(GLuint buf,...
void glProgramLocalParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)
Entry point to C language function: void {@native glProgramLocalParameter4fARB}(GLenum target,...
void glMatrixScaledEXT(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMatrixScaledEXT}(GLenum mode,...
void glSamplerParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler,...
void glDrawElementsInstancedBaseInstance(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4, int arg5)
void glScissorArrayv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDeleteProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glGetTextureParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target,...
void glGetActiveSubroutineName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program,...
void glGetProgramEnvParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramEnvParameterIivNV}(GLenum target,...
void glGetQueryBufferObjectui64v(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glGetQueryBufferObjectui64v}(GLuint id,...
boolean glIsVertexArray(int arg0)
Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array) Part of GL_A...
void glGetQueryObjectuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id,...
void glVertexAttribI4usvEXT(int arg0, java.nio.ShortBuffer arg1)
void glVertex4dv(java.nio.DoubleBuffer arg0)
void glTexCoord1i(int arg0)
Entry point to C language function: void {@native glTexCoord1i}(GLint s) Part of GL_VERSION_1_0
void glProgramUniformMatrix2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program,...
void glMatrixLoadfEXT(int arg0, java.nio.FloatBuffer arg1)
void glProgramUniform4d(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)
Entry point to C language function: void {@native glProgramUniform4d}(GLuint program,...
void glMatrixMultTransposedEXT(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixMultTransposedEXT}(GLenum mode,...
void glRasterPos3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glRasterPos3d}(GLdouble x, GLdouble y,...
void glVertexAttrib2fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2fvARB}(GLuint index,...
void glUniformHandleui64ARB(int arg0, long arg1)
Entry point to C language function: void {@native glUniformHandleui64ARB}(GLint location,...
boolean isGL4core()
Indicates whether this GL object uses a GL4 core profile.
void glUniform2d(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x,...
void glVertexAttribs4hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glProgramBufferParametersIivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5)
Entry point to C language function: void {@native glProgramBufferParametersIivNV}(GLenum target,...
void glGetPixelMapuiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glVertexAttrib3d}(GLuint index,...
void glActiveShaderProgram(int arg0, int arg1)
Entry point to C language function: void {@native glActiveShaderProgram}(GLuint pipeline,...
void glRasterPos2fv(java.nio.FloatBuffer arg0)
void glBindVertexBuffer(int arg0, int arg1, long arg2, int arg3)
Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex,...
void glUniform3uiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count,...
void glUniform2ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0,...
void glGetVertexAttribdv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glRasterPos3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos3fv}(const GLfloat * v) Part of GL_VE...
void glClientActiveTexture(int arg0)
Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture) Part of G...
void glRectiv(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1)
void glGetTextureLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureLevelParameteriv}(GLuint texture,...
void glProgramUniform1dvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1dvEXT}(GLuint program,...
void glGetActiveUniformBlockiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTextureParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameteriv}(GLuint texture,...
void glTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, java.nio.Buffer arg11)
void glCopyTextureSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glCopyTextureSubImage2D}(GLuint texture,...
void glRectf(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glRectf}(GLfloat x1, GLfloat y1,...
void glCullFace(int arg0)
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2...
void glMultMatrixf(float[] arg0, int arg1)
Multiply the current matrix: [c] = [c] x [m].
void glVertex4bvOES(byte[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4bvOES}(const GLbyte * coords) Part of G...
void glNamedRenderbufferStorageMultisample(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisample}(GLuint rend...
void glGetPixelMapfv(int arg0, java.nio.FloatBuffer arg1)
void glClearColorIui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glClearColorIui}(GLuint red, GLuint green,...
boolean glIsQuery(int arg0)
Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id) Part of GL_VERSION_1_...
void glBindFramebuffer(int arg0, int arg1)
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target,...
void glDisableVariantClientStateEXT(int arg0)
Entry point to C language function: void {@native glDisableVariantClientStateEXT}(GLuint id) Part ...
void glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long arg6)
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target,...
void glMultiTexGendEXT(int arg0, int arg1, int arg2, double arg3)
Entry point to C language function: void {@native glMultiTexGendEXT}(GLenum texunit,...
void glVertexAttrib1dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glBindVertexBuffers(int arg0, int arg1, int[] arg2, int arg3, com.jogamp.common.nio.PointerBuffer arg4, int[] arg5, int arg6)
void glMatrixIndexubvARB(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMatrixIndexubvARB}(GLint size,...
void glGetPerfMonitorCounterDataAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor,...
void glDrawTransformFeedbackNV(int arg0, int arg1)
Entry point to C language function: void {@native glDrawTransformFeedbackNV}(GLenum mode,...
void glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, java.nio.DoubleBuffer arg9)
void glNamedFramebufferTexture1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTexture1DEXT}(GLuint framebuffer...
void glDrawElementsBaseVertex(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glNormal3fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glNormal3fv}(const GLfloat * v) Part of GL_VERSI...
void glFramebufferTexture1D(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTexture1D}(GLenum target,...
void glGetPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetPixelTransformParameterivEXT}(GLenum target,...
void glPointParameteriv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname,...
void glUniform1uiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGenProgramPipelines(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord1dv(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttribI2iv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode,...
void glLockArraysEXT(int arg0, int arg1)
Entry point to C language function: void {@native glLockArraysEXT}(GLint first, GLsizei count) Par...
long glGetHandleARB(int arg0)
Entry point to C language function: GLhandleARB {@native glGetHandleARB}(GLenum pname) Part of GL_...
void glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3fvARB}(GLint location,...
void glProgramUniform1ui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1ui64vNV}(GLuint program,...
void glPointSize(float arg0)
Entry point to C language function: void {@native glPointSize}(GLfloat size) Part of GL_VERSION_ES...
void glProgramBufferParametersfvNV(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4)
void glGetPerfQueryInfoINTEL(int arg0, int arg1, java.nio.ByteBuffer arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6)
void glTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glVertex2hv(java.nio.ShortBuffer arg0)
void glCopyTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glCopyTextureSubImage1D}(GLuint texture,...
void glBlitNamedFramebuffer(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
Entry point to C language function: void {@native glBlitNamedFramebuffer}(GLuint readFramebuffer,...
boolean glUnmapBuffer(int arg0)
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VE...
void glDeleteCommandListsNV(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix2dv(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glMultiDrawElementsBaseVertex(int arg0, java.nio.IntBuffer arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3, int arg4, java.nio.IntBuffer arg5)
void glDepthMask(boolean arg0)
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSI...
void glGetnMapiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glEdgeFlagPointer(int arg0, java.nio.Buffer arg1)
void glMultiDrawArraysIndirectAMD(int arg0, java.nio.Buffer arg1, int arg2, int arg3)
void glTexParameterIuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glFramebufferTextureLayerARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target,...
void glVertex2s(short arg0, short arg1)
Entry point to C language function: void {@native glVertex2s}(GLshort x, GLshort y) Part of GL_VER...
void glGetSamplerParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord1sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord1sv}(GLenum target,...
void glMultiTexEnvfEXT(int arg0, int arg1, int arg2, float arg3)
Entry point to C language function: void {@native glMultiTexEnvfEXT}(GLenum texunit,...
void glNamedFramebufferRenderbufferEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferRenderbufferEXT}(GLuint framebuf...
void glGetVertexAttribfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index,...
void glUniformHandleui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniform3ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3ui}(GLuint program,...
void glGetTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureParameterIuivEXT}(GLuint texture,...
void glGetUniformi64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glSecondaryColor3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glSecondaryColor3d}(GLdouble red,...
void glRasterPos2dv(java.nio.DoubleBuffer arg0)
void glMultiDrawElements(int arg0, java.nio.IntBuffer arg1, int arg2, com.jogamp.common.nio.PointerBuffer arg3, int arg4)
void glTexCoordPointer(com.jogamp.opengl.GLArrayData arg0)
void glVertex2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2iv}(const GLint * v) Part of GL_VERSION...
void glGetMultisamplefvNV(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetMultisamplefvNV}(GLenum pname,...
void glGetNamedBufferParameteri64v(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetNamedBufferParameteri64v}(GLuint buffer,...
void glClearNamedFramebufferfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glCurrentPaletteMatrixARB(int arg0)
Entry point to C language function: void {@native glCurrentPaletteMatrixARB}(GLint index) Part of ...
void glGetMultiTexEnvivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glTextureParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexCoord3i}(GLenum target,...
void glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glColor3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor3sv}(const GLshort * v) Part of GL_VERSIO...
void glVariantdvEXT(int arg0, java.nio.DoubleBuffer arg1)
void glVertexAttrib4Nuiv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniformMatrix4x3dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dvEXT}(GLuint program,...
void glGetnPixelMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glCompressedMultiTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
void glGetProgramPipelineInfoLog(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline,...
void glBindVertexBuffers(int arg0, int arg1, java.nio.IntBuffer arg2, com.jogamp.common.nio.PointerBuffer arg3, java.nio.IntBuffer arg4)
void glGetMinmaxParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos2sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2sv}(const GLshort * v) Part of GL_VE...
void glVertexAttribI2uiv(int arg0, java.nio.IntBuffer arg1)
void glSecondaryColor3usv(short[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3usv}(const GLushort * v) Part o...
void glProgramUniform4dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program,...
void glGetVideoCaptureivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform1d(int arg0, double arg1)
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x) Part of...
void glNormalP3ui(int arg0, int arg1)
Entry point to C language function: void {@native glNormalP3ui}(GLenum type, GLuint coords) Part o...
void glGetPolygonStipple(byte[] arg0, int arg1)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glVertex4hv(java.nio.ShortBuffer arg0)
void glVideoCaptureStreamParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glColor4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glColor4hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glVertexAttrib2fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index,...
void glIndexub(byte arg0)
Entry point to C language function: void {@native glIndexub}(GLubyte c) Part of GL_VERSION_1_1
java.lang.Object getExtension(java.lang.String arg0)
void glGetMultiTexGendvEXT(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3)
void glProgramUniform2ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glProgramUniform2ui}(GLuint program,...
void glUniformSubroutinesuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype,...
void glProgramLocalParametersI4ivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParametersI4ivNV}(GLenum target,...
void glGetActiveAttrib(int arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program,...
void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glUniform1i(int arg0, int arg1)
Entry point to C language function: void {@native glUniform1i}(GLint location, GLint v0) Part of G...
void glUniform3iv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count,...
void glUniform2i64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2i64vARB}(GLint location,...
void glCreateBuffers(int arg0, java.nio.IntBuffer arg1)
void glGetVertexArrayIndexed64iv(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIndexed64iv}(GLuint vaobj,...
void glColorP3uiv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform2i64NV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2i64NV}(GLuint program,...
void glUniform2ivARB(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetUniformui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glClearBufferfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glSecondaryColor3dv(java.nio.DoubleBuffer arg0)
void glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long arg9)
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level,...
void glBindVideoCaptureStreamBufferNV(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glBindVideoCaptureStreamBufferNV}(GLuint video_cap...
void glDrawElementsInstancedBaseVertexBaseInstance(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLe...
void glMultiTexCoord1sv(int arg0, java.nio.ShortBuffer arg1)
void glBindImageTextures(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glBindImageTextures}(GLuint first,...
void glGetVideoCaptureStreamivNV(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVideoCaptureStreamivNV}(GLuint video_capture_...
void glVertexAttrib4uiv(int arg0, java.nio.IntBuffer arg1)
void glGetCompressedTextureSubImage(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9)
void glVertexAttrib2h(int arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertexAttrib2h}(GLuint index,...
void glEnableClientStateIndexedEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableClientStateIndexedEXT}(GLenum array,...
void glShaderBinary(int arg0, java.nio.IntBuffer arg1, int arg2, java.nio.Buffer arg3, int arg4)
void glGetPixelMapuiv(int arg0, long arg1)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glTexCoord2bvOES(java.nio.ByteBuffer arg0)
void glVertexAttribI4bvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4bvEXT}(GLuint index,...
void glDrawArraysInstancedBaseInstance(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glDrawArraysInstancedBaseInstance}(GLenum mode,...
void glColor3usv(java.nio.ShortBuffer arg0)
void glVertex4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glVertex4fv}(const GLfloat * v) Part of GL_VERSI...
void glProgramUniformMatrix4x3fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB,...
void glWeightuivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glWeightuivARB}(GLint size, const GLuint * weights...
void glProgramLocalParameterI4uiNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramLocalParameterI4uiNV}(GLenum target,...
void glUniform2dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetActiveAtomicCounterBufferiv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMapGrid1f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glMapGrid1f}(GLint un, GLfloat u1,...
void glProgramUniformMatrix3x4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
int glGetDebugMessageLogAMD(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, byte[] arg10, int arg11)
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count,...
void glTexCoord3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3dv}(const GLdouble * v) Part of GL_VE...
void glMultTransposeMatrixd(double[] arg0, int arg1)
Entry point to C language function: void {@native glMultTransposeMatrixd}(const GLdouble * m) Part...
int glBindTextureUnitParameterEXT(int arg0, int arg1)
Entry point to C language function: GLuint {@native glBindTextureUnitParameterEXT}(GLenum unit,...
void glTextureImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long arg8)
Entry point to C language function: void {@native glTextureImage1DEXT}(GLuint texture,...
void glGetPerfCounterInfoINTEL(int arg0, int arg1, int arg2, java.nio.ByteBuffer arg3, int arg4, java.nio.ByteBuffer arg5, java.nio.IntBuffer arg6, java.nio.IntBuffer arg7, java.nio.IntBuffer arg8, java.nio.IntBuffer arg9, java.nio.LongBuffer arg10)
void glRasterPos3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glRasterPos3s}(GLshort x, GLshort y,...
static final boolean DEBUG
void glVertexAttribI3iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index,...
void glMultiTexCoord4i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glMultiTexCoord4i}(GLenum target,...
void glTexCoord4hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4hv}(const GLhalfNV * v) Part of GL_NV...
void glEvalMesh1(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glEvalMesh1}(GLenum mode, GLint i1,...
void glNamedProgramLocalParameter4fvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glNormalP3uiv(int arg0, java.nio.IntBuffer arg1)
void glGetFloatv(int arg0, float[] arg1, int arg2)
Copy the named matrix to the given storage at offset.
void glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green,...
void glProgramUniform4fv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glVDPAUUnmapSurfacesNV(int arg0, com.jogamp.common.nio.PointerBuffer arg1)
void glGetShaderSource(int arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader,...
void glGetHistogramParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetHistogramParameterfv}(GLenum target,...
void glUniformMatrix2x3dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetnPixelMapusv(int arg0, int arg1, java.nio.ShortBuffer arg2)
void glVertex3sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glVertex3sv}(const GLshort * v) Part of GL_VERSI...
void glUniform1ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform1ivARB}(GLint location,...
void glVertexAttribI4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index,...
void glTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7)
long glCreateSyncFromCLeventARB(long arg0, long arg1, int arg2)
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context *...
void glVertexAttribI4uiv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib3hv(int arg0, java.nio.ShortBuffer arg1)
void glNormal3iv(java.nio.IntBuffer arg0)
int glObjectUnpurgeableAPPLE(int arg0, int arg1, int arg2)
Entry point to C language function: GLenum {@native glObjectUnpurgeableAPPLE}(GLenum objectType,...
void glGetTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glNamedFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferRenderbuffer}(GLuint framebuffer...
void glGetNamedStringivARB(int arg0, java.lang.String arg1, int arg2, int[] arg3, int arg4)
void glNamedProgramLocalParameterI4ivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4ivEXT}(GLuint progra...
void glGetCompressedTexImage(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target,...
void glMultiDrawArraysIndirectBindlessCountNV(int arg0, java.nio.Buffer arg1, int arg2, int arg3, int arg4, int arg5)
void glEndVideoCaptureNV(int arg0)
Entry point to C language function: void {@native glEndVideoCaptureNV}(GLuint video_capture_slot) ...
void glVertexAttribL4d(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glVertexAttribL4d}(GLuint index,...
void glProgramUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramUniform4ui}(GLuint program,...
void glValidateProgramARB(long arg0)
Entry point to C language function: void {@native glValidateProgramARB}(GLhandleARB programObj) Pa...
void glMultiTexCoord3iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3iv}(GLenum target,...
void glGetNamedBufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, long arg6)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
void glEvalMapsNV(int arg0, int arg1)
Entry point to C language function: void {@native glEvalMapsNV}(GLenum target, GLenum mode) Part o...
void glVertexAttrib4usvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4usvARB}(GLuint index,...
void glUniform2fARB(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glUniform2fARB}(GLint location,...
void glSyncTextureINTEL(int arg0)
Entry point to C language function: void {@native glSyncTextureINTEL}(GLuint texture) Part of GL_I...
void glClearNamedFramebufferuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glClearNamedFramebufferuiv}(GLuint framebuffer,...
void glProgramUniformMatrix4fv(int arg0, int arg1, int arg2, boolean arg3, java.nio.FloatBuffer arg4)
void glVertexAttrib4s(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4s}(GLuint index,...
void glGetAttachedObjectsARB(long arg0, int arg1, int[] arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glGetAttachedObjectsARB}(GLhandleARB containerObj,...
void glGetPixelMapusv(int arg0, java.nio.ShortBuffer arg1)
void glPixelTransferf(int arg0, float arg1)
Entry point to C language function: void {@native glPixelTransferf}(GLenum pname,...
boolean glIsSampler(int arg0)
Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler) Part of GL_ARB...
void glShaderStorageBlockBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glShaderStorageBlockBinding}(GLuint program,...
void glTexCoord4fv(float[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4fv}(const GLfloat * v) Part of GL_VER...
void glGetQueryObjectui64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex4sv(java.nio.ShortBuffer arg0)
void glVertexArrayAttribLFormat(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexArrayAttribLFormat}(GLuint vaobj,...
void glVDPAUSurfaceAccessNV(long arg0, int arg1)
Entry point to C language function: void {@native glVDPAUSurfaceAccessNV}(GLvdpauSurfaceNV surface,...
void glPixelMapfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
com.jogamp.opengl.GLBufferStorage mapNamedBufferRange(int arg0, long arg1, long arg2, int arg3)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRange(....
void glFramebufferSampleLocationsfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glTransformFeedbackBufferRange(int arg0, int arg1, int arg2, long arg3, long arg4)
Entry point to C language function: void {@native glTransformFeedbackBufferRange}(GLuint xfb,...
void glGetTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname,...
void glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, float[] arg10, int arg11)
Entry point to C language function: void {@native glMapVertexAttrib2fAPPLE}(GLuint index,...
void glRasterPos4s(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glRasterPos4s}(GLshort x, GLshort y,...
void glDeleteTextures(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
void glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glMapParameterivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glMapParameterivNV}(GLenum target,...
void glVertexAttribL4dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index,...
void glRectdv(double[] arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2...
com.jogamp.opengl.GL2 getGL2()
Casts this object to the GL2 interface.
void glEvalCoord2f(float arg0, float arg1)
Entry point to C language function: void {@native glEvalCoord2f}(GLfloat u, GLfloat v) Part of GL_...
void glVertexAttrib4Nsv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index,...
void glGetUniformuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexAttribL2i64vNV(int arg0, java.nio.LongBuffer arg1)
void glMaterialf(int arg0, int arg1, float arg2)
void glStringMarkerGREMEDY(int arg0, java.nio.Buffer arg1)
void glMultiTexParameterfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexParameterfvEXT}(GLenum texunit,...
void glMultiTexCoordP4ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP4ui}(GLenum texture,...
void glSetInvariantEXT(int arg0, int arg1, java.nio.Buffer arg2)
void glGetNamedStringARB(int arg0, java.lang.String arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glVertexWeighthv(java.nio.ShortBuffer arg0)
void glMultiTexCoordP3ui(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoordP3ui}(GLenum texture,...
void glProgramLocalParametersI4uivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos2iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos2iv}(const GLint * v) Part of GL_VERS...
void glGetIntegerui64i_vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value,...
void glFlushMappedNamedBufferRange(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glFlushMappedNamedBufferRange}(GLuint buffer,...
void glUniform2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat v0,...
void glDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5, int arg6)
boolean glIsRenderbuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part...
void glNamedProgramLocalParameterI4uivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glRasterPos4sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord4fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4fv}(GLenum target,...
void glVertexAttribI1uivEXT(int arg0, java.nio.IntBuffer arg1)
void glGetnHistogram(int arg0, boolean arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glVertexBlendARB(int arg0)
Entry point to C language function: void {@native glVertexBlendARB}(GLint count) Part of GL_ARB_ve...
void glVertexAttribL2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index,...
void glTexCoord3sv(java.nio.ShortBuffer arg0)
void glMultiTexCoord2f(int arg0, float arg1, float arg2)
Entry point to C language function: void {@native glMultiTexCoord2f}(GLenum target,...
void glUniformBlockBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program,...
void glGetClipPlanef(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetClipPlanef}(GLenum plane, GLfloat * equation)...
void glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, long arg5)
Entry point to C language function: void {@native glVertexAttribPointerARB}(GLuint index,...
void glPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glPixelTransformParameterfvEXT}(GLenum target,...
void glProgramUniformMatrix4x2fv(int arg0, int arg1, int arg2, boolean arg3, float[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program,...
void glEvalPoint2(int arg0, int arg1)
Entry point to C language function: void {@native glEvalPoint2}(GLint i, GLint j) Part of GL_VERSI...
void glUniform1ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttribI4ubvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI4ubvEXT}(GLuint index,...
void glTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTextureSubImage3D}(GLuint texture,...
void glNamedRenderbufferStorageMultisampleCoverageEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleCoverageEXT}(...
void glProgramUniform4i64vNV(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glUniform4i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glSamplerParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler,...
int glGetGraphicsResetStatus()
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION...
void glVertex3i(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertex3i}(GLint x, GLint y, GLint z) Part of G...
void glCoverageModulationTableNV(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
boolean isGL()
Indicates whether this GL object conforms to any of the OpenGL profiles.
void glDeleteBuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
void glStencilFuncSeparate(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face,...
void glDepthRangeIndexed(int arg0, double arg1, double arg2)
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index,...
void glProgramUniformMatrix3x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, java.nio.DoubleBuffer arg4)
void glGetFramebufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexEnviEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glMultiTexEnviEXT}(GLenum texunit,...
void glPointParameteri(int arg0, int arg1)
Entry point to C language function: void {@native glPointParameteri}(GLenum pname,...
void glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7)
void glUniform2i64ARB(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2i64ARB}(GLint location,...
long glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB {@native glCreateProgramObjectARB}() Part of GL_AR...
void glGetPerfMonitorCounterStringAMD(int arg0, int arg1, int arg2, int[] arg3, int arg4, byte[] arg5, int arg6)
Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group,...
void glRasterPos4iv(int[] arg0, int arg1)
Entry point to C language function: void {@native glRasterPos4iv}(const GLint * v) Part of GL_VERS...
void glColor3hv(java.nio.ShortBuffer arg0)
int glCheckFramebufferStatus(int arg0)
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part ...
void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexEnvfvEXT}(GLenum texunit,...
void glColor4ub(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green,...
long glVDPAURegisterVideoSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, int[] arg3, int arg4)
void glGetTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniformMatrix4x2dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dvEXT}(GLuint program,...
void glReadBuffer(int arg0)
Entry point to C language function: void {@native glReadBuffer}(GLenum mode) Part of GL_ES_VERSION...
void glClearBufferfi(int arg0, int arg1, float arg2, int arg3)
Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer,...
void glTexCoord4sv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord4sv}(const GLshort * v) Part of GL_VER...
void glBindSampler(int arg0, int arg1)
Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler) Part...
com.jogamp.opengl.GLBufferStorage mapNamedBufferEXT(int arg0, int arg1)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferEXT(....
void glUniform4ui64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glGetFramebufferAttachmentParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glVertexAttribI4iv(int arg0, java.nio.IntBuffer arg1)
void glVertexAttrib1fvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1fvARB}(GLuint index,...
void glNamedProgramStringEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexCoord4iv(java.nio.IntBuffer arg0)
void glTexCoord3hv(short[] arg0, int arg1)
Entry point to C language function: void {@native glTexCoord3hv}(const GLhalfNV * v) Part of GL_NV...
void glProgramUniform4i64vARB(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform4i64vARB}(GLuint program,...
void glFramebufferTextureMultiviewOVR(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
void glSecondaryColor3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glSecondaryColor3dv}(const GLdouble * v) Part of...
void glTransformFeedbackBufferBase(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTransformFeedbackBufferBase}(GLuint xfb,...
void glGetProgramInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glVertexAttribI2uiEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexAttribI2uiEXT}(GLuint index,...
void glVertexAttrib1fv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index,...
void glDeleteTransformFeedbacks(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n,...
void glGetPixelMapfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramUniform3iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program,...
void glClearDepthf(float arg0)
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_com...
void glGetnPixelMapuiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetnPixelMapuiv}(GLenum map, GLsizei bufSize,...
void glGetProgramivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramivARB}(GLenum target,...
void glGetIntegeri_v(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawElements(int arg0, int arg1, int arg2, long arg3)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glCompressedTextureSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glUniform3i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3i64vNV}(GLint location,...
void glVertexAttribI4ubvEXT(int arg0, java.nio.ByteBuffer arg1)
void glEndOcclusionQueryNV()
Entry point to C language function: void {@native glEndOcclusionQueryNV}() Part of GL_NV_occlusion...
void glVertexAttribP1ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index,...
void glMatrixRotatedEXT(int arg0, double arg1, double arg2, double arg3, double arg4)
Entry point to C language function: void {@native glMatrixRotatedEXT}(GLenum mode,...
boolean glIsProgramARB(int arg0)
Entry point to C language function: GLboolean {@native glIsProgramARB}(GLuint program) Part of GL_...
void glProgramUniform3i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
com.jogamp.opengl.GL4 getGL4()
Casts this object to the GL4 interface.
void glCopyTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyTexImage1D}(GLenum target,...
void glVertexAttrib2sv(int arg0, java.nio.ShortBuffer arg1)
void glWeightivARB(int arg0, java.nio.IntBuffer arg1)
void glProgramParameteri(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramParameteri}(GLuint program,...
void glCullParameterdvEXT(int arg0, java.nio.DoubleBuffer arg1)
void glMultiTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10)
void glVertexAttribIPointer(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location,...
void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glGetVertexAttribfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glProgramUniform3f(int arg0, int arg1, float arg2, float arg3, float arg4)
Entry point to C language function: void {@native glProgramUniform3f}(GLuint program,...
void glVertexAttribs1hv(int arg0, int arg1, java.nio.ShortBuffer arg2)
boolean glIsBuffer(int arg0)
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSI...
void glGetPolygonStipple(long arg0)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glGetActiveUniformsiv(int arg0, int arg1, int[] arg2, int arg3, int arg4, int[] arg5, int arg6)
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program,...
void glMultiDrawElementsIndirectCountARB(int arg0, int arg1, long arg2, long arg3, int arg4, int arg5)
Entry point to C language function: void {@native glMultiDrawElementsIndirectCountARB}(GLenum mode,...
void glGetIntegerv(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform1d(int arg0, int arg1, double arg2)
Entry point to C language function: void {@native glProgramUniform1d}(GLuint program,...
void glResolveDepthValuesNV()
Entry point to C language function: void {@native glResolveDepthValuesNV}() Part of GL_NV_sample_l...
void glGetTextureParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target,...
void glGetFramebufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target,...
void glProgramLocalParameters4fvEXT(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glProgramLocalParameters4fvEXT}(GLenum target,...
void glMultiTexEnvfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glDisableVertexArrayAttribEXT(int arg0, int arg1)
Entry point to C language function: void {@native glDisableVertexArrayAttribEXT}(GLuint vaobj,...
void glGetInternalformati64v(int arg0, int arg1, int arg2, int arg3, long[] arg4, int arg5)
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target,...
void glColorMaski(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
Entry point to C language function: void {@native glColorMaski}(GLuint index, GLboolean r,...
void glFramebufferTextureEXT(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
void glVertexAttribL4ui64vNV(int arg0, java.nio.LongBuffer arg1)
void glRasterSamplesEXT(int arg0, boolean arg1)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
void glProgramUniform2dv(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program,...
void glClearNamedBufferData(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4)
void glMultiTexCoord3d(int arg0, double arg1, double arg2, double arg3)
Entry point to C language function: void {@native glMultiTexCoord3d}(GLenum target,...
void glMultiTexCoord1bvOES(int arg0, java.nio.ByteBuffer arg1)
void glGetProgramLocalParameterdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterdvARB}(GLenum target,...
void glPolygonStipple(long arg0)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glUniform2iARB(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glUniform2iARB}(GLint location,...
void glTextureBarrierNV()
Entry point to C language function: void {@native glTextureBarrierNV}() Part of GL_NV_texture_barr...
void glGetProgramBinary(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3, java.nio.Buffer arg4)
void glRasterPos4dv(java.nio.DoubleBuffer arg0)
void glColor4uiv(int[] arg0, int arg1)
Entry point to C language function: void {@native glColor4uiv}(const GLuint * v) Part of GL_VERSIO...
void glInterleavedArrays(int arg0, int arg1, java.nio.Buffer arg2)
void glColor4fv(java.nio.FloatBuffer arg0)
void glBindTransformFeedback(int arg0, int arg1)
Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target,...
void glPopName()
Entry point to C language function: void {@native glPopName}() Part of GL_VERSION_1_0
void glGetNamedProgramLocalParameterfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glEvalCoord2fv(java.nio.FloatBuffer arg0)
void glTextureRenderbufferEXT(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glTextureRenderbufferEXT}(GLuint texture,...
void glVertexAttribI3ui(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3ui}(GLuint index,...
void glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5)
void glRotatef(float arg0, float arg1, float arg2, float arg3)
Rotate the current matrix.
void glBlendColor(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green,...
void glClearBufferuiv(int arg0, int arg1, java.nio.IntBuffer arg2)
boolean isGLES2Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
void glVertexAttribFormatNV(int arg0, int arg1, int arg2, boolean arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribFormatNV}(GLuint index,...
void glVertexAttribI4sv(int arg0, java.nio.ShortBuffer arg1)
void glVertexAttrib4Nubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index,...
void glBindBuffersRange(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, com.jogamp.common.nio.PointerBuffer arg4, com.jogamp.common.nio.PointerBuffer arg5)
void glHistogram(int arg0, int arg1, int arg2, boolean arg3)
Entry point to C language function: void {@native glHistogram}(GLenum target, GLsizei width,...
void glWeightivARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glWeightivARB}(GLint size, const GLint * weights) ...
void glGetBufferParameteri64v(int arg0, int arg1, java.nio.LongBuffer arg2)
void glProgramUniformMatrix4dvEXT(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix4dvEXT}(GLuint program,...
void glGetVertexArrayIndexediv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetVertexArrayIndexediv}(GLuint vaobj,...
void glVariantivEXT(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glVariantivEXT}(GLuint id, const GLint * addr) P...
void glProgramUniform1iv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program,...
void glRects(short arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glRects}(GLshort x1, GLshort y1,...
void glGetPerfMonitorCounterDataAMD(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glGetQueryIndexediv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target,...
void glShaderSource(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glProgramUniform2i64vARB(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glVertexWeightPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glGetProgramResourceName(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, byte[] arg6, int arg7)
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program,...
void glUniformMatrix4fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location,...
void glUniform4iARB(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4iARB}(GLint location,...
void glTextureSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, long arg11)
Entry point to C language function: void {@native glTextureSubImage3DEXT}(GLuint texture,...
void glVertexAttrib4ivARB(int arg0, java.nio.IntBuffer arg1)
void glMultiTexCoord4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4sv}(GLenum target,...
boolean glIsVertexAttribEnabledAPPLE(int arg0, int arg1)
Entry point to C language function: GLboolean {@native glIsVertexAttribEnabledAPPLE}(GLuint index,...
void glMinmax(int arg0, int arg1, boolean arg2)
Entry point to C language function: void {@native glMinmax}(GLenum target, GLenum internalformat,...
void glProgramUniform3i(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i}(GLuint program,...
void glScalef(float arg0, float arg1, float arg2)
Scale the current matrix.
void glUniform2fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count,...
boolean glIsBufferResidentNV(int arg0)
Entry point to C language function: GLboolean {@native glIsBufferResidentNV}(GLenum target) Part o...
void glUniform1i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glBufferPageCommitmentARB(int arg0, long arg1, long arg2, boolean arg3)
Entry point to C language function: void {@native glBufferPageCommitmentARB}(GLenum target,...
void glProgramUniformui64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program,...
long glVDPAURegisterOutputSurfaceNV(java.nio.Buffer arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glGetActiveUniformARB(long arg0, int arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8, byte[] arg9, int arg10)
Entry point to C language function: void {@native glGetActiveUniformARB}(GLhandleARB programObj,...
void glVertexAttrib4NusvARB(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4NusvARB}(GLuint index,...
java.nio.ByteBuffer glMapNamedBuffer(int arg0, int arg1)
Entry point to C language function: void * {@native glMapNamedBuffer}(GLuint buffer,...
int getMaxRenderbufferSamples()
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.
void glEnableVertexAttribAPPLE(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexAttribAPPLE}(GLuint index,...
void glTextureRangeAPPLE(int arg0, int arg1, java.nio.Buffer arg2)
void glSampleCoverage(float arg0, boolean arg1)
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value,...
void glVertexAttribI4ivEXT(int arg0, java.nio.IntBuffer arg1)
void glGenNamesAMD(int arg0, int arg1, java.nio.IntBuffer arg2)
void glUniform2ui64ARB(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glUniform2ui64ARB}(GLint location,...
long glFenceSync(int arg0, int arg1)
Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition,...
void glMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniform4i64vNV(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4i64vNV}(GLint location,...
void glVertexPointer(int arg0, int arg1, int arg2, long arg3)
void glGenProgramsARB(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGenProgramsARB}(GLsizei n, GLuint * programs) ...
void glUniform4ui64vARB(int arg0, int arg1, java.nio.LongBuffer arg2)
void glTextureParameterIuivEXT(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glTextureParameterIuivEXT}(GLuint texture,...
void glShaderOp3EXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glShaderOp3EXT}(GLenum op, GLuint res,...
void glTexCoord4sv(java.nio.ShortBuffer arg0)
void glVertexAttrib4dvARB(int arg0, java.nio.DoubleBuffer arg1)
void glFogCoorddv(double[] arg0, int arg1)
Entry point to C language function: void {@native glFogCoorddv}(const GLdouble * coord) Part of GL...
void glVertexAttribI3i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribI3i}(GLuint index,...
void glMultiTexCoord2bvOES(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2bvOES}(GLenum texture,...
void glVariantuivEXT(int arg0, java.nio.IntBuffer arg1)
void glIndexMask(int arg0)
Entry point to C language function: void {@native glIndexMask}(GLuint mask) Part of GL_VERSION_1_0
void glOrtho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
void glNormal3hv(java.nio.ShortBuffer arg0)
void glGetActiveUniformName(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glGetTextureLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glGetTextureLevelParameterfv}(GLuint texture,...
void glVertexAttrib4ubv(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index,...
void glTexCoord3hv(java.nio.ShortBuffer arg0)
void glMultiDrawArraysIndirectCountARB(int arg0, long arg1, long arg2, int arg3, int arg4)
Entry point to C language function: void {@native glMultiDrawArraysIndirectCountARB}(GLenum mode,...
void glProgramUniform2i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glProgramUniform2i}(GLuint program,...
void glGetProgramStageiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program,...
void glVertex4i(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glVertex4i}(GLint x, GLint y, GLint z,...
void glBeginConditionalRender(int arg0, int arg1)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
long glGetImageHandleARB(int arg0, int arg1, boolean arg2, int arg3, int arg4)
Entry point to C language function: GLuint64 {@native glGetImageHandleARB}(GLuint texture,...
void glGetQueryObjectui64vEXT(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertexAttrib1s(int arg0, short arg1)
Entry point to C language function: void {@native glVertexAttrib1s}(GLuint index,...
void glCompileShaderIncludeARB(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3)
void glEvalCoord1fv(java.nio.FloatBuffer arg0)
void glVertexAttrib4hv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4hv}(GLuint index,...
void glVertexAttrib4sARB(int arg0, short arg1, short arg2, short arg3, short arg4)
Entry point to C language function: void {@native glVertexAttrib4sARB}(GLuint index,...
void glColorMaskIndexed(int arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4)
Entry point to C language function: void {@native glColorMaskIndexed}(GLuint index,...
void glProgramEnvParameterI4iNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Entry point to C language function: void {@native glProgramEnvParameterI4iNV}(GLenum target,...
void glProgramUniform4ui64NV(int arg0, int arg1, long arg2, long arg3, long arg4, long arg5)
Entry point to C language function: void {@native glProgramUniform4ui64NV}(GLuint program,...
void glNamedFramebufferDrawBuffers(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffers}(GLuint framebuffer,...
void glEnableVertexArrayAttribEXT(int arg0, int arg1)
Entry point to C language function: void {@native glEnableVertexArrayAttribEXT}(GLuint vaobj,...
void glProgramLocalParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glUniformMatrix3x2fv(int arg0, int arg1, boolean arg2, float[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location,...
void glMultiTexCoord2dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord2dv}(GLenum target,...
int glCheckNamedFramebufferStatusEXT(int arg0, int arg1)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatusEXT}(GLuint framebu...
void glVertexAttrib4sv(int arg0, short[] arg1, int arg2)
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index,...
void glUniform2fv(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glRasterPos4iv(java.nio.IntBuffer arg0)
void glVertexAttribI4iEXT(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glVertexAttribI4iEXT}(GLuint index,...
void glUniform4ui(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0,...
void glColor4sv(java.nio.ShortBuffer arg0)
void glPushMatrix()
Push the current matrix to it's stack, while preserving it's values.
void glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long arg10)
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target,...
void glProgramUniform2ui64NV(int arg0, int arg1, long arg2, long arg3)
Entry point to C language function: void {@native glProgramUniform2ui64NV}(GLuint program,...
void glEndConditionalRenderNVX()
Entry point to C language function: void {@native glEndConditionalRenderNVX}() Part of GL_NVX_cond...
void glColor4usv(java.nio.ShortBuffer arg0)
void glGetPerfMonitorGroupStringAMD(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3)
void glMultiTexGenivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glProgramUniformMatrix2x3dv(int arg0, int arg1, int arg2, boolean arg3, double[] arg4, int arg5)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program,...
void glUniform4fv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count,...
void glGetCoverageModulationTableNV(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufsize,...
void glMultiTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8)
void glIndexPointer(int arg0, int arg1, java.nio.Buffer arg2)
void glVertex3s(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glVertex3s}(GLshort x, GLshort y,...
void glDepthRangeArrayv(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first,...
void glWeightusvARB(int arg0, java.nio.ShortBuffer arg1)
void glSecondaryColor3hv(java.nio.ShortBuffer arg0)
void glNamedRenderbufferStorage(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glNamedRenderbufferStorage}(GLuint renderbuffer,...
void glProgramLocalParameterI4uivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord2bOES(int arg0, byte arg1, byte arg2)
Entry point to C language function: void {@native glMultiTexCoord2bOES}(GLenum texture,...
void glVertexAttrib3sARB(int arg0, short arg1, short arg2, short arg3)
Entry point to C language function: void {@native glVertexAttrib3sARB}(GLuint index,...
void glGetCompressedTextureImageEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3)
void glVertex2i(int arg0, int arg1)
Entry point to C language function: void {@native glVertex2i}(GLint x, GLint y) Part of GL_VERSION...
void glCreateStatesNV(int arg0, java.nio.IntBuffer arg1)
void glProgramUniform3i64ARB(int arg0, int arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glProgramUniform3i64ARB}(GLuint program,...
void glVertex2dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glVertex2dv}(const GLdouble * v) Part of GL_VERS...
void glUniformMatrix2dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location,...
void glTextureSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6)
void glUniformMatrix3x2dv(int arg0, int arg1, boolean arg2, java.nio.DoubleBuffer arg3)
void glCreateRenderbuffers(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateRenderbuffers}(GLsizei n,...
void glTexCoordP2uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...
void glVertex3dv(java.nio.DoubleBuffer arg0)
void glUniform3i64vNV(int arg0, int arg1, java.nio.LongBuffer arg2)
void glVertex4f(float arg0, float arg1, float arg2, float arg3)
Entry point to C language function: void {@native glVertex4f}(GLfloat x, GLfloat y,...
void glGetInteger64v(int arg0, long[] arg1, int arg2)
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) P...
boolean isGL2ES2()
Indicates whether this GL object conforms to a GL2ES2 compatible profile.
void glGetNextPerfQueryIdINTEL(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glGetNextPerfQueryIdINTEL}(GLuint queryId,...
void glMultTransposeMatrixd(java.nio.DoubleBuffer arg0)
void glProgramUniform3i64vNV(int arg0, int arg1, int arg2, long[] arg3, int arg4)
Entry point to C language function: void {@native glProgramUniform3i64vNV}(GLuint program,...
void glVertexArrayNormalOffsetEXT(int arg0, int arg1, int arg2, int arg3, long arg4)
Entry point to C language function: void {@native glVertexArrayNormalOffsetEXT}(GLuint vaobj,...
void glEndPerfQueryINTEL(int arg0)
Entry point to C language function: void {@native glEndPerfQueryINTEL}(GLuint queryHandle) Part of...
void glGetPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetPixelTransformParameterfvEXT}(GLenum target,...
com.jogamp.opengl.GL4bc getGL4bc()
Casts this object to the GL4bc interface.
void glPatchParameterfv(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname,...
void glInterleavedArrays(int arg0, int arg1, long arg2)
Entry point to C language function: void {@native glInterleavedArrays}(GLenum format,...
void glEvalCoord1f(float arg0)
Entry point to C language function: void {@native glEvalCoord1f}(GLfloat u) Part of GL_VERSION_1_0
void glGetTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target,...
void glInvalidateTexImage(int arg0, int arg1)
Entry point to C language function: void {@native glInvalidateTexImage}(GLuint texture,...
void glUniform3ivARB(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glUniform3ivARB}(GLint location,...
int getSwapInterval()
Return the current swap interval.
void glGetObjectParameterivAPPLE(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Entry point to C language function: void {@native glGetObjectParameterivAPPLE}(GLenum objectType,...
void glDeleteQueries(int arg0, java.nio.IntBuffer arg1)
void glGetConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glGetVertexAttribdvARB(int arg0, int arg1, double[] arg2, int arg3)
Entry point to C language function: void {@native glGetVertexAttribdvARB}(GLuint index,...
void glGetPixelTransformParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glPolygonOffsetClampEXT(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glPolygonOffsetClampEXT}(GLfloat factor,...
void glGetTransformFeedbacki64_v(int arg0, int arg1, int arg2, java.nio.LongBuffer arg3)
void glMultiTexGenfvEXT(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3)
void glGetProgramLocalParameterIivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetProgramLocalParameterIivNV}(GLenum target,...
void glMultiTexCoord1h(int arg0, short arg1)
Entry point to C language function: void {@native glMultiTexCoord1h}(GLenum target,...
void glProgramSubroutineParametersuivNV(int arg0, int arg1, java.nio.IntBuffer arg2)
void glDrawCommandsNV(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2, java.nio.IntBuffer arg3, int arg4)
void glMultiTexCoord4iv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord4iv}(GLenum target,...
void glUniformMatrix4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location,...
void glLinkProgramARB(long arg0)
Entry point to C language function: void {@native glLinkProgramARB}(GLhandleARB programObj) Part o...
void glGetRenderbufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
void glVertexAttribL4ui64NV(int arg0, long arg1, long arg2, long arg3, long arg4)
Entry point to C language function: void {@native glVertexAttribL4ui64NV}(GLuint index,...
void glGetUniformui64vARB(int arg0, int arg1, long[] arg2, int arg3)
Entry point to C language function: void {@native glGetUniformui64vARB}(GLuint program,...
void glProgramParameteriARB(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program,...
void glGetObjectParameterfvARB(long arg0, int arg1, java.nio.FloatBuffer arg2)
void glUniform4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2)
void glGetPerfMonitorCounterStringAMD(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.ByteBuffer arg4)
void glDrawArraysIndirect(int arg0, java.nio.Buffer arg1)
void glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, long arg5)
Entry point to C language function: void {@native glColorSubTable}(GLenum target,...
void glVertex4bOES(byte arg0, byte arg1, byte arg2, byte arg3)
Entry point to C language function: void {@native glVertex4bOES}(GLbyte x, GLbyte y,...
boolean isGLES()
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see isGLES1(),...
void glGetHistogramParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2)
void glVertexArrayAttribBinding(int arg0, int arg1, int arg2)
Entry point to C language function: void {@native glVertexArrayAttribBinding}(GLuint vaobj,...
void glGetNamedProgramLocalParameterdvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterdvEXT}(GLuint progr...
void glMultiTexGendvEXT(int arg0, int arg1, int arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glMultiTexGendvEXT}(GLenum texunit,...
void glGetCoverageModulationTableNV(int arg0, java.nio.FloatBuffer arg1)
void glVertexAttrib4NbvARB(int arg0, java.nio.ByteBuffer arg1)
void glNormal3d(double arg0, double arg1, double arg2)
Entry point to C language function: void {@native glNormal3d}(GLdouble nx, GLdouble ny,...
void glVertexAttribL2ui64NV(int arg0, long arg1, long arg2)
Entry point to C language function: void {@native glVertexAttribL2ui64NV}(GLuint index,...
void glShaderBinary(int arg0, int[] arg1, int arg2, int arg3, java.nio.Buffer arg4, int arg5)
void glProgramBinary(int arg0, int arg1, java.nio.Buffer arg2, int arg3)
void glUniform4dv(int arg0, int arg1, java.nio.DoubleBuffer arg2)
void glGetObjectPtrLabel(java.nio.Buffer arg0, int arg1, int[] arg2, int arg3, byte[] arg4, int arg5)
void glGetLocalConstantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2)
void glMultiTexCoord3dv(int arg0, double[] arg1, int arg2)
Entry point to C language function: void {@native glMultiTexCoord3dv}(GLenum target,...
void glWeightfvARB(int arg0, float[] arg1, int arg2)
Entry point to C language function: void {@native glWeightfvARB}(GLint size, const GLfloat * weights...
void glVertexAttrib2svARB(int arg0, java.nio.ShortBuffer arg1)
void glTexCoordP3uiv(int arg0, java.nio.IntBuffer arg1)
void glInvalidateSubFramebuffer(int arg0, int arg1, int[] arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target,...
void glMultiTexCoord3hv(int arg0, java.nio.ShortBuffer arg1)
boolean isGL4()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
void glGetPerfQueryIdByNameINTEL(byte[] arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetPerfQueryIdByNameINTEL}(GLchar * queryName,...
void glDeleteProgramPipelines(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n,...
void glInvalidateNamedFramebufferSubData(int arg0, int arg1, int[] arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
Entry point to C language function: void {@native glInvalidateNamedFramebufferSubData}(GLuint frameb...
void glVertexAttribP3ui(int arg0, int arg1, boolean arg2, int arg3)
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index,...
void glCopyMultiTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
Entry point to C language function: void {@native glCopyMultiTexSubImage3DEXT}(GLenum texunit,...
void glVDPAUGetSurfaceivNV(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4)
void glGetColorTableParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetColorTableParameterfv}(GLenum target,...
void glRectfv(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1)
void glColor3us(short arg0, short arg1, short arg2)
Entry point to C language function: void {@native glColor3us}(GLushort red, GLushort green,...
void glGetNamedStringivARB(int arg0, java.lang.String arg1, int arg2, java.nio.IntBuffer arg3)
void glGetTextureParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetTextureParameterfv}(GLuint texture,...
void glMatrixFrustumEXT(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
Entry point to C language function: void {@native glMatrixFrustumEXT}(GLenum mode,...
int glGetSubroutineUniformLocation(int arg0, int arg1, java.lang.String arg2)
void glGetOcclusionQueryivNV(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetOcclusionQueryivNV}(GLuint id,...
void glEdgeFlagv(byte[] arg0, int arg1)
Entry point to C language function: void {@native glEdgeFlagv}(const GLboolean * flag) Part of GL_...
void glFramebufferTextureARB(int arg0, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target,...
void glWeightubvARB(int arg0, java.nio.ByteBuffer arg1)
void glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float[] arg9, int arg10)
Entry point to C language function: void {@native glMap2f}(GLenum target, GLfloat u1,...
void glTextureStorage2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
Entry point to C language function: void {@native glTextureStorage2DMultisampleEXT}(GLuint texture,...
void glPauseTransformFeedback()
Entry point to C language function: void {@native glPauseTransformFeedback}() Part of GL_ARB_trans...
void glGetConvolutionParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Entry point to C language function: void {@native glGetConvolutionParameterfv}(GLenum target,...
void glVariantubvEXT(int arg0, byte[] arg1, int arg2)
Entry point to C language function: void {@native glVariantubvEXT}(GLuint id, const GLubyte * addr) ...
void glGetTransformFeedbackiv(int arg0, int arg1, int[] arg2, int arg3)
Entry point to C language function: void {@native glGetTransformFeedbackiv}(GLuint xfb,...
void glProgramUniform2iv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3)
void glWindowPos3fv(java.nio.FloatBuffer arg0)
void glTexCoord3f(float arg0, float arg1, float arg2)
Entry point to C language function: void {@native glTexCoord3f}(GLfloat s, GLfloat t,...
void glUniformMatrix3x4dv(int arg0, int arg1, boolean arg2, double[] arg3, int arg4)
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location,...
void glLoadTransposeMatrixd(java.nio.DoubleBuffer arg0)
void glNamedFramebufferTextureLayer(int arg0, int arg1, int arg2, int arg3, int arg4)
Entry point to C language function: void {@native glNamedFramebufferTextureLayer}(GLuint framebuffer...
void glWindowPos3iv(java.nio.IntBuffer arg0)
void glGetPointeri_vEXT(int arg0, int arg1, com.jogamp.common.nio.PointerBuffer arg2)
void glGetDoublev(int arg0, java.nio.DoubleBuffer arg1)
void glCopyTextureSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
Entry point to C language function: void {@native glCopyTextureSubImage1DEXT}(GLuint texture,...
void glEndPerfMonitorAMD(int arg0)
Entry point to C language function: void {@native glEndPerfMonitorAMD}(GLuint monitor) Part of GL_...
void glColor3dv(double[] arg0, int arg1)
Entry point to C language function: void {@native glColor3dv}(const GLdouble * v) Part of GL_VERSI...
void glCreateVertexArrays(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glCreateVertexArrays}(GLsizei n,...
void glColorP4uiv(int arg0, int[] arg1, int arg2)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
OpenGL buffer storage object reflecting it's.
Abstraction for an OpenGL rendering context.
static GLContext getCurrent()
Returns this thread current context.
A generic exception for OpenGL errors used throughout the binding as a substitute for RuntimeExceptio...
Specifies the the OpenGL profile.
void glGetMaterialfv(int face, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMaterialfv}(GLenum face, GLenum pname,...
void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
void glLightModelfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glLightModelfv}(GLenum pname, const GLfloat * para...
void glTexEnviv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexEnviv}(GLenum target, GLenum pname,...
void glFogfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glFogfv}(GLenum pname, const GLfloat * params) P...
static final int GL_STACK_OVERFLOW
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_ES_1_0, GL_VERSION_1_0, GL_KHR_debug Alias for: GL_STAC...
void glPointParameterf(int pname, float param)
Entry point to C language function: void {@native glPointParameterf}(GLenum pname,...
void glAlphaFunc(int func, float ref)
Entry point to C language function: void {@native glAlphaFunc}(GLenum func, GLclampf ref) Part of ...
void glLightModelf(int pname, float param)
Entry point to C language function: void {@native glLightModelf}(GLenum pname, GLfloat param) Part...
void glGetTexEnviv(int tenv, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexEnviv}(GLenum tenv, GLenum pname,...
void glPointSize(float size)
Entry point to C language function: void {@native glPointSize}(GLfloat size) Part of GL_VERSION_ES...
void glNormal3f(float nx, float ny, float nz)
Entry point to C language function: void {@native glNormal3f}(GLfloat nx, GLfloat ny,...
void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
void glPointParameterfv(int pname, FloatBuffer params)
Entry point to C language function: void {@native glPointParameterfv}(GLenum pname,...
void glGetTexEnvfv(int tenv, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexEnvfv}(GLenum tenv, GLenum pname,...
void glTexEnvf(int target, int pname, float param)
Entry point to C language function: void {@native glTexEnvf}(GLenum target, GLenum pname,...
void glColor4ub(byte red, byte green, byte blue, byte alpha)
Entry point to C language function: void {@native glColor4ub}(GLubyte red, GLubyte green,...
void glMultiTexCoord4f(int target, float s, float t, float r, float q)
Entry point to C language function: void {@native glMultiTexCoord4f}(GLenum target,...
void glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glLightf(int light, int pname, float param)
Entry point to C language function: void {@native glLightf}(GLenum light, GLenum pname,...
static final int GL_STACK_UNDERFLOW
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_ES_1_0, GL_VERSION_1_0, GL_KHR_debug Alias for: GL_STAC...
void glTexEnvfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexEnvfv}(GLenum target, GLenum pname,...
void glClientActiveTexture(int texture)
Entry point to C language function: void {@native glClientActiveTexture}(GLenum texture) Part of G...
void glLogicOp(int opcode)
Entry point to C language function: void {@native glLogicOp}(GLenum opcode) Part of GL_VERSION_ES_...
void glGetLightfv(int light, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetLightfv}(GLenum light, GLenum pname,...
void glTexEnvi(int target, int pname, int param)
Entry point to C language function: void {@native glTexEnvi}(GLenum target, GLenum pname,...
void glFogf(int pname, float param)
Entry point to C language function: void {@native glFogf}(GLenum pname, GLfloat param) Part of GL_...
void glUniform1iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count,...
void glGenQueries(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids) Part of G...
void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target,...
void glProgramUniform1ui(int program, int location, int v0)
Entry point to C language function: void {@native glProgramUniform1ui}(GLuint program,...
void glUniform2f(int location, float v0, float v1)
Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat v0,...
void glPushDebugGroup(int source, int id, int length, ByteBuffer message)
Entry point to C language function: void {@native glPushDebugGroup}(GLenum source,...
void glGetVertexAttribiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index,...
void glGetVertexAttribfv(int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index,...
void glProgramUniform3iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform3iv}(GLuint program,...
int glCreateShaderProgramv(int type, int count, String[] strings)
Entry point to C language function: GLuint {@native glCreateShaderProgramv}(GLenum type,...
void glProgramUniform3f(int program, int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glProgramUniform3f}(GLuint program,...
void glBindAttribLocation(int program, int index, String name)
Entry point to C language function: void {@native glBindAttribLocation}(GLuint program,...
void glGetShaderSource(int shader, int bufSize, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetShaderSource}(GLuint shader,...
void glUniform2fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count,...
void glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program,...
void glGetProgramiv(int program, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramiv}(GLuint program,...
void glEnableVertexAttribArray(int index)
Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index) Part of...
void glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveUniform}(GLuint program,...
void glStencilMaskSeparate(int face, int mask)
Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face,...
void glCompileShader(int shader)
Entry point to C language function: void {@native glCompileShader}(GLuint shader) Part of GL_ES_VE...
void glBindProgramPipeline(int pipeline)
Entry point to C language function: void {@native glBindProgramPipeline}(GLuint pipeline) Part of ...
void glProgramUniform1f(int program, int location, float v0)
Entry point to C language function: void {@native glProgramUniform1f}(GLuint program,...
void glGetUniformiv(int program, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformiv}(GLuint program,...
void glProgramUniform2uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform2uiv}(GLuint program,...
void glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf)
Entry point to C language function: void {@native glDebugMessageInsert}(GLenum source,...
void glGetMultisamplefv(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glGetMultisamplefv}(GLenum pname,...
void glProgramUniform2ui(int program, int location, int v0, int v1)
Entry point to C language function: void {@native glProgramUniform2ui}(GLuint program,...
void glGetQueryObjectui64v(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjectui64v}(GLuint id,...
void glDeleteShader(int shader)
Entry point to C language function: void {@native glDeleteShader}(GLuint shader) Part of GL_ES_VER...
void glObjectLabel(int identifier, int name, int length, ByteBuffer label)
Entry point to C language function: void {@native glObjectLabel}(GLenum identifier,...
void glUniform1f(int location, float v0)
Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat v0) Part of...
void glProgramUniform3i(int program, int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glProgramUniform3i}(GLuint program,...
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target,...
void glVertexAttrib1f(int index, float x)
Entry point to C language function: void {@native glVertexAttrib1f}(GLuint index,...
void glValidateProgram(int program)
Entry point to C language function: void {@native glValidateProgram}(GLuint program) Part of GL_ES...
void glProgramUniform2iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform2iv}(GLuint program,...
void glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexImage3DMultisample}(GLenum target,...
void glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program,...
void glProgramUniform4iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform4iv}(GLuint program,...
void glGetTexParameterIuiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameterIuiv}(GLenum target,...
void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glProgramUniform4f}(GLuint program,...
void glDetachShader(int program, int shader)
Entry point to C language function: void {@native glDetachShader}(GLuint program,...
boolean glIsProgramPipeline(int pipeline)
Entry point to C language function: GLboolean {@native glIsProgramPipeline}(GLuint pipeline) Part ...
void glUniform1fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count,...
void glVertexAttrib2fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint index,...
void glActiveShaderProgram(int pipeline, int program)
Entry point to C language function: void {@native glActiveShaderProgram}(GLuint pipeline,...
void glProgramUniformMatrix4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4fv}(GLuint program,...
void glUniform4i(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4i}(GLint location, GLint v0,...
void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage3D}(GLenum target,...
void glGetUniformfv(int program, int location, FloatBuffer params)
Entry point to C language function: void {@native glGetUniformfv}(GLuint program,...
void glTexParameterIuiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameterIuiv}(GLenum target,...
void glProgramParameteri(int program, int pname, int value)
Entry point to C language function: void {@native glProgramParameteri}(GLuint program,...
void glUniform3iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count,...
void glProgramUniform4uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform4uiv}(GLuint program,...
void glGetQueryiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname,...
int glGetDebugMessageLog(int count, int bufSize, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog)
Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count,...
void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glProgramUniform4i}(GLuint program,...
void glUniform2i(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2i}(GLint location, GLint v0,...
void glDrawBuffers(int n, IntBuffer bufs)
Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs) P...
boolean glIsShader(int shader)
Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader) Part of GL_ES_VE...
void glProgramUniform2fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform2fv}(GLuint program,...
void glUniform3i(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3i}(GLint location, GLint v0,...
void glApplyFramebufferAttachmentCMAAINTEL()
Entry point to C language function: void {@native glApplyFramebufferAttachmentCMAAINTEL}() Part of...
void glUniform1i(int location, int v0)
Entry point to C language function: void {@native glUniform1i}(GLint location, GLint v0) Part of G...
void glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Entry point to C language function: void {@native glCopyImageSubData}(GLuint srcName,...
void glProgramUniformMatrix4x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2fv}(GLuint program,...
void glShaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length)
Entry point to C language function: void {@native glShaderBinary}(GLint n, const GLuint * shaders,...
void glProgramUniform4fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform4fv}(GLuint program,...
void glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary)
Entry point to C language function: void {@native glGetProgramBinary}(GLuint program,...
void glSamplerParameterIiv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameterIiv}(GLuint sampler,...
int glGetAttribLocation(int program, String name)
Entry point to C language function: GLint {@native glGetAttribLocation}(GLuint program,...
void glGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterIuiv}(GLuint sampler,...
void glDeleteProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glDeleteProgramPipelines}(GLsizei n,...
void glUniform4f(int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat v0,...
void glVertexAttrib1fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint index,...
void glGetProgramPipelineiv(int pipeline, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramPipelineiv}(GLuint pipeline,...
void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset)
Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target,...
boolean glIsQuery(int id)
Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id) Part of GL_VERSION_1_...
int glCreateProgram()
Entry point to C language function: GLuint {@native glCreateProgram}() Part of GL_ES_VERSION_2_0,...
void glUniform2iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count,...
void glGetQueryObjectiv(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryObjectiv}(GLuint id, GLenum pname,...
void glPopDebugGroup()
Entry point to C language function: void {@native glPopDebugGroup}() Part of GL_KHR_debug,...
void glProgramUniformMatrix3x2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2fv}(GLuint program,...
void glProgramUniform2i(int program, int location, int v0, int v1)
Entry point to C language function: void {@native glProgramUniform2i}(GLuint program,...
void glBeginQuery(int target, int id)
Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id) Part of ...
void glVertexAttrib3fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint index,...
void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target,...
void glStencilFuncSeparate(int face, int func, int ref, int mask)
Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face,...
void glGetProgramPipelineInfoLog(int pipeline, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetProgramPipelineInfoLog}(GLuint pipeline,...
void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexImage2DMultisample}(GLenum target,...
void glUniform(GLUniformData data)
boolean glIsProgram(int program)
Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program) Part of GL_ES_...
void glUniform4iv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count,...
void glProgramBinary(int program, int binaryFormat, Buffer binary, int length)
Entry point to C language function: void {@native glProgramBinary}(GLuint program,...
void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glProgramUniform4ui}(GLuint program,...
void glProgramUniformMatrix4x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3fv}(GLuint program,...
void glGetObjectLabel(int identifier, int name, int bufSize, IntBuffer length, ByteBuffer label)
Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier,...
void glVertexAttrib4fv(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint index,...
void glUseProgramStages(int pipeline, int stages, int program)
Entry point to C language function: void {@native glUseProgramStages}(GLuint pipeline,...
void glUseProgram(int program)
Entry point to C language function: void {@native glUseProgram}(GLuint program) Part of GL_ES_VERS...
void glGetShaderiv(int shader, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname,...
void glVertexAttrib4f(int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glVertexAttrib4f}(GLuint index,...
int glGetUniformLocation(int program, String name)
Entry point to C language function: GLint {@native glGetUniformLocation}(GLuint program,...
void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass)
Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face,...
void glReleaseShaderCompiler()
Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well.
void glProgramUniformMatrix2x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4fv}(GLuint program,...
void glGetQueryObjectuiv(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id,...
void glDisableVertexAttribArray(int index)
Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index) Part o...
void glProgramUniformMatrix2x3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3fv}(GLuint program,...
void glGetTexParameterIiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameterIiv}(GLenum target,...
void glTexParameterIiv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameterIiv}(GLenum target,...
void glUniform3fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count,...
void glDrawArraysInstancedBaseInstance(int mode, int first, int count, int instancecount, int baseinstance)
Entry point to C language function: void {@native glDrawArraysInstancedBaseInstance}(GLenum mode,...
void glVertexAttrib2f(int index, float x, float y)
Entry point to C language function: void {@native glVertexAttrib2f}(GLuint index,...
void glValidateProgramPipeline(int pipeline)
Entry point to C language function: void {@native glValidateProgramPipeline}(GLuint pipeline) Part...
void glProgramUniformMatrix2fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2fv}(GLuint program,...
void glProgramUniformMatrix3fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3fv}(GLuint program,...
void glProgramUniform3fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform3fv}(GLuint program,...
void glShaderSource(int shader, int count, String[] string, IntBuffer length)
Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count,...
void glProgramUniformMatrix3x4fv(int program, int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4fv}(GLuint program,...
void glProgramUniform1fv(int program, int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glProgramUniform1fv}(GLuint program,...
void glUniform4fv(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count,...
void glProgramUniform3uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform3uiv}(GLuint program,...
void glAttachShader(int program, int shader)
Entry point to C language function: void {@native glAttachShader}(GLuint program,...
void glObjectPtrLabel(Buffer ptr, int length, ByteBuffer label)
Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr,...
void glBlendColor(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green,...
void glUniform3f(int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat v0,...
void glSamplerParameterIuiv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameterIuiv}(GLuint sampler,...
void glSampleMaski(int index, int mask)
Entry point to C language function: void {@native glSampleMaski}(GLuint index, GLbitfield mask) Pa...
void glUniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location,...
void glDeleteProgram(int program)
Entry point to C language function: void {@native glDeleteProgram}(GLuint program) Part of GL_ES_V...
void glProgramUniform1i(int program, int location, int v0)
Entry point to C language function: void {@native glProgramUniform1i}(GLuint program,...
void glGetSamplerParameterIiv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterIiv}(GLuint sampler,...
void glQueryCounter(int id, int target)
Entry point to C language function: void {@native glQueryCounter}(GLuint id, GLenum target) Part o...
void glDeleteQueries(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids) ...
void glProgramUniform1uiv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform1uiv}(GLuint program,...
void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision)
Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype,...
void glGenProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glGenProgramPipelines}(GLsizei n,...
void glProgramUniform2f(int program, int location, float v0, float v1)
Entry point to C language function: void {@native glProgramUniform2f}(GLuint program,...
void glUniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location,...
void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level,...
int glCreateShader(int type)
Entry point to C language function: GLuint {@native glCreateShader}(GLenum type) Part of GL_ES_VER...
void glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glProgramUniform3ui}(GLuint program,...
void glEndQuery(int target)
Entry point to C language function: void {@native glEndQuery}(GLenum target) Part of GL_VERSION_1_...
void glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders)
Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program,...
void glGetShaderInfoLog(int shader, int bufSize, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader,...
void glVertexAttrib3f(int index, float x, float y, float z)
Entry point to C language function: void {@native glVertexAttrib3f}(GLuint index,...
void glGetObjectPtrLabel(Buffer ptr, int bufSize, IntBuffer length, ByteBuffer label)
Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr,...
void glProgramUniform1iv(int program, int location, int count, IntBuffer value)
Entry point to C language function: void {@native glProgramUniform1iv}(GLuint program,...
void glLinkProgram(int program)
Entry point to C language function: void {@native glLinkProgram}(GLuint program) Part of GL_ES_VER...
void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled)
Entry point to C language function: void {@native glDebugMessageControl}(GLenum source,...
void glGetQueryObjecti64v(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjecti64v}(GLuint id,...
void glUniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location,...
void glBlendEquationi(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationi}(GLuint buf, GLenum mode) Part ...
void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer,...
void glTexBuffer(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBuffer}(GLenum target, GLenum internalformat,...
void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, ByteBuffer uniformBlockName)
Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program,...
void glReadBuffer(int mode)
Entry point to C language function: void {@native glReadBuffer}(GLenum mode) Part of GL_ES_VERSION...
void glGenVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays) P...
void glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparatei}(GLuint buf,...
void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer,...
void glVertexAttribI4uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index,...
void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexLevelParameteriv}(GLenum target,...
boolean isPBOUnpackBound()
boolean glIsVertexArray(int array)
Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array) Part of GL_A...
void glBeginConditionalRender(int id, int mode)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
void glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location,...
void glBeginTransformFeedback(int primitiveMode)
Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode) ...
void glGetVertexAttribIuiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index,...
void glPauseTransformFeedback()
Entry point to C language function: void {@native glPauseTransformFeedback}() Part of GL_ARB_trans...
void glTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage3DMultisample}(GLenum target,...
void glDisablei(int target, int index)
Entry point to C language function: void {@native glDisablei}(GLenum target, GLuint index) Part of...
void glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location,...
void glVertexAttribI4ui(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index,...
void glMinSampleShading(float value)
Entry point to C language function: void {@native glMinSampleShading}(GLfloat value) Part of GL_ES...
void glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target,...
void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program,...
void glInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target,...
void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget,...
void glGetVertexAttribIiv(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index,...
void glMemoryBarrier(int barriers)
Entry point to C language function: void {@native glMemoryBarrier}(GLbitfield barriers) Part of GL...
void glBindTransformFeedback(int target, int id)
Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target,...
void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexLevelParameterfv}(GLenum target,...
void glUniform1uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count,...
void glGetTransformFeedbackVarying(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program,...
void glGetUniformuiv(int program, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformuiv}(GLuint program,...
void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, IntBuffer uniformIndices)
Entry point to C language function: void {@native glGetUniformIndices}(GLuint program,...
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
void glResumeTransformFeedback()
Entry point to C language function: void {@native glResumeTransformFeedback}() Part of GL_ARB_tran...
void glBindVertexArray(int array)
Entry point to C language function: void {@native glBindVertexArray}(GLuint array) Part of GL_ARB_...
void glUniform2uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count,...
void glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location,...
void glEnablei(int target, int index)
Entry point to C language function: void {@native glEnablei}(GLenum target, GLuint index) Part of ...
void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location,...
void glGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetInternalformativ}(GLenum target,...
void glUniform3ui(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0,...
void glColorMaski(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaski}(GLuint index, GLboolean r,...
void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0,...
void glUniform1ui(int location, int v0)
Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0) Part of...
void glEndTransformFeedback()
Entry point to C language function: void {@native glEndTransformFeedback}() Part of GL_ES_VERSION_...
void glFramebufferParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glFramebufferParameteri}(GLenum target,...
void glGetFramebufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferParameteriv}(GLenum target,...
void glUniform4uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count,...
boolean glIsTransformFeedback(int id)
Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id) Part of G...
void glGenTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n,...
String glGetStringi(int name, int index)
Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name,...
void glTransformFeedbackVaryings(int program, int count, String[] varyings, int bufferMode)
Entry point to C language function: void {@native glTransformFeedbackVaryings}(GLuint program,...
void glGetBooleani_v(int target, int index, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleani_v}(GLenum target,...
void glDeleteTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n,...
void glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparatei}(GLuint buf,...
void glBindBufferRange(int target, int index, int buffer, long offset, long size)
Entry point to C language function: void {@native glBindBufferRange}(GLenum target,...
void glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location,...
void glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location,...
int glGetFragDataLocation(int program, String name)
Entry point to C language function: GLint {@native glGetFragDataLocation}(GLuint program,...
void glDrawArraysInstanced(int mode, int first, int count, int instancecount)
Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode,...
void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target,...
int glGetUniformBlockIndex(int program, String uniformBlockName)
Entry point to C language function: GLuint {@native glGetUniformBlockIndex}(GLuint program,...
void glClearBufferfv(int buffer, int drawbuffer, FloatBuffer value)
Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer,...
void glBlendFunci(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunci}(GLuint buf, GLenum src,...
void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)
Entry point to C language function: void {@native glBindImageTexture}(GLuint unit,...
void glDeleteVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n,...
void glVertexAttribI4i(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index,...
void glUniform2ui(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0,...
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program,...
void glUniform4ui(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0,...
void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program,...
void glGetIntegeri_v(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target,...
boolean glIsEnabledi(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnabledi}(GLenum target,...
void glBindBufferBase(int target, int index, int buffer)
Entry point to C language function: void {@native glBindBufferBase}(GLenum target,...
void glUniform3uiv(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count,...
void glClearBufferiv(int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer,...
void glVertexAttribI4iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index,...
void glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage2DMultisample}(GLenum target,...
void glVertexAttribDivisor(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
void glVertexAttrib3dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib3dv}(GLuint index,...
void glClearBufferSubData(int target, int internalformat, long offset, long size, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearBufferSubData}(GLenum target,...
void glBindFragDataLocation(int program, int color, String name)
Entry point to C language function: void {@native glBindFragDataLocation}(GLuint program,...
void glGetActiveAtomicCounterBufferiv(int program, int bufferIndex, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetActiveAtomicCounterBufferiv}(GLuint program,...
void glVertexAttrib2s(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2s}(GLuint index,...
void glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTexImage3DMultisampleCoverageNV}(GLenum target,...
void glVertexAttribL4dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL4dv}(GLuint index,...
void glVertexAttrib4s(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4s}(GLuint index,...
void glGetNamedBufferParameterui64vNV(int buffer, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameterui64vNV}(GLuint buffer,...
void glVertexAttribL1dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL1dv}(GLuint index,...
void glVertexAttrib4Niv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Niv}(GLuint index,...
void glNamedBufferPageCommitmentEXT(int buffer, long offset, long size, boolean commit)
Entry point to C language function: void {@native glNamedBufferPageCommitmentEXT}(GLuint buffer,...
void glProgramUniformui64NV(int program, int location, long value)
Entry point to C language function: void {@native glProgramUniformui64NV}(GLuint program,...
void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture1D}(GLenum target,...
void glMakeBufferNonResidentNV(int target)
Entry point to C language function: void {@native glMakeBufferNonResidentNV}(GLenum target) Part o...
void glVertexAttribL1d(int index, double x)
Entry point to C language function: void {@native glVertexAttribL1d}(GLuint index,...
void glEdgeFlagFormatNV(int stride)
Entry point to C language function: void {@native glEdgeFlagFormatNV}(GLsizei stride) Part of GL_N...
void glGetActiveUniformName(int program, int uniformIndex, int bufSize, IntBuffer length, ByteBuffer uniformName)
Entry point to C language function: void {@native glGetActiveUniformName}(GLuint program,...
void glVertexAttrib3d(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttrib3d}(GLuint index,...
void glClearBufferData(int target, int internalformat, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearBufferData}(GLenum target,...
void glVertexAttrib3s(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3s}(GLuint index,...
void glVertexAttrib4sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4sv}(GLuint index,...
void glColorFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glColorFormatNV}(GLint size, GLenum type,...
void glProgramUniformMatrix2x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dv}(GLuint program,...
void glProgramUniform4d(int program, int location, double v0, double v1, double v2, double v3)
Entry point to C language function: void {@native glProgramUniform4d}(GLuint program,...
void glTessellationFactorAMD(float factor)
Entry point to C language function: void {@native glTessellationFactorAMD}(GLfloat factor) Part of...
void glMultiDrawArraysIndirectAMD(int mode, Buffer indirect, int primcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectAMD}(GLenum mode,...
void glVertexAttrib4Nuiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nuiv}(GLuint index,...
void glEnableClientState(int cap)
Entry point to C language function: void {@native glEnableClientState}(GLenum cap) Part of GL_NV_v...
void glClampColor(int target, int clamp)
Entry point to C language function: void {@native glClampColor}(GLenum target, GLenum clamp) Part ...
void glVertexAttribFormatNV(int index, int size, int type, boolean normalized, int stride)
Entry point to C language function: void {@native glVertexAttribFormatNV}(GLuint index,...
void glInvalidateTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
Entry point to C language function: void {@native glInvalidateTexSubImage}(GLuint texture,...
void glSetMultisamplefvAMD(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glSetMultisamplefvAMD}(GLenum pname,...
void glGetnUniformdv(int program, int location, int bufSize, DoubleBuffer params)
Entry point to C language function: void {@native glGetnUniformdv}(GLuint program,...
void glProgramUniformMatrix4x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dv}(GLuint program,...
void glProgramUniformMatrix2x3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dv}(GLuint program,...
boolean glIsBufferResidentNV(int target)
Entry point to C language function: GLboolean {@native glIsBufferResidentNV}(GLenum target) Part o...
void glGetBufferSubData(int target, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetBufferSubData}(GLenum target,...
void glBufferPageCommitmentARB(int target, long offset, long size, boolean commit)
Entry point to C language function: void {@native glBufferPageCommitmentARB}(GLenum target,...
void glVertexAttrib1s(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1s}(GLuint index,...
void glMultiDrawElements(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount)
Entry point to C language function: void {@native glMultiDrawElements}(GLenum mode,...
void glVertexAttribI3iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3iv}(GLuint index,...
void glInvalidateTexImage(int texture, int level)
Entry point to C language function: void {@native glInvalidateTexImage}(GLuint texture,...
void glMakeBufferResidentNV(int target, int access)
Entry point to C language function: void {@native glMakeBufferResidentNV}(GLenum target,...
void glProgramUniformMatrix4x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dv}(GLuint program,...
void glGetIntegerui64i_vNV(int value, int index, LongBuffer result)
Entry point to C language function: void {@native glGetIntegerui64i_vNV}(GLenum value,...
void glIndexFormatNV(int type, int stride)
Entry point to C language function: void {@native glIndexFormatNV}(GLenum type, GLsizei stride) Pa...
void glProgramUniformui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniformui64vNV}(GLuint program,...
void glPixelStoref(int pname, float param)
Entry point to C language function: void {@native glPixelStoref}(GLenum pname, GLfloat param) Part...
void glProgramUniform4dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform4dv}(GLuint program,...
boolean glIsNamedBufferResidentNV(int buffer)
Entry point to C language function: GLboolean {@native glIsNamedBufferResidentNV}(GLuint buffer) P...
void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage1D}(GLenum target,...
void glVertexAttrib1dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib1dv}(GLuint index,...
void glVertexAttrib4Nsv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nsv}(GLuint index,...
void glTexCoordFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glTexCoordFormatNV}(GLint size,...
void glVertexAttrib4iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4iv}(GLuint index,...
void glPointParameteriv(int pname, IntBuffer params)
Entry point to C language function: void {@native glPointParameteriv}(GLenum pname,...
void glDrawBuffer(int mode)
Entry point to C language function: void {@native glDrawBuffer}(GLenum mode) Part of GL_VERSION_1_...
void glGetQueryIndexediv(int target, int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetQueryIndexediv}(GLenum target,...
void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertexAttrib4Nub}(GLuint index,...
void glStencilOpValueAMD(int face, int value)
Entry point to C language function: void {@native glStencilOpValueAMD}(GLenum face,...
void glVertexAttribI1iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1iv}(GLuint index,...
void glTessellationModeAMD(int mode)
Entry point to C language function: void {@native glTessellationModeAMD}(GLenum mode) Part of GL_A...
void glGetnTexImage(int target, int level, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetnTexImage}(GLenum target, GLint level,...
void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTexSubImage1D}(GLenum target,...
void glVertexAttrib4bv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4bv}(GLuint index,...
void glVertexAttrib2dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib2dv}(GLuint index,...
void glGetBufferParameterui64vNV(int target, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetBufferParameterui64vNV}(GLenum target,...
void glVertexAttribL4d(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttribL4d}(GLuint index,...
void glNamedBufferPageCommitmentARB(int buffer, long offset, long size, boolean commit)
Entry point to C language function: void {@native glNamedBufferPageCommitmentARB}(GLuint buffer,...
void glProvokingVertex(int mode)
Entry point to C language function: void {@native glProvokingVertex}(GLenum mode) Part of GL_ARB_p...
void glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage1D}(GLenum target, GLint level,...
void glVertexAttribI4bv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4bv}(GLuint index,...
void glVertexAttrib4dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib4dv}(GLuint index,...
void glProgramUniform3d(int program, int location, double v0, double v1, double v2)
Entry point to C language function: void {@native glProgramUniform3d}(GLuint program,...
void glProgramUniformMatrix3x4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dv}(GLuint program,...
void glVertexAttrib3sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3sv}(GLuint index,...
void glVertexAttribL2d(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttribL2d}(GLuint index,...
void glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage2DMultisampleCoverageNV}(GLuint text...
void glInvalidateBufferData(int buffer)
Entry point to C language function: void {@native glInvalidateBufferData}(GLuint buffer) Part of G...
void glMakeNamedBufferNonResidentNV(int buffer)
Entry point to C language function: void {@native glMakeNamedBufferNonResidentNV}(GLuint buffer) P...
void glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTexImage2DMultisampleCoverageNV}(GLenum target,...
void glBeginQueryIndexed(int target, int index, int id)
Entry point to C language function: void {@native glBeginQueryIndexed}(GLenum target,...
void glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribdv}(GLuint index,...
void glProgramUniform1d(int program, int location, double v0)
Entry point to C language function: void {@native glProgramUniform1d}(GLuint program,...
void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyTexImage1D}(GLenum target,...
void glSecondaryColorFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glSecondaryColorFormatNV}(GLint size,...
void glProgramUniform3dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform3dv}(GLuint program,...
void glEndQueryIndexed(int target, int index)
Entry point to C language function: void {@native glEndQueryIndexed}(GLenum target,...
void glProgramUniform2d(int program, int location, double v0, double v1)
Entry point to C language function: void {@native glProgramUniform2d}(GLuint program,...
void glVertexFormatNV(int size, int type, int stride)
Entry point to C language function: void {@native glVertexFormatNV}(GLint size, GLenum type,...
void glProgramUniform2dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform2dv}(GLuint program,...
void glVertexAttrib2sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2sv}(GLuint index,...
void glProgramUniformMatrix3x2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dv}(GLuint program,...
void glPolygonMode(int face, int mode)
Entry point to C language function: void {@native glPolygonMode}(GLenum face, GLenum mode) Part of...
void glVertexAttribI4ubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4ubv}(GLuint index,...
void glDebugMessageInsertAMD(int category, int severity, int id, int length, String buf)
Entry point to C language function: void {@native glDebugMessageInsertAMD}(GLenum category,...
void glDisableClientState(int cap)
Entry point to C language function: void {@native glDisableClientState}(GLenum cap) Part of GL_NV_...
void glVertexAttribI2uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2uiv}(GLuint index,...
void glNormalFormatNV(int type, int stride)
Entry point to C language function: void {@native glNormalFormatNV}(GLenum type, GLsizei stride) P...
void glVertexAttrib4Nubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nubv}(GLuint index,...
void glProgramUniformMatrix3dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3dv}(GLuint program,...
void glUniformui64NV(int location, long value)
Entry point to C language function: void {@native glUniformui64NV}(GLint location,...
void glVertexAttribIFormatNV(int index, int size, int type, int stride)
Entry point to C language function: void {@native glVertexAttribIFormatNV}(GLuint index,...
void glTexPageCommitmentARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexPageCommitmentARB}(GLenum target,...
void glMultiDrawArrays(int mode, IntBuffer first, IntBuffer count, int drawcount)
Entry point to C language function: void {@native glMultiDrawArrays}(GLenum mode,...
void glVertexAttrib1sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1sv}(GLuint index,...
void glVertexAttribI4usv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4usv}(GLuint index,...
void glVertexAttribI3uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3uiv}(GLuint index,...
void glDrawTransformFeedback(int mode, int id)
Entry point to C language function: void {@native glDrawTransformFeedback}(GLenum mode,...
void glDrawTransformFeedbackStream(int mode, int id, int stream)
Entry point to C language function: void {@native glDrawTransformFeedbackStream}(GLenum mode,...
void glGetTexImage(int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetTexImage}(GLenum target, GLint level,...
void glVertexAttrib4d(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttrib4d}(GLuint index,...
void glVertexAttrib4usv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4usv}(GLuint index,...
void glVertexAttrib1d(int index, double x)
Entry point to C language function: void {@native glVertexAttrib1d}(GLuint index,...
void glProgramUniform1dv(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform1dv}(GLuint program,...
void glDebugMessageEnableAMD(int category, int severity, int count, IntBuffer ids, boolean enabled)
Entry point to C language function: void {@native glDebugMessageEnableAMD}(GLenum category,...
void glVertexAttribI1i(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1i}(GLuint index,...
void glVertexAttribI4sv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4sv}(GLuint index,...
void glVertexAttrib4ubv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ubv}(GLuint index,...
void glGetVertexAttribLdv(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLdv}(GLuint index,...
void glGetnCompressedTexImage(int target, int lod, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetnCompressedTexImage}(GLenum target,...
void glVertexAttrib4Nusv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nusv}(GLuint index,...
void glGetIntegerui64vNV(int value, LongBuffer result)
Entry point to C language function: void {@native glGetIntegerui64vNV}(GLenum value,...
void glProgramUniformMatrix2dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2dv}(GLuint program,...
int glGetDebugMessageLogAMD(int count, int bufsize, IntBuffer categories, IntBuffer severities, IntBuffer ids, IntBuffer lengths, ByteBuffer message)
Entry point to C language function: GLuint {@native glGetDebugMessageLogAMD}(GLuint count,...
void glVertexAttribI1ui(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1ui}(GLuint index,...
void glVertexAttribL3dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL3dv}(GLuint index,...
void glGetUniformui64vNV(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformui64vNV}(GLuint program,...
void glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage3DMultisampleNV}(GLuint texture,...
void glVertexAttribL3d(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttribL3d}(GLuint index,...
void glUniformui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniformui64vNV}(GLint location,...
void glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage2DMultisampleNV}(GLuint texture,...
void glGetInternalformati64v(int target, int internalformat, int pname, int bufSize, LongBuffer params)
Entry point to C language function: void {@native glGetInternalformati64v}(GLenum target,...
void glPrimitiveRestartIndex(int index)
Entry point to C language function: void {@native glPrimitiveRestartIndex}(GLuint index) Part of G...
void glInvalidateBufferSubData(int buffer, long offset, long length)
Entry point to C language function: void {@native glInvalidateBufferSubData}(GLuint buffer,...
void glProgramUniformMatrix4dv(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4dv}(GLuint program,...
void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage1D}(GLenum target,...
void glVertexAttrib4Nbv(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4Nbv}(GLuint index,...
void glVertexAttrib2d(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttrib2d}(GLuint index,...
void glVertexAttribI2i(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2i}(GLuint index,...
void glBufferAddressRangeNV(int pname, int index, long address, long length)
Entry point to C language function: void {@native glBufferAddressRangeNV}(GLenum pname,...
void glGetCompressedTexImage(int target, int level, Buffer img)
Entry point to C language function: void {@native glGetCompressedTexImage}(GLenum target,...
void glMakeNamedBufferResidentNV(int buffer, int access)
Entry point to C language function: void {@native glMakeNamedBufferResidentNV}(GLuint buffer,...
void glVertexAttribI1uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1uiv}(GLuint index,...
void glVertexAttribI3i(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3i}(GLuint index,...
void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage1D}(GLenum target,...
void glVertexAttribI2iv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2iv}(GLuint index,...
void glVertexAttribI2ui(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2ui}(GLuint index,...
void glGetDoublev(int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetDoublev}(GLenum pname, GLdouble * params) P...
void glVertexAttrib4uiv(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4uiv}(GLuint index,...
void glPointParameteri(int pname, int param)
Entry point to C language function: void {@native glPointParameteri}(GLenum pname,...
void glVertexAttribL2dv(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttribL2dv}(GLuint index,...
void glMultiDrawElementsIndirectAMD(int mode, int type, Buffer indirect, int primcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectAMD}(GLenum mode,...
void glFogCoordFormatNV(int type, int stride)
Entry point to C language function: void {@native glFogCoordFormatNV}(GLenum type,...
long glImportSyncEXT(int external_sync_type, long external_sync, int flags)
Entry point to C language function: GLsync {@native glImportSyncEXT}(GLenum external_sync_type,...
void glVertexAttribI3ui(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3ui}(GLuint index,...
void glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
Entry point to C language function: void {@native glTextureImage3DMultisampleCoverageNV}(GLuint text...
void glRects(short x1, short y1, short x2, short y2)
Entry point to C language function: void {@native glRects}(GLshort x1, GLshort y1,...
void glSecondaryColor3ub(byte red, byte green, byte blue)
Entry point to C language function: void {@native glSecondaryColor3ub}(GLubyte red,...
void glColorMaterial(int face, int mode)
Entry point to C language function: void {@native glColorMaterial}(GLenum face, GLenum mode) Part ...
void glEndConditionalRenderNVX()
Entry point to C language function: void {@native glEndConditionalRenderNVX}() Part of GL_NVX_cond...
void glRasterPos2i(int x, int y)
Entry point to C language function: void {@native glRasterPos2i}(GLint x, GLint y) Part of GL_VERS...
void glVertexAttribI2iEXT(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2iEXT}(GLuint index,...
GLBufferStorage mapNamedBufferRangeEXT(final int bufferName, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRangeEXT(....
void glGenOcclusionQueriesNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenOcclusionQueriesNV}(GLsizei n,...
void glVertexAttribL3ui64NV(int index, long x, long y, long z)
Entry point to C language function: void {@native glVertexAttribL3ui64NV}(GLuint index,...
void glColor3bv(ByteBuffer v)
Entry point to C language function: void {@native glColor3bv}(const GLbyte * v) Part of GL_VERSION...
void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetTextureImageEXT}(GLuint texture,...
void glTextureRangeAPPLE(int target, int length, Buffer pointer)
Entry point to C language function: void {@native glTextureRangeAPPLE}(GLenum target,...
void glVertexWeightfEXT(float weight)
Entry point to C language function: void {@native glVertexWeightfEXT}(GLfloat weight) Part of GL_E...
void glLighti(int light, int pname, int param)
Entry point to C language function: void {@native glLighti}(GLenum light, GLenum pname,...
void glLoadName(int name)
Entry point to C language function: void {@native glLoadName}(GLuint name) Part of GL_VERSION_1_0
void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, IntBuffer counterList)
Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor,...
void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib2fAPPLE}(GLuint index,...
int glGenLists(int range)
Entry point to C language function: GLuint {@native glGenLists}(GLsizei range) Part of GL_VERSION_...
void glCoverageModulationNV(int components)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
int glObjectPurgeableAPPLE(int objectType, int name, int option)
Entry point to C language function: GLenum {@native glObjectPurgeableAPPLE}(GLenum objectType,...
void glVertexArrayVertexAttribFormatEXT(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribFormatEXT}(GLuint vaobj,...
void glColor3fv(FloatBuffer v)
Entry point to C language function: void {@native glColor3fv}(const GLfloat * v) Part of GL_VERSIO...
void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTextureSubImage1DEXT}(GLuint texture,...
void glTexCoord2f(float s, float t)
Entry point to C language function: void {@native glTexCoord2f}(GLfloat s, GLfloat t) Part of GL_V...
void glColor3i(int red, int green, int blue)
Entry point to C language function: void {@native glColor3i}(GLint red, GLint green,...
void glCallList(int list)
Entry point to C language function: void {@native glCallList}(GLuint list) Part of GL_VERSION_1_0
void glGetnMinmax(int target, boolean reset, int format, int type, int bufSize, Buffer values)
Entry point to C language function: void {@native glGetnMinmax}(GLenum target, GLboolean reset,...
void glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexGenivEXT}(GLenum texunit,...
void glTexCoord4dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord4dv}(const GLdouble * v) Part of GL_VE...
void glGetQueryObjectui64vEXT(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id,...
void glEnableClientStateiEXT(int array, int index)
Entry point to C language function: void {@native glEnableClientStateiEXT}(GLenum array,...
void glMatrixIndexPointerARB(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glMatrixIndexPointerARB}(GLint size,...
void glVertex4iv(IntBuffer v)
Entry point to C language function: void {@native glVertex4iv}(const GLint * v) Part of GL_VERSION...
void glVertexAttribL2i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL2i64vNV}(GLuint index,...
void glSecondaryColor3ubv(ByteBuffer v)
Entry point to C language function: void {@native glSecondaryColor3ubv}(const GLubyte * v) Part of...
void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMinmaxParameterfv}(GLenum target,...
void glGetVideoCaptureivNV(int video_capture_slot, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureivNV}(GLuint video_capture_slot,...
void glVertexAttrib2svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2svARB}(GLuint index,...
void glGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param)
Entry point to C language function: void {@native glGetVertexArrayPointeri_vEXT}(GLuint vaobj,...
void glProgramUniform1dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform1dvEXT}(GLuint program,...
void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
Entry point to C language function: void {@native glMatrixFrustumEXT}(GLenum mode,...
void glTextureStorageSparseAMD(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags)
Entry point to C language function: void {@native glTextureStorageSparseAMD}(GLuint texture,...
void glProgramUniform4i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4i64vNV}(GLuint program,...
void glDrawCommandsStatesAddressNV(LongBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glDrawCommandsStatesAddressNV}(const GLuint64 * in...
void glDeleteNamesAMD(int identifier, int num, IntBuffer names)
Entry point to C language function: void {@native glDeleteNamesAMD}(GLenum identifier,...
void glProgramUniform1ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1ui64vNV}(GLuint program,...
void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskIndexed}(GLuint index,...
void glWindowPos3d(double x, double y, double z)
Entry point to C language function: void {@native glWindowPos3d}(GLdouble x, GLdouble y,...
void glRasterPos4i(int x, int y, int z, int w)
Entry point to C language function: void {@native glRasterPos4i}(GLint x, GLint y,...
void glProgramUniform2dEXT(int program, int location, double x, double y)
Entry point to C language function: void {@native glProgramUniform2dEXT}(GLuint program,...
void glCommandListSegmentsNV(int list, int segments)
Entry point to C language function: void {@native glCommandListSegmentsNV}(GLuint list,...
void glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer)
Entry point to C language function: void {@native glMultiTexBufferEXT}(GLenum texunit,...
void glMateriali(int face, int pname, int param)
Entry point to C language function: void {@native glMateriali}(GLenum face, GLenum pname,...
void glGetVertexAttribLui64vNV(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLui64vNV}(GLuint index,...
void glVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayMultiTexCoordOffsetEXT}(GLuint vaobj,...
void glVertex3d(double x, double y, double z)
Entry point to C language function: void {@native glVertex3d}(GLdouble x, GLdouble y,...
void glMatrixMultdEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixMultdEXT}(GLenum mode, const GLdouble * m)...
int glGenVertexShadersEXT(int range)
Entry point to C language function: GLuint {@native glGenVertexShadersEXT}(GLuint range) Part of G...
void glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterivEXT}(GLuint texture,...
void glDisableVertexAttribArrayARB(int index)
Entry point to C language function: void {@native glDisableVertexAttribArrayARB}(GLuint index) Par...
void glVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArraySecondaryColorOffsetEXT}(GLuint vaobj...
void glNormal3sv(ShortBuffer v)
Entry point to C language function: void {@native glNormal3sv}(const GLshort * v) Part of GL_VERSI...
void glVertexAttrib4NbvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NbvARB}(GLuint index,...
void glValidateProgramARB(long programObj)
Entry point to C language function: void {@native glValidateProgramARB}(GLhandleARB programObj) Pa...
void glGetnPixelMapusv(int map, int bufSize, ShortBuffer values)
Entry point to C language function: void {@native glGetnPixelMapusv}(GLenum map, GLsizei bufSize,...
void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: void {@native glUniform4iARB}(GLint location,...
void glGetIntegerIndexedv(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegerIndexedv}(GLenum target,...
void glVertex2fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex2fv}(const GLfloat * v) Part of GL_VERSI...
void glMultiTexCoord3fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3fv}(GLenum target,...
void glColor4bv(ByteBuffer v)
Entry point to C language function: void {@native glColor4bv}(const GLbyte * v) Part of GL_VERSION...
void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib1fAPPLE}(GLuint index,...
void glVertexAttribI4ubvEXT(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4ubvEXT}(GLuint index,...
void glMultiTexCoord4d(int target, double s, double t, double r, double q)
Entry point to C language function: void {@native glMultiTexCoord4d}(GLenum target,...
void glPixelTransformParameteriEXT(int target, int pname, int param)
Entry point to C language function: void {@native glPixelTransformParameteriEXT}(GLenum target,...
void glMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexParameterfvEXT}(GLenum texunit,...
GLBufferStorage mapNamedBufferEXT(int bufferName, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferEXT(....
void glEvalPoint1(int i)
Entry point to C language function: void {@native glEvalPoint1}(GLint i) Part of GL_VERSION_1_0
void glTexCoord2sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord2sv}(const GLshort * v) Part of GL_VER...
void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyConvolutionFilter2D}(GLenum target,...
void glVertex2d(double x, double y)
Entry point to C language function: void {@native glVertex2d}(GLdouble x, GLdouble y) Part of GL_V...
void glTexCoord1bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord1bvOES}(const GLbyte * coords) Part of...
void glNamedBufferStorageEXT(int buffer, long size, Buffer data, int flags)
Entry point to C language function: void {@native glNamedBufferStorageEXT}(GLuint buffer,...
void glVertexAttribI3uivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3uivEXT}(GLuint index,...
void glGetVertexArrayIntegervEXT(int vaobj, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIntegervEXT}(GLuint vaobj,...
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
void glTexCoord3bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord3bvOES}(const GLbyte * coords) Part of...
void glVertex2iv(IntBuffer v)
Entry point to C language function: void {@native glVertex2iv}(const GLint * v) Part of GL_VERSION...
void glVertex2dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex2dv}(const GLdouble * v) Part of GL_VERS...
void glSecondaryColor3dv(DoubleBuffer v)
Entry point to C language function: void {@native glSecondaryColor3dv}(const GLdouble * v) Part of...
void glMultiTexCoord2sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2sv}(GLenum target,...
void glMatrixLoadTransposedEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixLoadTransposedEXT}(GLenum mode,...
void glGetNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetNamedBufferSubDataEXT}(GLuint buffer,...
void glVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayNormalOffsetEXT}(GLuint vaobj,...
void glTexCoord3i(int s, int t, int r)
Entry point to C language function: void {@native glTexCoord3i}(GLint s, GLint t,...
void glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
Entry point to C language function: void {@native glPrioritizeTextures}(GLsizei n,...
void glUnmapTexture2DINTEL(int texture, int level)
Entry point to C language function: void {@native glUnmapTexture2DINTEL}(GLuint texture,...
void glSetLocalConstantEXT(int id, int type, Buffer addr)
Entry point to C language function: void {@native glSetLocalConstantEXT}(GLuint id,...
void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyMultiTexSubImage3DEXT}(GLenum texunit,...
void glTexGend(int coord, int pname, double param)
Entry point to C language function: void {@native glTexGend}(GLenum coord, GLenum pname,...
void glBeginConditionalRenderNVX(int id)
Entry point to C language function: void {@native glBeginConditionalRenderNVX}(GLuint id) Part of ...
void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
Entry point to C language function: void {@native glMatrixOrthoEXT}(GLenum mode, GLdouble left,...
void glTexCoord3f(float s, float t, float r)
Entry point to C language function: void {@native glTexCoord3f}(GLfloat s, GLfloat t,...
void glMultiDrawArraysIndirectBindlessCountNV(int mode, Buffer indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawArraysIndirectBindlessCountNV}(GLenum m...
void glListBase(int base)
Entry point to C language function: void {@native glListBase}(GLuint base) Part of GL_VERSION_1_0
void glVertexAttribI2uiEXT(int index, int x, int y)
Entry point to C language function: void {@native glVertexAttribI2uiEXT}(GLuint index,...
void glVertex3hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib1dAPPLE}(GLuint index,...
void glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTextureEXT}(GLuint framebuffer,...
void glTexGenf(int coord, int pname, float param)
Entry point to C language function: void {@native glTexGenf}(GLenum coord, GLenum pname,...
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer image)
Entry point to C language function: void {@native glConvolutionFilter1D}(GLenum target,...
void glVertexAttrib4NusvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NusvARB}(GLuint index,...
void glVertexArrayVertexAttribDivisorEXT(int vaobj, int index, int divisor)
Entry point to C language function: void {@native glVertexArrayVertexAttribDivisorEXT}(GLuint vaobj,...
void glGetMapdv(int target, int query, DoubleBuffer v)
Entry point to C language function: void {@native glGetMapdv}(GLenum target, GLenum query,...
void glGetFloatIndexedvEXT(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloatIndexedvEXT}(GLenum target,...
void glVertex2bOES(byte x, byte y)
Entry point to C language function: void {@native glVertex2bOES}(GLbyte x, GLbyte y) Part of GL_OE...
void glPNTrianglesiATI(int pname, int param)
Entry point to C language function: void {@native glPNTrianglesiATI}(GLenum pname,...
void glDrawCommandsAddressNV(int primitiveMode, LongBuffer indirects, IntBuffer sizes, int count)
Entry point to C language function: void {@native glDrawCommandsAddressNV}(GLenum primitiveMode,...
void glMultiTexCoord4h(int target, short s, short t, short r, short q)
Entry point to C language function: void {@native glMultiTexCoord4h}(GLenum target,...
void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage3DEXT}(GLuint texture,...
void glDisableVertexArrayAttribEXT(int vaobj, int index)
Entry point to C language function: void {@native glDisableVertexArrayAttribEXT}(GLuint vaobj,...
void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glConvolutionParameterfv}(GLenum target,...
void glTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIuivEXT}(GLuint texture,...
void glBindTransformFeedbackNV(int target, int id)
Entry point to C language function: void {@native glBindTransformFeedbackNV}(GLenum target,...
void glMatrixMultfEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixMultfEXT}(GLenum mode, const GLfloat * m) ...
void glVDPAUFiniNV()
Entry point to C language function: void {@native glVDPAUFiniNV}() Part of GL_NV_vdpau_interop
void glVariantsvEXT(int id, ShortBuffer addr)
Entry point to C language function: void {@native glVariantsvEXT}(GLuint id, const GLshort * addr) ...
void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIuivEXT}(GLuint index,...
void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMapParameterfvNV}(GLenum target,...
void glGetProgramStringARB(int target, int pname, Buffer string)
Entry point to C language function: void {@native glGetProgramStringARB}(GLenum target,...
void glMultiTexCoord1s(int target, short s)
Entry point to C language function: void {@native glMultiTexCoord1s}(GLenum target,...
void glMultiTexCoord2bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord2bvOES}(GLenum texture,...
void glGenNamesAMD(int identifier, int num, IntBuffer names)
Entry point to C language function: void {@native glGenNamesAMD}(GLenum identifier,...
void glMatrixLoadTransposefEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixLoadTransposefEXT}(GLenum mode,...
void glMultiTexCoord1bOES(int texture, byte s)
Entry point to C language function: void {@native glMultiTexCoord1bOES}(GLenum texture,...
void glUniform2i64NV(int location, long x, long y)
Entry point to C language function: void {@native glUniform2i64NV}(GLint location,...
ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
Entry point to C language function: void * {@native glMapNamedBufferRangeEXT}(GLuint buffer,...
void glVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribIOffsetEXT}(GLuint vaobj,...
void glIndexubv(ByteBuffer c)
Entry point to C language function: void {@native glIndexubv}(const GLubyte * c) Part of GL_VERSIO...
void glTexCoord3fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord3fv}(const GLfloat * v) Part of GL_VER...
void glFragmentCoverageColorNV(int color)
Entry point to C language function: void {@native glFragmentCoverageColorNV}(GLuint color) Part of...
void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyMultiTexSubImage1DEXT}(GLenum texunit,...
void glVertexAttrib3dARB(int index, double x, double y, double z)
Entry point to C language function: void {@native glVertexAttrib3dARB}(GLuint index,...
void glGetPerfQueryDataINTEL(int queryHandle, int flags, int dataSize, Buffer data, IntBuffer bytesWritten)
Entry point to C language function: void {@native glGetPerfQueryDataINTEL}(GLuint queryHandle,...
void glMultiTexCoord2bOES(int texture, byte s, byte t)
Entry point to C language function: void {@native glMultiTexCoord2bOES}(GLenum texture,...
void glDisableClientStateiEXT(int array, int index)
Entry point to C language function: void {@native glDisableClientStateiEXT}(GLenum array,...
void glWindowPos2sv(ShortBuffer v)
Entry point to C language function: void {@native glWindowPos2sv}(const GLshort * v) Part of GL_VE...
void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
Entry point to C language function: void {@native glColorSubTable}(GLenum target,...
void glVertexAttrib1dARB(int index, double x)
Entry point to C language function: void {@native glVertexAttrib1dARB}(GLuint index,...
void glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
void glSecondaryColor3usv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3usv}(const GLushort * v) Part o...
void glMultiTexCoord4i(int target, int s, int t, int r, int q)
Entry point to C language function: void {@native glMultiTexCoord4i}(GLenum target,...
void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterIivNV}(GLenum target,...
void glTexCoord1sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord1sv}(const GLshort * v) Part of GL_VER...
void glVDPAUSurfaceAccessNV(long surface, int access)
Entry point to C language function: void {@native glVDPAUSurfaceAccessNV}(GLvdpauSurfaceNV surface,...
void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyTextureImage1DEXT}(GLuint texture,...
void glTexGeni(int coord, int pname, int param)
Entry point to C language function: void {@native glTexGeni}(GLenum coord, GLenum pname,...
void glFogCoordhv(ShortBuffer fog)
Entry point to C language function: void {@native glFogCoordhv}(const GLhalfNV * fog) Part of GL_N...
void glFinishTextureSUNX()
Entry point to C language function: void {@native glFinishTextureSUNX}() Part of GL_SUNX_constant_...
void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage1DEXT}(GLenum texunit,...
void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instancecount)
Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode,...
long glGetUniformOffsetEXT(int program, int location)
Entry point to C language function: GLintptr {@native glGetUniformOffsetEXT}(GLuint program,...
void glVertexAttrib3dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib3dvARB}(GLuint index,...
void glProgramVertexLimitNV(int target, int limit)
Entry point to C language function: void {@native glProgramVertexLimitNV}(GLenum target,...
void glIndexMask(int mask)
Entry point to C language function: void {@native glIndexMask}(GLuint mask) Part of GL_VERSION_1_0
void glProgramStringARB(int target, int format, int len, String string)
Entry point to C language function: void {@native glProgramStringARB}(GLenum target,...
void glPopAttrib()
Entry point to C language function: void {@native glPopAttrib}() Part of GL_VERSION_1_0
void glRasterPos3f(float x, float y, float z)
Entry point to C language function: void {@native glRasterPos3f}(GLfloat x, GLfloat y,...
void glMultiTexGeniEXT(int texunit, int coord, int pname, int param)
Entry point to C language function: void {@native glMultiTexGeniEXT}(GLenum texunit,...
void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyTextureImage2DEXT}(GLuint texture,...
void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4ivEXT}(GLuint progr...
void glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)
Entry point to C language function: void {@native glNamedFramebufferTexture3DEXT}(GLuint framebuffer...
void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterfvARB}(GLenum target,...
int glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent)
Entry point to C language function: GLbitfield {@native glQueryMatrixxOES}(GLfixed * mantissa,...
void glPopName()
Entry point to C language function: void {@native glPopName}() Part of GL_VERSION_1_0
void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterfvEXT}(GLuint progr...
void glWeightusvARB(int size, ShortBuffer weights)
Entry point to C language function: void {@native glWeightusvARB}(GLint size, const GLushort * weigh...
void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexGenfvEXT}(GLenum texunit,...
void glVertexAttribI4svEXT(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4svEXT}(GLuint index,...
void glColor3us(short red, short green, short blue)
Entry point to C language function: void {@native glColor3us}(GLushort red, GLushort green,...
void glVertexAttribI4ivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4ivEXT}(GLuint index,...
void glRasterPos4iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos4iv}(const GLint * v) Part of GL_VERS...
void glDeleteLists(int list, int range)
Entry point to C language function: void {@native glDeleteLists}(GLuint list, GLsizei range) Part ...
void glNamedProgramStringEXT(int program, int target, int format, int len, Buffer string)
Entry point to C language function: void {@native glNamedProgramStringEXT}(GLuint program,...
int glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatusEXT}(GLuint framebu...
void glDisableClientStateIndexedEXT(int array, int index)
Entry point to C language function: void {@native glDisableClientStateIndexedEXT}(GLenum array,...
void glVertexAttribI2ivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2ivEXT}(GLuint index,...
void glVertex2sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex2sv}(const GLshort * v) Part of GL_VERSI...
void glVertexAttrib1hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1hv}(GLuint index,...
void glVertexAttribL1i64NV(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1i64NV}(GLuint index,...
void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column)
Entry point to C language function: void {@native glSeparableFilter2D}(GLenum target,...
short glGetStageIndexNV(int shadertype)
Entry point to C language function: GLushort {@native glGetStageIndexNV}(GLenum shadertype) Part o...
void glProgramUniform4ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4ui64vNV}(GLuint program,...
void glIndexi(int c)
Entry point to C language function: void {@native glIndexi}(GLint c) Part of GL_VERSION_1_0
void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetOcclusionQueryuivNV}(GLuint id,...
void glMultiTexCoord4bOES(int texture, byte s, byte t, byte r, byte q)
Entry point to C language function: void {@native glMultiTexCoord4bOES}(GLenum texture,...
void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Entry point to C language function: void {@native glMapVertexAttrib2dAPPLE}(GLuint index,...
void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
Entry point to C language function: void {@native glGetCompressedTextureImageEXT}(GLuint texture,...
void glDisableVertexAttribAPPLE(int index, int pname)
Entry point to C language function: void {@native glDisableVertexAttribAPPLE}(GLuint index,...
void glMatrixRotatedEXT(int mode, double angle, double x, double y, double z)
Entry point to C language function: void {@native glMatrixRotatedEXT}(GLenum mode,...
void glTexturePageCommitmentEXT(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexturePageCommitmentEXT}(GLuint texture,...
void glVertex4hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex4hv}(const GLhalfNV * v) Part of GL_NV_h...
void glVideoCaptureStreamParameterivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterivNV}(GLuint video_ca...
void glVertexAttrib4NuivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NuivARB}(GLuint index,...
void glTexCoord4bOES(byte s, byte t, byte r, byte q)
Entry point to C language function: void {@native glTexCoord4bOES}(GLbyte s, GLbyte t,...
void glVertex3iv(IntBuffer v)
Entry point to C language function: void {@native glVertex3iv}(const GLint * v) Part of GL_VERSION...
void glGetPerfQueryInfoINTEL(int queryId, int queryNameLength, ByteBuffer queryName, IntBuffer dataSize, IntBuffer noCounters, IntBuffer noInstances, IntBuffer capsMask)
Entry point to C language function: void {@native glGetPerfQueryInfoINTEL}(GLuint queryId,...
void glProgramUniformMatrix4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4dvEXT}(GLuint program,...
void glWindowPos2i(int x, int y)
Entry point to C language function: void {@native glWindowPos2i}(GLint x, GLint y) Part of GL_VERS...
void glColor4i(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glColor4i}(GLint red, GLint green,...
void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamivNV}(GLuint video_capture_...
void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage2DEXT}(GLuint texture,...
void glColor4ubv(ByteBuffer v)
Entry point to C language function: void {@native glColor4ubv}(const GLubyte * v) Part of GL_VERSI...
void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dEXT}(GLuint program,...
void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4iEXT}(GLuint index,...
void glApplyTextureEXT(int mode)
Entry point to C language function: void {@native glApplyTextureEXT}(GLenum mode) Part of GL_EXT_l...
void glPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glPixelTransformParameterivEXT}(GLenum target,...
void glVertexAttribL2ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL2ui64vNV}(GLuint index,...
void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribivARB}(GLuint index,...
void glFramebufferDrawBuffersEXT(int framebuffer, int n, IntBuffer bufs)
Entry point to C language function: void {@native glFramebufferDrawBuffersEXT}(GLuint framebuffer,...
void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups)
Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups,...
void glRasterPos3fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos3fv}(const GLfloat * v) Part of GL_VE...
void glVertex3fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex3fv}(const GLfloat * v) Part of GL_VERSI...
int glRenderMode(int mode)
Entry point to C language function: GLint {@native glRenderMode}(GLenum mode) Part of GL_VERSION_1...
void glVertex3h(short x, short y, short z)
Entry point to C language function: void {@native glVertex3h}(GLhalfNV x, GLhalfNV y,...
void glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIntegeri_vEXT}(GLuint vaobj,...
long glCreateShaderObjectARB(int shaderType)
Entry point to C language function: GLhandleARB {@native glCreateShaderObjectARB}(GLenum shaderType)...
void glVertexAttribs1hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs1hv}(GLuint index,...
void glDeleteObjectARB(long obj)
Entry point to C language function: void {@native glDeleteObjectARB}(GLhandleARB obj) Part of GL_A...
void glDisableVariantClientStateEXT(int id)
Entry point to C language function: void {@native glDisableVariantClientStateEXT}(GLuint id) Part ...
void glProgramUniform3i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3i64vNV}(GLuint program,...
void glSetInvariantEXT(int id, int type, Buffer addr)
Entry point to C language function: void {@native glSetInvariantEXT}(GLuint id, GLenum type,...
void glMultiTexCoord4fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4fv}(GLenum target,...
void glEnableVertexAttribArrayARB(int index)
Entry point to C language function: void {@native glEnableVertexAttribArrayARB}(GLuint index) Part...
void glGetProgramivARB(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramivARB}(GLenum target,...
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
void glVertexAttrib2fARB(int index, float x, float y)
Entry point to C language function: void {@native glVertexAttrib2fARB}(GLuint index,...
void glConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glConvolutionParameteriv}(GLenum target,...
void glVertex4bOES(byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertex4bOES}(GLbyte x, GLbyte y,...
void glVertexAttribParameteriAMD(int index, int pname, int param)
Entry point to C language function: void {@native glVertexAttribParameteriAMD}(GLuint index,...
void glTexCoord3dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord3dv}(const GLdouble * v) Part of GL_VE...
void glProgramUniform2dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform2dvEXT}(GLuint program,...
void glMultiTexCoord1f(int target, float s)
Entry point to C language function: void {@native glMultiTexCoord1f}(GLenum target,...
void glWindowPos3sv(ShortBuffer v)
Entry point to C language function: void {@native glWindowPos3sv}(const GLshort * v) Part of GL_VE...
void glGetPolygonStipple(ByteBuffer mask)
Entry point to C language function: void {@native glGetPolygonStipple}(GLubyte * mask) Part of GL_...
void glVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribOffsetEXT}(GLuint vaobj,...
void glMatrixLoaddEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixLoaddEXT}(GLenum mode, const GLdouble * m)...
void glMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexGenivEXT}(GLenum texunit,...
void glProgramUniformMatrix2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2dvEXT}(GLuint program,...
void glGetObjectParameterivARB(long obj, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetObjectParameterivARB}(GLhandleARB obj,...
void glGetLocalConstantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetLocalConstantIntegervEXT}(GLuint id,...
void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
void glVertexAttrib2hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib2hv}(GLuint index,...
void glPNTrianglesfATI(int pname, float param)
Entry point to C language function: void {@native glPNTrianglesfATI}(GLenum pname,...
void glTexCoord2s(short s, short t)
Entry point to C language function: void {@native glTexCoord2s}(GLshort s, GLshort t) Part of GL_V...
void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterivEXT}(GLuint texture,...
void glVertexAttribL1i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1i64vNV}(GLuint index,...
void glSyncTextureINTEL(int texture)
Entry point to C language function: void {@native glSyncTextureINTEL}(GLuint texture) Part of GL_I...
void glWindowPos3dv(DoubleBuffer v)
Entry point to C language function: void {@native glWindowPos3dv}(const GLdouble * v) Part of GL_V...
void glClientAttribDefaultEXT(int mask)
Entry point to C language function: void {@native glClientAttribDefaultEXT}(GLbitfield mask) Part ...
void glBlendFuncSeparateIndexedAMD(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateIndexedAMD}(GLuint buf,...
void glRasterPos4dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos4dv}(const GLdouble * v) Part of GL_V...
void glInterleavedArrays(int format, int stride, Buffer pointer)
Entry point to C language function: void {@native glInterleavedArrays}(GLenum format,...
void glMultiDrawElementsIndirectBindlessNV(int mode, int type, Buffer indirect, int drawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawElementsIndirectBindlessNV}(GLenum mode...
void glEvalCoord1fv(FloatBuffer u)
Entry point to C language function: void {@native glEvalCoord1fv}(const GLfloat * u) Part of GL_VE...
void glWeightubvARB(int size, ByteBuffer weights)
Entry point to C language function: void {@native glWeightubvARB}(GLint size, const GLubyte * weight...
void glVariantuivEXT(int id, IntBuffer addr)
Entry point to C language function: void {@native glVariantuivEXT}(GLuint id, const GLuint * addr) ...
void glConvolutionParameterf(int target, int pname, float params)
Entry point to C language function: void {@native glConvolutionParameterf}(GLenum target,...
void glSecondaryColor3i(int red, int green, int blue)
Entry point to C language function: void {@native glSecondaryColor3i}(GLint red, GLint green,...
void glMaterialiv(int face, int pname, IntBuffer params)
Entry point to C language function: void {@native glMaterialiv}(GLenum face, GLenum pname,...
void glTexRenderbufferNV(int target, int renderbuffer)
Entry point to C language function: void {@native glTexRenderbufferNV}(GLenum target,...
void glRasterPos4fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos4fv}(const GLfloat * v) Part of GL_VE...
void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetConvolutionParameterfv}(GLenum target,...
void glGenerateTextureMipmapEXT(int texture, int target)
Entry point to C language function: void {@native glGenerateTextureMipmapEXT}(GLuint texture,...
void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage3DEXT}(GLenum texunit,...
void glCurrentPaletteMatrixARB(int index)
Entry point to C language function: void {@native glCurrentPaletteMatrixARB}(GLint index) Part of ...
void glUniform3i64NV(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3i64NV}(GLint location,...
void glNormal3b(byte nx, byte ny, byte nz)
Entry point to C language function: void {@native glNormal3b}(GLbyte nx, GLbyte ny,...
void glMapGrid1f(int un, float u1, float u2)
Entry point to C language function: void {@native glMapGrid1f}(GLint un, GLfloat u1,...
void glVertexAttrib4NivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NivARB}(GLuint index,...
void glPopClientAttrib()
Entry point to C language function: void {@native glPopClientAttrib}() Part of GL_VERSION_1_1
void glQueryObjectParameteruiAMD(int target, int id, int pname, int param)
Entry point to C language function: void {@native glQueryObjectParameteruiAMD}(GLenum target,...
void glMatrixScaledEXT(int mode, double x, double y, double z)
Entry point to C language function: void {@native glMatrixScaledEXT}(GLenum mode,...
void glFogCoorddv(DoubleBuffer coord)
Entry point to C language function: void {@native glFogCoorddv}(const GLdouble * coord) Part of GL...
void glMultiTexCoord2f(int target, float s, float t)
Entry point to C language function: void {@native glMultiTexCoord2f}(GLenum target,...
void glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer)
Entry point to C language function: void {@native glMultiTexRenderbufferEXT}(GLenum texunit,...
void glEdgeFlagPointer(int stride, Buffer ptr)
Entry point to C language function: void {@native glEdgeFlagPointer}(GLsizei stride,...
void glWindowPos2f(float x, float y)
Entry point to C language function: void {@native glWindowPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glTexCoord4f(float s, float t, float r, float q)
Entry point to C language function: void {@native glTexCoord4f}(GLfloat s, GLfloat t,...
void glMultiTexEnviEXT(int texunit, int target, int pname, int param)
Entry point to C language function: void {@native glMultiTexEnviEXT}(GLenum texunit,...
void glVertexAttrib4svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4svARB}(GLuint index,...
void glMultiTexCoord2hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2hv}(GLenum target,...
void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
Entry point to C language function: void {@native glCopyMultiTexImage1DEXT}(GLenum texunit,...
void glProgramUniformMatrix4x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x3dvEXT}(GLuint program,...
void glColor3ub(byte red, byte green, byte blue)
Entry point to C language function: void {@native glColor3ub}(GLubyte red, GLubyte green,...
void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage1DEXT}(GLenum texunit,...
void glVertexAttrib1svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib1svARB}(GLuint index,...
void glProgramUniformMatrix2x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x4dvEXT}(GLuint program,...
void glEndOcclusionQueryNV()
Entry point to C language function: void {@native glEndOcclusionQueryNV}() Part of GL_NV_occlusion...
void glVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayEdgeFlagOffsetEXT}(GLuint vaobj,...
void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
Entry point to C language function: void {@native glGetMapControlPointsNV}(GLenum target,...
void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glFramebufferTextureFaceEXT}(GLenum target,...
void glVertexBlendARB(int count)
Entry point to C language function: void {@native glVertexBlendARB}(GLint count) Part of GL_ARB_ve...
void glVertexAttrib4dARB(int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glVertexAttrib4dARB}(GLuint index,...
void glDepthBoundsEXT(double zmin, double zmax)
Entry point to C language function: void {@native glDepthBoundsEXT}(GLclampd zmin,...
void glProgramEnvParametersI4ivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParametersI4ivNV}(GLenum target,...
void glCompileCommandListNV(int list)
Entry point to C language function: void {@native glCompileCommandListNV}(GLuint list) Part of GL_...
void glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glNamedCopyBufferSubDataEXT}(GLuint readBuffer,...
void glUnlockArraysEXT()
Entry point to C language function: void {@native glUnlockArraysEXT}() Part of GL_EXT_compiled_ver...
void glEvalMapsNV(int target, int mode)
Entry point to C language function: void {@native glEvalMapsNV}(GLenum target, GLenum mode) Part o...
void glMultiTexCoord3i(int target, int s, int t, int r)
Entry point to C language function: void {@native glMultiTexCoord3i}(GLenum target,...
void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
Entry point to C language function: void {@native glBitmap}(GLsizei width, GLsizei height,...
int glVideoCaptureNV(int video_capture_slot, IntBuffer sequence_num, LongBuffer capture_time)
Entry point to C language function: GLenum {@native glVideoCaptureNV}(GLuint video_capture_slot,...
void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
Entry point to C language function: void {@native glMap1f}(GLenum target, GLfloat u1,...
void glVertex3sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex3sv}(const GLshort * v) Part of GL_VERSI...
void glSecondaryColor3f(float red, float green, float blue)
Entry point to C language function: void {@native glSecondaryColor3f}(GLfloat red,...
void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIuivEXT}(GLuint texture,...
void glRasterPos3s(short x, short y, short z)
Entry point to C language function: void {@native glRasterPos3s}(GLshort x, GLshort y,...
void glLineStipple(int factor, short pattern)
Entry point to C language function: void {@native glLineStipple}(GLint factor, GLushort pattern) P...
void glMatrixPopEXT(int mode)
Entry point to C language function: void {@native glMatrixPopEXT}(GLenum mode) Part of GL_EXT_dire...
void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetColorTableParameteriv}(GLenum target,...
void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterIivNV}(GLenum target,...
void glProgramEnvParameterI4ivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParameterI4ivNV}(GLenum target,...
void glWeightsvARB(int size, ShortBuffer weights)
Entry point to C language function: void {@native glWeightsvARB}(GLint size, const GLshort * weights...
void glVertexAttrib4ivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ivARB}(GLuint index,...
void glColor4uiv(IntBuffer v)
Entry point to C language function: void {@native glColor4uiv}(const GLuint * v) Part of GL_VERSIO...
void glMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexEnvfvEXT}(GLenum texunit,...
void glRectd(double x1, double y1, double x2, double y2)
Entry point to C language function: void {@native glRectd}(GLdouble x1, GLdouble y1,...
void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glMultiTexCoordPointerEXT}(GLenum texunit,...
void glMatrixIndexubvARB(int size, ByteBuffer indices)
Entry point to C language function: void {@native glMatrixIndexubvARB}(GLint size,...
void glNormal3iv(IntBuffer v)
Entry point to C language function: void {@native glNormal3iv}(const GLint * v) Part of GL_VERSION...
void glFogCoordfv(FloatBuffer coord)
Entry point to C language function: void {@native glFogCoordfv}(const GLfloat * coord) Part of GL_...
void glWeightfvARB(int size, FloatBuffer weights)
Entry point to C language function: void {@native glWeightfvARB}(GLint size, const GLfloat * weights...
void glVertex3dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex3dv}(const GLdouble * v) Part of GL_VERS...
void glBeginVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void {@native glBeginVideoCaptureNV}(GLuint video_capture_slot) ...
void glTexCoord2h(short s, short t)
Entry point to C language function: void {@native glTexCoord2h}(GLhalfNV s, GLhalfNV t) Part of GL...
void glSelectBuffer(int size, IntBuffer buffer)
Entry point to C language function: void {@native glSelectBuffer}(GLsizei size, GLuint * buffer) P...
void glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uiEXT}(GLuint progra...
void glGetLocalConstantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetLocalConstantFloatvEXT}(GLuint id,...
void glUseProgramObjectARB(long programObj)
Entry point to C language function: void {@native glUseProgramObjectARB}(GLhandleARB programObj) P...
void glEvalPoint2(int i, int j)
Entry point to C language function: void {@native glEvalPoint2}(GLint i, GLint j) Part of GL_VERSI...
void glProgramBufferParametersIuivNV(int target, int bindingIndex, int wordIndex, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersIuivNV}(GLenum target,...
void glVertexAttribI3uiEXT(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3uiEXT}(GLuint index,...
void glVertexArrayVertexAttribBindingEXT(int vaobj, int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexArrayVertexAttribBindingEXT}(GLuint vaobj,...
void glVertex2h(short x, short y)
Entry point to C language function: void {@native glVertex2h}(GLhalfNV x, GLhalfNV y) Part of GL_N...
void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterIuivNV}(GLenum target,...
void glTexCoord2bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord2bvOES}(const GLbyte * coords) Part of...
void glVertexAttrib2h(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2h}(GLuint index,...
void glProgramEnvParameterI4iNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramEnvParameterI4iNV}(GLenum target,...
void glTexCoord3sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord3sv}(const GLshort * v) Part of GL_VER...
void glUniform1ui64NV(int location, long x)
Entry point to C language function: void {@native glUniform1ui64NV}(GLint location,...
void glProgramSubroutineParametersuivNV(int target, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramSubroutineParametersuivNV}(GLenum target,...
void glTextureParameteriEXT(int texture, int target, int pname, int param)
Entry point to C language function: void {@native glTextureParameteriEXT}(GLuint texture,...
void glMultiTexCoord4s(int target, short s, short t, short r, short q)
Entry point to C language function: void {@native glMultiTexCoord4s}(GLenum target,...
void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleanIndexedv}(GLenum target,...
void glProgramUniformMatrix3x4dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x4dvEXT}(GLuint program,...
void glColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glColorTableParameterfv}(GLenum target,...
void glVertexAttrib4fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib4fvARB}(GLuint index,...
void glGetnPixelMapuiv(int map, int bufSize, IntBuffer values)
Entry point to C language function: void {@native glGetnPixelMapuiv}(GLenum map, GLsizei bufSize,...
void glEvalCoord2fv(FloatBuffer u)
Entry point to C language function: void {@native glEvalCoord2fv}(const GLfloat * u) Part of GL_VE...
void glVertexWeighth(short weight)
Entry point to C language function: void {@native glVertexWeighth}(GLhalfNV weight) Part of GL_NV_...
void glTextureBufferEXT(int texture, int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTextureBufferEXT}(GLuint texture,...
void glMinmax(int target, int internalformat, boolean sink)
Entry point to C language function: void {@native glMinmax}(GLenum target, GLenum internalformat,...
void glIndexFuncEXT(int func, float ref)
Entry point to C language function: void {@native glIndexFuncEXT}(GLenum func, GLclampf ref) Part ...
void glColor3s(short red, short green, short blue)
Entry point to C language function: void {@native glColor3s}(GLshort red, GLshort green,...
void glUniform2fARB(int location, float v0, float v1)
Entry point to C language function: void {@native glUniform2fARB}(GLint location,...
void glDisableVertexArrayEXT(int vaobj, int array)
Entry point to C language function: void {@native glDisableVertexArrayEXT}(GLuint vaobj,...
void glMultiTexCoord1dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1dv}(GLenum target,...
void glEdgeFlagv(ByteBuffer flag)
Entry point to C language function: void {@native glEdgeFlagv}(const GLboolean * flag) Part of GL_...
void glEndVertexShaderEXT()
Entry point to C language function: void {@native glEndVertexShaderEXT}() Part of GL_EXT_vertex_sh...
void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glProgramEnvParameter4dvARB}(GLenum target,...
void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage2DEXT}(GLenum texunit,...
void glTexCoord1s(short s)
Entry point to C language function: void {@native glTexCoord1s}(GLshort s) Part of GL_VERSION_1_0
void glEndVideoCaptureNV(int video_capture_slot)
Entry point to C language function: void {@native glEndVideoCaptureNV}(GLuint video_capture_slot) ...
void glVertexAttrib1fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib1fvARB}(GLuint index,...
void glUniform1i64NV(int location, long x)
Entry point to C language function: void {@native glUniform1i64NV}(GLint location,...
void glUniformMatrix4fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4fvARB}(GLint location,...
void glShaderSourceARB(long shaderObj, int count, String[] string, IntBuffer length)
Entry point to C language function: void {@native glShaderSourceARB}(GLhandleARB shaderObj,...
boolean glIsList(int list)
Entry point to C language function: GLboolean {@native glIsList}(GLuint list) Part of GL_VERSION_1...
void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexEnvfvEXT}(GLenum texunit,...
void glPauseTransformFeedbackNV()
Entry point to C language function: void {@native glPauseTransformFeedbackNV}() Part of GL_NV_tran...
void glGetInvariantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetInvariantFloatvEXT}(GLuint id,...
void glVertexAttribI4usvEXT(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribI4usvEXT}(GLuint index,...
void glTexCoord2bOES(byte s, byte t)
Entry point to C language function: void {@native glTexCoord2bOES}(GLbyte s, GLbyte t) Part of GL_...
void glMultiTexCoord4bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord4bvOES}(GLenum texture,...
void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleCoverageEXT}(...
void glRasterPos3iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos3iv}(const GLint * v) Part of GL_VERS...
void glResumeTransformFeedbackNV()
Entry point to C language function: void {@native glResumeTransformFeedbackNV}() Part of GL_NV_tra...
void glTextureParameterfEXT(int texture, int target, int pname, float param)
Entry point to C language function: void {@native glTextureParameterfEXT}(GLuint texture,...
void glBeginOcclusionQueryNV(int id)
Entry point to C language function: void {@native glBeginOcclusionQueryNV}(GLuint id) Part of GL_N...
void glVertexAttrib4h(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4h}(GLuint index,...
void glSecondaryColor3bv(ByteBuffer v)
Entry point to C language function: void {@native glSecondaryColor3bv}(const GLbyte * v) Part of G...
void glShaderOp1EXT(int op, int res, int arg1)
Entry point to C language function: void {@native glShaderOp1EXT}(GLenum op, GLuint res,...
void glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
Entry point to C language function: void {@native glCopyImageSubDataNV}(GLuint srcName,...
void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glDrawPixels}(GLsizei width, GLsizei height,...
void glColor3b(byte red, byte green, byte blue)
Entry point to C language function: void {@native glColor3b}(GLbyte red, GLbyte green,...
void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetHistogramParameteriv}(GLenum target,...
void glSecondaryColor3h(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3h}(GLhalfNV red,...
void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glListDrawCommandsStatesClientNV}(GLuint list,...
void glMultiTexCoord2s(int target, short s, short t)
Entry point to C language function: void {@native glMultiTexCoord2s}(GLenum target,...
void glTextureBufferRangeEXT(int texture, int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTextureBufferRangeEXT}(GLuint texture,...
void glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageEXT}(GLuint renderbuffer...
void glTranslated(double x, double y, double z)
Entry point to C language function: void {@native glTranslated}(GLdouble x, GLdouble y,...
void glWeightbvARB(int size, ByteBuffer weights)
Entry point to C language function: void {@native glWeightbvARB}(GLint size, const GLbyte * weights)...
void glVertexAttribI4uivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI4uivEXT}(GLuint index,...
void glProgramBufferParametersfvNV(int target, int bindingIndex, int wordIndex, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersfvNV}(GLenum target,...
void glBlendBarrier()
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2,...
void glProgramUniform3ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3ui64vNV}(GLuint program,...
void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten)
Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor,...
int glBindTexGenParameterEXT(int unit, int coord, int value)
Entry point to C language function: GLuint {@native glBindTexGenParameterEXT}(GLenum unit,...
void glProgramLocalParameterI4ivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParameterI4ivNV}(GLenum target,...
void glEvalCoord2f(float u, float v)
Entry point to C language function: void {@native glEvalCoord2f}(GLfloat u, GLfloat v) Part of GL_...
void glPixelTransferi(int pname, int param)
Entry point to C language function: void {@native glPixelTransferi}(GLenum pname,...
void glVertexAttribL2ui64NV(int index, long x, long y)
Entry point to C language function: void {@native glVertexAttribL2ui64NV}(GLuint index,...
void glVertexAttrib4ubvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4ubvARB}(GLuint index,...
void glIndexfv(FloatBuffer c)
Entry point to C language function: void {@native glIndexfv}(const GLfloat * c) Part of GL_VERSION...
void glPolygonStipple(ByteBuffer mask)
Entry point to C language function: void {@native glPolygonStipple}(const GLubyte * mask) Part of ...
void glSecondaryColor3ui(int red, int green, int blue)
Entry point to C language function: void {@native glSecondaryColor3ui}(GLuint red,...
void glLoadTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void {@native glLoadTransposeMatrixf}(const GLfloat * m) Part ...
void glGetDoublei_vEXT(int pname, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetDoublei_vEXT}(GLenum pname,...
void glVertexAttrib1h(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1h}(GLuint index,...
int glBindMaterialParameterEXT(int face, int value)
Entry point to C language function: GLuint {@native glBindMaterialParameterEXT}(GLenum face,...
void glProgramUniform4dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform4dvEXT}(GLuint program,...
void glTexCoord4h(short s, short t, short r, short q)
Entry point to C language function: void {@native glTexCoord4h}(GLhalfNV s, GLhalfNV t,...
void glMapParameterivNV(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMapParameterivNV}(GLenum target,...
void glTexCoord3s(short s, short t, short r)
Entry point to C language function: void {@native glTexCoord3s}(GLshort s, GLshort t,...
void glGetnHistogram(int target, boolean reset, int format, int type, int bufSize, Buffer values)
Entry point to C language function: void {@native glGetnHistogram}(GLenum target,...
void glSubpixelPrecisionBiasNV(int xbits, int ybits)
Entry point to C language function: void {@native glSubpixelPrecisionBiasNV}(GLuint xbits,...
void glMultiDrawArraysIndirectBindlessNV(int mode, Buffer indirect, int drawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawArraysIndirectBindlessNV}(GLenum mode,...
void glIndexPointer(int type, int stride, Buffer ptr)
Entry point to C language function: void {@native glIndexPointer}(GLenum type, GLsizei stride,...
void glRasterPos4d(double x, double y, double z, double w)
Entry point to C language function: void {@native glRasterPos4d}(GLdouble x, GLdouble y,...
void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexSubImage2DEXT}(GLenum texunit,...
void glGetConvolutionFilter(int target, int format, int type, Buffer image)
Entry point to C language function: void {@native glGetConvolutionFilter}(GLenum target,...
void glMultiTexCoord3dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3dv}(GLenum target,...
void glUniform4i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4i64vNV}(GLint location,...
void glClipPlanef(int plane, FloatBuffer equation)
Entry point to C language function: void {@native glClipPlanef}(GLenum plane, const GLfloat * equati...
boolean glIsVariantEnabledEXT(int id, int cap)
Entry point to C language function: GLboolean {@native glIsVariantEnabledEXT}(GLuint id,...
void glMultiTexCoord1h(int target, short s)
Entry point to C language function: void {@native glMultiTexCoord1h}(GLenum target,...
void glTexCoord4iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord4iv}(const GLint * v) Part of GL_VERSI...
void glGetMaterialiv(int face, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMaterialiv}(GLenum face, GLenum pname,...
void glSecondaryColor3uiv(IntBuffer v)
Entry point to C language function: void {@native glSecondaryColor3uiv}(const GLuint * v) Part of ...
void glColor4fv(FloatBuffer v)
Entry point to C language function: void {@native glColor4fv}(const GLfloat * v) Part of GL_VERSIO...
void glProgramUniform1i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1i64vNV}(GLuint program,...
void glInsertComponentEXT(int res, int src, int num)
Entry point to C language function: void {@native glInsertComponentEXT}(GLuint res,...
void glPixelTransferf(int pname, float param)
Entry point to C language function: void {@native glPixelTransferf}(GLenum pname,...
void glWeightivARB(int size, IntBuffer weights)
Entry point to C language function: void {@native glWeightivARB}(GLint size, const GLint * weights) ...
boolean glIsTransformFeedbackNV(int id)
Entry point to C language function: GLboolean {@native glIsTransformFeedbackNV}(GLuint id) Part of...
void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3ui64NV}(GLuint program,...
void glPassThrough(float token)
Entry point to C language function: void {@native glPassThrough}(GLfloat token) Part of GL_VERSION...
void glMultTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glMultTransposeMatrixd}(const GLdouble * m) Part...
void glTexCoord3bOES(byte s, byte t, byte r)
Entry point to C language function: void {@native glTexCoord3bOES}(GLbyte s, GLbyte t,...
void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterdvARB}(GLenum target,...
void glGetClipPlane(int plane, DoubleBuffer equation)
Entry point to C language function: void {@native glGetClipPlane}(GLenum plane, GLdouble * equation)...
void glTextureLightEXT(int pname)
Entry point to C language function: void {@native glTextureLightEXT}(GLenum pname) Part of GL_EXT_...
void glTexCoord3d(double s, double t, double r)
Entry point to C language function: void {@native glTexCoord3d}(GLdouble s, GLdouble t,...
void glVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayColorOffsetEXT}(GLuint vaobj,...
void glBindVideoCaptureStreamBufferNV(int video_capture_slot, int stream, int frame_region, long offset)
Entry point to C language function: void {@native glBindVideoCaptureStreamBufferNV}(GLuint video_cap...
void glBegin(int mode)
Entry point to C language function: void {@native glBegin}(GLenum mode) Part of GL_VERSION_1_0
void glMultiTexCoord2d(int target, double s, double t)
Entry point to C language function: void {@native glMultiTexCoord2d}(GLenum target,...
void glUniformMatrix2fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2fvARB}(GLint location,...
void glWindowPos3iv(IntBuffer v)
Entry point to C language function: void {@native glWindowPos3iv}(const GLint * v) Part of GL_VERS...
void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data)
Entry point to C language function: void {@native glGetPerfMonitorCounterInfoAMD}(GLuint group,...
void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureParameterfvEXT}(GLuint texture,...
void glGetCompressedMultiTexImageEXT(int texunit, int target, int lod, Buffer img)
Entry point to C language function: void {@native glGetCompressedMultiTexImageEXT}(GLenum texunit,...
void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteOcclusionQueriesNV}(GLsizei n,...
void glVertex4fv(FloatBuffer v)
Entry point to C language function: void {@native glVertex4fv}(const GLfloat * v) Part of GL_VERSI...
void glTexCoord1bOES(byte s)
Entry point to C language function: void {@native glTexCoord1bOES}(GLbyte s) Part of GL_OES_byte_c...
void glGetFloati_vEXT(int pname, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetFloati_vEXT}(GLenum pname,...
void glFogCoordf(float coord)
Entry point to C language function: void {@native glFogCoordf}(GLfloat coord) Part of GL_VERSION_1...
void glVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexOffsetEXT}(GLuint vaobj,...
void glProgramUniform1ui64NV(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1ui64NV}(GLuint program,...
void glMultiTexCoord2i(int target, int s, int t)
Entry point to C language function: void {@native glMultiTexCoord2i}(GLenum target,...
void glMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterivEXT}(GLenum texunit,...
void glMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterIivEXT}(GLenum texunit,...
void glShaderOp3EXT(int op, int res, int arg1, int arg2, int arg3)
Entry point to C language function: void {@native glShaderOp3EXT}(GLenum op, GLuint res,...
void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos, int count)
Entry point to C language function: void {@native glDrawCommandsStatesNV}(GLuint buffer,...
void glEnableIndexed(int target, int index)
Entry point to C language function: void {@native glEnableIndexed}(GLenum target,...
void glRenderbufferStorageMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleCoverageNV}(GLenum...
void glVertexArrayVertexAttribIFormatEXT(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribIFormatEXT}(GLuint vaobj,...
void glUniform1iARB(int location, int v0)
Entry point to C language function: void {@native glUniform1iARB}(GLint location,...
void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamdvNV}(GLuint video_capture_...
void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, Buffer indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Entry point to C language function: void {@native glMultiDrawElementsIndirectBindlessCountNV}(GLenum...
void glTexCoord2fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord2fv}(const GLfloat * v) Part of GL_VER...
void glBeginPerfMonitorAMD(int monitor)
Entry point to C language function: void {@native glBeginPerfMonitorAMD}(GLuint monitor) Part of G...
void glFlushPixelDataRangeNV(int target)
Entry point to C language function: void {@native glFlushPixelDataRangeNV}(GLenum target) Part of ...
void glColor4s(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4s}(GLshort red, GLshort green,...
void glUniform1fARB(int location, float v0)
Entry point to C language function: void {@native glUniform1fARB}(GLint location,...
void glCreateCommandListsNV(int n, IntBuffer lists)
Entry point to C language function: void {@native glCreateCommandListsNV}(GLsizei n,...
void glTexGendv(int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glTexGendv}(GLenum coord, GLenum pname,...
void glUniform2fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform2fvARB}(GLint location,...
void glMultiTexCoord3hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3hv}(GLenum target,...
void glRasterPos3dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos3dv}(const GLdouble * v) Part of GL_V...
void glGetTexGendv(int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetTexGendv}(GLenum coord, GLenum pname,...
void glStringMarkerGREMEDY(int len, Buffer string)
Entry point to C language function: void {@native glStringMarkerGREMEDY}(GLsizei len,...
void glMatrixLoadIdentityEXT(int mode)
Entry point to C language function: void {@native glMatrixLoadIdentityEXT}(GLenum mode) Part of GL...
void glFogiv(int pname, IntBuffer params)
Entry point to C language function: void {@native glFogiv}(GLenum pname, const GLint * params) Par...
void glProvokingVertexEXT(int mode)
Entry point to C language function: void {@native glProvokingVertexEXT}(GLenum mode) Part of GL_EX...
void glGetnPolygonStipple(int bufSize, ByteBuffer pattern)
Entry point to C language function: void {@native glGetnPolygonStipple}(GLsizei bufSize,...
boolean glIsStateNV(int state)
Entry point to C language function: GLboolean {@native glIsStateNV}(GLuint state) Part of GL_NV_co...
void glVertexArrayVertexBindingDivisorEXT(int vaobj, int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexArrayVertexBindingDivisorEXT}(GLuint vaobj...
void glProgramEnvParameterI4uiNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramEnvParameterI4uiNV}(GLenum target,...
void glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramivEXT}(GLuint program,...
void glVertex3bOES(byte x, byte y, byte z)
Entry point to C language function: void {@native glVertex3bOES}(GLbyte x, GLbyte y,...
void glTexCoord3h(short s, short t, short r)
Entry point to C language function: void {@native glTexCoord3h}(GLhalfNV s, GLhalfNV t,...
void glMultiTexCoord3iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3iv}(GLenum target,...
void glTexGenfv(int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexGenfv}(GLenum coord, GLenum pname,...
void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glProgramLocalParameter4fARB}(GLenum target,...
int glBindTextureUnitParameterEXT(int unit, int value)
Entry point to C language function: GLuint {@native glBindTextureUnitParameterEXT}(GLenum unit,...
boolean glIsNameAMD(int identifier, int name)
Entry point to C language function: GLboolean {@native glIsNameAMD}(GLenum identifier,...
void glMultiTexCoord4iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4iv}(GLenum target,...
void glClearAccum(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glClearAccum}(GLfloat red, GLfloat green,...
void glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer data)
Entry point to C language function: void {@native glGetDoubleIndexedvEXT}(GLenum target,...
void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
Entry point to C language function: void {@native glFeedbackBuffer}(GLsizei size,...
void glSecondaryColor3sv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3sv}(const GLshort * v) Part of ...
void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIivEXT}(GLuint prog...
void glVertexAttrib4NubvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NubvARB}(GLuint index,...
void glWindowPos3fv(FloatBuffer v)
Entry point to C language function: void {@native glWindowPos3fv}(const GLfloat * v) Part of GL_VE...
void glShaderOp2EXT(int op, int res, int arg1, int arg2)
Entry point to C language function: void {@native glShaderOp2EXT}(GLenum op, GLuint res,...
void glCallCommandListNV(int list)
Entry point to C language function: void {@native glCallCommandListNV}(GLuint list) Part of GL_NV_...
void glColor4ui(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glColor4ui}(GLuint red, GLuint green,...
void glSecondaryColor3iv(IntBuffer v)
Entry point to C language function: void {@native glSecondaryColor3iv}(const GLint * v) Part of GL...
void glVertex4f(float x, float y, float z, float w)
Entry point to C language function: void {@native glVertex4f}(GLfloat x, GLfloat y,...
void glColor3sv(ShortBuffer v)
Entry point to C language function: void {@native glColor3sv}(const GLshort * v) Part of GL_VERSIO...
void glGetInfoLogARB(long obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
Entry point to C language function: void {@native glGetInfoLogARB}(GLhandleARB obj,...
void glVertexAttribL3ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL3ui64vNV}(GLuint index,...
void glVertexAttribL4ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL4ui64vNV}(GLuint index,...
void glBindProgramARB(int target, int program)
Entry point to C language function: void {@native glBindProgramARB}(GLenum target,...
void glGetUniformfvARB(long programObj, int location, FloatBuffer params)
Entry point to C language function: void {@native glGetUniformfvARB}(GLhandleARB programObj,...
void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, IntBuffer sizes, int count)
Entry point to C language function: void {@native glDrawCommandsNV}(GLenum primitiveMode,...
long glVDPAURegisterVideoSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV {@native glVDPAURegisterVideoSurfaceNV}(const v...
void glTexCoord2hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord2hv}(const GLhalfNV * v) Part of GL_NV...
void glVariantPointerEXT(int id, int type, int stride, Buffer addr)
Entry point to C language function: void {@native glVariantPointerEXT}(GLuint id,...
void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage2DEXT}(GLenum texunit,...
void glColor3usv(ShortBuffer v)
Entry point to C language function: void {@native glColor3usv}(const GLushort * v) Part of GL_VERS...
void glPolygonOffsetClampEXT(float factor, float units, float clamp)
Entry point to C language function: void {@native glPolygonOffsetClampEXT}(GLfloat factor,...
void glResetHistogram(int target)
Entry point to C language function: void {@native glResetHistogram}(GLenum target) Part of GL_ARB_...
void glUniform4fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform4fvARB}(GLint location,...
void glProgramEnvParameter4fvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glProgramEnvParameter4fvARB}(GLenum target,...
void glMultiTexCoord3h(int target, short s, short t, short r)
Entry point to C language function: void {@native glMultiTexCoord3h}(GLenum target,...
void glEndList()
Entry point to C language function: void {@native glEndList}() Part of GL_VERSION_1_0
void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fEXT}(GLuint program,...
void glCallLists(int n, int type, Buffer lists)
Entry point to C language function: void {@native glCallLists}(GLsizei n, GLenum type,...
void glVariantfvEXT(int id, FloatBuffer addr)
Entry point to C language function: void {@native glVariantfvEXT}(GLuint id, const GLfloat * addr) ...
void glGetnConvolutionFilter(int target, int format, int type, int bufSize, Buffer image)
Entry point to C language function: void {@native glGetnConvolutionFilter}(GLenum target,...
int glObjectUnpurgeableAPPLE(int objectType, int name, int option)
Entry point to C language function: GLenum {@native glObjectUnpurgeableAPPLE}(GLenum objectType,...
void glVertexAttrib1sARB(int index, short x)
Entry point to C language function: void {@native glVertexAttrib1sARB}(GLuint index,...
void glLinkProgramARB(long programObj)
Entry point to C language function: void {@native glLinkProgramARB}(GLhandleARB programObj) Part o...
void glMatrixRotatefEXT(int mode, float angle, float x, float y, float z)
Entry point to C language function: void {@native glMatrixRotatefEXT}(GLenum mode,...
void glConservativeRasterParameterfNV(int pname, float value)
Entry point to C language function: void {@native glConservativeRasterParameterfNV}(GLenum pname,...
void glDrawTransformFeedbackNV(int mode, int id)
Entry point to C language function: void {@native glDrawTransformFeedbackNV}(GLenum mode,...
void glGetNamedProgramStringEXT(int program, int target, int pname, Buffer string)
Entry point to C language function: void {@native glGetNamedProgramStringEXT}(GLuint program,...
void glWindowPos2fv(FloatBuffer v)
Entry point to C language function: void {@native glWindowPos2fv}(const GLfloat * v) Part of GL_VE...
void glIndexiv(IntBuffer c)
Entry point to C language function: void {@native glIndexiv}(const GLint * c) Part of GL_VERSION_1...
void glNormal3h(short nx, short ny, short nz)
Entry point to C language function: void {@native glNormal3h}(GLhalfNV nx, GLhalfNV ny,...
void glUniform3fARB(int location, float v0, float v1, float v2)
Entry point to C language function: void {@native glUniform3fARB}(GLint location,...
void glGetMapAttribParameterivNV(int target, int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMapAttribParameterivNV}(GLenum target,...
void glVDPAUGetSurfaceivNV(long surface, int pname, int bufSize, IntBuffer length, IntBuffer values)
Entry point to C language function: void {@native glVDPAUGetSurfaceivNV}(GLvdpauSurfaceNV surface,...
void glColor3h(short red, short green, short blue)
Entry point to C language function: void {@native glColor3h}(GLhalfNV red, GLhalfNV green,...
void glTexCoord1i(int s)
Entry point to C language function: void {@native glTexCoord1i}(GLint s) Part of GL_VERSION_1_0
void glVertexAttrib1dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib1dvARB}(GLuint index,...
void glVertex3f(float x, float y, float z)
Entry point to C language function: void {@native glVertex3f}(GLfloat x, GLfloat y,...
void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyMultiTexImage2DEXT}(GLenum texunit,...
void glVertexAttrib4bvARB(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttrib4bvARB}(GLuint index,...
void glPixelTransformParameterfEXT(int target, int pname, float param)
Entry point to C language function: void {@native glPixelTransformParameterfEXT}(GLenum target,...
void glResetMinmax(int target)
Entry point to C language function: void {@native glResetMinmax}(GLenum target) Part of GL_ARB_ima...
void glGetTexGenfv(int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexGenfv}(GLenum coord, GLenum pname,...
void glProgramBufferParametersIivNV(int target, int bindingIndex, int wordIndex, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramBufferParametersIivNV}(GLenum target,...
void glProgramUniform1i64NV(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1i64NV}(GLuint program,...
void glVDPAUUnmapSurfacesNV(int numSurface, PointerBuffer surfaces)
Entry point to C language function: void {@native glVDPAUUnmapSurfacesNV}(GLsizei numSurface,...
void glEvalCoord1dv(DoubleBuffer u)
Entry point to C language function: void {@native glEvalCoord1dv}(const GLdouble * u) Part of GL_V...
void glWindowPos3s(short x, short y, short z)
Entry point to C language function: void {@native glWindowPos3s}(GLshort x, GLshort y,...
void glTexCoord4sv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord4sv}(const GLshort * v) Part of GL_VER...
void glEvalCoord2d(double u, double v)
Entry point to C language function: void {@native glEvalCoord2d}(GLdouble u, GLdouble v) Part of G...
void glVertexAttribI3ivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI3ivEXT}(GLuint index,...
void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameter4dvEXT}(GLuint program...
void glHistogram(int target, int width, int internalformat, boolean sink)
Entry point to C language function: void {@native glHistogram}(GLenum target, GLsizei width,...
void glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetMultiTexGendvEXT}(GLenum texunit,...
void glBindVideoCaptureStreamTextureNV(int video_capture_slot, int stream, int frame_region, int target, int texture)
Entry point to C language function: void {@native glBindVideoCaptureStreamTextureNV}(GLuint video_ca...
void glGetnPixelMapfv(int map, int bufSize, FloatBuffer values)
Entry point to C language function: void {@native glGetnPixelMapfv}(GLenum map, GLsizei bufSize,...
void glWeightuivARB(int size, IntBuffer weights)
Entry point to C language function: void {@native glWeightuivARB}(GLint size, const GLuint * weights...
void glGetAttachedObjectsARB(long containerObj, int maxCount, IntBuffer count, LongBuffer obj)
Entry point to C language function: void {@native glGetAttachedObjectsARB}(GLhandleARB containerObj,...
void glDrawBuffersATI(int n, IntBuffer bufs)
Entry point to C language function: void {@native glDrawBuffersATI}(GLsizei n, const GLenum * bufs) ...
void glGetProgramSubroutineParameteruivNV(int target, int index, IntBuffer param)
Entry point to C language function: void {@native glGetProgramSubroutineParameteruivNV}(GLenum targe...
int glGetUniformBufferSizeEXT(int program, int location)
Entry point to C language function: GLint {@native glGetUniformBufferSizeEXT}(GLuint program,...
void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterIuivNV}(GLenum target,...
void glGetPerfQueryIdByNameINTEL(ByteBuffer queryName, IntBuffer queryId)
Entry point to C language function: void {@native glGetPerfQueryIdByNameINTEL}(GLchar * queryName,...
void glCopyPixels(int x, int y, int width, int height, int type)
Entry point to C language function: void {@native glCopyPixels}(GLint x, GLint y,...
void glGetVertexArrayPointervEXT(int vaobj, int pname, PointerBuffer param)
Entry point to C language function: void {@native glGetVertexArrayPointervEXT}(GLuint vaobj,...
void glRasterPos2iv(IntBuffer v)
Entry point to C language function: void {@native glRasterPos2iv}(const GLint * v) Part of GL_VERS...
void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameter4fvEXT}(GLuint program...
void glGetnColorTable(int target, int format, int type, int bufSize, Buffer table)
Entry point to C language function: void {@native glGetnColorTable}(GLenum target,...
void glTextureMaterialEXT(int face, int mode)
Entry point to C language function: void {@native glTextureMaterialEXT}(GLenum face,...
void glNormal3i(int nx, int ny, int nz)
Entry point to C language function: void {@native glNormal3i}(GLint nx, GLint ny,...
void glProgramEnvParametersI4uivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParametersI4uivNV}(GLenum target,...
void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
Entry point to C language function: void {@native glUniform4fARB}(GLint location,...
void glColor4h(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4h}(GLhalfNV red, GLhalfNV green,...
void glTexCoord4d(double s, double t, double r, double q)
Entry point to C language function: void {@native glTexCoord4d}(GLdouble s, GLdouble t,...
void glVertexAttribs4hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs4hv}(GLuint index,...
void glTextureNormalEXT(int mode)
Entry point to C language function: void {@native glTextureNormalEXT}(GLenum mode) Part of GL_EXT_...
void glWindowPos2dv(DoubleBuffer v)
Entry point to C language function: void {@native glWindowPos2dv}(const GLdouble * v) Part of GL_V...
void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVideoCaptureStreamfvNV}(GLuint video_capture_...
void glLightiv(int light, int pname, IntBuffer params)
Entry point to C language function: void {@native glLightiv}(GLenum light, GLenum pname,...
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx,...
void glGetMapiv(int target, int query, IntBuffer v)
Entry point to C language function: void {@native glGetMapiv}(GLenum target, GLenum query,...
void glMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMultiTexGenfvEXT}(GLenum texunit,...
void glVertex2f(float x, float y)
Entry point to C language function: void {@native glVertex2f}(GLfloat x, GLfloat y) Part of GL_VER...
void glCopyColorTable(int target, int internalformat, int x, int y, int width)
Entry point to C language function: void {@native glCopyColorTable}(GLenum target,...
void glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glNamedFramebufferTextureLayerEXT}(GLuint framebuf...
void glMultiTexCoord1d(int target, double s)
Entry point to C language function: void {@native glMultiTexCoord1d}(GLenum target,...
void glNormal3fv(FloatBuffer v)
Entry point to C language function: void {@native glNormal3fv}(const GLfloat * v) Part of GL_VERSI...
void glGetClipPlanef(int plane, FloatBuffer equation)
Entry point to C language function: void {@native glGetClipPlanef}(GLenum plane, GLfloat * equation)...
void glProgramLocalParameter4fvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glProgramLocalParameter4fvARB}(GLenum target,...
void glTexCoord4s(short s, short t, short r, short q)
Entry point to C language function: void {@native glTexCoord4s}(GLshort s, GLshort t,...
void glGetMapAttribParameterfvNV(int target, int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMapAttribParameterfvNV}(GLenum target,...
void glTextureStorage3DMultisampleEXT(int texture, int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage3DMultisampleEXT}(GLuint texture,...
void glVertexAttrib4uivARB(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttrib4uivARB}(GLuint index,...
void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage3DEXT}(GLuint texture,...
void glColor4us(short red, short green, short blue, short alpha)
Entry point to C language function: void {@native glColor4us}(GLushort red, GLushort green,...
void glTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTextureParameterfvEXT}(GLuint texture,...
void glVertexAttrib2dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib2dvARB}(GLuint index,...
void glVertexAttribL4i64NV(int index, long x, long y, long z, long w)
Entry point to C language function: void {@native glVertexAttribL4i64NV}(GLuint index,...
void glVertexAttrib4usvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4usvARB}(GLuint index,...
void glMultiTexCoord2h(int target, short s, short t)
Entry point to C language function: void {@native glMultiTexCoord2h}(GLenum target,...
void glGenerateMultiTexMipmapEXT(int texunit, int target)
Entry point to C language function: void {@native glGenerateMultiTexMipmapEXT}(GLenum texunit,...
void glVertexAttrib4NsvARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4NsvARB}(GLuint index,...
void glVertexArrayVertexAttribLFormatEXT(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayVertexAttribLFormatEXT}(GLuint vaobj,...
void glVertex2hv(ShortBuffer v)
Entry point to C language function: void {@native glVertex2hv}(const GLhalfNV * v) Part of GL_NV_h...
void glVertexAttrib3h(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3h}(GLuint index,...
void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4ivEXT}(GLuint progra...
void glFogCoordPointer(int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glFogCoordPointer}(GLenum type,...
void glWindowPos2iv(IntBuffer v)
Entry point to C language function: void {@native glWindowPos2iv}(const GLint * v) Part of GL_VERS...
void glMultiTexCoord1sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1sv}(GLenum target,...
void glVertexAttribI1ivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1ivEXT}(GLuint index,...
void glWeightdvARB(int size, DoubleBuffer weights)
Entry point to C language function: void {@native glWeightdvARB}(GLint size, const GLdouble * weight...
void glVertexAttrib2dARB(int index, double x, double y)
Entry point to C language function: void {@native glVertexAttrib2dARB}(GLuint index,...
void glPushName(int name)
Entry point to C language function: void {@native glPushName}(GLuint name) Part of GL_VERSION_1_0
void glGetPixelMapfv(int map, FloatBuffer values)
Entry point to C language function: void {@native glGetPixelMapfv}(GLenum map, GLfloat * values) P...
void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramLocalParameters4fvEXT}(GLenum target,...
void glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture2DEXT}(GLuint framebuffer...
void glVDPAUMapSurfacesNV(int numSurfaces, PointerBuffer surfaces)
Entry point to C language function: void {@native glVDPAUMapSurfacesNV}(GLsizei numSurfaces,...
void glRasterPos3sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos3sv}(const GLshort * v) Part of GL_VE...
void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterIivEXT}(GLenum texunit,...
void glGetMapfv(int target, int query, FloatBuffer v)
Entry point to C language function: void {@native glGetMapfv}(GLenum target, GLenum query,...
void glStateCaptureNV(int state, int mode)
Entry point to C language function: void {@native glStateCaptureNV}(GLuint state,...
void glColor3dv(DoubleBuffer v)
Entry point to C language function: void {@native glColor3dv}(const GLdouble * v) Part of GL_VERSI...
void glVertexAttribL3i64NV(int index, long x, long y, long z)
Entry point to C language function: void {@native glVertexAttribL3i64NV}(GLuint index,...
boolean glIsOcclusionQueryNV(int id)
Entry point to C language function: GLboolean {@native glIsOcclusionQueryNV}(GLuint id) Part of GL...
void glMultiTexGenfEXT(int texunit, int coord, int pname, float param)
Entry point to C language function: void {@native glMultiTexGenfEXT}(GLenum texunit,...
void glExtractComponentEXT(int res, int src, int num)
Entry point to C language function: void {@native glExtractComponentEXT}(GLuint res,...
void glVDPAUInitNV(Buffer vdpDevice, Buffer getProcAddress)
Entry point to C language function: void {@native glVDPAUInitNV}(const void * vdpDevice,...
void glUniformMatrix3fvARB(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3fvARB}(GLint location,...
void glSecondaryColor3fv(FloatBuffer v)
Entry point to C language function: void {@native glSecondaryColor3fv}(const GLfloat * v) Part of ...
void glAccum(int op, float value)
Entry point to C language function: void {@native glAccum}(GLenum op, GLfloat value) Part of GL_VE...
void glVertexAttrib2fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib2fvARB}(GLuint index,...
void glEnableVertexArrayEXT(int vaobj, int array)
Entry point to C language function: void {@native glEnableVertexArrayEXT}(GLuint vaobj,...
void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage2DEXT}(GLuint texture,...
void glPushClientAttrib(int mask)
Entry point to C language function: void {@native glPushClientAttrib}(GLbitfield mask) Part of GL_...
void glProgramUniform3dvEXT(int program, int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniform3dvEXT}(GLuint program,...
void glPixelDataRangeNV(int target, int length, Buffer pointer)
Entry point to C language function: void {@native glPixelDataRangeNV}(GLenum target,...
void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3i64NV}(GLuint program,...
void glVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayIndexOffsetEXT}(GLuint vaobj,...
void glEnableClientStateIndexedEXT(int array, int index)
Entry point to C language function: void {@native glEnableClientStateIndexedEXT}(GLenum array,...
void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedRenderbufferParameterivEXT}(GLuint rende...
void glVDPAUUnregisterSurfaceNV(long surface)
Entry point to C language function: void {@native glVDPAUUnregisterSurfaceNV}(GLvdpauSurfaceNV surfa...
void glClearColorIi(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glClearColorIi}(GLint red, GLint green,...
void glTexGeniv(int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexGeniv}(GLenum coord, GLenum pname,...
void glProgramUniformMatrix3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3dvEXT}(GLuint program,...
void glVertexAttribI2uivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI2uivEXT}(GLuint index,...
void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMinmaxParameteriv}(GLenum target,...
void glEnableVertexArrayAttribEXT(int vaobj, int index)
Entry point to C language function: void {@native glEnableVertexArrayAttribEXT}(GLuint vaobj,...
void glVertexWeightfvEXT(FloatBuffer weight)
Entry point to C language function: void {@native glVertexWeightfvEXT}(const GLfloat * weight) Par...
void glRectiv(IntBuffer v1, IntBuffer v2)
Entry point to C language function: void {@native glRectiv}(const GLint * v1, const GLint * v2) Pa...
void glProgramUniform2ui64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2ui64vNV}(GLuint program,...
void glMatrixMultTransposedEXT(int mode, DoubleBuffer m)
Entry point to C language function: void {@native glMatrixMultTransposedEXT}(GLenum mode,...
void glIndexf(float c)
Entry point to C language function: void {@native glIndexf}(GLfloat c) Part of GL_VERSION_1_0
void glMatrixMultTransposefEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixMultTransposefEXT}(GLenum mode,...
void glMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexParameterIuivEXT}(GLenum texunit,...
void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage1DEXT}(GLuint texture,...
void glEnableVertexAttribAPPLE(int index, int pname)
Entry point to C language function: void {@native glEnableVertexAttribAPPLE}(GLuint index,...
void glVertex4d(double x, double y, double z, double w)
Entry point to C language function: void {@native glVertex4d}(GLdouble x, GLdouble y,...
void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage1DEXT}(GLuint texture,...
void glMultiTexCoord2fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2fv}(GLenum target,...
void glSecondaryColorPointer(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glSecondaryColorPointer}(GLint size,...
void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterfvEXT}(GLenum texunit,...
void glEvalCoord1d(double u)
Entry point to C language function: void {@native glEvalCoord1d}(GLdouble u) Part of GL_VERSION_1_...
void glSwizzleEXT(int res, int in, int outX, int outY, int outZ, int outW)
Entry point to C language function: void {@native glSwizzleEXT}(GLuint res, GLuint in,...
void glFogCoordd(double coord)
Entry point to C language function: void {@native glFogCoordd}(GLdouble coord) Part of GL_VERSION_...
void glRasterPos2s(short x, short y)
Entry point to C language function: void {@native glRasterPos2s}(GLshort x, GLshort y) Part of GL_...
void glBlendFuncIndexedAMD(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFuncIndexedAMD}(GLuint buf,...
void glIndexMaterialEXT(int face, int mode)
Entry point to C language function: void {@native glIndexMaterialEXT}(GLenum face,...
void glVideoCaptureStreamParameterdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterdvNV}(GLuint video_ca...
void glFrameTerminatorGREMEDY()
Entry point to C language function: void {@native glFrameTerminatorGREMEDY}() Part of GL_GREMEDY_f...
void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glProgramLocalParameter4dvARB}(GLenum target,...
ByteBuffer glMapNamedBufferEXT(int buffer, int access)
Entry point to C language function: void * {@native glMapNamedBufferEXT}(GLuint buffer,...
void glVertexAttribI4bvEXT(int index, ByteBuffer v)
Entry point to C language function: void {@native glVertexAttribI4bvEXT}(GLuint index,...
void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4iEXT}(GLuint program...
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
Entry point to C language function: void {@native glConvolutionFilter2D}(GLenum target,...
void glUniformBufferEXT(int program, int location, int buffer)
Entry point to C language function: void {@native glUniformBufferEXT}(GLuint program,...
void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetConvolutionParameteriv}(GLenum target,...
void glGetPixelMapusv(int map, ShortBuffer values)
Entry point to C language function: void {@native glGetPixelMapusv}(GLenum map, GLushort * values) ...
void glUniform1ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1ui64vNV}(GLint location,...
void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
Entry point to C language function: void {@native glEvalMesh2}(GLenum mode, GLint i1,...
void glEnd()
Entry point to C language function: void {@native glEnd}() Part of GL_VERSION_1_0
void glGetnMapdv(int target, int query, int bufSize, DoubleBuffer v)
Entry point to C language function: void {@native glGetnMapdv}(GLenum target, GLenum query,...
void glMatrixLoadfEXT(int mode, FloatBuffer m)
Entry point to C language function: void {@native glMatrixLoadfEXT}(GLenum mode, const GLfloat * m) ...
void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
Entry point to C language function: void {@native glMapControlPointsNV}(GLenum target,...
void glTexCoord1iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord1iv}(const GLint * v) Part of GL_VERSI...
void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
Entry point to C language function: void {@native glMap2d}(GLenum target, GLdouble u1,...
void glStencilClearTagEXT(int stencilTagBits, int stencilClearTag)
Entry point to C language function: void {@native glStencilClearTagEXT}(GLsizei stencilTagBits,...
void glTextureStorage2DMultisampleEXT(int texture, int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage2DMultisampleEXT}(GLuint texture,...
void glVariantusvEXT(int id, ShortBuffer addr)
Entry point to C language function: void {@native glVariantusvEXT}(GLuint id, const GLushort * addr)...
void glClearColorIui(int red, int green, int blue, int alpha)
Entry point to C language function: void {@native glClearColorIui}(GLuint red, GLuint green,...
void glGetMapParameterivNV(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMapParameterivNV}(GLenum target,...
void glMapGrid1d(int un, double u1, double u2)
Entry point to C language function: void {@native glMapGrid1d}(GLint un, GLdouble u1,...
void glFramebufferReadBufferEXT(int framebuffer, int mode)
Entry point to C language function: void {@native glFramebufferReadBufferEXT}(GLuint framebuffer,...
void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameterivEXT}(GLu...
void glBlendEquationIndexedAMD(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationIndexedAMD}(GLuint buf,...
void glEdgeFlag(boolean flag)
Entry point to C language function: void {@native glEdgeFlag}(GLboolean flag) Part of GL_VERSION_1...
void glGetVariantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetVariantIntegervEXT}(GLuint id,...
void glMultiTexCoord3sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord3sv}(GLenum target,...
void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetColorTableParameterfv}(GLenum target,...
void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage3DEXT}(GLuint texture,...
void glWindowPos2s(short x, short y)
Entry point to C language function: void {@native glWindowPos2s}(GLshort x, GLshort y) Part of GL_...
void glVertexAttrib4hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib4hv}(GLuint index,...
void glMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glMultiTexEnvivEXT}(GLenum texunit,...
void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetVertexAttribfvARB}(GLuint index,...
void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
Entry point to C language function: void {@native glGetProgramEnvParameterfvARB}(GLenum target,...
void glVertexWeightPointerEXT(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexWeightPointerEXT}(GLint size,...
void glRasterPos4sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos4sv}(const GLshort * v) Part of GL_VE...
void glMatrixIndexuivARB(int size, IntBuffer indices)
Entry point to C language function: void {@native glMatrixIndexuivARB}(GLint size,...
void glUniform2ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2ui64vNV}(GLint location,...
void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetProgramLocalParameterdvARB}(GLenum target,...
void glDeleteCommandListsNV(int n, IntBuffer lists)
Entry point to C language function: void {@native glDeleteCommandListsNV}(GLsizei n,...
void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterIuivEXT}(GLenum texunit,...
void glProgramLocalParametersI4ivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParametersI4ivNV}(GLenum target,...
void glVertexAttribL1ui64NV(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1ui64NV}(GLuint index,...
void glConvolutionParameteri(int target, int pname, int params)
Entry point to C language function: void {@native glConvolutionParameteri}(GLenum target,...
void glDeletePerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glDeletePerfQueryINTEL}(GLuint queryHandle) Part...
void glFogi(int pname, int param)
Entry point to C language function: void {@native glFogi}(GLenum pname, GLint param) Part of GL_VE...
void glUniform3fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform3fvARB}(GLint location,...
void glVertex4sv(ShortBuffer v)
Entry point to C language function: void {@native glVertex4sv}(const GLshort * v) Part of GL_VERSI...
void glGetLightiv(int light, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetLightiv}(GLenum light, GLenum pname,...
void glVertexAttribL4ui64NV(int index, long x, long y, long z, long w)
Entry point to C language function: void {@native glVertexAttribL4ui64NV}(GLuint index,...
void glGenTransformFeedbacksNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glGenTransformFeedbacksNV}(GLsizei n,...
void glProgramUniformMatrix2x3dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix2x3dvEXT}(GLuint program,...
void glVariantbvEXT(int id, ByteBuffer addr)
Entry point to C language function: void {@native glVariantbvEXT}(GLuint id, const GLbyte * addr) ...
void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage2DEXT}(GLuint texture,...
void glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIivEXT}(GLuint texture,...
void glUniform1i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1i64vNV}(GLint location,...
void glLightModeliv(int pname, IntBuffer params)
Entry point to C language function: void {@native glLightModeliv}(GLenum pname, const GLint * params...
void glCompileShaderARB(long shaderObj)
Entry point to C language function: void {@native glCompileShaderARB}(GLhandleARB shaderObj) Part ...
void glPrimitiveRestartIndexNV(int index)
Entry point to C language function: void {@native glPrimitiveRestartIndexNV}(GLuint index) Part of...
void glTexCoord1hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord1hv}(const GLhalfNV * v) Part of GL_NV...
void glWindowPos3f(float x, float y, float z)
Entry point to C language function: void {@native glWindowPos3f}(GLfloat x, GLfloat y,...
long glCreateProgramObjectARB()
Entry point to C language function: GLhandleARB {@native glCreateProgramObjectARB}() Part of GL_AR...
void glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferParameterivEXT}(GLuint framebuffer...
void glVertex2bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex2bvOES}(const GLbyte * coords) Part of G...
void glBindMultiTextureEXT(int texunit, int target, int texture)
Entry point to C language function: void {@native glBindMultiTextureEXT}(GLenum texunit,...
void glSampleMaskIndexedNV(int index, int mask)
Entry point to C language function: void {@native glSampleMaskIndexedNV}(GLuint index,...
void glMultiTexCoord3s(int target, short s, short t, short r)
Entry point to C language function: void {@native glMultiTexCoord3s}(GLenum target,...
void glVertex4s(short x, short y, short z, short w)
Entry point to C language function: void {@native glVertex4s}(GLshort x, GLshort y,...
void glMultiTexCoord1hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1hv}(GLenum target,...
void glRasterPos2fv(FloatBuffer v)
Entry point to C language function: void {@native glRasterPos2fv}(const GLfloat * v) Part of GL_VE...
void glIndexsv(ShortBuffer c)
Entry point to C language function: void {@native glIndexsv}(const GLshort * c) Part of GL_VERSION...
void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage1DEXT}(GLenum texunit,...
void glGetLocalConstantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetLocalConstantBooleanvEXT}(GLuint id,...
void glNormal3bv(ByteBuffer v)
Entry point to C language function: void {@native glNormal3bv}(const GLbyte * v) Part of GL_VERSIO...
void glColor3d(double red, double green, double blue)
Entry point to C language function: void {@native glColor3d}(GLdouble red, GLdouble green,...
long glGetHandleARB(int pname)
Entry point to C language function: GLhandleARB {@native glGetHandleARB}(GLenum pname) Part of GL_...
void glUniform3iARB(int location, int v0, int v1, int v2)
Entry point to C language function: void {@native glUniform3iARB}(GLint location,...
void glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexEnvivEXT}(GLenum texunit,...
void glMultMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glMultMatrixd}(const GLdouble * m) Part of GL_VE...
void glLightModeli(int pname, int param)
Entry point to C language function: void {@native glLightModeli}(GLenum pname, GLint param) Part o...
void glVertex4dv(DoubleBuffer v)
Entry point to C language function: void {@native glVertex4dv}(const GLdouble * v) Part of GL_VERS...
void glVertex2s(short x, short y)
Entry point to C language function: void {@native glVertex2s}(GLshort x, GLshort y) Part of GL_VER...
void glProgramUniformMatrix3x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix3x2dvEXT}(GLuint program,...
void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
Entry point to C language function: void {@native glMapGrid2f}(GLint un, GLfloat u1,...
void glIndexdv(DoubleBuffer c)
Entry point to C language function: void {@native glIndexdv}(const GLdouble * c) Part of GL_VERSIO...
void glNormal3dv(DoubleBuffer v)
Entry point to C language function: void {@native glNormal3dv}(const GLdouble * v) Part of GL_VERS...
boolean glIsEnabledIndexed(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnabledIndexed}(GLenum target,...
void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage3DEXT}(GLenum texunit,...
void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glProgramEnvParameters4fvEXT}(GLenum target,...
void glColor3hv(ShortBuffer v)
Entry point to C language function: void {@native glColor3hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glCopyColorSubTable(int target, int start, int x, int y, int width)
Entry point to C language function: void {@native glCopyColorSubTable}(GLenum target,...
void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribPointerARB}(GLuint index,...
void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetVertexAttribIivEXT}(GLuint index,...
void glUniform1ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform1ivARB}(GLint location,...
void glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameterivEXT}(GLuint buffer,...
void glColor3f(float red, float green, float blue)
Entry point to C language function: void {@native glColor3f}(GLfloat red, GLfloat green,...
void glVertexAttrib2sARB(int index, short x, short y)
Entry point to C language function: void {@native glVertexAttrib2sARB}(GLuint index,...
void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode,...
void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index,...
void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
Entry point to C language function: void {@native glMultiTexGendEXT}(GLenum texunit,...
void glSecondaryColor3us(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3us}(GLushort red,...
void glEvalCoord2dv(DoubleBuffer u)
Entry point to C language function: void {@native glEvalCoord2dv}(const GLdouble * u) Part of GL_V...
void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisampleEXT}(GLuint r...
void glDeletePerfMonitorsAMD(int n, IntBuffer monitors)
Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n,...
ByteBuffer glMapTexture2DINTEL(int texture, int level, int access, IntBuffer stride, IntBuffer layout)
Entry point to C language function: void * {@native glMapTexture2DINTEL}(GLuint texture,...
void glPushClientAttribDefaultEXT(int mask)
Entry point to C language function: void {@native glPushClientAttribDefaultEXT}(GLbitfield mask) P...
void glVariantivEXT(int id, IntBuffer addr)
Entry point to C language function: void {@native glVariantivEXT}(GLuint id, const GLint * addr) P...
void glVertexAttrib3fARB(int index, float x, float y, float z)
Entry point to C language function: void {@native glVertexAttrib3fARB}(GLuint index,...
void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point to C language function: void {@native glFlushVertexArrayRangeAPPLE}(GLsizei length,...
void glInitNames()
Entry point to C language function: void {@native glInitNames}() Part of GL_VERSION_1_0
void glDeleteTransformFeedbacksNV(int n, IntBuffer ids)
Entry point to C language function: void {@native glDeleteTransformFeedbacksNV}(GLsizei n,...
void glVertexAttribI1uiEXT(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1uiEXT}(GLuint index,...
void glEndPerfMonitorAMD(int monitor)
Entry point to C language function: void {@native glEndPerfMonitorAMD}(GLuint monitor) Part of GL_...
void glFogCoordh(short fog)
Entry point to C language function: void {@native glFogCoordh}(GLhalfNV fog) Part of GL_NV_half_fl...
void glVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayFogCoordOffsetEXT}(GLuint vaobj,...
void glNormal3s(short nx, short ny, short nz)
Entry point to C language function: void {@native glNormal3s}(GLshort nx, GLshort ny,...
void glDeleteVertexShaderEXT(int id)
Entry point to C language function: void {@native glDeleteVertexShaderEXT}(GLuint id) Part of GL_E...
void glAttachObjectARB(long containerObj, long obj)
Entry point to C language function: void {@native glAttachObjectARB}(GLhandleARB containerObj,...
void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
Entry point to C language function: void {@native glMapGrid2d}(GLint un, GLdouble u1,...
void glColor3ubv(ByteBuffer v)
Entry point to C language function: void {@native glColor3ubv}(const GLubyte * v) Part of GL_VERSI...
void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
Entry point to C language function: void {@native glRectdv}(const GLdouble * v1, const GLdouble * v2...
void glCullParameterfvEXT(int pname, FloatBuffer params)
Entry point to C language function: void {@native glCullParameterfvEXT}(GLenum pname,...
void glLockArraysEXT(int first, int count)
Entry point to C language function: void {@native glLockArraysEXT}(GLint first, GLsizei count) Par...
void glActiveStencilFaceEXT(int face)
Entry point to C language function: void {@native glActiveStencilFaceEXT}(GLenum face) Part of GL_...
void glMatrixScalefEXT(int mode, float x, float y, float z)
Entry point to C language function: void {@native glMatrixScalefEXT}(GLenum mode,...
void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage3DEXT}(GLenum texunit,...
void glMultiTexParameteriEXT(int texunit, int target, int pname, int param)
Entry point to C language function: void {@native glMultiTexParameteriEXT}(GLenum texunit,...
void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetMultiTexLevelParameterfvEXT}(GLenum texunit,...
void glVertex4i(int x, int y, int z, int w)
Entry point to C language function: void {@native glVertex4i}(GLint x, GLint y, GLint z,...
void glBindVertexShaderEXT(int id)
Entry point to C language function: void {@native glBindVertexShaderEXT}(GLuint id) Part of GL_EXT...
void glRectf(float x1, float y1, float x2, float y2)
Entry point to C language function: void {@native glRectf}(GLfloat x1, GLfloat y1,...
void glMultiTexCoord1i(int target, int s)
Entry point to C language function: void {@native glMultiTexCoord1i}(GLenum target,...
void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramEnvParameter4dARB}(GLenum target,...
void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage1DEXT}(GLuint texture,...
void glClipPlane(int plane, DoubleBuffer equation)
Entry point to C language function: void {@native glClipPlane}(GLenum plane, const GLdouble * equati...
void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIivEXT}(GLuint texture,...
void glGetInvariantIntegervEXT(int id, int value, IntBuffer data)
Entry point to C language function: void {@native glGetInvariantIntegervEXT}(GLuint id,...
void glColor4hv(ShortBuffer v)
Entry point to C language function: void {@native glColor4hv}(const GLhalfNV * v) Part of GL_NV_ha...
void glTexCoord1d(double s)
Entry point to C language function: void {@native glTexCoord1d}(GLdouble s) Part of GL_VERSION_1_0
void glProgramUniform1dEXT(int program, int location, double x)
Entry point to C language function: void {@native glProgramUniform1dEXT}(GLuint program,...
void glIndexd(double c)
Entry point to C language function: void {@native glIndexd}(GLdouble c) Part of GL_VERSION_1_0
void glGetPerfCounterInfoINTEL(int queryId, int counterId, int counterNameLength, ByteBuffer counterName, int counterDescLength, ByteBuffer counterDesc, IntBuffer counterOffset, IntBuffer counterDataSize, IntBuffer counterTypeEnum, IntBuffer counterDataTypeEnum, LongBuffer rawCounterMaxValue)
Entry point to C language function: void {@native glGetPerfCounterInfoINTEL}(GLuint queryId,...
void glColor4usv(ShortBuffer v)
Entry point to C language function: void {@native glColor4usv}(const GLushort * v) Part of GL_VERS...
void glTexCoord3iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord3iv}(const GLint * v) Part of GL_VERSI...
void glMatrixTranslatefEXT(int mode, float x, float y, float z)
Entry point to C language function: void {@native glMatrixTranslatefEXT}(GLenum mode,...
void glGetNextPerfQueryIdINTEL(int queryId, IntBuffer nextQueryId)
Entry point to C language function: void {@native glGetNextPerfQueryIdINTEL}(GLuint queryId,...
void glVertex4h(short x, short y, short z, short w)
Entry point to C language function: void {@native glVertex4h}(GLhalfNV x, GLhalfNV y,...
void glGetOcclusionQueryivNV(int id, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetOcclusionQueryivNV}(GLuint id,...
void glNormal3hv(ShortBuffer v)
Entry point to C language function: void {@native glNormal3hv}(const GLhalfNV * v) Part of GL_NV_h...
void glGetPixelTransformParameterivEXT(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetPixelTransformParameterivEXT}(GLenum target,...
void glMultiTexCoord3f(int target, float s, float t, float r)
Entry point to C language function: void {@native glMultiTexCoord3f}(GLenum target,...
void glTextureRenderbufferEXT(int texture, int target, int renderbuffer)
Entry point to C language function: void {@native glTextureRenderbufferEXT}(GLuint texture,...
void glUniform4i64NV(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4i64NV}(GLint location,...
boolean glVDPAUIsSurfaceNV(long surface)
Entry point to C language function: GLboolean {@native glVDPAUIsSurfaceNV}(GLvdpauSurfaceNV surface)...
void glUniform2ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform2ivARB}(GLint location,...
void glVertex3i(int x, int y, int z)
Entry point to C language function: void {@native glVertex3i}(GLint x, GLint y, GLint z) Part of G...
void glRasterPos4s(short x, short y, short z, short w)
Entry point to C language function: void {@native glRasterPos4s}(GLshort x, GLshort y,...
void glVertexAttrib3fvARB(int index, FloatBuffer v)
Entry point to C language function: void {@native glVertexAttrib3fvARB}(GLuint index,...
void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
Entry point to C language function: void {@native glGetMinmax}(GLenum target, GLboolean reset,...
void glVertexAttrib3hv(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3hv}(GLuint index,...
void glRasterPos3d(double x, double y, double z)
Entry point to C language function: void {@native glRasterPos3d}(GLdouble x, GLdouble y,...
void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterdvEXT}(GLuint progr...
void glUniform3ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3ui64vNV}(GLint location,...
void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
Entry point to C language function: void {@native glMap2f}(GLenum target, GLfloat u1,...
void glTexCoord2i(int s, int t)
Entry point to C language function: void {@native glTexCoord2i}(GLint s, GLint t) Part of GL_VERSI...
void glColor4dv(DoubleBuffer v)
Entry point to C language function: void {@native glColor4dv}(const GLdouble * v) Part of GL_VERSI...
void glVertexAttribI1uivEXT(int index, IntBuffer v)
Entry point to C language function: void {@native glVertexAttribI1uivEXT}(GLuint index,...
void glGetPixelMapuiv(int map, IntBuffer values)
Entry point to C language function: void {@native glGetPixelMapuiv}(GLenum map, GLuint * values) P...
void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
Entry point to C language function: void {@native glCopyConvolutionFilter1D}(GLenum target,...
void glMultiTexCoord1bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord1bvOES}(GLenum texture,...
void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
Entry point to C language function: void {@native glMap1d}(GLenum target, GLdouble u1,...
void glDeleteProgramsARB(int n, IntBuffer programs)
Entry point to C language function: void {@native glDeleteProgramsARB}(GLsizei n,...
void glLoadMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glLoadMatrixd}(const GLdouble * m) Part of GL_VE...
void glVertexAttrib3svARB(int index, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttrib3svARB}(GLuint index,...
void glColor3uiv(IntBuffer v)
Entry point to C language function: void {@native glColor3uiv}(const GLuint * v) Part of GL_VERSIO...
void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramUniform4dEXT}(GLuint program,...
void glBeginVertexShaderEXT()
Entry point to C language function: void {@native glBeginVertexShaderEXT}() Part of GL_EXT_vertex_...
void glRasterPos3i(int x, int y, int z)
Entry point to C language function: void {@native glRasterPos3i}(GLint x, GLint y,...
void glMultiTexCoord1fv(int target, FloatBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1fv}(GLenum target,...
void glVertexAttribL1ui64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1ui64vNV}(GLuint index,...
void glGetPointeri_vEXT(int pname, int index, PointerBuffer params)
Entry point to C language function: void {@native glGetPointeri_vEXT}(GLenum pname,...
void glDeleteStatesNV(int n, IntBuffer states)
Entry point to C language function: void {@native glDeleteStatesNV}(GLsizei n, const GLuint * states...
void glGetObjectParameterfvARB(long obj, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetObjectParameterfvARB}(GLhandleARB obj,...
void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameterI4uivEXT}(GLuint progr...
void glVertex3s(short x, short y, short z)
Entry point to C language function: void {@native glVertex3s}(GLshort x, GLshort y,...
void glProgramUniformMatrix4x2dvEXT(int program, int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glProgramUniformMatrix4x2dvEXT}(GLuint program,...
void glVertexAttrib4sARB(int index, short x, short y, short z, short w)
Entry point to C language function: void {@native glVertexAttrib4sARB}(GLuint index,...
void glNormal3d(double nx, double ny, double nz)
Entry point to C language function: void {@native glNormal3d}(GLdouble nx, GLdouble ny,...
void glTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterivEXT}(GLuint texture,...
boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
Entry point to C language function: GLboolean {@native glIsVertexAttribEnabledAPPLE}(GLuint index,...
void glVideoCaptureStreamParameterfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
Entry point to C language function: void {@native glVideoCaptureStreamParameterfvNV}(GLuint video_ca...
void glMultiTexCoord3bvOES(int texture, ByteBuffer coords)
Entry point to C language function: void {@native glMultiTexCoord3bvOES}(GLenum texture,...
void glProgramLocalParameterI4iNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramLocalParameterI4iNV}(GLenum target,...
void glEnableVariantClientStateEXT(int id)
Entry point to C language function: void {@native glEnableVariantClientStateEXT}(GLuint id) Part o...
void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
Entry point to C language function: void {@native glGetSeparableFilter}(GLenum target,...
void glVertex4bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex4bvOES}(const GLbyte * coords) Part of G...
void glVertexAttribs2hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs2hv}(GLuint index,...
void glTexCoord1f(float s)
Entry point to C language function: void {@native glTexCoord1f}(GLfloat s) Part of GL_VERSION_1_0
void glGetVertexAttribLi64vNV(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLi64vNV}(GLuint index,...
void glMultiTexParameterfEXT(int texunit, int target, int pname, float param)
Entry point to C language function: void {@native glMultiTexParameterfEXT}(GLenum texunit,...
long glVDPAURegisterOutputSurfaceNV(Buffer vdpSurface, int target, int numTextureNames, IntBuffer textureNames)
Entry point to C language function: GLvdpauSurfaceNV {@native glVDPAURegisterOutputSurfaceNV}(const ...
void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyMultiTexSubImage2DEXT}(GLenum texunit,...
void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetObjectParameterivAPPLE}(GLenum objectType,...
void glDisableIndexed(int target, int index)
Entry point to C language function: void {@native glDisableIndexed}(GLenum target,...
void glVertexArrayBindVertexBufferEXT(int vaobj, int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glVertexArrayBindVertexBufferEXT}(GLuint vaobj,...
void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
Entry point to C language function: void {@native glVertexAttrib4NubARB}(GLuint index,...
void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters)
Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group,...
void glMultiTexCoord4sv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4sv}(GLenum target,...
void glTexCoord2d(double s, double t)
Entry point to C language function: void {@native glTexCoord2d}(GLdouble s, GLdouble t) Part of GL...
void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
Entry point to C language function: void {@native glGetNamedProgramLocalParameterIuivEXT}(GLuint pro...
void glUniform4ui64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4ui64vNV}(GLint location,...
void glRasterPos2sv(ShortBuffer v)
Entry point to C language function: void {@native glRasterPos2sv}(const GLshort * v) Part of GL_VE...
int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
Entry point to C language function: GLuint {@native glGenSymbolsEXT}(GLenum datatype,...
void glGetCoverageModulationTableNV(int bufsize, FloatBuffer v)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufsize,...
void glUniform4ui64NV(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4ui64NV}(GLint location,...
void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, FloatBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParameters4fvEXT}(GLuint progra...
void glScaled(double x, double y, double z)
Entry point to C language function: void {@native glScaled}(GLdouble x, GLdouble y,...
void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4i64NV}(GLuint program,...
void glTexCoord1h(short s)
Entry point to C language function: void {@native glTexCoord1h}(GLhalfNV s) Part of GL_NV_half_flo...
void glProgramUniform2ui64NV(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2ui64NV}(GLuint program,...
void glVertexAttrib1fARB(int index, float x)
Entry point to C language function: void {@native glVertexAttrib1fARB}(GLuint index,...
void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage3DEXT}(GLuint texture,...
void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetHistogramParameterfv}(GLenum target,...
boolean glIsCommandListNV(int list)
Entry point to C language function: GLboolean {@native glIsCommandListNV}(GLuint list) Part of GL_...
void glGetInvariantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetInvariantBooleanvEXT}(GLuint id,...
void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glNamedProgramLocalParametersI4uivEXT}(GLuint prog...
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
void glGetMultisamplefvNV(int pname, int index, FloatBuffer val)
Entry point to C language function: void {@native glGetMultisamplefvNV}(GLenum pname,...
void glResolveDepthValuesNV()
Entry point to C language function: void {@native glResolveDepthValuesNV}() Part of GL_NV_sample_l...
void glRasterPos2dv(DoubleBuffer v)
Entry point to C language function: void {@native glRasterPos2dv}(const GLdouble * v) Part of GL_V...
void glIndexs(short c)
Entry point to C language function: void {@native glIndexs}(GLshort c) Part of GL_VERSION_1_0
void glEvalMesh1(int mode, int i1, int i2)
Entry point to C language function: void {@native glEvalMesh1}(GLenum mode, GLint i1,...
void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glProgramEnvParameter4fARB}(GLenum target,...
void glWindowPos3i(int x, int y, int z)
Entry point to C language function: void {@native glWindowPos3i}(GLint x, GLint y,...
int glBindLightParameterEXT(int light, int value)
Entry point to C language function: GLuint {@native glBindLightParameterEXT}(GLenum light,...
void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
Entry point to C language function: void {@native glColorTable}(GLenum target, GLenum internalformat...
void glVertexAttrib3sARB(int index, short x, short y, short z)
Entry point to C language function: void {@native glVertexAttrib3sARB}(GLuint index,...
boolean glIsProgramARB(int program)
Entry point to C language function: GLboolean {@native glIsProgramARB}(GLuint program) Part of GL_...
void glVertexAttribL3i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL3i64vNV}(GLuint index,...
void glUniform3ui64NV(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3ui64NV}(GLint location,...
void glMultiTexCoord2iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2iv}(GLenum target,...
void glSecondaryColor3d(double red, double green, double blue)
Entry point to C language function: void {@native glSecondaryColor3d}(GLdouble red,...
void glGetTexGeniv(int coord, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexGeniv}(GLenum coord, GLenum pname,...
void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
Entry point to C language function: void {@native glProgramUniform3dEXT}(GLuint program,...
void glGetShaderSourceARB(long obj, int maxLength, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetShaderSourceARB}(GLhandleARB obj,...
void glArrayElement(int i)
Entry point to C language function: void {@native glArrayElement}(GLint i) Part of GL_VERSION_1_1,...
void glUniform3ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform3ivARB}(GLint location,...
void glMultiTexEnvfEXT(int texunit, int target, int pname, float param)
Entry point to C language function: void {@native glMultiTexEnvfEXT}(GLenum texunit,...
void glProgramLocalParameterI4uiNV(int target, int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glProgramLocalParameterI4uiNV}(GLenum target,...
void glRectsv(ShortBuffer v1, ShortBuffer v2)
Entry point to C language function: void {@native glRectsv}(const GLshort * v1, const GLshort * v2) ...
void glVertex2i(int x, int y)
Entry point to C language function: void {@native glVertex2i}(GLint x, GLint y) Part of GL_VERSION...
void glMatrixTranslatedEXT(int mode, double x, double y, double z)
Entry point to C language function: void {@native glMatrixTranslatedEXT}(GLenum mode,...
void glPixelMapfv(int map, int mapsize, FloatBuffer values)
Entry point to C language function: void {@native glPixelMapfv}(GLenum map, GLint mapsize,...
void glGetnSeparableFilter(int target, int format, int type, int rowBufSize, Buffer row, int columnBufSize, Buffer column, Buffer span)
Entry point to C language function: void {@native glGetnSeparableFilter}(GLenum target,...
void glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture1DEXT}(GLuint framebuffer...
void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString)
Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group,...
void glVertexArrayVertexAttribLOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayVertexAttribLOffsetEXT}(GLuint vaobj,...
int glBindParameterEXT(int value)
Entry point to C language function: GLuint {@native glBindParameterEXT}(GLenum value) Part of GL_E...
void glEvalCoord1f(float u)
Entry point to C language function: void {@native glEvalCoord1f}(GLfloat u) Part of GL_VERSION_1_0
void glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)
Entry point to C language function: void {@native glDrawTextureNV}(GLuint texture,...
void glGenProgramsARB(int n, IntBuffer programs)
Entry point to C language function: void {@native glGenProgramsARB}(GLsizei n, GLuint * programs) ...
void glColor3iv(IntBuffer v)
Entry point to C language function: void {@native glColor3iv}(const GLint * v) Part of GL_VERSION_...
void glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glNamedFramebufferTextureFaceEXT}(GLuint framebuff...
boolean glUnmapNamedBufferEXT(int buffer)
Entry point to C language function: GLboolean {@native glUnmapNamedBufferEXT}(GLuint buffer) Part ...
void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureImage2DEXT}(GLuint texture,...
void glUniform1fvARB(int location, int count, FloatBuffer value)
Entry point to C language function: void {@native glUniform1fvARB}(GLint location,...
void glMultiTexCoord2dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord2dv}(GLenum target,...
void glVertexArrayRangeAPPLE(int length, Buffer pointer)
Entry point to C language function: void {@native glVertexArrayRangeAPPLE}(GLsizei length,...
void glColor4iv(IntBuffer v)
Entry point to C language function: void {@native glColor4iv}(const GLint * v) Part of GL_VERSION_...
void glCreatePerfQueryINTEL(int queryId, IntBuffer queryHandle)
Entry point to C language function: void {@native glCreatePerfQueryINTEL}(GLuint queryId,...
void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glGetVertexAttribdvARB}(GLuint index,...
void glEndPerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glEndPerfQueryINTEL}(GLuint queryHandle) Part of...
void glPixelZoom(float xfactor, float yfactor)
Entry point to C language function: void {@native glPixelZoom}(GLfloat xfactor, GLfloat yfactor) P...
void glTexCoord1dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord1dv}(const GLdouble * v) Part of GL_VE...
void glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glNamedFramebufferRenderbufferEXT}(GLuint framebuf...
void glProgramUniform2i64vNV(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2i64vNV}(GLuint program,...
void glColorTableParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glColorTableParameteriv}(GLenum target,...
void glClearIndex(float c)
Entry point to C language function: void {@native glClearIndex}(GLfloat c) Part of GL_VERSION_1_0
void glVariantubvEXT(int id, ByteBuffer addr)
Entry point to C language function: void {@native glVariantubvEXT}(GLuint id, const GLubyte * addr) ...
void glBeginPerfQueryINTEL(int queryHandle)
Entry point to C language function: void {@native glBeginPerfQueryINTEL}(GLuint queryHandle) Part ...
void glGetVariantBooleanvEXT(int id, int value, ByteBuffer data)
Entry point to C language function: void {@native glGetVariantBooleanvEXT}(GLuint id,...
void glGetnMapfv(int target, int query, int bufSize, FloatBuffer v)
Entry point to C language function: void {@native glGetnMapfv}(GLenum target, GLenum query,...
void glTexCoord3hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord3hv}(const GLhalfNV * v) Part of GL_NV...
void glUniform4ivARB(int location, int count, IntBuffer value)
Entry point to C language function: void {@native glUniform4ivARB}(GLint location,...
void glMultiTexCoord4dv(int target, DoubleBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4dv}(GLenum target,...
void glVertexAttribs3hv(int index, int n, ShortBuffer v)
Entry point to C language function: void {@native glVertexAttribs3hv}(GLuint index,...
void glColor4d(double red, double green, double blue, double alpha)
Entry point to C language function: void {@native glColor4d}(GLdouble red, GLdouble green,...
void glBufferParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glBufferParameteri}(GLenum target,...
void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
Entry point to C language function: void {@native glProgramLocalParameter4dARB}(GLenum target,...
void glGetUniformi64vNV(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformi64vNV}(GLuint program,...
void glTexCoord4fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord4fv}(const GLfloat * v) Part of GL_VER...
void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexLevelParameterivEXT}(GLenum texunit,...
void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterfvEXT}(GLuint texture,...
void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetMultiTexParameterivEXT}(GLenum texunit,...
void glIndexub(byte c)
Entry point to C language function: void {@native glIndexub}(GLubyte c) Part of GL_VERSION_1_1
void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexImage1DEXT}(GLenum texunit,...
void glTexStorageSparseAMD(int target, int internalFormat, int width, int height, int depth, int layers, int flags)
Entry point to C language function: void {@native glTexStorageSparseAMD}(GLenum target,...
void glMapParameterfvNV(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glMapParameterfvNV}(GLenum target,...
void glVertex3bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glVertex3bvOES}(const GLbyte * coords) Part of G...
int glGetCommandHeaderNV(int tokenID, int size)
Entry point to C language function: GLuint {@native glGetCommandHeaderNV}(GLenum tokenID,...
void glRectfv(FloatBuffer v1, FloatBuffer v2)
Entry point to C language function: void {@native glRectfv}(const GLfloat * v1, const GLfloat * v2) ...
void glVertexAttribIPointerEXT(int index, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribIPointerEXT}(GLuint index,...
void glTexCoord4hv(ShortBuffer v)
Entry point to C language function: void {@native glTexCoord4hv}(const GLhalfNV * v) Part of GL_NV...
void glUniform2iARB(int location, int v0, int v1)
Entry point to C language function: void {@native glUniform2iARB}(GLint location,...
void glVertexWeighthv(ShortBuffer weight)
Entry point to C language function: void {@native glVertexWeighthv}(const GLhalfNV * weight) Part ...
void glWeightPointerARB(int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glWeightPointerARB}(GLint size,...
void glVertexAttrib4dvARB(int index, DoubleBuffer v)
Entry point to C language function: void {@native glVertexAttrib4dvARB}(GLuint index,...
void glVertexAttribL2i64NV(int index, long x, long y)
Entry point to C language function: void {@native glVertexAttribL2i64NV}(GLuint index,...
void glRecti(int x1, int y1, int x2, int y2)
Entry point to C language function: void {@native glRecti}(GLint x1, GLint y1, GLint x2,...
void glFramebufferDrawBufferEXT(int framebuffer, int mode)
Entry point to C language function: void {@native glFramebufferDrawBufferEXT}(GLuint framebuffer,...
void glPushAttrib(int mask)
Entry point to C language function: void {@native glPushAttrib}(GLbitfield mask) Part of GL_VERSIO...
void glPixelMapuiv(int map, int mapsize, IntBuffer values)
Entry point to C language function: void {@native glPixelMapuiv}(GLenum map, GLint mapsize,...
void glGenPerfMonitorsAMD(int n, IntBuffer monitors)
Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n,...
void glSecondaryColor3b(byte red, byte green, byte blue)
Entry point to C language function: void {@native glSecondaryColor3b}(GLbyte red,...
void glRasterPos4f(float x, float y, float z, float w)
Entry point to C language function: void {@native glRasterPos4f}(GLfloat x, GLfloat y,...
void glRasterPos2f(float x, float y)
Entry point to C language function: void {@native glRasterPos2f}(GLfloat x, GLfloat y) Part of GL_...
void glVertexArrayParameteriAPPLE(int pname, int param)
Entry point to C language function: void {@native glVertexArrayParameteriAPPLE}(GLenum pname,...
boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
Entry point to C language function: GLboolean {@native glAreTexturesResident}(GLsizei n,...
void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedTextureSubImage3DEXT}(GLuint texture,...
void glVertexAttribLFormatNV(int index, int size, int type, int stride)
Entry point to C language function: void {@native glVertexAttribLFormatNV}(GLuint index,...
void glUniform3i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3i64vNV}(GLint location,...
void glCreateStatesNV(int n, IntBuffer states)
Entry point to C language function: void {@native glCreateStatesNV}(GLsizei n, GLuint * states) Pa...
void glMultiTexCoord3d(int target, double s, double t, double r)
Entry point to C language function: void {@native glMultiTexCoord3d}(GLenum target,...
void glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glPixelTransformParameterfvEXT}(GLenum target,...
void glSecondaryColor3hv(ShortBuffer v)
Entry point to C language function: void {@native glSecondaryColor3hv}(const GLhalfNV * v) Part of...
void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glMultiTexImage2DEXT}(GLenum texunit,...
void glCullParameterdvEXT(int pname, DoubleBuffer params)
Entry point to C language function: void {@native glCullParameterdvEXT}(GLenum pname,...
void glTexCoord4i(int s, int t, int r, int q)
Entry point to C language function: void {@native glTexCoord4i}(GLint s, GLint t,...
void glGetFirstPerfQueryIdINTEL(IntBuffer queryId)
Entry point to C language function: void {@native glGetFirstPerfQueryIdINTEL}(GLuint * queryId) Pa...
void glGetUniformivARB(long programObj, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformivARB}(GLhandleARB programObj,...
void glVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
Entry point to C language function: void {@native glVertexArrayTexCoordOffsetEXT}(GLuint vaobj,...
void glMultiTexCoord1iv(int target, IntBuffer v)
Entry point to C language function: void {@native glMultiTexCoord1iv}(GLenum target,...
void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage)
Entry point to C language function: void {@native glNamedBufferDataEXT}(GLuint buffer,...
void glPixelMapusv(int map, int mapsize, ShortBuffer values)
Entry point to C language function: void {@native glPixelMapusv}(GLenum map, GLint mapsize,...
void glUniform2ui64NV(int location, long x, long y)
Entry point to C language function: void {@native glUniform2ui64NV}(GLint location,...
void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4ui64NV}(GLuint program,...
void glWriteMaskEXT(int res, int in, int outX, int outY, int outZ, int outW)
Entry point to C language function: void {@native glWriteMaskEXT}(GLuint res, GLuint in,...
void glVertexAttribI1iEXT(int index, int x)
Entry point to C language function: void {@native glVertexAttribI1iEXT}(GLuint index,...
void glProgramUniform2i64NV(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2i64NV}(GLuint program,...
void glUniform2i64vNV(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2i64vNV}(GLint location,...
void glMultiTexCoord4hv(int target, ShortBuffer v)
Entry point to C language function: void {@native glMultiTexCoord4hv}(GLenum target,...
void glTexCoord4bvOES(ByteBuffer coords)
Entry point to C language function: void {@native glTexCoord4bvOES}(const GLbyte * coords) Part of...
void glVertexAttribI3iEXT(int index, int x, int y, int z)
Entry point to C language function: void {@native glVertexAttribI3iEXT}(GLuint index,...
void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
Entry point to C language function: void {@native glGetHistogram}(GLenum target, GLboolean reset,...
void glNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glNamedBufferSubDataEXT}(GLuint buffer,...
void glPrimitiveRestartNV()
Entry point to C language function: void {@native glPrimitiveRestartNV}() Part of GL_NV_primitive_...
void glMatrixIndexusvARB(int size, ShortBuffer indices)
Entry point to C language function: void {@native glMatrixIndexusvARB}(GLint size,...
void glProgramLocalParameterI4uivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParameterI4uivNV}(GLenum target,...
void glTexCoord2dv(DoubleBuffer v)
Entry point to C language function: void {@native glTexCoord2dv}(const GLdouble * v) Part of GL_VE...
void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glGetMultiTexImageEXT}(GLenum texunit,...
void glGetPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetPixelTransformParameterfvEXT}(GLenum target,...
void glVertexAttrib4fARB(int index, float x, float y, float z, float w)
Entry point to C language function: void {@native glVertexAttrib4fARB}(GLuint index,...
void glGetColorTable(int target, int format, int type, Buffer table)
Entry point to C language function: void {@native glGetColorTable}(GLenum target,...
void glNewList(int list, int mode)
Entry point to C language function: void {@native glNewList}(GLuint list, GLenum mode) Part of GL_...
void glProgramEnvParameterI4uivNV(int target, int index, IntBuffer params)
Entry point to C language function: void {@native glProgramEnvParameterI4uivNV}(GLenum target,...
void glBlendEquationSeparateIndexedAMD(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateIndexedAMD}(GLuint buf,...
void glRasterPos2d(double x, double y)
Entry point to C language function: void {@native glRasterPos2d}(GLdouble x, GLdouble y) Part of G...
void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
Entry point to C language function: void {@native glFlushMappedNamedBufferRangeEXT}(GLuint buffer,...
void glWindowPos2d(double x, double y)
Entry point to C language function: void {@native glWindowPos2d}(GLdouble x, GLdouble y) Part of G...
void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
Entry point to C language function: void {@native glVertexAttribI4uiEXT}(GLuint index,...
void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureImage1DEXT}(GLuint texture,...
void glGetnMapiv(int target, int query, int bufSize, IntBuffer v)
Entry point to C language function: void {@native glGetnMapiv}(GLenum target, GLenum query,...
void glLoadTransposeMatrixd(DoubleBuffer m)
Entry point to C language function: void {@native glLoadTransposeMatrixd}(const GLdouble * m) Part...
void glMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
Entry point to C language function: void {@native glMultiTexGendvEXT}(GLenum texunit,...
void glMultTransposeMatrixf(FloatBuffer m)
Entry point to C language function: void {@native glMultTransposeMatrixf}(const GLfloat * m) Part ...
void glColor3ui(int red, int green, int blue)
Entry point to C language function: void {@native glColor3ui}(GLuint red, GLuint green,...
void glVertexAttribL4i64vNV(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL4i64vNV}(GLuint index,...
void glMatrixPushEXT(int mode)
Entry point to C language function: void {@native glMatrixPushEXT}(GLenum mode) Part of GL_EXT_dir...
void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage2DEXT}(GLuint texture,...
void glMultiTexCoord3bOES(int texture, byte s, byte t, byte r)
Entry point to C language function: void {@native glMultiTexCoord3bOES}(GLenum texture,...
int glGetUniformLocationARB(long programObj, String name)
Entry point to C language function: GLint {@native glGetUniformLocationARB}(GLhandleARB programObj,...
void glTexCoord2iv(IntBuffer v)
Entry point to C language function: void {@native glTexCoord2iv}(const GLint * v) Part of GL_VERSI...
void glTextureBarrierNV()
Entry point to C language function: void {@native glTextureBarrierNV}() Part of GL_NV_texture_barr...
void glTexCoord1fv(FloatBuffer v)
Entry point to C language function: void {@native glTexCoord1fv}(const GLfloat * v) Part of GL_VER...
void glColor4sv(ShortBuffer v)
Entry point to C language function: void {@native glColor4sv}(const GLshort * v) Part of GL_VERSIO...
void glDetachObjectARB(long containerObj, long attachedObj)
Entry point to C language function: void {@native glDetachObjectARB}(GLhandleARB containerObj,...
void glRotated(double angle, double x, double y, double z)
Entry point to C language function: void {@native glRotated}(GLdouble angle, GLdouble x,...
void glProgramLocalParametersI4uivNV(int target, int index, int count, IntBuffer params)
Entry point to C language function: void {@native glProgramLocalParametersI4uivNV}(GLenum target,...
void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
Entry point to C language function: void {@native glCompressedMultiTexSubImage3DEXT}(GLenum texunit,...
void glGetActiveUniformARB(long programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveUniformARB}(GLhandleARB programObj,...
void glGetVariantFloatvEXT(int id, int value, FloatBuffer data)
Entry point to C language function: void {@native glGetVariantFloatvEXT}(GLuint id,...
void glSecondaryColor3s(short red, short green, short blue)
Entry point to C language function: void {@native glSecondaryColor3s}(GLshort red,...
void glColor4b(byte red, byte green, byte blue, byte alpha)
Entry point to C language function: void {@native glColor4b}(GLbyte red, GLbyte green,...
void glVariantdvEXT(int id, DoubleBuffer addr)
Entry point to C language function: void {@native glVariantdvEXT}(GLuint id, const GLdouble * addr) ...
void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString)
Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group,...
void glGetQueryObjecti64vEXT(int id, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id,...
void glPatchParameteri(int pname, int value)
Entry point to C language function: void {@native glPatchParameteri}(GLenum pname,...
void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribFormat}(GLuint attribindex,...
void glMemoryBarrierByRegion(int barriers)
Entry point to C language function: void {@native glMemoryBarrierByRegion}(GLbitfield barriers) Pa...
void glGetInteger64i_v(int target, int index, LongBuffer data)
Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target,...
void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribIFormat}(GLuint attribindex,...
void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetProgramInterfaceiv}(GLuint program,...
void glVertexBindingDivisor(int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexBindingDivisor}(GLuint bindingindex,...
void glSamplerParameterf(int sampler, int pname, float param)
Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler,...
void glWaitSync(long sync, int flags, long timeout)
Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags,...
void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler,...
void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glBindVertexBuffer}(GLuint bindingindex,...
void glGetProgramResourceName(int program, int programInterface, int index, int bufSize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetProgramResourceName}(GLuint program,...
void glSamplerParameteri(int sampler, int pname, int param)
Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler,...
boolean glIsSync(long sync)
Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync) Part of GL_ES_VERSIO...
void glVertexAttribBinding(int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexAttribBinding}(GLuint attribindex,...
void glDrawElementsIndirect(int mode, int type, Buffer indirect)
Entry point to C language function: void {@native glDrawElementsIndirect}(GLenum mode,...
int glGetProgramResourceLocation(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocation}(GLuint program,...
void glGetProgramResourceiv(int program, int programInterface, int index, int propCount, IntBuffer props, int bufSize, IntBuffer length, IntBuffer params)
Entry point to C language function: void {@native glGetProgramResourceiv}(GLuint program,...
long glFenceSync(int condition, int flags)
Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition,...
void glFramebufferTexture(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture}(GLenum target,...
boolean glIsSampler(int sampler)
Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler) Part of GL_ARB...
int glGetProgramResourceIndex(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLuint {@native glGetProgramResourceIndex}(GLuint program,...
void glDeleteSync(long sync)
Entry point to C language function: void {@native glDeleteSync}(GLsync sync) Part of GL_ES_VERSION...
void glSamplerParameteriv(int sampler, int pname, IntBuffer param)
Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler,...
void glDispatchComputeIndirect(long indirect)
Entry point to C language function: void {@native glDispatchComputeIndirect}(GLintptr indirect) Pa...
void glGetBufferParameteri64v(int target, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target,...
void glGetInteger64v(int pname, LongBuffer data)
Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * data) P...
void glDeleteSamplers(int count, IntBuffer samplers)
Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count,...
void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler,...
void glDrawArraysIndirect(int mode, Buffer indirect)
Entry point to C language function: void {@native glDrawArraysIndirect}(GLenum mode,...
void glBindSampler(int unit, int sampler)
Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler) Part...
void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values)
Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname,...
void glTexBufferRange(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRange}(GLenum target,...
void glGenSamplers(int count, IntBuffer samplers)
Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers) ...
void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)
Entry point to C language function: void {@native glDispatchCompute}(GLuint num_groups_x,...
void glSamplerParameterfv(int sampler, int pname, FloatBuffer param)
Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler,...
int glClientWaitSync(long sync, int flags, long timeout)
Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync,...
void glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBox}(GLfloat minX,...
void glUniformMatrix4x2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2dv}(GLint location,...
void glPatchParameterfv(int pname, FloatBuffer values)
Entry point to C language function: void {@native glPatchParameterfv}(GLenum pname,...
void glUniformMatrix2x3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3dv}(GLint location,...
long glCreateSyncFromCLeventARB(long context, long event, int flags)
Entry point to C language function: GLsync {@native glCreateSyncFromCLeventARB}(struct _cl_context *...
int glGetSubroutineUniformLocation(int program, int shadertype, String name)
Entry point to C language function: GLint {@native glGetSubroutineUniformLocation}(GLuint program,...
void glDepthRangeArrayv(int first, int count, DoubleBuffer v)
Entry point to C language function: void {@native glDepthRangeArrayv}(GLuint first,...
int glGetFragDataIndex(int program, String name)
Entry point to C language function: GLint {@native glGetFragDataIndex}(GLuint program,...
void glUniform2dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform2dv}(GLint location, GLsizei count,...
int glGetSubroutineIndex(int program, int shadertype, String name)
Entry point to C language function: GLuint {@native glGetSubroutineIndex}(GLuint program,...
void glVertexAttribP2uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP2uiv}(GLuint index,...
void glDrawTransformFeedbackInstanced(int mode, int id, int instancecount)
Entry point to C language function: void {@native glDrawTransformFeedbackInstanced}(GLenum mode,...
void glGetFloati_v(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloati_v}(GLenum target, GLuint index,...
void glVertexAttribP3ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP3ui}(GLuint index,...
void glVertexAttribP1uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP1uiv}(GLuint index,...
void glNamedStringARB(int type, int namelen, String name, int stringlen, String string)
Entry point to C language function: void {@native glNamedStringARB}(GLenum type, GLint namelen,...
void glViewportIndexedfv(int index, FloatBuffer v)
Entry point to C language function: void {@native glViewportIndexedfv}(GLuint index,...
void glGetActiveSubroutineName(int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveSubroutineName}(GLuint program,...
void glGetProgramStageiv(int program, int shadertype, int pname, IntBuffer values)
Entry point to C language function: void {@native glGetProgramStageiv}(GLuint program,...
void glMultiDrawElementsBaseVertex(int mode, IntBuffer count, int type, PointerBuffer indices, int drawcount, IntBuffer basevertex)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertex}(GLenum mode,...
void glDepthRangeIndexed(int index, double n, double f)
Entry point to C language function: void {@native glDepthRangeIndexed}(GLuint index,...
void glCompileShaderIncludeARB(int shader, int count, String[] path, IntBuffer length)
Entry point to C language function: void {@native glCompileShaderIncludeARB}(GLuint shader,...
void glUniform1d(int location, double x)
Entry point to C language function: void {@native glUniform1d}(GLint location, GLdouble x) Part of...
void glViewportIndexedf(int index, float x, float y, float w, float h)
Entry point to C language function: void {@native glViewportIndexedf}(GLuint index,...
void glUniformMatrix3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3dv}(GLint location,...
void glGetNamedStringARB(int namelen, String name, int bufSize, IntBuffer stringlen, ByteBuffer string)
Entry point to C language function: void {@native glGetNamedStringARB}(GLint namelen,...
void glUniformMatrix4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4dv}(GLint location,...
void glGetUniformdv(int program, int location, DoubleBuffer params)
Entry point to C language function: void {@native glGetUniformdv}(GLuint program,...
void glUniformSubroutinesuiv(int shadertype, int count, IntBuffer indices)
Entry point to C language function: void {@native glUniformSubroutinesuiv}(GLenum shadertype,...
void glGetActiveSubroutineUniformName(int program, int shadertype, int index, int bufsize, IntBuffer length, ByteBuffer name)
Entry point to C language function: void {@native glGetActiveSubroutineUniformName}(GLuint program,...
void glVertexAttribP1ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP1ui}(GLuint index,...
void glUniformMatrix3x2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2dv}(GLint location,...
void glUniform3d(int location, double x, double y, double z)
Entry point to C language function: void {@native glUniform3d}(GLint location, GLdouble x,...
void glGetDoublei_v(int target, int index, DoubleBuffer data)
Entry point to C language function: void {@native glGetDoublei_v}(GLenum target, GLuint index,...
void glGetActiveSubroutineUniformiv(int program, int shadertype, int index, int pname, IntBuffer values)
Entry point to C language function: void {@native glGetActiveSubroutineUniformiv}(GLuint program,...
void glVertexAttribP3uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP3uiv}(GLuint index,...
void glProgramParameteriARB(int program, int pname, int value)
Entry point to C language function: void {@native glProgramParameteriARB}(GLuint program,...
void glFramebufferTextureARB(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureARB}(GLenum target,...
void glUniform4dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform4dv}(GLint location, GLsizei count,...
void glFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face)
Entry point to C language function: void {@native glFramebufferTextureFaceARB}(GLenum target,...
void glScissorIndexedv(int index, IntBuffer v)
Entry point to C language function: void {@native glScissorIndexedv}(GLuint index,...
void glUniform3dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform3dv}(GLint location, GLsizei count,...
void glScissorArrayv(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorArrayv}(GLuint first, GLsizei count,...
void glUniformMatrix2dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2dv}(GLint location,...
void glBindFragDataLocationIndexed(int program, int colorNumber, int index, String name)
Entry point to C language function: void {@native glBindFragDataLocationIndexed}(GLuint program,...
void glGetNamedStringivARB(int namelen, String name, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedStringivARB}(GLint namelen,...
void glUniform1dv(int location, int count, DoubleBuffer value)
Entry point to C language function: void {@native glUniform1dv}(GLint location, GLsizei count,...
void glUniformMatrix4x3dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3dv}(GLint location,...
void glUniformMatrix2x4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4dv}(GLint location,...
void glDeleteNamedStringARB(int namelen, String name)
Entry point to C language function: void {@native glDeleteNamedStringARB}(GLint namelen,...
void glVertexAttribP4ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP4ui}(GLuint index,...
void glUniform4d(int location, double x, double y, double z, double w)
Entry point to C language function: void {@native glUniform4d}(GLint location, GLdouble x,...
void glViewportArrayv(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glViewportArrayv}(GLuint first,...
void glUniformMatrix3x4dv(int location, int count, boolean transpose, DoubleBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4dv}(GLint location,...
void glGetUniformSubroutineuiv(int shadertype, int location, IntBuffer params)
Entry point to C language function: void {@native glGetUniformSubroutineuiv}(GLenum shadertype,...
boolean glIsNamedStringARB(int namelen, String name)
Entry point to C language function: GLboolean {@native glIsNamedStringARB}(GLint namelen,...
void glVertexAttribP2ui(int index, int type, boolean normalized, int value)
Entry point to C language function: void {@native glVertexAttribP2ui}(GLuint index,...
void glUniform2d(int location, double x, double y)
Entry point to C language function: void {@native glUniform2d}(GLint location, GLdouble x,...
void glFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glFramebufferTextureLayerARB}(GLenum target,...
void glVertexAttribP4uiv(int index, int type, boolean normalized, IntBuffer value)
Entry point to C language function: void {@native glVertexAttribP4uiv}(GLuint index,...
void glDrawTransformFeedbackStreamInstanced(int mode, int id, int stream, int instancecount)
Entry point to C language function: void {@native glDrawTransformFeedbackStreamInstanced}(GLenum mod...
void glScissorIndexed(int index, int left, int bottom, int width, int height)
Entry point to C language function: void {@native glScissorIndexed}(GLuint index,...
void glVertexP3ui(int type, int value)
Entry point to C language function: void {@native glVertexP3ui}(GLenum type, GLuint value) Part of...
void glVertexP4uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP4uiv}(GLenum type, const GLuint * value) ...
void glTexCoordP4ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP4ui}(GLenum type, GLuint coords) Part...
void glTexCoordP1uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP1uiv}(GLenum type, const GLuint * coord...
void glColorP4uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP4uiv}(GLenum type, const GLuint * color) ...
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertex}(GLenum mode,...
void glColorP3ui(int type, int color)
Entry point to C language function: void {@native glColorP3ui}(GLenum type, GLuint color) Part of ...
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertex}(GLenum mode,...
void glTexCoordP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP3uiv}(GLenum type, const GLuint * coord...
void glNormalP3ui(int type, int coords)
Entry point to C language function: void {@native glNormalP3ui}(GLenum type, GLuint coords) Part o...
void glNormalP3uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glNormalP3uiv}(GLenum type, const GLuint * coords)...
void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP2uiv}(GLenum texture,...
void glColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glColorP3uiv}(GLenum type, const GLuint * color) ...
void glMultiTexCoordP2ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP2ui}(GLenum texture,...
void glVertexP4ui(int type, int value)
Entry point to C language function: void {@native glVertexP4ui}(GLenum type, GLuint value) Part of...
void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP1uiv}(GLenum texture,...
void glSecondaryColorP3ui(int type, int color)
Entry point to C language function: void {@native glSecondaryColorP3ui}(GLenum type,...
void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP3uiv}(GLenum texture,...
void glVertexP3uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP3uiv}(GLenum type, const GLuint * value) ...
void glSecondaryColorP3uiv(int type, IntBuffer color)
Entry point to C language function: void {@native glSecondaryColorP3uiv}(GLenum type,...
void glVertexP2ui(int type, int value)
Entry point to C language function: void {@native glVertexP2ui}(GLenum type, GLuint value) Part of...
void glTexCoordP1ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP1ui}(GLenum type, GLuint coords) Part...
void glTexCoordP2ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP2ui}(GLenum type, GLuint coords) Part...
void glVertexP2uiv(int type, IntBuffer value)
Entry point to C language function: void {@native glVertexP2uiv}(GLenum type, const GLuint * value) ...
void glMultiTexCoordP1ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP1ui}(GLenum texture,...
void glTexCoordP4uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP4uiv}(GLenum type, const GLuint * coord...
void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
Entry point to C language function: void {@native glMultiTexCoordP4uiv}(GLenum texture,...
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertex}(GLenum mode,...
void glColorP4ui(int type, int color)
Entry point to C language function: void {@native glColorP4ui}(GLenum type, GLuint color) Part of ...
void glMultiTexCoordP4ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP4ui}(GLenum texture,...
void glTexCoordP3ui(int type, int coords)
Entry point to C language function: void {@native glTexCoordP3ui}(GLenum type, GLuint coords) Part...
void glMultiTexCoordP3ui(int texture, int type, int coords)
Entry point to C language function: void {@native glMultiTexCoordP3ui}(GLenum texture,...
void glTexCoordP2uiv(int type, IntBuffer coords)
Entry point to C language function: void {@native glTexCoordP2uiv}(GLenum type, const GLuint * coord...
void glBindBuffersRange(int target, int first, int count, IntBuffer buffers, PointerBuffer offsets, PointerBuffer sizes)
Entry point to C language function: void {@native glBindBuffersRange}(GLenum target,...
void glNamedRenderbufferStorage(int renderbuffer, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorage}(GLuint renderbuffer,...
void glMultiDrawArraysIndirect(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirect}(GLenum mode,...
void glCreateQueries(int target, int n, IntBuffer ids)
Entry point to C language function: void {@native glCreateQueries}(GLenum target,...
void glTextureParameterIuiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIuiv}(GLuint texture,...
void glTextureParameterf(int texture, int pname, float param)
Entry point to C language function: void {@native glTextureParameterf}(GLuint texture,...
void glGetTextureLevelParameterfv(int texture, int level, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameterfv}(GLuint texture,...
void glBindVertexBuffers(int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
Entry point to C language function: void {@native glBindVertexBuffers}(GLuint first,...
void glVertexArrayElementBuffer(int vaobj, int buffer)
Entry point to C language function: void {@native glVertexArrayElementBuffer}(GLuint vaobj,...
void glGetTransformFeedbacki64_v(int xfb, int pname, int index, LongBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbacki64_v}(GLuint xfb,...
GLBufferStorage mapNamedBuffer(int bufferName, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBuffer(....
void glCreateTextures(int target, int n, IntBuffer textures)
Entry point to C language function: void {@native glCreateTextures}(GLenum target,...
void glTextureBarrier()
Entry point to C language function: void {@native glTextureBarrier}() Part of GL_VERSION_4_5,...
void glTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage3DMultisample}(GLuint texture,...
void glNamedBufferSubData(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glNamedBufferSubData}(GLuint buffer,...
void glTransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size)
Entry point to C language function: void {@native glTransformFeedbackBufferRange}(GLuint xfb,...
void glNamedFramebufferDrawBuffers(int framebuffer, int n, IntBuffer bufs)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffers}(GLuint framebuffer,...
void glNamedFramebufferDrawBuffer(int framebuffer, int buf)
Entry point to C language function: void {@native glNamedFramebufferDrawBuffer}(GLuint framebuffer,...
int glGetProgramResourceLocationIndex(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndex}(GLuint program...
void glGetNamedFramebufferParameteriv(int framebuffer, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetNamedFramebufferParameteriv}(GLuint framebuff...
void glCreateTransformFeedbacks(int n, IntBuffer ids)
Entry point to C language function: void {@native glCreateTransformFeedbacks}(GLsizei n,...
void glGetQueryBufferObjectui64v(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectui64v}(GLuint id,...
void glMakeTextureHandleNonResidentARB(long handle)
Entry point to C language function: void {@native glMakeTextureHandleNonResidentARB}(GLuint64 handle...
void glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage2D}(GLuint texture,...
void glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage1D}(GLuint texture,...
void glMakeImageHandleNonResidentARB(long handle)
Entry point to C language function: void {@native glMakeImageHandleNonResidentARB}(GLuint64 handle) ...
void glGetNamedBufferParameteri64v(int buffer, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameteri64v}(GLuint buffer,...
long glGetTextureSamplerHandleARB(int texture, int sampler)
Entry point to C language function: GLuint64 {@native glGetTextureSamplerHandleARB}(GLuint texture,...
void glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetCompressedTextureSubImage}(GLuint texture,...
void glMultiDrawElementsIndirect(int mode, int type, long indirect_buffer_offset, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirect}(GLenum mode,...
void glProgramUniformHandleui64vARB(int program, int location, int count, LongBuffer values)
Entry point to C language function: void {@native glProgramUniformHandleui64vARB}(GLuint program,...
void glClearTexImage(int texture, int level, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexImage}(GLuint texture,...
void glVertexAttribLFormat(int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexAttribLFormat}(GLuint attribindex,...
void glCreateSamplers(int n, IntBuffer samplers)
Entry point to C language function: void {@native glCreateSamplers}(GLsizei n, GLuint * samplers) ...
void glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage1D}(GLuint texture,...
void glGetNamedRenderbufferParameteriv(int renderbuffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedRenderbufferParameteriv}(GLuint renderbu...
void glTextureParameterIiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glTextureParameterIiv}(GLuint texture,...
void glGetCompressedTextureImage(int texture, int level, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetCompressedTextureImage}(GLuint texture,...
void glTextureStorage2D(int texture, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture,...
void glDisableVertexArrayAttrib(int vaobj, int index)
Entry point to C language function: void {@native glDisableVertexArrayAttrib}(GLuint vaobj,...
void glCreateFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glCreateFramebuffers}(GLsizei n,...
void glGenerateTextureMipmap(int texture)
Entry point to C language function: void {@native glGenerateTextureMipmap}(GLuint texture) Part of...
void glVertexArrayAttribLFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribLFormat}(GLuint vaobj,...
void glGetTextureParameteriv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameteriv}(GLuint texture,...
int glCheckNamedFramebufferStatus(int framebuffer, int target)
Entry point to C language function: GLenum {@native glCheckNamedFramebufferStatus}(GLuint framebuffe...
void glGetNamedBufferSubData(int buffer, long offset, long size, Buffer data)
Entry point to C language function: void {@native glGetNamedBufferSubData}(GLuint buffer,...
void glGetTextureParameterfv(int texture, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTextureParameterfv}(GLuint texture,...
void glVertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex)
Entry point to C language function: void {@native glVertexArrayAttribBinding}(GLuint vaobj,...
void glGetNamedBufferPointerv(int buffer, int pname, PointerBuffer params)
Entry point to C language function: void {@native glGetNamedBufferPointerv}(GLuint buffer,...
void glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribFormat}(GLuint vaobj,...
void glClearNamedFramebufferiv(int framebuffer, int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferiv}(GLuint framebuffer,...
void glClipControl(int origin, int depth)
Entry point to C language function: void {@native glClipControl}(GLenum origin, GLenum depth) Part...
void glGetVertexArrayiv(int vaobj, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayiv}(GLuint vaobj,...
void glClearNamedFramebufferfv(int framebuffer, int buffer, int drawbuffer, FloatBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferfv}(GLuint framebuffer,...
GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapNamedBufferRange(....
void glCreateBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glCreateBuffers}(GLsizei n, GLuint * buffers) Pa...
void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearTexSubImage}(GLuint texture,...
void glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyNamedBufferSubData}(GLuint readBuffer,...
boolean glIsImageHandleResidentARB(long handle)
Entry point to C language function: GLboolean {@native glIsImageHandleResidentARB}(GLuint64 handle) ...
void glCreateProgramPipelines(int n, IntBuffer pipelines)
Entry point to C language function: void {@native glCreateProgramPipelines}(GLsizei n,...
void glBindBuffersBase(int target, int first, int count, IntBuffer buffers)
Entry point to C language function: void {@native glBindBuffersBase}(GLenum target,...
void glGetTextureParameterIiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIiv}(GLuint texture,...
void glNamedFramebufferParameteri(int framebuffer, int pname, int param)
Entry point to C language function: void {@native glNamedFramebufferParameteri}(GLuint framebuffer,...
ByteBuffer glMapNamedBuffer(int buffer, int access)
Entry point to C language function: void * {@native glMapNamedBuffer}(GLuint buffer,...
void glMakeImageHandleResidentARB(long handle, int access)
Entry point to C language function: void {@native glMakeImageHandleResidentARB}(GLuint64 handle,...
long glGetTextureHandleARB(int texture)
Entry point to C language function: GLuint64 {@native glGetTextureHandleARB}(GLuint texture) Part ...
ByteBuffer glMapNamedBufferRange(int buffer, long offset, long length, int access)
Entry point to C language function: void * {@native glMapNamedBufferRange}(GLuint buffer,...
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
void glNamedBufferStorage(int buffer, long size, Buffer data, int flags)
Entry point to C language function: void {@native glNamedBufferStorage}(GLuint buffer,...
void glGetTextureParameterIuiv(int texture, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureParameterIuiv}(GLuint texture,...
void glClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearNamedBufferSubData}(GLuint buffer,...
void glUniformHandleui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniformHandleui64vARB}(GLint location,...
void glTextureStorage1D(int texture, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture,...
void glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetTextureSubImage}(GLuint texture,...
long glGetImageHandleARB(int texture, int level, boolean layered, int layer, int format)
Entry point to C language function: GLuint64 {@native glGetImageHandleARB}(GLuint texture,...
void glBindTextures(int first, int count, IntBuffer textures)
Entry point to C language function: void {@native glBindTextures}(GLuint first, GLsizei count,...
void glVertexAttribL1ui64ARB(int index, long x)
Entry point to C language function: void {@native glVertexAttribL1ui64ARB}(GLuint index,...
void glCopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width)
Entry point to C language function: void {@native glCopyTextureSubImage1D}(GLuint texture,...
void glTransformFeedbackBufferBase(int xfb, int index, int buffer)
Entry point to C language function: void {@native glTransformFeedbackBufferBase}(GLuint xfb,...
void glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor)
Entry point to C language function: void {@native glVertexArrayBindingDivisor}(GLuint vaobj,...
void glNamedBufferData(int buffer, long size, Buffer data, int usage)
Entry point to C language function: void {@native glNamedBufferData}(GLuint buffer,...
void glNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glNamedFramebufferRenderbuffer}(GLuint framebuffer...
void glNamedFramebufferTexture(int framebuffer, int attachment, int texture, int level)
Entry point to C language function: void {@native glNamedFramebufferTexture}(GLuint framebuffer,...
void glVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)
Entry point to C language function: void {@native glVertexArrayAttribIFormat}(GLuint vaobj,...
void glGetVertexArrayIndexediv(int vaobj, int index, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIndexediv}(GLuint vaobj,...
void glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage2D}(GLuint texture,...
void glCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage2D}(GLuint texture,...
void glGetTransformFeedbacki_v(int xfb, int pname, int index, IntBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbacki_v}(GLuint xfb,...
void glTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTextureStorage2DMultisample}(GLuint texture,...
void glGetTextureLevelParameteriv(int texture, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTextureLevelParameteriv}(GLuint texture,...
void glCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTextureSubImage3D}(GLuint texture,...
void glCreateVertexArrays(int n, IntBuffer arrays)
Entry point to C language function: void {@native glCreateVertexArrays}(GLsizei n,...
void glClearNamedFramebufferfi(int framebuffer, int buffer, float depth, int stencil)
Entry point to C language function: void {@native glClearNamedFramebufferfi}(GLuint framebuffer,...
void glMultiDrawElementsIndirectCountARB(int mode, int type, long indirect, long drawcount, int maxdrawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectCountARB}(GLenum mode,...
void glTextureParameteriv(int texture, int pname, IntBuffer param)
Entry point to C language function: void {@native glTextureParameteriv}(GLuint texture,...
void glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTextureSubImage3D}(GLuint texture,...
void glShaderStorageBlockBinding(int program, int storageBlockIndex, int storageBlockBinding)
Entry point to C language function: void {@native glShaderStorageBlockBinding}(GLuint program,...
void glTextureParameteri(int texture, int pname, int param)
Entry point to C language function: void {@native glTextureParameteri}(GLuint texture,...
void glBufferStorage(int target, long size, Buffer data, int flags)
Entry point to C language function: void {@native glBufferStorage}(GLenum target,...
void glClearNamedFramebufferuiv(int framebuffer, int buffer, int drawbuffer, IntBuffer value)
Entry point to C language function: void {@native glClearNamedFramebufferuiv}(GLuint framebuffer,...
void glGetQueryBufferObjectuiv(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectuiv}(GLuint id,...
void glGetNamedBufferParameteriv(int buffer, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedBufferParameteriv}(GLuint buffer,...
void glGetVertexArrayIndexed64iv(int vaobj, int index, int pname, LongBuffer param)
Entry point to C language function: void {@native glGetVertexArrayIndexed64iv}(GLuint vaobj,...
void glBindSamplers(int first, int count, IntBuffer samplers)
Entry point to C language function: void {@native glBindSamplers}(GLuint first, GLsizei count,...
void glNamedFramebufferReadBuffer(int framebuffer, int src)
Entry point to C language function: void {@native glNamedFramebufferReadBuffer}(GLuint framebuffer,...
void glVertexAttribL1ui64vARB(int index, LongBuffer v)
Entry point to C language function: void {@native glVertexAttribL1ui64vARB}(GLuint index,...
void glTextureStorage3D(int texture, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture,...
boolean glIsTextureHandleResidentARB(long handle)
Entry point to C language function: GLboolean {@native glIsTextureHandleResidentARB}(GLuint64 handle...
void glInvalidateNamedFramebufferData(int framebuffer, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glInvalidateNamedFramebufferData}(GLuint framebuff...
void glNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glNamedRenderbufferStorageMultisample}(GLuint rend...
boolean glUnmapNamedBuffer(int buffer)
Entry point to C language function: GLboolean {@native glUnmapNamedBuffer}(GLuint buffer) Part of ...
void glBindTextureUnit(int unit, int texture)
Entry point to C language function: void {@native glBindTextureUnit}(GLuint unit,...
void glVertexArrayVertexBuffers(int vaobj, int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
Entry point to C language function: void {@native glVertexArrayVertexBuffers}(GLuint vaobj,...
void glInvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, IntBuffer attachments, int x, int y, int width, int height)
Entry point to C language function: void {@native glInvalidateNamedFramebufferSubData}(GLuint frameb...
void glBindImageTextures(int first, int count, IntBuffer textures)
Entry point to C language function: void {@native glBindImageTextures}(GLuint first,...
void glProgramUniformHandleui64ARB(int program, int location, long value)
Entry point to C language function: void {@native glProgramUniformHandleui64ARB}(GLuint program,...
void glFlushMappedNamedBufferRange(int buffer, long offset, long length)
Entry point to C language function: void {@native glFlushMappedNamedBufferRange}(GLuint buffer,...
void glGetQueryBufferObjectiv(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjectiv}(GLuint id,...
void glGetVertexAttribLui64vARB(int index, int pname, LongBuffer params)
Entry point to C language function: void {@native glGetVertexAttribLui64vARB}(GLuint index,...
void glGetTextureImage(int texture, int level, int format, int type, int bufSize, Buffer pixels)
Entry point to C language function: void {@native glGetTextureImage}(GLuint texture,...
void glTextureBufferRange(int texture, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTextureBufferRange}(GLuint texture,...
void glVertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, long offset, int stride)
Entry point to C language function: void {@native glVertexArrayVertexBuffer}(GLuint vaobj,...
void glTextureBuffer(int texture, int internalformat, int buffer)
Entry point to C language function: void {@native glTextureBuffer}(GLuint texture,...
void glCreateRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glCreateRenderbuffers}(GLsizei n,...
void glUniformHandleui64ARB(int location, long value)
Entry point to C language function: void {@native glUniformHandleui64ARB}(GLint location,...
void glEnableVertexArrayAttrib(int vaobj, int index)
Entry point to C language function: void {@native glEnableVertexArrayAttrib}(GLuint vaobj,...
void glDispatchComputeGroupSizeARB(int num_groups_x, int num_groups_y, int num_groups_z, int group_size_x, int group_size_y, int group_size_z)
Entry point to C language function: void {@native glDispatchComputeGroupSizeARB}(GLuint num_groups_x...
void glGetQueryBufferObjecti64v(int id, int buffer, int pname, long offset)
Entry point to C language function: void {@native glGetQueryBufferObjecti64v}(GLuint id,...
void glTextureParameterfv(int texture, int pname, FloatBuffer param)
Entry point to C language function: void {@native glTextureParameterfv}(GLuint texture,...
void glClearNamedBufferData(int buffer, int internalformat, int format, int type, Buffer data)
Entry point to C language function: void {@native glClearNamedBufferData}(GLuint buffer,...
void glBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitNamedFramebuffer}(GLuint readFramebuffer,...
void glGetTransformFeedbackiv(int xfb, int pname, IntBuffer param)
Entry point to C language function: void {@native glGetTransformFeedbackiv}(GLuint xfb,...
void glNamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer)
Entry point to C language function: void {@native glNamedFramebufferTextureLayer}(GLuint framebuffer...
void glGetNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetNamedFramebufferAttachmentParameteriv}(GLuint...
void glMakeTextureHandleResidentARB(long handle)
Entry point to C language function: void {@native glMakeTextureHandleResidentARB}(GLuint64 handle) ...
void glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTextureSubImage3D}(GLuint texture,...
void glMultiDrawArraysIndirectCountARB(int mode, long indirect, long drawcount, int maxdrawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectCountARB}(GLenum mode,...
void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance)
Entry point to C language function: void {@native glDrawElementsInstancedBaseInstance}(GLenum mode,...
void glProgramUniform2i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2i64vARB}(GLuint program,...
void glProgramUniform3ui64ARB(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3ui64ARB}(GLuint program,...
void glGetnUniformui64vARB(int program, int location, int bufSize, LongBuffer params)
Entry point to C language function: void {@native glGetnUniformui64vARB}(GLuint program,...
void glProgramUniform4ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4ui64vARB}(GLuint program,...
void glMaxShaderCompilerThreadsARB(int count)
Entry point to C language function: void {@native glMaxShaderCompilerThreadsARB}(GLuint count) Par...
void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int basevertex, int baseinstance)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLe...
void glProgramUniform1i64ARB(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1i64ARB}(GLuint program,...
void glProgramUniform2ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform2ui64vARB}(GLuint program,...
void glProgramUniform3i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3i64vARB}(GLuint program,...
void glUniform2ui64ARB(int location, long x, long y)
Entry point to C language function: void {@native glUniform2ui64ARB}(GLint location,...
void glUniform3i64ARB(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3i64ARB}(GLint location,...
void glProgramUniform2i64ARB(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2i64ARB}(GLuint program,...
void glUniform3i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3i64vARB}(GLint location,...
void glProgramUniform1ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1ui64vARB}(GLuint program,...
void glGetnUniformi64vARB(int program, int location, int bufSize, LongBuffer params)
Entry point to C language function: void {@native glGetnUniformi64vARB}(GLuint program,...
void glUniform1i64ARB(int location, long x)
Entry point to C language function: void {@native glUniform1i64ARB}(GLint location,...
void glUniform2ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2ui64vARB}(GLint location,...
void glEvaluateDepthValuesARB()
Entry point to C language function: void {@native glEvaluateDepthValuesARB}() Part of GL_ARB_sampl...
void glUniform4ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4ui64vARB}(GLint location,...
void glUniform1i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1i64vARB}(GLint location,...
void glProgramUniform1ui64ARB(int program, int location, long x)
Entry point to C language function: void {@native glProgramUniform1ui64ARB}(GLuint program,...
void glUniform3ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform3ui64vARB}(GLint location,...
void glUniform3ui64ARB(int location, long x, long y, long z)
Entry point to C language function: void {@native glUniform3ui64ARB}(GLint location,...
void glFramebufferSampleLocationsfvARB(int target, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvARB}(GLenum target,...
void glUniform1ui64ARB(int location, long x)
Entry point to C language function: void {@native glUniform1ui64ARB}(GLint location,...
void glUniform4i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform4i64vARB}(GLint location,...
void glProgramUniform4i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform4i64vARB}(GLuint program,...
void glNamedFramebufferSampleLocationsfvARB(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvARB}(GLuint fra...
void glProgramUniform2ui64ARB(int program, int location, long x, long y)
Entry point to C language function: void {@native glProgramUniform2ui64ARB}(GLuint program,...
void glGetUniformui64vARB(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformui64vARB}(GLuint program,...
void glProgramUniform4ui64ARB(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4ui64ARB}(GLuint program,...
void glUniform4ui64ARB(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4ui64ARB}(GLint location,...
void glProgramUniform1i64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform1i64vARB}(GLuint program,...
void glUniform1ui64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform1ui64vARB}(GLint location,...
void glProgramUniform3ui64vARB(int program, int location, int count, LongBuffer value)
Entry point to C language function: void {@native glProgramUniform3ui64vARB}(GLuint program,...
void glUniform2i64vARB(int location, int count, LongBuffer value)
Entry point to C language function: void {@native glUniform2i64vARB}(GLint location,...
void glUniform4i64ARB(int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glUniform4i64ARB}(GLint location,...
void glProgramUniform3i64ARB(int program, int location, long x, long y, long z)
Entry point to C language function: void {@native glProgramUniform3i64ARB}(GLuint program,...
void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer)
Entry point to C language function: void {@native glVertexAttribLPointer}(GLuint index,...
void glUniform2i64ARB(int location, long x, long y)
Entry point to C language function: void {@native glUniform2i64ARB}(GLint location,...
void glProgramUniform4i64ARB(int program, int location, long x, long y, long z, long w)
Entry point to C language function: void {@native glProgramUniform4i64ARB}(GLuint program,...
void glGetUniformi64vARB(int program, int location, LongBuffer params)
Entry point to C language function: void {@native glGetUniformi64vARB}(GLuint program,...
boolean isGL2GL3()
Indicates whether this GL object conforms to a GL2GL3 compatible profile.
boolean isGLES2Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
boolean isVBOElementArrayBound()
boolean isGL2ES1()
Indicates whether this GL object conforms to a GL2ES1 compatible profile.
boolean hasGLSL()
Indicates whether this GL object supports GLSL.
boolean hasBasicFBOSupport()
Returns true if basic FBO support is available, otherwise false.
boolean isTextureFormatBGRA8888Available()
boolean isGLES()
Indicates whether this GL object conforms to one of the OpenGL ES profiles, see isGLES1(),...
boolean isGL4bc()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
boolean isGL3ES3()
Indicates whether this GL object conforms to a GL3ES3 compatible profile.
int getMaxRenderbufferSamples()
Returns the maximum number of FBO RENDERBUFFER samples if full FBO is supported, otherwise false.
int getBoundFramebuffer(int target)
Return the framebuffer name bound to this context, see GL#glBindFramebuffer(int, int).
int getBoundBuffer(int target)
int getDefaultDrawFramebuffer()
Return the default draw framebuffer name.
boolean isGL2ES3()
Indicates whether this GL object conforms to a either a GL2GL3 or GL3ES3 compatible profile.
boolean isGLES32Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.2 functionality.
boolean isNPOTTextureAvailable()
Returns true if the GL context supports non power of two (NPOT) textures, otherwise false.
GLProfile getGLProfile()
Returns the GLProfile associated with this GL object.
void setSwapInterval(int interval)
Set the swap interval of the current context and attached onscreen GLDrawable.
boolean isGL3()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
void glDepthRange(double zNear, double zFar)
Aliased entrypoint of void {@native glDepthRange}(GLclampd depth); and void {@native glDepthRangef...
boolean isGL2()
Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
boolean isGL2ES2()
Indicates whether this GL object conforms to a GL2ES2 compatible profile.
GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBufferRange(....
boolean isExtensionAvailable(String glExtensionName)
Returns true if the specified OpenGL extension can be used successfully through this GL instance give...
boolean isGLES1()
Indicates whether this GL object conforms to the OpenGL ES ≥ 1.0 profile.
GLContext getContext()
Returns the GLContext associated which this GL object.
GLBufferStorage getBufferStorage(int bufferName)
boolean isFunctionAvailable(String glFunctionName)
Returns true if the specified OpenGL core- or extension-function can be used successfully through thi...
boolean isGLcore()
Indicates whether this GL object uses a GL core profile.
boolean isGL4core()
Indicates whether this GL object uses a GL4 core profile.
void glClearDepth(double depth)
Aliased entrypoint of void {@native glClearDepth}(GLclampd depth); and void {@native glClearDepthf...
boolean isGLES3()
Indicates whether this GL object conforms to the OpenGL ES ≥ 3.0 profile.
boolean isGL4ES3()
Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e.
boolean isGL3core()
Indicates whether this GL object uses a GL3 core profile.
int getDefaultDrawBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
int getDefaultReadBuffer()
Returns the default color buffer within the current bound getDefaultReadFramebuffer(),...
GL getRootGL()
Returns the implementing root instance, considering a wrapped pipelined hierarchy,...
GLBufferStorage mapBuffer(int target, int access)
Returns the GLBufferStorage instance as mapped via OpenGL's native glMapBuffer(..) implementation.
Object getExtension(String extensionName)
Returns an object providing access to the specified OpenGL extension.
int getSwapInterval()
Return the current swap interval.
boolean isGL3bc()
Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
boolean isGLES31Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3.1 functionality.
boolean isGL4()
Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
boolean isGLES3Compatible()
Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
boolean isVBOArrayBound()
boolean hasFullFBOSupport()
Returns true if full FBO support is available, otherwise false.
Object getPlatformGLExtensions()
Returns an object through which platform-specific OpenGL extensions (EGL, GLX, WGL,...
int getDefaultReadFramebuffer()
Return the default read framebuffer name.
boolean isGLES2()
Indicates whether this GL object conforms to the OpenGL ES ≥ 2.0 profile.
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target,...
void glGetFloatv(int pname, FloatBuffer data)
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part ...
void glGenBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
void glPixelStorei(int pname, int param)
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part o...
ByteBuffer glMapBuffer(int target, int access)
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Par...
void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture,...
void glGetIntegerv(int pname, IntBuffer data)
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part ...
boolean glIsTexture(int texture)
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_...
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
void glBlendEquation(int mode)
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERS...
void glFlushMappedBufferRange(int target, long offset, long length)
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target,...
void glDrawArrays(int mode, int first, int count)
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first,...
void glGetBooleanv(int pname, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
void glGetTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture,...
void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target,...
void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
static final int GL_INVALID_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_VALUE" with e...
boolean glIsEnabled(int cap)
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_NV_vert...
void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels,...
static final int GL_INVALID_ENUM
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_ENUM" with ex...
void glDeleteTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
void glBindTexture(int target, int texture)
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Pa...
void glSampleCoverage(float value, boolean invert)
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value,...
void glDisable(int cap)
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0...
static final int GL_INVALID_OPERATION
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_OPERATION" wi...
void glGetBufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
void glPolygonOffset(float factor, float units)
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor,...
void glBufferSubData(int target, long offset, long size, Buffer data)
Entry point to C language function: void {@native glBufferSubData}(GLenum target,...
void glGenTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
void glStencilOp(int fail, int zfail, int zpass)
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail,...
void glTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
int glCheckFramebufferStatus(int target)
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part ...
void glTexStorage2D(int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels,...
void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB,...
void glGenerateMipmap(int target)
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_V...
void glDeleteRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
void glRenderbufferStorage(int target, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target,...
boolean glIsBuffer(int buffer)
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSI...
static final int GL_NO_ERROR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NO_ERROR" with expres...
int glGetError()
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0,...
void glGenFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
void glDeleteFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
void glBindRenderbuffer(int target, int renderbuffer)
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target,...
static final int GL_OUT_OF_MEMORY
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_OUT_OF_MEMORY" with e...
void glBlendEquationSeparate(int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB,...
boolean glIsFramebuffer(int framebuffer)
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part o...
void glGetTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target,...
void glClearColor(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green,...
boolean glIsRenderbuffer(int renderbuffer)
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part...
void glTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
void glEnable(int cap)
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0,...
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
boolean glUnmapBuffer(int target)
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VE...
void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green,...
int glGetGraphicsResetStatus()
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION...
String glGetString(int name)
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_...
void glBlendFunc(int sfactor, int dfactor)
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Par...
void glStencilFunc(int func, int ref, int mask)
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref,...
void glActiveTexture(int texture)
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_V...
void glClear(int mask)
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_...
void glTexParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glTexParameteri}(GLenum target,...
ByteBuffer glMapBufferRange(int target, long offset, long length, int access)
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target,...
void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture,...
void glStencilMask(int mask)
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSIO...
void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
void glLineWidth(float width)
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_E...
void glBindFramebuffer(int target, int framebuffer)
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target,...
void glClearStencil(int s)
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2...
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
void glTexStorage1D(int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels,...
void glFinish()
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0,...
void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target,...
void glViewport(int x, int y, int width, int height)
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width,...
void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y,...
void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target,...
void glFrontFace(int mode)
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_...
void glHint(int target, int mode)
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_E...
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
void glClearDepthf(float d)
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_com...
void glTexParameterf(int target, int pname, float param)
Entry point to C language function: void {@native glTexParameterf}(GLenum target,...
void glDepthMask(boolean flag)
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSI...
void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
void glDepthRangef(float n, float f)
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_...
void glDeleteBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
void glScissor(int x, int y, int width, int height)
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width,...
void glFlush()
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0,...
void glCullFace(int mode)
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2...
void glDepthFunc(int func)
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_...
void glBindBuffer(int target, int buffer)
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part...
void glGenRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
void glBufferData(int target, long size, Buffer data, int usage)
Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size,...
void glMaterialfv(int face, int pname, java.nio.FloatBuffer params)
void glMaterialf(int face, int pname, float param)
void glLightfv(int light, int pname, java.nio.FloatBuffer params)
void glShadeModel(int mode)
void glPushMatrix()
Push the current matrix to it's stack, while preserving it's values.
void glPopMatrix()
Pop the current matrix from it's stack.
void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
Multiply the current matrix with the frustum matrix.
void glTranslatef(float x, float y, float z)
Translate the current matrix.
void glRotatef(float angle, float x, float y, float z)
Rotate the current matrix.
void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
Multiply the current matrix with the orthogonal matrix.
void glMultMatrixf(java.nio.FloatBuffer m)
Multiply the current matrix: [c] = [c] x [m].
void glScalef(float x, float y, float z)
Scale the current matrix.
void glLoadIdentity()
Load the current matrix with the identity matrix.
void glLoadMatrixf(java.nio.FloatBuffer m)
Load the current matrix w/ the provided one.
void glMatrixMode(int mode)
Sets the current matrix mode.
void glNormalPointer(GLArrayData array)
void glTexCoordPointer(GLArrayData array)
void glColor4f(float red, float green, float blue, float alpha)
void glColorPointer(GLArrayData array)
void glVertexPointer(GLArrayData array)