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  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1753077723758 ms III - Start
SLOCK [T main @ 1753077723763 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestIdentOfCapabilitiesNEWT - test01DesktopCapsEquals
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# 73/528: GLCaps[glx vid ----, fbc 0x267: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 74/528: GLCaps[glx vid ----, fbc 0x268: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 75/528: GLCaps[glx vid ----, fbc 0x269: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 76/528: GLCaps[glx vid ----, fbc 0x26a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 77/528: GLCaps[glx vid ----, fbc 0x26b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 78/528: GLCaps[glx vid ----, fbc 0x26c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 79/528: GLCaps[glx vid ----, fbc 0x26d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 80/528: GLCaps[glx vid ----, fbc 0x26e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 81/528: GLCaps[glx vid ----, fbc 0x26f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 82/528: GLCaps[glx vid ----, fbc 0x270: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 83/528: GLCaps[glx vid ----, fbc 0x271: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 84/528: GLCaps[glx vid ----, fbc 0x272: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 85/528: GLCaps[glx vid ----, fbc 0x273: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 86/528: GLCaps[glx vid ----, fbc 0x274: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 87/528: GLCaps[glx vid ----, fbc 0x275: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 88/528: GLCaps[glx vid ----, fbc 0x276: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 89/528: GLCaps[glx vid ----, fbc 0x277: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 90/528: GLCaps[glx vid ----, fbc 0x278: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 91/528: GLCaps[glx vid ----, fbc 0x279: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 92/528: GLCaps[glx vid ----, fbc 0x27a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 93/528: GLCaps[glx vid ----, fbc 0x27b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 94/528: GLCaps[glx vid ----, fbc 0x27c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 95/528: GLCaps[glx vid ----, fbc 0x27d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 96/528: GLCaps[glx vid ----, fbc 0x27e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 97/528: GLCaps[glx vid ----, fbc 0x280: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 98/528: GLCaps[glx vid ----, fbc 0x284: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
# 99/528: GLCaps[glx vid ----, fbc 0x288: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#100/528: GLCaps[glx vid ----, fbc 0x28c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#101/528: GLCaps[glx vid ----, fbc 0x290: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#102/528: GLCaps[glx vid ----, fbc 0x294: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#103/528: GLCaps[glx vid ----, fbc 0x298: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#104/528: GLCaps[glx vid ----, fbc 0x29c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#105/528: GLCaps[glx vid ----, fbc 0x2a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#106/528: GLCaps[glx vid ----, fbc 0x2a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#107/528: GLCaps[glx vid ----, fbc 0x2a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#108/528: GLCaps[glx vid ----, fbc 0x2ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#109/528: GLCaps[glx vid ----, fbc 0x2af: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#110/528: GLCaps[glx vid ----, fbc 0x2b0: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#111/528: GLCaps[glx vid ----, fbc 0x2b1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#112/528: GLCaps[glx vid ----, fbc 0x2b2: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#113/528: GLCaps[glx vid ----, fbc 0x2b3: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#114/528: GLCaps[glx vid ----, fbc 0x2b4: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#115/528: GLCaps[glx vid ----, fbc 0x2b5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#116/528: GLCaps[glx vid ----, fbc 0x2b6: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#117/528: GLCaps[glx vid ----, fbc 0x2b7: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#118/528: GLCaps[glx vid ----, fbc 0x2b8: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#119/528: GLCaps[glx vid ----, fbc 0x2b9: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#120/528: GLCaps[glx vid ----, fbc 0x2ba: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#121/528: GLCaps[glx vid ----, fbc 0x2bb: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#122/528: GLCaps[glx vid ----, fbc 0x2bc: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#123/528: GLCaps[glx vid ----, fbc 0x2bd: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#124/528: GLCaps[glx vid ----, fbc 0x2be: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#125/528: GLCaps[glx vid ----, fbc 0x2bf: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#126/528: GLCaps[glx vid ----, fbc 0x2c0: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#127/528: GLCaps[glx vid ----, fbc 0x2c1: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#128/528: GLCaps[glx vid ----, fbc 0x2c2: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#129/528: GLCaps[glx vid ----, fbc 0x2c3: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#130/528: GLCaps[glx vid ----, fbc 0x2c4: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#131/528: GLCaps[glx vid ----, fbc 0x2c5: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#132/528: GLCaps[glx vid ----, fbc 0x2c6: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#133/528: GLCaps[glx vid ----, fbc 0x2c8: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#134/528: GLCaps[glx vid ----, fbc 0x2cc: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#135/528: GLCaps[glx vid ----, fbc 0x2d0: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#136/528: GLCaps[glx vid ----, fbc 0x2d4: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#137/528: GLCaps[glx vid ----, fbc 0x2d8: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#138/528: GLCaps[glx vid ----, fbc 0x2dc: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#139/528: GLCaps[glx vid ----, fbc 0x2e0: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#140/528: GLCaps[glx vid ----, fbc 0x2e4: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#141/528: GLCaps[glx vid ----, fbc 0x2e8: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#142/528: GLCaps[glx vid ----, fbc 0x2ec: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#143/528: GLCaps[glx vid ----, fbc 0x2f0: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#144/528: GLCaps[glx vid ----, fbc 0x2f4: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#145/528: GLCaps[glx vid ----, fbc 0x33f: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#146/528: GLCaps[glx vid ----, fbc 0x340: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#147/528: GLCaps[glx vid ----, fbc 0x341: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#148/528: GLCaps[glx vid ----, fbc 0x342: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#149/528: GLCaps[glx vid ----, fbc 0x343: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#150/528: GLCaps[glx vid ----, fbc 0x344: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#151/528: GLCaps[glx vid ----, fbc 0x345: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#152/528: GLCaps[glx vid ----, fbc 0x346: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#153/528: GLCaps[glx vid ----, fbc 0x347: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#154/528: GLCaps[glx vid ----, fbc 0x348: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#155/528: GLCaps[glx vid ----, fbc 0x349: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#156/528: GLCaps[glx vid ----, fbc 0x34a: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#157/528: GLCaps[glx vid ----, fbc 0x34b: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#158/528: GLCaps[glx vid ----, fbc 0x34c: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#159/528: GLCaps[glx vid ----, fbc 0x34d: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#160/528: GLCaps[glx vid ----, fbc 0x34e: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#161/528: GLCaps[glx vid ----, fbc 0x34f: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#162/528: GLCaps[glx vid ----, fbc 0x350: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#163/528: GLCaps[glx vid ----, fbc 0x351: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#164/528: GLCaps[glx vid ----, fbc 0x352: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#165/528: GLCaps[glx vid ----, fbc 0x353: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#166/528: GLCaps[glx vid ----, fbc 0x354: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#167/528: GLCaps[glx vid ----, fbc 0x355: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#168/528: GLCaps[glx vid ----, fbc 0x356: rgba 10/10/10/2, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#169/528: GLCaps[glx vid ----, fbc 0x358: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#170/528: GLCaps[glx vid ----, fbc 0x35c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#171/528: GLCaps[glx vid ----, fbc 0x360: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#172/528: GLCaps[glx vid ----, fbc 0x364: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#173/528: GLCaps[glx vid ----, fbc 0x368: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#174/528: GLCaps[glx vid ----, fbc 0x36c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#175/528: GLCaps[glx vid ----, fbc 0x370: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#176/528: GLCaps[glx vid ----, fbc 0x374: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#177/528: GLCaps[glx vid ----, fbc 0x378: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#178/528: GLCaps[glx vid ----, fbc 0x37c: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#179/528: GLCaps[glx vid ----, fbc 0x380: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#180/528: GLCaps[glx vid ----, fbc 0x384: rgba 10/10/10/2, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#181/528: GLCaps[glx vid ----, fbc 0x4a7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#182/528: GLCaps[glx vid ----, fbc 0x4a8: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#183/528: GLCaps[glx vid ----, fbc 0x4a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#184/528: GLCaps[glx vid ----, fbc 0x4aa: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#185/528: GLCaps[glx vid ----, fbc 0x4ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#186/528: GLCaps[glx vid ----, fbc 0x4ac: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#187/528: GLCaps[glx vid ----, fbc 0x4ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#188/528: GLCaps[glx vid ----, fbc 0x4ae: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#189/528: GLCaps[glx vid ----, fbc 0x4af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#190/528: GLCaps[glx vid ----, fbc 0x4b0: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#191/528: GLCaps[glx vid ----, fbc 0x4b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#192/528: GLCaps[glx vid ----, fbc 0x4b2: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#193/528: GLCaps[glx vid ----, fbc 0x4b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#194/528: GLCaps[glx vid ----, fbc 0x4b4: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#195/528: GLCaps[glx vid ----, fbc 0x4b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#196/528: GLCaps[glx vid ----, fbc 0x4b6: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#197/528: GLCaps[glx vid ----, fbc 0x4b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#198/528: GLCaps[glx vid ----, fbc 0x4b8: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#199/528: GLCaps[glx vid ----, fbc 0x4b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#200/528: GLCaps[glx vid ----, fbc 0x4ba: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#201/528: GLCaps[glx vid ----, fbc 0x4bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#202/528: GLCaps[glx vid ----, fbc 0x4bc: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#203/528: GLCaps[glx vid ----, fbc 0x4bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#204/528: GLCaps[glx vid ----, fbc 0x4be: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#205/528: GLCaps[glx vid ----, fbc 0x4c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#206/528: GLCaps[glx vid ----, fbc 0x4c4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#207/528: GLCaps[glx vid ----, fbc 0x4c8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#208/528: GLCaps[glx vid ----, fbc 0x4cc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#209/528: GLCaps[glx vid ----, fbc 0x4d0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#210/528: GLCaps[glx vid ----, fbc 0x4d4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#211/528: GLCaps[glx vid ----, fbc 0x4d8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#212/528: GLCaps[glx vid ----, fbc 0x4dc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#213/528: GLCaps[glx vid ----, fbc 0x4e0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#214/528: GLCaps[glx vid ----, fbc 0x4e4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#215/528: GLCaps[glx vid ----, fbc 0x4e8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#216/528: GLCaps[glx vid ----, fbc 0x4ec: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], offscr[pbuffer]]
#217/528: GLCaps[glx vid 0x21, fbc 0x15b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#218/528: GLCaps[glx vid 0x22, fbc 0x39b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#219/528: GLCaps[glx vid 0x6e, fbc 0x4f9: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#220/528: GLCaps[glx vid 0x507, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#221/528: GLCaps[glx vid 0x508, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#222/528: GLCaps[glx vid 0x509, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#223/528: GLCaps[glx vid 0x50a, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#224/528: GLCaps[glx vid 0x50b, fbc 0x14b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#225/528: GLCaps[glx vid 0x50c, fbc 0x14c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#226/528: GLCaps[glx vid 0x50d, fbc 0x14d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#227/528: GLCaps[glx vid 0x50e, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#228/528: GLCaps[glx vid 0x50f, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#229/528: GLCaps[glx vid 0x510, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#230/528: GLCaps[glx vid 0x511, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#231/528: GLCaps[glx vid 0x512, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#232/528: GLCaps[glx vid 0x513, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#233/528: GLCaps[glx vid 0x514, fbc 0x154: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#234/528: GLCaps[glx vid 0x515, fbc 0x155: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#235/528: GLCaps[glx vid 0x516, fbc 0x156: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#236/528: GLCaps[glx vid 0x517, fbc 0x157: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#237/528: GLCaps[glx vid 0x518, fbc 0x158: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#238/528: GLCaps[glx vid 0x519, fbc 0x159: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#239/528: GLCaps[glx vid 0x51a, fbc 0x15a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#240/528: GLCaps[glx vid 0x51b, fbc 0x15c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#241/528: GLCaps[glx vid 0x51c, fbc 0x15d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#242/528: GLCaps[glx vid 0x51d, fbc 0x15e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#243/528: GLCaps[glx vid 0x51f, fbc 0x160: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#244/528: GLCaps[glx vid 0x523, fbc 0x164: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#245/528: GLCaps[glx vid 0x527, fbc 0x168: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#246/528: GLCaps[glx vid 0x52b, fbc 0x16c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#247/528: GLCaps[glx vid 0x52f, fbc 0x170: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#248/528: GLCaps[glx vid 0x533, fbc 0x174: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#249/528: GLCaps[glx vid 0x537, fbc 0x178: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#250/528: GLCaps[glx vid 0x53b, fbc 0x17c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#251/528: GLCaps[glx vid 0x53f, fbc 0x180: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#252/528: GLCaps[glx vid 0x543, fbc 0x184: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#253/528: GLCaps[glx vid 0x547, fbc 0x188: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#254/528: GLCaps[glx vid 0x54b, fbc 0x18c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#255/528: GLCaps[glx vid 0x54e, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#256/528: GLCaps[glx vid 0x54f, fbc 0x190: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#257/528: GLCaps[glx vid 0x550, fbc 0x191: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#258/528: GLCaps[glx vid 0x551, fbc 0x192: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#259/528: GLCaps[glx vid 0x552, fbc 0x193: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#260/528: GLCaps[glx vid 0x553, fbc 0x194: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#261/528: GLCaps[glx vid 0x554, fbc 0x195: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#262/528: GLCaps[glx vid 0x555, fbc 0x196: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#263/528: GLCaps[glx vid 0x556, fbc 0x197: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#264/528: GLCaps[glx vid 0x557, fbc 0x198: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#265/528: GLCaps[glx vid 0x558, fbc 0x199: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#266/528: GLCaps[glx vid 0x559, fbc 0x19a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#267/528: GLCaps[glx vid 0x55a, fbc 0x19b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#268/528: GLCaps[glx vid 0x55b, fbc 0x19c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#269/528: GLCaps[glx vid 0x55c, fbc 0x19d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#270/528: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#271/528: GLCaps[glx vid 0x55e, fbc 0x19f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#272/528: GLCaps[glx vid 0x55f, fbc 0x1a0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#273/528: GLCaps[glx vid 0x560, fbc 0x1a1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#274/528: GLCaps[glx vid 0x561, fbc 0x1a2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#275/528: GLCaps[glx vid 0x562, fbc 0x1a3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#276/528: GLCaps[glx vid 0x563, fbc 0x1a4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#277/528: GLCaps[glx vid 0x564, fbc 0x1a5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#278/528: GLCaps[glx vid 0x565, fbc 0x1a6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#279/528: GLCaps[glx vid 0x567, fbc 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#280/528: GLCaps[glx vid 0x56b, fbc 0x1ac: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#281/528: GLCaps[glx vid 0x56f, fbc 0x1b0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#282/528: GLCaps[glx vid 0x573, fbc 0x1b4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#283/528: GLCaps[glx vid 0x577, fbc 0x1b8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#284/528: GLCaps[glx vid 0x57b, fbc 0x1bc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#285/528: GLCaps[glx vid 0x57f, fbc 0x1c0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#286/528: GLCaps[glx vid 0x583, fbc 0x1c4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#287/528: GLCaps[glx vid 0x587, fbc 0x1c8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#288/528: GLCaps[glx vid 0x58b, fbc 0x1cc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#289/528: GLCaps[glx vid 0x58f, fbc 0x1d0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#290/528: GLCaps[glx vid 0x593, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#291/528: GLCaps[glx vid 0x596, fbc 0x1d7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#292/528: GLCaps[glx vid 0x597, fbc 0x1d8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#293/528: GLCaps[glx vid 0x598, fbc 0x1d9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#294/528: GLCaps[glx vid 0x599, fbc 0x1da: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#295/528: GLCaps[glx vid 0x59a, fbc 0x1db: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#296/528: GLCaps[glx vid 0x59b, fbc 0x1dc: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#297/528: GLCaps[glx vid 0x59c, fbc 0x1dd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#298/528: GLCaps[glx vid 0x59d, fbc 0x1de: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#299/528: GLCaps[glx vid 0x59e, fbc 0x1df: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#300/528: GLCaps[glx vid 0x59f, fbc 0x1e0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#301/528: GLCaps[glx vid 0x5a0, fbc 0x1e1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#302/528: GLCaps[glx vid 0x5a1, fbc 0x1e2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#303/528: GLCaps[glx vid 0x5a2, fbc 0x1e3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#304/528: GLCaps[glx vid 0x5a3, fbc 0x1e4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#305/528: GLCaps[glx vid 0x5a4, fbc 0x1e5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#306/528: GLCaps[glx vid 0x5a5, fbc 0x1e6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#307/528: GLCaps[glx vid 0x5a6, fbc 0x1e7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#308/528: GLCaps[glx vid 0x5a7, fbc 0x1e8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#309/528: GLCaps[glx vid 0x5a8, fbc 0x1e9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#310/528: GLCaps[glx vid 0x5a9, fbc 0x1ea: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#311/528: GLCaps[glx vid 0x5aa, fbc 0x1eb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#312/528: GLCaps[glx vid 0x5ab, fbc 0x1ec: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#313/528: GLCaps[glx vid 0x5ac, fbc 0x1ed: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#314/528: GLCaps[glx vid 0x5ad, fbc 0x1ee: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#315/528: GLCaps[glx vid 0x5af, fbc 0x1f0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#316/528: GLCaps[glx vid 0x5b3, fbc 0x1f4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#317/528: GLCaps[glx vid 0x5b7, fbc 0x1f8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#318/528: GLCaps[glx vid 0x5bb, fbc 0x1fc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#319/528: GLCaps[glx vid 0x5bf, fbc 0x200: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#320/528: GLCaps[glx vid 0x5c3, fbc 0x204: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#321/528: GLCaps[glx vid 0x5c7, fbc 0x208: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#322/528: GLCaps[glx vid 0x5cb, fbc 0x20c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#323/528: GLCaps[glx vid 0x5cf, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#324/528: GLCaps[glx vid 0x5d3, fbc 0x214: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#325/528: GLCaps[glx vid 0x5d7, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#326/528: GLCaps[glx vid 0x5db, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#327/528: GLCaps[glx vid 0x5de, fbc 0x21f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#328/528: GLCaps[glx vid 0x5df, fbc 0x220: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#329/528: GLCaps[glx vid 0x5e0, fbc 0x221: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#330/528: GLCaps[glx vid 0x5e1, fbc 0x222: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#331/528: GLCaps[glx vid 0x5e2, fbc 0x223: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#332/528: GLCaps[glx vid 0x5e3, fbc 0x224: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#333/528: GLCaps[glx vid 0x5e4, fbc 0x225: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#334/528: GLCaps[glx vid 0x5e5, fbc 0x226: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#335/528: GLCaps[glx vid 0x5e6, fbc 0x227: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#336/528: GLCaps[glx vid 0x5e7, fbc 0x228: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#337/528: GLCaps[glx vid 0x5e8, fbc 0x229: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#338/528: GLCaps[glx vid 0x5e9, fbc 0x22a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#339/528: GLCaps[glx vid 0x5ea, fbc 0x22b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#340/528: GLCaps[glx vid 0x5eb, fbc 0x22c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#341/528: GLCaps[glx vid 0x5ec, fbc 0x22d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#342/528: GLCaps[glx vid 0x5ed, fbc 0x22e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#343/528: GLCaps[glx vid 0x5ee, fbc 0x22f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#344/528: GLCaps[glx vid 0x5ef, fbc 0x230: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#345/528: GLCaps[glx vid 0x5f0, fbc 0x231: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#346/528: GLCaps[glx vid 0x5f1, fbc 0x232: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#347/528: GLCaps[glx vid 0x5f2, fbc 0x233: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#348/528: GLCaps[glx vid 0x5f3, fbc 0x234: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#349/528: GLCaps[glx vid 0x5f4, fbc 0x235: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#350/528: GLCaps[glx vid 0x5f5, fbc 0x236: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#351/528: GLCaps[glx vid 0x5f7, fbc 0x238: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#352/528: GLCaps[glx vid 0x5fb, fbc 0x23c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#353/528: GLCaps[glx vid 0x5ff, fbc 0x240: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#354/528: GLCaps[glx vid 0x603, fbc 0x244: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#355/528: GLCaps[glx vid 0x607, fbc 0x248: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#356/528: GLCaps[glx vid 0x60b, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#357/528: GLCaps[glx vid 0x60f, fbc 0x250: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#358/528: GLCaps[glx vid 0x613, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#359/528: GLCaps[glx vid 0x617, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#360/528: GLCaps[glx vid 0x61b, fbc 0x25c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#361/528: GLCaps[glx vid 0x61f, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#362/528: GLCaps[glx vid 0x623, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#363/528: GLCaps[glx vid 0x626, fbc 0x387: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#364/528: GLCaps[glx vid 0x627, fbc 0x388: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#365/528: GLCaps[glx vid 0x628, fbc 0x389: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#366/528: GLCaps[glx vid 0x629, fbc 0x38a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#367/528: GLCaps[glx vid 0x62a, fbc 0x38b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#368/528: GLCaps[glx vid 0x62b, fbc 0x38c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#369/528: GLCaps[glx vid 0x62c, fbc 0x38d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#370/528: GLCaps[glx vid 0x62d, fbc 0x38e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#371/528: GLCaps[glx vid 0x62e, fbc 0x38f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#372/528: GLCaps[glx vid 0x62f, fbc 0x390: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#373/528: GLCaps[glx vid 0x630, fbc 0x391: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#374/528: GLCaps[glx vid 0x631, fbc 0x392: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#375/528: GLCaps[glx vid 0x632, fbc 0x393: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#376/528: GLCaps[glx vid 0x633, fbc 0x394: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#377/528: GLCaps[glx vid 0x634, fbc 0x395: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#378/528: GLCaps[glx vid 0x635, fbc 0x396: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#379/528: GLCaps[glx vid 0x636, fbc 0x397: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#380/528: GLCaps[glx vid 0x637, fbc 0x398: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#381/528: GLCaps[glx vid 0x638, fbc 0x399: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#382/528: GLCaps[glx vid 0x639, fbc 0x39a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#383/528: GLCaps[glx vid 0x63a, fbc 0x39c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#384/528: GLCaps[glx vid 0x63b, fbc 0x39d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#385/528: GLCaps[glx vid 0x63c, fbc 0x39e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#386/528: GLCaps[glx vid 0x63e, fbc 0x3a0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#387/528: GLCaps[glx vid 0x642, fbc 0x3a4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#388/528: GLCaps[glx vid 0x646, fbc 0x3a8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#389/528: GLCaps[glx vid 0x64a, fbc 0x3ac: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#390/528: GLCaps[glx vid 0x64e, fbc 0x3b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#391/528: GLCaps[glx vid 0x652, fbc 0x3b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#392/528: GLCaps[glx vid 0x656, fbc 0x3b8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#393/528: GLCaps[glx vid 0x65a, fbc 0x3bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#394/528: GLCaps[glx vid 0x65e, fbc 0x3c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#395/528: GLCaps[glx vid 0x662, fbc 0x3c4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#396/528: GLCaps[glx vid 0x666, fbc 0x3c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#397/528: GLCaps[glx vid 0x66a, fbc 0x3cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#398/528: GLCaps[glx vid 0x66d, fbc 0x3cf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#399/528: GLCaps[glx vid 0x66e, fbc 0x3d0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#400/528: GLCaps[glx vid 0x66f, fbc 0x3d1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#401/528: GLCaps[glx vid 0x670, fbc 0x3d2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#402/528: GLCaps[glx vid 0x671, fbc 0x3d3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#403/528: GLCaps[glx vid 0x672, fbc 0x3d4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#404/528: GLCaps[glx vid 0x673, fbc 0x3d5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#405/528: GLCaps[glx vid 0x674, fbc 0x3d6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#406/528: GLCaps[glx vid 0x675, fbc 0x3d7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#407/528: GLCaps[glx vid 0x676, fbc 0x3d8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#408/528: GLCaps[glx vid 0x677, fbc 0x3d9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#409/528: GLCaps[glx vid 0x678, fbc 0x3da: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#410/528: GLCaps[glx vid 0x679, fbc 0x3db: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#411/528: GLCaps[glx vid 0x67a, fbc 0x3dc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#412/528: GLCaps[glx vid 0x67b, fbc 0x3dd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#413/528: GLCaps[glx vid 0x67c, fbc 0x3de: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#414/528: GLCaps[glx vid 0x67d, fbc 0x3df: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#415/528: GLCaps[glx vid 0x67e, fbc 0x3e0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#416/528: GLCaps[glx vid 0x67f, fbc 0x3e1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#417/528: GLCaps[glx vid 0x680, fbc 0x3e2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#418/528: GLCaps[glx vid 0x681, fbc 0x3e3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#419/528: GLCaps[glx vid 0x682, fbc 0x3e4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#420/528: GLCaps[glx vid 0x683, fbc 0x3e5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#421/528: GLCaps[glx vid 0x684, fbc 0x3e6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#422/528: GLCaps[glx vid 0x686, fbc 0x3e8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#423/528: GLCaps[glx vid 0x68a, fbc 0x3ec: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#424/528: GLCaps[glx vid 0x68e, fbc 0x3f0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#425/528: GLCaps[glx vid 0x692, fbc 0x3f4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#426/528: GLCaps[glx vid 0x696, fbc 0x3f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#427/528: GLCaps[glx vid 0x69a, fbc 0x3fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#428/528: GLCaps[glx vid 0x69e, fbc 0x400: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#429/528: GLCaps[glx vid 0x6a2, fbc 0x404: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#430/528: GLCaps[glx vid 0x6a6, fbc 0x408: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#431/528: GLCaps[glx vid 0x6aa, fbc 0x40c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#432/528: GLCaps[glx vid 0x6ae, fbc 0x410: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#433/528: GLCaps[glx vid 0x6b2, fbc 0x414: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#434/528: GLCaps[glx vid 0x6b5, fbc 0x417: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#435/528: GLCaps[glx vid 0x6b6, fbc 0x418: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#436/528: GLCaps[glx vid 0x6b7, fbc 0x419: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#437/528: GLCaps[glx vid 0x6b8, fbc 0x41a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#438/528: GLCaps[glx vid 0x6b9, fbc 0x41b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#439/528: GLCaps[glx vid 0x6ba, fbc 0x41c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#440/528: GLCaps[glx vid 0x6bb, fbc 0x41d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#441/528: GLCaps[glx vid 0x6bc, fbc 0x41e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#442/528: GLCaps[glx vid 0x6bd, fbc 0x41f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#443/528: GLCaps[glx vid 0x6be, fbc 0x420: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#444/528: GLCaps[glx vid 0x6bf, fbc 0x421: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#445/528: GLCaps[glx vid 0x6c0, fbc 0x422: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#446/528: GLCaps[glx vid 0x6c1, fbc 0x423: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#447/528: GLCaps[glx vid 0x6c2, fbc 0x424: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#448/528: GLCaps[glx vid 0x6c3, fbc 0x425: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#449/528: GLCaps[glx vid 0x6c4, fbc 0x426: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#450/528: GLCaps[glx vid 0x6c5, fbc 0x427: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#451/528: GLCaps[glx vid 0x6c6, fbc 0x428: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#452/528: GLCaps[glx vid 0x6c7, fbc 0x429: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#453/528: GLCaps[glx vid 0x6c8, fbc 0x42a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#454/528: GLCaps[glx vid 0x6c9, fbc 0x42b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#455/528: GLCaps[glx vid 0x6ca, fbc 0x42c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#456/528: GLCaps[glx vid 0x6cb, fbc 0x42d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#457/528: GLCaps[glx vid 0x6cc, fbc 0x42e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#458/528: GLCaps[glx vid 0x6ce, fbc 0x430: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#459/528: GLCaps[glx vid 0x6d2, fbc 0x434: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#460/528: GLCaps[glx vid 0x6d6, fbc 0x438: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#461/528: GLCaps[glx vid 0x6da, fbc 0x43c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#462/528: GLCaps[glx vid 0x6de, fbc 0x440: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#463/528: GLCaps[glx vid 0x6e2, fbc 0x444: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#464/528: GLCaps[glx vid 0x6e6, fbc 0x448: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#465/528: GLCaps[glx vid 0x6ea, fbc 0x44c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#466/528: GLCaps[glx vid 0x6ee, fbc 0x450: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#467/528: GLCaps[glx vid 0x6f2, fbc 0x454: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#468/528: GLCaps[glx vid 0x6f6, fbc 0x458: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#469/528: GLCaps[glx vid 0x6fa, fbc 0x45c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#470/528: GLCaps[glx vid 0x6fd, fbc 0x45f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#471/528: GLCaps[glx vid 0x6fe, fbc 0x460: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#472/528: GLCaps[glx vid 0x6ff, fbc 0x461: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#473/528: GLCaps[glx vid 0x700, fbc 0x462: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#474/528: GLCaps[glx vid 0x701, fbc 0x463: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#475/528: GLCaps[glx vid 0x702, fbc 0x464: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#476/528: GLCaps[glx vid 0x703, fbc 0x465: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#477/528: GLCaps[glx vid 0x704, fbc 0x466: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#478/528: GLCaps[glx vid 0x705, fbc 0x467: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#479/528: GLCaps[glx vid 0x706, fbc 0x468: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#480/528: GLCaps[glx vid 0x707, fbc 0x469: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#481/528: GLCaps[glx vid 0x708, fbc 0x46a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#482/528: GLCaps[glx vid 0x709, fbc 0x46b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#483/528: GLCaps[glx vid 0x70a, fbc 0x46c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#484/528: GLCaps[glx vid 0x70b, fbc 0x46d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#485/528: GLCaps[glx vid 0x70c, fbc 0x46e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#486/528: GLCaps[glx vid 0x70d, fbc 0x46f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#487/528: GLCaps[glx vid 0x70e, fbc 0x470: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#488/528: GLCaps[glx vid 0x70f, fbc 0x471: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#489/528: GLCaps[glx vid 0x710, fbc 0x472: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#490/528: GLCaps[glx vid 0x711, fbc 0x473: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#491/528: GLCaps[glx vid 0x712, fbc 0x474: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#492/528: GLCaps[glx vid 0x713, fbc 0x475: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#493/528: GLCaps[glx vid 0x714, fbc 0x476: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#494/528: GLCaps[glx vid 0x716, fbc 0x478: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#495/528: GLCaps[glx vid 0x71a, fbc 0x47c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#496/528: GLCaps[glx vid 0x71e, fbc 0x480: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#497/528: GLCaps[glx vid 0x722, fbc 0x484: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#498/528: GLCaps[glx vid 0x726, fbc 0x488: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#499/528: GLCaps[glx vid 0x72a, fbc 0x48c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#500/528: GLCaps[glx vid 0x72e, fbc 0x490: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#501/528: GLCaps[glx vid 0x732, fbc 0x494: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#502/528: GLCaps[glx vid 0x736, fbc 0x498: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#503/528: GLCaps[glx vid 0x73a, fbc 0x49c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#504/528: GLCaps[glx vid 0x73e, fbc 0x4a0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#505/528: GLCaps[glx vid 0x742, fbc 0x4a4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#506/528: GLCaps[glx vid 0x745, fbc 0x4ef: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#507/528: GLCaps[glx vid 0x746, fbc 0x4f0: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#508/528: GLCaps[glx vid 0x747, fbc 0x4f1: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#509/528: GLCaps[glx vid 0x748, fbc 0x4f2: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#510/528: GLCaps[glx vid 0x749, fbc 0x4f3: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#511/528: GLCaps[glx vid 0x74a, fbc 0x4f4: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#512/528: GLCaps[glx vid 0x74b, fbc 0x4f5: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#513/528: GLCaps[glx vid 0x74c, fbc 0x4f6: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#514/528: GLCaps[glx vid 0x74d, fbc 0x4f7: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#515/528: GLCaps[glx vid 0x74e, fbc 0x4f8: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#516/528: GLCaps[glx vid 0x74f, fbc 0x4fa: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#517/528: GLCaps[glx vid 0x750, fbc 0x4fb: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#518/528: GLCaps[glx vid 0x751, fbc 0x4fc: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#519/528: GLCaps[glx vid 0x752, fbc 0x4fd: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#520/528: GLCaps[glx vid 0x753, fbc 0x4fe: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#521/528: GLCaps[glx vid 0x754, fbc 0x4ff: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#522/528: GLCaps[glx vid 0x755, fbc 0x500: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#523/528: GLCaps[glx vid 0x756, fbc 0x501: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#524/528: GLCaps[glx vid 0x757, fbc 0x502: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#525/528: GLCaps[glx vid 0x758, fbc 0x503: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#526/528: GLCaps[glx vid 0x759, fbc 0x504: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#527/528: GLCaps[glx vid 0x75a, fbc 0x505: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
#528/528: GLCaps[glx vid 0x75b, fbc 0x506: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL4bc/GL4bc.sw], on-scr[fbo, pbuffer, bitmap]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestIdentOfCapabilitiesNEWT - test01DesktopCapsEquals
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestIdentOfCapabilitiesNEWT - test02EGLCapsEquals
#  1/40: GLCaps[egl cfg 0x1, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  2/40: GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  3/40: GLCaps[egl cfg 0x3, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  4/40: GLCaps[egl cfg 0x4, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  5/40: GLCaps[egl cfg 0x5, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  6/40: GLCaps[egl cfg 0x6, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  7/40: GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  8/40: GLCaps[egl cfg 0x8, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
#  9/40: GLCaps[egl cfg 0x9, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 10/40: GLCaps[egl cfg 0xa, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 11/40: GLCaps[egl cfg 0xb, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 12/40: GLCaps[egl cfg 0xc, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 13/40: GLCaps[egl cfg 0xd, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 14/40: GLCaps[egl cfg 0xe, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 15/40: GLCaps[egl cfg 0xf, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 16/40: GLCaps[egl cfg 0x10, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 17/40: GLCaps[egl cfg 0x11, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 18/40: GLCaps[egl cfg 0x12, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 19/40: GLCaps[egl cfg 0x13, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 20/40: GLCaps[egl cfg 0x14, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 21/40: GLCaps[egl cfg 0x15, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 22/40: GLCaps[egl cfg 0x16, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 23/40: GLCaps[egl cfg 0x17, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 24/40: GLCaps[egl cfg 0x18, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 25/40: GLCaps[egl cfg 0x19, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 26/40: GLCaps[egl cfg 0x1a, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 27/40: GLCaps[egl cfg 0x1b, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 28/40: GLCaps[egl cfg 0x1c, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 29/40: GLCaps[egl cfg 0x1d, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 30/40: GLCaps[egl cfg 0x1e, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 31/40: GLCaps[egl cfg 0x1f, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 32/40: GLCaps[egl cfg 0x20, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 33/40: GLCaps[egl cfg 0x21, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 34/40: GLCaps[egl cfg 0x22, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 35/40: GLCaps[egl cfg 0x23, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 36/40: GLCaps[egl cfg 0x24, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 37/40: GLCaps[egl cfg 0x25, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 38/40: GLCaps[egl cfg 0x26, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 39/40: GLCaps[egl cfg 0x27, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
# 40/40: GLCaps[egl cfg 0x28, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GLES3/GLES3.sw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestIdentOfCapabilitiesNEWT - test02EGLCapsEquals
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1753077724379 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1753077724385 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
]]></system-err>
</testsuite>
