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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT" skipped="0" tests="2" time="6.367" timestamp="2025-07-12T17:46:06">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT" name="testOffscreenWritePNGWithResize" time="2.262" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT" name="testOnscreenWritePNGWithResize" time="0.988" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752342366276 ms III - Start
SLOCK [T main @ 1752342366284 ms +++ localhost/127.0.0.1:59999 - Locked within 24 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0x42a48628: tileRendererInUse null, GearsES2[obj 0x42a48628 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x42a48628 on Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x42a48628 created: GearsObj[0x12132d15, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x42a48628 created: GearsObj[0x384ae246, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x42a48628 created: GearsObj[0x384ae246, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.X 0x42a48628 FIN GearsES2[obj 0x42a48628 isInit true, usesShared false, 1 GearsObj[0x12132d15, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x384ae246, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x27455581, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0x42a48628 0/0 64x64 of 64x64, swapInterval 1, drawable 0xffffffff990105da, msaa false, tileRendererInUse null
>> GearsES2 0x42a48628, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
XXX: init
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.display 0x42a48628 64x64, swapInterval 1, drawable 0xffffffff990105da
XXX: [0], 64x64, sz_changed true, snap true
main-Animator#00: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL4bc_-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
Thread[#32,main-Animator#00,5,main] GearsES2.reshape 0x42a48628 0/0 128x128 of 128x128, swapInterval 1, drawable 0xffffffffad0105da, msaa false, tileRendererInUse null
>> GearsES2 0x42a48628, angle 1.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
XXX: [64], 128x128, sz_changed true, snap true
main-Animator#00: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL4bc_-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
Thread[#32,main-Animator#00,5,main] GearsES2.reshape 0x42a48628 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffc10105da, msaa false, tileRendererInUse null
>> GearsES2 0x42a48628, angle 2.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
XXX: [128], 256x256, sz_changed true, snap true
main-Animator#00: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL4bc_-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
Thread[#32,main-Animator#00,5,main] GearsES2.reshape 0x42a48628 0/0 512x512 of 512x512, swapInterval 1, drawable 0xffffffffd50105da, msaa false, tileRendererInUse null
>> GearsES2 0x42a48628, angle 3.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
XXX: [256], 512x512, sz_changed true, snap true
main-Animator#00: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL4bc_-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
Thread[#32,main-Animator#00,5,main] GearsES2.reshape 0x42a48628 0/0 1024x1024 of 1024x1024, swapInterval 1, drawable 0xffffffffe90105da, msaa false, tileRendererInUse null
>> GearsES2 0x42a48628, angle 4.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x42a48628: tileRendererInUse null
Thread[#31,main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose 0x42a48628 FIN
XXX: dispose
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.0 0x3e694b3f: tileRendererInUse null, GearsES2[obj 0x3e694b3f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3e694b3f on Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  325
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x3e694b3f created: GearsObj[0x33f3e157, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3e694b3f created: GearsObj[0x5f160432, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3e694b3f created: GearsObj[0x5f160432, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init.X 0x3e694b3f FIN GearsES2[obj 0x3e694b3f isInit true, usesShared false, 1 GearsObj[0x33f3e157, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5f160432, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x93c53e5, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
XXX: init
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0x3e694b3f 0/0 120x64 of 120x64, swapInterval 1, drawable 0x10c18, msaa false, tileRendererInUse null
>> GearsES2 0x3e694b3f, angle 0.0, [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0 -> [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0, v-flip false
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.display 0x3e694b3f 120x64, swapInterval 1, drawable 0x10c18
XXX: [0], 120x64, sz_changed true, snap true
main-Animator#01: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL4bc_-hw-onscreen-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0120x0064.png
Thread[#38,main-Animator#01,5,main] GearsES2.reshape 0x3e694b3f 0/0 240x128 of 240x128, swapInterval 1, drawable 0x9010b04, msaa false, tileRendererInUse null
>> GearsES2 0x3e694b3f, angle 1.0, [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0 -> [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0, v-flip false
XXX: [120], 240x128, sz_changed true, snap true
main-Animator#01: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL4bc_-hw-onscreen-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0240x0128.png
Thread[#38,main-Animator#01,5,main] GearsES2.reshape 0x3e694b3f 0/0 480x256 of 480x256, swapInterval 1, drawable 0xffffffffcb010bcb, msaa false, tileRendererInUse null
>> GearsES2 0x3e694b3f, angle 2.0, [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0 -> [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0, v-flip false
XXX: [240], 480x256, sz_changed true, snap true
main-Animator#01: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL4bc_-hw-onscreen-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0480x0256.png
Thread[#38,main-Animator#01,5,main] GearsES2.reshape 0x3e694b3f 0/0 960x512 of 960x512, swapInterval 1, drawable 0xffffffffa3010b57, msaa false, tileRendererInUse null
>> GearsES2 0x3e694b3f, angle 3.0, [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0 -> [l -1.875, r 1.875, b -1.0, t 1.0] 3.75x2.0, v-flip false
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x3e694b3f: tileRendererInUse null
Thread[#37,main-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose 0x3e694b3f FIN
XXX: dispose
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752342371958 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1752342371962 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
]]></system-err>
</testsuite>
