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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" skipped="0" tests="8" time="14.249" timestamp="2025-07-12T18:22:50">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test01_GLCanvasTabPlainGLDirect" time="1.59" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test02_GLCanvasTabSashGLDirect" time="1.291" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test11_GLCanvasTabPlainGLWComp" time="1.19" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test12_GLCanvasTabSashGLWComp" time="1.269" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test21_NewtCanvasSWTTabPlainGLDirect" time="2.354" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test22_NewtCanvasSWTTabSashGLDirect" time="1.162" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test31_NewtCanvasSWTTabPlainGLWComp" time="1.177" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test32_NewtCanvasSWTTabSashGLWComp" time="1.165" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752344570141 ms III - Start
SLOCK [T main @ 1752344570149 ms +++ localhost/127.0.0.1:59999 - Locked within 24 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#31,main-Animator#00,5,main] GearsES2.init.0 0x3571b748: tileRendererInUse null, GearsES2[obj 0x3571b748 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3571b748 on Thread[#31,main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x3571b748 created: GearsObj[0x22a82cc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3571b748 created: GearsObj[0x2daf8bd4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3571b748 created: GearsObj[0x2daf8bd4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#31,main-Animator#00,5,main] GearsES2.init.X 0x3571b748 FIN GearsES2[obj 0x3571b748 isInit true, usesShared false, 1 GearsObj[0x22a82cc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x2daf8bd4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x275bfc8c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#31,main-Animator#00,5,main] GearsES2.reshape 0x3571b748 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffffcf01017f, msaa false, tileRendererInUse null
>> GearsES2 0x3571b748, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {89, 131}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x3571b748: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x3571b748 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#35,main-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#35,main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#35,main-Animator#01,5,main] RedSquareES2.init FIN
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffffcf01017f, tileRendererInUse null
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {425, 157}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@6d4e5011
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#41,main-Animator#02,5,main] GearsES2.init.0 0x78123e82: tileRendererInUse null, GearsES2[obj 0x78123e82 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x78123e82 on Thread[#41,main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x78123e82 created: GearsObj[0x67aeb1a, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x78123e82 created: GearsObj[0x5d4432eb, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x78123e82 created: GearsObj[0x5d4432eb, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#41,main-Animator#02,5,main] GearsES2.init.X 0x78123e82 FIN GearsES2[obj 0x78123e82 isInit true, usesShared false, 1 GearsObj[0x67aeb1a, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x5d4432eb, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x57a84379, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#41,main-Animator#02,5,main] GearsES2.reshape 0x78123e82 0/0 618x416 of 618x416, swapInterval 1, drawable 0x1010a95, msaa false, tileRendererInUse null
>> GearsES2 0x78123e82, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {141, 183}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x78123e82: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x78123e82 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#48,main-Animator#03,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#48,main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#48,main-Animator#03,5,main] RedSquareES2.init FIN
Thread[#48,main-Animator#03,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x440109e7, tileRendererInUse null
Thread[#48,main-Animator#03,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {477, 209}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@6da21078
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x23e84203, .windows_nil-1, 0x4fb0545, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x35841320, .windows_nil-1, 0xea605e9, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x61c4eee0, .windows_nil-1, 0x192b02a1, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x6f10d5b6, .windows_nil-1, 0xafe0487, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x304bb45b, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x6f53b8a, .windows_nil-1, 0x69904b9, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x5c80cf32, .windows_nil-1, 0x5aa0315, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x7d900ecf, .windows_nil-1, 0xac03f7, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x6f01b95f, .windows_nil-1, 0x2330447, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x4007f65e, .windows_nil-1, 0x344f0295, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x5965d37, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x7a5ceedd, .windows_nil-1, 0x5f40437, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {193, 235}
NewtCanvasSWT LOS.0: 193 / 235
Thread[#53,main-Animator#04,5,main] GearsES2.init.0 0x6e9a5ed8: tileRendererInUse null, GearsES2[obj 0x6e9a5ed8 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6e9a5ed8 on Thread[#53,main-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x6e9a5ed8 created: GearsObj[0x469737d6, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6e9a5ed8 created: GearsObj[0x34a7982e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6e9a5ed8 created: GearsObj[0x34a7982e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#53,main-Animator#04,5,main] GearsES2.init.X 0x6e9a5ed8 FIN GearsES2[obj 0x6e9a5ed8 isInit true, usesShared false, 1 GearsObj[0x469737d6, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x34a7982e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x20713090, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#53,main-Animator#04,5,main] GearsES2.reshape 0x6e9a5ed8 0/0 618x416 of 618x416, swapInterval 1, drawable 0x440109e7, msaa false, tileRendererInUse null
>> GearsES2 0x6e9a5ed8, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 193 / 235
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ Thread-21
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 999, blocking true -> res false, waited 1001/1000 - Thread-21
 - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 2, totals[dt 1005, frames 61, fps 59.701492], modeBits 0, init'ed true, animThread Thread[#53,main-Animator#04,5,main], exclCtxThread false(null)]
    [2]: com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:652)
    [3]: com.jogamp.opengl.util.Animator.stop(Animator.java:373)
    [4]: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs$14.run(TestGLCanvasSWTNewtCanvasSWTPosInTabs.java:505)
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ Thread-22
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 13, blocking true -> res false, waited 1003/1000 - Thread-22
 - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 2, totals[dt 1005, frames 61, fps 59.701492], modeBits 0, init'ed true, animThread Thread[#53,main-Animator#04,5,main], exclCtxThread false(null)]
    [2]: com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:652)
    [3]: com.jogamp.opengl.util.Animator.stop(Animator.java:373)
    [4]: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs$14.run(TestGLCanvasSWTNewtCanvasSWTPosInTabs.java:505)
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ Thread-23
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 1000, blocking true -> res false, waited 1001/1000 - Thread-23
 - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 2, totals[dt 1005, frames 61, fps 59.701492], modeBits 0, init'ed true, animThread Thread[#53,main-Animator#04,5,main], exclCtxThread false(null)]
    [2]: com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:652)
    [3]: com.jogamp.opengl.util.Animator.stop(Animator.java:373)
    [4]: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs$14.run(TestGLCanvasSWTNewtCanvasSWTPosInTabs.java:505)
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ Thread-24
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 1000, blocking true -> res false, waited 1002/1000 - Thread-24
 - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 2, totals[dt 1005, frames 61, fps 59.701492], modeBits 0, init'ed true, animThread Thread[#53,main-Animator#04,5,main], exclCtxThread false(null)]
    [2]: com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:652)
    [3]: com.jogamp.opengl.util.Animator.stop(Animator.java:373)
    [4]: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs$14.run(TestGLCanvasSWTNewtCanvasSWTPosInTabs.java:505)
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ Thread-20
finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 986, blocking true -> res false, waited 1016/1000 - Thread-20
 - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 2, totals[dt 1005, frames 61, fps 59.701492], modeBits 0, init'ed true, animThread Thread[#53,main-Animator#04,5,main], exclCtxThread false(null)]
    [2]: com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:652)
    [3]: com.jogamp.opengl.util.Animator.stop(Animator.java:373)
    [4]: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs$14.run(TestGLCanvasSWTNewtCanvasSWTPosInTabs.java:505)
Thread[#1,main,5,main] GearsES2.display 0x6e9a5ed8 618x416, swapInterval 1, drawable 0xffffffffcf01017f
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x6e9a5ed8: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x6e9a5ed8 FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x6cd24612, .windows_nil-1, 0xfed05e5, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x51891008, .windows_nil-1, 0x1750449, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0xd2de489, .windows_nil-1, 0x6dc04ab, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x5a7fe64f, .windows_nil-1, 0x88e0523, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x1b66c0fb, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x3e0e1046, .windows_nil-1, 0x2300389, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x508dec2b, .windows_nil-1, 0x24a058b, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x465232e9, .windows_nil-1, 0x582040b, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x23941fb4, .windows_nil-1, 0x24d05d1, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x5d908d47, .windows_nil-1, 0x5f50437, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x1c9b0314, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x45385f75, .windows_nil-1, 0x34500295, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Thread[#65,main-Animator#05,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#65,main-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#65,main-Animator#05,5,main] RedSquareES2.init FIN
Thread[#65,main-Animator#05,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x1010a95, tileRendererInUse null
Thread[#65,main-Animator#05,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {529, 261}
NewtCanvasSWT LOS.0: 529 / 261
GLWindow LOS.0: 529 / 261
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@13d73f29
NewtCanvasSWT2 LOS: 529 / 261
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x78452606, .windows_nil-1, 0x5ac0315, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x4470fbd6, .windows_nil-1, 0x18a05fd, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x503f91c3, .windows_nil-1, 0x4fe0495, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x17503f6b, .windows_nil-1, 0x192e02a1, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x36804139, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x20bd8be5, .windows_nil-1, 0x1910435, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x10289886, .windows_nil-1, 0x366049f, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x4ee203eb, .windows_nil-1, 0xb020487, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x60db1c0e, .windows_nil-1, 0x2f902d9, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x41f69e84, .windows_nil-1, 0x34510295, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x24105dc5, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x5167f57d, .windows_nil-1, 0x5f60437, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {245, 287}
NewtCanvasSWT LOS.0: 245 / 287
Thread[#72,main-Animator#06,5,main] GearsES2.init.0 0x311bf055: tileRendererInUse null, GearsES2[obj 0x311bf055 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x311bf055 on Thread[#72,main-Animator#06,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x311bf055 created: GearsObj[0x68be3c7b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x311bf055 created: GearsObj[0xd20e0d4, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x311bf055 created: GearsObj[0xd20e0d4, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#72,main-Animator#06,5,main] GearsES2.init.X 0x311bf055 FIN GearsES2[obj 0x311bf055 isInit true, usesShared false, 1 GearsObj[0x68be3c7b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xd20e0d4, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3982583c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#72,main-Animator#06,5,main] GearsES2.reshape 0x311bf055 0/0 618x416 of 618x416, swapInterval 1, drawable 0x440109e7, msaa false, tileRendererInUse null
>> GearsES2 0x311bf055, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 245 / 287
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.display 0x311bf055 618x416, swapInterval 1, drawable 0x530108df
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x311bf055: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x311bf055 FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x2f01783a, .windows_nil-1, 0x584040b, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0xa8ef162, .windows_nil-1, 0x50d0545, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x7fd7a283, .windows_nil-1, 0x24c058b, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x16612a51, .windows_nil-1, 0x6df04ab, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x79defdc, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x18317edc, .windows_nil-1, 0xaf03f7, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x4b86805d, .windows_nil-1, 0x2360447, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x9cb8225, .windows_nil-1, 0x1790449, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x376a0d86, .windows_nil-1, 0x3403fb, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x53f3bdbd, .windows_nil-1, 0x5f70437, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x222a59e6, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x6c7a164b, .windows_nil-1, 0x34520295, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {347, 79}
NewtCanvasSWT LOS.0: 347 / 79
Thread[#80,main-Animator#07,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#80,main-Animator#07,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
	null
	ShaderProgram[id=8, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]
   ShaderCode[id=15, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]]
Thread[#80,main-Animator#07,5,main] RedSquareES2.init FIN
Thread[#80,main-Animator#07,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x1010a95, tileRendererInUse null
Thread[#80,main-Animator#07,5,main] RedSquareES2.reshape FIN
GLWindow LOS.0: 347 / 79
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@18ece7f4
NewtCanvasSWT2 LOS: 347 / 79
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752344583690 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1752344583693 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
]]></system-err>
</testsuite>
