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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" skipped="0" tests="8" time="13.054" timestamp="2025-07-06T16:58:15">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test01_GLCanvasTabPlainGLDirect" time="1.558" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test02_GLCanvasTabSashGLDirect" time="1.262" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test11_GLCanvasTabPlainGLWComp" time="1.167" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test12_GLCanvasTabSashGLWComp" time="1.264" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test21_NewtCanvasSWTTabPlainGLDirect" time="1.332" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test22_NewtCanvasSWTTabSashGLDirect" time="1.17" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test31_NewtCanvasSWTTabPlainGLWComp" time="1.165" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test32_NewtCanvasSWTTabSashGLWComp" time="1.162" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751821095687 ms III - Start
SLOCK [T main @ 1751821095696 ms +++ localhost/127.0.0.1:59999 - Locked within 25 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#31,main-Animator#00,5,main] GearsES2.init.0 0x7c1e2a9e: tileRendererInUse null, GearsES2[obj 0x7c1e2a9e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7c1e2a9e on Thread[#31,main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7c1e2a9e created: GearsObj[0x3327d27f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7c1e2a9e created: GearsObj[0x731f8649, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7c1e2a9e created: GearsObj[0x731f8649, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#31,main-Animator#00,5,main] GearsES2.init.X 0x7c1e2a9e FIN GearsES2[obj 0x7c1e2a9e isInit true, usesShared false, 1 GearsObj[0x3327d27f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x731f8649, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x7ab8092c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#31,main-Animator#00,5,main] GearsES2.reshape 0x7c1e2a9e 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffffc001092b, msaa false, tileRendererInUse null
>> GearsES2 0x7c1e2a9e, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {89, 131}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x7c1e2a9e: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x7c1e2a9e FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#35,main-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#35,main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#35,main-Animator#01,5,main] RedSquareES2.init FIN
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x7c010854, tileRendererInUse null
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {425, 157}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@483f6d77
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#40,main-Animator#02,5,main] GearsES2.init.0 0x28f3b248: tileRendererInUse null, GearsES2[obj 0x28f3b248 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x28f3b248 on Thread[#40,main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x28f3b248 created: GearsObj[0x48a28734, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x28f3b248 created: GearsObj[0x681bbe4c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x28f3b248 created: GearsObj[0x681bbe4c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#40,main-Animator#02,5,main] GearsES2.init.X 0x28f3b248 FIN GearsES2[obj 0x28f3b248 isInit true, usesShared false, 1 GearsObj[0x48a28734, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x681bbe4c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x19bee7ec, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#40,main-Animator#02,5,main] GearsES2.reshape 0x28f3b248 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffffa801082e, msaa false, tileRendererInUse null
>> GearsES2 0x28f3b248, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {141, 183}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x28f3b248: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x28f3b248 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Thread[#44,main-Animator#03,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#44,main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#44,main-Animator#03,5,main] RedSquareES2.init FIN
Thread[#44,main-Animator#03,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffffa801082e, tileRendererInUse null
Thread[#44,main-Animator#03,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {477, 209}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@4d0f2471
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x359df09a, .windows_nil-1, 0x1790313, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x305ffe9e, .windows_nil-1, 0x1f90305, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x302c971f, .windows_nil-1, 0x30702ef, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x1972e513, .windows_nil-1, 0x6610225, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x2a693f59, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x71075444, .windows_nil-1, 0x53801f5, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x4f32a3ad, .windows_nil-1, 0xb7030d, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x6b695b06, .windows_nil-1, 0x42702d5, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4d1bf319, .windows_nil-1, 0x1be0301, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x6f53b8a, .windows_nil-1, 0x15802f9, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x6f01b95f, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x4007f65e, .windows_nil-1, 0x5de0193, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {193, 235}
NewtCanvasSWT LOS.0: 193 / 235
Thread[#49,main-Animator#04,5,main] GearsES2.init.0 0x7ce69770: tileRendererInUse null, GearsES2[obj 0x7ce69770 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7ce69770 on Thread[#49,main-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7ce69770 created: GearsObj[0x2da86cb0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7ce69770 created: GearsObj[0x17cda2ef, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7ce69770 created: GearsObj[0x17cda2ef, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#49,main-Animator#04,5,main] GearsES2.init.X 0x7ce69770 FIN GearsES2[obj 0x7ce69770 isInit true, usesShared false, 1 GearsObj[0x2da86cb0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x17cda2ef, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4ca58648, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#49,main-Animator#04,5,main] GearsES2.reshape 0x7ce69770 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffffa801082e, msaa false, tileRendererInUse null
>> GearsES2 0x7ce69770, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 193 / 235
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.display 0x7ce69770 618x416, swapInterval 1, drawable 0x320107d2
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x7ce69770: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x7ce69770 FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x46d59067, .windows_nil-1, 0x1800317, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x66ea810, .windows_nil-1, 0x780373, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x2254127a, .windows_nil-1, 0x1b00353, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0xf68f0dc, .windows_nil-1, 0x13902fb, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x12591ac8, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x5a7fe64f, .windows_nil-1, 0x1cc0369, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x1b66c0fb, .windows_nil-1, 0x1740323, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x7dc19a70, .windows_nil-1, 0x5570101, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x37313c65, .windows_nil-1, 0x13d030b, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x1df8da7a, .windows_nil-1, 0x5df0193, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x660acfb, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x5d908d47, .windows_nil-1, 0x15902f9, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Thread[#57,main-Animator#05,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#57,main-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#57,main-Animator#05,5,main] RedSquareES2.init FIN
Thread[#57,main-Animator#05,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffff80010903, tileRendererInUse null
Thread[#57,main-Animator#05,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {529, 261}
NewtCanvasSWT LOS.0: 529 / 261
GLWindow LOS.0: 529 / 261
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@700fb871
NewtCanvasSWT2 LOS: 529 / 261
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x642a7222, .windows_nil-1, 0x42902d5, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x4f49f6af, .windows_nil-1, 0x8440085, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x448c8166, .windows_nil-1, 0xb9030d, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x7098b907, .windows_nil-1, 0x30a02ef, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x2235eaab, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x17503f6b, .windows_nil-1, 0x37b0253, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x36804139, .windows_nil-1, 0x1010311, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x24959ca4, .windows_nil-1, 0x6650225, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x461ad730, .windows_nil-1, 0x2b90243, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x7068e664, .windows_nil-1, 0x15a02f9, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x769a1df5, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x41f69e84, .windows_nil-1, 0x5e00193, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {245, 287}
NewtCanvasSWT LOS.0: 245 / 287
Thread[#64,main-Animator#06,5,main] GearsES2.init.0 0x49b2a47d: tileRendererInUse null, GearsES2[obj 0x49b2a47d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x49b2a47d on Thread[#64,main-Animator#06,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x49b2a47d created: GearsObj[0x5b347e1d, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x49b2a47d created: GearsObj[0x435d4843, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x49b2a47d created: GearsObj[0x435d4843, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#64,main-Animator#06,5,main] GearsES2.init.X 0x49b2a47d FIN GearsES2[obj 0x49b2a47d isInit true, usesShared false, 1 GearsObj[0x5b347e1d, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x435d4843, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xa3b882d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#64,main-Animator#06,5,main] GearsES2.reshape 0x49b2a47d 0/0 618x416 of 618x416, swapInterval 1, drawable 0x4d01095b, msaa false, tileRendererInUse null
>> GearsES2 0x49b2a47d, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 245 / 287
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.display 0x49b2a47d 618x416, swapInterval 1, drawable 0xffffffffa801082e
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x49b2a47d: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x49b2a47d FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
SWT: Platform: win32, Version 4969
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt false), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x7d7758be, .windows_nil-1, 0x5590101, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x68746f22, .windows_nil-1, 0x7a00171, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x41488b16, .windows_nil-1, 0x1760323, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x7ac296f6, .windows_nil-1, 0x1b30353, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x78fa769e, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x16612a51, .windows_nil-1, 0x1c10301, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x79defdc, .windows_nil-1, 0x4470293, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x238d68ff, .windows_nil-1, 0x7c0373, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4149c063, .windows_nil-1, 0x2a902df, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x38af9828, .windows_nil-1, 0x5e10193, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x17d919b6, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x53f3bdbd, .windows_nil-1, 0x15b02f9, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {347, 79}
NewtCanvasSWT LOS.0: 347 / 79
Thread[#72,main-Animator#07,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#72,main-Animator#07,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
	null
	ShaderProgram[id=8, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]
   ShaderCode[id=15, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]]
Thread[#72,main-Animator#07,5,main] RedSquareES2.init FIN
Thread[#72,main-Animator#07,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x7c010854, tileRendererInUse null
Thread[#72,main-Animator#07,5,main] RedSquareES2.reshape FIN
GLWindow LOS.0: 347 / 79
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@47c81abf
NewtCanvasSWT2 LOS: 347 / 79
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751821108042 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1751821108045 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
]]></system-err>
</testsuite>
