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<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" skipped="0" tests="8" time="12.795" timestamp="2025-06-28T18:11:59">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test01_GLCanvasTabPlainGLDirect" time="1.454" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test02_GLCanvasTabSashGLDirect" time="1.177" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test11_GLCanvasTabPlainGLWComp" time="1.213" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test12_GLCanvasTabSashGLWComp" time="1.276" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test21_NewtCanvasSWTTabPlainGLDirect" time="1.347" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test22_NewtCanvasSWTTabSashGLDirect" time="1.164" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test31_NewtCanvasSWTTabPlainGLWComp" time="1.187" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs" name="test32_NewtCanvasSWTTabSashGLWComp" time="1.182" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751134319202 ms III - Start
SLOCK [T main @ 1751134319210 ms +++ localhost/127.0.0.1:59999 - Locked within 23 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Thread[#31,main-Animator#00,5,main] GearsES2.init.0 0x4562e04d: tileRendererInUse null, GearsES2[obj 0x4562e04d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x4562e04d on Thread[#31,main-Animator#00,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x4562e04d created: GearsObj[0x32a8285f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x4562e04d created: GearsObj[0x7be1e9d8, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x4562e04d created: GearsObj[0x7be1e9d8, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#31,main-Animator#00,5,main] GearsES2.init.X 0x4562e04d FIN GearsES2[obj 0x4562e04d isInit true, usesShared false, 1 GearsObj[0x32a8285f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7be1e9d8, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x29b3a515, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#31,main-Animator#00,5,main] GearsES2.reshape 0x4562e04d 0/0 618x416 of 618x416, swapInterval 1, drawable 0x5701082a, msaa false, tileRendererInUse null
>> GearsES2 0x4562e04d, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {89, 131}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x4562e04d: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x4562e04d FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Thread[#35,main-Animator#01,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#35,main-Animator#01,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#35,main-Animator#01,5,main] RedSquareES2.init FIN
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffff8701091c, tileRendererInUse null
Thread[#35,main-Animator#01,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {425, 157}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@fa4c865
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test02_GLCanvasTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Thread[#39,main-Animator#02,5,main] GearsES2.init.0 0x544fa968: tileRendererInUse null, GearsES2[obj 0x544fa968 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x544fa968 on Thread[#39,main-Animator#02,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x544fa968 created: GearsObj[0x52a6d9bd, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x544fa968 created: GearsObj[0x1ae5d821, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x544fa968 created: GearsObj[0x1ae5d821, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#39,main-Animator#02,5,main] GearsES2.init.X 0x544fa968 FIN GearsES2[obj 0x544fa968 isInit true, usesShared false, 1 GearsObj[0x52a6d9bd, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1ae5d821, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3a0a522, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#39,main-Animator#02,5,main] GearsES2.reshape 0x544fa968 0/0 618x416 of 618x416, swapInterval 1, drawable 0xe010820, msaa false, tileRendererInUse null
>> GearsES2 0x544fa968, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {141, 183}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.dispose 0x544fa968: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x544fa968 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test11_GLCanvasTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Thread[#46,main-Animator#03,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#46,main-Animator#03,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#46,main-Animator#03,5,main] RedSquareES2.init FIN
Thread[#46,main-Animator#03,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffff850107d2, tileRendererInUse null
Thread[#46,main-Animator#03,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {477, 209}
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLCanvas2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@24313fcc
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test12_GLCanvasTabSashGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x581ac8a8, .windows_nil-1, 0x17a0353, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0xfa49800, .windows_nil-1, 0x12c03a9, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x71238fc2, .windows_nil-1, 0x2580417, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x2a54a73f, .windows_nil-1, 0x2d803ff, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x156b88f5, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x169e6180, .windows_nil-1, 0xc40383, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x35aea049, .windows_nil-1, 0x8c0371, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x7205765b, .windows_nil-1, 0x7fa02a7, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x47987356, .windows_nil-1, 0xffffffff9c6502e3, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x22ef9844, .windows_nil-1, 0x2f1030d, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x3f6b0be5, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x611889f4, .windows_nil-1, 0x1e10381, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {3, 22}, size Point {618, 416}
Canvas LOS.0: Point {193, 235}
NewtCanvasSWT LOS.0: 193 / 235
Thread[#51,main-Animator#04,5,main] GearsES2.init.0 0x15aab8c6: tileRendererInUse null, GearsES2[obj 0x15aab8c6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x15aab8c6 on Thread[#51,main-Animator#04,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x15aab8c6 created: GearsObj[0x77a1f057, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x15aab8c6 created: GearsObj[0xba69f37, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x15aab8c6 created: GearsObj[0xba69f37, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#51,main-Animator#04,5,main] GearsES2.init.X 0x15aab8c6 FIN GearsES2[obj 0x15aab8c6 isInit true, usesShared false, 1 GearsObj[0x77a1f057, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xba69f37, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x413ffe04, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#51,main-Animator#04,5,main] GearsES2.reshape 0x15aab8c6 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffff8701091c, msaa false, tileRendererInUse null
>> GearsES2 0x15aab8c6, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 193 / 235
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.display 0x15aab8c6 618x416, swapInterval 1, drawable 0x420106d7
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x15aab8c6: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x15aab8c6 FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test21_NewtCanvasSWTTabPlainGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0xd9345cd, .windows_nil-1, 0x4c50155, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x59505b48, .windows_nil-1, 0x4b8013f, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x48aca48b, .windows_nil-1, 0xc10311, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x506ae4d4, .windows_nil-1, 0x62032b, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x54e1c68b, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x53aac487, .windows_nil-1, 0x261b02e1, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x7db12bb6, .windows_nil-1, 0x23e031b, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x73e9cf30, .windows_nil-1, 0x12c0339, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x242b836, .windows_nil-1, 0x7fb02a7, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x942a29c, .windows_nil-1, 0x8d0371, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x534a5a98, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x4f80542f, .windows_nil-1, 0xc50383, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Thread[#59,main-Animator#05,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#59,main-Animator#05,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]]
Thread[#59,main-Animator#05,5,main] RedSquareES2.init FIN
Thread[#59,main-Animator#05,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0xffffffffc30106cb, tileRendererInUse null
Thread[#59,main-Animator#05,5,main] RedSquareES2.reshape FIN
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {310, 0}, size Point {308, 416}
Canvas LOS.0: Point {529, 261}
NewtCanvasSWT LOS.0: 529 / 261
GLWindow LOS.0: 529 / 261
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@60bd273d
NewtCanvasSWT2 LOS: 529 / 261
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test22_NewtCanvasSWTTabSashGLDirect
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x4d5650ae, .windows_nil-1, 0x25a0417, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x51c668e3, .windows_nil-1, 0x760327, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x52719fb6, .windows_nil-1, 0x71a02f1, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x25641d39, .windows_nil-1, 0x13103a9, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x537f60bf, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x5677323c, .windows_nil-1, 0x1230387, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x4d154ccd, .windows_nil-1, 0x820329, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x1e0b4072, .windows_nil-1, 0x650325, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x4b45a2f5, .windows_nil-1, 0x12d0339, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x41a0aa7d, .windows_nil-1, 0x23f031b, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x45099dd3, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x13e344d, .windows_nil-1, 0x261c02e1, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {618, 416}
Canvas LOS.0: Point {245, 287}
NewtCanvasSWT LOS.0: 245 / 287
Thread[#69,main-Animator#06,5,main] GearsES2.init.0 0x5e600dd5: tileRendererInUse null, GearsES2[obj 0x5e600dd5 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5e600dd5 on Thread[#69,main-Animator#06,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x5e600dd5 created: GearsObj[0x3176b14, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5e600dd5 created: GearsObj[0x1a2a26bb, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5e600dd5 created: GearsObj[0x1a2a26bb, vbo ff 7, fs 8, bf 9, bs 10]
Thread[#69,main-Animator#06,5,main] GearsES2.init.X 0x5e600dd5 FIN GearsES2[obj 0x5e600dd5 isInit true, usesShared false, 1 GearsObj[0x3176b14, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1a2a26bb, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x52c0a6f2, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[#69,main-Animator#06,5,main] GearsES2.reshape 0x5e600dd5 0/0 618x416 of 618x416, swapInterval 1, drawable 0xffffffff850107d2, msaa false, tileRendererInUse null
>> GearsES2 0x5e600dd5, angle 0.0, [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0 -> [l -1.4855769, r 1.4855769, b -1.0, t 1.0] 2.9711537x2.0, v-flip false
GLWindow LOS.0: 245 / 287
GLWindow pos/siz.0: 0/0 618x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
Thread[#1,main,5,main] GearsES2.display 0x5e600dd5 618x416, swapInterval 1, drawable 0xe010820
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] GearsES2.dispose 0x5e600dd5: tileRendererInUse null
Thread[#1,main,5,main] GearsES2.dispose 0x5e600dd5 FIN
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test31_NewtCanvasSWTTabPlainGLWComp
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
SWT: Platform: win32, Version 4956
SWT: isX11 false, isX11GTK false (GTK Version: 0.0.0)
SWT: isOSX false, isWindows true
SWT: DeviceZoom: 100, deviceZoomScalingFactor 1.0
SWT: Display.DPI Point {96, 96}; DPIUtil: autoScalingFactor 1.0 (use-swt true), useCairoAutoScale false
Create PointerIcon #01: PointerIcon[obj 0x368247b9, .windows_nil-1, 0x1800353, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x55a147cc, .windows_nil-1, 0x4ba013f, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x3c77d488, .windows_nil-1, 0x2bb0145, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0xd86a6f, .windows_nil-1, 0xffffffff9c7902e3, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x3646a422, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x750e2b97, .windows_nil-1, 0x7fe02a7, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #01: PointerIcon[obj 0x2ddc9a9f, .windows_nil-1, 0x2db03ff, BGRA8888, 16 x 16, 8 / 8, pixels java.nio.HeapByteBuffer[pos=0 lim=1024 cap=1024]]
Create PointerIcon #02: PointerIcon[obj 0x46cdf8bd, .windows_nil-1, 0x650377, BGRA8888, 16 x 24, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=1536 cap=1536]]
Create PointerIcon #03: PointerIcon[obj 0x26d9b808, .windows_nil-1, 0x660325, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #04: PointerIcon[obj 0x7526515b, .windows_nil-1, 0x830329, BGRA8888, 64 x 64, 0 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PixelRect[obj 0x6d4d66d2, RGBA8888, 64 x 64, stride 256, isGLOrient false, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
Create PointerIcon #05: PointerIcon[obj 0x2a265ea9, .windows_nil-1, 0x1240387, BGRA8888, 64 x 64, 32 / 0, pixels java.nio.HeapByteBuffer[pos=0 lim=16384 cap=16384]]
waitForRealized: to false, goal reached true
Canvas pixel-units  pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas window-units pos/siz.0: pos Point {0, 0}, size Point {308, 416}
Canvas LOS.0: Point {347, 79}
NewtCanvasSWT LOS.0: 347 / 79
Thread[#77,main-Animator#07,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[#77,main-Animator#07,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.6 (Core profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 391.35 [GL 4.6.0, vendor 391.35.0 (NVIDIA 391.35)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.6.0 NVIDIA 391.35
GLSL           true, has-compiler-func: true, version: 4.60 NVIDIA / 4.60.0
GL FBO: basic true, full true
GL_EXTENSIONS  324
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
	null
	ShaderProgram[id=8, linked=false, inUse=false, program: 1, 2 code: 
   ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  3, source]
   ShaderCode[id=15, type=VERTEX_SHADER, valid=true, 1/1 shader:  2, source]]
Thread[#77,main-Animator#07,5,main] RedSquareES2.init FIN
Thread[#77,main-Animator#07,5,main] RedSquareES2.reshape 0/0 308x416 of 308x416, swapInterval 1, drawable 0x420106d7, tileRendererInUse null
Thread[#77,main-Animator#07,5,main] RedSquareES2.reshape FIN
GLWindow LOS.0: 347 / 79
GLWindow pos/siz.0: 0/0 308x416, [ l 0, r 0 - t 0, b 0 - 0x0]
NW chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GLWindow2 LOS: [Lcom.jogamp.nativewindow.util.PointImmutable;@11392934
NewtCanvasSWT2 LOS: 347 / 79
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
QUIT Window Thread[#1,main,5,main]
Thread[#1,main,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[#1,main,5,main] RedSquareES2.dispose FIN
QUIT Window Thread[#1,main,5,main]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751134331310 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1751134331312 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
]]></system-err>
</testsuite>
