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  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691901589222 ms III - Start
SLOCK [T main @ 1691901589223 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test00_MSAA0_DefFlip
-----------------------------------------------------------------------------------------------------
Platform: LINUX / Linux 5.16.18 (5.16.18), amd64 (X86_64, GENERIC_ABI), 8 cores, littleEndian true
MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    8 / 8
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 17.0.6 (17.0.6u0), VM: OpenJDK 64-Bit Server VM, Runtime: OpenJDK Runtime Environment
Platform: Java Vendor: Debian, https://tracker.debian.org/openjdk-17, Java17, dynamicLib: true, AWT enabled: true
-----------------------------------------------------------------------------------------------------
GLEventListener init on Thread[AWT-EventQueue-0,6,main]
Chosen GLCapabilities: GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------

req. msaa: false
Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
Chosen   : GLCaps[glx vid 0x55d, fbc 0x19e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
has  msaa: false

ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
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++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test00_MSAA0_DefFlip
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test01_MSAA0_UsrFlip
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test01_MSAA0_UsrFlip
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test10_MSAA8_DefFlip
-----------------------------------------------------------------------------------------------------
Platform: LINUX / Linux 5.16.18 (5.16.18), amd64 (X86_64, GENERIC_ABI), 8 cores, littleEndian true
MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    8 / 8
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 17.0.6 (17.0.6u0), VM: OpenJDK 64-Bit Server VM, Runtime: OpenJDK Runtime Environment
Platform: Java Vendor: Debian, https://tracker.debian.org/openjdk-17, Java17, dynamicLib: true, AWT enabled: true
-----------------------------------------------------------------------------------------------------
GLEventListener init on Thread[AWT-EventQueue-0,6,main]
Chosen GLCapabilities: GLCaps[glx vid 0x530, fbc 0x171: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  0
GL Profile     GLProfile[GL3bc/GL3bc.sw]
GL Version     3.1 (Compat profile, arb, compat[ES2, ES3], FBO, software) - 3.1 Mesa 20.3.5 [GL 3.1.0, vendor 20.3.5 (Mesa 20.3.5)]
Quirks         [No10BitColorCompOffscreen]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Mesa/X.org
GL_RENDERER    llvmpipe (LLVM 11.0.1, 256 bits)
GL_VERSION     3.1 Mesa 20.3.5
GLSL           true, has-compiler-func: true, version: 1.40 / 1.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  269
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
Chosen   : GLCaps[glx vid 0x530, fbc 0x171: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.sw], on-scr[.]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 4, 2 code: 
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, 1/1 shader:  5, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, 1/1 shader:  6, source]]
reshape ..
TextRendererGLEL.display: Frame 0000 (000): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0000-awt-usr000-GL3bc_-sw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0320x0240.png
Frame# 1, user #1
TextRendererGLEL.display: Frame 0001 (001): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0001-awt-usr001-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
Frame# 2, user #2
TextRendererGLEL.display: Frame 0002 (002): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0002-awt-usr002-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
Frame# 3, user #3
TextRendererGLEL.display: Frame 0003 (003): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0003-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
TextRendererGLEL.display: Frame 0004 (003): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0004-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
reshape ..
TextRendererGLEL.display: Frame 0005 (003): 0420x0340
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0005-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0420x0340.png
TextRendererGLEL.display: Frame 0006 (003): 0420x0340
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0006-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0420x0340.png
TextRendererGLEL.display: Frame 0007 (003): 0420x0340
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0007-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0420x0340.png
reshape ..
TextRendererGLEL.display: Frame 0008 (003): 0220x0140
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0008-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0220x0140.png
reshape ..
TextRendererGLEL.display: Frame 0009 (003): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0009-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
TextRendererGLEL.display: Frame 0010 (003): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0010-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
TextRendererGLEL.display: Frame 0011 (003): 0320x0240
AWT-EventQueue-0: ** screenshot: awtOrient/v-flip true, swapBuffersBeforeRead false, TestGLReadBuffer01GLCanvasAWT.test10_MSAA8_DefFlip-n0011-awt-usr003-GL3bc_-sw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0320x0240.png
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TextRendererGLEL.display: Frame 0524 (003): 0320x0240
TextRendererGLEL.display: Frame 0525 (003): 0320x0240
TextRendererGLEL.display: Frame 0526 (003): 0320x0240
TextRendererGLEL.display: Frame 0527 (003): 0320x0240
TextRendererGLEL.display: Frame 0528 (003): 0320x0240
TextRendererGLEL.display: Frame 0529 (003): 0320x0240
TextRendererGLEL.display: Frame 0530 (003): 0320x0240
TextRendererGLEL.display: Frame 0531 (003): 0320x0240
TextRendererGLEL.display: Frame 0532 (003): 0320x0240
TextRendererGLEL.display: Frame 0533 (003): 0320x0240
TextRendererGLEL.display: Frame 0534 (003): 0320x0240
TextRendererGLEL.display: Frame 0535 (003): 0320x0240
TextRendererGLEL.display: Frame 0536 (003): 0320x0240
TextRendererGLEL.display: Frame 0537 (003): 0320x0240
TextRendererGLEL.display: Frame 0538 (003): 0320x0240
TextRendererGLEL.display: Frame 0539 (003): 0320x0240
TextRendererGLEL.display: Frame 0540 (003): 0320x0240
TextRendererGLEL.display: Frame 0541 (003): 0320x0240
TextRendererGLEL.display: Frame 0542 (003): 0320x0240
TextRendererGLEL.display: Frame 0543 (003): 0320x0240
TextRendererGLEL.display: Frame 0544 (003): 0320x0240
TextRendererGLEL.display: Frame 0545 (003): 0320x0240
TextRendererGLEL.display: Frame 0546 (003): 0320x0240
TextRendererGLEL.display: Frame 0547 (003): 0320x0240
TextRendererGLEL.display: Frame 0548 (003): 0320x0240
TextRendererGLEL.display: Frame 0549 (003): 0320x0240
TextRendererGLEL.display: Frame 0550 (003): 0320x0240
TextRendererGLEL.display: Frame 0551 (003): 0320x0240
TextRendererGLEL.display: Frame 0552 (003): 0320x0240
TextRendererGLEL.display: Frame 0553 (003): 0320x0240
TextRendererGLEL.display: Frame 0554 (003): 0320x0240
TextRendererGLEL.display: Frame 0555 (003): 0320x0240
TextRendererGLEL.display: Frame 0556 (003): 0320x0240
TextRendererGLEL.display: Frame 0557 (003): 0320x0240
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test10_MSAA8_DefFlip
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test11_MSAA8_UsrFlip
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLReadBuffer01GLCanvasAWT - test11_MSAA8_UsrFlip
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1691901596150 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1691901596151 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
