<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogamp01" name="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" tests="5" time="7.594" timestamp="2014-08-06T22:49:47">
  <properties>
    <property name="junit.run.arg1" value="dummy" />
    <property name="junit.run.arg0" value="dummy" />
    <property name="jnlp.jogamp.tmp.cache.root" value="jln5598882520519231816" />
    <property name="java.runtime.name" value="Java(TM) SE Runtime Environment" />
    <property name="sun.boot.library.path" value="c:\jdk1.7.0_45_x64\jre\bin" />
    <property name="java.vm.version" value="24.45-b08" />
    <property name="java.vm.vendor" value="Oracle Corporation" />
    <property name="java.vendor.url" value="http://java.oracle.com/" />
    <property name="path.separator" value=";" />
    <property name="java.vm.name" value="Java HotSpot(TM) 64-Bit Server VM" />
    <property name="file.encoding.pkg" value="sun.io" />
    <property name="user.script" value="" />
    <property name="user.country" value="US" />
    <property name="sun.java.launcher" value="SUN_STANDARD" />
    <property name="sun.os.patch.level" value="Service Pack 1" />
    <property name="dummy" value="" />
    <property name="java.vm.specification.name" value="Java Virtual Machine Specification" />
    <property name="user.dir" value="c:\JogAmpSlavex64\workspace\jogl\label\win7-x86_64-nvida\make" />
    <property name="java.runtime.version" value="1.7.0_45-b18" />
    <property name="java.awt.graphicsenv" value="sun.awt.Win32GraphicsEnvironment" />
    <property name="java.endorsed.dirs" value="c:\jdk1.7.0_45_x64\jre\lib\endorsed" />
    <property name="os.arch" value="amd64" />
    <property name="java.io.tmpdir" value="C:\cygwin\tmp\" />
    <property name="line.separator" value="&#xd;&#xa;" />
    <property name="java.vm.specification.vendor" value="Oracle Corporation" />
    <property name="user.variant" value="" />
    <property name="os.name" value="Windows 7" />
    <property name="sun.jnu.encoding" value="Cp1252" />
    <property name="java.library.path" value="../../../../gluegen/label/win7-x86_64-nvida/build/obj;../build/nativewindow/obj;../build/jogl/obj;../build/newt/obj;../build/test/build/obj" />
    <property name="java.specification.name" value="Java Platform API Specification" />
    <property name="java.class.version" value="51.0" />
    <property name="sun.management.compiler" value="HotSpot 64-Bit Tiered Compilers" />
    <property name="os.version" value="6.1" />
    <property name="user.home" value="C:\Users\jogamp" />
    <property name="user.timezone" value="" />
    <property name="java.awt.printerjob" value="sun.awt.windows.WPrinterJob" />
    <property name="java.specification.version" value="1.7" />
    <property name="file.encoding" value="Cp1252" />
    <property name="user.name" value="jogamp" />
    <property name="java.class.path" value="../../../../gluegen/label/win7-x86_64-nvida/make/lib/junit.jar;C:\apache-ant-1.8.2\bin\../lib/ant.jar;C:\apache-ant-1.8.2\bin\../lib/ant-junit.jar;C:\apache-ant-1.8.2\bin\../lib/ant-junit4.jar;../../../../gluegen/label/win7-x86_64-nvida/make/lib/semantic-versioning/semver.jar;../../../../gluegen/label/win7-x86_64-nvida/build/gluegen-rt.jar;../../../../gluegen/label/win7-x86_64-nvida/build/gluegen-test-util.jar;../build/jar/jogl-all-noawt.jar;../build/jar/atomic/oculusvr.jar;../build/jar/jogl-test.jar" />
    <property name="java.vm.specification.version" value="1.7" />
    <property name="sun.arch.data.model" value="64" />
    <property name="java.home" value="c:\jdk1.7.0_45_x64\jre" />
    <property name="sun.java.command" value="com.jogamp.newt.util.MainThread org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT filtertrace=true haltOnError=false haltOnFailure=false showoutput=true outputtoformatters=true logfailedtests=true logtestlistenerevents=true formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml" />
    <property name="java.specification.vendor" value="Oracle Corporation" />
    <property name="user.language" value="en" />
    <property name="awt.toolkit" value="sun.awt.windows.WToolkit" />
    <property name="java.vm.info" value="mixed mode" />
    <property name="jnlp.no.jvm.data.model.set" value="true" />
    <property name="java.version" value="1.7.0_45" />
    <property name="java.ext.dirs" value="c:\jdk1.7.0_45_x64\jre\lib\ext;C:\Windows\Sun\Java\lib\ext" />
    <property name="sun.boot.class.path" value="c:\jdk1.7.0_45_x64\jre\lib\resources.jar;c:\jdk1.7.0_45_x64\jre\lib\rt.jar;c:\jdk1.7.0_45_x64\jre\lib\sunrsasign.jar;c:\jdk1.7.0_45_x64\jre\lib\jsse.jar;c:\jdk1.7.0_45_x64\jre\lib\jce.jar;c:\jdk1.7.0_45_x64\jre\lib\charsets.jar;c:\jdk1.7.0_45_x64\jre\lib\jfr.jar;c:\jdk1.7.0_45_x64\jre\classes" />
    <property name="java.vendor" value="Oracle Corporation" />
    <property name="java.awt.headless" value="true" />
    <property name="file.separator" value="\" />
    <property name="java.vendor.url.bug" value="http://bugreport.sun.com/bugreport/" />
    <property name="sun.cpu.endian" value="little" />
    <property name="sun.io.unicode.encoding" value="UnicodeLittle" />
    <property name="sun.desktop" value="windows" />
    <property name="sun.cpu.isalist" value="amd64" />
  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test00NoShaderState_Validation" time="1.588" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test01ShaderState_Validation" time="0.185" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test02ShaderState_PerformanceSingleKeepEnabled" time="0.225" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test03ShaderState_PerformanceSingleToggleEnable" time="0.254" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT" name="test04ShaderState_PerformanceDouble" time="0.24" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407365388827 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407365392831 ms +++ localhost/127.0.0.1:59999 - Locked within 5001 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
WindowsWGLContext [Version 4.4 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)], options 0x1c25, this 0x1135a18e, handle 0x20000, isShared false, jogamp.opengl.gl4.GL4bcImpl@2e644784,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@399342e7,
	Handle    0x6c010b5b,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]],
 NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  0 x 0 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 677 x 423 mm, viewport [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  1920 x 1200 ] [window], orig [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], modeChanged false, modeCount 288]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x1900244,
 SurfaceHandle 0x6c010b5b (lockedExt window false, surface false),
 window[258/280 (auto false) 480x480], pixel[480x480],
 Visible true, focus true,
 Undecorated false (false),
 AlwaysOnTop false, Fullscreen false,
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <730d6938, 7577168a>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]]] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
WindowsWGLContext [Version 4.4 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)], options 0x1c25, this 0xc911946, handle 0x30000, isShared false, jogamp.opengl.gl4.GL4bcImpl@a12491c,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@399342e7,
	Handle    0xfffffffff0010a3c,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]],
 NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  0 x 0 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 677 x 423 mm, viewport [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  1920 x 1200 ] [window], orig [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], modeChanged false, modeCount 288]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x1910244,
 SurfaceHandle 0xfffffffff0010a3c (lockedExt window false, surface false),
 window[283/305 (auto false) 480x480], pixel[480x480],
 Visible true, focus true,
 Undecorated false (false),
 AlwaysOnTop false, Fullscreen false,
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <367dd26e, 7e824fb4>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>], surfaceLockCount 1]]] 
vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, mappedElementCount 0, mappedStorage null, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
WindowsWGLContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)], options 0x1c05, this 0x362d7c76, handle 0x40000, isShared false, jogamp.opengl.gl4.GL4bcImpl@644642c3,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@399342e7,
	Handle    0xfffffffff0010a3c,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]],
 NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  0 x 0 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 677 x 423 mm, viewport [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  1920 x 1200 ] [window], orig [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], modeChanged false, modeCount 288]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x1920244,
 SurfaceHandle 0xfffffffff0010a3c (lockedExt window false, surface false),
 window[33/55 (auto false) 480x480], pixel[480x480],
 Visible true, focus true,
 Undecorated false (false),
 AlwaysOnTop false, Fullscreen false,
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <40c943a3, 5d77a38f>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.081s: 600f, 7407.4 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
WindowsWGLContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)], options 0x1c05, this 0x38578f3f, handle 0x50000, isShared false, jogamp.opengl.gl4.GL4bcImpl@7c7d8dfe,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@399342e7,
	Handle    0xffffffff8b010aa4,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]],
 NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  0 x 0 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 677 x 423 mm, viewport [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  1920 x 1200 ] [window], orig [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], modeChanged false, modeCount 288]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x1930244,
 SurfaceHandle 0xffffffff8b010aa4 (lockedExt window false, surface false),
 window[33/55 (auto false) 480x480], pixel[480x480],
 Visible true, focus true,
 Undecorated false (false),
 AlwaysOnTop false, Fullscreen false,
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <16f55e8c, 4712451a>[count 1, qsz 0, owner <Thread-6>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.1s: 600f, 6000.0 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
WindowsWGLContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 [GL 4.4.0, vendor 0.0.0 (n/a)], options 0x1c05, this 0x32c57076, handle 0x60000, isShared false, jogamp.opengl.gl4.GL4bcImpl@405a6d04,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@399342e7,
	Handle    0xffffffffbc0108cd,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]],
 NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  0 x 0 ] [window], DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 677 x 423 mm, viewport [ 0 / 0  1920 x 1200 ] [pixels], [ 0 / 0  1920 x 1200 ] [window], orig [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 1920 x 1200 pixels x 32 bpp ] @ 59.0 Hz, flags [], 0 degr], modeChanged false, modeCount 288]]],
 ParentWindow null,
 ParentWindowHandle 0x0 (false),
 WindowHandle 0x1940244,
 SurfaceHandle 0xffffffffbc0108cd (lockedExt window false, surface false),
 window[58/80 (auto false) 480x480], pixel[480x480],
 Visible true, focus true,
 Undecorated false (false),
 AlwaysOnTop false, Fullscreen false,
 WrappedSurface null,
 ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], PointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <70ab429d, 7ba28b34>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]]] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.109s: 600f, 5504.5 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407365395389 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
