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<testsuite errors="0" failures="0" hostname="jogamp03.goethel.localnet" name="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" tests="11" time="10.892" timestamp="2014-08-06T22:41:22">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01b_GL2ES2_Demo1_SingleBuffer_NoTex" time="1.06" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth" time="0.858" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test02a_GL2ES2_Demo1_DoubleBuffer_Normal" time="0.49" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03a_GL2ES2_Demo2MSAA4_Normal" time="0.303" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03b_GL2ES2_Demo2MSAA4_NoTex" time="0.252" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth" time="0.247" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test04_GL2ES2_FBODemoMSAA4_Normal" time="0.588" />
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  <system-out><![CDATA[Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3db8a90,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3db8a90
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <58ebbf5f, 5d612394>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3db8a90,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3db8a90
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <58ebbf5f, 5d612394>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x1466f971, handle 0x7fd8d3db7920, isShared false, jogamp.opengl.gl4.GL4bcImpl@76b8c4f5,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3db8a90,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3db8a90
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <58ebbf5f, 5d612394>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4a9b4a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x53967499], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2191fa12]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x5c8aedb7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4d4987e8[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3cfacc0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3cfacc0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <11908def, 29564eeb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3cfacc0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3cfacc0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <11908def, 29564eeb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x61573b80, handle 0x7fd8d3cf4eb0, isShared false, jogamp.opengl.gl4.GL4bcImpl@4d3ef890,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3cfacc0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3cfacc0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <11908def, 29564eeb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3067d59a], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2603826d], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x70f88a49]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6130dd8e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4f21c77b[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6000670,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6000670
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4af8d390, 1609b964>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6000670,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6000670
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4af8d390, 1609b964>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x586a5f89, handle 0x7fd8d6000970, isShared false, jogamp.opengl.gl4.GL4bcImpl@5818ae41,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6000670,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6000670
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4af8d390, 1609b964>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x2fa648b8], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4df04078]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x3c585a96 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4ca34ccd[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002300,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002300
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <27d0e91, 604752dd>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002300,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002300
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <27d0e91, 604752dd>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x6a915c8c, handle 0x7fd8d3db8970, isShared false, jogamp.opengl.gl4.GL4bcImpl@27bb2f11,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002300,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002300
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <27d0e91, 604752dd>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf]
Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x268bb0b0], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x240c5895], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6cdc5f76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d5321fc], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x77ff73cf]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x3d510e21 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1476b7fa[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d60007a0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d60007a0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <51ecb0f0, a548695>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d60007a0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d60007a0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <51ecb0f0, a548695>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x334fa57f, handle 0x7fd8d3cfa570, isShared false, jogamp.opengl.gl4.GL4bcImpl@30e50b49,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d60007a0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d60007a0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <51ecb0f0, a548695>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef]
Init back  FBO: FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb]
Resize1.oldFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef]
Resize1.nowFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef]
Resize1.oldBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb]
Resize1.nowBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb]
Resize2.oldFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef]
Resize2.nowFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x28636808], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1642f9ef]
Resize2.oldBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb]
Resize2.nowBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x2651177], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x726c554], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x31fa4f2a], hasSink true, dirty false], state OK, obj 0x395d9cdb]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@d47feb3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71a2a094[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002430,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002430
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <12fc2eac, 6a5c27f0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002430,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002430
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <12fc2eac, 6a5c27f0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x4842341d, handle 0x7fd8d3db8970, isShared false, jogamp.opengl.gl4.GL4bcImpl@128380df,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002430,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002430
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <12fc2eac, 6a5c27f0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb]
Init back  FBO: FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22]
Resize1.oldFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb]
Resize1.nowFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb]
Resize1.oldBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22]
Resize1.nowBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22]
Resize2.oldFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb]
Resize2.nowFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x4, obj 0x1275ffe5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6fe0d7c5], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xf31cdb]
Resize2.oldBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22]
Resize2.nowBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4899c2aa], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x58eb6e59], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6fe0d7c5], hasSink true, dirty false], state OK, obj 0x66bb4c22]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@7781b9f7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@65d8446c[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3d958d0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3d958d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <3c0e2f8e, 4754326f>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3d958d0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3d958d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <3c0e2f8e, 4754326f>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x68bb39fe, handle 0x7fd8d3d18c10, isShared false, jogamp.opengl.gl4.GL4bcImpl@4ef2299d,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d3d958d0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d3d958d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <3c0e2f8e, 4754326f>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c]
Init back  FBO: FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7]
Resize1.oldFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c]
Resize1.nowFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c]
Resize1.oldBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7]
Resize1.nowBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7]
Resize2.oldFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c]
Resize2.nowFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x5bdc8869], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6b7fd49c]
Resize2.oldBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7]
Resize2.nowBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x155f84e7], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x5bdc8869], hasSink true, dirty false], state OK, obj 0x320e64a7]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@7c8a2ae8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53072538[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002560,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002560
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6a79d589, 64b24bfb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002560,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002560
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6a79d589, 64b24bfb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x759a7f62, handle 0x7fd8d3c40b30, isShared false, jogamp.opengl.gl4.GL4bcImpl@3b762fef,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002560,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 3, FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d],
	FBO back  write 2, FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002560
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6a79d589, 64b24bfb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 3/3, init true, bound true, size 400x300, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d]
Init back  FBO: FBO[name r/w 2/3, init true, bound false, size 400x300, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae]
Resize1.oldFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d]
Resize1.nowFront: FBO[name r/w 3/3, init true, bound true, size 200x150, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d]
Resize1.oldBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae]
Resize1.nowBack : FBO[name r/w 2/3, init true, bound false, size 200x150, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae]
Resize2.oldFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d]
Resize2.nowFront: FBO[name r/w 3/3, init true, bound true, size 800x600, samples 0/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x62b243a2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x2576734d]
Resize2.oldBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae]
Resize2.nowBack : FBO[name r/w 2/3, init true, bound false, size 800x600, samples 4/16, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x51ed7f2f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x38bd772], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7221373f], hasSink true, dirty false], state OK, obj 0x3f3910ae]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@4c451268[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4abb90f6[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002880,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002880
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2c6e9867, 10d7a8fb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002880,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002880
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2c6e9867, 10d7a8fb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 3.3 (Core profile, arb, ES2 compat, FBO, hardware) - 3.3 NVIDIA-8.24.15 310.90.9.05f01 [GL 3.3.0, vendor 8.24.15 (NVIDIA-8.24.15 310.90.9.05f01)], options 0x1405, this 0x3e96ff60, handle 0x7fd8d6002980, isShared false, jogamp.opengl.gl4.GL4bcImpl@50e084b7,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3388c7a7,
	Handle    0x7fd8d6002880,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fd8d6002880
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <2c6e9867, 10d7a8fb>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e]
Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec]
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x3bf3d5f4], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x445358ef], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x563a4ec]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x247dca91], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b5817ba], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3e7e084e]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x442933dc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d0bd379[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407364882487 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407364886497 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x5c8aedb7: tileRendererInUse null, GearsES2[obj 0x5c8aedb7 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x5c8aedb7 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x5c8aedb7 created: GearsObj[0x7a2d2309, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x5c8aedb7 created: GearsObj[0x29576289, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x5c8aedb7 created: GearsObj[0x29576289, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x5c8aedb7 FIN GearsES2[obj 0x5c8aedb7 isInit true, usesShared false, 1 GearsObj[0x7a2d2309, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x29576289, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x28062593, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5c8aedb7 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fd8d3db8a90, msaa false, tileRendererInUse null
>> GearsES2 0x5c8aedb7, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 400x300, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 400x300, swapInterval 0, drawable 0x7fd8d3db8a90
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5c8aedb7 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fd8d3db8a90, msaa false, tileRendererInUse null
>> GearsES2 0x5c8aedb7, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 200x150, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 200x150, swapInterval 0, drawable 0x7fd8d3db8a90
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 200x150, swapInterval 0, drawable 0x7fd8d3db8a90
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4a9b4a2]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5c8aedb7 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fd8d3db8a90, msaa false, tileRendererInUse null
>> GearsES2 0x5c8aedb7, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 800x600, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 800x600, swapInterval 0, drawable 0x7fd8d3db8a90
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 800x600, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 800x600, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 800x600, swapInterval 0, drawable 0x7fd8d3db8a90
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x5c8aedb7 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fd8d3db8a90, msaa true, tileRendererInUse null
>> GearsES2 0x5c8aedb7, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 600x450, swapInterval 0, drawable 0x7fd8d3db8a90
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x5c8aedb7 600x450, swapInterval 0, drawable 0x7fd8d3db8a90
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x5c8aedb7: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x5c8aedb7 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x6130dd8e: tileRendererInUse null, GearsES2[obj 0x6130dd8e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6130dd8e on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x6130dd8e created: GearsObj[0x5973e7d0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6130dd8e created: GearsObj[0x48783691, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6130dd8e created: GearsObj[0x48783691, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x6130dd8e FIN GearsES2[obj 0x6130dd8e isInit true, usesShared false, 1 GearsObj[0x5973e7d0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x48783691, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4c468ec2, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6130dd8e 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fd8d3cfacc0, msaa false, tileRendererInUse null
>> GearsES2 0x6130dd8e, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 400x300, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 400x300, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6130dd8e 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fd8d3cfacc0, msaa false, tileRendererInUse null
>> GearsES2 0x6130dd8e, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 200x150, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 200x150, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 200x150, swapInterval 0, drawable 0x7fd8d3cfacc0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x3067d59a]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6130dd8e 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0, msaa false, tileRendererInUse null
>> GearsES2 0x6130dd8e, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 800x600, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6130dd8e 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fd8d3cfacc0, msaa true, tileRendererInUse null
>> GearsES2 0x6130dd8e, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 600x450, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6130dd8e 600x450, swapInterval 0, drawable 0x7fd8d3cfacc0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6130dd8e: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6130dd8e FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x3c585a96: tileRendererInUse null, GearsES2[obj 0x3c585a96 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3c585a96 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x3c585a96 created: GearsObj[0x76e51049, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3c585a96 created: GearsObj[0x3890659a, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3c585a96 created: GearsObj[0x3890659a, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x3c585a96 FIN GearsES2[obj 0x3c585a96 isInit true, usesShared false, 1 GearsObj[0x76e51049, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x3890659a, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xffe7e79, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3c585a96 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fd8d6000670, msaa false, tileRendererInUse null
>> GearsES2 0x3c585a96, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 400x300, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 400x300, swapInterval 0, drawable 0x7fd8d6000670
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3c585a96 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fd8d6000670, msaa false, tileRendererInUse null
>> GearsES2 0x3c585a96, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 200x150, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 200x150, swapInterval 0, drawable 0x7fd8d6000670
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 200x150, swapInterval 0, drawable 0x7fd8d6000670
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3c585a96 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fd8d6000670, msaa false, tileRendererInUse null
>> GearsES2 0x3c585a96, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 800x600, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 800x600, swapInterval 0, drawable 0x7fd8d6000670
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 800x600, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 800x600, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 800x600, swapInterval 0, drawable 0x7fd8d6000670
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3c585a96 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fd8d6000670, msaa true, tileRendererInUse null
>> GearsES2 0x3c585a96, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 600x450, swapInterval 0, drawable 0x7fd8d6000670
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3c585a96 600x450, swapInterval 0, drawable 0x7fd8d6000670
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x3c585a96: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x3c585a96 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x3d510e21: tileRendererInUse null, GearsES2[obj 0x3d510e21 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x3d510e21 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x3d510e21 created: GearsObj[0x13105b09, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x3d510e21 created: GearsObj[0x16c8b5a6, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x3d510e21 created: GearsObj[0x16c8b5a6, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x3d510e21 FIN GearsES2[obj 0x3d510e21 isInit true, usesShared false, 1 GearsObj[0x13105b09, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x16c8b5a6, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x530db0f9, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3d510e21 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fd8d6002300, msaa false, tileRendererInUse null
>> GearsES2 0x3d510e21, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 400x300, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 400x300, swapInterval 0, drawable 0x7fd8d6002300
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3d510e21 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fd8d6002300, msaa false, tileRendererInUse null
>> GearsES2 0x3d510e21, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 200x150, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 200x150, swapInterval 0, drawable 0x7fd8d6002300
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 200x150, swapInterval 0, drawable 0x7fd8d6002300
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6cdc5f76]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6cdc5f76]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3d510e21 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fd8d6002300, msaa false, tileRendererInUse null
>> GearsES2 0x3d510e21, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 800x600, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 800x600, swapInterval 0, drawable 0x7fd8d6002300
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 800x600, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 800x600, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 800x600, swapInterval 0, drawable 0x7fd8d6002300
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x3d510e21 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fd8d6002300, msaa true, tileRendererInUse null
>> GearsES2 0x3d510e21, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 600x450, swapInterval 0, drawable 0x7fd8d6002300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x3d510e21 600x450, swapInterval 0, drawable 0x7fd8d6002300
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x3d510e21: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x3d510e21 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x28636808]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x28636808]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x4, obj 0x1275ffe5]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x4, obj 0x1275ffe5]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x602a2cce: tileRendererInUse null, GearsES2[obj 0x602a2cce isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x602a2cce on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x602a2cce created: GearsObj[0x7a1bc46c, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x602a2cce created: GearsObj[0x34fccd15, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x602a2cce created: GearsObj[0x34fccd15, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x602a2cce FIN GearsES2[obj 0x602a2cce isInit true, usesShared false, 1 GearsObj[0x7a1bc46c, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x34fccd15, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x40fc38e0, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x602a2cce 0/0 400x300 of 400x300, swapInterval -1, drawable 0x7fd8d6002560, msaa true, tileRendererInUse null
>> GearsES2 0x602a2cce, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x7fd8d6002560, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 400x300, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 400x300, swapInterval -1, drawable 0x7fd8d6002560
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x602a2cce 0/0 200x150 of 200x150, swapInterval -1, drawable 0x7fd8d6002560, msaa true, tileRendererInUse null
>> GearsES2 0x602a2cce, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x7fd8d6002560, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 200x150, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 200x150, swapInterval -1, drawable 0x7fd8d6002560
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 200x150, swapInterval -1, drawable 0x7fd8d6002560
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x62b243a2]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x62b243a2]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x602a2cce 0/0 800x600 of 800x600, swapInterval -1, drawable 0x7fd8d6002560, msaa true, tileRendererInUse null
>> GearsES2 0x602a2cce, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x7fd8d6002560, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 800x600, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 800x600, swapInterval -1, drawable 0x7fd8d6002560
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 800x600, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 800x600, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 800x600, swapInterval -1, drawable 0x7fd8d6002560
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x602a2cce 0/0 600x450 of 600x450, swapInterval -1, drawable 0x7fd8d6002560, msaa false, tileRendererInUse null
>> GearsES2 0x602a2cce, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x7fd8d6002560, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 600x450, swapInterval -1, drawable 0x7fd8d6002560
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x602a2cce 600x450, swapInterval -1, drawable 0x7fd8d6002560
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x602a2cce: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x602a2cce FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
EGL ES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
EGL ES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x442933dc: tileRendererInUse null, GearsES2[obj 0x442933dc isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x442933dc on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, FBO, hardware) - 3.3 NVIDIA-8.24.15 310.90.9.05f01 [GL 3.3.0, vendor 8.24.15 (NVIDIA-8.24.15 310.90.9.05f01)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
GL_VERSION     3.3 NVIDIA-8.24.15 310.90.9.05f01
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  37
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x442933dc created: GearsObj[0x2c6e85a7, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x442933dc created: GearsObj[0xc08adbb, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x442933dc created: GearsObj[0xc08adbb, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x442933dc FIN GearsES2[obj 0x442933dc isInit true, usesShared false, 1 GearsObj[0x2c6e85a7, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xc08adbb, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xdc5d629, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x442933dc 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fd8d6002880, msaa false, tileRendererInUse null
>> GearsES2 0x442933dc, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 400x300, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 400x300, swapInterval 0, drawable 0x7fd8d6002880
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x442933dc 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fd8d6002880, msaa false, tileRendererInUse null
>> GearsES2 0x442933dc, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 200x150, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 200x150, swapInterval 0, drawable 0x7fd8d6002880
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 200x150, swapInterval 0, drawable 0x7fd8d6002880
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x247dca91]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x247dca91]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x442933dc 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fd8d6002880, msaa false, tileRendererInUse null
>> GearsES2 0x442933dc, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 800x600, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 800x600, swapInterval 0, drawable 0x7fd8d6002880
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 800x600, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 800x600, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 800x600, swapInterval 0, drawable 0x7fd8d6002880
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x442933dc 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fd8d6002880, msaa true, tileRendererInUse null
>> GearsES2 0x442933dc, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 600x450, swapInterval 0, drawable 0x7fd8d6002880
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x442933dc 600x450, swapInterval 0, drawable 0x7fd8d6002880
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x442933dc: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x442933dc FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1407364893300 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
