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  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT" name="test01GL2ES2" time="1.708" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT" name="test02GL3" time="0.667" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1391178673285 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
Loop 1/1
requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
NW chosen: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
window pos/siz: 3/23 512x512, [ l 3, r 3 - t 23, b 4 - 6x27]
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512 of 512x512, swapInterval -1, drawable 0x3800002, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
Thread-2-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0512x0512.png
0 s: 60 f / 332 ms, 180.7 fps, 5 ms/f; total: 60 f, 180.7 fps, 5 ms/f
0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 120 f, 296.2 fps, 3 ms/f
0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 180 f, 377.3 fps, 2 ms/f
0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 240 f, 437.1 fps, 2 ms/f
QUIT Window Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
NW chosen: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
GL chosen: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
window pos/siz: 3/23 512x512, [ l 3, r 3 - t 23, b 4 - 6x27]
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL3/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512 of 512x512, swapInterval -1, drawable 0x3800004, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
Thread-2-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0512x0512.png
0 s: 60 f / 205 ms, 292.6 fps, 3 ms/f; total: 60 f, 292.6 fps, 3 ms/f
0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 441.1 fps, 2 ms/f
0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 180 f, 521.7 fps, 1 ms/f
0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 240 f, 581.1 fps, 1 ms/f
0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 621.1 fps, 1 ms/f
0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 360 f, 653.3 fps, 1 ms/f
QUIT Window Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1391178675725 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
