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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.604" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="0.003" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.483" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="0.003" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.613" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="0.001" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1386830856318 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator,5,main] GearsES2.init 0x420e3144: tileRendererInUse null
GearsES2 init 0x420e3144 on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x420e3144 created: GearsObj[0x6dea5e6f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x420e3144 created: GearsObj[0x35de01c9, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x420e3144 created: GearsObj[0x35de01c9, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator,5,main] GearsES2.init 0x420e3144 FIN GearsES2[obj 0x420e3144 isInit true, usesShared false, 1 GearsObj[0x6dea5e6f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x35de01c9, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x558620f5, vbo ff 13, fs 14, bf 15, bs 16]]
Thread[Thread-5-Animator,5,main] GearsES2.reshape 0x420e3144 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3a00002, msaa false, tileRendererInUse null
>> GearsES2 0x420e3144, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3a00004, tileRendererInUse null
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape FIN
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x3a00002,-ctx 0x7fcf508d7c30
1 - A w2-h 0x3a00004,-ctx 0x7fcf50feb050
Thread[Thread-5,5,main] GearsES2.reshape 0x420e3144 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3a00004, msaa false, tileRendererInUse null
>> GearsES2 0x420e3144, angle 46.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3a00002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x3a00002,-ctx 0x7fcf50feb050
1 - B w2-h 0x3a00004,-ctx 0x7fcf508d7c30
1 - switch - END 1001
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2046
2 - A w1-h 0x3a00002,-ctx 0x7fcf50feb050
2 - A w2-h 0x3a00004,-ctx 0x7fcf508d7c30
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3a00004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x420e3144 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3a00002, msaa false, tileRendererInUse null
>> GearsES2 0x420e3144, angle 106.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x3a00002,-ctx 0x7fcf508d7c30
2 - B w2-h 0x3a00004,-ctx 0x7fcf50feb050
2 - switch - END 2046
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0053-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x420e3144: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x420e3144 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator,5,main] GearsES2.init 0x6ed70792: tileRendererInUse null
GearsES2 init 0x6ed70792 on Thread[Thread-7-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x6ed70792 created: GearsObj[0x38bd772, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6ed70792 created: GearsObj[0x51ed7f2f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6ed70792 created: GearsObj[0x51ed7f2f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator,5,main] GearsES2.init 0x6ed70792 FIN GearsES2[obj 0x6ed70792 isInit true, usesShared false, 1 GearsObj[0x38bd772, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x51ed7f2f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3f3910ae, vbo ff 13, fs 14, bf 15, bs 16]]
Thread[Thread-7-Animator,5,main] GearsES2.reshape 0x6ed70792 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3a00006, msaa false, tileRendererInUse null
>> GearsES2 0x6ed70792, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0x3a00006,-ctx 0x199fcc0
1 - A w2-h 0x3a00008,-ctx 0x1e600a0
Thread[Thread-7,5,main] GearsES2.reshape 0x6ed70792 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3a00008, msaa false, tileRendererInUse null
>> GearsES2 0x6ed70792, angle 112.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x3a00006,-ctx 0x1e600a0
1 - B w2-h 0x3a00008,-ctx 0x199fcc0
1 - switch - END 1002
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2069
2 - A w1-h 0x3a00006,-ctx 0x1e600a0
2 - A w2-h 0x3a00008,-ctx 0x199fcc0
Thread[Thread-7,5,main] GearsES2.reshape 0x6ed70792 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3a00006, msaa false, tileRendererInUse null
>> GearsES2 0x6ed70792, angle 180.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x3a00006,-ctx 0x199fcc0
2 - B w2-h 0x3a00008,-ctx 0x1e600a0
2 - switch - END 2069
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0090-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x6ed70792: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0x6ed70792 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator,5,main] GearsES2.init 0x636323cc: tileRendererInUse null
GearsES2 init 0x636323cc on Thread[Thread-9-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc 0x29: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile Context 13.101)]
Quirks         [DontCloseX11Display]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      ATI Technologies Inc.
GL_RENDERER    ATI Radeon HD 5800 Series 
GL_VERSION     4.2.12337 Core Profile Context 13.101
GLSL           true, has-compiler-func: true, version: 4.30 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  229
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x636323cc created: GearsObj[0x69942395, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x636323cc created: GearsObj[0x7cac4159, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x636323cc created: GearsObj[0x7cac4159, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator,5,main] GearsES2.init 0x636323cc FIN GearsES2[obj 0x636323cc isInit true, usesShared false, 1 GearsObj[0x69942395, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x7cac4159, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x10f67a01, vbo ff 13, fs 14, bf 15, bs 16]]
Thread[Thread-9-Animator,5,main] GearsES2.reshape 0x636323cc 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3e00005, msaa false, tileRendererInUse null
>> GearsES2 0x636323cc, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x636323cc 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3e00007, msaa false, tileRendererInUse null
>> GearsES2 0x636323cc, angle 118.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2059
Thread[Thread-9,5,main] GearsES2.reshape 0x636323cc 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3e00005, msaa false, tileRendererInUse null
>> GearsES2 0x636323cc, angle 188.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2059
Thread[Thread-9,5,main] GearsES2.dispose 0x636323cc: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x636323cc FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1386830865110 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
