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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.632" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="0.001" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.397" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="0.001" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.394" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="0.0" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1382153714089 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1382153719104 ms +++ localhost/127.0.0.1:59999 - Locked within 5526 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator,5,main] GearsES2.init: tileRendererInUse null
GearsES2 init on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  271
GLX_EXTENSIONS 27
-----------------------------------------------------------------------------------------------------
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46388f05
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b35b547
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53105e7a
Thread[Thread-5-Animator,5,main] GearsES2.init FIN
Thread[Thread-5-Animator,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x43010dda, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  271
GLX_EXTENSIONS 27
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x43010dda, tileRendererInUse null
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape FIN
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1000
1 - A w1-h 0x0,-ctx 0x20000
1 - A w2-h 0x7a0108ed,-ctx 0x10002
Thread[Thread-5,5,main] GearsES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x1c0101a0, msaa false, tileRendererInUse null
>> angle 106.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1c0101a0, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x0,-ctx 0x10002
1 - B w2-h 0x1c0101a0,-ctx 0x20000
1 - switch - END 1000
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2075
2 - A w1-h 0x0,-ctx 0x10002
2 - A w2-h 0x1c0101a0,-ctx 0x20000
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x1c0101a0, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1c0101a0, msaa false, tileRendererInUse null
>> angle 232.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
2 - B w1-h 0x0,-ctx 0x20000
2 - B w2-h 0x1c0101a0,-ctx 0x10002
2 - switch - END 2075
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main]
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose FIN
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main]
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator,5,main] GearsES2.init: tileRendererInUse null
GearsES2 init on Thread[Thread-7-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  271
GLX_EXTENSIONS 27
-----------------------------------------------------------------------------------------------------
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7571ccae
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@234efbf
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6167e5ba
Thread[Thread-7-Animator,5,main] GearsES2.init FIN
Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x1c0101a0, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1000
1 - A w1-h 0x0,-ctx 0x20002
1 - A w2-h 0x42010ce3,-ctx 0x30000
Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x42010ce3, msaa false, tileRendererInUse null
>> angle 118.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
1 - B w1-h 0x0,-ctx 0x30000
1 - B w2-h 0x1c0101a0,-ctx 0x20002
1 - switch - END 1000
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2080
2 - A w1-h 0x0,-ctx 0x30000
2 - A w2-h 0x1c0101a0,-ctx 0x20002
Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x7a0108ed, msaa false, tileRendererInUse null
>> angle 244.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
2 - B w1-h 0x0,-ctx 0x20002
2 - B w2-h 0x7a0108ed,-ctx 0x30000
2 - switch - END 2080
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0122-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-2,5,main]
Thread[Thread-5-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose FIN
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-2,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator,5,main] GearsES2.init: tileRendererInUse null
GearsES2 init on Thread[Thread-9-Animator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  271
GLX_EXTENSIONS 27
-----------------------------------------------------------------------------------------------------
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54310a74
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa570da
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66942944
Thread[Thread-9-Animator,5,main] GearsES2.init FIN
Thread[Thread-9-Animator,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x42010ce3, msaa false, tileRendererInUse null
>> angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
Thread-9-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1000
Thread[Thread-9,5,main] GearsES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x43010dda, msaa false, tileRendererInUse null
>> angle 118.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
1 - switch - END 1000
2 - switch - START 2080
Thread[Thread-9,5,main] GearsES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x43010dda, msaa false, tileRendererInUse null
>> angle 244.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0
2 - switch - END 2080
Thread[Thread-9,5,main] GearsES2.dispose: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose FIN
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-3,5,main]
QUIT Window Thread[Thread-5-Display-.windows_nil-1-EDT-3,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Profile GLES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1382153727604 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
