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java.lang.Objectcom.jogamp.opengl.util.AnimatorBase
public abstract class AnimatorBase
Base implementation of GLAnimatorControl
The change synchronization is done via synchronized blocks on the AnimatorBase instance.
Status get / set activity is synced with a RecursiveLock, used as a memory barrier.
This is suitable, since all change requests are allowed to be expensive
as they are not expected to be called at every frame.
| Nested Class Summary | |
|---|---|
static interface |
AnimatorBase.AnimatorImpl
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| Field Summary |
|---|
| Fields inherited from interface javax.media.opengl.FPSCounter |
|---|
DEFAULT_FRAMES_PER_INTERVAL |
| Constructor Summary | |
|---|---|
AnimatorBase()
Creates a new, empty Animator. |
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| Method Summary | |
|---|---|
void |
add(GLAutoDrawable drawable)
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long |
getFPSStartTime()
Returns the time of the first display call in milliseconds after enabling this feature via FPSCounter.setUpdateFPSFrames(int, PrintStream).This value is reset via FPSCounter.resetFPSCounter(). |
float |
getLastFPS()
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long |
getLastFPSPeriod()
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long |
getLastFPSUpdateTime()
Returns the time of the last update interval in milliseconds, if this feature is enabled via FPSCounter.setUpdateFPSFrames(int, PrintStream).This value is reset via FPSCounter.resetFPSCounter(). |
Thread |
getThread()
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float |
getTotalFPS()
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long |
getTotalFPSDuration()
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int |
getTotalFPSFrames()
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int |
getUpdateFPSFrames()
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void |
remove(GLAutoDrawable drawable)
Removes a drawable from the animator's list of rendering drawables. This method should get called in case a drawable becomes invalid, and will not be recovered. This allows the animator thread to become idle in case the last drawable has reached it's end of life. |
void |
resetFPSCounter()
Reset all performance counter (startTime, currentTime, frame number) |
void |
setIgnoreExceptions(boolean ignoreExceptions)
Sets a flag causing this Animator to ignore exceptions produced while redrawing the drawables. |
void |
setPrintExceptions(boolean printExceptions)
Sets a flag indicating that when exceptions are being ignored by this Animator (see setIgnoreExceptions(boolean)), to print the
exceptions' stack traces for diagnostic information. |
void |
setUpdateFPSFrames(int frames,
PrintStream out)
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String |
toString()
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| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface javax.media.opengl.GLAnimatorControl |
|---|
isAnimating, isPaused, isStarted, pause, resume, start, stop |
| Constructor Detail |
|---|
public AnimatorBase()
| Method Detail |
|---|
public void add(GLAutoDrawable drawable)
public void remove(GLAutoDrawable drawable)
GLAnimatorControl
remove in interface GLAnimatorControldrawable - the to be removed drawable
public final void setUpdateFPSFrames(int frames,
PrintStream out)
setUpdateFPSFrames in interface FPSCounterframes - Update interval in frames.FPSCounter.DEFAULT_FRAMES_PER_INTERVAL.out - optional print stream where the fps values gets printed if not null at every frames intervalpublic final void resetFPSCounter()
FPSCounter
resetFPSCounter in interface FPSCounterpublic final int getUpdateFPSFrames()
getUpdateFPSFrames in interface FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream)public final long getFPSStartTime()
FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream).FPSCounter.resetFPSCounter().
getFPSStartTime in interface FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final long getLastFPSUpdateTime()
FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream).FPSCounter.resetFPSCounter().
getLastFPSUpdateTime in interface FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final long getLastFPSPeriod()
getLastFPSPeriod in interface FPSCounterFPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final float getLastFPS()
getLastFPS in interface FPSCounterFPSCounter.getUpdateFPSFrames() / FPSCounter.getLastFPSPeriod()FPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final int getTotalFPSFrames()
getTotalFPSFrames in interface FPSCounterFPSCounter.getFPSStartTime() up to FPSCounter.getLastFPSUpdateTime()FPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final long getTotalFPSDuration()
getTotalFPSDuration in interface FPSCounterFPSCounter.getLastFPSUpdateTime() - FPSCounter.getFPSStartTime()FPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final float getTotalFPS()
getTotalFPS in interface FPSCounterFPSCounter.getTotalFPSFrames() / FPSCounter.getTotalFPSDuration()FPSCounter.setUpdateFPSFrames(int, PrintStream),
FPSCounter.resetFPSCounter()public final Thread getThread()
getThread in interface GLAnimatorControlGLAnimatorControl.start(),
GLAnimatorControl.stop()public void setIgnoreExceptions(boolean ignoreExceptions)
public void setPrintExceptions(boolean printExceptions)
setIgnoreExceptions(boolean)), to print the
exceptions' stack traces for diagnostic information. Defaults to
false.
public String toString()
toString in class Object
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