public class RenderingAttributesState extends NodeComponentState
| Constructor and Description |
|---|
RenderingAttributesState(SymbolTableData symbol,
Controller control) |
| Modifier and Type | Method and Description |
|---|---|
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
addSubReferencebuildGraph, cleanup, getNode, getNodeID, getSymbolpublic RenderingAttributesState(SymbolTableData symbol, Controller control)
public void writeObject(java.io.DataOutput out)
throws java.io.IOException
SceneGraphObjectStatewriteObject in class NodeComponentStatejava.io.IOExceptionpublic void readObject(java.io.DataInput in)
throws java.io.IOException
readObject in class NodeComponentStatejava.io.IOException