public class BehaviorState extends LeafState
| Constructor and Description |
|---|
BehaviorState(SymbolTableData symbol,
Controller control) |
| Modifier and Type | Method and Description |
|---|---|
void |
buildGraph()
Subclasses should processes their own buildGraph requirements BEFORE
calling super.buildGraph().
|
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
cleanup, getNode, getNodeID, getSymbolpublic BehaviorState(SymbolTableData symbol, Controller control)
public void writeObject(java.io.DataOutput out)
throws java.io.IOException
SceneGraphObjectStatewriteObject in class NodeStatejava.io.IOExceptionpublic void readObject(java.io.DataInput in)
throws java.io.IOException
readObject in class NodeStatejava.io.IOExceptionpublic void buildGraph()
SceneGraphObjectStatebuildGraph in class SceneGraphObjectState